Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.26 @ 13:42:58 Player: Heavyrisk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (96) 480 Value Destroyed (4541) 4541 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2087) 2087 TOTAL SCORE: 10968 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 41 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -182 Cogmind --------- Core Integrity 735/850 Matter 88/300 Energy 100/100 System Corruption 0% Temperature Cool (28) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Relay Coupler [NC] (18) Relay Coupler [Grunt] (29) Relay Coupler [Hunter] (19) > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (15) --- Improved Heat Sink High-capacity Storage Unit Structural Scanner Advanced Signal Interpreter ECM Suite Relay Coupler [NC] (28) Relay Coupler [NC] (27) Relay Coupler [Swarmer] (35) Relay Coupler [Grunt] (34) Relay Coupler [Sentry] (21) Heavy Laser Gauss Rifle Katana Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Kinecellerator Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Aluminum Leg Improved Heat Sink High-capacity Storage Unit Structural Scanner Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Gauss Rifle Katana Katana [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Relay Coupler [NC] Protection Reflective Plating Weapon Mini Assault Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . 2 2 . 2 . . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . 1 2 . . . . . . Utility 4 | . . 1 . . 1 . . . 2 Weapon 1 | . . . . . 1 . . . . Parts Attached 122 | 6 3 15 18 13 16 15 7 20 9 Power 11 | 1 . 1 1 2 2 1 1 2 . Engine 9 | 1 . 1 1 1 1 1 1 2 . Core 2 | . . . . 1 1 . . . . Reactor . | . . . . . . . . . . Propulsion 36 | 2 . 6 6 5 6 4 1 5 1 Treads 11 | . . 5 6 . . . . . . Leg 24 | 2 . 1 . 5 6 3 1 5 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . 1 . . . Utility 36 | 1 1 6 7 2 4 3 1 5 6 Device 7 | . 1 1 2 . . . . 2 1 Storage 4 | 1 . 2 . . . . . 1 . Processor 3 | . . . . 1 1 . . . 1 Hackware 5 | . . . . . . 2 . 1 2 Protection 17 | . . 3 5 1 3 1 1 1 2 Artifact . | . . . . . . . . . . Weapon 39 | 2 2 2 4 4 4 7 4 8 2 Energy Gun 2 | . . 1 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 2 2 1 . . . . . . . Ballistic Cannon 12 | . . . 3 1 . 2 . 5 1 Launcher 5 | . . . . . 1 1 1 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 3 1 1 . Piercing Weapon 6 | . . . . 3 2 . 1 . . Special Melee Weapon 3 | . . . . . . 1 1 . 1 Unidentified Prototypes 2 | . . . 2 . . . . . . Parts Lost 36 | . . 1 2 3 3 6 . 8 13 Power 4 | . . . . 1 . 1 . 1 1 Propulsion 20 | . . . 2 1 3 4 . 4 6 Utility 5 | . . 1 . 1 . . . . 3 Weapon 7 | . . . . . . 1 . 3 3 Highest Loss Streak 7 | . . 1 1 1 3 3 . 5 7 Average Slot Usage (%) 97 | . 98 98 96 97 100 95 100 98 91 Engine 7 | . 14 11 9 7 2 7 7 6 5 Treads 15 | . . 27 41 6 . . . . . Leg 21 | . 28 5 . 35 38 33 37 37 28 Device 4 | . 12 9 6 5 . . . 1 4 Storage 8 | . 14 12 9 9 7 7 7 7 6 Processor 3 | . . . . 3 15 12 . . 1 Hackware 3 | . . . . . . 1 15 13 15 Protection 8 | . . 9 11 9 7 6 7 6 9 Energy Gun 1 | . . 8 3 . . . . . . Ballistic Gun 3 | . 28 13 3 . . . . . . Ballistic Cannon 6 | . . . 11 9 . 8 . 7 17 Slashing Weapon 2 | . . . . . 4 6 10 5 . Piercing Weapon 4 | . . . . 8 17 3 6 4 . Special Melee Weapon 1 | . . . . . . 2 5 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 72 | 13 14 60 69 64 60 71 60 72 58 Greatest Support 100 | 20 20 60 100 87 87 88 82 85 78 Greatest Overweight (x) 1 | . . 1 . 1 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 15 Average Capacity 18 | 6 8 18 20 20 20 20 20 18 15 Most Carried 20 | 4 8 20 20 20 20 20 20 20 15 Average Carried 17 | 1 6 15 19 18 19 18 19 18 14 Final Capacity 20 | 8 8 20 20 20 20 20 20 15 15 Final Carried 20 | 4 8 20 20 20 20 16 20 15 14 Class Distribution -------------------- 43% | Mutant 29% | Scavenger-Mutant 21% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Matter Collected 2723 | 248 . 319 707 389 148 212 198 461 41 Remotely . | . . . . . . . . . . Salvage Created 3292 | 26 15 380 865 368 498 399 129 515 97 Parts 172 | 1 2 28 41 13 38 18 8 22 1 Haulers Intercepted 2 | . . . 2 . . . . . . Recyclers Shooed 4 | . . 1 1 . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 80 | . . 8 19 10 10 16 1 13 3 Melee 26 | . . . 1 5 6 8 1 5 . Guns 14 | . . 8 6 . . . . . . Cannons 31 | . . . 12 5 . 5 . 6 3 AOE 9 | . . . . . 4 3 . 2 . Classes Destroyed 17 | 1 1 2 5 2 2 . 2 2 . Worker 3 | . . . 2 . 1 . . . . Builder 1 | . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 2 | . . . 2 . . . . . . Recycler 3 | . . . 2 . 1 . . . . Mechanic 1 | . . . . . . . 1 . . Operator 3 | . 1 1 1 . . . . . . Watcher 1 | . . . . . . . 1 . . Swarmer 21 | . . . 3 . 4 10 . 4 . Grunt 33 | . . 5 11 6 . 4 . 6 1 Brawler 1 | . . . . 1 . . . . . Duelist 4 | . . . 2 . . 1 . 1 . Sentry 12 | . . 3 3 1 3 1 . 1 . Demolisher 1 | . . . . . . . . 1 . Specialist 2 | . . . . 2 . . . . . Hunter 3 | . . . . . . . . 1 2 Programmer 4 | . . . . . 3 . 1 . . Best Kill Streak 5 | 1 1 2 4 3 4 5 1 5 2 Combat Bots Only 5 | . . 2 4 3 4 5 1 5 2 Max Kills in Single Turn 4 | 1 1 1 2 1 4 2 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . 4 2 . 1 . Melee 1 | . . . 1 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Damage Taken 7155 | . . 427 1262 1152 654 1331 16 1000 1313 Core 688 | . . 24 82 92 116 186 . 73 115 Absorbed by Shields 61 | . . . . . . 61 . . . Core Remaining (%) 81 | 100 100 94 . 68 . . . 46 . Volleys Fired 207 | 12 3 31 85 23 1 19 . 16 17 Largest 3 | 2 2 2 2 2 1 2 . 3 3 Hottest 144 | 40 40 73 96 96 36 96 . 144 144 Shots Fired 402 | 24 6 62 160 46 1 28 . 37 38 Gun 185 | 24 6 62 93 . . . . . . Cannon 211 | . . . 67 46 . 25 . 35 38 Launcher 6 | . . . . . 1 3 . 2 . Special . | . . . . . . . . . . Kinetic 326 | 24 6 37 115 46 . 25 . 35 38 Thermal 70 | . . 25 45 . . . . . . Explosive 6 | . . . . . 1 3 . 2 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 25 | 4 5 25 11 10 . 9 . 4 6 Robot Miss Streak 4 | 2 1 1 4 3 . 3 . 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 375 | 16 5 52 116 49 28 42 9 37 21 Core Hits 159 | 3 2 19 45 18 18 21 3 20 10 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 26 | . 1 1 7 7 2 5 . 1 2 Burn 5 | . . 1 4 . . . . . . Destroy 1 | . 1 . . . . . . . . Blast 14 | . . . 3 4 . 4 . 1 2 Sever 1 | . . . . . 1 . . . . Puncture 5 | . . . . 3 1 1 . . . Melee Attacks 134 | . . . . 25 36 32 13 27 1 Impact . | . . . . . . . . . . Slashing 33 | . . . . . 5 7 8 13 . Piercing 93 | . . . . 25 31 25 2 10 . Sneak Attacks 17 | . . . . . 5 . 7 5 . Combat Hostiles 4 | . . . . . . . . 4 . Follow-up Attacks 23 | . . . . 2 9 6 1 5 . Damage Inflicted 9910 | 158 58 660 2361 1347 1447 1391 415 1538 535 Guns 1916 | 158 51 650 1057 . . . . . . Cannons 3527 | . . . 1207 896 . 449 . 440 535 Explosions 761 | . . . . . 267 271 . 223 . Melee 3585 | . . . . 444 1180 671 415 875 . Ramming 121 | . 7 10 97 7 . . . . . Kinetic 4746 | 158 51 402 1815 896 . 449 . 440 535 Thermal 697 | . . 248 449 . . . . . . Explosive 761 | . . . . . 267 271 . 223 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 1082 | . . . . . 235 110 349 388 . Piercing 2503 | . . . . 444 945 561 66 487 . Highest Corruption 3 | . . . . . 3 3 3 3 . Average Corruption 2 | . . . . . 2 3 3 3 . Corruption Purged . | . . . . . . . . . . Effects 35 | . . . . . 5 8 12 10 . Message Errors 12 | . . . . . 3 2 5 2 . Matter Fused 8 | . . . . . . 3 1 4 . Heat Flow Errors 3 | . . . . . . 1 2 . . Energy Discharges 7 | . . . . . 1 1 3 2 . Data Loss (minor) 5 | . . . . . 1 1 1 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 248 | . . . 1 11 51 3 104 74 4 Projectiles 21 | . . . 1 11 . . . 5 4 Explosions 19 | . . . . . 6 . . 13 . Melee 208 | . . . . . 45 3 104 56 . Knockbacks 25 | . . . 9 5 . 3 . 3 5 Impact . | . . . . . . . . . . Kinetic 24 | . . . 8 5 . 3 . 3 5 Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 78 | . . . . . . . . 78 . Shots 2 | . . . . . . . . 2 . Rammed 10 | . . 3 7 . . . . . . Targets Rammed 16 | . 1 4 10 1 . . . . . Kicked 3 | . 1 1 . 1 . . . . . Crushed 3 | . . . 3 . . . . . . Highest Temperature 306 | . . 81 286 108 3 279 206 267 306 Average Temperature 89 | . . 18 105 49 3 80 100 118 105 Received Heat Transfer 2070 | . . 258 693 531 114 102 . 303 69 Effects 6 | . . . 3 . . 1 . . 2 Energy Bleed 2 | . . . 1 . . . . . 1 Interference 4 | . . . 2 . . 1 . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 2442 | . . 814 1628 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Peak Influence 656 | 5 38 170 223 412 421 656 428 500 262 Initial 344 | . 3 15 . 72 216 140 344 161 262 Average 193 | 2 27 68 50 213 308 447 315 320 254 Maximum Alert Level 2 | . . . 1 2 2 2 2 2 1 Low Security (%) 52 | 100 100 100 98 55 . 7 . 14 . Level 1 36 | . . . 1 30 93 30 92 54 99 Level 2 11 | . . . . 13 6 61 7 30 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 3 1 . 2 . 2 . 2 Investigation 1 | . . . . . . . 1 . . Extermination 3 | . . . . . 2 . 1 . . Reinforcement 7 | . 1 3 1 . . . . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Distress Signals 5 | . . 1 4 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 129 | . 4 16 37 13 12 20 4 17 6 Peak Tracking Total 6 | . 1 4 6 5 5 5 2 4 3 Tactical Retreats 8 | . . . 1 3 . 4 . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Traps Triggered 8 | . 1 . . . . 6 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 25 | . . . . . . . 25 . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Machines Disabled 6 | . . . 1 2 . 2 . 1 . Max in Single Turn 1 | . . . 1 1 . 1 . 1 . Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 5 | . . . . 2 . 2 . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Machines Accessed 19 | . 1 2 8 . 3 . 3 . 2 Terminals 9 | . 1 2 5 . 1 . . . . Fabricators 1 | . . . . . . . . . 1 Repair Stations 2 | . . . 1 . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 2 . . Garrison Access 4 | . . . 1 . 1 . 1 . 1 Total Hacks 45 | . 1 6 24 . 3 . 8 . 3 Successful 26 | . . 2 15 . 1 . 5 . 3 Failed 19 | . 1 4 9 . 2 . 3 . . Catastrophic 2 | . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . 1 1 10 . . . . . . Terminals 23 | . 1 6 15 . 1 . . . . Fabricators 2 | . . . . . . . . . 2 Repair Stations 3 | . . . 2 . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 13 | . . . 6 . . . 7 . . Garrison Access 4 | . . . 1 . 1 . 1 . 1 Terminal Hacks 7 | . . 1 6 . . . . . . Unreport Threat 2 | . . . 2 . . . . . . Zone Layout 5 | . . 1 4 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 10 | . . . 6 . . . 4 . . Insert Component 5 | . . . 3 . . . 2 . . Analyze 5 | . . . 3 . . . 2 . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . 1 Unlock Access 3 | . . . 1 . 1 . 1 . . Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 1 | . . 1 . . . . . . . Terminals 1 | . . 1 . . . . . . . Botnet 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 1 2 6 . 3 . 3 . 1 Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . Parts Built 1 | . . . . . . . . . 1 Matter 102 | . . . . . . . . . 102 Time 51 | . . . . . . . . . 51 Total Part Build Rating 1 | . . . . . . . . . 1 Parts Repaired 1 | . . . 1 . . . . . . Time 32 | . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . 1 . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . 1 . 1 . 1 . Threat Obfuscator 1 | . . . . . . . . 1 . Signal Jammer 1 | . . . . . . 1 . . . Robots Hacked 5 | . . . . . . . 2 3 . Non-combat 2 | . . . . . . . 2 . . Combat 3 | . . . . . . . . 3 . Robot Hacks Applied 6 | . . . . . . . 2 4 . drop_inventory 1 | . . . . . . . 1 . . wipe_record 1 | . . . . . . . . 1 . reboot_system 1 | . . . . . . . . 1 . overwrite_iff 2 | . . . . . . . . 2 . streamctrl_low 1 | . . . . . . . 1 . . Relay Couplers Released 19 | . . . . 6 . 10 . 3 . Machine Destruction 19 | . . . . 6 . 10 . 3 . Attached 5 | . . . . . . 2 . 1 2 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Total Allies 3 | . . . . . . . 1 2 . Largest Group 1 | . . . . . . . 1 1 . Highest-Rated Group 23 | . . . . . . . 23 16 . Highest-Rated Ally 23 | . . . . . . . 23 16 . Total Orders 1 | . . . . . . . 1 . . AID 1 | . . . . . . . 1 . . Ally Attacks 3 | . . . . . . . . 3 . Total Damage 46 | . . . . . . . . 46 . Kills 1 | . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Turns Passed 6919 | 144 351 862 1837 567 871 630 640 654 363 Spaces Moved 3911 | 85 277 423 885 305 586 307 434 413 196 Core 5 | 5 . . . . . . . . . Treads 1280 | . . 348 885 47 . . . . . Legs 2626 | 80 277 75 . 258 586 307 434 413 196 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 126 126 120 120 120 122 Average Speed 139 | 115 120 161 162 135 127 150 120 120 122 Slowest Speed 266 | 120 120 200 165 266 128 200 120 123 205 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 7 45 38 67 45 18 46 12 41 6 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 24 | . . . . . . . 2 22 . Terrain Destroyed 61 | . . . 18 . 6 6 2 24 5 Melee 2 | . . . . . . . 2 . . Projectile 25 | . . . 18 . . . . 2 5 AOE 34 | . . . . . 6 6 . 22 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Total 4853 | 106 289 539 1132 379 674 409 539 504 282 Wait 290 | . . 41 83 7 21 12 47 24 55 Move 3902 | 84 276 422 884 303 586 305 434 412 196 Hop . | . . . . . . . . . . Pick Up 92 | 4 5 16 23 6 13 9 9 4 3 Fast Attach 30 | 6 3 3 5 3 5 1 . 2 2 Attach 33 | . . 1 2 5 5 8 . 7 5 Detach 3 | . . 1 . 1 . . . . 1 Swap 59 | . . 11 11 5 6 6 7 11 2 Drop 77 | . 1 9 29 5 14 7 7 5 . Fire 207 | 12 3 31 85 23 1 19 . 16 17 Melee 97 | . . . . 20 23 23 10 20 1 Ram . | . . . . . . . . . . Kick 3 | . 1 1 . 1 . . . . . Crush 13 | . . 3 10 . . . . . . Escape Stasis 22 | . . . . . . 19 . 3 . Rewire . | . . . . . . . . . . Trap 25 | . . . . . . . 25 . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -7/Factory -7/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 8) 266 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 739 | -9/Materials | Discovered new exit (range 12) 1162 | -9/Materials | Build established: Scavenger-Mutant 1204 | -9/Materials | Discovered new exit (range 13) 1358 | -9/Materials | Entered another Materials area 1358 | -8/Materials | Evolved 2 slots: Propulsion x2 2482 | -8/Materials | Discovered new exit (range 13) 2742 | -8/Materials | Repaired Med. Armor Plating 3193 | -8/Materials | Identified exit to Garrison 3195 | -8/Materials | Entered Garrison 3201 | -8/Garrison | Build established: Mutant 3204 | -8/Garrison | Installed Relay Interface Framework 3252 | -8/Garrison | Triggered checkpoint 3333 | -8/Garrison | Garrison Relay disabled 3424 | -8/Garrison | Triggered checkpoint 3642 | -8/Garrison | Triggered checkpoint 3683 | -8/Garrison | Garrison Relay disabled 3738 | -8/Garrison | Discovered new exit (range 13) 3762 | -8/Garrison | Entered Factory 3762 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3824 | -7/Factory | Lost 3 parts (3n) 4633 | -7/Factory | Identified exit to Garrison 4633 | -7/Factory | Entered Garrison 4640 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 4670 | -7/Garrison | Triggered checkpoint 4747 | -7/Garrison | Lost 3 parts (2n1w) 4772 | -7/Garrison | Garrison Relay disabled 4842 | -7/Garrison | Triggered checkpoint 4875 | -7/Garrison | Triggered checkpoint 5044 | -7/Garrison | Discovered new exit (range 13) 5065 | -7/Garrison | Build established: Bothacker-Mutant 5122 | -7/Garrison | Triggered checkpoint 5173 | -7/Garrison | Garrison Relay disabled 5263 | -7/Garrison | Entered Factory 5640 | -7/Factory | Discovered new exit (range 10) 5903 | -7/Factory | Identified exit to Garrison 5903 | -7/Factory | Entered Garrison 5944 | -7/Garrison | Triggered checkpoint 5998 | -7/Garrison | Garrison Relay disabled 6140 | -7/Garrison | Triggered checkpoint 6375 | -7/Garrison | Core integrity fell below 50% 6404 | -7/Garrison | Lost 5 parts (1p3n1w) 6513 | -7/Garrison | Discovered new exit (range 15) 6552 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 6557 | -7/Garrison | Entered Factory 6557 | -6/Factory | Evolved 2 slots: Utility x2 6741 | -6/Factory | Fabricated Datajack (x1) 6860 | -6/Factory | Lost 7 parts (3n2u2w) 6920 | -6/Factory | Self-destructed Last Messages --------------- 06906_ Slug penetrates Wall. 06910_ K-01 Serf collects debris. 06910_ H-61 Shepherd calls for reinforcements. 06910_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06910_ U-05 Engineer builds a Wall. 06911_ K-01 Serf collects debris. 06912_ Imp. Deuterium Engine destroyed. 06913_ K-01 Serf collects debris. 06913_ Aluminum Leg destroyed. 06915_ Adv. Assault Cannon destroyed. 06915_ K-01 Serf collects debris. 06915_ U-05 Engineer builds a Wall. 06916_ Carbon-fiber Leg destroyed. 06916_ R-10 Processor knocked back. 06916_ K-01 Serf collects debris. 06916_ Slug penetrates Wall. 06919_ Imp. Light Armor Plating destroyed. 06919_ U-05 Engineer knocked back. 06919_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????# # #??#""" #????????????????????? | | ????###+######### #??#""" ! #????????????????????? | | ????????????????# #??#""" #????????????????????? | | ????????????????# #??# #######??????????????? | | ????????????????# #??# + #??????????????? | | ????????????????# #######+#########??????????????? | | ????????????????# ##???????????????????? | | ????????????????# ####### ?????????? | | ????????????????# """ + ?????????? | | ????????????????# "G" #######??????????????? | | ????????????????# " " #????????????????????? | | ????????????????# ###????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# " "k #??????????????????????? | | ????????????????# """ H#??????????????????????? | | ????????????????# ! 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R %H%% #%?????????????????????? | | ???????? %% @#??????????????????????? | | ????????????## Y% % #??????????????????????? | | ?????????????### ########??????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????? ? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 55 Melee Accuracy 10 Recoil Reduction 5 Kinecelleration 30 Relay Coupler Types 3 Relay Coupler Value 66 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Datajack | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityGreatCarapace Manual? 0 Play Time 01:30:25 Cumulative 268.4 hours Start 2021.09.26 @ 00:05:52 End 2021.09.26 @ 13:42:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 67 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d0ad1f7-bfd2-4cff-a5a0-433ad8cb69db