Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 01:46:07 Player: arkn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (80) 400 Value Destroyed (2273) 2273 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 9553 Bonus ------- High Alert Combat Kills 40 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Machine Analyzer Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Long-range Tractor Beam Heavy Gauss Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Flying Fortress v7 > --- UTILITY ---------- Advanced Cryofiber Web Improved Cooling System Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Gauss Cannon Power Sword > --- INVENTORY -------- Hybrid Antimatter Reactor Nuclear Pulse Array Field Propulsion Array Improved Kinecellerator Improved Weapon Cycler Advanced Transmission Jammer Advanced ECM Suite Improved Reaction Control System Long-range Tractor Beam Mass Driver Heavy Missile Launcher Powered Hammer Great Axe [Rating: 123] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Reactor Reinforced Antimatter Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Backup Propulsion I Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Power Sword Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . 1 2 . . . . . . 2 Utility 5 | . . . 1 . . . 1 . 2 . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 126 | 1 15 6 16 . . . 6 25 4 4 . 6 2 . 41 Power 12 | . 1 . 1 . . . 1 1 . . . 1 . . 7 Engine 5 | . 1 . 1 . . . 1 1 . . . 1 . . . Core . | . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . 7 Propulsion 21 | . 3 . 3 . . . 1 5 . . . 1 1 . 7 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 7 | . 3 . 3 . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . 1 4 . . . 1 1 . 7 Utility 50 | 1 3 3 4 . . . 1 10 2 2 . 4 1 . 19 Device 29 | 1 1 2 1 . . . 1 4 2 . . 3 1 . 13 Storage 1 | . 1 . . . . . . . . . . . . . . Processor 5 | . . . . . . . . 1 . 1 . . . . 3 Hackware . | . . . . . . . . . . . . . . . . Protection 15 | . 1 1 3 . . . . 5 . 1 . 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 43 | . 8 3 8 . . . 3 9 2 2 . . . . 8 Energy Gun 8 | . 2 1 2 . . . . 3 . . . . . . . Energy Cannon 4 | . . . 3 . . . . 1 . . . . . . . Ballistic Gun 6 | . 3 . 1 . . . 1 1 . . . . . . . Ballistic Cannon 11 | . . 1 . . . . . 3 1 . . . . . 6 Launcher 1 | . . . . . . . . . . . . . . . 1 Special Weapon 3 | . 3 . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . 2 . . . . . . . . Slashing Weapon 7 | . . 1 1 . . . . 1 1 2 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 4 . . . . . . . Parts Lost 26 | . 2 1 9 . . . . 1 . 1 . . 1 . 11 Power 2 | . . . 1 . . . . . . . . . . . 1 Propulsion 9 | . . . 3 . . . . . . . . . 1 . 5 Utility 9 | . 1 . 2 . . . . 1 . 1 . . . . 4 Weapon 6 | . 1 1 3 . . . . . . . . . . . 1 Highest Loss Streak 4 | . 2 1 4 . . . . 1 . 1 . . 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 100 90 100 100 100 72 73 79 80 80 77 82 82 68 Engine 7 | . 14 14 10 11 11 11 9 7 6 6 6 11 11 11 . Reactor 1 | . . . . . . . . . . . . . . . 8 Wheel 7 | . 21 28 22 22 22 22 . 1 . . . . . . . Flight 11 | . . . . . . . 8 19 20 20 20 17 17 17 17 Device 12 | . 4 13 14 11 11 11 17 9 20 9 6 12 17 17 12 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 5 5 5 1 Processor 6 | . . . . . . . . 5 6 12 13 11 11 11 14 Protection 6 | . 9 . 7 11 11 11 9 6 6 9 13 5 5 5 4 Energy Gun 2 | . 10 13 5 . . . . 1 . . . . . . . Energy Cannon 1 | . . . 7 11 11 11 1 . . . . . . . . Ballistic Gun 4 | . 15 13 3 11 11 11 9 . . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . 4 5 6 6 5 5 5 3 Slashing Weapon 3 | . . . 1 . . . . 5 6 6 6 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 81 | 13 35 34 38 38 38 38 41 53 54 57 57 62 62 62 81 Greatest Support 80 | 20 24 24 36 24 24 24 50 62 62 62 62 62 62 62 80 Greatest Overweight (x) 5 | . 1 1 5 1 1 1 . . . . . . . . 1 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 8 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 Average Carried 12 | 6 9 14 14 15 14 15 14 14 14 14 14 14 14 15 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 15 15 15 15 15 15 15 15 15 14 14 15 15 15 4 Class Distribution -------------------- 73% | Mutant 13% | Sprinter 10% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Sprinter | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Matter Collected 2405 | 225 285 196 254 . . . 79 319 124 196 . . 75 . 652 Remotely 709 | . . . . . . . . . . . . . 75 . 634 Salvage Created 2334 | 167 441 168 535 . . . 159 338 24 97 . . 111 . 294 Parts 153 | 10 39 3 42 . . . 5 19 3 5 . . 10 . 17 Haulers Intercepted 6 | . 2 . . . . . 2 2 . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 8 . . 10 . . Prevented 2 | . . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 52 | . 11 4 15 . . . . 7 . 4 . . 4 . 7 Melee 11 | . . . . . . . . 3 . 2 . . 4 . 2 Guns 22 | . 11 4 7 . . . . . . . . . . . . Cannons 17 | . . . 7 . . . . 4 . 2 . . . . 4 AOE 1 | . . . . . . . . . . . . . . . 1 Classes Destroyed 12 | 2 4 . 3 . . . 1 1 . 1 . . . . . Worker 1 | . . . 1 . . . . . . . . . . . . Builder 7 | . . . . . . . 2 2 . . . . . . 3 Tunneler 4 | 4 . . . . . . . . . . . . . . . Hauler 6 | . 2 . . . . . 2 2 . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 7 | . 1 . 1 . . . 1 . 1 . . . . . 3 Swarmer 27 | . 5 . 8 . . . . 3 . 3 . . 4 . 4 Grunt 13 | . 6 4 1 . . . . 2 . . . . . . . Sentry 7 | . . . 6 . . . . 1 . . . . . . . Hunter 1 | . . . . . . . . . . 1 . . . . . Programmer 4 | . . . . . . . . 1 . . . . . . 3 Best Kill Streak 4 | 4 3 2 4 . . . 1 3 1 3 . . 3 . 3 Combat Bots Only 4 | . 3 2 4 . . . . 3 . 3 . . 3 . 3 Max Kills in Single Turn 2 | 1 2 1 1 . . . 1 1 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . 1 . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Hostile Shots Fired 646 | . 46 28 97 . . . 9 76 . 57 . 2 54 . 277 Missed 266 | . 18 5 22 . . . 4 29 . 23 . 2 28 . 135 Damage Taken 6438 | . 399 296 982 . . . 81 587 . 518 . . 442 . 3133 Core 1637 | . 45 36 182 . . . . 48 . 92 . . 76 . 1158 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 220 | . 31 . 81 . . . . 48 60 . . . . . . Core Remaining (%) 85 | 100 . 67 . . . 54 100 93 . . 89 . . 92 . Volleys Fired 217 | 15 39 16 54 . . . 6 32 . 18 . . . . 37 Largest 2 | 2 2 2 2 . . . 2 2 . 1 . . . . 1 Hottest 133 | 60 100 100 133 . . . 91 131 . 48 . . . . 61 Shots Fired 344 | 30 72 32 107 . . . 11 37 . 18 . . . . 37 Gun 188 | 30 67 28 53 . . . 6 4 . . . . . . . Cannon 150 | . . 4 54 . . . 5 33 . 18 . . . . 36 Launcher 1 | . . . . . . . . . . . . . . . 1 Special 5 | . 5 . . . . . . . . . . . . . . Kinetic 182 | 15 43 16 19 . . . 6 29 . 18 . . . . 36 Thermal 161 | 15 29 16 88 . . . 5 8 . . . . . . . Explosive 1 | . . . . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 4 13 6 14 . . . 5 10 . 5 . . . . 6 Robot Miss Streak 7 | 3 2 3 7 . . . 1 3 . 3 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 241 | 14 47 18 54 . . . 12 41 1 13 . . 6 . 35 Core Hits 98 | 8 20 7 23 . . . 2 12 1 4 . . 4 . 17 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . . . 3 . . . . . . . . Critical Strikes 16 | . . 1 3 . . . 3 2 . . . . 1 . 6 Burn 3 | . . . 3 . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . Blast 6 | . . . . . . . . 1 . . . . . . 5 Smash 3 | . . . . . . . 3 . . . . . . . . Sever 3 | . . . . . . . . 1 . . . . 1 . 1 Melee Attacks 248 | . . 1 6 . . . 22 64 15 12 . 23 17 . 88 Impact 39 | . . . 2 . . . 22 15 . . . . . . . Slashing 209 | . . 1 4 . . . . 49 15 12 . 23 17 . 88 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 3 4 . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6686 | 145 626 317 968 . . . 551 1377 34 429 . . 262 . 1977 Guns 1619 | 145 626 286 426 . . . 70 66 . . . . . . . Cannons 1995 | . . 31 494 . . . 40 510 . 182 . . . . 738 Explosions 540 | . . . 48 . . . . . . . . . . . 492 Melee 2518 | . . . . . . . 441 801 34 247 . . 262 . 733 Ramming 14 | . . . . . . . . . . . . . . . 14 Kinetic 2176 | 62 381 130 185 . . . 70 428 . 182 . . . . 738 Thermal 1752 | 83 245 187 735 . . . 40 148 . . . . . . 314 Explosive 226 | . . . 48 . . . . . . . . . . . 178 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 527 | . . . . . . . 441 86 . . . . . . . Slashing 1991 | . . . . . . . . 715 34 247 . . 262 . 733 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . 3 3 . . . . . 2 . . . . . . 5 Average Corruption 1 | . 2 3 . . . . . 1 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 35 | . 7 11 . . . . . 8 . . . . . . 9 Message Errors 9 | . 1 5 . . . . . 1 . . . . . . 2 Matter Fused 7 | . 2 2 . . . . . 2 . . . . . . 1 Heat Flow Errors 3 | . 1 . . . . . . 1 . . . . . . 1 Energy Discharges 6 | . 1 2 . . . . . 1 . . . . . . 2 Data Loss (minor) 3 | . . 2 . . . . . 1 . . . . . . . Data Loss (major) 6 | . 2 . . . . . . 1 . . . . . . 3 Misfires 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 845 | . 77 . 1 . . . 376 156 . 7 . . . . 228 Projectiles 43 | . . . 1 . . . . 5 . . . . . . 37 Explosions 165 | . 77 . . . . . . . . . . . . . 88 Melee 637 | . . . . . . . 376 151 . 7 . . . . 103 Knockbacks 14 | . . . . . . . 1 5 . 2 . . . . 6 Impact 2 | . . . . . . . 1 1 . . . . . . . Kinetic 12 | . . . . . . . . 4 . 2 . . . . 6 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 303 | . 93 . 57 . . . . 48 . . . . . . 105 Shots 4 | . 1 . 1 . . . . 1 . . . . . . 1 Rammed 4 | . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 507 | 40 190 336 507 . . . 38 320 . . . . . . 353 Average Temperature 119 | 15 44 168 166 . . . 20 91 . . . . . . 149 Received Heat Transfer 1231 | . 72 186 315 . . . 45 141 . 18 . . 57 . 397 Effects 12 | . . . 7 . . . . 4 . . . . . . 1 Shutdowns 2 | . . . 2 . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . Interference 4 | . . . . . . . . 3 . . . . . . 1 Matter Decay 2 | . . . 1 . . . . 1 . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . 8 2 . . . . . . . Impact Corruptions 11 | . . . . . . . 9 2 . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . 1 . . . . . . . Heat Transferred 3547 | 200 570 444 1813 . . . 74 296 . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Peak Influence 914 | 25 377 126 370 123 . . 161 297 86 . . 564 . . 914 Initial 340 | . 16 75 19 123 . . . 4 61 . . 67 . . 340 Average 228 | 10 204 78 179 123 . . 81 105 56 . . 374 . . 503 Maximum Alert Level 3 | . 1 . 1 . . . . 1 . . . 2 . . 3 Low Security (%) 56 | 100 52 100 52 100 . 100 100 82 100 . . 12 . . . Level 1 23 | . 47 . 47 . . . . 17 . . . 34 . . 30 Level 2 15 | . . . . . . . . . . . . 52 . . 50 Level 3 4 | . . . . . . . . . . . . . . . 18 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . 2 . . . 2 10 3 . . 5 . . 10 Investigation 15 | . . . 1 . . . 1 3 2 . . 3 . . 5 Extermination 5 | . . . . . . . . 2 . . . . . . 3 Reinforcement 12 | . 1 . 1 . . . 1 5 1 . . 1 . . 2 Assault 1 | . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . 3 Construction Impeded 2 | . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Distress Signals 4 | . 1 . . . . . 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 196 | . 19 4 25 . . . 10 20 3 8 . 6 19 . 82 Peak Tracking Total 13 | . 5 2 5 . . . 4 4 1 4 . 5 10 . 13 Tactical Retreats 38 | . 3 . 1 . . . 2 3 . . . 1 6 . 22 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 9 | . 2 . . . . . 1 1 . . . 3 . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 19 | . 3 . 2 . . . . 10 . . . 1 . . 3 Max in Single Turn 8 | . 3 . 1 . . . . 8 . . . 1 . . 2 Garrison Access 6 | . . . . . . . . 1 1 . . 2 . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 13 | . . . . . . . . 1 . . . . . . 12 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 51 | . 6 . 3 . 1 . 5 12 6 1 . 3 . . 14 Terminals 29 | . 5 . 2 . . . 5 6 3 . . 1 . . 7 Fabricators 6 | . . . . . . . . 3 . . . . . . 3 Repair Stations 4 | . 1 . 1 . . . . 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . 1 Garrison Access 8 | . . . . . . . . 2 1 . . 2 . . 3 Total Hacks 148 | . 21 . 14 . 1 . 20 34 19 1 . 7 . . 31 Successful 75 | . 11 . 5 . 1 . 13 16 12 1 . 1 . . 15 Failed 73 | . 10 . 9 . . . 7 18 7 . . 6 . . 16 Catastrophic 16 | . 2 . 1 . . . . 3 2 . . 1 . . 7 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 99 | . 17 . 11 . 1 . 19 23 7 . . 4 . . 17 Terminals 91 | . 18 . 11 . . . 20 17 9 . . 2 . . 14 Fabricators 13 | . . . . . . . . 9 . . . . . . 4 Repair Stations 10 | . 3 . 3 . . . . 2 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . . . 7 . . . . . 7 Garrison Access 18 | . . . . . . . . 6 1 . . 5 . . 6 Terminal Hacks 12 | . 2 . . . 1 . 2 5 . 1 . . . . 1 Robot Analysis 1 | . . . . . . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . Locate Traps 3 | . 1 . . . . . 1 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 9 | . 2 . 3 . . . . 2 2 . . . . . . Scan Component 4 | . 1 . 1 . . . . 1 1 . . . . . . Repair 4 | . 1 . 1 . . . . 1 1 . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . . 6 . . . . . 5 Insert Component 6 | . . . . . . . . . 3 . . . . . 3 Analyze 5 | . . . . . . . . . 3 . . . . . 2 Garrison Access Hacks 4 | . . . . . . . . 1 1 . . . . . 2 Seal Access 4 | . . . . . . . . 1 1 . . . . . 2 Unauthorized Hacks 38 | . 7 . 2 . . . 11 7 3 . . 1 . . 7 Terminals 30 | . 7 . 2 . . . 11 4 3 . . . . . 3 Track 6 | . 2 . 1 . . . 3 . . . . . . . . Assimilate 2 | . . . . . . . 2 . . . . . . . . Botnet 16 | . 3 . 1 . . . 4 3 2 . . . . . 3 Disrupt 2 | . 1 . . . . . 1 . . . . . . . . Operators 4 | . 1 . . . . . 1 1 1 . . . . . . Fabricators 5 | . . . . . . . . 2 . . . . . . 3 Overload 5 | . . . . . . . . 2 . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . 1 . . 1 Watchers 2 | . . . . . . . . 1 . . . . . . 1 Jam 1 | . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 39 | . 5 . 2 . . . 3 10 5 . . 3 . . 11 Full Trace Events 9 | . 1 . 1 . . . . 1 2 . . 2 . . 2 Feedback Events 2 | . 1 . . . . . . 1 . . . . . . . Corruption 2 | . 1 . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 3 . . . . . 2 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . . . 1 1 . . . . . . Time 130 | . 16 . 26 . . . . 44 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . 3 . . . . . 3 Part Schematics Acquired 5 | . . . . . . . . . 3 . . . . . 2 Parts Damaged 1 | . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 1 . . 2 Machine Destruction 3 | . . . . . . . . . . . . 1 . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Total Allies 1 | . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . . . Highest-Rated Group 10 | . . . . . . . 10 . . . . . . . . Highest-Rated Ally 10 | . . . . . . . 10 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Turns Passed 8527 | 89 978 634 686 98 415 18 452 1522 765 384 10 304 205 56 1911 Spaces Moved 11344 | 37 761 524 375 93 393 18 473 2155 1242 637 27 587 396 163 3463 Core 98 | . . . . . . . . . . . . . . . 98 Treads . | . . . . . . . . . . . . . . . . Legs 178 | 37 141 . . . . . . . . . . . . . . Wheels 2022 | . 620 524 374 93 393 18 . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . Flight 9045 | . . . . . . . 473 2155 1242 637 27 587 396 163 3365 Fastest Speed 31 | 120 90 105 90 105 105 105 50 35 35 35 35 35 34 34 31 Average Speed 49 | 120 101 105 108 105 105 105 50 36 35 35 35 35 34 34 35 Slowest Speed 485 | 120 120 105 485 105 105 105 50 44 35 35 35 35 35 34 123 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . 2 6 . . . 3 . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 91 97 46 32 87 9 52 59 32 74 7 22 80 24 75 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . . . . . . 1 . . 2 . . Spaces Dug 182 | . 5 1 5 . . . 16 43 14 3 . 21 5 . 69 Terrain Destroyed 346 | . 26 1 38 . . . 16 86 14 8 . 21 5 . 131 Melee 172 | . . 1 5 . . . 16 43 14 2 . 21 5 . 65 Projectile 35 | . 5 . 3 . . . . 1 . 6 . . . . 20 AOE 139 | . 21 . 30 . . . . 42 . . . . . . 46 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Total 13519 | 54 890 573 531 93 397 17 646 2760 1552 760 26 647 439 162 3972 Wait 1342 | . 54 22 69 1 . . 121 424 283 86 . 11 24 . 247 Move 11295 | 36 760 523 374 92 392 17 468 2142 1241 636 26 580 395 162 3451 Hop 15 | . . . . . . . 2 6 . . . 3 . . 4 Pick Up 96 | 2 12 3 10 . 1 . 10 27 5 2 . 3 1 . 20 Fast Attach 24 | 1 4 . 2 . . . . 4 1 . . 3 . . 9 Attach 38 | . 1 1 9 . . . 2 4 2 1 . 3 1 . 14 Detach 9 | . . . . . . . . . . . . 2 . . 7 Swap 64 | . 10 5 5 . . . 4 17 1 3 . . 1 . 18 Drop 110 | . 10 2 2 . 4 . 11 34 4 2 . 1 . . 40 Fire 217 | 15 39 16 54 . . . 6 32 . 18 . . . . 37 Melee 248 | . . 1 6 . . . 22 64 15 12 . 23 17 . 88 Ram 4 | . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . . . 6 . . . 18 . . 33 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / Arm) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 90 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 9) 368 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 10) 515 | -10/Materials | Discovered new exit (range 4) 925 | -10/Materials | Repaired Arm. Wheel 1068 | -10/Materials | Entered Mines 1108 | -10/Mines | Learned location of Storage (-8) 1182 | -10/Mines | Learned 2 Materials zone layouts 1409 | -10/Mines | Discovered new exit (range 10) 1527 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1595 | -10/Mines | Discovered new exit (range 9) 1702 | -10/Mines | Entered Materials 1702 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1887 | -9/Materials | Lost 4 parts (1p1n1u1w) 2018 | -9/Materials | Discovered new exit (range 12) 2087 | -9/Materials | Lost 3 parts (2n1u) 2204 | -9/Materials | Repaired Lgt. Armor Plating 2336 | -9/Materials | Discovered new exit (range 7) 2388 | -9/Materials | Entered Mines 2389 | -9/Mines | Assembled infested the area 2409 | -9/Mines | Met 8R-AWN 2429 | -9/Mines | Learned Materials stockpile data 2482 | -9/Mines | Discovered new exit (range 5) 2486 | -9/Mines | Entered Exiles 2512 | -9/Exiles | Welcomed by 8R-AWN 2531 | -9/Exiles | Met EX-HEX 2560 | -9/Exiles | Met EX-BIN 2573 | -9/Exiles | Aligned with FarCom system 2574 | -9/Exiles | Given EX-Vault access code 2598 | -9/Exiles | Opened EX-Vault 2605 | -9/Exiles | Found Flying Fortress v7 2626 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2656 | -9/Exiles | Met EX-DEC 2745 | -9/Exiles | Visited The Gauntlet 2893 | -9/Exiles | Discovered new exit (range 10) 2901 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2901 | -9/Exiles | Entered Mines 2904 | -8/Mines | Discovered new exit (range 16) 2919 | -8/Mines | Entered Materials 2919 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3353 | -8/Materials | Discovered new exit (range 14) 3371 | -8/Materials | Entered Factory 3371 | -7/Factory | Evolved 2 slots: Propulsion x2 4203 | -7/Factory | Repaired Adv. Assault Cannon 4431 | -7/Factory | Discovered new exit (range 10) 4726 | -7/Factory | Discovered new exit (range 6) 4769 | -7/Factory | Discovered new exit (range 16) 4893 | -7/Factory | Entered another Factory area 4893 | -6/Factory | Evolved 2 slots: Utility x2 5170 | -6/Factory | Repaired Adv. Assault Cannon 5191 | -6/Factory | Build established: Infiltrator-Mutant 5408 | -6/Factory | Discovered new exit (range 14) 5658 | -6/Factory | Entered Lower Caves 5857 | -6/Lower Caves | Spotted B-75 Beast 5898 | -6/Lower Caves | Learned Factory garrison access intel 5919 | -6/Lower Caves | Encountered a Warlord checkpoint 5961 | -6/Lower Caves | Build established: Mutant 6036 | -6/Lower Caves | Discovered new exit (range 9) 6042 | -6/Lower Caves | Entered another Lower Caves area 6049 | -6/Lower Caves | Discovered new exit (range 5) 6052 | -6/Lower Caves | Entered Factory 6052 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6053 | -5/Factory | Loaded intel: 4 garrison access locations 6219 | -5/Factory | Discovered new exit (range 11) 6356 | -5/Factory | Entered Upper Caves 6366 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6403 | -5/Upper Caves | Spotted B-75 Beast 6527 | -5/Upper Caves | Discovered new exit (range 8) 6561 | -5/Upper Caves | Entered another Upper Caves area 6565 | -5/Upper Caves | Encountered a Warlord checkpoint 6612 | -5/Upper Caves | Discovered new exit (range 10) 6617 | -5/Upper Caves | Entered Factory 6617 | -4/Factory | Evolved 2 slots: Propulsion x2 6618 | -4/Factory | Identified exit to Armory 6867 | -4/Factory | Search patrols dispatched 7192 | -4/Factory | Discovered new exit (range 12) 7196 | -4/Factory | Identified exit to Research 7197 | -4/Factory | Discovered new exit (range 8) 7199 | -4/Factory | Identified exit to Upper Caves 7638 | -4/Factory | Build established: Sprinter 7685 | -4/Factory | Spotted B-86 Titan 7867 | -4/Factory | Search patrols dispatched 8245 | -4/Factory | Spotted B-86 Titan 8319 | -4/Factory | Lost 3 parts (3n) 8351 | -4/Factory | Discovered exit to Research (range 21) 8367 | -4/Factory | Search patrols dispatched 8428 | -4/Factory | Core integrity fell below 50% 8515 | -4/Factory | Core integrity fell below 20% 8528 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08452_ Slug penetrates Wall. 08456_ Penetrated by Slug. 08458_ U-05 Engineer builds a Wall. 08459_ Penetrated by Slug. 08460_ Slug penetrates Wall. 08465_ Penetrated by Slug. 08465_ Slug penetrates Subcomponent Replicator. 08472_ U-05 Engineer builds a Wall. 08487_ K-01 Serf cleans the Fusion Modulator. 08488_ U-05 Engineer builds a Wall. 08489_ C-30 ARC bursts open, deploying its payload. 08489_ H-77 Assassin unfolds itself. 08490_ K-01 Serf collects debris. 08498_ W-44 Eye sends out distress signal. 08516_ Power Sword destroyed. 08524_ Slammed into S-27 Virus. 08525_ Adv. Signal Interpreter destroyed. 08525_ System corrupted by crushing effect (+4). 08525_ Destabilizing: Core damaged (-57). 08526_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ??????????????????????# #??# """%""" #????????? | | ??????????????????????# #??# " ##???????? | | ????????????????#######+#########+################ | | #???????????????# [ # | | ###### """""" # | | + """""" # | | ###### """""" # | | ???????????????# """""" # | | ????????????????# # ######### | | ????????????????###+#####+#+### #???????# | | ??????????????????# #??# #???????# | | ??????????????????# #??# #???????# | | ?????????#+######?# #??# #???????# | | ?????????# T #?# #??# ?????????# | | ?????????# #?# #??# ???????????## | | ?????????# #?# #??# ##????????????# | | ?????????#! ###h#### #???????####### | | ?????????# # h ######??# """ # | | ?????????# # #??#""F""# | | ?????????# + ####"" ""# | | ?????????# """ # %% | | ?????????# """ / % %] | | ?????????# """ #########A % ][""" | | ?????????# "" #???????# % """ | | ?????????# "" #???????#s###########o """ | | ?????????# #???????#@########??# | | ?????????######"#???????#%#= #??# """ | | ??????????????# #?####??#s# #??# """ | | +##############"###T ####s# !*! !#??# """ ! | | + !*! #??# | | # *! #??# """ | | ^ # #??# """ | | g g #"/#####??# """ | | g ## #??????# | | ## #??????# ! | | ## #??????# ""T"" | | ###################+#####+##+#??????# """"" | | ??????????# #??????############## | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????####################???????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 37 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 200 Armor Coverage 375 Phase Shifting 10 Evasion (%) 85 Targeting Accuracy 8 Item Schematics ----------------- Arm. Huge Wheel | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed Great Axe | -6/Factory | Scanalyzed Lrn. Tractor Beam | -4/Factory | Scanalyzed Adv. ECM Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneCannonAutobeam Manual? 0 Play Time 03:47:19 Cumulative 144.5 hours Start 2024.04.03 @ 08:23:26 End 2024.04.07 @ 01:46:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 119 Adventurer 0 Explorer 6 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 55 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd92b56f-a139-4264-9a23-cb6ac8a8b47a