Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 06:15:32 Player: Ev Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (778) 778 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 1948 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 0/400 Matter 242/300 Energy 279/280 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Weight Redist. System Visual Processing Unit Signal Interpreter Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Flight Unit Cooling System Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Flight Unit Improved Flight Unit > --- UTILITY ---------- Weight Redist. System Visual Processing Unit Signal Interpreter Power Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit Cooling System Hacking Suite [Rating: 15] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 33 | 6 9 18 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 15 | 2 2 11 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight 12 | . 2 10 Utility 7 | 1 3 3 Device 3 | . 1 2 Storage 1 | 1 . . Processor 2 | . 2 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 4 | 2 1 1 Energy Cannon . | . . . Ballistic Gun 4 | . 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 17 | . 3 14 Power 1 | . 1 . Propulsion 9 | . . 9 Utility 2 | . 1 1 Weapon 5 | . 1 4 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Backups 3 | 1 3 4 Power . | . . . Propulsion 1 | . . 2 Utility 1 | . . 1 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 7 | . 3 4 Power 1 | . 1 . Propulsion 1 | . . 1 Utility 3 | . 1 2 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 98 Engine 12 | . 14 11 Leg 3 | . 7 . Flight 20 | . 19 21 Device 13 | . 6 19 Processor 20 | . 17 22 Protection 1 | . . 2 Energy Gun 10 | . 22 . Ballistic Gun 14 | . 5 20 Peak Build Rating 15 | 6 8 15 Average Rating 10 | 4 7 13 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 13 | 11 11 13 Greatest Support 20 | 20 20 19 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 7 5 5 Most Carried 5 | 4 5 5 Average Carried 3 | 1 3 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 2 5 3 Class Distribution -------------------- 40% | Scavenger-Scout 38% | Mutant 13% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 788 | 242 116 430 Remotely . | . . . Salvage Created 1227 | . 393 834 Parts 80 | . 29 51 Haulers Intercepted 4 | . 1 3 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 33 | . 11 22 Guns 33 | . 11 22 Classes Destroyed 7 | . 6 1 Worker 2 | . 1 1 Hauler 4 | . 1 3 Operator 2 | . 1 1 Watcher 3 | . 3 . Swarmer 19 | . 9 10 Grunt 12 | . 2 10 Sentry 2 | . . 2 Best Kill Streak 6 | . 5 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 219 | . 47 172 Missed 96 | . 18 78 Hits 123 | . 29 94 Projectile 123 | . 29 94 Critical Strikes 5 | . . 5 Actively Blocked 1 | . . 1 Damage Taken 1313 | . 235 1078 Core 472 | . 64 408 Absorbed by Shields . | . . . Redirected to Shielding 8 | . . 8 Core Remaining (%) 87 | 100 74 . Volleys Fired 135 | . 37 98 Largest 2 | . 2 2 Hottest 80 | . 80 60 Shots Fired 258 | . 63 195 Gun 258 | . 63 195 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 197 | . 8 189 Thermal 31 | . 25 6 Explosive . | . . . Electromagnetic 30 | . 30 . Robot Hit Streak 18 | . 18 9 Robot Miss Streak 5 | . 5 5 Penetration Max . | . . . Secondary Targets 7 | . 1 6 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 153 | . 38 115 Core Hits 67 | . 22 45 Critical Kills 2 | . . 2 Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Destroy 2 | . . 2 Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1657 | . 479 1178 Guns 1657 | . 479 1178 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1169 | . 31 1138 Thermal 247 | . 207 40 Explosive . | . . . Electromagnetic 241 | . 241 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 100 | . 100 53 Average Temperature 25 | . 38 12 Received Heat Transfer 486 | . 12 474 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 575 | . 475 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 59 | 100 100 23 Level 1 28 | . . 53 Level 2 12 | . . 22 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 478 | . 174 478 Initial 62 | . . 62 Average 181 | . 79 282 Influence Increases 1089 | . 328 761 Destroy 0b10 Robot/C 660 | . 220 440 Destroy 0b10 Robot/NC 55 | . 30 25 Destroy Leader 134 | . 48 86 Successful Hack 15 | . . 15 Select Force Hacks 60 | . . 60 Partial Spotted 15 | . . 15 Lose Combat Pursuer 150 | . 30 120 Influence Decreases 644 | . 180 464 Entered New Map 86 | . . 86 Time Decay 388 | . 150 238 Lost Part 170 | . 30 140 Squads Dispatched 9 | . 2 7 Investigation 3 | . . 3 Extermination . | . . . Reinforcement 3 | . 2 1 Assault 3 | . . 3 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 71 | . 17 54 Peak Tracking Total 16 | . 5 16 Tactical Retreats 6 | . 1 5 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 4 7 Terminals 8 | . 3 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 1 2 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 7 14 Successful 12 | . 4 8 Failed 9 | . 3 6 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 19 | . 6 13 Terminals 17 | . 6 11 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 1 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 1 1 Retrieve Components 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 3 6 Terminals 7 | . 3 4 Track 2 | . . 2 Botnet 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Tunnel 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 3 4 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 4 | . 1 3 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 854 | . 337 517 Optics 655 | . 138 517 Sensors 585 | . 199 386 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 976 | 71 388 517 Spaces Moved 938 | 55 405 478 Core 16 | 12 . 4 Treads . | . . . Legs 115 | 43 67 5 Wheels . | . . . Hover . | . . . Flight 807 | . 338 469 Fastest Speed 32 | 50 37 32 Average Speed 47 | 104 51 37 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 8 | . . 8 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 62 50 Regions Visited 2 Branch Regions . Pre-discovered Areas 2 | . . 2 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1245 | 68 524 653 Wait 86 | . 51 35 Move 920 | 54 404 462 Hop 8 | . . 8 Pick Up 43 | 8 15 20 Fast Attach . | . . . Attach 28 | 6 7 15 Detach . | . . . Swap 9 | . 2 7 Drop 16 | . 8 8 Fire 135 | . 37 98 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / *Sub) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 14) 130 | -10/Materials | Identified exit to Mines 260 | -10/Materials | Discovered new exit (range 8) 262 | -10/Materials | Identified exit to Subcaves 304 | -10/Materials | Discovered exit to Mines (range 13) 310 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 9) 410 | -10/Materials | Identified exit to Materials 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Utility x2 850 | -9/Materials | Core integrity fell below 50% 860 | -9/Materials | First assault squad dispatched 892 | -9/Materials | Lost 5 parts (3n1u1w) 967 | -9/Materials | Core integrity fell below 20% 977 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00924_ U-05 Engineer lays Concrete. 00924_ Acquired Lgt. Assault Rifle. 00932_ Dropped Flight Unit. 00934_ Acquired VTOL Module. 00951_ Connecting with Terminal... >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Layout(Zone) Retrieving Zone 8P layout... Downloaded map data. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 00957_ Critical hit (Burn: +37). 00969_ Lgt. Assault Rifle destroyed. 00974_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ##+### = #?# # ??????????????? | | ##/%!##?# + ?????????????????? | | """ ##!!/#??# #???????????????????? | | """ ## #??# = #???????????????????? | | """ ## ####[ * #???????????????????? | | ## + #???????????????????? | | ## ##############???????????????????? | | + #????????????????????????????????? | | ########/#####?????????????????????????????? | | ????# #?????????????????????????????? | | ????# #?????????????????????????????? | | ????# #?????????????????????????????? | | #???# """ #?????????????????????????????? | | #???# """"" #?????????????????????????????? | | #???# """"" #?????????????????????????????? | | #???# """"" #?????????????????????????????? | | ????# """ #?????????????????????????????? | | ????# #?????#############???????????? | | ????####?????#?????# """ ##??????????? | | ???????????????????# "T" #??????????? | | ???????????????????# """ #???????????? | | ???????????????????# """ #???????????? | | ???????????????????# """ #???????????? | | ????????????????????? ! ?????????????? | | ??????????????????????? ???????????????? | | ?????????????????########@##???????????????? | | ?????????????????# #???????????????? | | #####+############ Y #???????????????? | | #???????????????? | | ########## """ #???????????????? | | #????????# """ #???????????????? | | #######+#####?????# """ #???????????????? | | ???# #?????# #???????????????? | | ???# """ #?????# #???????????????? | | ???# """ #?????# g ###########?????? | | ???# """ #?????# [/]# #?????? | | ???# #?????# g [/]# """ #?????? | | ???# !!= #?##### g/]]# """ #?????? | | ???# !! #?##! # """ #?????? | | ???# !!= #?#! # """ #?????? | | ???# #?#! # #?????? | | ???##########?#! ""# #?????? | | ??????????????#! T"# #?????? | | ??????????????##! ""####/######?????? | | ??????????????##### #????????? | | ??????????????????# #????????? | | ??????????????????###+#########+######?????? | | ??????????????????# # #?????? | | ??????????????????# """ # """ """ #?????? | | ??????????????????# """ # """ """ #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Power Shielding 33 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed DrainedVariableTrident Manual? 0 Play Time 00:19:49 Cumulative 49.9 hours Start 2025.05.14 @ 05:59:19 End 2025.05.14 @ 06:15:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 930f266d-d56e-48c1-91e1-2c8361df3cd2