Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.21 @ 16:49:16 Player: Lunace Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (212) 1060 Value Destroyed (10692) 10692 Prototype IDs (94) 1880 Alien Tech Used (10) 2000 Bonus (23035) 23035 TOTAL SCORE: 46967 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 8510 Follower Combat Kills 4777 Used Core Reset Matrix 3000 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -252 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 350/350 System Corruption 3% Temperature Cool (9) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster > --- UTILITY (14) ----- Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (7) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Centrium Light Armor Plating Centrium Light Armor Plating Centrium Medium Armor Plating Heavy Regenerative Plating Advanced Hacking Suite > --- WEAPON ----------- Null Cannon Multirail Enhanced Gamma Bomb Array > --- INVENTORY -------- Integrity Redistributor Sigix Broadsword [Rating: 210] Favorites ----------- Power Light Quantum Reactor Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Myomer Leg Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Centrium Light Armor Plating Artifact Core Physics Calibrator Weapon Enhanced Force Lance Energy Gun Backup Laser III Energy Cannon Light EM Pulse Cannon Ballistic Gun Helical Railgun Ballistic Cannon Light Cannon Launcher Enhanced Gamma Bomb Array Special Weapon Stasis Projector Impact Weapon Mace Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 . . 2 . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 1 . . . . . . . . . . 2 . . . . . Utility 12 | . . 1 1 2 . . 2 2 . . 2 . . . . 1 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Attached 252 | 7 7 18 14 14 . 7 26 2 . 11 2 1 11 2 9 8 9 88 16 Power 32 | 1 . 2 1 1 . 1 1 . . 3 . . 1 . 2 5 2 10 2 Engine 4 | 1 . 2 1 . . . . . . . . . . . . . . . . Core 5 | . . . . 1 . 1 1 . . 2 . . . . . . . . . Reactor 23 | . . . . . . . . . . 1 . . 1 . 2 5 2 10 2 Propulsion 57 | 2 . 2 6 4 . . 5 . . 4 . . 5 2 . . 2 22 3 Treads 13 | 2 . 2 5 . . . . . . . . . . . . . . 4 . Leg 15 | . . . . . . . . . . . . . . . . . . 15 . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 29 | . . . 1 4 . . 5 . . 4 . . 5 2 . . 2 3 3 Utility 90 | 2 4 5 6 8 . 3 8 2 . 1 2 1 1 . 2 1 3 35 6 Device 39 | 1 2 5 5 2 . . 3 . . . . . 1 . 1 . 2 14 3 Storage 7 | 1 1 . 1 1 . 1 . . . . . . . . . . . 1 1 Processor 19 | . . . . 3 . . 2 . . . . 1 . . 1 1 1 10 . Hackware 13 | . . . . 2 . 2 3 2 . 1 2 . . . . . . . 1 Protection 11 | . 1 . . . . . . . . . . . . . . . . 9 1 Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . Weapon 73 | 2 3 9 1 1 . 3 12 . . 3 . . 4 . 5 2 2 21 5 Energy Gun 4 | 1 . 1 . . . . . . . . . . . . 1 . . 1 . Energy Cannon 12 | . . 5 . . . . . . . . . . . . 3 . . 3 1 Ballistic Gun 12 | 1 . 2 . . . . . . . . . . . . . . . 7 2 Ballistic Cannon 3 | . 3 . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . . . 4 . . . . . 1 . . 1 1 7 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . 1 . . . . 1 . . . . . . . . . . . . Slashing Weapon 11 | . . . 1 . . 2 6 . . . . . . . . . 1 . 1 Piercing Weapon 5 | . . . . . . . . . . 2 . . . . 1 . . 2 . Special Melee Weapon 8 | . . . . 1 . 1 1 . . 1 . . 3 . . 1 . . . Unidentified Prototypes 31 | . . 2 1 . . . 1 . . . . . . . 3 . 2 22 . Parts Lost 57 | . . 5 7 . . 1 . . . 1 . . . . . . 3 18 22 Power 6 | . . . 1 . . . . . . . . . . . . . . 3 2 Propulsion 16 | . . 1 3 . . . . . . . . . . . . . 1 7 4 Utility 22 | . . 3 1 . . . . . . . . . . . . . 2 5 11 Weapon 13 | . . 1 2 . . 1 . . . 1 . . . . . . . 3 5 Highest Loss Streak 22 | . . 2 3 . . 1 . . . 1 . . . . . . 3 13 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 87 80 97 100 95 90 94 95 98 94 94 96 95 94 91 86 86 56 Engine 2 | . 14 11 8 . . . . . . . . . . . . . . . . Core 2 | . . . . 7 7 7 6 5 5 4 5 5 . . . . . . . Reactor 2 | . . . . . . . . . . . . . 4 4 3 6 7 6 5 Treads 7 | . 28 29 24 . . . . . . . . . . . . . . 1 8 Leg 1 | . . . . . . . . . . . . . . . . . . 12 . Flight 14 | . . . . 30 30 30 26 23 23 22 21 21 19 23 23 21 20 5 . Device 8 | . 13 11 22 19 7 4 5 5 5 5 5 2 5 4 6 8 10 7 2 Storage 6 | . 14 11 10 6 7 7 6 5 5 5 5 5 5 4 4 4 4 1 1 Processor 11 | . . . . 9 15 15 13 11 11 11 10 12 10 9 11 17 13 23 19 Hackware 18 | . . . . 6 15 18 24 35 35 35 42 42 42 38 33 26 23 12 4 Protection 1 | . . 1 . . . . . . . . . . . . . . . 6 9 Energy Cannon 2 | . . 12 11 . . . . . . . . . . . 3 . . 1 2 Ballistic Cannon 1 | . 27 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 2 7 7 7 5 5 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 4 5 5 5 4 3 4 3 1 . Special Melee Weapon 1 | . . . . 6 7 2 . . . 3 . . 3 4 . 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 14 24 31 29 20 17 17 18 18 17 22 21 21 27 27 42 46 46 106 115 Greatest Support 225 | 40 40 60 82 20 20 20 23 23 23 26 26 26 31 46 46 46 46 225 225 Greatest Overweight (x) 8 | . . . 1 . . . . . . . . . . . . . 1 2 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 8 8 8 8 8 8 8 8 8 8 8 8 8 10 7 Average Capacity 8 | 7 9 10 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 7 Most Carried 10 | 1 8 9 10 10 3 7 8 6 8 8 5 4 7 6 8 8 8 9 6 Average Carried 5 | . 4 6 8 1 2 4 5 5 7 7 4 4 4 5 5 5 6 6 2 Final Capacity 10 | 8 10 10 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 7 Final Carried 10 | 1 6 8 10 1 3 6 7 5 8 6 4 4 7 5 4 8 8 6 . Class Distribution -------------------- 21% | Mutant 20% | Wizard-Scout 19% | Hacker-Scout 14% | Scavenger-Mutant 9% | Wizard-Ninja 5% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Wizard-Scout | -5/Waste Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Ninja | -3/Testing Wizard-Ninja | -2/Research Wizard-Sprinter | -2/Quarantine Scavenger-Mutant | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Matter Collected 4455 | 271 176 306 127 30 110 55 268 21 71 105 . . 194 . 100 50 178 2080 313 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11849 | 20 121 799 909 30 . 225 525 21 . 405 . . 251 . 49 141 169 6371 1813 Parts 481 | 5 11 49 45 4 . 13 21 1 . 11 . . 18 . 4 11 5 206 77 Haulers Intercepted 14 | . . 3 1 . . 4 3 . . 2 . . 1 . . . . . . Recyclers Shooed 3 | 1 1 . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 164 | . 5 18 12 . . . 7 . . 1 . . . . . . . 96 25 Melee 14 | . . 3 7 . . . . . . 1 . . . . . . . . 3 Guns 16 | . . 5 . . . . . . . . . . . . . . . 8 3 Cannons 23 | . 5 5 3 . . . . . . . . . . . . . . 4 6 AOE 86 | . . . . . . . 7 . . . . . . . . . . 75 4 Classes Destroyed 22 | 1 2 5 3 . . . . . . . . . . . . . . 10 1 Worker 4 | . . . 1 . . . 1 . . . . . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 14 | . . 3 1 . . 4 3 . . 2 . . 1 . . . . . . Recycler 5 | . . 1 1 . . . . . . 1 . . . . . . 1 1 . Mechanic 12 | . . . . . . . . . . . . . . . . . . 12 . Operator 4 | . . . 1 1 . . . . . . . . 1 . . . . 1 . Watcher 23 | . 1 2 3 . . 1 4 1 . . . . 4 . 1 4 1 . 1 Swarmer 21 | . . 8 . . . . 7 . . . . . . . . . . 4 2 Saboteur 6 | . . . . . . . . . . . . . . . . . . 5 1 Grunt 62 | . 5 4 5 . . . . . . . . . . . . . . 39 9 Brawler 17 | . . 1 1 . . . . . . . . . . . . . . 14 1 Duelist 9 | . . . . . . . . . . . . . . . . . . 5 4 Protector 9 | . . . . . . . . . . . . . . . . . . 4 5 Researcher 2 | . . . . . . . . . . . . . . . . . . 2 . Sentry 12 | . . 5 5 . . . . . . . . . . . . . . 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 Hunter 8 | . . . 1 . . . . . . 1 . . . . . . . 6 . Programmer 9 | . . . . . . . . . . . . . . . . . . 8 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . Investigator 2 | . . . . . . . . . . . . . . . . . . 2 . Striker 6 | . . . . . . . . . . . . . . . . . . 6 . Executioner 2 | . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 36 | 1 5 7 3 1 . 4 4 1 . 1 . . 1 . 1 2 1 36 25 Combat Bots Only 30 | . 4 6 2 . . . 4 . . 1 . . . . . . . 30 22 Max Kills in Single Turn 7 | 1 1 1 1 1 . 1 3 1 . 1 . . 1 . 1 1 1 7 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . 3 . . . . . . . . . . 6 2 Melee 1 | . . 1 1 . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Hostile Shots Fired 1005 | . 37 95 73 . . 2 42 . . 11 2 . . 2 13 . 25 295 408 Missed 351 | . 12 20 17 . . 1 19 . . 6 2 . . 2 3 . 16 132 121 Damage Taken 13677 | . 290 904 913 . . 76 175 . . 199 . . . . 154 . 475 3664 6827 Core 2895 | . 26 64 218 . . 18 79 . . 131 . . . . 54 . 140 508 1657 Absorbed by Shields 665 | . . 48 . . . . 9 . . . . . . . . . . 482 126 Reduced by Siege Mode 199 | . . . . . . . . . . . . . . . . . . . 199 Ignored by Resistances 554 | . . . . . . . . . . . . . . . . . 24 416 114 Regen/Repaired (Parts) 453 | . . . . . . 9 31 . . 131 . . . . 37 . 4 78 163 Core Remaining (%) 85 | 100 89 84 60 . . 97 90 . . 86 . . 100 . 95 . . 55 . Volleys Fired 250 | 3 25 39 30 . . . 7 . . . . . 3 . . 3 2 107 31 Largest 3 | 2 2 2 2 . . . 1 . . . . . 1 . . 1 1 2 3 Hottest 235 | 60 70 136 112 . . . 30 . . . . . 49 . . 49 52 182 235 Shots Fired 355 | 4 50 55 52 . . . 7 . . . . . 3 . . 3 2 128 51 Gun 92 | 4 . 13 . . . . . . . . . . . . . . . 59 16 Cannon 185 | . 50 42 52 . . . . . . . . . . . . . . 17 24 Launcher 78 | . . . . . . . 7 . . . . . 3 . . 3 2 52 11 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 139 | 1 50 13 . . . . . . . . . . . . . . . 59 16 Thermal 79 | . . 38 . . . . . . . . . . . . . . . 17 24 Explosive 44 | . . . . . . . 7 . . . . . 3 . . 3 2 29 . Electromagnetic 92 | 3 . 4 52 . . . . . . . . . . . . . . 22 11 Robot Hit Streak 25 | 1 5 7 11 . . . 1 . . . . . . . . . . 25 20 Robot Miss Streak 5 | 1 4 5 2 . . . 4 . . . . . . . . . . 4 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 2 2 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 343 | 2 24 53 56 1 . 13 16 1 . 6 . . 10 . 2 5 3 108 43 Core Hits 645 | 2 7 18 22 1 . 4 21 . . 4 . . 7 . 1 4 1 443 110 Critical Kills 8 | . . 2 . . . . . . . . . . . . . . . 5 1 Critical Parts Destroyed 12 | . . 4 . . . . . . . . . . . . . . . 8 . Critical Strikes 29 | . 2 6 2 . . 1 1 . . 1 . . . . . . . 15 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 Destroy 15 | . . 1 . . . . . . . . . . . . . . . 14 . Blast 2 | . 2 . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . Smash 5 | . . 5 . . . . . . . . . . . . . . . . . Sever 3 | . . . 1 . . 1 1 . . . . . . . . . . . . Impale 2 | . . . . . . . . . . 1 . . . . . . . 1 . Melee Attacks 315 | . . 31 26 10 . 25 54 1 . 14 . . 38 5 22 43 19 17 10 Impact 31 | . . 31 . . . . . . . . . . . . . . . . . Slashing 126 | . . . 26 10 . 25 54 1 . . . . . . . . . . 10 Piercing 158 | . . . . . . . . . . 14 . . 38 5 22 43 19 17 . Sneak Attacks 21 | . . 3 2 . . 4 4 . . 3 . . 1 . . . 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41037 | 24 509 1407 1819 58 . 668 1648 69 . 488 . . 772 . 129 427 281 27600 5138 Guns 2889 | 24 . 110 . . . . . . . . . . . . . . . 2222 533 Cannons 4559 | . 509 456 901 . . . . . . . . . . . . . . 1153 1540 Explosions 27073 | . . . 120 . . . 572 . . . . . . . . . . 23600 2781 Melee 6511 | . . 841 798 58 . 668 1076 69 . 488 . . 772 . 129 427 281 625 279 Ramming 5 | . . . . . . . . . . . . . . . . . . . 5 Kinetic 3374 | . 509 110 . . . . . . . . . . . . . . . 2222 533 Thermal 6786 | . . 437 120 . . . . . . . . . . . . . . 4184 2045 Explosive 17004 | . . . . . . . 572 . . . . . . . . . . 16432 . Electromagnetic 7357 | 24 . 19 901 . . . . . . . . . . . . . . 4137 2276 Impact 841 | . . 841 . . . . . . . . . . . . . . . . . Slashing 2948 | . . . 798 58 . 668 1076 69 . . . . . . . . . . 279 Piercing 2722 | . . . . . . . . . . 488 . . 772 . 129 427 281 625 . Highest Corruption 15 | . . 2 . . . 1 . . . . . . . . . . 8 15 3 Average Corruption 5 | . . 2 . . . 1 . . . . . . . . . . 8 13 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . 8 . . . . . . . Effects 41 | . . 11 . . . 2 . . . . . . . . . . 3 25 . Message Errors 12 | . . 5 . . . . . . . . . . . . . . . 7 . Matter Fused 8 | . . 2 . . . . . . . . . . . . . . . 6 . Heat Flow Errors 7 | . . . . . . 2 . . . . . . . . . . . 5 . Energy Discharges 5 | . . . . . . . . . . . . . . . . . 2 3 . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . 2 . . . . . . . . . . . . . . . 3 . Data Loss (major) 2 | . . 1 . . . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1531 | . 4 323 27 . . 32 122 34 . 46 . . . . . 34 92 622 195 Projectiles 121 | . 4 . 2 . . . . . . . . . . . . . . . 115 Explosions 492 | . . . 25 . . . 13 . . . . . . . . . . 436 18 Melee 918 | . . 323 . . . 32 109 34 . 46 . . . . . 34 92 186 62 Knockbacks 8 | . 5 3 . . . . . . . . . . . . . . . . . Impact 3 | . . 3 . . . . . . . . . . . . . . . . . Kinetic 4 | . 4 . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 217 | . . . 46 . . . . . . . . . . . . . . 85 86 Shots 21 | . . . 1 . . . . . . . . . . . . . . 11 9 Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 243 | 20 165 228 164 . . 116 4 . . . . . . . 25 42 45 243 90 Average Temperature 39 | 15 85 65 54 . . 55 2 . . . . . . . 7 9 17 45 27 Received Heat Transfer 1792 | . 156 287 432 . . . . . . 9 . . . . 54 . 36 399 419 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 29 | . . . . . . . . . . . . . . . . . . . 29 Longest Duration 29 | . . . . . . . . . . . . . . . . . . . 29 Robots Corrupted 19 | . . . 2 . . . . . . . . . . . . . . 9 8 Combat Hostiles 19 | . . . 2 . . . . . . . . . . . . . . 9 8 Parts Fried 59 | . . 10 2 . . . . . . . . . . . . . . 30 17 Impact Corruptions 14 | . . 14 . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Melted 4 | . . . . . . . . . . . . . . . . . . 1 3 Heat Transferred 4594 | . . 777 150 . . . . . . . . . . . . . . 2449 1218 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . 3 . . . . . . . . . . . . . . 13 3 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Peak Influence 6102 | 5 167 361 330 58 20 917 358 104 113 379 29 25 90 21 386 387 171 6102 4929 Initial 3660 | . 3 . 118 16 20 14 191 82 36 52 29 10 17 11 11 216 114 96 3660 Average 722 | 2 85 141 189 25 20 431 100 92 70 95 29 20 55 14 111 207 80 3314 4529 Maximum Alert Level 5 | . . 1 1 . . 3 1 . . 1 . . . . 1 1 . 5 5 Low Security (%) 63 | 100 100 65 60 100 100 34 75 100 100 86 100 100 100 100 77 35 100 4 . Level 1 19 | . . 34 39 . . 16 24 . . 13 . . . . 22 64 . 14 . Level 2 2 | . . . . . . 17 . . . . . . . . . . . 9 . Level 3 1 | . . . . . . 31 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . 4 High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 13 | . . . . . . . . . . . . . . . . . . 71 95 Sterilizations 1 | . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 89 | . 2 . 1 . . 5 11 . . 4 1 . 3 . 1 2 3 32 24 Investigation 24 | . 2 . 1 . . 3 8 . . 3 1 . 3 . 1 . 2 . . Extermination 4 | . . . . . . . 1 . . 1 . . . . . . 1 1 . Reinforcement 7 | . . . . . . 2 2 . . . . . . . . 2 . 1 . Assault 50 | . . . . . . . . . . . . . . . . . . 30 20 Garrison 4 | . . . . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Distress Signals 15 | . 1 6 2 . . . 1 . . 1 1 . . . 1 . . 2 . Communications Jammed 8 | . . . . . . . . . . . . . . . . 1 . 7 . Distress Signals 8 | . . . . . . . . . . . . . . . . 1 . 7 . Times Spotted 505 | . 8 35 19 1 . 16 21 1 5 17 5 4 7 5 11 10 13 231 96 Peak Tracking Total 37 | . 3 8 4 . . 6 4 1 4 4 9 4 2 5 9 3 6 28 37 Tactical Retreats 28 | . . 3 2 . . 1 3 . . 1 . . . . 2 1 2 8 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Traps Triggered 14 | . 2 1 . 1 . . 1 1 . . 2 . 1 . . 1 . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 13 | . . . . . . . 3 . . . . . 8 . . 2 . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . Disarmed 5 | . . . . . . . 1 . . 4 . . . . . . . . . Reprogrammed 8 | . . . . . . . . . . . . . 7 . . 1 . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Machines Disabled 31 | . . 1 . 1 . . . . . . . . . . 4 1 3 20 1 Max in Single Turn 1 | . . 1 . 1 . . . . . . . . . . 1 1 1 1 1 Garrison Access 9 | . . . . . . 1 3 . . . . . 3 . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Machines Accessed 144 | . 5 5 5 5 . 18 27 2 . 20 . . 16 1 9 10 14 7 . Terminals 86 | . 4 4 5 2 . 9 12 . . 11 . . 7 1 6 7 12 6 . Fabricators 15 | . . . . . . 2 6 1 . 3 . . 3 . . . . . . Repair Stations 10 | . . . . 1 . 1 1 1 . 3 . . . . 2 . 1 . . Recycling Units 14 | . 1 1 . 1 . 3 3 . . 2 . . 2 . . 1 . . . Scanalyzers 10 | . . . . 1 . 2 2 . . 1 . . 1 . 1 1 1 . . Garrison Access 9 | . . . . . . 1 3 . . . . . 3 . . 1 . 1 . Total Hacks 571 | . 12 11 15 11 . 64 123 7 . 82 . . 64 7 39 44 67 25 . Successful 402 | . 2 5 5 3 . 38 73 5 . 66 . . 60 5 35 38 53 14 . Failed 168 | . 10 6 10 8 . 26 49 2 . 16 . . 4 2 4 6 14 11 . Catastrophic 27 | . 4 . 4 2 . 4 10 . . 1 . . . . . . 2 . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . Manual 297 | . 7 8 10 4 . 33 62 2 . 46 . . 22 2 15 23 45 18 . Terminals 429 | . 11 10 15 4 . 42 80 . . 56 . . 49 7 33 37 61 24 . Fabricators 51 | . . . . . . 5 23 5 . 10 . . 8 . . . . . . Repair Stations 19 | . . . . 2 . 2 2 2 . 6 . . . . 4 . 1 . . Recycling Units 29 | . 1 1 . 3 . 5 8 . . 6 . . 2 . . 3 . . . Scanalyzers 30 | . . . . 2 . 8 4 . . 4 . . 2 . 2 3 5 . . Garrison Access 13 | . . . . . . 2 6 . . . . . 3 . . 1 . 1 . Terminal Hacks 202 | . 2 4 5 . . 10 32 . . 29 . . 37 3 21 22 32 5 . Record 11 | . . . . . . . . . . 1 . . 3 . 1 . 6 . . Part Schematic 31 | . . . 2 . . 1 3 . . 2 . . 10 1 5 3 4 . . Robot Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . 2 . 1 . 1 . . Prototype ID Bank 22 | . . 1 . . . 2 3 . . 3 . . 3 1 4 4 1 . . Open Door 4 | . . . . . . . 1 . . . . . . . . 1 1 1 . Level Access Points 7 | . . . . . . 1 1 . . . . . 1 . 1 1 2 . . Branch Access Points 8 | . . . . . . . 1 . . 1 . . 2 . 1 1 1 1 . Machine Index 7 | . . . . . . . 1 . . 2 . . 2 . . 1 1 . . Terminal Index 7 | . . . . . . 1 1 . . 1 . . 1 1 1 1 . . . Fabricator Index 5 | . . . . . . 1 1 . . 1 . . . . 1 . 1 . . Recycling Unit Index 1 | . . . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . Alert Level 8 | . . . 1 . . . 2 . . 1 . . 1 . . 1 1 1 . Unreport Threat 20 | . . . 1 . . 3 3 . . 4 . . 2 . . 4 3 . . Locate Traps 14 | . . 3 . . . . 3 . . 1 . . 1 . 1 1 4 . . Disarm Traps 1 | . . . . . . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . 1 . . Security Status 1 | . . . . . . . . . . 1 . . . . . . . . . Investigation Status 3 | . . . . . . . 1 . . 2 . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . 1 . . Reinforcement Status 3 | . . . . . . . 1 . . 1 . . 1 . . . . . . Assault Status 1 | . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 10 | . . . . . . . 5 . . 2 . . 1 . 1 . 1 . . Recall Extermination 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . Registered Components 4 | . 1 . 1 . . . . . . 1 . . 1 . . . . . . Registered Prototypes 4 | . . . . . . . 1 . . 1 . . . . 1 1 . . . Zone Layout 12 | . . . . . . . 2 . . 1 . . 3 . 1 2 2 1 . Protovariant Controls 2 | . . . . . . . . . . . . . . . 2 . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 26 | . . . . . . 3 11 2 . 5 . . 5 . . . . . . Network Status 4 | . . . . . . . 1 1 . 1 . . 1 . . . . . . Load Schematic 10 | . . . . . . 1 5 . . 2 . . 2 . . . . . . Build 12 | . . . . . . 2 5 1 . 2 . . 2 . . . . . . Repair Station Hacks 17 | . . . . 1 . 2 2 2 . 6 . . . . 4 . . . . Scan Component 9 | . . . . 1 . 1 1 1 . 3 . . . . 2 . . . . Repair 8 | . . . . . . 1 1 1 . 3 . . . . 2 . . . . Recycling Unit Hacks 14 | . . 1 . 1 . 4 3 . . 2 . . 2 . . 1 . . . Retrieve Components 14 | . . 1 . 1 . 4 3 . . 2 . . 2 . . 1 . . . Scanalyzer 24 | . . . . 1 . 6 3 . . 4 . . 2 . 2 2 4 . . Insert Component 17 | . . . . 1 . 2 3 . . 3 . . 1 . 2 2 3 . . Analyze 7 | . . . . . . 4 . . . 1 . . 1 . . . 1 . . Garrison Access Hacks 9 | . . . . . . 1 3 . . . . . 3 . . 1 . 1 . Seal Access 9 | . . . . . . 1 3 . . . . . 3 . . 1 . 1 . Unauthorized Hacks 110 | . . . . . . 12 19 1 . 20 . . 11 2 8 12 17 8 . Terminals 89 | . . . . . . 12 12 . . 13 . . 8 2 8 10 16 8 . Track 11 | . . . . . . . . . . . . . . . 1 3 4 3 . Assimilate 10 | . . . . . . 4 1 . . 1 . . . . . 1 2 1 . Botnet 62 | . . . . . . 7 11 . . 11 . . 7 1 6 6 9 4 . Operators 6 | . . . . . . 1 . . . 1 . . 1 1 1 . 1 . . Fabricators 14 | . . . . . . . 7 1 . 3 . . 3 . . . . . . Report 3 | . . . . . . . 1 . . 1 . . 1 . . . . . . Prioritize 10 | . . . . . . . 5 1 . 2 . . 2 . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . Mechanics 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Units 6 | . . . . . . . . . . 4 . . . . . 2 . . . Monitor 3 | . . . . . . . . . . 2 . . . . . 1 . . . Recyclers 3 | . . . . . . . . . . 2 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . 1 . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 101 | . 5 4 5 4 . 12 19 . . 15 . . 10 1 8 7 8 3 . Full Trace Events 20 | . . . 1 . . 3 8 . . 2 . . 3 . 1 . 2 . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 1 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . 2 . . 3 3 . . 3 . . 11 1 5 3 4 6 . Parts Built 14 | . . . . . . 3 5 . . 2 . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 444 | . . . . . . 95 199 34 . 52 . . 64 . . . . . . Total Part Build Rating 86 | . . . . . . 14 28 . . 12 . . 32 . . . . . . Parts Repaired 7 | . . . . . . 1 1 . . 3 . . . . 2 . . . . Time 312 | . . . . . . 18 38 22 . 169 . . . . 65 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . 9 . 1 . 3 1 . . 2 . . 4 . . 1 . . . Parts Scanalyzed 5 | . . . . . . 2 . . . 1 . . 1 . . . 1 . . Part Schematics Acquired 5 | . . . . . . 2 . . . 1 . . 1 . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Total Allies 58 | . . . . . 20 4 3 . 19 1 . . . . . 1 2 2 6 Largest Group 20 | . . . . . 20 20 5 . 19 11 . . . . . 1 2 1 6 Highest-Rated Group 1204 | . . . . . 454 454 146 . 702 452 . . . . . 45 52 1204 1204 Highest-Rated Ally 1204 | . . . . . 35 35 31 . 50 47 . . . . . 45 26 1204 1204 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 584 | . . . . . . 150 16 . 99 97 . . . . . . . 154 68 Total Damage 31101 | . . . . . . 2083 280 . 4306 2422 . . . . . . . 16437 5573 Kills 124 | . . . . . . 25 . . 11 13 . . . . . . . 56 19 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . 2 . 1 . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Turns Passed 9194 | 110 443 975 842 235 109 467 1424 17 114 625 43 21 847 67 325 536 391 1323 280 Spaces Moved 13925 | 54 200 456 328 652 175 1283 2815 41 181 1328 141 68 1992 170 666 1118 919 1195 143 Core 55 | 2 . . . . . . . . . . . . . . . . . 1 52 Treads 1197 | 52 200 456 328 . . . . . . . . . . . . . . 100 61 Legs 301 | . . . . . . . . . . . . . . . . . . 301 . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 12372 | . . . . 652 175 1283 2815 41 181 1328 141 68 1992 170 666 1118 919 793 30 Fastest Speed 26 | 50 160 160 145 26 26 26 26 28 28 28 29 29 29 28 28 28 28 28 40 Average Speed 41 | 155 160 160 156 26 26 26 26 28 28 28 29 29 31 28 28 28 28 64 98 Slowest Speed 450 | 160 160 160 225 26 26 26 28 28 28 32 29 29 34 28 28 28 111 270 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 114 | . . . . 6 . 7 28 . . 9 2 . 15 2 10 13 9 11 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 43 | 4 45 40 25 17 90 42 59 4 88 30 6 88 62 7 59 32 82 74 7 Regions Visited 19 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . 1 1 . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . Spaces Dug 194 | . . 1 . 7 . 6 41 . . 3 . . 48 5 15 33 29 6 . Terrain Destroyed 476 | . . 1 16 7 . 6 81 . . 3 . . 100 5 15 83 44 107 8 Melee 147 | . . 1 . 7 . 6 33 . . 3 . . 26 5 15 33 12 6 . Projectile 14 | . . . . . . . . . . . . . . . . . . 10 4 AOE 315 | . . . 16 . . . 48 . . . . . 74 . . 50 32 91 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Total 16246 | 73 274 593 559 697 237 1367 3348 44 244 1538 141 68 2121 176 751 1238 1005 1562 210 Wait 1295 | 9 30 29 139 11 61 53 419 . 57 179 . . 52 2 50 67 47 88 2 Move 13688 | 53 199 455 327 640 174 1272 2758 41 180 1309 137 67 1961 165 646 1092 900 1173 139 Hop 107 | . . . . 6 . 3 28 . . 9 2 . 15 2 9 12 9 10 2 Pick Up 72 | 1 5 6 11 2 2 3 12 . 5 5 . . 6 . 3 5 3 3 . Fast Attach 155 | 7 3 10 11 6 . 2 6 . . 2 . . 3 . 7 3 6 78 11 Attach 65 | . . 5 2 8 . . 15 2 . 3 2 . 3 2 1 2 5 9 6 Detach 51 | . 2 4 1 . . 1 10 . . 3 . . 1 . 2 2 6 18 1 Swap 42 | . 4 3 1 . . 5 5 . . 6 . 1 5 . 1 3 1 7 . Drop 155 | . 6 11 11 14 . 3 16 . 2 8 . . 8 . 10 4 7 49 6 Fire 250 | 3 25 39 30 . . . 7 . . . . . 3 . . 3 2 107 31 Melee 315 | . . 31 26 10 . 25 54 1 . 14 . . 38 5 22 43 19 17 10 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 36 | . . . . . . . 15 . . . . . 18 . . . . 3 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 13 | . . . . . . . 3 . . . . . 8 . . 2 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Sto / *Low) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -4/Factory -4/Waste -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 9) 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1487 | -9/Materials | Discovered new exit (range 12) 1529 | -9/Materials | Entered another Materials area 1529 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2119 | -8/Materials | Lost 3 parts (1n2w) 2224 | -8/Materials | Lost 3 parts (1p1n1u) 2354 | -8/Materials | Discovered new exit (range 10) 2371 | -8/Materials | Entered Factory 2371 | -7/Factory | Evolved 2 slots: Utility x2 2487 | -7/Factory | Discovered new exit (range 11) 2501 | -7/Factory | Identified exit to Lower Caves 2592 | -7/Factory | Discovered new exit (range 3) 2593 | -7/Factory | Identified exit to Storage 2606 | -7/Factory | Manually triggered Chute Trap 2606 | -7/Factory | Sucked down chute 2606 | -7/Factory | Entered Waste 2607 | -7/Waste | Joined by Warlord forces that had cleared the area 2632 | -7/Waste | Discovered new exit (range 20) 2653 | -7/Waste | Identified exit to Factory 2715 | -7/Waste | Entered Factory 2715 | -7/Factory | Accompanied by 20 allies 2775 | -7/Factory | Fabricated Chainsword (x2) 2785 | -7/Factory | Discovered exit to Storage (range 18) 2843 | -7/Factory | Repaired Adv. System Shield 2854 | -7/Factory | Build established: Hacker-Scout 2938 | -7/Factory | Fabricated Adv. System Shield (x1) 2959 | -7/Factory | Discovered new exit (range 12) 2960 | -7/Factory | Identified exit to Factory 3108 | -7/Factory | Lost 4 allies 3115 | -7/Factory | Discovered exit to Lower Caves (range 8) 3182 | -7/Factory | Entered another Factory area 3182 | -6/Factory | Accompanied by 5 allies 3182 | -6/Factory | Evolved 2 slots: Utility x2 3212 | -6/Factory | Lost 3 allies 3396 | -6/Factory | Identified exit to Lower Caves 3396 | -6/Factory | Identified exit to Extension 3462 | -6/Factory | Repaired Imp. Sensor Array 3588 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 3597 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 3785 | -6/Factory | Discovered new exit (range 16) 3896 | -6/Factory | Spotted B-75 Beast 3970 | -6/Factory | Central database locked down 4038 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 4365 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 4399 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 4431 | -6/Factory | Identified exit to Factory 4606 | -6/Factory | Entered another Factory area 4606 | -5/Factory | Evolved 2 slots: Utility x2 4623 | -5/Factory | Sucked down chute 4623 | -5/Factory | Entered Waste 4631 | -5/Waste | Found Enh. Force Lance 4633 | -5/Waste | Warlord forces began an assault 4640 | -5/Waste | Spotted C-40 Crusher 4647 | -5/Waste | Spotted C-40 Crusher 4647 | -5/Waste | Spotted C-40 Crusher 4648 | -5/Waste | Allies destroyed C-40 Crusher 4652 | -5/Waste | Spotted C-40 Crusher 4655 | -5/Waste | Spotted C-40 Crusher 4677 | -5/Waste | Spotted C-40 Crusher 4679 | -5/Waste | Allies destroyed C-40 Crusher 4683 | -5/Waste | Allies destroyed C-40 Crusher 4689 | -5/Waste | Allies destroyed C-40 Crusher 4698 | -5/Waste | Discovered new exit (range 13) 4710 | -5/Waste | Identified exit to Factory 4713 | -5/Waste | Lost 8 allies 4737 | -5/Waste | Entered Factory 4737 | -5/Factory | Accompanied by 11 allies 4838 | -5/Factory | Discovered new exit (range 21) 4884 | -5/Factory | Identified exit to Factory 4903 | -5/Factory | Discovered new exit (range 19) 4916 | -5/Factory | Build established: Wizard-Scout 4941 | -5/Factory | Identified exit to Upper Caves 4972 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 4976 | -5/Factory | Discovered exit to Factory (range 20) 5057 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 5086 | -5/Factory | Repaired Broken Q-thruster? 5233 | -5/Factory | Repaired Enh. Force Lance 5317 | -5/Factory | Repaired Biomechanical Wings 5362 | -5/Factory | Entered another Factory area 5362 | -4/Factory | Evolved 2 slots: Utility x2 5391 | -4/Factory | Discovered new exit (range 19) 5405 | -4/Factory | Sucked down chute 5405 | -4/Factory | Entered Waste 5407 | -4/Waste | Spotted C-40 Crusher 5411 | -4/Waste | Spotted C-40 Crusher 5415 | -4/Waste | Spotted C-40 Crusher 5420 | -4/Waste | EMP discharged 5420 | -4/Waste | Spotted C-40 Crusher 5420 | -4/Waste | Spotted C-40 Crusher 5423 | -4/Waste | Discovered new exit (range 11) 5424 | -4/Waste | Spotted C-40 Crusher 5426 | -4/Waste | Identified exit to Factory 5426 | -4/Waste | Entered Factory 5475 | -4/Factory | Spotted B-86 Titan 5512 | -4/Factory | Discovered new exit (range 19) 5529 | -4/Factory | Found Enh. Force Lance 5668 | -4/Factory | Spotted B-86 Titan 5679 | -4/Factory | Identified exit to Upper Caves 5679 | -4/Factory | Identified exit to Research 6148 | -4/Factory | Fabricated Q-thruster (x2) 6171 | -4/Factory | Fabricated Q-thruster (x2) 6273 | -4/Factory | Entered Research 6273 | -3/Research | Evolved 2 slots: Propulsion x2 6338 | -3/Research | Discovered new exit (range 7) 6339 | -3/Research | Identified exit to Testing 6340 | -3/Research | Entered Testing 6375 | -3/Testing | Repaired Lgt. Antimatter Reactor 6376 | -3/Testing | Repaired Enh. Force Lance 6403 | -3/Testing | Found Prototype Energy Cannon 6403 | -3/Testing | Identified Null Cannon 6419 | -3/Testing | Identified exit to Research 6429 | -3/Testing | Found Prototype Energy Cannon 6429 | -3/Testing | Identified Disintegrator 6437 | -3/Testing | Spotted Striker 6573 | -3/Testing | Spotted Alpha 7 6659 | -3/Testing | Found Prototype Energy Gun 6659 | -3/Testing | Identified Hyp. EM Gauss Rifle 6665 | -3/Testing | Entered Research 6665 | -2/Research | Evolved 2 slots: Power x1, Utility x1 6669 | -2/Research | Found Prototype Processor 6681 | -2/Research | Discovered new exit (range 6) 6682 | -2/Research | Identified exit to Access 6743 | -2/Research | Spotted B-90 Cyclops 6803 | -2/Research | Build established: Wizard-Ninja 6886 | -2/Research | Identified exit to Quarantine 6968 | -2/Research | Identified Exp. Core Analyzer 6984 | -2/Research | Spotted B-90 Cyclops 6985 | -2/Research | Found Thermal Barrier 7123 | -2/Research | Spotted B-90 Cyclops 7126 | -2/Research | Found Prototype Device 7128 | -2/Research | Found Prototype Protection 7201 | -2/Research | Entered Quarantine 7210 | -2/Quarantine | Identified Beam Splitter 7210 | -2/Quarantine | Identified Centrium Heavy Armor Plating 7236 | -2/Quarantine | Found Alien Artifact 7236 | -2/Quarantine | Identified Subatomic Replicator 7249 | -2/Quarantine | Found Fusion Bomb Launcher 7315 | -2/Quarantine | Found Alien Artifact 7315 | -2/Quarantine | Identified Core Reset Matrix 7315 | -2/Quarantine | Used Core Reset Matrix 7319 | -2/Quarantine | Detected hypermatrix surge 7319 | -2/Quarantine | Sensed 6 artifacts in vicinity 7322 | -2/Quarantine | Met incapacitated Sigix Warrior 7322 | -2/Quarantine | Lockdown squad dispatched 7323 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 7324 | -2/Quarantine | Unlocked Sigix quarantine chamber 7410 | -2/Quarantine | Found Sigix Broadsword 7424 | -2/Quarantine | Crushed by falling debris 7428 | -2/Quarantine | Used Subatomic Replicator to replicate Q-thruster 7455 | -2/Quarantine | Lost 3 parts (1n2u) 7470 | -2/Quarantine | Cryocooling Duct disabled 7485 | -2/Quarantine | Ambient heat levels rising (+20) 7485 | -2/Quarantine | Non-combat units ordered to evacuate 7571 | -2/Quarantine | Spotted Fortress 7591 | -2/Quarantine | Discovered new exit (range 5) 7592 | -2/Quarantine | Identified exit to Section 7 7592 | -2/Quarantine | Entered Section 7 7593 | -2/Section 7 | Sensed 23 artifacts in vicinity 7657 | -2/Section 7 | Found Integrated Reactor 7657 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7705 | -2/Section 7 | Build established: Wizard-Sprinter 7794 | -2/Section 7 | Found Integrated Reactor 7794 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7797 | -2/Section 7 | Spotted Alpha 7 7846 | -2/Section 7 | Spotted Alpha 7 7852 | -2/Section 7 | Spotted B-99 Colossus 7870 | -2/Section 7 | Found Integrity Redistributor 7881 | -2/Section 7 | Found LRC Insulator 7881 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 7884 | -2/Section 7 | Found LRC Energy Well 7884 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 7886 | -2/Section 7 | Found LRC Storage 7886 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 7946 | -2/Section 7 | Activated Sigix Exoskeleton 7946 | -2/Section 7 | Received instructions from Sigix Warrior 7950 | -2/Section 7 | Spotted Executioner 7951 | -2/Section 7 | Spotted Executioner 7957 | -2/Section 7 | Allies destroyed Executioner 7970 | -2/Section 7 | Allies destroyed Executioner 7977 | -2/Section 7 | Found Prototype Processor 7977 | -2/Section 7 | Identified Exp. Core Analyzer 7979 | -2/Section 7 | Found Exp. Core Analyzer 7992 | -2/Section 7 | Spotted Striker 8000 | -2/Section 7 | Destroyed Alpha 7 8008 | -2/Section 7 | Found Prototype Device 8008 | -2/Section 7 | Identified Adv. Kinecellerator 8010 | -2/Section 7 | Found Prototype Processor 8010 | -2/Section 7 | Identified Exp. Targeting Computer 8018 | -2/Section 7 | Found Exp. Targeting Computer 8045 | -2/Section 7 | Found Exp. Targeting Computer 8062 | -2/Section 7 | Found Prototype Processor 8062 | -2/Section 7 | Identified Exp. Target Analyzer 8073 | -2/Section 7 | Spotted Executioner 8073 | -2/Section 7 | Spotted Executioner 8077 | -2/Section 7 | Destroyed Executioner 8079 | -2/Section 7 | Allies destroyed Executioner 8088 | -2/Section 7 | Spotted Striker 8088 | -2/Section 7 | Spotted Striker 8092 | -2/Section 7 | Destroyed Striker 8096 | -2/Section 7 | Destroyed Striker 8123 | -2/Section 7 | Destroyed 19 combat bots 8169 | -2/Section 7 | Destroyed Investigator 8184 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 8189 | -2/Section 7 | Spotted Striker 8193 | -2/Section 7 | Destroyed Striker 8208 | -2/Section 7 | Destroyed B-99 Colossus 8210 | -2/Section 7 | Found Prototype Launcher 8210 | -2/Section 7 | Identified Containment Facilitator 8229 | -2/Section 7 | Destroyed 24 combat bots 8237 | -2/Section 7 | Found Prototype Ballistic Gun 8237 | -2/Section 7 | Identified Multirail 8262 | -2/Section 7 | Allies destroyed Alpha 7 8283 | -2/Section 7 | Spotted Executioner 8285 | -2/Section 7 | Spotted Striker 8285 | -2/Section 7 | Spotted Striker 8296 | -2/Section 7 | Destroyed Striker 8297 | -2/Section 7 | Allies destroyed Striker 8297 | -2/Section 7 | Allies destroyed Executioner 8302 | -2/Section 7 | Spotted Executioner 8302 | -2/Section 7 | Spotted Striker 8303 | -2/Section 7 | Found Multirail 8311 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 8311 | -2/Section 7 | Destroyed Striker 8326 | -2/Section 7 | Allies destroyed Executioner 8365 | -2/Section 7 | Destroyed 11 combat bots 8370 | -2/Section 7 | Lost 13 parts (2p4n4u3w) 8382 | -2/Section 7 | System corruption reached 10% 8443 | -2/Section 7 | Found Prototype Launcher 8443 | -2/Section 7 | Identified Enh. Gamma Bomb Array 8447 | -2/Section 7 | Found Enh. Gamma Bomb Array 8459 | -2/Section 7 | Spotted Investigator 8462 | -2/Section 7 | Spotted Executioner 8468 | -2/Section 7 | Build established: Scavenger-Mutant 8471 | -2/Section 7 | Spotted Striker 8474 | -2/Section 7 | Destroyed Investigator 8474 | -2/Section 7 | Destroyed Executioner 8488 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 40% 8497 | -2/Section 7 | Spotted Striker 8500 | -2/Section 7 | Sterilization system engaged 8500 | -2/Section 7 | Non-combat units ordered to evacuate 8504 | -2/Section 7 | Destroyed Striker 8507 | -2/Section 7 | Allies destroyed Striker 8525 | -2/Section 7 | Destroyed 30 combat bots 8571 | -2/Section 7 | Found Integrated Dissipator 8571 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8600 | -2/Section 7 | Combat units ordered to evacuate 8643 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 20% 8785 | -2/Section 7 | Spotted S7 Guard 8789 | -2/Section 7 | Allies destroyed S7 Guard 8800 | -2/Section 7 | Ambient heat levels rising (+10) 8804 | -2/Section 7 | Found Prototype Protection 8804 | -2/Section 7 | Identified Hvy. Regenerative Plating 8821 | -2/Section 7 | Found Core Physics Calibrator 8905 | -2/Section 7 | Discovered exit to Access (range 8) 8915 | -2/Section 7 | Entered Access 8915 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 8915 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 8973 | -1/Access | Garrison activated, responded to threat 8982 | -1/Access | Spotted B-99 Colossus 9042 | -1/Access | Destroyed 22 combat bots 9068 | -1/Access | Spotted Executioner 9069 | -1/Access | Spotted Executioner 9069 | -1/Access | Spotted Executioner 9131 | -1/Access | Spotted B-99 Colossus 9134 | -1/Access | Core integrity fell below 50% 9137 | -1/Access | Emitted hypermatrix ping 9139 | -1/Access | Core integrity fell below 20% 9142 | -1/Access | Assembled emerged from beneath the floor 9142 | -1/Access | Used Integrity Redistributor, redistributed integrity to core (+44) 9144 | -1/Access | Garrison activated, responded to threat 9173 | -1/Access | Spotted Investigator 9181 | -1/Access | Lost 6 allies 9195 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 09183_ Y-72 Warden destroyed. 09184_ K-01 Serf collects debris. 09187_ Penetrated by Slug. 09187_ Slug penetrates Wall. 09187_ Sigix Broadsword destroyed. 09187_ Slug penetrates Wall. 09187_ Penetrated by Slug. 09187_ Slug penetrates Reinforced Barrier. 09189_ Lgt. Quantum Reactor destroyed. 09190_ Exp. Optical Array destroyed. 09190_ Adv. Hacking Suite destroyed. 09190_ Penetrated by Slug. 09191_ Acquired Unknown Flight Unit. 09191_ Identified Xenon Bombardment Thruster. 09192_ B-99 Colossus activates siege mode. 09192_ Xenon Bombardment Thruster blown off. 09192_ Exp. Targeting Computer blown off. 09192_ E-15 Imp destroyed. 09192_ Acquired 30 matter. 09193_ Acquired Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ## ^ #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ## #???????????????###?????????????????????? | | ######/#############+#####;#?????????????????????? | | %!!%=! =%Y% kBBg@*"?????????????????????? | | |[!!*% k!k i l BBgg%"?????????????????????? | | %%% ############h##p#=E=#?????????????????????? | | #????# g###?????????????????????? | | #????# g =#???????????????????????? | | #????# Y #???????????????????????? | | * #????# [! g #???????????????????????? | | " =%=#????# != #???????????????????????? | | """ #????# != #???????????????????????? | | G #????# #???????????????????????? | | """" #????# #???????????????????????? | | " "%" #????# #???????????????????????? | | " #????# #???????????????????????? | | #????# ! #???????????????????????? | | #????# #???????????????????????? | | ## # #????##############???????????????????????? | | ## # #?????????????????????????????????????????? | | ##### #?????????????????????????????????????????? | | #???? #?????????????????????????????????????????? | | ????? +?????????????????????????????????????????? | | ????? #?????????????????????????????????????????? | | ????? #?????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 69 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Corruption Containment 12 Corruption Block 8 Armor Coverage 2250 Resistance: TH 50 Resistance: EM 25 Point Defense Rating 240 Evasion (%) 64 Targeting Accuracy 36 Melee Accuracy 16 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 84 Defensive Hacking 28 Item Schematics ----------------- Hvy. Wave Gun | -2/Section 7 | Archive Adv. Gravity Neutralizer | -2/Section 7 | Archive Cld. Linear Gravjet | -2/Section 7 | Archive Molecular Scythe | -2/Section 7 | Archive Hvy. Tesla Rifle | -2/Section 7 | Archive Imp. Q-thruster | -2/Section 7 | Archive Robot Schematics ------------------ T-07 Excavator | -2/Section 7 | Archive R-06 Scavenger | -2/Section 7 | Archive Fabricated ------------ Chainsword | x2 | -7/Factory | Preloaded Adv. System Shield | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Q-thruster | x2 | -4/Factory Q-thruster | x2 | -4/Factory Alien Tech Used ----------------- Subatomic Replicator Core Reset Matrix Sigix Broadsword Integrated Reactor LRC Insulator LRC Energy Well LRC Storage Integrated Dissipator Core Physics Calibrator Integrity Redistributor Achievements -------------- Everyone Must Die Challenges ------------ None Game ------ Seed LobotomyTerrainChip Manual? 0 Play Time 03:31:17 Cumulative 277.0 hours Start 2024.06.21 @ 12:52:42 End 2024.06.21 @ 16:49:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 257 Adventurer 5 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e1f3369-f11c-45c0-8bbc-ef7a6a1200e7