Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 23:36:33 Player: Reishara Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (133) 665 Value Destroyed (5598) 5598 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (199) 199 TOTAL SCORE: 10182 Bonus ------- High Alert Combat Kills 199 Cogmind --------- Core Integrity 0/1000 Matter 182/300 Energy 227/505 System Corruption 9% Temperature Warning (372) Movement Hovering (297) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Neutrino Core > --- PROPULSION (5) --- Carbon-fiber Leg Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Targeting Computer Weapon Cycler Improved Power Shielding Layered Light Armor Plating Focal Shield Advanced System Restoration Module > --- WEAPON (3) ------- Wave Gun Autogun Enhanced Gauss Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Fusion Compressor Neutrino Core Carbon-fiber Leg Power Amplifier Improved Coolant Injector Huge Storage Unit Compact Battery (200) High-capacity Matter Pod (155) Structural Scanner Triangulator Transmission Jammer Improved Medium Armor Plating Improved Shield Generator High-powered Tractor Beam Tesla Rifle Heavy Phase Cannon Autogun Magnetic Acceleration Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Weapon Cycler Focal Shield Advanced Shield Generator > --- WEAPON ----------- Wave Gun Disruptor Cannon Long-range Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Fusion Compressor Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Power Amplifier Medium Storage Unit Huge Storage Unit Compact Battery High-capacity Matter Pod Structural Scanner Triangulator Transmission Jammer Improved Power Shielding Improved Medium Armor Plating Improved Shield Generator Advanced System Restoration Module High-powered Tractor Beam Wave Gun [Rating: 85] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 3 | . . . 1 . . 2 Utility 5 | . . 1 1 2 1 . Weapon 1 | . . 1 . . . . Parts Attached 96 | 6 4 8 14 10 25 29 Power 11 | 1 . 4 1 2 1 2 Engine 9 | 1 . 4 1 2 1 . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 28 | 2 . 1 6 2 5 12 Treads 17 | 2 . 1 6 2 3 3 Leg 5 | . . . . . 2 3 Wheel 2 | . . . . . . 2 Hover 4 | . . . . . . 4 Flight . | . . . . . . . Utility 33 | 1 2 1 5 4 12 8 Device 15 | . . 1 3 3 3 5 Storage 3 | 1 1 . . . 1 . Processor 5 | . . . . 1 3 1 Hackware . | . . . . . . . Protection 10 | . 1 . 2 . 5 2 Artifact . | . . . . . . . Weapon 24 | 2 2 2 2 2 7 7 Energy Gun 4 | 2 . . . . . 2 Energy Cannon 6 | . . 1 1 1 2 1 Ballistic Gun 3 | . 1 1 . . . 1 Ballistic Cannon 7 | . . . 1 1 4 1 Launcher 3 | . . . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 36 | . . . 2 . 14 20 Power 2 | . . . . . 1 1 Propulsion 8 | . . . . . 1 7 Utility 15 | . . . 1 . 8 6 Weapon 11 | . . . 1 . 4 6 Highest Loss Streak 9 | . . . 1 . 3 9 To Critical Strikes . | . . . . . . . Average Backups 17 | 2 6 15 19 19 18 16 Power 1 | . 1 2 2 2 . 2 Propulsion 1 | . 2 2 2 1 . . Utility 11 | . 1 7 11 12 14 11 Weapon 2 | . 1 2 3 3 3 1 Tool/Special . | . . . . . . . Unused Backups 40 | . 1 3 4 6 5 21 Power 5 | . . . . 2 . 3 Propulsion 3 | . 1 1 . 1 . . Utility 23 | . . 1 2 3 5 12 Weapon 8 | . . 1 2 . . 5 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 97 | . 92 99 99 99 98 93 Engine 10 | . 14 11 9 7 12 5 Treads 18 | . 28 22 27 22 17 7 Leg 1 | . . . . . 1 5 Hover 2 | . . . . . . 11 Device 13 | . . 11 10 23 13 13 Storage 7 | . 14 11 9 7 6 4 Processor 8 | . . . . 6 12 12 Protection 10 | . 7 11 16 7 11 6 Energy Gun 3 | . 16 13 3 . . 3 Energy Cannon 5 | . . 6 9 7 6 2 Ballistic Gun 2 | . 6 11 9 . . 1 Ballistic Cannon 8 | . . . 5 14 12 2 Peak Build Rating 85 | 6 7 15 30 43 62 85 Average Rating 45 | 4 6 12 24 40 55 67 On Entrance 22 | . 6 7 15 30 43 53 Avg Prop Armor Cover (%) 4 | . . . . . 3 5 Naked Turns . | . . . . . . . Heaviest Build 98 | 13 50 58 71 77 98 97 Greatest Support 118 | 40 40 40 62 78 86 118 Greatest Overweight (x) 7 | 3 1 1 1 1 6 7 Average Overweight (x) . | . . 1 1 . . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 20 Average Capacity 19 | 7 15 20 20 20 20 19 Most Carried 20 | 4 9 20 20 20 20 20 Average Carried 17 | 2 6 15 19 19 19 16 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 4 9 20 20 20 19 20 Class Distribution -------------------- 56% | Tank 22% | Gunner 14% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 3654 | 139 50 357 408 190 1588 922 Remotely . | . . . . . . . Salvage Created 5030 | . 50 676 702 292 1823 1487 Parts 227 | . 3 44 32 16 76 56 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 104 | . 1 16 15 7 36 29 Guns 27 | . 1 13 5 . . 8 Cannons 60 | . . 3 10 6 33 8 AOE 15 | . . . . 1 2 12 Classes Destroyed 16 | . 1 5 2 2 4 2 Worker 7 | . . . 1 . 3 3 Builder 6 | . . . . . 3 3 Tunneler 1 | . . . . . . 1 Recycler 6 | . . . . 2 2 2 Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . 1 . Watcher 7 | . . 2 2 . 3 . Swarmer 9 | . . 3 . . 3 3 Grunt 61 | . 1 8 11 5 17 19 Brawler 1 | . . 1 . . . . Duelist 2 | . . 1 . . 1 . Sentry 13 | . . 3 2 1 5 2 Specialist 2 | . . . 2 . . . Hunter 3 | . . . . . 3 . Programmer 11 | . . . . 1 6 4 Heavy 2 | . . . . . 1 1 Best Kill Streak 8 | . 1 4 3 3 5 8 Combat Bots Only 8 | . 1 3 3 3 5 8 Max Kills in Single Turn 4 | . 1 1 1 1 2 4 Gunslinging . | . . . . . . . Exploded 3 | . . . . 1 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 723 | . 3 80 109 39 332 160 Missed 243 | . 1 28 37 14 120 43 Hits 480 | . 2 52 72 25 212 117 Projectile 480 | . 2 52 72 25 212 117 AOE 3 | . . . . . 3 . Critical Strikes 26 | . . 1 6 1 6 12 Actively Blocked 4 | . . . . . 3 1 Damage Taken 7891 | . 22 602 1133 245 2664 3225 Core 1389 | . . 90 112 22 146 1019 Absorbed by Shields 1141 | . . . . 92 830 219 Redirected to Shielding 363 | . . 20 22 . 256 65 Ignored by Resistances 58 | . . . . . . 58 Regen/Repaired (Parts) 765 | . . . . 47 290 428 Core Remaining (%) 89 | 100 100 77 79 96 82 . Volleys Fired 302 | . 3 39 46 15 103 96 Largest 3 | . 2 3 3 3 3 3 Hottest 188 | . 70 141 141 142 188 166 Shots Fired 747 | . 6 109 136 44 289 163 Gun 231 | . 6 96 63 . . 66 Cannon 491 | . . 13 73 44 287 74 Launcher 25 | . . . . . 2 23 Special . | . . . . . . . Kinetic 382 | . 3 39 75 30 180 55 Thermal 322 | . 3 70 61 14 107 67 Explosive 18 | . . . . . . 18 Electromagnetic 25 | . . . . . 2 23 Robot Hit Streak 20 | . 3 15 6 8 19 20 Robot Miss Streak 6 | . 1 3 5 6 5 6 Penetration Max 1 | . . . . . 1 . Secondary Targets 6 | . . 5 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 500 | . 5 66 81 31 200 117 Core Hits 283 | . 2 31 51 24 96 79 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 22 | . . 4 1 . 13 4 Burn 8 | . . 4 1 . . 3 Meltdown 2 | . . . . . 2 . Blast 12 | . . . . . 11 1 Melee Attacks 3 | . 3 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 15067 | . 63 926 1579 784 6575 5140 Guns 2447 | . 63 753 494 . . 1137 Cannons 9472 | . . 163 1062 710 6019 1518 Explosions 2929 | . . . . 46 508 2375 Melee . | . . . . . . . Ramming 219 | . . 10 23 28 48 110 Kinetic 6271 | . 38 254 903 499 3554 1023 Thermal 6745 | . 25 662 653 257 2954 2194 Explosive 1452 | . . . . . . 1452 Electromagnetic 380 | . . . . . 19 361 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . 2 . . . 7 10 Average Corruption 4 | . 2 . . . 4 5 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 101 | . 5 . . . 64 32 Message Errors 24 | . 2 . . . 16 6 Matter Fused 27 | . 3 . . . 15 9 Heat Flow Errors 11 | . . . . . 5 6 Energy Discharges 11 | . . . . . 8 3 Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 12 | . . . . . 9 3 Data Loss (major) 4 | . . . . . 3 1 Misfires 4 | . . . . . 2 2 Alerts 2 | . . . . . 2 . Weapon Failures 4 | . . . . . 2 2 Overload Shots . | . . . . . . . Overflow Damage 531 | . . . 6 . 310 215 Projectiles 290 | . . . 6 . 241 43 Explosions 241 | . . . . . 69 172 Melee . | . . . . . . . Knockbacks 81 | . . . 21 4 50 6 Impact 2 | . . . . . 2 . Kinetic 73 | . . . 21 3 44 5 Secondary 6 | . . . . 1 4 1 Self-Inflicted Damage 231 | . . . . . 68 163 Shots 4 | . . . . . 1 3 Rammed 26 | . . 3 1 2 9 11 Targets Rammed 30 | . . 3 2 4 9 12 Kicked 1 | . . . . . . 1 Crushed 3 | . . . 1 2 . . Highest Temperature 1224 | . 39 325 444 54 252 1224 Average Temperature 157 | . 21 82 125 19 56 280 Received Heat Transfer 1984 | . 12 288 504 119 521 540 Effects 73 | . . 1 1 . . 71 Shutdowns 21 | . . . . . . 21 Energy Bleed 9 | . . . 1 . . 8 Interference 15 | . . 1 . . . 14 Matter Decay 3 | . . . . . . 3 Short Circuit 4 | . . . . . . 4 Damage (minor) 5 | . . . . . . 5 Damage (major) 12 | . . . . . . 12 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 12 | . . 4 1 . 6 1 Heat Transferred 10975 | . 74 1977 1369 420 4296 2839 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 60 | 100 100 100 100 100 43 15 Level 1 23 | . . . . . 42 31 Level 2 15 | . . . . . 13 53 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 635 | . 30 185 151 115 482 635 Initial 235 | . . . 40 37 11 235 Average 178 | . 2 94 65 27 200 399 Influence Increases 3416 | . 30 415 434 240 1157 1140 Destroy 0b10 Robot/C 2080 | . 20 320 300 140 720 580 Destroy 0b10 Robot/NC 145 | . . 10 15 10 60 50 Destroy Leader 494 | . 10 84 64 40 186 110 Successful Hack 33 | . . . 22 4 . 7 Disable Machine 330 | . . . 30 30 120 150 Destroy Structure 319 | . . 1 3 16 71 228 Lose Combat Pursuer 15 | . . . . . . 15 Influence Decreases 2794 | . 30 318 448 299 700 999 Entered New Map 362 | . . . 57 46 13 246 Time Decay 2090 | . 30 318 374 253 562 553 Lost Part 342 | . . . 17 . 125 200 Squads Dispatched 34 | . 1 3 4 4 17 5 Investigation 3 | . . 1 . 1 1 . Extermination 10 | . . . . 2 6 2 Reinforcement 21 | . 1 2 4 1 10 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 5 | . 1 1 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 143 | . 3 18 22 13 48 39 Peak Tracking Total 6 | . 2 4 4 4 6 6 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 9 | . 1 1 1 . 5 1 Indirectly . | . . . . . . . Trap Hack Attempts 7 | . 7 . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . 1 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 22 | . . . 2 2 8 10 Max in Single Turn 4 | . . . 1 2 2 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 16 | . 2 1 2 5 5 1 Terminals 8 | . 2 1 . 1 4 . Fabricators 1 | . . . . 1 . . Repair Stations 4 | . . . . 2 1 1 Recycling Units 2 | . . . 1 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 44 | . 5 2 5 11 15 6 Successful 24 | . 1 . 4 8 7 4 Failed 20 | . 4 2 1 3 8 2 Catastrophic 3 | . 1 1 . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 19 | . 5 2 . 3 9 . Fabricators 2 | . . . . 2 . . Repair Stations 17 | . . . . 5 6 6 Recycling Units 4 | . . . 3 1 . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . . 2 1 . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . Alert Level 1 | . 1 . . . . . Dispatch Records 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . 2 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 13 | . . . . 3 6 4 Scan Component 7 | . . . . 2 3 2 Repair 6 | . . . . 1 3 2 Recycling Unit Hacks 3 | . . . 2 1 . . Report Inventory 2 | . . . 1 1 . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 2 1 2 3 5 1 Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 99 | . . . . 99 . . Total Part Build Rating 2 | . . . . 2 . . Part Studies Acquired . | . . . . . . . Parts Repaired 6 | . . . . 1 3 2 Time 234 | . . . . 38 120 76 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . 3 . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 8557 | 97 299 843 978 1193 3531 1616 Spaces Moved 3223 | 57 132 272 313 551 1312 586 Core 14 | 14 . . . . . . Treads 2763 | 43 132 272 313 551 1305 147 Legs 125 | . . . . . 7 118 Wheels 3 | . . . . . . 3 Hover 318 | . . . . . . 318 Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 235 155 160 141 Average Speed 210 | 149 201 240 237 171 227 188 Slowest Speed 600 | 200 240 240 240 235 540 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 28 30 35 14 36 18 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 205 | . . . . 16 73 116 Melee . | . . . . . . . Projectile 51 | . . . . 1 40 10 AOE 154 | . . . . 15 33 106 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4404 | 66 157 374 448 766 1621 972 Wait 550 | . 1 23 42 161 128 195 Move 3217 | 56 131 271 312 550 1311 586 Hop . | . . . . . . . Pick Up 109 | 4 6 19 16 11 22 31 Fast Attach 40 | 6 2 1 1 1 10 19 Attach 42 | . . 2 4 3 16 17 Detach 2 | . . . . . . 2 Swap 34 | . 2 7 9 7 7 2 Drop 65 | . 2 9 16 14 11 13 Fire 302 | . 3 39 46 15 103 96 Melee 3 | . 3 . . . . . Ram 10 | . . . . . . 10 Kick 1 | . . . . . . 1 Crush 18 | . . 3 2 4 9 . Escape Stasis 4 | . . . . . 4 . Rewire . | . . . . . . . Trap 7 | . 7 . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 397 | -10/Materials | Entered another Materials area 397 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 781 | -9/Materials | Build established: Tank 1210 | -9/Materials | Discovered new exit (range 3) 1240 | -9/Materials | Entered another Materials area 1240 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2108 | -8/Materials | Discovered new exit (range 16) 2218 | -8/Materials | Entered Factory 2218 | -7/Factory | Evolved 2 slots: Utility x2 2981 | -7/Factory | Fabricated Hvy. Ion Engine? 3014 | -7/Factory | Repaired Adv. Treads 3380 | -7/Factory | Discovered new exit (range 13) 3411 | -7/Factory | Entered another Factory area 3411 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3709 | -6/Factory | Build established: Gunner 3927 | -6/Factory | Lost 3 parts (2u1w) 4002 | -6/Factory | Found Hvy. Insulated Plating 4344 | -6/Factory | Build established: Tank 4795 | -6/Factory | Repaired Imp. Deuterium Engine 4847 | -6/Factory | Repaired Imp. Medium Treads 4874 | -6/Factory | Repaired Propulsion Shielding 5842 | -6/Factory | Build established: Gunner 6885 | -6/Factory | Discovered new exit (range 11) 6942 | -6/Factory | Entered another Factory area 6942 | -5/Factory | Evolved 2 slots: Propulsion x2 7249 | -5/Factory | Build established: Scavenger-Gunner 7300 | -5/Factory | Destroyed 8 combat bots 7374 | -5/Factory | Lost 9 parts (4n3u2w) 8126 | -5/Factory | System corruption reached 10% 8138 | -5/Factory | Lost 3 parts (1p2w) 8273 | -5/Factory | Repaired Hcp. Storage Unit 8375 | -5/Factory | Repaired Focal Shield 8503 | -5/Factory | Build established: Tank 8512 | -5/Factory | Core integrity fell below 50% 8533 | -5/Factory | Core integrity fell below 20% 8558 | -5/Factory | Core destroyed Last Messages --------------- 08541_ Slammed into G-50 Soldier. 08541_ U-05 Engineer builds a Wall. 08542_ Overheating: System interference. 08542_ Focal Shield temporarily disabled. 08542_ Slammed into G-50 Soldier. 08543_ Cmb. Airjet destroyed. 08544_ Power failure, Imp. Deuterium Engine shutdown. 08544_ Slammed into G-50 Soldier. 08545_ Overheating: Core damaged (-120). 08546_ Overheating: Matter decay (-32). 08546_ U-05 Engineer builds a Wall. 08547_ System corrupted: Component data lost. 08551_ Power failure, Neutrino Core shutdown. 08554_ Power failure, Imp. Deuterium Engine shutdown. 08554_ Cmb. Airjet broken. 08554_ Overheating: Short circuit. 08558_ Slammed into G-50 Soldier. 08558_ Destabilizing: Core damaged (-20). 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T?????????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Hvy. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Ion Engine | x1 | -7/Factory Repaired ---------- Adv. Treads | 72% | -7/Factory Imp. Deuterium Engine | 15% | -6/Factory Imp. Medium Treads | 7% | -6/Factory Propulsion Shielding | 26% | -6/Factory Hcp. Storage Unit | 19% | -5/Factory Focal Shield | 20% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Bumper Bots Fancy Inventory Hehehe Just What I Needed Overwhelming Well Done Challenges ------------ None Game ------ Seed WeaponsSapperLink Manual? 0 Play Time 01:41:21 Cumulative 21.6 hours Start 2026.04.03 @ 21:53:45 End 2026.04.03 @ 23:36:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 957a3f21-4c56-41ca-bea1-b45b18c1c7aa