Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 18:18:48 Player: Akl Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1899) 1899 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (460) 460 TOTAL SCORE: 6634 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 436 Cogmind --------- Core Integrity 0/1000 Matter 208/300 Energy 99/100 System Corruption 0% Temperature Cool (2) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (6) ------ Improved Signal Interpreter System Shield > --- WEAPON (5) ------- Spear > --- INVENTORY (5) ---- Compact Matter Pod (130) Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Target Analyzer Weapon Cycler > --- WEAPON ----------- Particle Gun Particle Gun Particle Gun Plasma Rifle Spear > --- INVENTORY -------- Light Nuclear Core Heavy Deuterium Engine Aluminum Leg Compact Matter Pod Improved Signal Interpreter Advanced Terrain Scanner Medium Reactive Plating Medium Reactive Plating System Shield Gatling Laser Improved Heavy Machine Gun Assault Cannon [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Compact Matter Pod Device Seismic Detector Storage Compact Matter Pod Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Spear Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Improved Plasma Cutter Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . 1 . 1 . Utility 4 | . . 1 1 . . 1 1 Weapon 3 | . . 1 1 1 . . . Parts Attached 78 | 8 2 5 17 2 11 25 8 Power 11 | 1 . 1 4 . 1 3 1 Engine 7 | 1 . 1 3 . 1 . 1 Core 4 | . . . 1 . . 3 . Reactor . | . . . . . . . . Propulsion 25 | 2 1 1 6 . 4 10 1 Treads . | . . . . . . . . Leg 19 | 2 1 1 6 . 3 6 . Wheel . | . . . . . . . . Hover 3 | . . . . . 1 1 1 Flight 3 | . . . . . . 3 . Utility 19 | 3 . 1 3 1 3 5 3 Device 6 | 2 . . . . . 3 1 Storage 4 | 1 . . 1 . 1 1 . Processor 3 | . . . 1 . 1 . 1 Hackware 2 | . . 1 . . . . 1 Protection 4 | . . . 1 1 1 1 . Artifact . | . . . . . . . . Weapon 23 | 2 1 2 4 1 3 7 3 Energy Gun 6 | . . . . . 1 5 . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 1 2 . . 2 . . Ballistic Cannon 1 | . . . . 1 . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon 6 | . . . 4 . . . 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 Parts Lost 44 | . . 4 12 . 6 16 6 Power 5 | . . . 2 . . 3 . Propulsion 11 | . . 2 4 . 1 3 1 Utility 10 | . . . 3 . 3 3 1 Weapon 18 | . . 2 3 . 2 7 4 Highest Loss Streak 15 | . . 4 8 . 1 15 3 To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 2 5 6 4 8 10 2 Power 1 | 1 1 1 . . 1 1 . Propulsion . | . . . . . 1 . . Utility 3 | . 1 1 4 4 4 5 1 Weapon 1 | . . 1 . . . 2 1 Tool/Special . | . . . . . . . . Unused Backups 2 | . . . . . . 2 . Power 1 | . . . . . . 1 . Propulsion . | . . . . . . . . Utility 1 | . . . . . . 1 . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 100 99 90 98 90 79 26 Engine 5 | . 14 11 5 6 7 1 . Core 1 | . . . 2 . . 3 . Leg 18 | . 28 21 15 23 22 20 . Device 4 | . 14 11 2 . . 11 1 Storage 12 | . 14 11 18 15 14 9 . Processor 4 | . . . 5 7 4 4 4 Hackware 2 | . . 10 1 . . . 4 Protection 3 | . . . 6 6 5 . . Energy Gun 3 | . . . . . 1 16 . Ballistic Gun 9 | . 28 32 4 . 8 . . Ballistic Cannon 1 | . . . . 6 4 . . Piercing Weapon 14 | . . . 27 30 18 6 3 Peak Build Rating 46 | 9 7 15 37 39 44 46 33 Average Rating 26 | 5 7 13 29 38 37 34 18 On Entrance 18 | . 7 7 10 29 39 41 12 Avg Prop Armor Cover (%) 4 | . . . . . . . 4 Naked Turns 4 | . . . . . . 4 . Heaviest Build 67 | 12 13 24 26 35 67 57 5 Greatest Support 55 | 20 20 20 28 35 35 55 21 Greatest Overweight (x) 18 | . . 2 2 . 3 18 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 5 Average Capacity 9 | 7 8 8 8 8 12 13 5 Most Carried 15 | 5 5 8 8 7 15 15 5 Average Carried 6 | 1 2 5 6 4 8 10 2 Final Capacity 15 | 8 8 8 8 8 15 5 5 Final Carried 15 | 2 5 6 8 5 15 5 2 Class Distribution -------------------- 27% | Mutant 26% | Scavenger-Gunner 25% | Gladiator 8% | Gunner 5% | Commander-Gladiator 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gladiator | -8/Materials Gladiator | -7/Factory Commander-Gladiator | -7/Storage Scavenger-Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Matter Collected 1475 | 348 84 241 334 40 240 127 61 Remotely . | . . . . . . . . Salvage Created 2243 | 134 200 307 765 . 387 373 77 Parts 115 | 9 12 20 26 . 14 25 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Combat Hostiles Destroyed 40 | . 3 6 13 . 7 9 2 Melee 19 | . . . 10 . 4 3 2 Guns 19 | . 3 5 3 . 2 6 . Cannons 1 | . . . . . 1 . . AOE 1 | . . 1 . . . . . Classes Destroyed 13 | 2 2 4 5 . . . . Worker 2 | . . . 1 . 1 . . Builder 1 | . . . 1 . . . . Tunneler 4 | 3 . . . . . 1 . Recycler 2 | 1 1 . . . . . . Mechanic 1 | . . . 1 . . . . Operator 1 | . 1 . . . . . . Watcher 4 | . . 2 . . 1 . 1 Swarmer 9 | . . 1 . . 1 5 2 Grunt 16 | . 3 1 9 . 2 1 . Brawler 1 | . . 1 . . . . . Duelist 2 | . . . 1 . . 1 . Sentry 10 | . . 3 2 . 4 1 . Hunter 2 | . . . 1 . . 1 . Best Kill Streak 6 | 3 4 2 4 . 3 6 3 Combat Bots Only 5 | . 2 2 4 . 1 5 2 Max Kills in Single Turn 2 | 1 1 1 1 . 2 2 1 Gunslinging 1 | . . . . . . 1 . Exploded 1 | . . 1 . . . . . Melee 1 | . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Hostile Shots Fired 676 | . 14 95 92 . 142 204 129 Missed 236 | . 4 32 20 . 57 79 44 Hits 440 | . 10 63 72 . 85 125 85 Melee 11 | . . 1 9 . . 1 . Projectile 429 | . 10 62 63 . 85 124 85 AOE 2 | . . . . . 2 . . Critical Strikes 9 | . . 2 3 . 1 2 1 Damage Taken 6400 | . 110 922 1325 . 842 1898 1303 Core 2042 | . 11 156 292 . 107 458 1018 Absorbed by Shields 35 | . . . . . . . 35 Ignored by Resistances 133 | . . . . . . 133 . Core Remaining (%) 72 | 100 95 61 46 . 84 46 . Volleys Fired 104 | 20 14 21 16 . 16 14 3 Largest 4 | 2 2 3 3 . 3 4 1 Hottest 270 | 40 40 66 60 . 80 270 20 Shots Fired 224 | 40 28 63 26 . 26 38 3 Gun 214 | 40 28 63 26 . 19 38 . Cannon 7 | . . . . . 7 . . Launcher . | . . . . . . . . Special 3 | . . . . . . . 3 Kinetic 185 | 40 28 63 26 . 26 2 . Thermal 39 | . . . . . . 36 3 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | 9 10 7 13 . 3 7 2 Robot Miss Streak 9 | 4 2 4 1 . 9 6 1 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 2 . . . 2 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . Shots Hit Robots 203 | 25 19 39 50 . 37 28 5 Core Hits 100 | 7 11 16 24 . 23 16 3 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 13 | . . 1 3 . 4 4 1 Burn 2 | . . . . . . 2 . Destroy 2 | . . 1 1 . . . . Blast 1 | . . . . . 1 . . Sever 1 | . . . . . . . 1 Impale 7 | . . . 2 . 3 2 . Melee Attacks 84 | . . . 41 . 25 9 9 Impact . | . . . . . . . . Slashing 9 | . . . . . . . 9 Piercing 75 | . . . 41 . 25 9 . Sneak Attacks 6 | . . . 4 . 1 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 18 | . . . 11 . 6 1 . Damage Inflicted 3758 | 234 224 505 1176 . 874 590 155 Guns 1753 | 234 224 455 214 . 274 352 . Cannons 45 | . . . . . 45 . . Explosions 50 | . . 50 . . . . . Melee 1884 | . . . 962 . 555 238 129 Ramming 9 | . . . . . . . 9 Kinetic 1477 | 234 224 455 214 . 319 31 . Thermal 388 | . . 50 . . . 321 17 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 129 | . . . . . . . 129 Piercing 1755 | . . . 962 . 555 238 . Highest Corruption 1 | . . 1 1 . . . . Average Corruption 1 | . . 1 1 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 68 | . . 46 6 . . 16 . Projectiles . | . . . . . . . . Explosions 46 | . . 46 . . . . . Melee 22 | . . . 6 . . 16 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 183 | . . 180 . . . . 3 Shots 2 | . . 2 . . . . . Rammed 4 | . . . . . . . 4 Targets Rammed 4 | . . . . . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 691 | . 18 39 35 . 33 691 331 Average Temperature 149 | . 9 12 15 . 17 333 179 Received Heat Transfer 1458 | . 60 288 495 . 285 249 81 Effects 14 | . . . . . . 14 . Shutdowns 1 | . . . . . . 1 . Interference 4 | . . . . . . 4 . Matter Decay 2 | . . . . . . 2 . Short Circuit 3 | . . . . . . 3 . Damage (major) 3 | . . . . . . 3 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 1065 | . . 100 . . . 928 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Maximum Alert Level 2 | . . . . . 2 . . Low Security (%) 88 | 100 100 100 100 100 45 100 100 Level 1 8 | . . . . . 39 . . Level 2 3 | . . . . . 14 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 468 | 10 55 138 85 14 468 150 55 Initial 150 | . . 12 53 3 . 150 2 Average 70 | 1 23 31 31 1 201 77 16 Influence Increases 2068 | 20 90 345 347 14 830 245 177 Destroy 0b10 Robot/C 1060 | . 60 120 260 . 400 180 40 Destroy 0b10 Robot/NC 75 | 20 10 10 15 . 10 5 5 Destroy Leader 298 | . 20 54 60 . 122 30 12 Allied During Kill 231 | . . . . . 231 . . Successful Hack 86 | . . 11 12 14 49 . . Disable Machine 90 | . . 75 . . 15 . . Destroy Structure 33 | . . 30 . . 3 . . Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 180 | . . 45 . . . 30 105 Influence Decreases 2043 | 20 60 247 466 23 499 569 159 Entered New Map 285 | . . 18 75 6 . 181 5 Time Decay 1216 | 20 60 189 301 17 279 246 104 Lost Part 362 | . . 40 90 . 40 142 50 Lost Ally 180 | . . . . . 180 . . Squads Dispatched 13 | . 2 2 2 . 2 3 2 Investigation 4 | . 1 1 1 . 1 . . Extermination 2 | . . . . . 1 1 . Reinforcement 5 | . 1 1 1 . . . 2 Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Distress Signals 8 | . . 1 2 . 2 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 7 18 22 . 21 13 26 Peak Tracking Total 12 | . 2 7 5 . 3 4 12 Tactical Retreats 8 | . . 2 . . . 2 4 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Traps Triggered 6 | . . 1 1 . . 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Machines Disabled 6 | . . 5 . . 1 . . Max in Single Turn 5 | . . 5 . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Machines Accessed 19 | . 1 4 3 2 8 . 1 Terminals 17 | . 1 4 3 2 7 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 57 | . 3 13 11 4 25 . 1 Successful 31 | . 2 8 4 1 16 . . Failed 26 | . 1 5 7 3 9 . 1 Catastrophic 2 | . 1 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 34 | . 2 9 6 4 12 . 1 Terminals 54 | . 3 13 11 4 23 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . 2 . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 1 5 1 . 9 . . Record 2 | . . 1 . . 1 . . Part Schematic 1 | . . . . . 1 . . Prototype ID Bank 1 | . . 1 . . . . . Open Door 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . Recall Reinforcements 2 | . . 1 . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 7 | . 1 2 1 . 3 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 15 | . 1 3 3 1 7 . . Terminals 13 | . 1 3 3 1 5 . . Botnet 13 | . 1 3 3 1 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Monitor 1 | . . . . . 1 . . Reject 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 1 4 3 2 5 . 1 Full Trace Events 6 | . 1 2 2 . 1 . . Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Total Allies 10 | . . . . . 10 . . Largest Group 10 | . . . . . 10 . . Highest-Rated Group 173 | . . . . . 173 . . Highest-Rated Ally 29 | . . . . . 29 . . Total Orders . | . . . . . . . . Ally Attacks 100 | . . . . . 100 . . Total Damage 1292 | . . . . . 1292 . . Kills 13 | . . . . . 13 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Active Infowar (turns) 1445 | 30 180 509 188 . . 429 109 Sensors 429 | . . . . . . 429 . Terrain 135 | 26 . . . . . . 109 Seismic 881 | 4 180 509 188 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Turns Passed 3520 | 178 180 509 838 188 749 583 295 Spaces Moved 2141 | 96 110 253 391 150 385 365 391 Core 234 | 14 . . . . . 69 151 Treads . | . . . . . . . . Legs 1637 | 82 110 253 391 150 385 266 . Wheels . | . . . . . . . . Hover 263 | . . . . . . 23 240 Flight 7 | . . . . . . 7 . Fastest Speed 35 | 50 120 120 120 120 120 35 50 Average Speed 128 | 109 120 155 162 120 158 127 60 Slowest Speed 950 | 120 120 260 260 120 330 950 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 34 31 34 3 65 8 17 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 32 | . . 30 . . 2 . . Melee . | . . . . . . . . Projectile 2 | . . . . . 2 . . AOE 30 | . . 30 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Total 2614 | 132 131 324 524 158 470 446 429 Wait 139 | . 4 40 61 4 16 10 4 Move 2134 | 95 109 252 390 149 384 364 391 Hop . | . . . . . . . . Pick Up 40 | 9 2 2 7 1 15 4 . Fast Attach 26 | . . . 9 . 4 8 5 Attach 41 | 7 . 4 6 4 4 13 3 Detach 5 | . . . . . 1 4 . Swap 25 | 1 2 4 6 . 6 6 . Drop 23 | . . 1 2 . 4 15 1 Fire 104 | 20 14 21 16 . 16 14 3 Melee 62 | . . . 27 . 18 8 9 Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 9 | . . . . . . . 9 Rewire 2 | . . . . . 2 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 179 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 11) 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 802 | -9/Materials | Discovered new exit (range 15) 810 | -9/Materials | Build established: Scavenger-Gunner 868 | -9/Materials | Entered another Materials area 868 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 898 | -8/Materials | Lost 4 parts (2n2w) 1087 | -8/Materials | Lost 8 parts (1p2n2u3w) 1499 | -8/Materials | Build established: Gladiator 1582 | -8/Materials | Core integrity fell below 50% 1692 | -8/Materials | Discovered new exit (range 7) 1706 | -8/Materials | Entered Factory 1706 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1810 | -7/Factory | Discovered new exit (range 6) 1894 | -7/Factory | Entered Storage 2075 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2373 | -7/Storage | P-60 Hacker assimilated allied Trooper 4d 2515 | -7/Storage | Lost 3 allies 2539 | -7/Storage | Discovered new exit (range 16) 2643 | -7/Storage | Entered Factory 2643 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2765 | -6/Factory | Build established: Scavenger-Gunner 3094 | -6/Factory | Garrison activated, responded to threat 3100 | -6/Factory | Spotted B-75 Beast 3184 | -6/Factory | Discovered new exit (range 3) 3185 | -6/Factory | Lost 15 parts (3p3n3u6w) 3226 | -6/Factory | Entered another Factory area 3226 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3339 | -5/Factory | Core integrity fell below 50% 3345 | -5/Factory | Lost 3 parts (1n2w) 3401 | -5/Factory | Build established: Mutant 3419 | -5/Factory | Core integrity fell below 20% 3455 | -5/Factory | Noticed a derelict Sapper rigging charges 3521 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03463_ Recycling Unit disabled. 03463_ Hvy. Gauss Cannon tumbles out of recycling unit. 03463_ Fusion Modulator explodes. 03463_ Terminal disabled. 03463_ S-27 Virus destroyed. 03463_ K-01 Serf collects debris. 03469_ K-01 Serf cleans the Construction Platform. 03486_ U-05 Engineer destroyed. 03487_ Acquired 13 matter. 03488_ K-01 Serf collects debris. 03493_ Spear destroyed. 03503_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03503_ K-01 Serf collects debris. 03510_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 03516_ W-25 Informer sends out distress signal. 03521_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#????????????????????????/ ????? | | ??????????????????# ???????????????????? ???? | | ??????????????????? ??????????????????# ???? | | ??????????????????#? ?????????????????# ##### | | ??????????????????#k##+############+#### # | | ??????????????????# k # | | ???????????????? # k # | | ??????????????? + # | | ??????????????????# @ R # | | ??????????????????# s # | | ??????????????????# ## T##### #? | | ??????????????????# h ?####???# ###+# | | ??????????????????# h?????????# | | ??????????????????# ??????????# | | ??????????????????# ???????????# | | ??????????????????# ???????????# | | ??????????????????# ????????????# | | ??????????????????#?????????????# ^ ###+######## | | ????????????????????????????????# # ?????? | | ????????????????????????????????# # ???? | | ????????????????????????????????# # ?? | | ????????????????????????????????# # | | ????????????????????????????????+ # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ???????????????????????????????? # | | ??????????????????????????????? # | | ??????????????????????????????? # | | ??????????????????????????????? # | | ????????????????????????????????? ###########? | | ???????????????????????????????????###???????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 55 Melee Accuracy 5 Target Analysis 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Recalibrator | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentForceHumpback Manual? 0 Play Time 00:43:39 Cumulative 41.1 hours Start 2026.07.24 @ 17:34:29 End 2026.07.24 @ 18:18:48 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfec9f0e-1c50-4e5b-8532-ee495a128529