Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 17:36:25 Player: PhazeDK Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (149) 745 Value Destroyed (4337) 4337 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1340) 1340 TOTAL SCORE: 10082 Bonus ------- High Alert Combat Kills 484 Follower Combat Kills 514 Met Imprinter 300 Was Imprinted 300 Friendly Fire -258 Cogmind --------- Core Integrity 0/850 Matter 153/300 Energy 340/340 System Corruption 8% Temperature Cool (81) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION (5) --- Compact Wheel Compact Wheel > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Layered Medium Armor Plating Improved Hacking Suite > --- WEAPON (2) ------- Improved Spread Laser Precision Grenade Launcher > --- INVENTORY (15) --- Reinforced Deuterium Engine Medium Treads Compact Wheel Advanced Heat Sink Improved Cooling System Weapon Cycler Hardened Light Armor Plating Improved Medium Armor Plating Layered Light Armor Plating High-powered Tractor Beam Heavy Laser Thermic Laser Antimatter Cannon Antimatter Cannon Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Hybrid Fission Core > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Medium Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Spectral Analyzer Advanced Targeting Computer Medium Armor Plating Thief Drone Bay > --- WEAPON ----------- Heavy Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Medium Armor Plating Medium Armor Plating Reactive Plating Reactive Plating Shield Generator High-powered Tractor Beam Plasma Rifle Heavy Particle Cannon Precision Grenade Launcher Precision Grenade Launcher Rocket Array [Rating: 68] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Thief Drone Bay Storage Large Storage Unit Processor Spectral Analyzer Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Array Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 3 | . . . 1 . . . 2 Utility 4 | . . . 1 . . . 3 Weapon . | . . . . . . . . Parts Attached 126 | 7 8 1 20 1 6 6 77 Power 13 | 1 2 . 1 1 . . 8 Engine 10 | 1 2 . 1 1 . . 5 Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 34 | 2 1 . 9 . . 3 19 Treads 17 | 2 1 . 9 . . 3 2 Leg 5 | . . . . . . . 5 Wheel 12 | . . . . . . . 12 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 38 | 2 1 1 5 . 3 1 25 Device 14 | 1 . 1 1 . . . 11 Storage 4 | 1 1 . 1 . . . 1 Processor 3 | . . . . . 2 . 1 Hackware 1 | . . . . . . . 1 Protection 16 | . . . 3 . 1 1 11 Artifact . | . . . . . . . . Weapon 41 | 2 4 . 5 . 3 2 25 Energy Gun 19 | 2 3 . 5 . . 1 8 Energy Cannon 6 | . . . . . 1 . 5 Ballistic Gun 4 | . 1 . . . . . 3 Ballistic Cannon 3 | . . . . . . . 3 Launcher 9 | . . . . . 2 1 6 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . 1 1 . 4 . 3 Parts Lost 34 | . . . 1 . . 2 31 Power 3 | . . . . . . . 3 Propulsion 13 | . . . . . . 1 12 Utility 12 | . . . . . . 1 11 Weapon 6 | . . . 1 . . . 5 Highest Loss Streak 9 | . . . 1 . . 2 9 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 96 | . 100 100 99 98 99 99 85 Engine 10 | . 14 14 11 9 11 11 4 Core 1 | . . . . . . . 5 Treads 26 | . 28 28 32 33 33 32 9 Wheel 2 | . . . . . . . 10 Device 9 | . 14 14 11 11 4 . 11 Storage 10 | . 14 14 11 11 11 11 6 Processor 4 | . . . . . 6 11 8 Protection 8 | . . . 10 11 10 11 8 Energy Gun 14 | . 21 28 21 22 12 7 4 Energy Cannon 3 | . . . . . 5 11 3 Ballistic Gun 1 | . 6 . . . . . 1 Launcher 1 | . . . . . 4 3 . Naked Turns . | . . . . . . . . Heaviest Build 75 | 12 34 37 45 45 48 48 75 Greatest Support 91 | 40 40 40 66 63 63 71 91 Greatest Overweight (x) 18 | . . . 1 . . . 18 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 Average Carried 13 | 3 8 15 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 13 15 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Matter Collected 2392 | 260 243 . 210 10 38 192 1439 Remotely 9 | . . . . . . . 9 Salvage Created 5094 | 194 557 27 1534 98 . 90 2594 Parts 250 | 21 29 5 76 3 . 2 114 Haulers Intercepted 9 | . 1 . 6 . . . 2 Recyclers Shooed 7 | . 4 . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 . Prevented 3 | . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 89 | . 12 3 19 2 . 3 50 Guns 42 | . 12 3 19 2 . . 6 Cannons 19 | . . . . . . . 19 AOE 26 | . . . . . . 3 23 Classes Destroyed 19 | 3 5 . 2 . . . 9 Worker 17 | 2 . . 4 1 . . 10 Builder 5 | . . . . . . . 5 Tunneler 6 | 4 . . 2 . . . . Hauler 9 | . 1 . 6 . . . 2 Recycler 8 | 1 2 . 3 . . . 2 Mechanic 4 | . 1 . 1 . . . 2 Operator 1 | . . . . . . . 1 Drone 1 | . . . . . . . 1 Watcher 10 | . 3 . 4 . . . 3 Swarmer 22 | . 9 3 4 . . . 6 Saboteur 1 | . . . . . . . 1 Grunt 33 | . 3 . 5 1 . 3 21 Brawler 2 | . . . . . . . 2 Duelist 4 | . . . 1 1 . . 2 Sentry 13 | . . . 9 . . . 4 Specialist 4 | . . . . . . . 4 Hunter 6 | . . . . . . . 6 Programmer 3 | . . . . . . . 3 Behemoth 1 | . . . . . . . 1 Best Kill Streak 16 | 5 4 2 3 2 . 3 16 Combat Bots Only 9 | . 3 2 2 2 . 3 9 Max Kills in Single Turn 5 | 2 1 1 2 1 . 2 5 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Damage Taken 7659 | . 337 92 800 132 . 600 5698 Core 1115 | . 32 14 101 . . 110 858 Absorbed by Shields 135 | . . . . . . . 135 Redirected to Shielding 11 | . . . . . . . 11 Regen/Repaired (Parts) 89 | . . . 89 . . . . Core Remaining (%) 76 | 100 . 81 . . . 47 . Volleys Fired 362 | 9 58 6 92 7 . 17 173 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 165 | 90 130 130 130 120 . 150 165 Shots Fired 671 | 18 116 12 183 13 . 24 305 Gun 487 | 18 116 12 183 13 . 6 139 Cannon 154 | . . . . . . 13 141 Launcher 30 | . . . . . . 5 25 Special . | . . . . . . . . Kinetic 116 | . 52 . . . . . 64 Thermal 516 | 18 64 12 183 13 . 19 207 Explosive 30 | . . . . . . 5 25 Electromagnetic 9 | . . . . . . . 9 Robot Hit Streak 16 | 4 8 2 10 4 . 9 16 Robot Miss Streak 5 | 3 3 3 5 1 . 1 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . 2 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 425 | 8 70 5 105 10 . 17 210 Core Hits 299 | 8 25 3 50 4 . 12 197 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 26 | . 4 1 9 1 . . 11 Burn 22 | . 4 1 9 1 . . 7 Meltdown 1 | . . . . . . . 1 Destroy 1 | . . . . . . . 1 Blast 1 | . . . . . . . 1 Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13873 | 131 930 83 1942 174 . 879 9734 Guns 5700 | 131 923 83 1935 174 . 134 2320 Cannons 3480 | . . . . . . 281 3199 Explosions 4661 | . . . . . . 464 4197 Melee . | . . . . . . . . Ramming 32 | . 7 . 7 . . . 18 Kinetic 1888 | . 417 . . . . . 1471 Thermal 7179 | 131 506 83 1935 174 . 415 3935 Explosive 4622 | . . . . . . 464 4158 Electromagnetic 152 | . . . . . . . 152 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . 4 8 Average Corruption 5 | . . . . . . 3 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 85 | . . . . . . 24 61 Message Errors 16 | . . . . . . 3 13 Matter Fused 32 | . . . . . . 9 23 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 11 | . . . . . . 4 7 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 7 | . . . . . . 2 5 Data Loss (major) 6 | . . . . . . 3 3 Misfires 4 | . . . . . . 1 3 Weapon Failures 5 | . . . . . . 1 4 Overload Shots . | . . . . . . . . Overflow Damage 196 | . . . . . . . 196 Projectiles 171 | . . . . . . . 171 Explosions 25 | . . . . . . . 25 Melee . | . . . . . . . . Knockbacks 10 | . . . . . . . 10 Impact . | . . . . . . . . Kinetic 9 | . . . . . . . 9 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 340 | . . . . . . 32 308 Shots 12 | . . . . . . 1 11 Rammed 3 | . 1 . . . . . 2 Targets Rammed 5 | . 2 . 1 . . . 2 Kicked . | . . . . . . . . Crushed 2 | . 1 . 1 . . . . Highest Temperature 506 | 60 138 288 339 249 . 450 506 Average Temperature 89 | 26 24 121 88 114 . 145 128 Received Heat Transfer 1737 | . 72 . 282 . . 75 1308 Effects 12 | . . . 1 2 . 4 5 Shutdowns 4 | . . . . . . 1 3 Energy Bleed 3 | . . . 1 . . 1 1 Interference 4 | . . . . 2 . 2 . Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 23 | . 2 1 8 2 . . 10 Heat Transferred 15713 | 347 1764 259 4773 444 . 707 7419 Parts Sabotaged 4 | . . . . . . . 4 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Peak Influence 1001 | 35 254 115 437 176 . . 1001 Initial 106 | . 22 . . 106 . . 31 Average 225 | 14 93 36 199 135 . . 409 Maximum Alert Level 3 | . 1 . 2 . . . 3 Low Security (%) 55 | 100 90 100 43 100 . . 26 Level 1 30 | . 9 . 49 . . . 37 Level 2 5 | . . . 6 . . . 10 Level 3 8 | . . . . . . . 25 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 2 . 3 . . . 15 Investigation 3 | . . . 1 . . . 2 Extermination 5 | . . . . . . . 5 Reinforcement 10 | . 2 . 2 . . . 6 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Distress Signals 11 | . 5 . 4 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 167 | . 28 5 45 3 . 11 75 Peak Tracking Total 12 | . 5 3 5 3 . 4 12 Tactical Retreats 11 | . . 1 6 1 . . 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Machines Disabled 16 | . 1 . . . . . 15 Max in Single Turn 4 | . 1 . . . . . 4 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Machines Accessed 23 | . 5 1 11 . 1 . 5 Terminals 12 | . 5 . 7 . . . . Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . . . 2 . . . 1 Recycling Units 2 | . . . . . . . 2 Scanalyzers 3 | . . . 2 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 67 | . 17 1 37 . 2 . 10 Successful 45 | . 11 1 26 . 2 . 5 Failed 22 | . 6 . 11 . . . 5 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual 24 | . 8 . 14 . 1 . 1 Terminals 43 | . 17 . 26 . . . . Fabricators 2 | . . . . . . . 2 Repair Stations 5 | . . . 4 . . . 1 Recycling Units 6 | . . . . . . . 6 Scanalyzers 8 | . . . 7 . . . 1 Garrison Access . | . . . . . . . . Terminal Hacks 22 | . 8 1 11 . 2 . . Record 1 | . . . 1 . . . . Part Schematic 2 | . . . . . 2 . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 2 | . . . 2 . . . . Locate Traps 2 | . 1 . 1 . . . . Dispatch Records 1 | . . . 1 . . . . Patrol Status 1 | . . . 1 . . . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 3 | . 2 . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 4 | . . . 4 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks 3 | . . . . . . . 3 Report Inventory 2 | . . . . . . . 2 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 6 | . . . 6 . . . . Insert Component 4 | . . . 4 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 3 . 5 . . . . Terminals 8 | . 3 . 5 . . . . Botnet 8 | . 3 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 5 . 10 . . . 3 Full Trace Events 3 | . 1 . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 2 . 2 . . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 62 | . . . . . . . 62 Total Part Build Rating 2 | . . . . . . . 2 Parts Repaired 2 | . . . 2 . . . . Time 76 | . . . 76 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . . 3 Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Total Allies 6 | . . . . . 6 . . Largest Group 6 | . . . . . 6 6 2 Highest-Rated Group 203 | . . . . . 203 203 73 Highest-Rated Ally 39 | . . . . . 39 39 37 Total Orders 11 | . . . 8 . . . 3 EXPLORE 3 | . . . 2 . . . 1 RETURN 8 | . . . 6 . . . 2 Ally Attacks 152 | . . . 83 . . 52 17 Total Damage 1903 | . . . 427 . . 1299 177 Kills 18 | . . . 7 . . 10 1 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 6 | . . 2 . . 2 2 . Drone Launches 45 | . . . 32 . . . 13 Drone Recoveries 38 | . . . 31 . . . 7 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Turns Passed 12224 | 229 1644 916 2685 190 2475 1222 2863 Spaces Moved 7073 | 137 856 552 1396 106 1533 723 1770 Core 29 | 28 . . . . . . 1 Treads 5794 | 109 856 552 1396 106 1533 723 519 Legs 12 | . . . . . . . 12 Wheels 1238 | . . . . . . . 1238 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 93 Average Speed 150 | 137 160 160 160 160 160 162 123 Slowest Speed 950 | 160 160 160 240 160 160 165 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 67 | 7 98 95 94 18 92 91 47 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . . 3 . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 8 | . . 3 . 1 3 1 . Spaces Dug 20 | . . . . . . . 20 Terrain Destroyed 325 | . . . . . . 25 300 Melee . | . . . . . . . . Projectile 33 | . . . . . . 1 32 AOE 292 | . . . . . . 24 268 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Total 7967 | 156 1016 575 1671 114 1560 750 2125 Wait 257 | . 68 10 127 . 6 1 45 Move 7066 | 136 855 551 1395 105 1532 722 1770 Hop . | . . . . . . . . Pick Up 56 | 4 14 3 13 1 4 1 16 Fast Attach 61 | 7 3 1 6 . 6 . 38 Attach 25 | . . . 4 1 . 2 18 Detach 17 | . 1 . . . 3 . 13 Swap 40 | . 5 . 10 . . 4 21 Drop 75 | . 10 4 23 . 9 3 26 Fire 362 | 9 58 6 92 7 . 17 173 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 4 | . 2 . 1 . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 3 | . . . . . . . 3 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) History --------- Turn | Location | Event 63 | -11/Junkyard | Discovered new exit (range 16) 230 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 15) 714 | -10/Materials | Identified exit to Mines 929 | -10/Materials | Discovered new exit (range 14) 1466 | -10/Materials | Discovered new exit (range 13) 1791 | -10/Materials | Discovered new exit (range 15) 1874 | -10/Materials | Entered Mines 1898 | -10/Mines | Met a Derelict bent on vengeance 1981 | -10/Mines | Learned Materials stockpile data 2179 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2544 | -10/Mines | Discovered new exit (range 9) 2623 | -10/Mines | Learned location of Storage (-8) 2715 | -10/Mines | Learned 2 Materials zone layouts 2739 | -10/Mines | Discovered new exit (range 10) 2756 | -10/Mines | Found the Drone Emporium 2766 | -10/Mines | Found Prototype Device 2766 | -10/Mines | Identified Thief Drone Bay 2790 | -10/Mines | Entered Materials 2790 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2791 | -9/Materials | Identified exit to Materials 3207 | -9/Materials | Discovered new exit (range 7) 4613 | -9/Materials | Discovered exit to Materials (range 16) 4887 | -9/Materials | Repaired Broken Imp. Treads 5262 | -9/Materials | Discovered exit to Materials (range 15) 5338 | -9/Materials | Repaired Med. Armor Plating 5475 | -9/Materials | Entered Mines 5479 | -9/Mines | Discovered exit to Materials (range 14) 5610 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5650 | -9/Mines | Assembled infested the area 5665 | -9/Mines | Entered Zion 5868 | -7/Zion | Learned Factory stockpile data 6044 | -7/Zion | Learned location of Warlord (-5) 6220 | -7/Zion | Learned location of Quarantine (-3) 6789 | -7/Zion | Found Prototype Processor 6789 | -7/Zion | Identified Spectral Analyzer 6895 | -7/Zion | Gained Derelict followers 7197 | -7/Zion | Found Prototype Launcher 7197 | -7/Zion | Identified Rocket Array 7400 | -7/Zion | Imprinted 7402 | -7/Zion | Declared Zion's savior 7931 | -7/Zion | Discovered new exit (range 22) 8140 | -7/Zion | Entered Proximity Caves 8140 | -6/Proximity Caves | Accompanied by 6 allies 8301 | -6/Proximity Caves | Learned 8 Factory zone layouts 8338 | -6/Proximity Caves | Learned 8 Factory zone layouts 8485 | -6/Proximity Caves | Ambushed by research squad 8963 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9198 | -6/Proximity Caves | Core integrity fell below 50% 9304 | -6/Proximity Caves | Discovered new exit (range 22) 9362 | -6/Proximity Caves | Entered Factory 9362 | -6/Factory | Accompanied by 2 allies 9362 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 9363 | -6/Factory | Identified exit to Factory 9363 | -6/Factory | Identified exit to Lower Caves 9945 | -6/Factory | Build established: Scavenger-Mutant 10239 | -6/Factory | Discovered exit to Factory (range 3) 10403 | -6/Factory | Cargo convoy interrupted 10444 | -6/Factory | Lost 3 parts (1p1n1u) 10482 | -6/Factory | Crushed by falling debris 10490 | -6/Factory | Destroyed 9 combat bots 10557 | -6/Factory | Lost 9 parts (3n3u3w) 10661 | -6/Factory | Terminal network hard line cut 10845 | -6/Factory | Core integrity fell below 50% 10882 | -6/Factory | Lost 4 parts (1p3n) 11387 | -6/Factory | Build established: Mutant 11462 | -6/Factory | First assault squad dispatched 11471 | -6/Factory | Spotted B-75 Beast 11499 | -6/Factory | Destroyed B-75 Beast 11603 | -6/Factory | Fabricated Med. Armor Plating? 11654 | -6/Factory | Discovered exit to Factory (range 5) 12054 | -6/Factory | Core integrity fell below 20% 12087 | -6/Factory | Lost 3 parts (1n1u1w) 12225 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 12146_ Acquired Lyr. Medium Armor Plating. 12149_ SE&O0EZK &< YPD=BPEW3ICBP 12174_ Acquired Imp. Deuterium Engine. 12182_ HFFAT=VWONUI,E 2: QTM>JRLJQRT9X7#B,Y=GWZ 12182_ Acquired Thermic Laser. 12203_ Drone Bay destroyed. 12205_ K-01 Serf destroyed. 12206_ H-61 Shepherd calls for reinforcements. 12206_ ALERT: Hostile activity reported, dispatching reinforcements to area. 12206_ K-01 Serf destroyed. 12208_ Imp. Medium Armor Plating destroyed. 12212_ Knocked back. 12215_ Penetrated by Slug. 12215_ Wheel destroyed. 12215_ Knocked back. 12217_ Arm. Huge Wheel destroyed. 12218_ Y-54 Guardian destroyed. 12224_ System corrupted: Matter fused (-10). 12224_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????#??????? | | ??????????????????????????????????????????#??????? | | ????????????????????????????????###########??????? | | ######??????????????????????????# #??????? | | ########################## #??????? | | % #??????? | | @ H #??????? | | % > +??????? | | %= #??????? | | %* #??????? | | ###+#############+########## #??????? | | ###### #??# #????# #??????? | | ?????# !#??# """ #????###########??????? | | ?????# "" "" #??# """ #??????????????#??????? | | ?????# "" "" #??# """ #?????????????????????? | | ?????# """ """ #??# #?????????????????????? | | ?????# """ """ #??# """ #?????????????????????? | | ?????# """ """ #??# """ #?????????????????????? | | ?????# #??# """ #?????????????????????? | | ?????#?#########??# #?????????????????????? | | ??????????????????##########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Med. Armor Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Maybe Next Time I'll Detach My Launcher Oh No You Don't! Quantum Hacking Challenges ------------ None Game ------ Seed LegSchematicRailgun Manual? 0 Play Time 02:05:42 Cumulative 27.9 hours Start 2023.03.08 @ 13:50:07 End 2023.03.08 @ 17:36:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e986462-039b-4382-a4aa-06297f0c5ee5