Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.24 @ 22:33:44 Player: jumpy Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1267) 1267 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4487 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 94/100 System Corruption 14% Temperature Cool (1) Movement Treading (160) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (6) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Field Recycling Unit (0) Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector Advanced ECM Suite Hardened Heavy Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Barrage Gun Barrage Gun > --- INVENTORY -------- Improved Targeting Computer Improved Field Recycling Unit Medium Laser Particle Gun Particle Gun Enhanced Autogun Gauss Rifle Rocket Launcher Mining Laser [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . . 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 66 | 7 . 5 9 20 11 12 2 Power 5 | 1 . . 1 3 . . . Engine 4 | 1 . . 1 2 . . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 19 | 2 . . 4 9 2 1 1 Treads 3 | . . . . 2 . . 1 Leg 11 | 2 . . 2 7 . . . Wheel 5 | . . . 2 . 2 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 2 . . 2 1 5 . 1 Device 4 | 1 . . . 1 2 . . Storage 3 | 1 . . 2 . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 3 | . . . . . 3 . . Artifact . | . . . . . . . . Weapon 31 | 2 . 5 2 7 4 11 . Energy Gun 14 | 2 . 2 1 4 1 4 . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | . . . 1 2 3 5 . Ballistic Cannon . | . . . . . . . . Launcher 6 | . . 3 . 1 . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 10 | . . . . . . . 10 Parts Lost 17 | . . . . 4 . 10 3 Power 3 | . . . . 2 . 1 . Propulsion 3 | . . . . 1 . 2 . Utility 5 | . . . . 1 . 3 1 Weapon 6 | . . . . . . 4 2 Highest Loss Streak 7 | . . . . 2 . 7 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 71 | . 100 100 77 78 59 50 35 Engine 5 | . 14 14 11 6 . . . Core 1 | . . . . 2 7 3 . Leg 14 | . 28 28 17 29 2 . . Wheel 3 | . . . 4 . 13 7 . Device 11 | . 14 14 11 9 12 10 6 Storage 9 | . 14 14 11 9 7 7 7 Protection 2 | . . . . . . 6 . Energy Gun 14 | . 28 22 16 10 7 9 13 Ballistic Gun 3 | . . . 4 7 5 4 . Launcher 1 | . . 5 1 . . . . Peak Build Rating 45 | 7 7 8 11 21 43 45 7 Average Rating 15 | 5 7 7 7 16 28 23 6 On Entrance 12 | . 7 7 8 9 18 43 5 Naked Turns . | . . . . . . . . Heaviest Build 62 | 14 14 16 32 33 61 62 26 Greatest Support 56 | 20 20 20 20 50 56 56 28 Greatest Overweight (x) 8 | . . . 3 1 1 8 8 Average Overweight (x) . | . . . . . . 3 7 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 12 | 7 8 8 9 15 15 15 15 Most Carried 13 | 4 7 8 8 13 10 9 2 Average Carried 6 | 2 5 7 7 8 6 5 2 Final Capacity 15 | 8 8 8 15 15 15 15 15 Final Carried 9 | 4 7 7 8 9 6 3 2 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Matter Collected 1404 | 270 . 170 61 356 . 531 16 Remotely . | . . . . . . . . Salvage Created 1470 | 99 . 182 221 586 26 317 39 Parts 110 | 9 . 27 17 35 1 19 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 21 | . . . . . . 19 2 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 40 | . . 15 5 10 . 9 1 Melee 1 | . . . . . . 1 . Guns 22 | . . 6 4 7 . 4 1 AOE 16 | . . 9 . 3 . 4 . Classes Destroyed 12 | 1 . 3 2 3 1 1 1 Worker 1 | . . 1 . . . . . Builder 2 | . . 2 . . . . . Tunneler 5 | 4 . 1 . . . . . Recycler 2 | . . . . 2 . . . Operator 1 | . . . . . 1 . . Watcher 1 | . . . . 1 . . . Swarmer 22 | . . 15 . 3 . 4 . Grunt 10 | . . . 3 3 . 4 . Sentry 4 | . . . 2 2 . . . Hunter 2 | . . . . 2 . . . Programmer 1 | . . . . . . . 1 Behemoth 1 | . . . . . . 1 . Best Kill Streak 7 | 2 . 7 3 3 1 4 1 Combat Bots Only 4 | . . 3 3 3 . 4 1 Max Kills in Single Turn 4 | 1 . 3 1 2 1 4 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 2 . 2 . 4 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Hostile Shots Fired 363 | . . 40 22 79 6 177 39 Missed 101 | . . 16 7 21 4 41 12 Damage Taken 4365 | . . 244 207 896 30 2553 435 Core 827 | . . 32 12 72 . 475 236 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 . 87 97 86 . . . Volleys Fired 153 | 11 . 26 14 43 2 50 7 Largest 2 | 2 . 2 2 2 2 2 2 Hottest 130 | 90 . 90 90 130 75 78 115 Shots Fired 278 | 22 . 40 27 86 4 86 13 Gun 260 | 22 . 28 26 84 4 83 13 Cannon . | . . . . . . . . Launcher 18 | . . 12 1 2 . 3 . Special . | . . . . . . . . Kinetic 111 | . . . . 38 2 71 . Thermal 149 | 22 . 28 26 46 2 12 13 Explosive 18 | . . 12 1 2 . 3 . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | 4 . 4 7 8 2 10 3 Robot Miss Streak 6 | 5 . 3 1 6 1 2 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 162 | 12 . 18 18 44 3 59 8 Core Hits 84 | 4 . 18 10 24 3 22 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 7 | . . . 2 3 . 2 . Burn 6 | . . . 2 3 . 1 . Destroy 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3791 | 141 . 906 229 876 41 1455 143 Guns 2499 | 141 . 162 206 733 41 1073 143 Cannons . | . . . . . . . . Explosions 1272 | . . 734 23 143 . 372 . Melee . | . . . . . . . . Ramming 20 | . . 10 . . . 10 . Kinetic 1294 | . . . . 327 15 952 . Thermal 1205 | 141 . 162 206 406 26 121 143 Explosive 1272 | . . 734 23 143 . 372 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . . . . 14 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 34 | . . 34 . . . . . Projectiles . | . . . . . . . . Explosions 34 | . . 34 . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 163 | . . 47 29 10 . 77 . Shots 8 | . . 4 1 1 . 2 . Rammed 2 | . . . . . . 1 1 Targets Rammed 3 | . . 1 . . . 1 1 Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 410 | 90 . 240 228 114 20 410 138 Average Temperature 93 | 39 . 86 86 29 15 191 36 Received Heat Transfer 1395 | . . . 87 252 . 1056 . Effects 5 | . . . . . . 5 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Matter Decay 2 | . . . . . . 2 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 8 | 4 . 1 . 2 . . 1 Heat Transferred 3228 | 360 . 434 658 999 74 407 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Peak Influence 352 | 20 13 284 261 352 152 . . Initial 132 | . 13 4 8 109 132 . . Average 142 | 7 13 120 133 235 147 . . Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 79 | 100 100 94 64 36 100 . . Level 1 20 | . . 5 36 63 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . . 2 4 2 . . Investigation . | . . . . . . . . Extermination 1 | . . . . . 1 . . Reinforcement 3 | . . . 2 . 1 . . Assault . | . . . . . . . . Garrison 4 | . . . . 4 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . . 14 7 18 2 9 2 Peak Tracking Total 6 | . . 3 4 6 1 4 1 Tactical Retreats 3 | . . . 1 2 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Accessed 2 | . . . . 1 . 1 . Terminals 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 3 | . . . . 2 . 1 . Successful 1 | . . . . . . 1 . Failed 2 | . . . . 2 . . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . 2 . . . Terminals 2 | . . . . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . . 1 . Open Door 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Turns Passed 4345 | 153 49 1228 300 605 357 1331 322 Spaces Moved 2343 | 92 39 909 201 282 193 558 69 Core 225 | 7 . . . . . 151 67 Treads 59 | . . . . 57 . . 2 Legs 1419 | 85 39 909 140 225 21 . . Wheels 640 | . . . 61 . 172 407 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 95 120 100 115 160 Average Speed 149 | 114 120 120 113 138 102 207 430 Slowest Speed 450 | 120 120 120 190 240 120 450 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 12 98 21 22 5 70 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 4 | . . 2 . . . 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 131 | . . 80 9 18 . 24 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 131 | . . 80 9 18 . 24 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Total 2899 | 115 41 1004 243 410 348 659 79 Wait 287 | . . 62 15 43 135 32 . Move 2336 | 91 38 908 200 281 192 557 69 Hop . | . . . . . . . . Pick Up 25 | 6 3 1 . 11 1 3 . Fast Attach 20 | 5 . . 3 3 7 1 1 Attach 15 | 2 . . . 5 2 5 1 Detach 1 | . . . . . . 1 . Swap 31 | . . 5 6 12 2 6 . Drop 28 | . . 1 5 12 7 3 . Fire 153 | 11 . 26 14 43 2 50 7 Melee . | . . . . . . . . Ram 2 | . . . . . . 1 1 Kick 1 | . . 1 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 15) 203 | -10/Materials | Entered Mines 204 | -10/Mines | Learned location of Storage (-9) 313 | -10/Mines | Build established: Mutant 465 | -10/Mines | Discovered new exit (range 9) 613 | -10/Mines | Identified exit to Materials 694 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 712 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 849 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 926 | -10/Mines | Discovered new exit (range 15) 1072 | -10/Mines | Learned Materials interactive machine intel 1166 | -10/Mines | Found a hidden stash of uninstalled traps 1431 | -10/Mines | Entered Materials 1431 | -9/Materials | Evolved 2 slots: Utility x2 1432 | -9/Materials | Loaded intel: 18 interactive machine locations 1723 | -9/Materials | Discovered new exit (range 7) 1731 | -9/Materials | Entered another Materials area 1731 | -8/Materials | Evolved 2 slots: Propulsion x2 1825 | -8/Materials | Garrison activated, responded to threat 2048 | -8/Materials | Build established: Scavenger-Mutant 2054 | -8/Materials | Garrison activated, responded to threat 2325 | -8/Materials | Discovered new exit (range 10) 2336 | -8/Materials | Entered Factory 2336 | -7/Factory | Evolved 2 slots: Utility x2 2664 | -7/Factory | Discovered new exit (range 10) 2693 | -7/Factory | Entered Lower Caves 2712 | -7/Lower Caves | Build established: Mutant 2717 | -7/Lower Caves | Encountered a Warlord checkpoint 3255 | -7/Lower Caves | Spotted B-75 Beast 3343 | -7/Lower Caves | Lost 7 parts (1p1n3u2w) 3399 | -7/Lower Caves | Core integrity fell below 50% 3423 | -7/Lower Caves | Destroyed B-75 Beast 3446 | -7/Lower Caves | Lost 3 parts (1n2w) 4006 | -7/Lower Caves | Discovered new exit (range 5) 4024 | -7/Lower Caves | Entered another Lower Caves area 4314 | -7/Lower Caves | Core integrity fell below 20% 4343 | -7/Lower Caves | System corruption reached 10% 4346 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- GOAL=ESCAPE 04145_ P-60 Hacker heat damages Gravmag System. 04147_ P-60 Hacker heat damages Remote Datajack. 04148_ Mic. Nuclear Core melted. 04148_ P-60 Hacker destroyed. 04154_ Shock Rifle fries itself beyond repair. 04163_ Imp. Heat Sink fries itself beyond repair. 04183_ Acquired 12 matter. 04307_ Particle Gun destroyed. 04310_ Med. Laser destroyed. 04321_ System corrupted: Heat flow error (+172). 04326_ P-60 Hacker fails to hack IH-W7Z(S). 04328_ Chain reaction triggered in Neutrino Core. 04328_ IH-W7Z(S) destroyed. 04328_ Seismic Detector destroyed. 04335_ Slammed into P-60 Hacker. 04342_ Acquired Corrupted Med. Treads. 04342_ Integrated Corrupted Med. Treads (+10). 04344_ Acquired 4 matter. 04346_ System corrupted: Energy discharge (-30). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ???????????????????###### | | ??????????????????????? ??????????????????## # | | ??????????????????????? ###?????????????### | | ???????????????????????? #???????####### | | ???????????????????????? #???##?## | | ????????????????????????# #### ### | | ????????????????????????# # ## | | ????????????????????#???# ## #### | | ????????????????????# ?## #?# ##??# | | ??????????????####### # #### #??# | | ?????????????## @ #?## #??### | | ??????????# #### ####????? | | ?????????? Sp ## ## #???????? | | ??????????? ### % #### #?????? | | ?????????????????# * ####??# #????? | | ????????????????# ## ##????## #???? | | ????????????????# # #### #?????? ??? | | ????????????????## # ####??### #????? ?? | | ?????????????????#### $????????## #???? ? | | ????????????????????# ??????????? #???? ?? | | ???????????????????? ??????????? ##???? ### ?? | | ???????????????????? ???????????? #????? ?#????? | | ??????????????????? ???????????? #?????????????? | | ??????????????????? ????????????? #?????????????? | | ????????????????????????????????? ?????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothSiegeStick Manual? 0 Play Time 00:23:20 Cumulative 46.9 hours Start 2025.04.24 @ 22:10:07 End 2025.04.24 @ 22:33:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a4d8ab5-9190-41de-a729-318780a1f177