Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 23:54:08 Player: double j Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (161) 805 Value Destroyed (4720) 4720 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (312) 312 TOTAL SCORE: 8617 Bonus ------- High Alert Combat Kills 312 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Structural Scanner Improved Signal Interpreter High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Terrain Scanner Improved Terrain Scan Processor Weapon Cycler Hacking Suite > --- WEAPON ----------- Pulse Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Angular Momentum Engine Improved Titanium Leg Wheel Wheel Trap Scanner Improved Signal Interpreter High-powered Tractor Beam Heavy Particle Cannon Ion Cannon Grenade Launcher [Rating: 44] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . 2 1 2 . Weapon 1 | . . . 1 . . Parts Attached 150 | 7 12 43 43 38 7 Power 16 | 1 2 4 3 5 1 Engine 9 | 1 2 4 1 1 . Core 7 | . . . 2 4 1 Reactor . | . . . . . . Propulsion 31 | 2 2 13 8 6 . Treads . | . . . . . . Leg 14 | . 1 4 8 1 . Wheel 17 | 2 1 9 . 5 . Hover . | . . . . . . Flight . | . . . . . . Utility 52 | 2 . 22 15 11 2 Device 34 | 1 . 12 10 9 2 Storage 3 | 1 . 1 1 . . Processor 3 | . . 1 1 1 . Hackware 1 | . . . 1 . . Protection 11 | . . 8 2 1 . Artifact . | . . . . . . Weapon 51 | 2 8 4 17 16 4 Energy Gun 18 | 1 2 2 6 6 1 Energy Cannon 6 | . 1 . 3 2 . Ballistic Gun 15 | 1 3 2 6 3 . Ballistic Cannon 2 | . . . 2 . . Launcher 8 | . . . . 5 3 Special Weapon 2 | . 2 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 60 | . 3 13 16 16 12 Power 5 | . 1 1 . 2 1 Propulsion 13 | . 1 3 2 5 2 Utility 20 | . . 7 6 3 4 Weapon 22 | . 1 2 8 6 5 Highest Loss Streak 11 | . 2 7 5 6 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 99 98 97 74 Engine 6 | . 13 11 4 5 . Core 2 | . . . 4 1 5 Leg 8 | . 3 3 14 7 . Wheel 9 | . 24 18 3 6 10 Device 20 | . 14 22 17 23 22 Storage 9 | . 14 11 9 7 7 Processor 8 | . . . 9 15 15 Hackware 4 | . . . 8 4 . Protection 2 | . . 9 . 1 . Energy Gun 11 | . 12 10 13 9 5 Energy Cannon 1 | . . 2 1 1 . Ballistic Gun 9 | . 14 9 7 10 5 Ballistic Cannon 1 | . . . 3 . . Naked Turns . | . . . . . . Heaviest Build 50 | 14 15 36 50 49 44 Greatest Support 40 | 20 20 26 40 40 32 Greatest Overweight (x) 12 | 1 1 3 2 2 12 Average Overweight (x) 1 | . . 1 . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 Most Carried 15 | 6 8 13 15 12 10 Average Carried 10 | 3 7 9 12 9 8 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 12 | 5 8 12 11 7 7 Class Distribution -------------------- 39% | Scavenger-Skirmisher 24% | Scavenger-Mutant 21% | Skirmisher 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 3158 | 276 155 586 1250 792 99 Remotely 274 | . . 274 . . . Salvage Created 6158 | 112 393 1746 2544 1225 138 Parts 377 | 6 37 114 143 67 10 Haulers Intercepted 4 | . . . 4 . . Recyclers Shooed 3 | . . . 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 122 | . 15 35 43 27 2 Guns 86 | . 14 25 31 15 1 Cannons 25 | . 1 10 10 4 . AOE 10 | . . . 1 8 1 Classes Destroyed 16 | 2 3 6 3 2 . Worker 12 | . 1 2 4 4 1 Builder 10 | . . 4 3 3 . Tunneler 1 | 1 . . . . . Hauler 4 | . . . 4 . . Recycler 9 | 1 . 2 3 3 . Mechanic 1 | . . 1 . . . Operator 1 | . . . . 1 . Watcher 5 | . . 1 2 1 1 Swarmer 27 | . 9 6 3 8 1 Grunt 66 | . 6 22 25 13 . Brawler 3 | . . 1 2 . . Duelist 2 | . . 1 1 . . Sentry 17 | . . 5 10 1 1 Hunter 2 | . . . 1 1 . Programmer 4 | . . . . 4 . Heavy 1 | . . . 1 . . Best Kill Streak 11 | 2 8 11 6 8 1 Combat Bots Only 8 | . 8 8 5 6 1 Max Kills in Single Turn 3 | 1 1 1 2 3 1 Gunslinging . | . . . . . . Exploded 2 | . . . 1 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 717 | . 81 158 220 141 117 Missed 186 | . 18 45 50 41 32 Damage Taken 7750 | . 569 1565 2826 1614 1176 Core 1538 | . 138 212 485 187 516 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . 52 . . . Regen/Repaired (Parts) 187 | . 7 52 110 18 . Core Remaining (%) 50 | 100 44 47 11 . . Volleys Fired 368 | 2 46 114 133 64 9 Largest 3 | 2 2 2 3 3 2 Hottest 224 | 60 120 110 175 224 103 Shots Fired 902 | 4 89 228 393 173 15 Gun 698 | 4 83 172 295 130 14 Cannon 180 | . . 56 98 26 . Launcher 18 | . . . . 17 1 Special 6 | . 6 . . . . Kinetic 409 | 2 46 100 198 54 9 Thermal 436 | 2 43 128 172 90 1 Explosive 18 | . . . . 17 1 Electromagnetic 39 | . . . 23 12 4 Robot Hit Streak 27 | 3 14 18 27 18 9 Robot Miss Streak 6 | . 3 2 6 4 2 Penetration Max 1 | . . . 1 . . Secondary Targets 5 | . 2 . 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 563 | 3 52 157 226 114 11 Core Hits 281 | 2 23 65 95 82 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . . 1 11 . . Burn 6 | . . 1 5 . . Blast 6 | . . . 6 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11431 | 38 552 2481 4629 3377 354 Guns 7567 | 38 528 1725 3242 1843 191 Cannons 2446 | . . 756 1340 350 . Explosions 1380 | . . . 41 1184 155 Melee . | . . . . . . Ramming 14 | . . . 6 . 8 Kinetic 3681 | 15 242 711 2065 536 112 Thermal 5799 | 23 310 1770 2164 1521 11 Explosive 1339 | . . . . 1184 155 Electromagnetic 598 | . . . 394 136 68 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 4 2 5 5 Average Corruption 3 | . . 4 2 3 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . . 5 12 24 9 Message Errors 9 | . . 1 2 5 1 Matter Fused 15 | . . . 3 10 2 Heat Flow Errors 3 | . . 1 1 . 1 Energy Discharges 7 | . . . 3 2 2 Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . 1 . . Data Loss (minor) 6 | . . 2 . 2 2 Data Loss (major) 3 | . . 1 . 2 . Misfires 1 | . . . . . 1 Alerts 2 | . . . 1 1 . Weapon Failures 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage 118 | . . . 28 90 . Projectiles 50 | . . . 28 22 . Explosions 68 | . . . . 68 . Melee . | . . . . . . Knockbacks 14 | . . . 14 . . Impact . | . . . . . . Kinetic 13 | . . . 13 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 194 | . . . 13 179 2 Shots 8 | . . . 1 7 . Rammed 6 | . . . . . 6 Targets Rammed 7 | . . . 1 . 6 Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 524 | . 144 524 343 381 159 Average Temperature 89 | . 45 117 78 104 91 Received Heat Transfer 2565 | . 114 633 1215 543 60 Effects 4 | . . 3 . 1 . Shutdowns 2 | . . 1 . 1 . Energy Bleed 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 15 | . . 7 4 4 . Heat Transferred 12347 | 50 700 3626 4786 3160 25 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 661 | 10 259 661 540 473 370 Initial 278 | . 6 92 278 229 215 Average 273 | 3 139 439 288 182 285 Maximum Alert Level 2 | . 1 2 2 2 1 Low Security (%) 26 | 100 70 10 14 44 . Level 1 54 | . 29 25 71 51 100 Level 2 19 | . . 64 13 3 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 35 | . 3 7 11 12 2 Investigation 15 | . 1 4 4 6 . Extermination 4 | . . . . 4 . Reinforcement 11 | . 2 2 3 2 2 Assault 1 | . . 1 . . . Garrison 4 | . . . 4 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 11 | . 3 2 4 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 178 | . 23 48 59 31 17 Peak Tracking Total 8 | . 8 7 5 5 5 Tactical Retreats 11 | . 1 4 1 1 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 3 | . . 2 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 3 | . . . 1 2 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 28 | . 3 8 11 6 . Terminals 18 | . 2 6 7 3 . Fabricators . | . . . . . . Repair Stations 4 | . 1 1 1 1 . Recycling Units 4 | . . . 2 2 . Scanalyzers 2 | . . 1 1 . . Garrison Access . | . . . . . . Total Hacks 111 | . 11 25 54 21 . Successful 67 | . 5 17 38 7 . Failed 44 | . 6 8 16 14 . Catastrophic 9 | . 1 1 1 6 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 74 | . 8 18 36 12 . Fabricators . | . . . . . . Repair Stations 19 | . 3 5 8 3 . Recycling Units 11 | . . . 5 6 . Scanalyzers 7 | . . 2 5 . . Garrison Access . | . . . . . . Terminal Hacks 44 | . 3 11 25 5 . Part Schematic 1 | . . . . 1 . Prototype ID Bank 6 | . . 2 3 1 . Terminal Index 2 | . . 1 1 . . Alert Level 12 | . 1 2 9 . . Unreport Threat 3 | . . . 3 . . Locate Traps 4 | . . 1 2 1 . Dispatch Records 1 | . . 1 . . . Surveillance Status 2 | . . . 2 . . Patrol Status 1 | . . 1 . . . Transport Status 2 | . . . 1 1 . Investigation Status 1 | . . . 1 . . Reinforcement Status 1 | . 1 . . . . Assault Status 2 | . 1 . 1 . . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . . . 1 . . Registered Prototypes 1 | . . 1 . . . Zone Layout 3 | . . 2 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 14 | . 2 4 6 2 . Scan Component 7 | . 1 2 3 1 . Repair 7 | . 1 2 3 1 . Recycling Unit Hacks 3 | . . . 3 . . Report Inventory 2 | . . . 2 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 6 | . . 2 4 . . Insert Component 3 | . . 1 2 . . Analyze 3 | . . 1 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 1 7 7 6 . Full Trace Events 15 | . 1 4 4 6 . Feedback Events 1 | . . . . 1 . Hackware Fried 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 1 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 7 | . 1 2 3 1 . Time 215 | . 26 52 124 13 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed 3 | . . 1 2 . . Part Schematics Acquired 2 | . . 1 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 7570 | 71 573 1522 2849 2213 342 Spaces Moved 3194 | 59 261 818 1091 788 177 Core 24 | 5 . . . . 19 Treads . | . . . . . . Legs 1120 | . . 11 870 239 . Wheels 2050 | 54 261 807 221 549 158 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 105 115 115 Average Speed 140 | 78 83 101 171 157 147 Slowest Speed 650 | 95 95 190 270 270 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 42 49 60 12 32 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 12 | . 3 . 2 7 . Terrain Destroyed 157 | . 5 . 52 89 11 Melee . | . . . . . . Projectile 54 | . 5 . 49 . . AOE 103 | . . . 3 89 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 5568 | 79 521 1287 1797 1653 231 Wait 1652 | . 187 253 458 728 26 Move 3189 | 58 260 817 1090 787 177 Hop . | . . . . . . Pick Up 136 | 12 10 41 45 25 3 Fast Attach 1 | . 1 . . . . Attach 75 | 7 3 18 21 22 4 Detach 4 | . . . . 2 2 Swap 74 | . 8 25 22 16 3 Drop 62 | . 6 19 27 9 1 Fire 368 | 2 46 114 133 64 9 Melee . | . . . . . . Ram 6 | . . . . . 6 Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Storage History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Repaired Mining Laser 317 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 13) 545 | -10/Materials | Core integrity fell below 50% 580 | -10/Materials | Destroyed 8 combat bots 596 | -10/Materials | Discovered new exit (range 15) 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Utility x2 854 | -9/Materials | Destroyed 8 combat bots 1054 | -9/Materials | Lost 7 parts (1p2n3u1w) 1171 | -9/Materials | Build established: Scavenger-Mutant 1295 | -9/Materials | Destroyed 7 combat bots 1342 | -9/Materials | Repaired Terrain Scanner 1370 | -9/Materials | Repaired Lgt. Armor Plating 1845 | -9/Materials | First assault squad dispatched 1872 | -9/Materials | Core integrity fell below 50% 2123 | -9/Materials | Discovered new exit (range 16) 2167 | -9/Materials | Entered another Materials area 2167 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2215 | -8/Materials | Repaired Lgt. Armor Plating 2277 | -8/Materials | Repaired Hvy. Particle Gun 2538 | -8/Materials | Repaired Imp. Heat Sink 2579 | -8/Materials | Build established: Scavenger-Skirmisher 3167 | -8/Materials | Discovered new exit (range 6) 3540 | -8/Materials | Build established: Skirmisher 4039 | -8/Materials | Core integrity fell below 50% 4073 | -8/Materials | Lost 3 parts (1u2w) 4143 | -8/Materials | Discovered new exit (range 15) 4176 | -8/Materials | Lost 3 parts (3w) 4328 | -8/Materials | Garrison activated, responded to threat 4709 | -8/Materials | Core integrity fell below 20% 4763 | -8/Materials | Lost 5 parts (1n2u2w) 5016 | -8/Materials | Entered Factory 5016 | -7/Factory | Evolved 2 slots: Utility x2 5661 | -7/Factory | Build established: Scavenger-Skirmisher 6447 | -7/Factory | Repaired Terrain Scanner 6485 | -7/Factory | Hacking Suite fried by hacking feedback 6678 | -7/Factory | Lost 4 parts (1p1n2w) 6967 | -7/Factory | Discovered new exit (range 8) 7082 | -7/Factory | Discovered new exit (range 9) 7170 | -7/Factory | Lost 6 parts (2n1u3w) 7229 | -7/Factory | Entered Storage 7323 | -7/Storage | Learned location of Armory (-4) 7388 | -7/Storage | Build established: Scavenger-Mutant 7505 | -7/Storage | Core integrity fell below 50% 7523 | -7/Storage | Core integrity fell below 20% 7537 | -7/Storage | Lost 11 parts (1p2n4u4w) 7571 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- Grenade Launcher destroyed. Imp. Heat Sink destroyed. Mic. Nuclear Core destroyed. Weapon Cycler destroyed. Slammed into S-27 Virus. System corrupted: Heat flow error (+193). U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. S-27 Virus destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. M-13 Machinist repairs S-27 Virus. M-13 Machinist repairs Lgt. Nuclear Core. Slammed into S-27 Virus. M-13 Machinist repairs S-27 Virus. Slammed into S-27 Virus. Imp. Terrain Scan Processor broken. Destabilizing: Short circuit. Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | #############??????????????????????????????? | | # #????????#?????????????????????? | | # % ###????? #?????????????????????? | | # = !+ ?????? #?????????????????????? | | # %! #?????? #?????????????????????? | | # #????? #?????????????????????? | | # #????? #?????????????????????? | | # % #???? #?????? ???????????? | | ?######+######### ######+###????????????? | | ?????# % ??????????? | | ?????# % #?????????????? | | ?????# % ##????????????? | | ?????# #####+#########+### #????????????? | | ?????# # #????????????????????? | | ?????# # #????????????????????? | | ?????# # #????????????????????? | | ?????# # u #????????????????????? | | ?????# # % #????????????????????? | | ?????# ##########s###????????????????????? | | ?????# # #%#??????????????????????? | | ?????# # #@#??????????????????????? | | ?????# # #s#???????########???????? | | ?????# # """""" k #???????# ! ######### | | ?????# + "????" # #???????# /= +^ ^ | | ?????# # "????"=# ######### !% # ^ | | ?????# # """""" # + / # | | ?????# # # ### # """" | | ?????# # # #?# #^ """""" | | ?????# ########## !% #?######## """"" | | ?????#####????????# #????????# ^ """"" | | ??????????????????# #????????# | | ??????????????????# #????????# | | ??????????????##### #????????# | | ??????????????# # ##???????# | | ??????????????# + # ######### | | ??????????????# ###### | | ??????????????#####????# ################# | | ???????????????????????#####???????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Pulse Rifle | -8/Materials | Scanalyzed Med. Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantFlakSabre Manual? 0 Play Time 01:46:31 Cumulative 26.2 hours Start 2024.05.31 @ 22:01:57 End 2024.05.31 @ 23:54:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 595ee87c-3bbb-4304-835f-4f6d73b2d5db