Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 00:19:03 Player: so_sleepy.mp4 Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1589) 1589 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (198) 198 TOTAL SCORE: 3682 Bonus ------- High Alert Combat Kills 198 Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Melee Analysis Suite > --- WEAPON (3) ------- Flak Cannon Scythe > --- INVENTORY (15) --- Cryofiber Web Cryofiber Web Large Storage Unit Improved Terrain Scan Processor Melee Analysis Suite Force Booster Force Booster Force Booster Pulse Rifle Ion Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Force Booster > --- WEAPON ----------- Pulse Rifle Ion Cannon Scythe > --- INVENTORY -------- Light Deuterium Engine Cryofiber Web Cryofiber Web Large Storage Unit Improved Terrain Scan Processor Force Booster Force Booster Force Booster Shield Generator Ion Cannon Rocket Launcher Scythe Scythe [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Scythe Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 61 | 6 1 20 34 Power 8 | 1 . 2 5 Engine 5 | 1 . 1 3 Core 3 | . . 1 2 Reactor . | . . . . Propulsion 16 | 2 . 8 6 Treads 11 | . . 7 4 Leg 5 | 2 . 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 . 3 9 Device 5 | . . 1 4 Storage 3 | 1 . 1 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 24 | 2 1 7 14 Energy Gun 6 | 1 . 4 1 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 1 . 2 2 Ballistic Cannon 1 | . . . 1 Launcher 4 | . 1 . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 7 | . . 1 6 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . 4 16 Power 4 | . . 1 3 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 8 | . . 3 5 Highest Loss Streak 4 | . . 4 4 To Critical Strikes 2 | . . 1 1 Average Slot Usage (%) 89 | . 85 96 87 Engine 6 | . 14 8 3 Core 2 | . . 1 4 Treads 24 | . . 22 30 Leg 6 | . 28 10 . Device 8 | . . 10 8 Storage 9 | . 14 7 9 Processor 2 | . . . 4 Protection 1 | . . 3 1 Energy Gun 11 | . 14 17 7 Energy Cannon 3 | . . . 6 Ballistic Gun 2 | . 4 4 1 Launcher 3 | . 9 4 1 Slashing Weapon 6 | . . 5 7 Peak Build Rating 35 | 6 6 22 35 Average Rating 22 | 3 6 17 28 On Entrance 8 | . 6 6 22 Naked Turns . | . . . . Heaviest Build 41 | 12 14 20 41 Greatest Support 80 | 20 20 60 80 Greatest Overweight (x) 12 | 1 . . 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 11 | 6 8 7 14 Most Carried 15 | 5 4 8 15 Average Carried 8 | 1 1 5 11 Final Capacity 15 | 8 8 8 15 Final Carried 11 | . 4 8 11 Class Distribution -------------------- 76% | Mutant 12% | Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 959 | 161 116 256 426 Remotely . | . . . . Salvage Created 1723 | . 97 357 1269 Parts 115 | . 6 30 79 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 46 | . 3 16 27 Melee 18 | . . 5 13 Guns 17 | . 2 8 7 Cannons 3 | . . . 3 AOE 8 | . 1 3 4 Classes Destroyed 13 | . 3 2 8 Worker 2 | . . . 2 Builder 2 | . . . 2 Tunneler 1 | . . . 1 Hauler 1 | . . . 1 Recycler 2 | . . . 2 Operator 1 | . 1 . . Watcher 4 | . 1 . 3 Swarmer 19 | . . 11 8 Grunt 18 | . 3 3 12 Duelist 1 | . . . 1 Sentry 5 | . . 2 3 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 5 | . 3 5 5 Combat Bots Only 5 | . 1 5 4 Max Kills in Single Turn 3 | . 1 3 3 Gunslinging . | . . . . Exploded 3 | . 1 3 1 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 473 | . 31 150 292 Missed 132 | . 11 46 75 Damage Taken 4442 | . 244 1105 3093 Core 792 | . 37 194 561 Absorbed by Shields 84 | . . . 84 Ignored by Resistances 18 | . . . 18 Core Remaining (%) 78 | 100 85 51 . Volleys Fired 98 | . 29 25 44 Largest 3 | . 2 3 3 Hottest 156 | . 70 110 156 Shots Fired 158 | . 37 45 76 Gun 110 | . 34 41 35 Cannon 33 | . . . 33 Launcher 15 | . 3 4 8 Special . | . . . . Kinetic 25 | . 7 6 12 Thermal 118 | . 27 35 56 Explosive 15 | . 3 4 8 Electromagnetic . | . . . . Robot Hit Streak 7 | . 4 5 7 Robot Miss Streak 4 | . 4 4 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 160 | . 20 40 100 Core Hits 80 | . 10 21 49 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 15 | . . 5 10 Burn 2 | . . 1 1 Sever 13 | . . 4 9 Melee Attacks 98 | . . 22 76 Impact . | . . . . Slashing 98 | . . 22 76 Piercing . | . . . . Sneak Attacks 7 | . . . 7 Combat Hostiles . | . . . . Follow-up Attacks 4 | . . . 4 Damage Inflicted 4901 | . 354 894 3653 Guns 890 | . 192 286 412 Cannons 326 | . . . 326 Explosions 1044 | . 162 145 737 Melee 2641 | . . 463 2178 Ramming . | . . . . Kinetic 160 | . 27 50 83 Thermal 1056 | . 165 236 655 Explosive 1044 | . 162 145 737 Electromagnetic . | . . . . Impact . | . . . . Slashing 2641 | . . 463 2178 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 200 | . 21 2 177 Projectiles 17 | . . . 17 Explosions 39 | . 21 . 18 Melee 144 | . . 2 142 Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 91 | . 6 20 65 Shots 5 | . 1 1 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 330 | . 80 42 330 Average Temperature 60 | . 31 15 85 Received Heat Transfer 1369 | . 132 339 898 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2308 | . 375 601 1332 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 709 | . 155 439 709 Initial 128 | . . 65 128 Average 326 | . 69 268 425 Maximum Alert Level 3 | . . 2 3 Low Security (%) 30 | 100 100 28 12 Level 1 37 | . . 56 37 Level 2 30 | . . 15 47 Level 3 1 | . . . 2 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 . 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 7 | . 2 . 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 8 18 42 Peak Tracking Total 8 | . 3 7 8 Tactical Retreats 11 | . 1 2 8 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful 2 | . . . 2 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2149 | 55 257 625 1212 Spaces Moved 832 | 42 123 284 383 Core 21 | 20 . . 1 Treads 516 | . . 166 350 Legs 295 | 22 123 118 32 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 170 Average Speed 153 | 93 120 149 173 Slowest Speed 650 | 120 120 170 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 2 25 23 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 117 | . 18 19 80 Melee . | . . . . Projectile 4 | . . . 4 AOE 113 | . 18 19 76 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1415 | 57 196 411 751 Wait 245 | 5 40 26 174 Move 829 | 41 122 283 383 Hop . | . . . . Pick Up 60 | 5 4 23 28 Fast Attach 3 | 1 . . 2 Attach 35 | 5 . 12 18 Detach 2 | . . . 2 Swap 23 | . 1 8 14 Drop 27 | . . 12 15 Fire 98 | . 29 25 44 Melee 93 | . . 22 71 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 636 | -9/Materials | Lost 4 parts (1p3w) 745 | -9/Materials | Discovered new exit (range 7) 862 | -9/Materials | Build established: Mutant 938 | -9/Materials | Entered another Materials area 938 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1869 | -8/Materials | Lost 3 parts (1p1u1w) 1967 | -8/Materials | Discovered new exit (range 16) 1995 | -8/Materials | Core integrity fell below 50% 2036 | -8/Materials | Lost 3 parts (2n1w) 2074 | -8/Materials | Lost 3 parts (1p2w) 2139 | -8/Materials | Core integrity fell below 20% 2150 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- Arm. Treads destroyed. Critical hit (Burn: +37). Slug penetrates Wall. Acquired 3 matter. X-62 Marksman knocked back. Penetrated by Slug. Imp. Carbon-fiber Leg destroyed. Penetrated by Slug. Critical hit (Burn: +37). Destroyed Pulse Rifle. Penetrated by Slug. Force Booster destroyed. Slug penetrates X-62 Marksman. Penetrated by Slug. Lgt. Nuclear Core destroyed. M-13 Machinist fits Backup Laser I on X-62 Marksman. Penetrated by Slug. M-13 Machinist repairs Imp. Carbon-fiber Leg. Penetrated by Slug. 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