Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 10:29:12 Player: mogus Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (1002) 1002 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (697) 697 TOTAL SCORE: 3389 Bonus ------- Follower Combat Kills 273 Met Imprinter 300 Was Imprinted 300 Friendly Fire -176 Cogmind --------- Core Integrity 0/400 Matter 230/300 Energy 440/440 System Corruption 2% Temperature Warm (192) Movement Treading (250) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Armored Treads > --- UTILITY (4) ------ Medium Storage Unit Compact Battery Improved Sensor Array > --- WEAPON (2) ------- Ion Cannon Advanced Assault Cannon > --- INVENTORY (10) --- Improved Ion Engine Neutrino Core Medium Treads Cooling System Improved Heavy Armor Plating EM Disruption Field Hacking Drone Bay CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Compact Battery Improved Sensor Array > --- WEAPON ----------- Advanced Assault Cannon Long-range Missile Launcher > --- INVENTORY -------- Improved Ion Engine Neutrino Core Medium Treads Cooling System Improved Heavy Armor Plating EM Disruption Field Hacking Drone Bay Ion Cannon CR-A16's Pointy Stick [Rating: 34] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 44 | 7 6 16 1 5 9 Power 4 | 1 . 2 . . 1 Engine 2 | 1 . 1 . . . Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 12 | 3 . 5 . 2 2 Treads 10 | 1 . 5 . 2 2 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 3 5 1 3 3 Device 9 | . 1 3 1 3 1 Storage 4 | 1 2 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 2 . . 1 Artifact . | . . . . . . Weapon 12 | 2 3 4 . . 3 Energy Gun 5 | 2 2 1 . . . Energy Cannon 4 | . . 3 . . 1 Ballistic Gun 1 | . 1 . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 16 | . . 8 . . 8 Power 2 | . . 2 . . . Propulsion 3 | . . 1 . . 2 Utility 5 | . . 2 . . 3 Weapon 6 | . . 3 . . 3 Highest Loss Streak 7 | . . 7 . . 2 To Critical Strikes . | . . . . . . Average Backups 9 | 2 7 9 9 10 9 Power 1 | . 1 1 2 2 2 Propulsion . | 1 2 1 1 . . Utility 4 | . 1 2 4 5 4 Weapon 2 | 1 2 3 2 2 2 Tool/Special . | . . . . . . Unused Backups 13 | . . 2 2 1 8 Power 3 | . . 1 . . 2 Propulsion 1 | . . . . . 1 Utility 6 | . . . 1 1 4 Weapon 3 | . . 1 1 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 97 94 99 100 95 Engine 2 | . 14 4 . . . Core 9 | . . 6 11 11 11 Treads 18 | . . 16 21 22 21 Wheel 3 | . 28 4 . . . Device 22 | . 11 18 23 27 23 Storage 15 | . 14 17 20 16 12 Protection 1 | . . 3 . . 3 Energy Gun 3 | . 21 6 . . . Energy Cannon 15 | . . 15 22 22 11 Ballistic Cannon 2 | . . . . . 6 Launcher 1 | . . . . . 4 Peak Build Rating 34 | 6 7 17 20 26 34 Average Rating 21 | 2 6 13 17 23 28 On Entrance 12 | . 6 7 17 17 26 Avg Prop Armor Cover (%) 30 | 30 . . . . . Naked Turns . | . . . . . . Heaviest Build 36 | 13 20 33 34 34 36 Greatest Support 42 | 26 26 40 40 42 42 Greatest Overweight (x) 11 | . . 1 11 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 Most Carried 10 | 5 8 10 10 10 10 Average Carried 9 | 2 7 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 8 10 10 10 9 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 830 | 240 134 185 10 90 171 Remotely . | . . . . . . Salvage Created 1173 | . 83 617 . . 473 Parts 70 | . 8 40 . . 22 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 31 | . . . . . 31 Prevented 9 | . . . . . 9 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 3 14 . . 8 Melee 1 | . . 1 . . . Guns 8 | . 3 5 . . . Cannons 14 | . . 8 . . 6 AOE 1 | . . . . . 1 Classes Destroyed 8 | . 2 4 . . 2 Builder 1 | . . 1 . . . Watcher 3 | . 1 2 . . . Swarmer 7 | . 3 4 . . . Grunt 8 | . . 3 . . 5 Duelist 2 | . . 1 . . 1 Sentry 6 | . . 6 . . . Programmer 2 | . . . . . 2 Mutant 1 | . . . . . 1 Best Kill Streak 5 | . 2 5 . . 3 Combat Bots Only 4 | . 2 4 . . 3 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 241 | . 14 86 3 . 138 Missed 75 | . 1 19 2 . 53 Hits 166 | . 13 67 1 . 85 Melee 2 | . . 2 . . . Projectile 164 | . 13 65 1 . 85 Critical Strikes 7 | . . 4 . . 3 Damage Taken 2551 | . 168 871 28 . 1484 Core 497 | . 82 171 10 . 234 Absorbed by Shields . | . . . . . . Redirected to Shielding 8 | . . 8 . . . Core Remaining (%) 83 | 100 67 . . . . Volleys Fired 88 | . 19 39 2 . 28 Largest 2 | . 2 2 2 . 2 Hottest 120 | . 100 120 120 . 120 Shots Fired 175 | . 38 77 4 . 56 Gun 69 | . 38 31 . . . Cannon 103 | . . 46 4 . 53 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 29 | . 14 . . . 15 Thermal 142 | . 24 76 4 . 38 Explosive 3 | . . . . . 3 Electromagnetic 1 | . . 1 . . . Robot Hit Streak 15 | . 5 15 2 . 9 Robot Miss Streak 6 | . 6 3 2 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 102 | . 16 51 2 . 33 Core Hits 47 | . 7 23 . . 17 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 2 . . 2 Burn 2 | . . 2 . . . Meltdown 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2345 | . 182 977 46 . 1140 Guns 487 | . 182 305 . . . Cannons 1555 | . . 599 46 . 910 Explosions 295 | . . 65 . . 230 Melee . | . . . . . . Ramming 8 | . . 8 . . . Kinetic 355 | . 59 . . . 296 Thermal 1732 | . 123 949 46 . 614 Explosive 230 | . . . . . 230 Electromagnetic 20 | . . 20 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . . . . 26 Message Errors 9 | . . . . . 9 Matter Fused 5 | . . . . . 5 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 2 | . . . . . 2 Misfires 3 | . . . . . 3 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 2 | . . . 2 . . Projectiles 2 | . . . 2 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 122 | . . 20 . . 102 Shots 3 | . . 1 . . 2 Rammed 1 | . . 1 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 396 | . 117 396 27 . 196 Average Temperature 85 | . 30 123 18 . 57 Received Heat Transfer 589 | . . 261 . . 328 Effects 5 | . . 5 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Interference 2 | . . 2 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 6 | . . 5 . . 1 Heat Transferred 3311 | . 334 2052 74 . 851 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 98 | 100 100 95 100 . . Level 1 1 | . . 4 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 209 | . 51 209 69 . . Initial 69 | . . . 69 . . Average 38 | . 11 80 21 . . Influence Increases 1135 | . 113 487 83 . 452 Destroy 0b10 Robot/C 700 | . 60 280 60 . 300 Destroy 0b10 Robot/NC 25 | . 10 15 . . . Destroy Leader 146 | . 12 94 . . 40 Allied During Kill 103 | . . . 6 . 97 Successful Hack 2 | . . 2 . . . Disable Machine 60 | . . 60 . . . Destroy Structure 9 | . 1 6 2 . . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 75 | . 30 15 15 . 15 Influence Decreases 1115 | . 110 311 262 . 432 Entered New Map 113 | . . 3 110 . . Time Decay 832 | . 110 241 132 . 349 Lost Part 127 | . . 67 . . 60 Lost Ally 43 | . . . 20 . 23 Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 12 20 4 . 20 Peak Tracking Total 5 | . 3 5 4 . 4 Tactical Retreats 4 | . 1 1 1 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 5 | . 4 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . . 4 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 1 1 . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 1 1 . . Successful 3 | . 1 1 1 . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 1 . . Record 2 | . 1 1 . . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . 3 4 . Largest Group 4 | . . . 3 4 4 Highest-Rated Group 150 | . . . 40 150 150 Highest-Rated Ally 40 | . . . 16 40 40 Total Orders 4 | . . . 4 . . STAY 2 | . . . 2 . . FOLLOW 2 | . . . 2 . . Ally Attacks 51 | . . . 10 . 41 Total Damage 871 | . . . 82 . 789 Kills 10 | . . . 3 . 7 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 4695 | . 455 587 491 1490 1672 Sensors 2334 | . . . . 662 1672 Structural 1785 | . . 466 491 828 . Seismic 576 | . 455 121 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 7 | . . . 3 3 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4900 | 80 538 629 491 1490 1672 Spaces Moved 3062 | 57 503 321 284 953 944 Core 5 | 4 . . 1 . . Treads 2430 | 19 . 231 283 953 944 Legs . | . . . . . . Wheels 627 | 34 503 90 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 160 152 152 Average Speed 145 | 111 89 140 162 153 166 Slowest Speed 600 | 160 90 160 600 160 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 5 48 28 48 90 89 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 2 2 Spaces Dug . | . . . . . . Terrain Destroyed 48 | . . 5 2 . 41 Melee . | . . . . . . Projectile 6 | . . 3 2 . 1 AOE 42 | . . 2 . . 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3331 | 73 551 424 310 981 992 Wait 43 | . 11 8 11 13 . Move 3057 | 56 502 320 283 952 944 Hop . | . . . . . . Pick Up 52 | 10 8 19 4 5 6 Fast Attach 6 | . 1 . 3 . 2 Attach 23 | 6 3 10 . . 4 Detach . | . . . . . . Swap 29 | 1 5 13 1 5 4 Drop 30 | . 2 13 5 6 4 Fire 88 | . 19 39 2 . 28 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 3) 619 | -10/Materials | Entered another Materials area 619 | -9/Materials | Evolved 2 slots: Utility x2 775 | -9/Materials | Lost 7 parts (1p1n2u3w) 991 | -9/Materials | Discovered new exit (range 10) 1248 | -9/Materials | Entered Mines 1276 | -9/Mines | Build established: Scavenger-Mutant 1298 | -9/Mines | Learned Materials emergency access door positions 1340 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1427 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1427 | -9/Mines | Discovered new exit (range 6) 1522 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1653 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1683 | -9/Mines | Learned Materials emergency access door positions 1739 | -9/Mines | Entered Zion 1776 | -7/Zion | Given the Hacking Drone Bay 1778 | -7/Zion | Found Prototype Device 1987 | -7/Zion | Learned 4 Factory zone layouts 2089 | -7/Zion | Met Imprinter 2119 | -7/Zion | Imprinted 2121 | -7/Zion | Declared Zion's savior 2311 | -7/Zion | Learned location of Warlord (-4) 2333 | -7/Zion | Build established: Mutant 2501 | -7/Zion | Learned location of 1 exit from Factory 2817 | -7/Zion | Learned Factory terminal intel 3086 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3089 | -7/Zion | Discovered new exit (range 14) 3112 | -7/Zion | Found CR-A16's Pointy Stick 3229 | -7/Zion | Entered Proximity Caves 3229 | -6/Proximity Caves | Accompanied by 4 allies 3246 | -6/Proximity Caves | Ambushed by research squad 3254 | -6/Proximity Caves | Core integrity fell below 50% 3553 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4125 | -6/Proximity Caves | Spotted B-75 Beast 4127 | -6/Proximity Caves | Core integrity fell below 20% 4317 | -6/Proximity Caves | Learned 8 Factory zone layouts 4901 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- L-41 Fighter unfolds itself. G-50 Soldier unfolds itself. G-50 Soldier destroyed. The unstable cave ceiling collapses. System corrupted: Matter fused (-7). L-41 Fighter destroyed. Lrn. Missile Launcher destroyed. Adv. Heat Sink fries itself beyond repair. G-50 Soldier destroyed. Carbon-fiber Leg fries itself beyond repair. Adv. Heat Sink fries itself beyond repair. Core Shielding fries itself beyond repair. Acquired 29 matter. The unstable cave ceiling collapses. System corrupted: Arm. Treads fused. Adv. Heat Sink destroyed. G-67 Veteran knocked back. Q5E G1EDK=IF5XJ|L7LJAQUCW%M Arm. Treads destroyed. G-67 Veteran knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##??????????????##???????????????????????????????? | | #????????????## ##?????????????????????????????? | | ###?#####???? #???????##????????????????????? | | ## #???? ###???# #????????????????????? | | ?# #????# #??# ?????????????????????? | | ??# #???## #?# ???????????????????????? | | ????# #???# ## ????????????????????????? | | ????## #?## ?????????????????????????? | | ?????# #?# #??????????????????????????? | | ?????# ### ## #???????????????????????????? | | ?????# ### #????????????????????????????? | | ?????# ## ######???????????????????????? | | ?????# ## ##??????????????????????? | | ?????### #??????????????????????? | | #####??# #??????????????????????? | | ##?## ### #??????????????????????? | | #??## ###?## #??????????????????????? | | #???## ##????# #??????????????????????? | | ## ##????## ###????# #??????????????????????? | | ?# #?????# #???## @##?????????????????????? | | ?# #????## ##??## #?????????????????????? | | ?####????# % #### g##????????????????????? | | #######??# % ## %gg ######??#????????????? | | ## #### #### % # #????????????? | | ## #?# % #????????????? | | ## # # ## #?# #### ##????????????? | | ##### % % # ## ###?? #????????????? | | ##???# ##? ## #???? ??????????? | | #????# ##?? ### #??? ????????? | | ##???# #????##?# ??? #####???????? | | ##??# ####???????# #?? #??????????? | | #??# ##?????????# ??? #??????????? | | #?# ## ??????????# ??# #??????????? | | ##?# ### ??????????# ?? ??????????? | | ##?# ?## ????????? ?? ?????????? | | #??# ???# ????????# ?? ????????? | | ???# ????#?????????##??# ##### ????????? | | ???## #??????????????????###?????# ?????????? | | ????####????????????????????????????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 14 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 42 Recoil Reduction 2 Particle Charging 15 Trap Extractor Capacity 6 Item Schematics ----------------- Arm. Huge Wheel | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormCannonRocket Manual? 0 Play Time 00:43:28 Cumulative 18.2 hours Start 2025.10.30 @ 09:36:02 End 2025.10.30 @ 10:29:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 14 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f277b86f-2602-4b38-986e-156c53524191