Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.09.21 @ 11:20:40 Player: btmk16 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (203) 1015 Value Destroyed (7109) 7109 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1423) 1423 TOTAL SCORE: 14787 Bonus ------- High Alert Combat Kills 298 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 148 Friendly Fire -23 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector 0b10 Decoder Chip [Skirmisher] Improved Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Armor Plating Hardened Heavy Armor Plating Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Thermal Generator Improved Heat Sink Advanced Coolant Injector Large Storage Unit 0b10 Decoder Chip [Skirmisher] 0b10 Decoder Chip [Skirmisher] Improved Launcher Guidance Computer Improved Medium Armor Plating Makeshift Ablative Armor > --- WEAPON ----------- Plasma Rifle Wave Gun Dispersion Rifle > --- INVENTORY -------- Armored Huge Wheel Heavy Armor Plating Hardened Heavy Armor Plating Advanced Hacking Suite Minesniffer Drone Bay Wave Gun Wave Gun Vortex Shotgun Vortex Shotgun Lance [Rating: 95] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Power Maul Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . 2 2 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . Utility 7 | . . . 1 . 1 1 2 2 . . . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 229 | 6 12 11 15 2 22 33 44 31 19 4 20 10 Power 19 | 1 2 1 . . 3 2 5 1 4 . . . Engine 14 | 1 2 1 . . 3 2 5 . . . . . Core 5 | . . . . . . . . 1 4 . . . Reactor . | . . . . . . . . . . . . . Propulsion 58 | 2 3 2 5 1 5 11 12 5 4 1 6 1 Treads 13 | 2 3 1 5 1 1 . . . . . . . Leg 33 | . . . . . . 5 12 5 4 1 6 . Wheel 12 | . . 1 . . 4 6 . . . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 82 | 1 4 2 2 1 8 9 19 10 5 2 11 8 Device 34 | . . 1 1 . 1 2 12 6 2 1 4 4 Storage 3 | 1 1 . . . 1 . . . . . . . Processor 11 | . 1 . . . . 1 4 . 1 1 3 . Hackware 2 | . . . . . . 1 1 . . . . . Protection 32 | . 2 1 1 1 6 5 2 4 2 . 4 4 Artifact . | . . . . . . . . . . . . . Weapon 70 | 2 3 6 8 . 6 11 8 15 6 1 3 1 Energy Gun 41 | 2 2 3 2 . 6 4 3 8 6 1 3 1 Energy Cannon 5 | . . . 1 . . 1 1 2 . . . . Ballistic Gun 8 | . 1 1 3 . . . . 3 . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher 5 | . . 2 2 . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . 5 3 . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 1 2 1 . . 1 . Corrupted Parts 15 | . . . 2 1 1 2 . 3 4 1 1 . System Corruption 64 | . . . 11 1 4 8 . 15 11 8 6 . Parts Lost 90 | . 1 4 5 . 12 7 17 12 12 7 . 13 Power 6 | . . 1 . . 2 . 1 . 1 . . 1 Propulsion 26 | . . 1 3 . 4 2 5 2 3 2 . 4 Utility 29 | . . . 1 . 3 . 8 5 4 3 . 5 Weapon 29 | . 1 2 1 . 3 5 3 5 4 2 . 3 Highest Loss Streak 12 | . 1 2 2 . 8 3 5 5 9 3 . 12 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 95 98 89 100 90 87 90 94 81 92 90 90 Engine 6 | . 13 14 11 11 8 7 5 1 . . . . Core 1 | . . . . . . . . 3 4 5 5 4 Treads 8 | . 28 26 29 33 17 . . . . . . . Leg 14 | . . . . . . 10 25 22 19 22 23 21 Wheel 4 | . . . . . 15 19 . . . . . . Device 13 | . . 7 10 11 9 9 18 23 22 22 17 10 Storage 7 | . 14 14 11 11 9 7 6 5 5 5 5 4 Processor 6 | . 3 . . . . 4 6 9 4 7 13 19 Protection 7 | . 6 6 9 11 13 7 4 7 8 8 6 9 Energy Gun 10 | . 23 13 3 11 15 9 . 11 10 16 15 15 Ballistic Gun 1 | . 3 14 7 . . . . . 1 . . . Impact Weapon 4 | . . . . . . 6 16 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 87 | 12 33 34 39 39 49 71 74 72 76 76 87 86 Greatest Support 80 | 40 40 40 60 60 80 80 80 80 80 80 80 76 Greatest Overweight (x) 10 | . . 1 . . 10 3 . . 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 10 11 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 7 9 13 15 14 14 14 14 12 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 9 15 15 15 15 15 15 13 15 15 5 Class Distribution -------------------- 53% | Mutant 24% | Scavenger-Mutant 10% | Scavenger-Gunner 5% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Matter Collected 3255 | 133 239 161 313 39 202 397 555 556 289 101 200 70 Remotely . | . . . . . . . . . . . . . Salvage Created 9020 | . 526 450 815 110 1251 1049 2262 1430 429 127 64 507 Parts 385 | . 26 26 42 3 57 70 44 72 23 9 . 13 Haulers Intercepted 10 | . 1 . 1 . 4 2 1 1 . . . . Recyclers Shooed 2 | . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 9 1 . 13 Prevented 17 | . . . . . . . . . 10 7 . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 157 | . 14 14 21 2 20 15 32 18 8 2 1 10 Melee 19 | . . . . . . 2 16 . 1 . . . Guns 66 | . 12 8 10 . 11 5 . 5 6 1 1 7 Cannons 9 | . . . 3 2 1 2 . 1 . . . . AOE 24 | . 2 6 7 . 7 . . 2 . . . . Classes Destroyed 14 | . 4 1 3 1 . 5 . . . . . . Worker 7 | . 1 . . . . 2 2 2 . . . . Builder 10 | . . . . . . 7 . 3 . . . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 10 | . 1 . 1 . 4 2 1 1 . . . . Recycler 12 | . . 1 2 . 2 1 5 1 . . . . Operator 3 | . . . 1 . . 1 1 . . . . . Watcher 3 | . . . 1 . . . 1 1 . . . . Swarmer 43 | . 6 8 10 . 4 . 6 . 4 . . 5 Grunt 59 | . 8 6 7 1 10 6 14 4 . . . 3 Brawler 8 | . . . . 1 1 . 1 1 2 . 1 1 Sentry 22 | . . . 4 . 5 2 5 4 1 . . 1 Hunter 10 | . . . . . . 2 1 5 . 2 . . Programmer 14 | . . . . . . 4 5 4 1 . . . Heavy 1 | . . . . . . 1 . . . . . . Best Kill Streak 8 | . 3 4 5 2 8 8 6 7 4 2 1 5 Combat Bots Only 6 | . 3 3 5 2 6 3 3 2 4 2 1 5 Max Kills in Single Turn 6 | . 1 2 3 1 6 4 1 3 1 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . 1 Exploded 4 | . 1 2 3 . 4 . . 1 . . . . Melee 1 | . . . . . . 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Damage Taken 16496 | . 299 763 701 57 1544 1820 3718 2600 1084 797 206 2907 Core 2318 | . 80 169 86 11 227 271 465 330 113 101 52 413 Absorbed by Shields 20 | . . . . . . . 20 . . . . . Regen/Repaired (Parts) 650 | . 41 . . . . . . . . . 609 . Core Remaining (%) 56 | 100 . . . 75 58 61 45 . . . . . Volleys Fired 415 | . 39 43 54 4 62 50 1 83 38 11 4 26 Largest 3 | . 2 2 2 2 2 3 1 3 2 2 3 3 Hottest 244 | . 80 85 101 101 90 145 55 201 146 125 161 244 Shots Fired 731 | . 73 82 74 8 97 82 2 148 54 21 12 78 Gun 643 | . 73 75 49 4 91 68 2 116 54 21 12 78 Cannon 56 | . . . 21 4 6 14 . 11 . . . . Launcher 32 | . . 7 4 . . . . 21 . . . . Special . | . . . . . . . . . . . . . Kinetic 126 | . 8 39 28 . . 14 . 12 25 . . . Thermal 116 | . . 25 . . . . . . 1 . 12 78 Explosive 32 | . . 7 4 . . . . 21 . . . . Electromagnetic 457 | . 65 11 42 8 97 68 2 115 28 21 . . Robot Hit Streak 14 | . 10 9 7 6 12 14 1 8 7 9 3 6 Robot Miss Streak 4 | . 4 4 4 1 4 4 . 3 4 1 3 3 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 11 | . 1 4 . . 1 . . . 1 . . 4 Max Gunslinging Chain 1 | . 1 1 . . 1 . . . 1 . . 1 Shots Hit Robots 653 | . 44 46 55 8 83 86 129 102 32 16 5 47 Core Hits 289 | . 19 28 39 4 51 36 23 55 12 3 2 17 Critical Kills 4 | . . . . . . 1 2 . . . . 1 Critical Parts Destroyed 27 | . . . . . . 4 23 . . . . . Critical Strikes 54 | . 1 1 2 . . 8 33 3 1 . . 5 Burn 5 | . . 1 . . . . . . . . . 4 Destroy 1 | . . . . . . . . . . . . 1 Blast 3 | . . . . . . 3 . . . . . . Corrupt 7 | . 1 . 2 . . . . 3 1 . . . Smash 32 | . . . . . . 5 27 . . . . . Sever 6 | . . . . . . . 6 . . . . . Melee Attacks 226 | . . . . . . 49 177 . . . . . Impact 196 | . . . . . . 49 147 . . . . . Slashing 30 | . . . . . . . 30 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 1 12 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 41 | . . . . . . 2 39 . . . . . Damage Inflicted 20170 | . 700 971 1392 168 2226 3100 6275 2901 804 347 121 1165 Guns 7956 | . 553 503 555 69 1243 892 18 1762 732 343 121 1165 Cannons 1170 | . . . 362 87 94 522 . 105 . . . . Explosions 3184 | . 137 468 470 . 830 282 . 997 . . . . Melee 7661 | . . . . . . 1404 6257 . . . . . Ramming 199 | . 10 . 5 12 59 . . 37 72 4 . . Kinetic 1737 | . 29 187 336 . . 522 . 251 412 . . . Thermal 2873 | . 92 174 146 . 830 282 . 40 23 . 121 1165 Explosive 1713 | . . 468 324 . . . . 921 . . . . Electromagnetic 5987 | . 569 142 581 156 1337 892 18 1652 297 343 . . Impact 6566 | . . . . . . 1404 5162 . . . . . Slashing 1095 | . . . . . . . 1095 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 52 | . . . 11 12 6 18 7 21 36 44 52 . Average Corruption 12 | . . . 6 11 5 15 3 5 27 39 51 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . 6 . Effects 206 | . . . 7 10 4 63 38 20 36 25 3 . Message Errors 50 | . . . 2 1 1 18 7 6 6 7 2 . Matter Fused 52 | . . . . 2 2 8 12 4 13 11 . . Heat Flow Errors 23 | . . . 2 1 . 11 3 2 2 2 . . Energy Discharges 18 | . . . 1 1 1 8 3 1 2 . 1 . Parts Rejected 7 | . . . . . . 2 1 2 2 . . . Data Loss (minor) 20 | . . . . 3 . 4 8 1 3 1 . . Data Loss (major) 10 | . . . 1 1 . 2 2 2 2 . . . Misfires 3 | . . . . . . . 1 . 2 . . . Alerts 10 | . . . . 1 . 5 1 1 . 2 . . Misdirections 8 | . . . . . . 4 . . 3 1 . . Weapon Failures 5 | . . . 1 . . 1 . 1 1 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2787 | . 12 50 37 . 142 703 1753 88 2 . . . Projectiles 99 | . . . . . . 99 . . . . . . Explosions 426 | . 12 50 37 . 142 97 . 88 . . . . Melee 2262 | . . . . . . 507 1753 . 2 . . . Knockbacks 39 | . . . . 1 . 17 21 . . . . . Impact 36 | . . . . 1 . 14 21 . . . . . Kinetic 3 | . . . . . . 3 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 624 | . . 57 . . 262 197 . 108 . . . . Shots 12 | . . 3 . . 3 3 . 3 . . . . Rammed 10 | . 1 . 2 1 6 . . . . . . . Targets Rammed 39 | . 2 . 2 1 6 . . 11 16 1 . . Kicked 28 | . . . . . . . . 11 16 1 . . Crushed 1 | . 1 . . . . . . . . . . . Highest Temperature 540 | . 186 375 272 186 222 302 268 284 222 273 380 540 Average Temperature 91 | . 50 137 79 89 59 90 106 77 51 66 182 161 Received Heat Transfer 3398 | . 105 327 246 24 657 459 958 297 27 72 . 226 Effects 5 | . . 1 . . . . . . . . 1 3 Shutdowns 2 | . . . . . . . . . . . 1 1 Energy Bleed 1 | . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 17 | . . . 1 . 1 2 1 10 1 1 . . Combat Hostiles 17 | . . . 1 . 1 2 1 10 1 1 . . Parts Fried 68 | . 1 . 9 . 4 15 21 15 . 3 . . Impact Corruptions 87 | . . . . . . 22 63 . 2 . . . Robots Melted 3 | . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . 3 Parts Melted 20 | . . 2 . . 2 1 . . . . 2 13 Heat Transferred 4730 | . 150 481 100 . 800 200 . 50 37 . 259 2653 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 13 | . 3 . 2 . 5 2 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Peak Influence 598 | . 165 440 447 212 513 406 553 598 . . . . Initial 253 | . . 40 115 162 82 203 168 253 . . . . Average 274 | . 85 246 296 210 256 251 357 354 . . . . Maximum Alert Level 2 | . . 2 2 1 2 2 2 2 . . . . Low Security (%) 26 | 100 100 43 24 4 46 15 2 3 . . . . Level 1 59 | . . 47 59 95 26 80 79 68 . . . . Level 2 13 | . . 9 15 . 26 3 17 27 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 30 | . 3 . 1 . 1 11 8 6 . . . . Investigation 5 | . 1 . . . . 2 1 1 . . . . Extermination 11 | . . . . . . 3 5 3 . . . . Reinforcement 11 | . 2 . 1 . 1 3 2 2 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Distress Signals 11 | . 1 . 3 . 1 2 3 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 267 | . 26 18 32 2 32 24 59 27 9 7 11 20 Peak Tracking Total 11 | . 3 3 5 2 6 5 6 5 5 3 11 9 Tactical Retreats 33 | . 2 3 6 . 4 3 10 3 . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Traps Triggered 15 | . 2 . 1 . . 8 1 . . 1 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 10 | . 1 . . . . . . . . . 6 3 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Machines Disabled 21 | . 1 . 1 . 4 7 . 8 . . . . Max in Single Turn 6 | . 1 . 1 . 3 6 . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Machines Accessed 27 | . 7 . 3 . 2 4 6 4 . . 1 . Terminals 20 | . 6 . 3 . 2 2 4 3 . . . . Fabricators 3 | . . . . . . 1 1 1 . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 55 | . 15 . 5 . 8 7 10 9 . . 1 . Successful 30 | . 11 . 3 . 4 3 4 4 . . 1 . Failed 24 | . 3 . 2 . 4 4 6 5 . . . . Catastrophic 6 | . . . 1 . . 1 3 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 16 | . 8 . 3 . . 1 4 . . . . . Terminals 43 | . 12 . 5 . 8 5 6 7 . . . . Fabricators 4 | . . . . . . 1 1 2 . . . . Repair Stations 6 | . 3 . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 19 | . 7 . 1 . 4 2 1 3 . . 1 . Robot Analysis 4 | . 3 . . . 1 . . . . . . . Prototype ID Bank 5 | . 2 . . . 1 1 . 1 . . . . Open Door 1 | . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . . . . Security Status 1 | . . . . . 1 . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . Zone Layout 4 | . 1 . 1 . 1 . . 1 . . . . Fabricator Hacks 3 | . . . . . . 1 1 1 . . . . Network Status 3 | . . . . . . 1 1 1 . . . . Repair Station Hacks 3 | . 2 . . . . . 1 . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . 2 . . . 1 . . . . . Terminals 5 | . 2 . 2 . . . 1 . . . . . Botnet 5 | . 2 . 2 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 19 | . 3 . 2 . 2 4 5 3 . . . . Full Trace Events 3 | . 1 . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 13 | . 13 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 2 | . . . . . . . 2 . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . RETURN 1 | . . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 1 1 Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Robot Analysis Total 4 | . 3 . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . Drone Launches 15 | . . . . . . . 1 . . . . 14 Drone Recoveries 6 | . . . . . . . 1 . . . . 5 Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Turns Passed 13885 | 73 1354 519 1099 267 1018 2152 2907 1384 718 471 1111 812 Spaces Moved 8195 | 40 721 232 505 157 566 1442 1847 721 431 341 774 418 Core 32 | 4 . . . . 4 . . . . . . 24 Treads 1879 | 36 721 228 505 157 232 . . . . . . . Legs 4875 | . . . . . . 424 1847 721 431 341 774 337 Wheels 1409 | . . 4 . . 330 1018 . . . . . 57 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 160 160 100 90 122 122 125 122 120 50 Average Speed 132 | 149 160 160 160 160 127 110 126 123 133 124 124 163 Slowest Speed 550 | 160 160 240 160 160 550 340 130 127 200 193 190 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 95 61 46 36 42 33 47 18 57 74 78 49 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . 2 . . . . 1 3 . 2 Spaces Dug 12 | . . . . . . 8 4 . . . . . Terrain Destroyed 235 | . 2 36 16 . 47 77 4 50 2 . . 1 Melee 11 | . . . . . . 7 4 . . . . . Projectile 7 | . . . . . . 4 . . 2 . . 1 AOE 217 | . 2 36 16 . 47 66 . 50 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Total 10272 | 51 846 301 717 165 762 1847 2178 1112 512 367 918 496 Wait 1009 | . 53 14 128 . 79 230 125 242 5 8 92 33 Move 8183 | 39 720 231 504 156 565 1441 1846 720 430 340 773 418 Hop . | . . . . . . . . . . . . . Pick Up 81 | 6 6 1 9 . 11 16 12 6 4 3 6 1 Fast Attach 120 | 6 8 2 5 . 15 15 31 16 10 3 7 2 Attach 50 | . . 3 4 . 3 10 5 7 7 1 5 5 Detach 24 | . . 1 2 . . 5 5 2 . . 4 5 Swap 59 | . 4 6 6 2 4 8 8 8 2 . 8 3 Drop 113 | . 4 . 3 2 17 24 27 14 . . 19 3 Fire 415 | . 39 43 54 4 62 50 1 83 38 11 4 26 Melee 159 | . . . . . . 41 118 . . . . . Ram 2 | . . . . . 2 . . . . . . . Kick 28 | . . . . . . . . 11 16 1 . . Crush 9 | . 2 . 2 1 4 . . . . . . . Escape Stasis 7 | . . . . . . 7 . . . . . . Rewire 13 | . 10 . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 603 | -10/Materials | Central database locked down 725 | -10/Materials | Discovered new exit (range 16) 831 | -10/Materials | Repaired EM Pulse Gun 1036 | -10/Materials | Discovered new exit (range 3) 1310 | -10/Materials | Discovered new exit (range 16) 1428 | -10/Materials | Entered Mines 1495 | -10/Mines | Core integrity fell below 50% 1561 | -10/Mines | Core integrity fell below 20% 1606 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1608 | -10/Mines | Discovered new exit (range 5) 1928 | -10/Mines | Discovered new exit (range 13) 1947 | -10/Mines | Entered Materials 1947 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2644 | -9/Materials | Discovered new exit (range 7) 2986 | -9/Materials | Discovered new exit (range 13) 3005 | -9/Materials | System corruption reached 10% 3046 | -9/Materials | Entered Mines 3094 | -9/Mines | Assembled infested the area 3099 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3115 | -9/Mines | Learned location of Storage (-8) 3298 | -9/Mines | Discovered new exit (range 12) 3304 | -9/Mines | Build established: Scavenger-Mutant 3313 | -9/Mines | Entered Materials 3313 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3861 | -8/Materials | Lost 8 parts (4n2u2w) 3921 | -8/Materials | Discovered new exit (range 3) 4331 | -8/Materials | Entered Factory 4331 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4696 | -7/Factory | Build established: Gunner 5083 | -7/Factory | Discovered new exit (range 14) 5139 | -7/Factory | Lost 3 parts (3w) 5191 | -7/Factory | System corruption reached 10% 5648 | -7/Factory | Build established: Scavenger-Mutant 6013 | -7/Factory | Build established: Mutant 6155 | -7/Factory | Garrison activated, responded to threat 6483 | -7/Factory | Entered another Factory area 6483 | -6/Factory | Evolved 2 slots: Utility x2 6727 | -6/Factory | Discovered new exit (range 6) 6734 | -6/Factory | Discovered new exit (range 5) 7801 | -6/Factory | Discovered new exit (range 10) 8675 | -6/Factory | Lost 3 parts (1n1u1w) 8840 | -6/Factory | Spotted B-75 Beast 9083 | -6/Factory | Lost 5 parts (1p2n1u1w) 9159 | -6/Factory | Core integrity fell below 50% 9390 | -6/Factory | Entered another Factory area 9390 | -5/Factory | Evolved 2 slots: Utility x2 9416 | -5/Factory | Identified exit to DSF 9780 | -5/Factory | Build established: Scavenger-Mutant 10254 | -5/Factory | Build established: Scavenger-Tank 10501 | -5/Factory | Lost 5 parts (1n3u1w) 10623 | -5/Factory | Discovered new exit (range 16) 10685 | -5/Factory | Discovered new exit (range 15) 10737 | -5/Factory | System corruption reached 10% 10774 | -5/Factory | Entered Upper Caves 10821 | -5/Upper Caves | Lost 4 parts (1n3w) 11042 | -5/Upper Caves | Build established: Scavenger-Mutant 11129 | -5/Upper Caves | Lost 9 parts (1p2n4u2w) 11256 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11268 | -5/Upper Caves | System corruption reached 30% 11368 | -5/Upper Caves | Discovered new exit (range 6) 11492 | -5/Upper Caves | Entered another Upper Caves area 11692 | -5/Upper Caves | Encountered a Warlord checkpoint 11766 | -5/Upper Caves | Spotted B-75 Beast 11787 | -5/Upper Caves | Discovered new exit (range 13) 11810 | -5/Upper Caves | Lost 3 parts (1n1u1w) 11961 | -5/Upper Caves | Core integrity fell below 50% 11963 | -5/Upper Caves | Entered Warlord 11994 | -5/Warlord | Lost 3 parts (1n1u1w) 12006 | -5/Warlord | System corruption cleaned by Quarantine Array 12262 | -5/Warlord | Met Warlord 12287 | -5/Warlord | Warlord's base attacked by MAIN.C 12637 | -5/Warlord | Warlord forces counterattacked 12665 | -5/Warlord | Found Prototype Device 12665 | -5/Warlord | Identified Minesniffer Drone Bay 12691 | -5/Warlord | Build established: Scavenger-Gunner 12886 | -5/Warlord | Found Prototype Energy Gun 12888 | -5/Warlord | Found Prototype Energy Gun 12962 | -5/Warlord | Warlord base infiltrated, sounded retreat 13057 | -5/Warlord | Discovered new exit (range 14) 13074 | -5/Warlord | Entered Proximity Caves 13303 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13683 | -4/Proximity Caves | Spotted B-86 Titan 13816 | -4/Proximity Caves | Core integrity fell below 20% 13886 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 13854_ Slug penetrates Minesniffer Drone. 13854_ Slug penetrates Wall. 13854_ Slug penetrates Minesniffer Drone. 13855_ Minesniffer Drone retrieved by Minesniffer Drone Bay. 13856_ Minesniffer Drone destroyed. 13857_ Slug penetrates Minesniffer Drone. 13858_ Minesniffer Drone released from Minesniffer Drone Bay. 13859_ Slug penetrates Minesniffer Drone. 13862_ Minesniffer Drone suffers critical hit (Meltdown). 13865_ Slug penetrates Minesniffer Drone. 13868_ Slug penetrates Wall. 13871_ Slug penetrates Minesniffer Drone. 13871_ Minesniffer Drone retrieved by Minesniffer Drone Bay. 13872_ Arm. Huge Wheel destroyed. 13873_ >> Lost connection to Minesniffer Drone. 13874_ Slug penetrates Minesniffer Drone. 13874_ Slug penetrates Wall. 13874_ Dropped Lrg. Storage Unit. 13874_ >> Lost connection to Minesniffer Drone. 13886_ 0b10 Decoder Chip [Skirmisher] destroyed. Map ----- +----------------------------------------------------+ | ???###### ###?????????????????????????????? | | ?????### % "#??????????????????????????????? | | ????## ###??????????????????????????????? | | ????# ## ##????????????????????????????????? | | ????# ## ##?????????????????????????????????? | | ????# ##?????????????????????????????????? | | ????## ###???????????????????????????????? | | ?????## ###?????????????????????????????? | | ??????## #?????????????????????????????? | | ???????## [[! ##?????????????????????????????? | | ????????## /![ #??????????????????????????????? | | ?????????## !=[%##??????????????????????????????? | | ???# ?????##% ####????????###????????????????????? | | ???# $#### #??????????# ##???????????????????? | | ???# #?????????# #???????????????????? | | ???# #### #??????### #???????????????????? | | ???# ??????# #??????#" ##??????????????????? | | ??????????## #??????# #??????????????????? | | ?????# ### ######## #??????????????????? | | ?????# ##???????????????????? | | ?????# ##########; """ ;#???????????????????? | | ?????# #?????????## # " ##???????????????????? | | ?????# ###??????????## ###g##### #?????????????? | | ?????# ????????????## #?????????????? | | ???? ??????????#### #?????????????? | | ??? ???????# @##########?????????????? | | ? ????????## #??????????????????????? | | ?? ??????? ??????????????????????? | | ??????????? ?????????????????????? | | ??????????? ##### #### ?????????????????????? | | ????????????????## #???## ????????????????????? | | ?????????????????# ??????# ???????????????????? | | ???????????????? ???????# #???????????????????? | | ??????????????? ?????????##???????????????????? | | ??????????????## ??????????????????????????????? | | ???????????????# ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Power Amplification 20 Armor Coverage 1200 Resistance: TH 15 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 14 Launcher Accuracy 30 Target Analysis 5 Recoil Reduction 4 Force Boost 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastAutogunShredder Manual? 0 Play Time 01:34:10 Cumulative 520.3 hours Start 2022.09.20 @ 16:16:59 End 2022.09.21 @ 11:20:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 584 Rogue 583 Adventurer 0 Explorer 1 Win Type - Total 19 Types 13/0/3/3/0/0/0/0/0 Lore% 80 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42f4e5d3-8ba4-4c34-ab01-099de970589a