Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.15 @ 20:37:26 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (242) 1210 Value Destroyed (11453) 11453 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (7083) 7083 TOTAL SCORE: 27926 Bonus ------- High Alert Combat Kills 486 Follower Combat Kills 797 Entered Garrisons 800 Used RIF Installer 2000 Win 3000 Cogmind --------- Core Integrity 1464/1600 Matter 205/300 Energy 619/640 System Corruption 3% Temperature Cool (12) Movement Treading (166) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Antimatter Reactor Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Huge Storage Unit Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Layered Heavy Armor Plating > --- WEAPON (4) ------- Plasma Rifle Nova Cannon Multirail Multirail > --- INVENTORY (25) --- Armored Heavy Treads Armored Heavy Treads Experimental Matter Compressor (500) Long-range Tractor Beam Trap Extractor (4/4 Hellfire) Improved Field Recycling Unit (166) Plasma Rifle Phase Gun Enhanced Quantum Rifle HERF Cannon Enhanced Nova Cannon KE Penetrator KE Penetrator Helical Railgun Linear Accelerator Smartbomb Launcher Thermoblaster Tactical Quantum Warhead Datajack Plasma Cutter CPS Tube (2) Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Reinforced Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Huge Storage Unit Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Backup Plating VII Advanced Force Field > --- WEAPON ----------- Plasma Rifle Plasma Rifle Phase Gun Nova Cannon > --- INVENTORY -------- Armored Heavy Treads Advanced Heat Sink Improved Coolant Injector Experimental Matter Compressor Long-range Tractor Beam Trap Extractor Improved Field Recycling Unit Phase Gun Enhanced Quantum Rifle HERF Cannon Enhanced Nova Cannon KE Penetrator KE Penetrator Helical Railgun Smartbomb Launcher Thermoblaster Tactical Quantum Warhead Datajack Plasma Cutter CPS Tube Force Lance [Rating: 186] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Target Analyzer Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Helical Railgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Fac Gar Res Res Acc Slots Evolved 18 | . . . 2 . . . . 6 . . . 2 2 . 2 2 2 Power 3 | . . . . . . . . 1 . . . . . . . 1 1 Propulsion 4 | . . . 1 . . . . 1 . . . 1 1 . . . . Utility 9 | . . . 1 . . . . 3 . . . 1 1 . 1 1 1 Weapon 2 | . . . . . . . . 1 . . . . . . 1 . . Parts Attached 202 | 6 1 . 31 4 2 . 2 4 14 1 7 5 9 27 61 9 19 Power 28 | 1 . . 2 1 . . . 1 . . 1 . 2 5 10 1 4 Engine 8 | 1 . . 1 1 . . . 1 . . 1 . 1 1 1 . . Core 6 | . . . 1 . . . . . . . . . . 4 1 . . Reactor 14 | . . . . . . . . . . . . . 1 . 8 1 4 Propulsion 50 | 2 . . 12 . . . 1 1 3 . 1 2 3 9 12 1 3 Treads 31 | 2 . . 12 . . . . 1 3 . 1 2 3 . 3 1 3 Leg 16 | . . . . . . . . . . . . . . 9 7 . . Wheel 3 | . . . . . . . 1 . . . . . . . 2 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 64 | 1 1 . 6 3 1 . 1 1 5 1 1 2 2 6 23 3 7 Device 38 | . 1 . 3 . 1 . . . 3 1 1 1 1 4 17 1 4 Storage 6 | 1 . . 2 2 . . . . . . . . . . 1 . . Processor 7 | . . . . . . . . . 1 . . . . . 4 1 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 13 | . . . 1 1 . . 1 1 1 . . 1 1 2 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 60 | 2 . . 11 . 1 . . 1 6 . 4 1 2 7 16 4 5 Energy Gun 23 | 1 . . 2 . . . . . . . 3 1 2 2 6 4 2 Energy Cannon 7 | . . . 2 . . . . 1 1 . . . . 1 1 . 1 Ballistic Gun 16 | 1 . . 2 . . . . . 1 . . . . 3 7 . 2 Ballistic Cannon 5 | . . . 1 . . . . . 3 . 1 . . . . . . Launcher 4 | . . . 2 . . . . . . . . . . . 2 . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . . . . . . 4 3 1 Parts Lost 70 | . . . 2 . . . . . 5 . 3 . 5 18 22 3 12 Power 12 | . . . 1 . . . . . . . 1 . 1 4 3 . 2 Propulsion 20 | . . . . . . . . . 2 . . . 2 6 7 . 3 Utility 24 | . . . 1 . . . . . 2 . 1 . 1 5 7 2 5 Weapon 14 | . . . . . . . . . 1 . 1 . 1 3 5 1 2 Highest Loss Streak 11 | . . . 2 . . . . . 4 . 1 . 2 11 6 1 7 To Critical Strikes 2 | . . . . . . . . . 1 . . . . 1 . . . Average Backups 20 | 1 7 8 12 18 21 25 24 24 23 23 23 22 23 22 23 20 21 Power . | . 1 1 . 1 1 1 1 . . . . 1 . . . . . Propulsion 2 | . 2 3 2 3 4 6 5 4 3 3 3 1 1 1 . 1 . Utility 4 | . . . 1 2 3 5 5 3 3 5 4 5 6 4 5 5 5 Weapon 10 | . 3 4 5 9 10 11 11 14 13 11 11 11 11 13 13 9 12 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 9 1 5 2 2 . 4 . 2 4 1 . 1 . 9 2 8 Power 5 | . . . 1 1 . . . . . . 1 . . . 2 . . Propulsion 7 | . 2 . . . . . 1 . . . . . . . . 2 2 Utility 5 | . 1 . 1 . . . 2 . . . . . 1 . . . . Weapon 32 | . 6 1 3 1 2 . 1 . 2 4 . . . . 7 . 5 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 90 100 93 100 100 100 97 78 89 100 95 96 95 84 87 81 81 Engine 8 | . 14 14 7 8 11 11 11 12 13 13 13 11 9 3 . . . Core 1 | . . . 3 2 . . . . . . . . . 3 3 . . Reactor 1 | . . . . . . . . . . . . . . 1 4 13 15 Treads 23 | . 28 28 32 33 33 33 28 13 16 26 26 29 29 6 5 13 12 Leg 3 | . . . . . . . . . . . . . . 18 15 . . Device 15 | . 5 14 15 18 11 11 11 6 13 20 15 13 18 20 21 16 17 Storage 8 | . 14 14 11 11 11 11 11 6 6 6 6 5 5 5 4 4 4 Processor 3 | . . . . . . . . . 3 6 6 5 5 5 9 12 13 Protection 5 | . . . 1 3 11 11 11 12 10 6 6 10 10 3 2 4 2 Energy Gun 6 | . 14 14 9 . . . . . . . 9 17 11 10 8 7 14 Energy Cannon 8 | . . . 6 22 21 22 22 19 6 . . . . . . 1 . Ballistic Gun 3 | . 14 14 5 . . . . . 2 . . . 3 2 9 7 . Ballistic Cannon 1 | . . . . . . . . . 9 20 8 . . . . . . Peak Build Rating 186 | 6 9 9 17 19 20 20 30 41 53 46 48 68 87 104 149 160 186 Average Rating 53 | 4 7 9 12 18 19 20 22 40 45 45 45 62 77 82 119 152 169 On Entrance 48 | . 6 9 9 17 19 20 20 30 41 45 45 47 68 86 101 147 159 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 202 | 11 12 12 37 104 104 104 104 120 123 121 120 123 140 143 177 199 202 Greatest Support 250 | 40 40 40 60 60 60 60 60 28 80 80 80 120 149 149 230 250 250 Greatest Overweight (x) 30 | . . . . 1 1 1 3 4 4 1 1 1 1 30 2 . . Average Overweight (x) . | . . . . . 1 1 1 4 3 1 1 . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 8 13 19 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 8 8 15 20 25 25 25 25 25 25 25 25 25 25 25 24 25 Average Carried 21 | 2 7 8 12 18 21 25 24 24 23 24 24 23 24 23 24 22 23 Final Capacity 25 | 8 8 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 8 8 15 20 25 25 25 25 25 24 24 25 24 25 25 23 25 Class Distribution -------------------- 28% | Commander-Mutant 21% | Scavenger-Gunner 16% | Scavenger-Mutant 15% | Scavenger-Tank 10% | Mutant 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Garrison Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Tank | -6/Factory Scavenger-Tank | -6/Garrison Commander-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -3/Research Scavenger-Tank | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Fac Gar Res Res Acc Matter Collected 5617 | 260 21 6 484 37 30 . . . 394 . 573 69 191 679 2215 378 280 Remotely 837 | . . . . . . . . . . . . . . 224 361 252 . Salvage Created 12088 | 74 159 56 1294 83 378 157 . 129 336 33 452 83 1240 990 4490 629 1505 Parts 531 | 2 12 7 90 8 32 11 . 6 13 . 30 3 26 32 203 22 34 Haulers Intercepted 9 | . 1 . 4 2 . . . . . . . . . . 1 . 1 Recyclers Shooed 11 | . 1 . 1 . . . . . . . . . 2 . 3 3 1 Parts Field Recycled 31 | . . . . . . . . . . . . . . . 31 . . Retrieved Matter 422 | . . . . . . . . . . . . . . . 422 . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Fac Gar Res Res Acc Combat Hostiles Destroyed 202 | . 3 3 36 . 10 3 . 2 8 1 19 1 11 21 62 7 15 Guns 123 | . 3 3 33 . . . . . 1 . 5 . 9 7 50 5 7 Cannons 27 | . . . 2 . 10 3 . 2 4 1 5 . . . . . . AOE 32 | . . . 1 . . . . . 3 . 9 . . 12 6 . 1 Classes Destroyed 19 | 1 2 1 6 . . . . 1 3 . 2 . . . 3 . . Worker 12 | . . . 2 . . . . . . . . . 1 . 7 1 1 Builder 4 | . . . 1 . . . . . . . . . . . 3 . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . Hauler 9 | . 1 . 4 2 . . . . . . . . . . 1 . 1 Recycler 7 | 1 . . 1 . . . . . . . . . 4 . 1 . . Mechanic 2 | . . . 1 . . . . . . . . . . . 1 . . Operator 5 | . . . 3 . . . . . . . . 1 . . 1 . . Watcher 5 | . . . 3 . . . . . . . . . . . . 1 1 Swarmer 30 | . . 3 13 . 2 . . . . . 6 . . 1 5 . . Cutter 4 | . . . . . . . . . . . 4 . . . . . . Grunt 87 | . 3 . 15 . 4 . . 1 3 . 2 . 9 12 27 3 8 Brawler 6 | . . . . . . . . . . . 1 . . 1 3 1 . Duelist 4 | . . . . . . . . 1 . . . . . . 1 . 2 Protector 1 | . . . . . . . . . . . . . . . 1 . . Sentry 27 | . . . 8 . 4 3 . . . 1 2 1 2 2 4 . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . Hunter 16 | . . . . . . . . . 2 . 1 . . 5 4 2 2 Programmer 22 | . . . . . . . . . 1 . 3 . . . 16 1 1 Behemoth 3 | . . . . . . . . . . . . . . . 1 . 2 Best Kill Streak 9 | 1 2 2 9 1 3 1 . 1 3 1 8 1 8 7 8 5 6 Combat Bots Only 9 | . 2 2 9 . 3 1 . 1 3 1 8 1 5 7 6 4 6 Max Kills in Single Turn 3 | 1 1 1 2 1 1 1 . 1 2 1 3 1 1 2 2 2 1 Gunslinging 1 | . . . 1 . . . . . . . 1 . . . 1 . . Exploded 3 | . . . 1 . . . . . 2 . 3 . . 2 2 . 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Fac Gar Res Res Acc Hostile Shots Fired 1380 | . 12 8 143 . 18 2 . 4 97 32 112 6 98 167 349 78 254 Missed 414 | . 6 1 38 . 7 . . 1 28 15 42 . 39 56 103 24 54 Damage Taken 16176 | . 93 56 1333 . 126 30 . 20 1241 191 924 172 1049 2194 5238 650 2859 Core 1507 | . 17 . 200 . 11 15 . . 158 . 53 . 80 400 415 22 136 Absorbed by Shields 2001 | . . . . . . . . . . . . . . . 171 554 1276 Reduced by Siege Mode 370 | . . . . . . . . . . . . . . . 103 46 221 Regen/Repaired (Parts) 204 | . . . 204 . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 93 . . . . 43 . . . 75 100 . 58 68 98 91 Volleys Fired 576 | . 11 6 116 8 18 4 . 5 37 4 37 5 44 56 147 19 59 Largest 4 | . 2 2 2 2 2 2 . 3 3 3 3 3 3 3 4 4 4 Hottest 351 | . 70 70 136 136 136 136 . 204 166 99 189 207 207 231 311 300 351 Shots Fired 1490 | . 22 12 229 12 34 8 . 15 61 12 84 15 129 106 502 61 188 Gun 1222 | . 22 12 213 . . . . . 13 . 38 15 129 77 487 56 160 Cannon 210 | . . . 14 12 34 8 . 15 41 12 38 . . 6 1 5 24 Launcher 58 | . . . 2 . . . . . 7 . 8 . . 23 14 . 4 Special . | . . . . . . . . . . . . . . . . . . Kinetic 568 | . 11 6 99 . . . . . 26 12 38 . 34 28 287 27 . Thermal 874 | . 11 6 128 12 34 8 . 15 24 . 38 15 95 55 211 34 188 Explosive 44 | . . . 2 . . . . . 7 . 8 . . 23 4 . . Electromagnetic 4 | . . . . . . . . . 4 . . . . . . . . Robot Hit Streak 23 | . 8 9 18 7 9 3 . 4 12 6 12 13 23 14 20 8 18 Robot Miss Streak 9 | . 2 3 9 1 2 1 . 2 1 1 3 1 2 4 3 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . Secondary Targets 22 | . . . 2 . . . . . . . 2 . . . 15 2 1 Max Gunslinging Chain 2 | . . . 1 . . . . . . . 1 . . . 2 1 1 Shots Hit Robots 1065 | . 16 7 176 5 18 4 . 10 71 9 50 10 101 55 365 41 127 Core Hits 633 | . 9 3 159 2 10 3 . 5 19 3 37 3 44 69 196 22 49 Critical Kills 12 | . . . . . . . . . . . . . . 1 9 1 1 Critical Parts Destroyed 21 | . . . . . . . . . . . . . 1 1 17 2 . Critical Strikes 118 | . 1 1 1 . . . . . . . 4 . 21 9 48 5 28 Burn 80 | . 1 1 1 . . . . . . . 2 . 20 6 20 2 27 Meltdown 1 | . . . . . . . . . . . . . . . . . 1 Destroy 34 | . . . . . . . . . . . . . 1 2 28 3 . Blast 2 | . . . . . . . . . . . 2 . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . . . Melee Attacks 45 | . . . 1 . . . . . 38 . 2 . . 4 . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . 5 . 2 . . . . . . Piercing 4 | . . . . . . . . . . . . . . 4 . . . Sneak Attacks 33 | . . . . . . . . . 33 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 28283 | . 175 77 2501 103 401 103 . 206 1334 209 1581 184 2183 2967 11304 1284 3671 Guns 19861 | . 172 77 1983 . . . . . 180 . 485 184 2157 988 9745 1191 2699 Cannons 2503 | . . . 190 102 401 91 . 206 502 192 386 . . . . . 433 Explosions 5591 | . . . 241 . . . . . 652 . 710 . . 1923 1547 . 518 Melee 56 | . . . . . . . . . . . . . . 56 . . . Ramming 272 | . 3 . 87 1 . 12 . . . 17 . . 26 . 12 93 21 Kinetic 8769 | . 48 23 551 . . . . . 323 192 386 . 599 331 5685 631 . Thermal 15119 | . 124 54 1622 102 401 91 . 206 296 . 485 184 1558 657 5129 560 3650 Explosive 4004 | . . . 241 . . . . . 652 . 710 . . 1923 478 . . Electromagnetic 63 | . . . . . . . . . 63 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 56 | . . . . . . . . . . . . . . 56 . . . Highest Corruption 19 | . . . . . . . . . 4 4 5 . . . 19 . 3 Average Corruption 7 | . . . . . . . . . 3 2 4 . . . 11 . 2 Corruption Purged 4 | . . . . . . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 95 | . . . . . . . . . 5 . 24 . . . 61 . 5 Message Errors 21 | . . . . . . . . . 1 . 6 . . . 14 . . Matter Fused 19 | . . . . . . . . . 1 . 5 . . . 13 . . Heat Flow Errors 11 | . . . . . . . . . 1 . 2 . . . 6 . 2 Energy Discharges 10 | . . . . . . . . . . . 2 . . . 6 . 2 Parts Rejected 3 | . . . . . . . . . . . . . . . 3 . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . . . 2 . 6 . . . 1 . . Data Loss (major) 3 | . . . . . . . . . . . . . . . 3 . . Misfires 3 | . . . . . . . . . . . . . . . 3 . . Alerts 3 | . . . . . . . . . . . 2 . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 . . Weapon Failures 11 | . . . . . . . . . . . 1 . . . 10 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 150 | . . . 25 . . . . 7 26 . 20 . . 15 27 . 30 Projectiles 66 | . . . 11 . . . . 7 16 . 2 . . . . . 30 Explosions 84 | . . . 14 . . . . . 10 . 18 . . 15 27 . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . 1 . . 1 . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . Kinetic 1 | . . . . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 153 | . . . . . . . . . . . 93 . . . 60 . . Shots 4 | . . . . . . . . . . . 2 . . . 2 . . Rammed 27 | . 1 . 16 1 . 1 . . . 2 . . 2 . 1 2 1 Targets Rammed 32 | 1 1 . 19 1 . 1 . . . 2 . . 2 . 2 2 1 Kicked 1 | . . . . . . . . . . . . . . . 1 . . Crushed 4 | 1 . . 3 . . . . . . . . . . . . . . Highest Temperature 502 | . 133 4 156 78 186 87 . 383 311 . 227 145 133 156 502 190 199 Average Temperature 79 | . 51 1 38 35 62 35 . 169 177 . 71 59 52 38 93 69 119 Received Heat Transfer 2730 | . 51 . 498 . 54 9 . 9 408 72 30 36 270 383 732 52 126 Effects 4 | . . . . . . . . . . . . . . . 4 . . Energy Bleed 2 | . . . . . . . . . . . . . . . 2 . . Interference 2 | . . . . . . . . . . . . . . . 2 . . Siege Activations 11 | . . . . . . . . . . . . . . . 5 2 4 Total Turns 214 | . . . . . . . . . . . . . . . 87 48 79 Longest Duration 35 | . . . . . . . . . . . . . . . 35 27 26 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 23 | . . . . . . . . . . . . 1 3 2 7 2 8 Combat Hostiles 20 | . . . . . . . . . . . . 1 2 2 6 2 7 Parts Melted 121 | . 2 1 . . 2 1 . . 3 . 1 1 17 8 49 8 28 Heat Transferred 33762 | . 444 222 2270 185 666 148 . 370 518 . 1221 370 4366 1777 11339 1400 8466 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Fac Gar Res Res Acc Maximum Alert Level 2 | . . . 2 . 2 1 . . 1 . 2 1 . 1 2 2 1 Low Security (%) 54 | 100 100 100 28 100 10 85 . 100 97 100 36 9 100 40 61 . 67 Level 1 27 | . . . 35 . 70 14 . . 2 . 20 90 . 59 8 58 32 Level 2 18 | . . . 35 . 19 . . . . . 43 . . . 30 41 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 680 | 5 50 75 466 183 583 291 . 94 206 192 567 297 112 280 680 421 233 Initial 381 | . . . . 183 46 262 . . 28 94 127 297 91 60 157 381 200 Average 215 | . 6 22 288 117 324 78 . 26 125 86 314 253 74 196 257 389 178 Influence Increases 6235 | 5 77 85 1232 78 677 192 . 171 223 198 670 71 255 400 1405 163 333 Destroy 0b10 Robot/C 3715 | . 60 60 720 . 340 60 . 120 135 75 390 30 165 315 915 105 225 Destroy 0b10 Robot/NC 207 | 5 5 . 75 10 . . . . . . . 4 20 4 64 8 12 Destroy Leader 668 | . 12 10 204 4 10 . . 20 24 24 40 16 40 24 186 18 36 Allied During Kill 407 | . . . . 3 153 25 . 31 5 99 65 13 6 1 6 . . Trap Triggered on 0b10 8 | . . . . . . . . . 8 . . . . . . . . Successful Hack 118 | . . . 53 . 14 17 . . . . 6 6 . . 8 14 . Select Force Hacks 150 | . . . 30 30 . 90 . . . . . . . . . . . Disable Machine 129 | . . . . 30 15 . . . . . . . 24 . 12 . 48 Anti-Garrison Action 175 | . . . . . 100 . . . . . 75 . . . . . . Destroy Structure 286 | . . . 15 1 15 . . . 51 . 46 2 . 44 82 18 12 Partial Spotted 12 | . . . . . . . . . . . . . . . 12 . . Lose Combat Pursuer 360 | . . 15 135 . 30 . . . . . 48 . . 12 120 . . Influence Decreases 4417 | 5 77 85 798 190 140 454 . 130 70 110 230 180 260 180 884 210 414 Time Decay 2987 | 5 77 85 628 190 . 434 . 30 . 90 . 180 170 . 624 180 294 Lost Part 700 | . . . 20 . . . . . 50 . 30 . 50 180 220 30 120 Lost Ally 580 | . . . . . 140 20 . 100 20 20 200 . 40 . 40 . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . Squads Dispatched 29 | . . . 7 2 . . . 2 . 1 . 1 4 . 9 1 2 Investigation 8 | . . . 4 2 . . . . . . . . 1 . 1 . . Extermination 9 | . . . . . . . . . . . . 1 1 . 4 1 2 Reinforcement 7 | . . . 3 . . . . 1 . . . . 1 . 2 . . Assault 1 | . . . . . . . . . . . . . . . 1 . . Garrison 4 | . . . . . . . . 1 . 1 . . 1 . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Fac Gar Res Res Acc Distress Signals 6 | . . . 4 . . . . . . . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 291 | . 4 4 66 1 15 1 . 8 9 5 34 2 13 22 70 15 22 Peak Tracking Total 7 | . 2 3 7 1 7 1 . 4 3 4 6 1 5 5 6 6 6 Tactical Retreats 18 | . . 1 7 . 1 . . . . . 4 . . 1 4 . . Traps | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Fac Gar Res Res Acc Traps Triggered 20 | . . . 4 . 6 . . . . . 8 . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 84 | . . . 34 . . . . . . . . . . . 50 . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . 4 . . . . . . . . . . . 4 . . Reused 1 | . . . . . . . . . 1 . . . . . . . . Traps Extracted 8 | . . . 4 . . . . . . . . . . . 4 . . Installed 4 | . . . . . . . . . 2 . . . . . 2 . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . Most Traps Carried 4 | . . . 4 4 4 4 4 4 4 2 2 2 2 2 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Fac Gar Res Res Acc Machines Disabled 10 | . . . . 2 1 . . . . . . . 2 . 1 . 4 Max in Single Turn 1 | . . . . 1 1 . . . . . . . 1 . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Fac Gar Res Res Acc Machines Accessed 47 | . 4 . 10 3 3 9 . 1 . 1 2 1 3 . 6 2 2 Terminals 29 | . 3 . 7 1 3 6 . . . . 2 1 . . 4 2 . Fabricators 2 | . . . . . . . . . . . . . 1 . 1 . . Repair Stations 4 | . . . 2 . . . . . . . . . . . . . 2 Recycling Units 6 | . 1 . 1 1 . 3 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access 5 | . . . . 1 . . . 1 . 1 . . 1 . 1 . . Total Hacks 115 | . 7 . 30 8 7 30 . 2 . 2 3 3 8 . 8 4 3 Successful 51 | . 3 . 15 4 1 15 . 1 . 1 1 1 5 . 3 1 . Failed 62 | . 3 . 14 4 6 15 . 1 . 1 2 2 3 . 5 3 3 Catastrophic 16 | . 1 . 3 1 1 1 . 1 . 1 1 . 2 . 2 1 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . Manual 52 | . 4 . 10 6 . 17 . 1 . 1 . 3 1 . 6 . 3 Terminals 69 | . 4 . 19 3 7 20 . . . . 3 3 . . 6 4 . Fabricators 3 | . . . . . . . . . . . . . 2 . 1 . . Repair Stations 12 | . . . 9 . . . . . . . . . . . . . 3 Recycling Units 18 | . 3 . 2 3 . 10 . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . 5 . . . . Garrison Access 8 | . . . . 2 . . . 2 . 2 . . 1 . 1 . . Terminal Hacks 17 | . 2 . 7 . 1 3 . . . . 1 1 . . 1 1 . Robot Analysis 4 | . 1 . 2 . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . 1 . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 3 | . . . 2 . . . . . . . . . . . 1 . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 1 . 2 . . . . . . . . . . . Retrieve Components 5 | . 1 . 1 1 . 2 . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . 4 . . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 5 | . . . . 1 . . . 1 . 1 . . 1 . 1 . . Unlock Access 4 | . . . . 1 . . . 1 . 1 . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 16 | . . . 3 2 . 10 . . . . . . . . 1 . . Terminals 9 | . . . 1 . . 7 . . . . . . . . 1 . . Botnet 2 | . . . . . . 1 . . . . . . . . 1 . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . Skim 6 | . . . . . . 6 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 1 . 3 . . . . . . . . . . . Tunnel 5 | . . . 1 1 . 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 . 9 1 3 8 . 1 . 1 1 1 2 . 5 2 2 Full Trace Events 3 | . . . 1 . . 1 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . Time 58 | . . . 58 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 3 . 2 9 . 4 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Fac Gar Res Res Acc Used RIF Installer 4 | . . . . . 2 . . . 1 . 1 . . . . . . Threat Obfuscator 1 | . . . . . . . . . 1 . . . . . . . . Zone Cloak 1 | . . . . . 1 . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . 2 . . . 16 . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Fac Gar Res Res Acc Total Allies 35 | . . . . 13 2 . . . 16 . 2 . . 2 . . . Largest Group 15 | . . . . 13 13 8 7 7 15 15 10 2 2 2 2 . . Highest-Rated Group 402 | . . . . 112 112 104 96 96 402 402 256 75 75 103 103 . . Highest-Rated Ally 56 | . . . . 16 31 31 31 31 30 30 46 46 46 56 56 . . Total Orders 8 | . . . . . 4 . . . . . 4 . . . . . . STAY 5 | . . . . . 2 . . . . . 3 . . . . . . FOLLOW 3 | . . . . . 2 . . . . . 1 . . . . . . Ally Attacks 278 | . . . . . 68 6 . 34 12 52 88 7 5 . 6 . . Total Damage 4577 | . . . . . 528 87 . 422 478 810 1689 220 130 . 213 . . Kills 24 | . . . . . 7 . . 4 1 4 7 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Fac Gar Res Res Acc Active Infowar (turns) . | . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . 1 . 2 . . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Fac Gar Res Res Acc Turns Passed 14546 | 86 400 285 2267 389 1279 1337 1335 150 810 192 1250 374 344 908 2124 362 654 Spaces Moved 5924 | 47 216 150 1016 192 453 538 616 77 303 60 409 175 127 421 759 144 221 Core 8 | 3 . . . . . . . . . . . . . 5 . . . Treads 4644 | 44 216 150 1016 192 453 538 444 . 83 60 409 175 127 74 298 144 221 Legs 803 | . . . . . . . . . . . . . . 342 461 . . Wheels 469 | . . . . . . . 172 77 220 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 240 145 160 145 240 240 160 160 115 115 160 160 Average Speed 189 | 152 160 160 160 180 240 240 213 160 182 240 240 199 163 153 173 160 160 Slowest Speed 1550 | 160 160 160 160 240 240 240 240 160 320 240 240 240 240 1550 260 160 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 31 42 87 21 51 97 54 2 26 2 48 5 7 59 22 7 6 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 7 | . . . 1 1 . 5 . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 . 1 . 1 . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 . . . . 1 . . 1 . . Scrap Searched 7 | . . 1 . . . . 6 . . . . . . . . . . Spaces Dug 36 | . . . 1 . . . . . 24 . . . . 5 1 5 . Terrain Destroyed 188 | . . . 26 . . . . . 53 . 26 . . 30 43 6 4 Melee 6 | . . . 1 . . . . . 2 . . . . 3 . . . Projectile 43 | . . . . . . . . . 3 . . . . 4 30 6 . AOE 138 | . . . 25 . . . . . 48 . 26 . . 23 12 . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Gar Fac Fac Gar Res Res Acc Total 8121 | 58 256 186 1438 226 595 575 639 92 477 98 601 191 204 607 1258 231 389 Wait 799 | 1 6 29 167 9 75 33 7 2 60 23 105 . 7 43 131 43 58 Move 5909 | 46 215 149 1016 191 452 537 615 77 302 59 408 174 127 420 758 143 220 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 142 | 4 13 1 18 7 6 . 6 4 8 4 7 5 6 10 31 3 9 Fast Attach 97 | 6 1 . 12 2 . . 2 . 5 . . 1 5 15 33 2 13 Attach 59 | . . . 6 . . . . 4 5 . 3 2 5 10 10 5 9 Detach 21 | . . . 4 . . . . . 1 . 1 . 3 4 3 2 3 Swap 135 | . . . 21 2 3 . . . 13 2 17 2 . 15 40 10 10 Drop 140 | . 9 1 25 6 2 . 9 . 6 4 5 2 5 6 51 2 7 Fire 576 | . 11 6 116 8 18 4 . 5 37 4 37 5 44 56 147 19 59 Melee 45 | . . . 1 . . . . . 38 . 2 . . 4 . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . 1 . . Crush 30 | 1 1 . 18 1 . 1 . . . 2 . . 2 . 1 2 1 Escape Stasis 27 | . . . . . 6 . . . . . 16 . . 5 . . . Rewire 44 | . . . . . 25 . . . . . . . . 19 . . . Trap 88 | . . . 34 . . . . . 2 . . . . . 52 . . Miscellaneous 8 | . . . . . 8 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory -6/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 16) 194 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 15) 487 | -10/Materials | Entered Mines 488 | -10/Mines | Assembled infested the area 584 | -10/Mines | Met a Derelict bent on vengeance 636 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 739 | -10/Mines | Discovered new exit (range 5) 772 | -10/Mines | Entered Materials 772 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1239 | -9/Materials | Discovered new exit (range 8) 1303 | -9/Materials | Central database locked down 1311 | -9/Materials | Build established: Scavenger-Mutant 1396 | -9/Materials | Destroyed 9 combat bots 1600 | -9/Materials | Discovered new exit (range 15) 2120 | -9/Materials | Repaired Spread Laser 2193 | -9/Materials | Discovered new exit (range 8) 2777 | -9/Materials | Repaired Lgt. Treads 2979 | -9/Materials | Discovered new exit (range 7) 3039 | -9/Materials | Entered Storage 3062 | -9/Storage | Identified exit to Garrison 3202 | -9/Storage | Build established: Mutant 3336 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3428 | -9/Storage | Entered Garrison 3428 | -9/Garrison | Accompanied by 13 allies 3568 | -9/Garrison | Triggered checkpoint 3643 | -9/Garrison | Build established: Commander-Mutant 3645 | -9/Garrison | Installed Relay Interface Framework 3880 | -9/Garrison | Triggered checkpoint 3889 | -9/Garrison | Core integrity fell below 50% 3894 | -9/Garrison | Triggered checkpoint 3971 | -9/Garrison | Discovered new exit (range 8) 4081 | -9/Garrison | Triggered checkpoint 4122 | -9/Garrison | Triggered checkpoint 4192 | -9/Garrison | Triggered checkpoint 4209 | -9/Garrison | Discovered new exit (range 30) 4209 | -9/Garrison | Discovered new exit (range 50) 4209 | -9/Garrison | Discovered new exit (range 23) 4285 | -9/Garrison | Expanded RIF knowledge: Zone Cloak 4450 | -9/Garrison | Triggered checkpoint 4707 | -9/Garrison | Entered Recycling 4707 | -9/Recycling | Accompanied by 8 allies 5208 | -9/Recycling | Learned Storage emergency access door positions 5255 | -9/Recycling | Learned location of Zion (-6) 5292 | -9/Recycling | Identified exit to Scraptown 5292 | -9/Recycling | Identified exit to Factory 5331 | -9/Recycling | Learned Materials garrison access intel 5334 | -9/Recycling | Learned Storage stockpile data 5335 | -9/Recycling | Learned Materials stockpile data 5953 | -9/Recycling | Scanned before Scraplab entrance 6018 | -9/Recycling | Entered Scraplab 6044 | -9/Recycling | Entered Scraptown 6044 | -9/Scraptown | Accompanied by 7 allies 6296 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6449 | -9/Scraptown | Discovered new exit (range 11) 6600 | -9/Scraptown | Visited Spacefarers 6620 | -9/Scraptown | Visited Awakened 6634 | -9/Scraptown | Visited Cyclists 6689 | -9/Scraptown | Visited Bundlers 6847 | -9/Scraptown | Visited Cave Peace 6931 | -9/Scraptown | Visited SPCMW 7001 | -9/Scraptown | Visited Symbiants 7241 | -9/Scraptown | Turned away by UFD registrar 7379 | -9/Scraptown | Entered Factory 7379 | -6/Factory | Accompanied by 7 allies 7379 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 7471 | -6/Factory | Garrison activated, responded to threat 7529 | -6/Factory | Identified exit to Garrison 7529 | -6/Factory | Entered Garrison 7540 | -6/Garrison | Lost 7 allies 7581 | -6/Garrison | Triggered checkpoint 7670 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 7790 | -6/Garrison | Triggered checkpoint 7866 | -6/Garrison | Heavy support dispatched to Factory 7903 | -6/Garrison | Discovered new exit (range 13) 8018 | -6/Garrison | Heavy support dispatched to Factory 8022 | -6/Garrison | Spotted B-75 Beast 8033 | -6/Garrison | Build established: Scavenger-Tank 8093 | -6/Garrison | Allies destroyed B-75 Beast 8101 | -6/Garrison | Lost 4 parts (1n2u1w) 8299 | -6/Garrison | Triggered checkpoint 8317 | -6/Garrison | Heavy support dispatched to Factory 8339 | -6/Garrison | Entered Factory 8339 | -6/Factory | Accompanied by 15 allies 8476 | -6/Factory | Identified exit to Garrison 8484 | -6/Factory | Garrison activated, responded to threat 8531 | -6/Factory | Entered Garrison 8531 | -6/Garrison | Accompanied by 10 allies 8583 | -6/Garrison | Triggered checkpoint 8697 | -6/Garrison | Expanded RIF knowledge: Autooverride 8846 | -6/Garrison | Triggered checkpoint 8907 | -6/Garrison | Triggered checkpoint 8966 | -6/Garrison | Lost 9 allies 9029 | -6/Garrison | Destroyed 8 combat bots 9075 | -6/Garrison | Triggered checkpoint 9274 | -6/Garrison | Discovered new exit (range 11) 9627 | -6/Garrison | Rescued a captive Derelict 9628 | -6/Garrison | Rescued a captive Derelict 9663 | -6/Garrison | Triggered checkpoint 9746 | -6/Garrison | Build established: Scavenger-Gunner 9757 | -6/Garrison | Discovered new exit (range 10) 9781 | -6/Garrison | Entered Factory 9781 | -5/Factory | Accompanied by 2 allies 9781 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9917 | -5/Factory | Discovered new exit (range 15) 9930 | -5/Factory | Identified exit to Upper Caves 10071 | -5/Factory | Build established: Scavenger-Tank 10129 | -5/Factory | Discovered new exit (range 10) 10155 | -5/Factory | Entered another Factory area 10155 | -4/Factory | Accompanied by 2 allies 10155 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10410 | -4/Factory | Garrison activated, responded to threat 10499 | -4/Factory | Identified exit to Garrison 10499 | -4/Factory | Entered Garrison 10511 | -4/Garrison | Phase Generator disabled 10563 | -4/Garrison | Triggered checkpoint 10609 | -4/Garrison | Spotted B-86 Titan 10685 | -4/Garrison | Triggered checkpoint 10730 | -4/Garrison | Destroyed 7 combat bots 10733 | -4/Garrison | Lost 11 parts (1p6n3u1w) 10867 | -4/Garrison | Triggered checkpoint 10872 | -4/Garrison | Lost 3 parts (1p1u1w) 10886 | -4/Garrison | Destroyed 7 combat bots 11239 | -4/Garrison | Discovered new exit (range 14) 11240 | -4/Garrison | Build established: Scavenger-Gunner 11388 | -4/Garrison | Discovered new exit (range 14) 11407 | -4/Garrison | Entered Research 11407 | -3/Research | Accompanied by 2 allies 11407 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11429 | -3/Research | Spotted B-86 Titan 11439 | -3/Research | Destroyed B-86 Titan 12454 | -3/Research | Lost 5 parts (1p2n2w) 12474 | -3/Research | System corruption reached 10% 12521 | -3/Research | Lost 6 parts (3n1u2w) 12658 | -3/Research | Lost 4 parts (1p1n2u) 12797 | -3/Research | Garrison activated, responded to threat 13149 | -3/Research | Found Prototype Launcher 13149 | -3/Research | Identified Tactical Quantum Warhead 13157 | -3/Research | First assault squad dispatched 13428 | -3/Research | Build established: Scavenger-Tank 13510 | -3/Research | Discovered new exit (range 6) 13531 | -3/Research | Entered another Research area 13531 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13660 | -2/Research | Identified exit to Access 13828 | -2/Research | Found Prototype Device 13872 | -2/Research | Found Prototype Processor 13872 | -2/Research | Identified Exp. Target Analyzer 13892 | -2/Research | Identified Exp. Actuator Array 13893 | -2/Research | Entered Access 13893 | -1/Access | Evolved 2 slots: Power x1, Utility x1 14267 | -1/Access | Lost 3 parts (1p1n1w) 14396 | -1/Access | Spotted B-99 Colossus 14420 | -1/Access | Destroyed B-99 Colossus 14433 | -1/Access | Spotted B-99 Colossus 14436 | -1/Access | Build established: Scavenger-Gunner 14473 | -1/Access | Destroyed B-99 Colossus 14486 | -1/Access | Found Prototype Ballistic Gun 14486 | -1/Access | Identified Multirail 14501 | -1/Access | Lost 7 parts (1p2n4u) 14513 | -1/Access | Found Multirail 14539 | -1/Access | Discovered new exit (range 4) 14547 | *** | Escaped! Last Messages --------------- Field Recycling Unit. 14478_ U-05 Engineer builds a Wall. 14481_ System corrupted: Energy discharge (-134). 14484_ Ended siege mode. 14486_ Acquired Prototype Ballistic Gun. 14486_ Identified Multirail. 14489_ Acquired Linear Accelerator. 14496_ U-05 Engineer builds a Wall. 14502_ Acquired Arm. Heavy Treads. 14506_ Dropped Arm. Heavy Treads. 14507_ Acquired Arm. Heavy Treads. 14510_ Acquired Lyr. Heavy Armor Plating. 14513_ Dropped Phase Gun. 14513_ Acquired Multirail. 14518_ Sealed Heavy Doors breached. 14537_ Main Access Shell breached. 14539_ EXIT=FOUND 14543_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7M. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ??? | | ???????????????????????????????????????????? ? | | ???????????????????????????????????????????? ? | | ???????????????????????????????????????????? #? | | ???????????????????????????????????????????? #? | | ???????????????????????????????????????????? #? | | ???????????????????????????????????????????? #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ??????????????????????????#####??#########?# #? | | ??????????????????????????? "??"= ! #?# #? | | ???????????????????????????? "??" %! #?# #? | | ???????????????????????"""""" """" [ ### ## | | ???????????????????????" " " | | ???????????????????????" "" "" % % | | ???????????????????????" @" " """" | | ???????????????????????" " "??" % % | | ???????????????????????"""""" "??" ###+##### | | ???????????????????????????? "??" # % % | | ???????????????????????????? "??" # | | ????????????????????????????###??######### | | ?????????????????????????????????????????# " ["" | | ?????????????????????????????????????????# " [%" | | ?????????????????????????????????????????# * | | ?????????????????????????????????????????# % % | | ?????????????????????????????????????????# | | ?????????????????????????????????????????###+##### | | ???????????????????????????????????? ##### | | ???????????????????????????????????? | | ??????????????????????????????????????????##### ## | | ??????????????????????????????????????????????#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 80 Energy Generation 77 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: EM 15 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Arm. Huge Wheel | -4/Factory | Scanalyzed Plasma Cutter | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Spread Laser | 47% | -9/Materials Lgt. Treads | 29% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevDerelictWartreads Manual? 0 Play Time 01:35:26 Cumulative 1830.7 hours Start 2025.03.15 @ 19:02:48 End 2025.03.15 @ 20:37:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1223 Rogue 1219 Adventurer 4 Explorer 0 Win Type 0 Total 234 Types 173/11/19/10/3/1/4/8/4/1 Lore% 97 Gallery% 93 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97f19ce8-0bd2-4eb2-b37d-da7da924d238