Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 01:05:22 Player: Excellent Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (105) 525 Value Destroyed (3805) 3805 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (792) 792 TOTAL SCORE: 10282 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 295 Entered DSFs 500 Met Data Miner 300 Friendly Fire -336 Cogmind --------- Core Integrity 0/1000 Matter 61/300 Energy 100/100 System Corruption 37% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Energy Well Advanced Terrain Scanner Encrypted Comm Array Layered Medium Armor Plating > --- WEAPON ----------- Improved Lightning Gun Gatling Laser Thermic Laser Heavy Flak Cannon Mass Driver > --- INVENTORY -------- Armored Leg Thermic Laser Heavy Plasma Cannon Heavy Plasma Cannon Hypervelocity Gauss Rifle Datajack [Rating: 85] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Layered Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Thermic Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 . 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . 1 . . . . . . . . 1 Utility 4 | . . . 1 1 . 1 . . . . 1 Weapon 3 | . . 1 1 . . 1 . . . . . Parts Attached 129 | 5 5 39 12 2 5 17 4 . . 6 34 Power 12 | 1 1 2 . 1 1 2 . . . . 4 Engine 6 | 1 1 . . . . 2 . . . . 2 Core 6 | . . 2 . 1 1 . . . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 36 | 2 1 13 3 . 2 . 2 . . . 13 Treads 10 | . . 3 1 . 2 . 2 . . . 2 Leg 23 | 2 1 7 2 . . . . . . . 11 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . 3 . . . . . . . . . Utility 30 | . 2 6 3 1 1 8 2 . . 1 6 Device 17 | . 1 2 2 . 1 7 2 . . . 2 Storage 3 | . . 1 1 . . . . . . . 1 Processor 3 | . . . . 1 . 1 . . . . 1 Hackware . | . . . . . . . . . . . . Protection 7 | . 1 3 . . . . . . . 1 2 Artifact . | . . . . . . . . . . . . Weapon 51 | 2 1 18 6 . 1 7 . . . 5 11 Energy Gun 20 | . . 9 2 . . . . . . 3 6 Energy Cannon 7 | . . 1 2 . . 2 . . . . 2 Ballistic Gun 10 | 2 1 . 2 . . 4 . . . . 1 Ballistic Cannon 3 | . . . . . . . . . . 2 1 Launcher 6 | . . 5 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 5 | . . 3 . . . 1 . . . . 1 Unidentified Prototypes 2 | . . 1 . . . . . . . . 1 Corrupted Parts 2 | . . . . . . . . . . . 2 System Corruption 7 | . . . . . . . . . . . 7 Parts Lost 54 | . . 9 2 . 4 . . . . 6 33 Power 10 | . . 2 . . 2 . . . . 1 5 Propulsion 12 | . . 3 2 . . . . . . . 7 Utility 13 | . . 1 . . 1 . . . . 1 10 Weapon 19 | . . 3 . . 1 . . . . 4 11 Highest Loss Streak 16 | . . 7 2 . 4 . . . . 4 16 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 86 83 80 95 84 98 99 100 100 89 79 Engine 6 | . 14 4 . . . 9 13 13 13 7 3 Core 2 | . . 3 9 15 8 2 . . . . 5 Treads 12 | . . 2 13 7 18 20 20 20 20 20 5 Leg 8 | . 27 23 1 15 4 . . . . . 12 Device 15 | . 8 4 12 15 11 20 25 26 26 21 12 Storage 7 | . . 10 9 7 7 6 6 6 6 6 7 Protection 1 | . 7 1 . . . . . . . 2 4 Energy Gun 7 | . . 13 18 15 8 . . . . 6 11 Energy Cannon 6 | . . 2 9 7 7 12 13 13 13 4 . Ballistic Gun 13 | . 27 9 8 7 7 19 20 20 20 11 2 Ballistic Cannon 1 | . . . . . . . . . . 8 7 Launcher 1 | . . 6 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 79 | 7 11 24 36 43 44 58 61 61 61 64 79 Greatest Support 98 | 20 20 60 60 25 60 60 60 60 60 60 98 Greatest Overweight (x) 24 | . . 4 8 1 1 . 1 1 1 1 24 Average Overweight (x) . | . . . . 1 . . . 1 1 . . Largest Inventory Capacity 10 | 5 5 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 5 7 8 10 10 10 10 10 10 10 9 Most Carried 10 | 3 5 8 10 9 10 10 10 10 10 10 7 Average Carried 7 | . 2 6 7 8 8 6 9 10 10 8 4 Final Capacity 10 | 5 5 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 3 8 9 8 9 10 10 10 10 8 . Class Distribution -------------------- 45% | Tank 22% | Skirmisher 18% | Gunner 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Gunner | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Matter Collected 2805 | 250 104 635 366 . 142 19 219 147 . 360 563 Remotely . | . . . . . . . . . . . . Salvage Created 3990 | . 160 1045 817 . 429 131 191 125 . 483 609 Parts 218 | . 7 85 37 . 16 12 13 10 . 14 24 Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed 4 | . 1 1 2 . . . . . . . . Parts Field Recycled 10 | . . 10 . . . . . . . . . Retrieved Matter 37 | . . 37 . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 6 6 . 21 . Prevented 19 | . . . . . . . 10 4 . 5 . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 80 | . . 26 19 . 9 1 4 2 . 8 11 Guns 47 | . . 17 11 . 4 1 1 1 . 7 5 Cannons 19 | . . . 6 . 3 . 2 1 . 1 6 AOE 12 | . . 9 1 . 2 . . . . . . Classes Destroyed 16 | . 4 6 1 . 2 . 1 1 . . 1 Worker 3 | . 2 . . . . . . . . . 1 Builder 9 | . 1 6 1 . . 1 . . . . . Tunneler 2 | . . 1 1 . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . Watcher 7 | . 1 4 1 . . 1 . . . . . Swarmer 17 | . . 4 4 . 4 . 2 . . 3 . Grunt 37 | . . 16 11 . 3 . . . . 3 4 Brawler 1 | . . . . . . . . . . . 1 Duelist 3 | . . . 1 . . . . . . . 2 Sentry 15 | . . 6 3 . . 1 . 1 . 2 2 Specialist 1 | . . . . . 1 . . . . . . Hunter 4 | . . . . . . . 2 . . . 2 Programmer 1 | . . . . . . . . 1 . . . Heavy 1 | . . . . . 1 . . . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . Best Kill Streak 9 | . 2 9 4 . 4 1 2 1 . 3 3 Combat Bots Only 5 | . . 5 4 . 4 1 2 1 . 3 3 Max Kills in Single Turn 3 | . 1 3 1 . 1 1 1 1 . 2 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . . 2 1 . 1 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Damage Taken 9155 | . 108 1223 923 . 962 48 373 99 . 973 4446 Core 1778 | . 23 162 126 . 397 . . 16 . 37 1017 Absorbed by Shields 668 | . . . 80 . 32 . . 8 . 260 288 Redirected to Shielding 54 | . . . . . . . . . . . 54 Regen/Repaired (Parts) 115 | . . 115 . . . . . . . . . Core Remaining (%) 77 | 100 90 59 77 . 43 . . . . 93 . Volleys Fired 212 | . 9 71 46 . 17 3 7 3 . 14 42 Largest 5 | . 2 3 4 . 4 5 5 5 . 5 5 Hottest 377 | . 40 194 262 . 219 237 237 237 . 308 377 Shots Fired 674 | . 18 188 147 . 54 15 35 15 . 65 137 Gun 468 | . 18 152 97 . 33 9 21 9 . 39 90 Cannon 170 | . . 4 50 . 17 6 14 6 . 26 47 Launcher 36 | . . 32 . . 4 . . . . . . Special . | . . . . . . . . . . . . Kinetic 285 | . 18 73 24 . 17 9 21 9 . 45 69 Thermal 303 | . . 83 110 . 33 . . . . 14 63 Explosive 36 | . . 32 . . 4 . . . . . . Electromagnetic 50 | . . . 13 . . 6 14 6 . 6 5 Robot Hit Streak 33 | . 7 16 33 . 8 13 11 6 . 8 14 Robot Miss Streak 8 | . 1 8 4 . 8 4 4 2 . 8 4 Penetration Max 2 | . . . . . . . . . . 2 1 Secondary Targets 4 | . . 4 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 438 | . 13 115 109 . 32 7 18 8 . 40 96 Core Hits 268 | . 6 68 56 . 36 3 5 5 . 32 57 Critical Kills 11 | . 1 . 1 . . 2 1 1 . 4 1 Critical Parts Destroyed 9 | . . . . . . 1 1 . . 2 5 Critical Strikes 37 | . 1 4 2 . 1 3 2 1 . 6 17 Burn 14 | . . 4 1 . 1 . . . . . 8 Meltdown 1 | . . . 1 . . . . . . . . Destroy 21 | . 1 . . . . 3 2 1 . 6 8 Blast 1 | . . . . . . . . . . . 1 Melee Attacks 6 | . . 3 . . . 1 . . . . 2 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . 3 . . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8898 | . 172 2363 2243 . 869 100 288 89 . 868 1906 Guns 4218 | . 172 1178 1253 . 250 20 51 15 . 373 906 Cannons 2923 | . . 21 805 . 211 80 237 74 . 495 1000 Explosions 1723 | . . 1130 185 . 408 . . . . . . Melee . | . . . . . . . . . . . . Ramming 34 | . . 34 . . . . . . . . . Kinetic 2639 | . 172 534 179 . 102 20 51 15 . 514 1052 Thermal 3900 | . . 665 1835 . 359 . . . . 235 806 Explosive 1538 | . . 1130 . . 408 . . . . . . Electromagnetic 787 | . . . 229 . . 80 237 74 . 119 48 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 36 | . . . . . . . . . . . 36 Average Corruption 12 | . . . . . . . . . . . 12 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 31 | . . . . . . . . . . . 31 Message Errors 6 | . . . . . . . . . . . 6 Matter Fused 6 | . . . . . . . . . . . 6 Heat Flow Errors 4 | . . . . . . . . . . . 4 Energy Discharges 2 | . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . 4 Data Loss (major) 4 | . . . . . . . . . . . 4 Alerts 1 | . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 81 | . . 30 21 . 5 11 . . . 14 . Projectiles 41 | . . . 16 . . 11 . . . 14 . Explosions 40 | . . 30 5 . 5 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 18 | . . . . . . . . . . 4 14 Impact . | . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . 4 12 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 205 | . . 43 162 . . . . . . . . Shots 5 | . . 3 2 . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 9 | . . 7 1 . . . . . . . 1 Kicked 8 | . . 7 . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 2171 | . . 309 582 . 2171 . . . . 423 760 Average Temperature 228 | . . 82 200 . 622 . . . . 151 305 Received Heat Transfer 1711 | . . 513 316 . 85 12 . 3 . 276 506 Effects 97 | . . 3 20 . 17 . . . . . 57 Shutdowns 19 | . . . 6 . . . . . . . 13 Energy Bleed 12 | . . 2 4 . 2 . . . . . 4 Interference 11 | . . 1 2 . 3 . . . . . 5 Matter Decay 11 | . . . 1 . . . . . . . 10 Short Circuit 13 | . . . 4 . 1 . . . . . 8 Damage (minor) 6 | . . . . . 2 . . . . . 4 Damage (major) 19 | . . . 2 . 7 . . . . . 10 Damage (core) 6 | . . . 1 . 2 . . . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 6 | . . . 1 . . . 5 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 19 | . . 5 5 . 1 . . . . 2 6 Heat Transferred 9510 | . . 2050 3435 . 651 . . . . 600 2774 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Peak Influence 477 | . 37 397 477 127 292 284 . . . . 340 Initial 167 | . . 3 167 127 88 153 . . . . 42 Average 189 | . 23 208 279 127 226 147 . . . . 195 Maximum Alert Level 2 | . . 1 2 . 1 1 . . . . 1 Low Security (%) 53 | 100 100 46 25 100 28 63 . . . . 62 Level 1 44 | . . 53 60 . 71 36 . . . . 37 Level 2 2 | . . . 13 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . Squads Dispatched 10 | . . 3 2 . 1 . . . . . 4 Investigation 3 | . . 1 2 . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 4 | . . 2 . . 1 . . . . . 1 Assault 1 | . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . 2 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Distress Signals 10 | . . 5 4 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 116 | . 4 37 21 . 10 2 5 2 . 16 19 Peak Tracking Total 6 | . 3 5 4 . 4 1 3 1 . 6 5 Tactical Retreats 8 | . . 3 1 . 1 . 1 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Traps Triggered 4 | . 3 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 1 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Machines Disabled 18 | . . 1 4 . . 3 . . . 3 7 Max in Single Turn 6 | . . 1 3 . . 2 . . . 1 6 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Machines Accessed 35 | . 2 10 6 1 . 6 1 . 4 . 5 Terminals 21 | . 1 8 4 1 . 5 . . . . 2 Fabricators 2 | . . . . . . 1 . . . . 1 Repair Stations 3 | . 1 1 1 . . . . . . . . Recycling Units 3 | . . 1 1 . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 127 | . 7 33 22 1 . 22 1 . 30 . 11 Successful 83 | . 2 23 12 1 . 10 1 . 30 . 4 Failed 44 | . 5 10 10 . . 12 . . . . 7 Catastrophic 11 | . 1 2 1 . . 4 . . . . 3 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 73 | . 5 24 16 1 . 21 . . . . 6 Fabricators 2 | . . . . . . 1 . . . . 1 Repair Stations 11 | . 2 5 4 . . . . . . . . Recycling Units 8 | . . 4 2 . . . . . . . 2 Scanalyzers 2 | . . . . . . . . . . . 2 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 73 | . 2 16 11 1 . 9 1 . 30 . 3 Record 16 | . . 2 1 . . . . . 11 . 2 Part Schematic 10 | . . . . . . . . . 10 . . Robot Schematic 6 | . . . . . . . . . 6 . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 9 | . 1 2 1 . . 1 . . 3 . 1 Open Door 1 | . . . . . . . 1 . . . . Open DSF 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Alert Level 5 | . . 2 2 . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 3 | . . 1 . . . 2 . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . Dispatch Records 3 | . . 1 1 . . 1 . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . Transport Status 2 | . . . 2 . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . Hauler Manifests 2 | . . 2 . . . . . . . . . Registered Components 2 | . . 1 . . . 1 . . . . . Zone Layout 5 | . 1 3 . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 5 | . . 4 1 . . . . . . . . Scan Component 3 | . . 2 1 . . . . . . . . Repair 2 | . . 2 . . . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 2 7 6 . . 5 . . . . 4 Full Trace Events 3 | . . 1 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 47 | . . . . . . 47 . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . Parts Repaired 2 | . . 2 . . . . . . . . . Time 52 | . . 52 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 33 | . . 33 . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 6 | . . 3 . . . 1 . . . . 2 Non-combat 3 | . . 2 . . . 1 . . . . . Combat 3 | . . 1 . . . . . . . . 2 Robot Hacks Applied 6 | . . 3 . . . 1 . . . . 2 parse_system 3 | . . 1 . . . . . . . . 2 no_distress 1 | . . 1 . . . . . . . . . find_recycling 2 | . . 1 . . . 1 . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 35 | . . . . . . . . . . 35 . Total Damage 1103 | . . . . . . . . . . 1103 . Kills 9 | . . . . . . . . . . 9 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Turns Passed 8845 | 90 541 1855 1064 78 330 820 664 905 260 1433 805 Spaces Moved 3963 | 74 238 946 376 40 145 345 346 355 105 648 345 Core 60 | 17 . 7 13 . . . . . . . 23 Treads 2390 | . . 75 328 . 119 345 346 355 105 648 69 Legs 1507 | 57 238 858 35 40 26 . . . . . 253 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6 | . . 6 . . . . . . . . . Fastest Speed 50 | 50 120 114 160 190 170 170 170 250 250 170 50 Average Speed 180 | 103 120 140 225 190 173 170 181 250 250 208 165 Slowest Speed 1250 | 120 120 250 450 190 190 170 250 250 250 250 1250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 6 36 62 30 1 92 12 40 65 72 80 8 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 1 . . 2 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 249 | . . 138 24 . 14 . 1 1 . 2 69 Melee . | . . . . . . . . . . . . Projectile 8 | . . . . . . . . . . 2 6 AOE 239 | . . 138 24 . 14 . . . . . 63 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Total 5194 | 88 475 1318 494 42 191 570 366 365 104 690 491 Wait 719 | . 217 204 43 . 3 185 3 8 . 20 36 Move 3952 | 73 237 945 375 39 144 344 345 354 104 647 345 Hop . | . . . . . . . . . . . . Pick Up 105 | 8 7 27 9 1 11 12 3 . . 3 24 Fast Attach 16 | . . 9 5 . . 1 1 . . . . Attach 94 | 5 5 23 6 2 3 10 3 . . 5 32 Detach 2 | . . 2 . . . . . . . . . Swap 19 | . . 7 1 . 2 6 . . . 1 2 Drop 57 | 2 . 20 8 . 8 8 4 . . . 7 Fire 212 | . 9 71 46 . 17 3 7 3 . 14 42 Melee 6 | . . 3 . . . 1 . . . . 2 Ram . | . . . . . . . . . . . . Kick 8 | . . 7 . . . . . . . . 1 Crush 1 | . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 79 | -11/Junkyard | Discovered new exit (range 8) 91 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 5) 632 | -10/Materials | Entered another Materials area 632 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 950 | -9/Materials | Build established: Skirmisher 1154 | -9/Materials | Discovered new exit (range 11) 1460 | -9/Materials | Lost 7 parts (1p2n1u3w) 1863 | -9/Materials | Repaired Aluminum Leg 1894 | -9/Materials | Repaired Grenade Launcher 1917 | -9/Materials | Discovered new exit (range 13) 2296 | -9/Materials | Build established: Gunner 2399 | -9/Materials | Discovered new exit (range 16) 2487 | -9/Materials | Entered another Materials area 2487 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3353 | -8/Materials | Build established: Tank 3380 | -8/Materials | Discovered new exit (range 11) 3551 | -8/Materials | Entered Factory 3551 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3629 | -7/Factory | Identified exit to DSF 3629 | -7/Factory | Entered DSF 3688 | -7/DSF | Additional patrols routed to DSF 3750 | -7/DSF | Lost 4 parts (2p1u1w) 3794 | -7/DSF | Sterilization system engaged 3814 | -7/DSF | Ambient heat levels rising (+10) 3829 | -7/DSF | Ambient heat levels rising (+10) 3844 | -7/DSF | Ambient heat levels rising (+10) 3859 | -7/DSF | Ambient heat levels rising (+10) 3874 | -7/DSF | Ambient heat levels rising (+10) 3889 | -7/DSF | Ambient heat levels rising (+10) 3904 | -7/DSF | Ambient heat levels rising (+10) 3919 | -7/DSF | Ambient heat levels rising (+10) 3927 | -7/DSF | Discovered new exit (range 19) 3934 | -7/DSF | Ambient heat levels rising (+10) 3949 | -7/DSF | Ambient heat levels rising (+10) 3950 | -7/DSF | Core integrity fell below 50% 3959 | -7/DSF | Entered Factory 3959 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3986 | -6/Factory | Build established: Skirmisher 4037 | -6/Factory | Discovered new exit (range 11) 4385 | -6/Factory | Fabricated Thermic Laser? 4748 | -6/Factory | Discovered new exit (range 6) 4779 | -6/Factory | Entered Lower Caves 4885 | -6/Lower Caves | Met a Warlord Commander 4886 | -6/Lower Caves | Learned location of Warlord (-4) 4891 | -6/Lower Caves | Found Encrypted Comm Array 5129 | -6/Lower Caves | Learned Factory terminal intel 5178 | -6/Lower Caves | Build established: Gunner 5356 | -6/Lower Caves | Discovered new exit (range 15) 5443 | -6/Lower Caves | Entered another Lower Caves area 5626 | -6/Lower Caves | Build established: Tank 5864 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6343 | -6/Lower Caves | Discovered new exit (range 3) 6348 | -6/Lower Caves | Entered Data Miner 6348 | -6/Data Miner | Discovered new exit (range 6) 6396 | -6/Data Miner | Met Data Miner 6461 | -6/Data Miner | Learned location of Section 7 (-2) 6461 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6536 | -6/Data Miner | Received God Mode back door access code from Data Miner 6608 | -6/Data Miner | Entered Proximity Caves 6830 | -5/Proximity Caves | Escorted by Enhanced Grunt 6911 | -5/Proximity Caves | Lost 4 parts (1p1u2w) 7508 | -5/Proximity Caves | Attracted the attention of an 0b10 base 7847 | -5/Proximity Caves | Learned Factory stockpile data 7931 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7958 | -5/Proximity Caves | Discovered new exit (range 12) 8041 | -5/Proximity Caves | Entered Factory 8041 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8043 | -5/Factory | Loaded intel: 26 terminal locations 8210 | -5/Factory | Garrison activated, responded to threat 8277 | -5/Factory | Core integrity fell below 50% 8296 | -5/Factory | Lost 7 parts (2p3n1u1w) 8519 | -5/Factory | System corruption reached 10% 8580 | -5/Factory | Lost 9 parts (1p3u5w) 8812 | -5/Factory | Core integrity fell below 20% 8813 | -5/Factory | System corruption reached 30% 8846 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08807_ K-01 Serf collects debris. 08807_ Jacked P-70 Sage... >>parse_system Reading system data... 08808_ Datajack destroyed. 08809_ Kicked P-70 Sage out of the way. 08811_ K-01 Serf collects debris. 08812_ Imp. Carbon-fiber Leg destroyed. 08812_ Assembly Bed disabled. 08815_ Broken Imp. Carbon-fiber Leg destroyed. 08817_ Terminal disabled. 08818_ K-01 Serf collects debris. 08824_ System corrupted: Matter fused (-9). 08825_ Broken Arm. Leg destroyed. 08829_ Med. Storage Unit destroyed. 08832_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08838_ Broken Imp. Melee Analysis Suite destroyed. 08839_ MS#KNRRJZXNBAP::F%Q|UORK GH3X 08841_ Imp. Thermal Shield destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????############ | | ??????????????????????????????????????# | | ??????????????????????????????????????# """" """" | | ?????????????????????????#????????????# """" """" | | ?????????????????????????# ?? ?????# """ ="""" | | ?????????????????????????# """"""""??# """" """ | | ?????????????????????????# # """" """ | | ?????????????????????????# """"""""" # """" """ | | ?????????????????????????# # | | ?????????????????????????# """"""""" # | | ?????????????????????????# # | | ???????????????????????#?# """"""""" # ""T | | ???????????????????????# # # """" | | ?????????????????????### ######+#############/#### | | ?????????????????????# @ p | | ?????????????????????# pk | | ?????????????????????# | | ?????????????????????# """" | | ?????????????????????# """" | | ?????????????????????######## ######### """" | | ????????????????????????????# #???????# """" | | ????????????????????????????# #???????# """" | | ????????????????????????????+ +???????# """" | | ????????????????????????????# #???????# | | ????????????????????????????# #???????# | | ????????????????????????????# #???????# | | ????????????????????????????# #???????# """ | | ????????????????????????????# #???????# ""F | | ????????????????????????????# #???????# "" | | ????????????????????????????# ????????# """ | | ????????????????????????????? ????????# """ | | ??????????????????????????????? ????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????####+### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Base Temperature (-) 150 Armor Coverage 225 Resistance: TH 25 Propulsion Shielding 33 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Thermic Laser | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab I'm Back, Baby! Just What I Needed Power Corrupts Remodeling System Compromised The Oracle Challenges ------------ None Game ------ Seed PortableCarbideFlakker Manual? 0 Play Time 01:37:00 Cumulative 8.7 hours Start 2023.03.11 @ 23:17:09 End 2023.03.12 @ 01:05:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f872a6c9-f3c0-4054-ada3-e59be2c07acc