Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 17:43:52 Player: rel Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1311) 1311 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3317 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 190/300 Energy 14/100 System Corruption 0% Temperature Critical (507) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (10) --- Authchip [R/Combat] Heavy Laser Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON ----------- Advanced Beam Cannon Heavy Particle Cannon Ion Cannon > --- INVENTORY -------- Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Titanium Leg Authchip [R/Combat] Heavy Particle Cannon Heavy Battle Rifle Heavy Mace [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 63 | 2 10 12 21 18 Power 11 | 1 3 2 2 3 Engine 9 | 1 3 2 2 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 19 | . 2 2 8 7 Treads . | . . . . . Leg 17 | . 2 . 8 7 Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 1 5 1 Device 3 | . . 1 2 . Storage 2 | 1 1 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 24 | . 4 7 6 7 Energy Gun 2 | . . . . 2 Energy Cannon 5 | . . . 3 2 Ballistic Gun 12 | . 4 4 3 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon 3 | . . 1 . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 28 | . . 6 8 14 Power 4 | . . 1 1 2 Propulsion 12 | . . 2 1 9 Utility 5 | . . 1 4 . Weapon 7 | . . 2 2 3 Highest Loss Streak 14 | . . 6 3 14 To Critical Strikes 2 | . . . 1 1 Average Slot Usage (%) 83 | . 84 58 86 92 Engine 9 | . 14 7 11 5 Leg 25 | . 28 8 25 34 Wheel 2 | . . 5 2 . Device 4 | . . 4 7 . Storage 11 | . 14 14 11 9 Processor 4 | . . . 2 15 Protection 2 | . . . 4 . Energy Cannon 8 | . . . 8 19 Ballistic Gun 11 | . 27 11 12 . Launcher 1 | . . 4 1 . Impact Weapon 1 | . . 2 . 3 Naked Turns . | . . . . . Heaviest Build 33 | 8 21 22 30 33 Greatest Support 62 | 3 20 32 51 62 Greatest Overweight (x) 5 | 2 1 5 1 . Average Overweight (x) . | 1 . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 6 7 8 10 10 Average Carried 7 | 5 5 6 6 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 7 4 10 3 Class Distribution -------------------- 91% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1011 | 206 . 197 528 80 Remotely . | . . . . . Salvage Created 1681 | . 44 96 1086 455 Parts 75 | . 3 2 56 14 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 29 | . . . 20 9 Guns 13 | . . . 11 2 Cannons 11 | . . . 8 3 AOE 1 | . . . 1 . Classes Destroyed 7 | . 1 1 3 2 Hauler 2 | . 1 . 1 . Recycler 2 | . . 1 1 . Watcher 2 | . . . 2 . Grunt 19 | . . . 13 6 Sentry 8 | . . . 7 1 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 1 1 6 3 Combat Bots Only 6 | . . . 6 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 305 | . . 14 106 185 Missed 74 | . . 2 25 47 Damage Taken 4303 | . . 890 1048 2365 Core 938 | . . 227 154 557 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 . 9 61 . Volleys Fired 88 | . 2 7 65 14 Largest 3 | . 2 1 2 3 Hottest 203 | . 46 23 150 203 Shots Fired 157 | . 4 7 110 36 Gun 97 | . 4 7 73 13 Cannon 57 | . . . 34 23 Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 88 | . 4 7 73 4 Thermal 66 | . . . 34 32 Explosive 3 | . . . 3 . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 1 6 9 14 Robot Miss Streak 3 | . 2 1 3 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 108 | . 1 7 64 36 Core Hits 45 | . 1 2 29 13 Critical Kills . | . . . . . Critical Parts Destroyed 6 | . . . 2 4 Critical Strikes 6 | . . . 2 4 Destroy 2 | . . . 2 . Smash 4 | . . . . 4 Melee Attacks 16 | . . 1 . 15 Impact 16 | . . 1 . 15 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2656 | . 17 121 1476 1042 Guns 1218 | . 17 94 830 277 Cannons 914 | . . . 551 363 Explosions 76 | . . . 76 . Melee 426 | . . 24 . 402 Ramming 22 | . . 3 19 . Kinetic 971 | . 17 94 830 30 Thermal 1161 | . . . 551 610 Explosive 76 | . . . 76 . Electromagnetic . | . . . . . Impact 426 | . . 24 . 402 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 7 . . Average Corruption 7 | . . 7 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . 7 . . Matter Fused 3 | . . 3 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 202 | . . . . 202 Projectiles . | . . . . . Explosions . | . . . . . Melee 202 | . . . . 202 Knockbacks 5 | . . . . 5 Impact 4 | . . . . 4 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 1 | . . 1 . . Shots . | . . . . . Rammed 2 | . . 2 . . Targets Rammed 4 | . . 2 2 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 543 | . 12 210 504 543 Average Temperature 169 | . 7 76 136 228 Received Heat Transfer 1716 | . . . 528 1188 Effects 17 | . . . 4 13 Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . . 1 Interference 10 | . . . 1 9 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions 8 | . . . . 8 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 2018 | . . . 851 1167 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 405 | . 22 8 362 405 Initial 152 | . . 8 1 152 Average 158 | . 13 3 193 253 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 60 | 100 100 100 51 38 Level 1 38 | . . . 48 59 Level 2 . | . . . . 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . . 4 6 Investigation 3 | . . . 2 1 Extermination . | . . . . . Reinforcement 6 | . . . 2 4 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 1 2 27 22 Peak Tracking Total 12 | . 2 2 5 12 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 3 . 2 2 Terminals 5 | . 2 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 24 | . 10 . 7 7 Successful 12 | . 4 . 6 2 Failed 12 | . 6 . 1 5 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 8 . 3 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 . 3 2 Emergency Access Points 1 | . . . 1 . Locate Traps 4 | . 1 . 1 2 Reprogram Traps 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer 3 | . . . 3 . Insert Component 2 | . . . 2 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . 2 2 Full Trace Events 3 | . . . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 4 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2116 | 59 230 247 1149 431 Spaces Moved 1091 | 42 131 131 567 220 Core 84 | 42 . 42 . . Treads . | . . . . . Legs 911 | . 131 44 516 220 Wheels 96 | . . 45 51 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 100 100 123 Average Speed 142 | 121 156 147 145 125 Slowest Speed 300 | 150 190 300 190 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 27 | 4 35 25 51 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . . . 34 4 Melee . | . . . . . Projectile 17 | . . . 13 4 AOE 21 | . . . 21 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1479 | 49 153 175 785 317 Wait 149 | . . 15 96 38 Move 1087 | 41 130 130 566 220 Hop . | . . . . . Pick Up 47 | 6 8 4 24 5 Fast Attach 9 | 2 . . 3 4 Attach 35 | . 7 9 11 8 Detach 3 | . . 3 . . Swap 19 | . 3 3 7 6 Drop 22 | . 3 1 11 7 Fire 88 | . 2 7 65 14 Melee 16 | . . 1 . 15 Ram 2 | . . 2 . . Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 14) 275 | -10/Materials | Discovered new exit (range 4) 290 | -10/Materials | Entered Mines 291 | -10/Mines | Assembled infested the area 297 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 310 | -10/Mines | Discovered new exit (range 7) 325 | -10/Mines | Build established: Mutant 374 | -10/Mines | Crushed by falling debris 374 | -10/Mines | Core integrity fell below 50% 383 | -10/Mines | Core integrity fell below 20% 416 | -10/Mines | Lost 6 parts (1p2n1u2w) 432 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 537 | -10/Mines | Entered Materials 537 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 677 | -9/Materials | Lost 3 parts (1n1u1w) 775 | -9/Materials | Discovered new exit (range 7) 1209 | -9/Materials | Discovered new exit (range 10) 1498 | -9/Materials | Discovered new exit (range 6) 1557 | -9/Materials | Discovered new exit (range 16) 1686 | -9/Materials | Entered another Materials area 1686 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2083 | -8/Materials | Garrison activated, responded to threat 2104 | -8/Materials | Core integrity fell below 50% 2109 | -8/Materials | Core integrity fell below 20% 2117 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02099_ Critical hit (Burn: +37). 02104_ Overheating: Visual Processing Unit damaged (-9). 02105_ Imp. Aluminum Leg destroyed. 02107_ Overheating: Core damaged (-110). 02107_ Gatling Laser destroyed. 02108_ Overheating: System interference. 02108_ Gatling Laser temporarily disabled. 02108_ Hvy. Battle Rifle temporarily disabled. 02108_ Hvy. Battle Rifle destroyed. 02108_ Gatling Laser destroyed. 02108_ Critical hit (Burn: +37). 02110_ Imp. Aluminum Leg destroyed. 02112_ Critical hit (Burn: +37). 02114_ Overheating: System interference. 02114_ Hvy. Mace temporarily disabled. 02114_ Critical hit (Burn: +37). 02115_ Overheating: Matter decay (-58). 02115_ Critical hit (Burn: +37). 02116_ Titanium Leg destroyed. 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