Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.31 @ 16:45:21 Player: kicktown Result: Destroyed by Alpha 7 with Enhanced Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (45) 225 Value Destroyed (1706) 1706 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1115) 1115 TOTAL SCORE: 9086 Bonus ------- Pacifist 470 High Alert Combat Kills 114 Follower Combat Kills 50 Scanned by Researcher 500 Friendly Fire -19 Cogmind --------- Core Integrity 0/1300 Matter 110/300 Energy 99/100 System Corruption 39% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Layered Light Armor Plating Improved Hacking Suite Improved System Shield Advanced Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Cooling System Advanced Weight Redist. System Enhanced Optical Array Advanced Terrain Scan Processor Improved Melee Analysis Suite Makeshift Cloaking Device Experimental Thermal Shield > --- WEAPON ----------- Makeshift Axe Lance Lance > --- INVENTORY -------- Cesium-ion Thruster Energy Well Advanced Recalibrator Advanced Datajack Lance [Rating: 107] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Linear Gravjet Leg Myomer Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Array Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Lance Energy Gun Tachyon Dispersion Ray Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Launcher Tactical Quantum Warhead Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Makeshift Axe Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Slots Evolved 14 | . . 2 2 2 2 . . 2 2 2 . Power 2 | . . . . . 1 . . . . 1 . Propulsion 6 | . . . 1 2 . . . . 2 1 . Utility 5 | . . 2 1 . 1 . . 1 . . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 148 | 1 2 5 12 8 13 12 14 17 3 6 55 Power 29 | 1 . . 2 3 5 3 3 3 . 1 8 Engine 14 | 1 . . 2 3 3 . 1 . . 1 3 Core 11 | . . . . . 2 3 2 3 . . 1 Reactor 4 | . . . . . . . . . . . 4 Propulsion 40 | . . . 6 . 3 2 10 2 1 2 14 Treads . | . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . 3 Wheel 4 | . . . 1 . . . . . . . 3 Hover 8 | . . . . . 1 . . . . . 7 Flight 25 | . . . 5 . 2 2 10 2 1 2 1 Utility 48 | . . 5 1 3 3 3 1 9 2 3 18 Device 27 | . . 1 . 3 1 2 1 6 1 1 11 Storage 1 | . . . 1 . . . . . . . . Processor 7 | . . 3 . . . . . 2 1 . 1 Hackware 3 | . . . . . . . . . . . 3 Protection 10 | . . 1 . . 2 1 . 1 . 2 3 Artifact . | . . . . . . . . . . . . Weapon 31 | . 2 . 3 2 2 4 . 3 . . 15 Energy Gun 2 | . . . . . . . . . . . 2 Energy Cannon 2 | . . . 1 . . . . . . . 1 Ballistic Gun 5 | . . . 1 . 2 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . 5 Special Weapon 3 | . 2 . . . . . . . . . 1 Impact Weapon 4 | . . . 1 2 . 1 . . . . . Slashing Weapon 3 | . . . . . . 1 . 1 . . 1 Piercing Weapon 5 | . . . . . . . . 2 . . 3 Special Melee Weapon 2 | . . . . . . . . . . . 2 Unidentified Prototypes 16 | . . . 1 2 . . . 1 . 1 11 Corrupted Parts 4 | . . . . . 1 . . . . . 3 System Corruption 29 | . . . . . 5 . . . . . 24 Parts Lost 77 | . . 3 7 2 5 6 7 2 3 8 34 Power 18 | . . . 1 . 2 2 2 1 1 1 8 Propulsion 25 | . . . 2 2 3 1 3 . . 3 11 Utility 22 | . . 2 3 . . 1 1 1 2 4 8 Weapon 12 | . . 1 1 . . 2 1 . . . 7 Highest Loss Streak 20 | . . 3 4 2 3 6 6 1 3 8 20 To Critical Strikes 3 | . . . . . . . . . . . 3 Average Slot Usage (%) 55 | . 14 35 29 56 56 49 82 76 80 66 51 Engine 2 | . 8 . 4 7 3 2 2 . . . 1 Core 2 | . . . . . 1 3 6 6 8 4 1 Wheel 1 | . . . . . . . . . . . 3 Hover 3 | . . . . . 1 . . . . . 12 Flight 12 | . . . 7 21 14 16 27 19 21 18 3 Device 11 | . . 1 . 11 13 13 25 23 15 12 5 Storage 2 | . . . . 7 6 6 6 5 3 . . Processor 3 | . . 22 4 . . . . 2 11 13 2 Hackware 1 | . . . . . . . . . . . 5 Protection 1 | . . 3 2 . 3 1 . 3 3 1 . Ballistic Gun 1 | . . . 3 . 3 2 5 . . . . Impact Weapon 1 | . . . 4 7 6 1 . . . . . Slashing Weapon 2 | . . . . . . . 6 9 5 4 . Piercing Weapon 2 | . . . . . . . . 2 10 9 3 Naked Turns 1 | . . . 1 . . . . . . . . Heaviest Build 48 | 3 3 2 13 14 24 20 23 35 37 32 48 Greatest Support 78 | 3 3 3 13 19 19 19 28 37 44 52 78 Greatest Overweight (x) 4 | . . . 4 . 4 1 . 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 8 8 8 8 5 5 Average Capacity 6 | 5 5 5 5 8 8 8 8 8 7 5 5 Most Carried 8 | 2 5 5 5 8 8 8 8 8 6 5 5 Average Carried 5 | 1 2 4 3 6 6 6 7 6 5 4 3 Final Capacity 8 | 5 5 5 8 8 8 8 8 8 5 5 5 Final Carried 8 | 2 5 5 4 8 5 7 8 7 5 4 . Class Distribution -------------------- 46% | Mutant 23% | Scavenger-Sprinter 13% | Sprinter 9% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Matter Collected 1625 | 210 . . 124 . 127 167 204 52 19 5 717 Remotely . | . . . . . . . . . . . . Salvage Created 1222 | . . . 59 . 127 119 139 44 19 20 695 Parts 81 | . . . 9 . 5 9 10 6 1 5 36 Haulers Intercepted 1 | . . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 4 8 . . . . Prevented 1 | . . . . . . 1 . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Combat Hostiles Destroyed 30 | . . . 4 . 4 6 4 . . . 12 Melee 13 | . . . . . 3 3 3 . . . 4 Guns 5 | . . . 1 . 1 2 1 . . . . Cannons 2 | . . . 2 . . . . . . . . AOE 8 | . . . . . . . . . . . 8 Classes Destroyed 13 | . . . 1 . 1 . . 2 . 1 8 Worker 2 | . . . . . . . . 1 . . 1 Builder 5 | . . . . . . . . . . . 5 Tunneler 2 | . . . . . . . . 1 1 . . Hauler 1 | . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . 1 Operator 3 | . . . . . . . . . . 1 2 Swarmer 16 | . . . 4 . 3 6 3 . . . . Grunt 5 | . . . . . . . . . . . 5 Researcher 1 | . . . . . . . . . . . 1 Sentry 2 | . . . . . 1 . 1 . . . . Hunter 2 | . . . . . . . . . . . 2 Programmer 3 | . . . . . . . . . . . 3 Striker 2 | . . . . . . . . . . . 2 Best Kill Streak 6 | . . . 4 . 3 4 2 2 1 1 6 Combat Bots Only 6 | . . . 4 . 3 4 2 . . . 6 Max Kills in Single Turn 3 | . . . 1 . 1 1 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 Melee 1 | . . . . . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Damage Taken 7985 | . 12 216 459 32 650 879 431 387 249 690 3980 Core 2478 | . . 132 124 29 217 407 112 127 . 124 1206 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 355 | . . 4 . . 41 71 . 80 40 51 68 Core Remaining (%) 79 | 100 100 67 77 95 . . 13 87 100 . . Volleys Fired 69 | . 2 9 3 . 14 4 19 . . . 18 Largest 1 | . 1 1 1 . 1 1 1 . . . 1 Hottest 100 | . 100 100 69 . 20 23 23 . . . 80 Shots Fired 70 | . 2 9 3 . 15 4 19 . . . 18 Gun 46 | . . . 1 . 15 4 19 . . . 7 Cannon 2 | . . . 2 . . . . . . . . Launcher 11 | . . . . . . . . . . . 11 Special 11 | . 2 9 . . . . . . . . . Kinetic 39 | . . . 1 . 15 4 19 . . . . Thermal 11 | . 2 9 . . . . . . . . . Explosive 11 | . . . . . . . . . . . 11 Electromagnetic 9 | . . . 2 . . . . . . . 7 Robot Hit Streak 17 | . . . 2 . 17 3 10 . . . 3 Robot Miss Streak 3 | . . . 1 . . 1 3 . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 94 | . . . 3 . 18 8 19 2 1 9 34 Core Hits 72 | . . . 3 . 7 5 8 2 . 2 45 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 4 | . . . . . 1 . . . . . 3 Smash 1 | . . . . . 1 . . . . . . Impale 3 | . . . . . . . . . . . 3 Melee Attacks 213 | . . . 11 15 6 11 13 17 25 47 68 Impact 43 | . . . 11 15 6 11 . . . . . Slashing 40 | . . . . . . . 13 16 4 5 2 Piercing 129 | . . . . . . . . 1 21 42 65 Sneak Attacks 11 | . . . . . . . . 2 1 . 8 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . . . 2 . Damage Inflicted 5231 | . . . 118 . 280 312 445 28 110 209 3729 Guns 487 | . . . 8 . 122 55 233 . . . 69 Cannons 49 | . . . 49 . . . . . . . . Explosions 2466 | . . . . . . . . . . . 2466 Melee 2223 | . . . 61 . 156 257 212 28 110 209 1190 Ramming 6 | . . . . . 2 . . . . . 4 Kinetic 418 | . . . 8 . 122 55 233 . . . . Thermal . | . . . . . . . . . . . . Explosive 2403 | . . . . . . . . . . . 2403 Electromagnetic 181 | . . . 49 . . . . . . . 132 Impact 474 | . . . 61 . 156 257 . . . . . Slashing 259 | . . . . . . . 212 28 . 19 . Piercing 1490 | . . . . . . . . . 110 190 1190 Highest Corruption 39 | . . . 7 . 5 5 5 . 4 . 39 Average Corruption 16 | . . . 6 . 5 5 5 . 4 . 32 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . 16 Effects 50 | . . . 5 . 2 6 6 . . . 31 Message Errors 10 | . . . . . . 2 . . . . 8 Matter Fused 10 | . . . 3 . . . 2 . . . 5 Heat Flow Errors 3 | . . . . . . 1 . . . . 2 Energy Discharges 7 | . . . . . 1 1 1 . . . 4 Parts Rejected 4 | . . . . . . 1 . . . . 3 Parts Fused 1 | . . . 1 . . . . . . . . Data Loss (minor) 5 | . . . . . . 1 1 . . . 3 Data Loss (major) 3 | . . . 1 . . . 1 . . . 1 Misfires 1 | . . . . . 1 . . . . . . Alerts 2 | . . . . . . . 1 . . . 1 Misdirections 4 | . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 629 | . . . 21 . 83 39 14 . 80 . 392 Projectiles . | . . . . . . . . . . . . Explosions 80 | . . . . . . . . . . . 80 Melee 549 | . . . 21 . 83 39 14 . 80 . 312 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 345 | . . . . . 1 . . . . . 344 Shots 7 | . . . . . . . . . . . 7 Rammed 1 | . . . . . 1 . . . . . . Targets Rammed 3 | . . . . . 1 . . . . . 2 Kicked 2 | . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 355 | . . 9 16 . 4 113 22 10 . . 355 Average Temperature 117 | . . 8 12 . 3 74 6 7 . . 160 Received Heat Transfer 814 | . 6 51 36 . 168 18 36 102 . . 397 Effects 4 | . . . . . . . . . . . 4 Shutdowns 2 | . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . 1 . . . . . Impact Corruptions 6 | . . . 2 . 2 2 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Peak Influence 618 | . 32 125 77 88 144 . . 329 211 231 618 Initial 200 | . . 13 . 30 34 . . 200 156 100 84 Average 218 | . 6 34 36 67 100 . . 264 190 152 380 Maximum Alert Level 2 | . . . . . . . . 1 1 1 2 Low Security (%) 55 | 100 100 100 100 100 100 . . . 78 83 20 Level 1 22 | . . . . . . . . 100 21 16 21 Level 2 22 | . . . . . . . . . . . 58 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 1 1 1 . . 1 . 2 4 Investigation 1 | . . . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 9 | . 2 . 1 1 . . . 1 . 2 2 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Distress Signals 4 | . 1 . . . . . . . . . 3 Communications Jammed 5 | . . . . 5 . . . . . . . Distress Signals 5 | . . . . 5 . . . . . . . Times Spotted 112 | . 5 13 7 3 5 16 10 7 . 9 37 Peak Tracking Total 9 | . 4 7 4 2 4 9 4 4 . 5 8 Tactical Retreats 17 | . . 2 . 1 . 5 2 1 . 3 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Traps Triggered 1 | . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . 1 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Machines Disabled 6 | . . . . . . . . . . . 6 Max in Single Turn 2 | . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Machines Accessed 18 | . 2 3 . 1 . 1 . 2 2 . 7 Terminals 17 | . 2 3 . 1 . . . 2 2 . 7 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 29 | . 3 3 . 1 . 1 . 5 4 . 12 Successful 12 | . 2 1 . . . 1 . 2 3 . 3 Failed 17 | . 1 2 . 1 . . . 3 1 . 9 Catastrophic 4 | . . . . 1 . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 8 | . 2 3 . 1 . . . . . . 2 Terminals 28 | . 3 3 . 1 . . . 5 4 . 12 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 12 | . 2 1 . . . 1 . 2 3 . 3 Record 7 | . 1 . . . . . . 1 2 . 3 Open Door 1 | . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . 1 1 . . Unreport Threat 2 | . 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 1 Used 1 | . . . . . . . . . . . 1 Hacking Detections 12 | . 2 2 . 1 . . . 1 1 . 5 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Jun Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 47 | . . . . . . . . . . . 47 Highest-Rated Ally 47 | . . . . . . . . . . . 47 Total Orders 7 | . . . . . . . . . . . 7 FOLLOW 1 | . . . . . . . . . . . 1 GUARD 1 | . . . . . . . . . . . 1 EXPLORE 5 | . . . . . . . . . . . 5 Ally Attacks 11 | . . . . . . . . . . . 11 Total Damage 311 | . . . . . . . . . . . 311 Kills 2 | . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches 5 | . . . . . . . . . . . 5 Drone Recoveries 3 | . . . . . . . . . . . 3 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Turns Passed 2518 | 16 76 154 151 162 191 264 227 240 105 159 773 Spaces Moved 3431 | 25 92 209 180 293 173 623 355 423 196 187 675 Core 416 | 25 92 209 51 . 3 . . . . . 36 Treads . | . . . . . . . . . . . . Legs 7 | . . . . . . . . . . . 7 Wheels 57 | . . . . . . . . . . . 57 Hover 265 | . . . . . 7 . . . . . 258 Flight 2686 | . . . 129 293 163 623 355 423 196 187 317 Fastest Speed 23 | 50 50 50 34 34 30 30 23 24 29 31 37 Average Speed 40 | 50 50 50 48 34 63 32 26 31 29 32 57 Slowest Speed 260 | 50 50 50 250 37 250 109 30 114 29 117 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . 1 . 1 . . . . 1 Cave-ins Triggered 4 | . . . 2 . . . . . 1 . 1 Exploration Rate (%) 24 | 3 27 26 18 12 6 80 23 14 5 12 68 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 . . . . . Spaces Dug 115 | . 2 9 9 15 . . 3 10 16 22 29 Terrain Destroyed 326 | . 2 9 9 15 . . 3 10 16 22 240 Melee 104 | . . . 9 15 . . 3 10 16 22 29 Projectile 11 | . 2 9 . . . . . . . . . AOE 211 | . . . . . . . . . . . 211 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Total 4168 | 27 115 230 219 323 235 660 459 516 216 235 933 Wait 218 | . 16 . 4 2 19 5 46 38 . 1 87 Move 3412 | 24 91 208 177 290 172 620 354 422 195 186 673 Hop 3 | . . . . 1 . 1 . . . . 1 Pick Up 45 | 2 2 4 6 3 2 3 6 10 . 4 3 Fast Attach 87 | 1 1 5 7 4 5 7 5 4 1 4 43 Attach 48 | . 1 . 5 2 7 5 5 9 2 2 10 Detach 28 | . 2 . 1 2 5 4 1 2 1 . 10 Swap 14 | . . . . 3 1 . 4 4 . . 2 Drop 52 | . . 4 3 1 3 . 6 12 . 5 18 Fire 69 | . 2 9 3 . 14 4 19 . . . 18 Melee 187 | . . . 11 15 6 11 13 15 17 33 66 Ram 1 | . . . . . 1 . . . . . . Kick 2 | . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . 2 . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: [*Res] / DSF) -3/Research -3/Testing History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 17 | -11/Junkyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 8) 93 | -10/Materials | Entered another Materials area 93 | -9/Materials | Evolved 2 slots: Utility x2 237 | -9/Materials | Discovered new exit (range 10) 247 | -9/Materials | Entered another Materials area 247 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 276 | -8/Materials | Lost 3 parts (2u1w) 280 | -8/Materials | Crushed by falling debris 284 | -8/Materials | Crushed by falling debris 315 | -8/Materials | Lost 3 parts (3u) 366 | -8/Materials | Build established: Mutant 388 | -8/Materials | Lost 4 parts (1p2n1w) 396 | -8/Materials | Discovered new exit (range 3) 398 | -8/Materials | Entered Factory 398 | -7/Factory | Evolved 2 slots: Propulsion x2 556 | -7/Factory | Discovered new exit (range 8) 560 | -7/Factory | Entered another Factory area 560 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 658 | -6/Factory | Lost 3 parts (1p2n) 679 | -6/Factory | Garrison activated, responded to threat 744 | -6/Factory | Discovered new exit (range 5) 751 | -6/Factory | Entered Lower Caves 828 | -6/Lower Caves | Encountered a Warlord checkpoint 864 | -6/Lower Caves | Core integrity fell below 50% 896 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 950 | -6/Lower Caves | Lost 6 parts (2p1n1u2w) 994 | -6/Lower Caves | Discovered new exit (range 13) 1015 | -6/Lower Caves | Entered another Lower Caves area 1037 | -6/Lower Caves | Spotted B-75 Beast 1117 | -6/Lower Caves | Discovered new exit (range 5) 1157 | -6/Lower Caves | Build established: Scavenger-Sprinter 1168 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1171 | -6/Lower Caves | Core integrity fell below 20% 1242 | -6/Lower Caves | Entered Factory 1242 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1263 | -5/Factory | Lost 6 parts (1p3n1u1w) 1469 | -5/Factory | Spotted B-75 Beast 1478 | -5/Factory | Discovered new exit (range 6) 1482 | -5/Factory | Entered another Factory area 1482 | -4/Factory | Evolved 2 slots: Propulsion x2 1489 | -4/Factory | Identified exit to DSF 1554 | -4/Factory | Crushed by falling debris 1582 | -4/Factory | Discovered new exit (range 4) 1585 | -4/Factory | Lost 3 parts (1p2u) 1587 | -4/Factory | Entered Research 1587 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 1627 | -3/Research | Spotted B-86 Titan 1669 | -3/Research | Found Prototype Device 1669 | -3/Research | Identified Exp. Thermal Shield 1715 | -3/Research | Discovered new exit (range 10) 1746 | -3/Research | Entered Testing 1769 | -3/Testing | Lost 8 parts (1p3n4u) 1856 | -3/Testing | Found Prototype Slashing Weapon 1856 | -3/Testing | Identified Vibroblade 1874 | -3/Testing | Found Prototype Launcher 1874 | -3/Testing | Identified Adv. Micro-nuke Launcher 1895 | -3/Testing | Found Prototype Energy Cannon 1895 | -3/Testing | Identified Disintegrator 1933 | -3/Testing | Found Prototype Energy Gun 1933 | -3/Testing | Identified Tachyon Dispersion Ray 1989 | -3/Testing | Spotted Striker 1989 | -3/Testing | Spotted Striker 2015 | -3/Testing | Crushed by falling debris 2037 | -3/Testing | System corruption reached 10% 2077 | -3/Testing | Lost 9 parts (1p2n5u1w) 2096 | -3/Testing | Found Corrupted Prototype Launcher 2096 | -3/Testing | Identified Tactical Quantum Warhead 2097 | -3/Testing | System corruption reached 30% 2199 | -3/Testing | Lost 4 parts (2p1n1u) 2260 | -3/Testing | Scanned by Researcher 2437 | -3/Testing | Spotted Alpha 7 2439 | -3/Testing | Destroyed Striker 2466 | -3/Testing | Core integrity fell below 50% 2472 | -3/Testing | Destroyed Striker 2482 | -3/Testing | Core integrity fell below 20% 2519 | -3/Testing | Destroyed by Alpha 7 with Enhanced Gamma Rifle Last Messages --------------- 02487_ U-05 Engineer builds a Wall. 02487_ Cmb. Linear Gravjet destroyed. 02488_ U-05 Engineer lays Concrete. 02489_ U-05 Engineer builds a Wall. 02490_ System corrupted: Matter fused (-6). 02490_ The unstable cave ceiling collapses. 02492_ Biometal Leg destroyed. 02494_ Acquired Lyr. Light Armor Plating. 02496_ Penetrated by Slug. 02496_ Slug penetrates Biostasis Chamber. 02496_ Terminal disabled. 02499_ Acquired Imp. Plasma Cutter. 02503_ Acquired Adv. Corruption Screen. 02505_ Penetrated by Slug. 02505_ Adv. Corruption Screen intercepted 1% system corruption. 02509_ Acquired Imp. System Shield. 02515_ Critical hit (Burn: +37). 02516_ Slug penetrates Wall. 02516_ Imp. Plasma Cutter destroyed. 02519_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##########?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# & #????????????????#######??????????????? | | ?## %! #????????????????# ####???????????? | | ?# % ! [ #???????????###### """#???????????? | | ## % [ ###????????## # ## """#???????????? | | #### ##### ###?????## # ## """#????????##?? | | # #?????# ## ## F"#????????#"## | | ####### ####= ""#?????????#! | | # # T" ### | + ! [ " #???????### | | # ### !# [# ##???????#" | | # # # """# # #! ! # #????###?#"" | | # # # """# ###! # !% ########"###"" | | ## # # """# #| #|! ## !#"" | | # # ""# # # # ## #"" | | ####T"####+########! ###+#### #"T | | # % 7 @= # """ """ #"" | | #### gg + """ """ #"" | | ???### ##+######+######+#+###### # """ """ """ | | ????###" " # ????# # #"" | | ??????##" """#" "# #???# # #" | | ???????#""" #"" ""# #???# ##########""# | | ???????#"" ""#" "# #???# #????????#### | | ???????#"" " "##""""## #???# #???????????# | | ???????#"""####"# !#?# #???# #???????????# | | ????##########"#####?########???# #??????????#"## | | ????# ! %##????????????# #??????????##?? | | ????# """ !#?????????????# #?????????????? | | ##### """ #????????????## #?????????????? | | ! # """ / ! !!= #????????????#" #?????????????? | | # ! ! = #?############# #?????????????? | | # " / != #?# # #?????????????? | | " #?# # #?????????????? | | [ "" #?# # ####??????????? | | "" #?# # ##"#######????? | | ## ! " #?# | # # #????? | | ?# ! #?# # # """#????? | | ?# ####### """ """ #% # """#????? | | ?# # """ """ #^ # """#????? | | ?# # """ """ # # #????? | | ### """ """ / """ """ # # """#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 80 Energy Generation 39 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Corruption Block 19 Armor Coverage 150 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 6 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Neutron Missile Launcher | -3/Testing | Archive Robot Schematics ------------------ A-27 Freighter | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Origins Challenges ------------ None Game ------ Seed RagnarokArmoredClaw Manual? 0 Play Time 01:46:17 Cumulative 54.8 hours Start 2023.05.31 @ 14:45:51 End 2023.05.31 @ 16:45:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: deb41ecc-98b9-412a-8d25-49dc2aadc156