Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.09 @ 02:20:55 Player: CatPlusPlus Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (75) 375 Value Destroyed (2126) 2126 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (416) 416 TOTAL SCORE: 10757 Bonus ------- Follower Combat Kills 116 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 129/300 Energy 94/100 System Corruption 17% Temperature Cool (2) Movement Hovering (70) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter > --- UTILITY (14) ----- Machine Analyzer Advanced Terrain Scan Processor Layered Medium Armor Plating Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Trap Scanner Advanced Terrain Scan Processor Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Trap Scanner Machine Analyzer Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Propulsion Shielding Layered Medium Armor Plating Hacking Suite Improved Hacking Suite Improved Hacking Suite Experimental System Shield > --- WEAPON ----------- Nova Cannon Longsword +1 > --- INVENTORY -------- Particle Reactor Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Advanced Terrain Scan Processor Advanced ECM Suite Advanced Reaction Control System Improved Propulsion Shielding Hardened Light Armor Plating Micro-nuke Launcher [Rating: 143] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Longsword +1 Energy Gun Particle Gun Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . 1 . 1 1 . . . 1 . 1 Utility 12 | . . . . . 3 2 1 1 2 . . 1 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 158 | 1 17 4 . 1 19 8 13 18 15 1 10 12 4 35 Power 16 | . 4 . . . 1 1 1 3 . . 2 . 2 2 Engine 6 | . 4 . . . 1 1 . . . . . . . . Core 6 | . . . . . . . 1 3 . . 1 . 1 . Reactor 4 | . . . . . . . . . . . 1 . 1 2 Propulsion 29 | . 7 . . . 5 . 4 4 3 . . 1 . 5 Treads 9 | . 2 . . . 4 . 3 . . . . . . . Leg 8 | . 5 . . . 1 . 1 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . 3 3 . . 1 . 5 Flight . | . . . . . . . . . . . . . . . Utility 79 | 1 2 . . . 5 3 6 9 11 1 8 11 2 20 Device 50 | 1 . . . . 3 1 3 6 7 . 6 10 2 11 Storage 3 | . 2 . . . . . . 1 . . . . . . Processor 5 | . . . . . 1 . 2 . . . . 1 . 1 Hackware 9 | . . . . . 1 1 1 . 2 . 1 . . 3 Protection 12 | . . . . . . 1 . 2 2 1 1 . . 5 Artifact . | . . . . . . . . . . . . . . . Weapon 34 | . 4 4 . 1 8 4 2 2 1 . . . . 8 Energy Gun 9 | . 3 . . . 3 2 . 1 . . . . . . Energy Cannon 11 | . . . . . 1 2 . 1 1 . . . . 6 Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . 2 . 2 . . . . . . . Launcher 5 | . . 2 . . 1 . . . . . . . . 2 Special Weapon 1 | . . 1 . . . . . . . . . . . . Impact Weapon 2 | . 1 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 35 | . 2 . . . 2 1 . . . . . . . 30 Power 6 | . 2 . . . 1 1 . . . . . . . 2 Propulsion 9 | . . . . . 1 . . . . . . . . 8 Utility 17 | . . . . . . . . . . . . . . 17 Weapon 3 | . . . . . . . . . . . . . . 3 Highest Loss Streak 16 | . 1 . . . 2 1 . . . . . . . 16 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 95 99 100 92 88 88 88 90 91 85 Engine 6 | . 13 14 14 14 9 6 . . . . . . . . Core 1 | . . . . . . . 5 5 5 4 4 . 4 . Reactor 1 | . . . . . . . . . . . . 4 4 7 Treads 14 | . 5 28 28 28 22 23 25 10 . . . . . . Leg 2 | . 22 . . . 1 . . 1 . . . . . . Hover 6 | . . . . . . . . 8 15 15 15 19 17 18 Device 12 | . 14 14 14 14 17 14 6 4 6 5 5 10 13 15 Storage 8 | . 14 14 14 14 9 7 6 5 5 5 5 4 4 3 Processor 7 | . . . . . 8 7 13 11 10 10 10 12 13 11 Hackware 11 | . . . . . 8 15 19 17 19 21 21 19 17 15 Protection 5 | . . . . . . 7 6 11 15 15 14 9 8 6 Energy Gun 5 | . 10 14 14 14 7 6 2 . . . . . . . Energy Cannon 1 | . . . . . . . . 1 5 5 5 4 4 3 Ballistic Gun 1 | . 12 . . . . . . . . . . . . . Launcher 2 | . . 8 14 14 . . . . . . . . . . Slashing Weapon 3 | . . . . . 7 7 6 5 5 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 73 | 11 29 30 30 30 34 36 40 45 42 42 46 49 58 73 Greatest Support 100 | 20 40 40 40 40 62 62 100 100 50 50 50 60 60 70 Greatest Overweight (x) 1 | . . . . . 1 . . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 Average Capacity 12 | 8 10 15 15 15 15 15 15 12 10 10 10 10 10 9 Most Carried 15 | 8 14 15 15 15 15 15 15 15 10 10 10 10 10 10 Average Carried 12 | 7 9 14 14 15 14 14 14 12 9 10 9 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 5 Final Carried 15 | 8 14 15 15 15 15 15 15 10 10 10 10 10 10 3 Class Distribution -------------------- 25% | Mutant 18% | Scavenger-Assassin 14% | Hacker-Ninja 13% | Hacker-Scout 10% | Hacker-Assassin 8% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Hacker-Assassin | -6/Factory Hacker-Assassin | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Mutant | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Matter Collected 2126 | 216 240 86 100 . 307 55 43 323 150 . 50 133 . 423 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3362 | 101 518 159 . . 220 123 39 493 174 . 139 153 . 1243 Parts 167 | 6 27 17 . . 16 6 3 13 6 . 4 4 . 65 Haulers Intercepted 6 | . 2 . . . . 1 . 2 . . 1 . . . Recyclers Shooed 6 | . 1 . . . 1 . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 35 | . 9 4 . . 7 1 1 . . . . . . 13 Melee 6 | . . . . . . 1 . . . . . . . 5 Guns 14 | . 9 1 . . 4 . . . . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . . AOE 14 | . . 3 . . 3 . . . . . . . . 8 Classes Destroyed 13 | 2 2 2 . . 3 1 . . 1 . . . . 2 Worker 7 | . . 1 . . . 1 . . . . . . . 5 Builder 2 | . . . . . . . . . . . . . . 2 Tunneler 4 | 1 . 3 . . . . . . . . . . . . Hauler 6 | . 2 . . . . 1 . 2 . . 1 . . . Recycler 12 | 1 1 1 . . . . . 2 1 . . 1 . 5 Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 Watcher 7 | . . . . . . . . . 2 . 1 . . 4 Swarmer 13 | . . 3 . . 3 . . . . . . . . 7 Grunt 11 | . 9 1 . . 1 . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Programmer 8 | . . . . . . 1 1 . . . . . . 6 Best Kill Streak 8 | 2 6 8 . . 3 1 1 2 1 . 1 1 . 7 Combat Bots Only 6 | . 6 2 . . 3 1 1 . . . . . . 5 Max Kills in Single Turn 3 | 1 1 3 . . 1 1 1 1 1 . 1 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 1 . . . . . . . . 3 Melee 1 | . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Damage Taken 6230 | . 531 229 . . 249 181 343 81 . 33 . 146 . 4437 Core 1863 | . 103 36 . . 24 31 . . . . . 62 . 1607 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 209 | . . . . . . . . . . . . 15 . 194 Regen/Repaired (Parts) 71 | . . . . . 53 . . 18 . . . . . . Core Remaining (%) 92 | 100 . . . 44 95 95 100 100 . . 100 95 100 . Volleys Fired 196 | 3 48 22 . . 37 23 3 . 3 . 6 5 . 46 Largest 2 | 2 2 1 . . 2 1 1 . 1 . 1 1 . 1 Hottest 113 | 40 60 100 . . 109 61 44 . 98 . 105 105 . 113 Shots Fired 262 | 6 96 22 . . 50 24 4 . 3 . 6 5 . 46 Gun 157 | 6 96 14 . . 27 14 . . . . . . . . Cannon 80 | . . . . . 20 10 4 . 3 . 6 5 . 32 Launcher 24 | . . 7 . . 3 . . . . . . . . 14 Special 1 | . . 1 . . . . . . . . . . . . Kinetic 103 | 6 80 . . . 13 . 4 . . . . . . . Thermal 135 | . 16 15 . . 34 24 . . 3 . 6 5 . 32 Explosive 24 | . . 7 . . 3 . . . . . . . . 14 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 8 | 3 8 2 . . 7 7 2 . . . . . . 3 Robot Miss Streak 4 | 1 4 1 . . 3 3 1 . 4 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 171 | 4 65 2 . . 23 15 2 4 5 . 6 2 . 43 Core Hits 117 | 3 30 11 . . 12 3 1 3 3 . 2 1 . 48 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . 1 . 1 . 1 . . 2 Blast 1 | . . . . . . . 1 . . . . . . . Sever 4 | . . . . . . . . . 1 . 1 . . 2 Melee Attacks 296 | . 4 3 . . 24 18 11 14 45 . 71 16 3 87 Impact 7 | . 4 3 . . . . . . . . . . . . Slashing 289 | . . . . . 24 18 11 14 45 . 71 16 3 87 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . 3 1 . 4 1 . 1 1 . 9 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7577 | 36 546 370 . . 844 517 58 377 284 . 329 177 . 4039 Guns 1103 | 36 546 29 . . 252 240 . . . . . . . . Cannons 268 | . . . . . 66 . 58 . . . . . . 144 Explosions 2234 | . . 339 . . 234 . . . . . . . . 1661 Melee 3959 | . . . . . 292 277 . 377 284 . 329 177 . 2223 Ramming 13 | . . 2 . . . . . . . . . . . 11 Kinetic 585 | 36 425 . . . 66 . 58 . . . . . . . Thermal 786 | . 121 29 . . 252 240 . . . . . . . 144 Explosive 2234 | . . 339 . . 234 . . . . . . . . 1661 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3959 | . . . . . 292 277 . 377 284 . 329 177 . 2223 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 2 2 . 3 5 1 . 6 7 . . 16 Average Corruption 3 | . 1 2 2 2 . 2 5 1 . 6 6 . . 6 Corruption Purged 5 | . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 100 | . 3 16 10 8 . 2 8 2 . 1 29 . . 21 Message Errors 22 | . . 2 3 2 . 1 2 . . 1 8 . . 3 Matter Fused 22 | . 1 5 1 2 . . 2 . . . 4 . . 7 Heat Flow Errors 15 | . . 3 3 1 . . 1 . . . 5 . . 2 Energy Discharges 15 | . 1 1 1 2 . . . . . . 7 . . 3 Parts Rejected 3 | . . . . . . . . . . . 1 . . 2 Parts Fused 3 | . . . 1 1 . . . . . . 1 . . . Data Loss (minor) 10 | . 1 3 1 . . . 2 2 . . 1 . . . Data Loss (major) 7 | . . 2 . . . . . . . . 2 . . 3 Misfires 2 | . . . . . . 1 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 828 | . . 4 . . 128 44 . 56 . . 41 . . 555 Projectiles . | . . . . . . . . . . . . . . . Explosions 197 | . . 4 . . 41 . . . . . . . . 152 Melee 631 | . . . . . 87 44 . 56 . . 41 . . 403 Knockbacks 2 | . . . . . 1 . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . 1 . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 203 | . . 13 . . . . . . . . . . . 190 Shots 6 | . . 1 . . . . . . . . . . . 5 Rammed 4 | . . 1 . . . . . . . . . . . 3 Targets Rammed 4 | . . 1 . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 370 | . 126 370 220 238 1 . 210 . 120 . 274 112 . 198 Average Temperature 84 | . 35 152 100 122 1 . 87 . 54 . 106 46 . 50 Received Heat Transfer 489 | . 315 12 . . 63 . . . . . . . . 99 Effects 3 | . . 1 2 . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . Heat Transferred 1422 | . 275 74 . . 592 370 . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Peak Influence 410 | 10 286 226 . . 145 56 46 54 63 67 113 132 83 410 Initial 74 | . 6 3 . . . 7 14 3 6 22 46 59 74 49 Average 61 | 9 124 26 . . 37 10 10 13 29 44 63 100 78 168 Maximum Alert Level 2 | . 1 1 . . . . . . . . . . . 2 Low Security (%) 91 | 100 70 96 . 100 100 100 100 100 100 100 100 100 100 66 Level 1 8 | . 29 3 . . . . . . . . . . . 32 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . . . . 2 1 . 1 . 3 . . 7 Investigation 6 | . 2 . . . . . . . 1 . 1 . . 2 Extermination 8 | . . . . . . 2 1 . . . 2 . . 3 Reinforcement 3 | . 1 . . . . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Distress Signals 8 | . . . . . 2 1 . . . . . 1 . 4 Communications Jammed 34 | . . . . . . . . . . . 19 . . 15 Distress Signals 34 | . . . . . . . . . . . 19 . . 15 Times Spotted 104 | . 10 7 . . 14 5 2 . 4 6 5 6 . 45 Peak Tracking Total 9 | . 3 3 . . 3 4 1 . 1 6 4 4 . 9 Tactical Retreats 14 | . . 1 . . . 1 . . . . 2 1 . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Traps Triggered 12 | . 2 . . . . . 2 3 1 . 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Disabled 5 | . . 1 . . . . . . . . 1 . . 3 Max in Single Turn 1 | . . 1 . . . . . . . . 1 . . 1 Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Accessed 48 | . 9 1 2 . 7 3 3 5 8 . 3 1 . 6 Terminals 31 | . 7 1 . . 5 3 2 2 4 . 1 . . 6 Fabricators 3 | . . . . . . . . 1 2 . . . . . Repair Stations 3 | . . . . . 1 . . 2 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . 1 . 1 1 . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . Total Hacks 138 | . 20 1 5 . 29 5 8 17 24 . 15 1 . 13 Successful 83 | . 8 1 5 . 20 . 4 12 19 . 9 1 . 4 Failed 54 | . 12 . . . 9 5 4 4 5 . 6 . . 9 Catastrophic 14 | . 5 . . . 1 2 . . 2 . . . . 4 Database Lockouts 1 | . . . . . . . . 1 . . . . . . Manual 76 | . 15 . 1 . 14 5 6 10 9 . 5 . . 11 Terminals 94 | . 18 1 . . 17 5 7 12 12 . 9 . . 13 Fabricators 7 | . . . . . . . . 2 5 . . . . . Repair Stations 7 | . . . . . 4 . . 3 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers 19 | . . . . . 8 . . . 6 . 4 1 . . Garrison Access 4 | . . . . . . . 1 . 1 . 2 . . . Terminal Hacks 42 | . 6 1 5 . 6 . 2 8 8 . 4 . . 2 Record 9 | . . . 4 . . . 1 3 1 . . . . . Level Access Points 2 | . . . . . 1 . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . Terminal Index 4 | . 1 . . . 1 . . . 1 . 1 . . . Unreport Threat 7 | . . . . . 2 . 1 2 1 . . . . 1 Locate Traps 8 | . 3 . . . 1 . . 2 2 . . . . . Recall Investigation 2 | . 1 . . . . . . . 1 . . . . . Recall Extermination 3 | . . . . . . . . . . . 2 . . 1 Zone Layout 4 | . . 1 . . 1 . . 1 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 3 . . . . . Load Schematic 3 | . . . . . . . . 1 2 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . 3 . . 3 . . . . . . Scan Component 4 | . . . . . 2 . . 2 . . . . . . Repair 2 | . . . . . 1 . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . . 8 . . . 6 . 4 1 . . Insert Component 11 | . . . . . 5 . . . 3 . 2 1 . . Analyze 8 | . . . . . 3 . . . 3 . 2 . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . . Seal Access 3 | . . . . . . . 1 . 1 . 1 . . . Unauthorized Hacks 9 | . 2 . . . 3 . 1 . 1 . . . . 2 Terminals 6 | . . . . . 3 . 1 . . . . . . 2 Assimilate 3 | . . . . . 1 . . . . . . . . 2 Botnet 3 | . . . . . 2 . 1 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 36 | . 7 1 . . 6 3 2 3 6 . 1 1 . 6 Full Trace Events 5 | . 1 . . . . . . . 1 . 1 . . 2 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . . . 3 . 1 . . . Parts Built 2 | . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . Parts Repaired 2 | . . . . . 1 . . 1 . . . . . . Time 82 | . . . . . 44 . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 2 . . . 3 . 1 . . . Part Schematics Acquired 6 | . . . . . 2 . . . 3 . 1 . . . Parts Damaged 2 | . . . . . . . . . 1 . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total Allies 5 | . . 3 . . 1 . . . . . . . . 1 Largest Group 3 | . . 3 . . 1 1 . . . . . . . 1 Highest-Rated Group 40 | . . 40 . . 10 10 . . . . . . . 26 Highest-Rated Ally 26 | . . 16 . . 10 10 . . . . . . . 26 Total Orders 1 | . . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . 1 Ally Attacks 16 | . . 16 . . . . . . . . . . . . Total Damage 197 | . . 197 . . . . . . . . . . . . Kills 4 | . . 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Turns Passed 10558 | 52 904 1043 766 481 1266 1069 762 500 676 64 967 325 100 1583 Spaces Moved 8435 | 34 522 588 473 298 568 587 431 473 851 103 1180 344 137 1846 Core 86 | . . . . . . . . . . . . . . 86 Treads 3192 | . 105 588 473 298 568 587 431 142 . . . . . . Legs 451 | 34 417 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 4706 | . . . . . . . . 331 851 103 1180 344 137 1760 Flight . | . . . . . . . . . . . . . . . Fastest Speed 32 | 120 120 160 160 160 155 155 155 45 45 45 45 38 38 32 Average Speed 89 | 120 128 160 160 160 157 155 155 78 45 45 45 38 38 37 Slowest Speed 240 | 120 160 160 160 160 240 155 156 156 45 45 45 38 38 105 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 76 76 93 71 43 12 10 12 20 87 24 8 3 46 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . Spaces Dug 257 | . 4 2 . . 22 14 11 10 38 . 64 19 3 70 Terrain Destroyed 444 | . 4 61 . . 44 14 11 10 41 . 64 19 3 173 Melee 217 | . 4 1 . . 19 13 11 10 38 . 58 14 3 46 Projectile 49 | . . 1 . . 6 1 . . 3 . 6 5 . 27 AOE 178 | . . 59 . . 19 . . . . . . . . 100 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total 10884 | 40 675 664 483 302 870 705 508 590 1096 119 1540 512 180 2600 Wait 1586 | 1 55 34 9 4 181 61 37 58 162 16 258 130 35 545 Move 8422 | 33 521 587 472 297 567 586 430 472 851 102 1179 343 136 1846 Hop . | . . . . . . . . . . . . . . . Pick Up 98 | 2 14 7 1 . 21 5 5 10 9 . 8 4 1 11 Fast Attach 25 | 1 3 . . . 5 1 1 3 1 1 1 . 1 7 Attach 39 | . 2 . . . 5 3 2 4 2 . 2 2 2 15 Detach 12 | . . . . . 2 1 1 2 1 . 1 . 1 3 Swap 94 | . 12 4 . 1 9 4 10 11 12 . 7 10 1 13 Drop 99 | . 16 6 1 . 19 3 8 16 10 . 7 2 . 11 Fire 196 | 3 48 22 . . 37 23 3 . 3 . 6 5 . 46 Melee 296 | . 4 3 . . 24 18 11 14 45 . 71 16 3 87 Ram 3 | . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 3) 53 | -11/Junkyard | Entered Materials 492 | -10/Materials | Build established: Scavenger-Mutant 498 | -10/Materials | Discovered new exit (range 9) 528 | -10/Materials | Discovered new exit (range 14) 555 | -10/Materials | Discovered new exit (range 16) 815 | -10/Materials | Discovered new exit (range 16) 928 | -10/Materials | Identified exit to Mines 957 | -10/Materials | Entered Mines 1076 | -10/Mines | Build established: Mutant 1110 | -10/Mines | Discovered new exit (range 6) 1110 | -10/Mines | Discovered new exit (range 10) 1226 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1226 | -10/Mines | Discovered new exit (range 5) 1273 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1359 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1363 | -10/Mines | Found Prototype Device 1498 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1859 | -10/Mines | Excavation squad dispatched 1859 | -10/Mines | A large section of the Mines collapsed 1969 | -10/Mines | Core integrity fell below 50% 2000 | -10/Mines | Entered Exiles 2024 | -10/Exiles | Discovered new exit (range 15) 2075 | -10/Exiles | Met 8R-AWN 2104 | -10/Exiles | Met EX-HEX 2154 | -10/Exiles | Met EX-BIN 2176 | -10/Exiles | Aligned with FarCom system 2178 | -10/Exiles | Given EX-Vault access code 2243 | -10/Exiles | Opened EX-Vault 2258 | -10/Exiles | Found Longsword +1 2291 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2338 | -10/Exiles | Met EX-DEC 2349 | -10/Exiles | Learned location of Zion (-7) 2473 | -10/Exiles | Visited The Gauntlet 2747 | -10/Exiles | Discovered new exit (range 14) 2766 | -10/Exiles | Left Exiles lab with Longsword +1 2766 | -10/Exiles | Entered Mines 2800 | -9/Mines | Learned Materials security intel 2834 | -9/Mines | Discovered new exit (range 6) 2922 | -9/Mines | Discovered new exit (range 9) 3030 | -9/Mines | Learned Materials security intel 3247 | -9/Mines | Entered Materials 3247 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3408 | -8/Materials | Repaired Broken Particle Gun 3851 | -8/Materials | Identified Exp. Sensor Array 3974 | -8/Materials | Identified exit to Factory 4210 | -8/Materials | Build established: Scavenger-Assassin 4513 | -8/Materials | Entered Factory 4513 | -7/Factory | Accompanied by 1 ally 4513 | -7/Factory | Evolved 2 slots: Utility x2 5573 | -7/Factory | Discovered new exit (range 7) 5581 | -7/Factory | Identified exit to Factory 5582 | -7/Factory | Entered another Factory area 5582 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5849 | -6/Factory | Discovered new exit (range 14) 5870 | -6/Factory | Identified exit to Factory 5970 | -6/Factory | Discovered new exit (range 16) 6025 | -6/Factory | Build established: Hacker-Assassin 6087 | -6/Factory | Identified exit to Lower Caves 6344 | -6/Factory | Entered another Factory area 6344 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6575 | -5/Factory | Discovered new exit (range 14) 6635 | -5/Factory | Identified exit to Factory 6696 | -5/Factory | Central database locked down 6760 | -5/Factory | Repaired Imp. Terrain Scanner 6844 | -5/Factory | Entered another Factory area 6844 | -4/Factory | Evolved 2 slots: Utility x2 7161 | -4/Factory | Fabricated Lgt. Nuclear Core? 7520 | -4/Factory | Sucked down chute 7520 | -4/Factory | Entered Waste 7527 | -4/Waste | Spotted C-40 Crusher 7534 | -4/Waste | Spotted C-40 Crusher 7535 | -4/Waste | EMP discharged 7556 | -4/Waste | Spotted C-40 Crusher 7567 | -4/Waste | Spotted C-40 Crusher 7573 | -4/Waste | Spotted C-40 Crusher 7574 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 7575 | -4/Waste | Spotted C-40 Crusher 7576 | -4/Waste | Discovered new exit (range 16) 7583 | -4/Waste | Identified exit to Factory 7584 | -4/Waste | Entered Factory 7662 | -4/Factory | Build established: Hacker-Scout 7672 | -4/Factory | Found Prototype Hackware 7678 | -4/Factory | Identified Exp. System Shield 7746 | -4/Factory | Identified exit to Research 8293 | -4/Factory | Build established: Hacker-Mutant 8551 | -4/Factory | Entered Research 8551 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8757 | -3/Research | Discovered new exit (range 22) 8875 | -3/Research | Identified exit to Research 8876 | -3/Research | Entered another Research area 8876 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8972 | -2/Research | Discovered new exit (range 4) 8973 | -2/Research | Identified exit to Access 8976 | -2/Research | Entered Access 8976 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9226 | -1/Access | Build established: Hacker-Ninja 9962 | -1/Access | Lost 4 parts (1p3u) 10367 | -1/Access | Lost 7 parts (4n2u1w) 10408 | -1/Access | Energy Cycler disabled 10467 | -1/Access | Spotted B-99 Colossus 10473 | -1/Access | System corruption reached 10% 10521 | -1/Access | Core integrity fell below 50% 10543 | -1/Access | Spotted B-99 Colossus 10544 | -1/Access | Lost 16 parts (1p4n9u2w) 10544 | -1/Access | Spotted B-99 Colossus 10546 | -1/Access | Core integrity fell below 20% 10559 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 10535_ Machine Analyzer temporarily disabled. 10535_ Adv. Terrain Scan Processor temporarily disabled. 10536_ Slammed into S-43 Plague. 10538_ P-80 Master destroyed. 10544_ System corrupted: Matter fused (-7). 10545_ Penetrated by Slug. 10545_ Imp. Hacking Suite destroyed. 10545_ Penetrated by Slug. 10546_ Acquired 3 matter. 10549_ Drone sends a signal. 10549_ Slug penetrates Wall. 10549_ Penetrated by Slug. 10549_ Slug penetrates Wall. 10554_ H-88 Terminator retrieves Drone. 10555_ The unstable cave ceiling collapses. 10556_ Slug penetrates Wall. 10556_ Slug penetrates Sealed Freight Elevator. 10556_ Penetrated by Slug. 10559_ Critical hit (Destroy). 10559_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ??????????????????????? ??????????? | | ????????? ????"?????????????????? ????????? | | ????????? #??"""???????????????? #??????? | | ????????# #???"""??????????????? #??????? | | ????????# +????"???????????????? #??????? | | ??###+### #?????????????????????? ???????? | | ?? #????????????????????? ????????? | | ??? #????????????#########"" #?????????? | | #####/### #????????????# # #?????????? | | # #????????????# # #?????????? | | # #########??### " #?????????? | | # # """G""" # " #?????????? | | # # """ """ # # #?????????? | | * + # ?# # #?????????? | | # # ??# s""""" # #?????????? | | ## # """""#s """"" # #?????????? | | ## # * """""# """"" # ########??? | | ########## # """""# """"" ; * #### | | ########## # """""# """"" # = # | | # """""#= """"" # # | | + """""# h p # ! ! #""" | | #### #h[ = # !! #"R | | ???# #@ # ##### !! #""" | | ???####/#/####### # # ### # "" | | ???# %= / | | ??# !% # | | #######/###/## #### | | # # " "Y #?? | | # !! # """ """ #?? | | # ! # """ """ #? | | + # " " #? | | # # # | | # / ! # | | # # + | | # + # | | # ################+##### ### | | # #????????????????????# #??? | | # #????????????????????# #??? | | # #????????????????????# ????? | | ##############????????????????????# #### ?????# | | ??????????????????????????????????# #??# ?????? | | ??????????????????????????????????+ ?#??# ?????? | | ??????????????????????????????????##+????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 43 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 2 EM Shielding 2 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 69 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 16 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Imp. Linear Gravjet | -4/Factory | Scanalyzed Imp. Antigrav System | -4/Factory | Scanalyzed Imp. Cooling System | -4/Factory | Scanalyzed Biomechanical Wings | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Nuclear Core | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Brute Force Denied? Just What I Needed No Signal Omniscient Cartographer Challenges ------------ None Game ------ Seed TerrainUltimateDisintegrator Manual? 0 Play Time 04:27:52 Cumulative 22.0 hours Start 2023.03.08 @ 20:54:44 End 2023.03.09 @ 02:20:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27b84953-de93-49a8-92e0-0834fbb2c6d0