Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 19:29:38 Player: Byrnorthil Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1723) 1723 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (123) 123 TOTAL SCORE: 5161 Bonus ------- High Alert Combat Kills 123 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Aluminum Leg High-capacity Matter Pod (170) Experimental Sensor Array Datajack Ripper Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Aluminum Leg High-capacity Matter Pod Structural Scanner Experimental Sensor Array Seismic Detector Kinecellerator Kinecellerator Component Analysis Suite Arc Projector Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Rocket Launcher Datajack Ripper [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Light Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Arc Projector Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . . 1 Parts Attached 82 | 8 12 10 4 2 42 4 Power 10 | 1 1 2 . . 6 . Engine 6 | 1 1 1 . . 3 . Core 4 | . . 1 . . 3 . Reactor . | . . . . . . . Propulsion 17 | 2 2 1 . . 12 . Treads 6 | . 2 1 . . 3 . Leg 9 | 2 . . . . 7 . Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 2 4 1 3 1 12 . Device 9 | 1 1 . 1 . 6 . Storage 5 | 1 2 . 1 . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 8 | . 1 1 1 1 4 . Artifact . | . . . . . . . Weapon 32 | 3 5 6 1 1 12 4 Energy Gun 6 | 1 . . . . 4 1 Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 4 3 . 1 4 1 Ballistic Cannon . | . . . . . . . Launcher 9 | . 1 3 . . 3 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . Unidentified Prototypes 1 | . . . 1 . . . Corrupted Parts 1 | . . . . . 1 . System Corruption 2 | . . . . . 2 . Parts Lost 38 | . . 1 . . 24 13 Power 6 | . . . . . 5 1 Propulsion 10 | . . 1 . . 5 4 Utility 12 | . . . . . 8 4 Weapon 10 | . . . . . 6 4 Highest Loss Streak 13 | . . 1 . . 10 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 100 98 100 100 78 56 Engine 5 | . 14 9 . . . . Core 6 | . . 4 14 14 6 3 Treads 20 | . 16 26 28 28 10 . Leg 5 | . 11 . . . 10 17 Device 5 | . 13 2 . . 10 10 Storage 12 | . 14 14 14 14 9 5 Protection 8 | . . 11 14 14 8 . Energy Gun 1 | . . . . . 5 2 Ballistic Gun 19 | . 28 27 14 23 9 3 Special Melee Weapon 2 | . . . 13 5 . . Peak Build Rating 31 | 7 8 11 19 11 31 26 Average Rating 11 | 5 7 9 11 10 19 15 On Entrance 10 | . 7 8 11 11 11 22 Naked Turns 58 | . . . . . . 58 Heaviest Build 61 | 12 30 33 32 32 61 57 Greatest Support 48 | 20 40 40 40 40 48 48 Greatest Overweight (x) 13 | 1 . 1 . . 13 1 Average Overweight (x) . | . . . . . 3 . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 15 | 7 12 15 15 15 20 16 Most Carried 20 | 6 15 15 15 15 20 12 Average Carried 13 | 3 10 14 15 14 16 9 Final Capacity 20 | 8 15 15 15 15 20 5 Final Carried 15 | 6 15 15 15 15 10 5 Class Distribution -------------------- 86% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1727 | 233 209 434 . . 791 60 Remotely . | . . . . . . . Salvage Created 1832 | 44 404 144 . . 1132 108 Parts 119 | 11 16 15 . . 70 7 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 3 | . 2 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 49 | . 9 10 . . 26 4 Guns 21 | . 7 4 . . 10 . AOE 26 | . 2 6 . . 16 2 Classes Destroyed 12 | 1 5 . . . 5 1 Worker 3 | . . . . . 3 . Tunneler 3 | 3 . . . . . . Hauler 2 | . 2 . . . . . Recycler 3 | . 1 . . . 2 . Mechanic 1 | . . . . . . 1 Watcher 2 | . 2 . . . . . Swarmer 19 | . 6 6 . . 3 4 Grunt 21 | . 3 3 . . 15 . Duelist 1 | . . . . . 1 . Sentry 4 | . . . . . 4 . Specialist 2 | . . . . . 2 . Heavy 1 | . . . . . 1 . Best Kill Streak 11 | 3 4 3 . . 11 3 Combat Bots Only 9 | . 3 3 . . 9 2 Max Kills in Single Turn 3 | 1 2 1 . . 2 3 Gunslinging . | . . . . . . . Exploded 2 | . 1 1 . . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 351 | . 50 47 . 2 155 97 Missed 105 | . 21 16 . . 43 25 Damage Taken 4402 | . 349 464 . 23 2331 1235 Core 1196 | . 70 41 . . 374 711 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 97 | . . . . . . 97 Core Remaining (%) 62 | 100 . . . 55 32 . Volleys Fired 163 | 5 42 24 . . 89 3 Largest 2 | 2 2 2 . . 2 1 Hottest 110 | 40 40 40 . . 110 33 Shots Fired 296 | 10 82 39 . . 162 3 Gun 265 | 10 80 32 . . 143 . Cannon . | . . . . . . . Launcher 31 | . 2 7 . . 19 3 Special . | . . . . . . . Kinetic 231 | 10 80 32 . . 109 . Thermal . | . . . . . . . Explosive 31 | . 2 7 . . 19 3 Electromagnetic 34 | . . . . . 34 . Robot Hit Streak 9 | 8 9 9 . . 8 2 Robot Miss Streak 5 | 1 4 2 . . 5 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 191 | 9 52 25 6 . 97 2 Core Hits 126 | 4 22 18 . . 68 14 Critical Kills 2 | . . 1 . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 1 . . 1 . Destroy 2 | . . 1 . . 1 . Melee Attacks 9 | . . . 7 . 2 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 8 | . . . 6 . 2 . Combat Hostiles 2 | . . . . . 2 . Follow-up Attacks . | . . . . . . . Damage Inflicted 5027 | 91 753 645 . . 3042 496 Guns 2276 | 91 616 274 . . 1295 . Cannons . | . . . . . . . Explosions 2469 | . 122 344 . . 1747 256 Melee . | . . . . . . . Ramming 282 | . 15 27 . . . 240 Kinetic 2022 | 91 616 274 . . 1041 . Thermal 111 | . . . . . 111 . Explosive 2358 | . 122 344 . . 1636 256 Electromagnetic 254 | . . . . . 254 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . . . . . 2 17 Average Corruption 5 | . . . . . 2 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . 2 1 Matter Fused 1 | . . . . . 1 . Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 72 | . 26 . . . 24 22 Projectiles . | . . . . . . . Explosions 64 | . 26 . . . 24 14 Melee 8 | . . . . . . 8 Knockbacks 1 | . 1 . . . . . Impact 1 | . 1 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 261 | . . 82 . . 41 138 Shots 6 | . . 3 . . 2 1 Rammed 77 | . . 6 . . . 71 Targets Rammed 83 | . 1 6 . . . 76 Kicked 5 | . . . . . . 5 Crushed 1 | . 1 . . . . . Highest Temperature 136 | . 11 31 . . 136 . Average Temperature 40 | . 3 14 . . 57 . Received Heat Transfer 1149 | . 156 126 . 12 837 18 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 2 | . . . . . . 2 Impact Corruptions 3 | . . . . . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . . . . 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 483 | 15 284 149 . . 483 245 Initial 215 | . 9 61 . . . 215 Average 139 | 5 173 61 . . 291 206 Maximum Alert Level 2 | . 1 . . . 2 1 Low Security (%) 71 | 100 55 100 . 100 37 29 Level 1 18 | . 44 . . . 14 70 Level 2 9 | . . . . . 48 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . . . 4 1 Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 4 | . . . . . 3 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 16 11 . 3 37 5 Peak Tracking Total 7 | . 4 3 . 3 7 4 Tactical Retreats 4 | . 1 . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . 2 . Max in Single Turn 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 5 | . 3 . 1 . . 1 Terminals 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 11 . 4 . . 2 Successful 13 | . 7 . 4 . . 2 Failed 4 | . 4 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 14 | . 11 . 3 . . . Terminals 11 | . 11 . . . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 4 . 4 . . . Record 4 | . . . 4 . . . Robot Analysis 3 | . 3 . . . . . Terminal Index 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . Terminals 3 | . 3 . . . . . Botnet 2 | . 2 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 . . . . 1 Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 38 | . . . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 5 | . . . 5 . . . Non-combat 3 | . . . 3 . . . Combat 2 | . . . 2 . . . Robot Hacks Applied 5 | . . . 5 . . . parse_system 5 | . . . 5 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 16 | . . . . . 16 . Highest-Rated Ally 16 | . . . . . 16 . Total Orders . | . . . . . . . Ally Attacks 1 | . . . . . 1 . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4541 | 127 676 1638 815 135 775 375 Spaces Moved 2250 | 79 349 883 500 80 205 154 Core 75 | 4 . . . . 5 66 Treads 1722 | . 168 883 500 80 91 . Legs 346 | 75 181 . . . 2 88 Wheels 107 | . . . . . 107 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 145 50 Average Speed 160 | 117 139 166 160 160 216 130 Slowest Speed 700 | 120 160 240 160 160 700 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 6 57 99 78 21 20 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 204 | . 12 60 . . 122 10 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 204 | . 12 60 . . 122 10 Terrain Rammed 1 | . . . . . . 1 Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2815 | 100 460 1009 511 87 371 277 Wait 161 | 2 37 74 . 4 6 38 Move 2244 | 78 348 882 499 79 204 154 Hop . | . . . . . . . Pick Up 47 | 7 12 6 . 1 19 2 Fast Attach 19 | 6 . . . . 12 1 Attach 28 | 1 2 1 . 1 21 2 Detach 1 | . . . . . 1 . Swap 35 | 1 10 9 4 1 9 1 Drop 24 | . 8 7 1 1 7 . Fire 163 | 5 42 24 . . 89 3 Melee 9 | . . . 7 . 2 . Ram 71 | . . . . . . 71 Kick 5 | . . . . . . 5 Crush 7 | . 1 6 . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 6) 804 | -10/Materials | Entered Mines 1102 | -10/Mines | Identified exit to Subcaves 1289 | -10/Mines | Discovered new exit (range 12) 1379 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1518 | -10/Mines | Destroyed YI-UF0 1610 | -10/Mines | Learned Materials garrison access intel 1686 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1692 | -10/Mines | Found Prototype Device 1829 | -10/Mines | Discovered new exit (range 10) 2395 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2397 | -10/Mines | Discovered new exit (range 5) 2442 | -10/Mines | Entered Exiles 2482 | -10/Exiles | Met 8R-AWN 2516 | -10/Exiles | Met EX-HEX 2615 | -10/Exiles | Met EX-DEC 2680 | -10/Exiles | Visited The Gauntlet 2768 | -10/Exiles | Learned location of Zion (-7) 2839 | -10/Exiles | Discovered new exit (range 10) 2967 | -10/Exiles | Met EX-BIN 3254 | -10/Exiles | Identified Exp. Sensor Array 3257 | -10/Exiles | Entered Mines 3298 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3313 | -9/Mines | Assembled infested the area 3318 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3342 | -9/Mines | Discovered new exit (range 7) 3392 | -9/Mines | Entered Materials 3392 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3393 | -8/Materials | Loaded intel: 1 garrison access location 3664 | -8/Materials | Lost 5 parts (1p1n2u1w) 3723 | -8/Materials | Destroyed 9 combat bots 3920 | -8/Materials | Discovered new exit (range 5) 3979 | -8/Materials | Lost 10 parts (3p2n2u3w) 4029 | -8/Materials | Core integrity fell below 50% 4081 | -8/Materials | Lost 7 parts (1p1n3u2w) 4167 | -8/Materials | Entered Factory 4167 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4280 | -7/Factory | Build established: Scavenger-Mutant 4287 | -7/Factory | Repaired Minigun 4454 | -7/Factory | Core integrity fell below 50% 4485 | -7/Factory | System corruption reached 10% 4498 | -7/Factory | Core integrity fell below 20% 4515 | -7/Factory | Lost 13 parts (1p4n4u4w) 4542 | -7/Factory | Core destroyed Last Messages --------------- F010. 04490_ Slammed into S-27 Virus. 04492_ Destabilizing: System corrupted (+1). 04493_ Slammed into S-27 Virus. 04496_ Destabilizing: System corrupted (+1). 04497_ Slammed into S-27 Virus. 04500_ The unstable cave ceiling collapses. 04500_ Slammed into S-27 Virus. 04506_ Destabilizing: System corrupted (+2). 04507_ Slammed into S-27 Virus. 04509_ Destabilizing: Core damaged (-14). 04510_ Slammed into S-27 Virus. 04510_ Destabilizing: Core damaged (-7). 04511_ Slammed into S-27 Virus. 04511_ Destroyed VTOL Module. 04511_ S-27 Virus system corrupted by crushing effect. 04512_ S-27 Virus system terminally corrupted. 04512_ VTOL Module fried. 04512_ Acquired 30 matter. 04542_ Slammed into Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????######?????? | | ????????????????????????""" ???????? #?????? | | ?????????????????????? #????"" #?????? | | ?????????????????????# #???""" #?????? | | ?????????????????????# !! #?""" #???## | | ?????????????????????# !/ # #???## | | ??????????????????#### ! # """"" #???## | | ?????????????????? # """"" #???## | | ??????????????????? ! # """ #???## | | ???????????????????? # #???## | | ???????????????????? # ] #???## | | ?????????????????????? # #???## | | ????????????????????????# # ###### | | ????????????????????????# #####+############# | | ????????????????????????# = | | ????????????????????????# | | ????????????????????????#@ ||= | | ????????????????????????# |== | | ????????????????????????# t |== | | ????????????????????########+########## | | ???????????????????? ??????????## | | ??????????????????? ??????????## | | ??????????????????? ?????????## | | ??????????????????# "????####?## | | ??????????????????# ??##T #### | | ??????????????????# ??+ | | ??????????????????# ?# | | ?????????????????## ?# [[[ | | ?????????????????# [ !! # [[ !! | | ??????????????????# !! # [[ ] !! | | ??????????????????# + ! | | ??????????????????# # | | ???????????????????############# | | ????????????????????????????####+#+##############+ | | ????????????????????????????# #### | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# % #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# """ #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactPoweredMultirail Manual? 0 Play Time 00:48:12 Cumulative 134.0 hours Start 2025.01.03 @ 18:33:57 End 2025.01.03 @ 19:29:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b451be00-205f-4fd2-93ce-bbdd83102885