Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.01.25 @ 12:54:52 Player: Hodglim Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (93) 465 Value Destroyed (3936) 3936 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1012) 1012 TOTAL SCORE: 11253 Bonus ------- Follower Combat Kills 120 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -8 Cogmind --------- Core Integrity 345/850 Matter 275/300 Energy 500/500 System Corruption 14% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Data Miner Parts ------- > --- POWER (2) -------- F-cell Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Falx > --- INVENTORY (12) --- Fission Core Light Fission Core Flexi-carbon Leg Force Rifle Proton Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher Remote Datajack Molecular Deconstructor Peak State ------------ > --- POWER ------------ Fission Core Cold Fusion Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Advanced Targeting Computer Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Precision Shock Rifle Gauss Rifle Heavy Flak Cannon > --- INVENTORY -------- Fission Core Flexi-carbon Leg Flexi-carbon Leg Medium Storage Unit Medium Reactive Plating Shield Generator Precision Shock Rifle Plasma Rifle Gauss Rifle Flak Gun Flak Gun Heavy Machine Gun Improved Proton Missile Launcher Heavy Rocket Launcher Remote Datajack Molecular Deconstructor Makeshift Axe [Rating: 68] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Flak Gun Energy Gun Precision Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Falx Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Slots Evolved 8 | . . . . . 4 2 . . . 2 . . . . . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . Utility 4 | . . . . . 2 1 . . . 1 . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 169 | 5 9 . 1 . 21 10 2 3 17 24 4 51 7 14 1 Power 17 | 1 1 . . . 3 . . . 1 5 1 4 . 1 . Engine 6 | 1 1 . . . 2 . . . . 1 . 1 . . . Core 8 | . . . . . 1 . . . 1 2 . 3 . 1 . Reactor 3 | . . . . . . . . . . 2 1 . . . . Propulsion 19 | 2 2 . . . 2 1 . . 1 1 . 9 . 1 . Treads . | . . . . . . . . . . . . . . . . Leg 13 | 2 2 . . . 1 . . . . . . 7 . 1 . Wheel 6 | . . . . . 1 1 . . 1 1 . 2 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 46 | . 5 . 1 . 9 7 . 3 3 8 . 7 1 2 . Device 11 | . 2 . . . 1 . . 2 1 3 . 1 . 1 . Storage 10 | . 3 . . . 5 . . . . 2 . . . . . Processor 8 | . . . 1 . 2 1 . 1 1 1 . 1 . . . Hackware 1 | . . . . . . . . . . . . 1 . . . Protection 16 | . . . . . 1 6 . . 1 2 . 4 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 87 | 2 1 . . . 7 2 2 . 12 10 3 31 6 10 1 Energy Gun 18 | 2 . . . . 4 1 . . 3 2 1 4 . 1 . Energy Cannon 2 | . . . . . . . . . . . . . . 2 . Ballistic Gun 29 | . . . . . 3 1 1 . 4 2 2 13 3 . . Ballistic Cannon 4 | . 1 . . . . . . . . 1 . 1 . 1 . Launcher 10 | . . . . . . . 1 . 1 2 . 1 2 3 . Special Weapon 3 | . . . . . . . . . 2 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . . . . . . . 2 3 . 12 1 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 . . 1 1 1 . 2 . . . Parts Lost 28 | . . . . . . . . . 3 . 4 5 . 5 11 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 8 | . . . . . . . . . 1 . . 3 . 1 3 Utility 11 | . . . . . . . . . 2 . 1 1 . 2 5 Weapon 8 | . . . . . . . . . . . 3 1 . 2 2 Highest Loss Streak 7 | . . . . . . . . . 3 . 4 3 . 4 7 Average Slot Usage (%) 89 | . 95 100 100 100 89 83 84 83 82 86 61 90 93 90 75 Engine 7 | . 14 14 14 14 7 7 7 7 . 5 . 2 6 6 6 Core 3 | . . . . . 1 . . . 6 5 1 10 6 6 3 Leg 11 | . 27 28 28 28 9 . . . . . . 10 13 12 10 Wheel 7 | . . . . . 8 15 15 15 14 13 13 7 6 6 4 Device 4 | . 14 14 6 . 3 7 7 5 3 . . . 5 1 3 Storage 9 | . 9 14 14 14 9 7 7 7 7 12 10 6 6 6 6 Processor 11 | . . . 7 14 14 7 7 8 16 20 20 14 13 9 3 Protection 8 | . . . . . 7 14 15 15 8 5 2 12 13 19 14 Energy Gun 6 | . 21 14 14 14 9 7 7 7 6 3 2 1 . . . Ballistic Gun 8 | . . . . . 14 15 14 15 12 12 2 11 10 4 . Ballistic Cannon 5 | . 7 14 14 14 3 . . . . . 2 2 6 10 8 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 112 | 7 42 15 15 14 58 93 93 97 93 106 112 88 90 92 92 Greatest Support 60 | 20 26 26 26 26 39 56 56 56 56 56 56 60 28 28 28 Greatest Overweight (x) 23 | . 1 . . . 2 1 1 1 1 1 1 3 3 3 23 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 1 . 1 3 2 3 Largest Inventory Capacity 18 | 4 12 6 6 6 14 12 12 12 12 18 18 12 12 12 12 Average Capacity 10 | 4 5 6 6 6 11 12 12 12 12 17 15 12 12 12 12 Most Carried 18 | 2 7 6 6 6 12 12 12 12 12 18 18 12 12 11 10 Average Carried 10 | . 5 5 6 5 11 11 12 11 11 15 15 11 11 10 10 Final Capacity 18 | 4 6 6 6 6 12 12 12 12 12 18 12 12 12 12 12 Final Carried 18 | 2 6 6 6 6 12 12 12 12 12 18 12 12 11 10 10 Class Distribution -------------------- 43% | Mutant 30% | Tank 13% | Skirmisher 4% | Hacker-Mutant 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Matter Collected 3334 | 250 . 36 . 30 534 . 214 100 309 404 63 629 430 335 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4655 | 58 . 85 . 95 1311 100 227 . 560 243 558 665 362 391 . Parts 189 | 3 . 4 . 2 57 10 6 . 37 17 3 25 16 9 . Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . 4 . 30 . . . 14 11 . Prevented 6 | . . . . . . . 2 . 4 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Combat Hostiles Destroyed 81 | 1 . 2 . 2 20 1 5 . 11 9 2 7 12 9 . Melee 5 | . . . . . . . . . . . . 1 1 3 . Guns 44 | 1 . 2 . 2 18 1 3 . 3 1 2 6 5 . . Cannons 8 | . . . . . 1 . . . . 1 . . 4 2 . AOE 18 | . . . . . 1 . 2 . 2 7 . . 2 4 . Classes Destroyed 14 | 2 . . . 1 4 1 . . 3 1 1 . 1 . . Worker 6 | 1 . . . . 4 1 . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . . . . Recycler 3 | . . . . . 1 . . . . . . 2 . . . Watcher 1 | . . . . . 1 . . . . . . . . . . Swarmer 16 | . . . . . . . . . 3 7 . . 6 . . Grunt 31 | 1 . 2 . 1 15 1 2 . . . . 2 2 5 . Brawler 4 | . . . . 1 1 . . . . . . . 1 1 . Duelist 3 | . . . . . . . . . . . . . 1 2 . Sentry 9 | . . . . . 3 . 1 . 1 . . 2 1 1 . Specialist 3 | . . . . . . . . . 3 . . . . . . Hunter 7 | . . . . . 1 . 2 . 3 . . 1 . . . Programmer 6 | . . . . . . . . . 1 2 . 2 1 . . Compactor 2 | . . . . . . . . . . . 2 . . . . Best Kill Streak 5 | 1 . 2 . 2 4 3 3 . 4 5 1 3 3 4 . Combat Bots Only 5 | 1 . 2 . 2 4 1 3 . 5 4 1 2 3 4 . Max Kills in Single Turn 3 | 1 . 1 . 1 3 1 2 . 2 3 1 1 3 1 . Gunslinging 1 | . . . . . . . . . . . . . 1 . . Exploded 3 | . . . . . 1 . 1 . 2 3 . . 2 1 . Melee 1 | . . . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Damage Taken 5992 | 16 . 163 . 27 620 12 113 . 1144 311 297 791 551 775 1172 Core 807 | . . 49 . . 103 . 10 . 140 24 61 108 92 15 205 Absorbed by Shields 138 | . . . . . . . . . . . . 43 95 . . Core Remaining (%) 84 | 100 . . . 80 81 . . . 78 . . . . . . Volleys Fired 188 | 3 . 9 . 5 45 5 9 . 30 11 15 22 18 16 . Largest 3 | 2 . 2 . 2 3 3 3 . 3 3 3 3 3 3 . Hottest 160 | 90 . 75 . 75 118 106 122 . 111 136 136 160 120 156 . Shots Fired 443 | 6 . 18 . 10 116 15 27 . 48 24 33 63 46 37 . Gun 320 | 6 . 9 . 5 94 15 25 . 33 18 24 55 29 7 . Cannon 93 | . . 9 . 5 22 . . . . 2 9 8 14 24 . Launcher 15 | . . . . . . . 2 . 1 4 . . 3 5 . Special 15 | . . . . . . . . . 14 . . . . 1 . Kinetic 306 | . . 9 . 5 87 10 16 . 23 13 21 51 43 28 . Thermal 8 | 3 . . . . . . . . . . . 5 . . . Explosive 12 | . . . . . . . 2 . 1 4 . . 3 2 . Electromagnetic 102 | 3 . 9 . 5 29 5 9 . 10 7 12 7 . 6 . Robot Hit Streak 27 | 3 . 11 . 16 19 11 14 . 27 13 19 27 9 20 . Robot Miss Streak 4 | 1 . 3 . 1 3 1 4 . 3 1 1 2 3 4 . Penetration Max 1 | . . . . . . . . . . . . . 1 1 . Secondary Targets 4 | . . . . . 1 . . . 1 . . 1 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . . 1 . . 1 1 . . Shots Hit Robots 380 | 5 . 12 . 7 99 11 21 . 42 14 30 55 36 48 . Core Hits 240 | 3 . 4 . 2 76 9 18 . 16 18 13 25 20 36 . Critical Hits 5 | . . . . . 1 . . . . . . . 1 3 . Critical Kills 2 | . . . . . 1 . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 3 . Melee Attacks 105 | . . . . . . . . . 1 21 . 42 4 12 25 Impact . | . . . . . . . . . . . . . . . . Slashing 105 | . . . . . . . . . 1 21 . 42 4 12 25 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9905 | 93 . 184 . 142 2047 226 619 . 607 1089 662 1154 1394 1688 . Guns 4924 | 53 . 82 . 52 1732 183 331 . 400 174 272 941 530 174 . Cannons 1924 | . . 102 . 90 201 . . . . 20 390 171 198 752 . Explosions 2407 | 40 . . . . 112 43 288 . 207 895 . . 495 327 . Melee 648 | . . . . . . . . . . . . 42 171 435 . Ramming 2 | . . . . . 2 . . . . . . . . . . Kinetic 5469 | . . 102 . 90 1336 121 150 . 300 186 651 945 728 860 . Thermal 537 | 53 . . . . 112 . 96 . . 200 . 76 . . . Explosive 1756 | . . . . . . . 192 . 207 695 . . 495 167 . Electromagnetic 1493 | 40 . 82 . 52 597 105 181 . 100 8 11 91 . 226 . Impact . | . . . . . . . . . . . . . . . . Slashing 648 | . . . . . . . . . . . . 42 171 435 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 1 1 1 5 . . 1 1 3 14 Average Corruption 2 | . . . . . . 1 1 1 4 . . 1 1 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 38 | . . . . . . 1 2 1 11 . . 3 2 7 11 Message Errors 12 | . . . . . . 1 1 1 2 . . 1 1 3 2 Matter Fused 10 | . . . . . . . . . 3 . . . . 1 6 Heat Flow Errors 5 | . . . . . . . . . 2 . . . . 2 1 Energy Discharges 2 | . . . . . . . 1 . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 6 | . . . . . . . . . 2 . . 2 1 . 1 Targeting Errors 2 | . . . . . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 228 | . . . . . . . 29 . 32 115 . . 41 11 . Projectiles 17 | . . . . . . . . . . . . . 6 11 . Explosions 184 | . . . . . . . 29 . 32 115 . . 8 . . Melee 27 | . . . . . . . . . . . . . 27 . . Knockbacks 16 | . . 2 . 1 4 . . . . . . . 2 7 . Impact . | . . . . . . . . . . . . . . . . Kinetic 14 | . . 2 . 1 4 . . . . . . . 2 5 . Secondary 2 | . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 1 | . . . . . 1 . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 424 | 72 . 141 . 93 261 27 36 . 252 114 294 309 357 424 221 Average Temperature 108 | 33 . 64 . 48 95 15 17 . 119 42 140 90 143 170 113 Received Heat Transfer 1162 | 12 . 120 . 18 360 9 27 . 153 . . 93 112 180 78 Effects 13 | . . . . . 3 . . . . . . . 3 7 . Shutdowns 2 | . . . . . . . . . . . . . 1 1 . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . Interference 6 | . . . . . 3 . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 487 | 87 . . . . 50 . 100 . . 100 . 150 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 . . . . 1 . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Peak Influence 253 | 25 47 59 . 53 207 100 . . . 253 . 93 . . . Average Influence 47 | 5 23 37 . 22 74 34 . . . 99 . 27 . . . Maximum Alert Level 1 | . . . . . 1 . . . . 1 . . . . . Low Security (%) 96 | 100 100 100 . 100 93 100 . . . 85 100 100 . . . Level 1 3 | . . . . . 6 . . . . 14 . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . . . 4 3 . . . 3 . 5 . 1 . Investigation 6 | . . . . . 2 2 . . . 1 . 1 . . . Extermination 5 | . . . . . . 1 . . . 2 . 2 . . . Reinforcement 3 | . . . . . 2 . . . . . . 1 . . . Assault 1 | . . . . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Distress Signals 2 | . . . . . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 130 | 1 2 4 . 2 33 2 5 . 12 14 6 10 17 18 4 Peak Tracking Total 8 | 1 2 2 . 2 8 2 3 . 7 4 4 2 5 8 4 Tactical Retreats 15 | . . . . . 5 . . . . . . . 4 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Traps Triggered 8 | . . . . . . 1 . . . 3 . 4 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Machines Disabled 10 | . . 1 . . . 1 . . . 6 . 1 . . 1 Max in Single Turn 4 | . . 1 . . . 1 . . . 4 . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Machines Accessed 29 | . 3 . 5 . 5 3 . 1 . 3 . 5 . . 4 Terminals 15 | . 2 . . . 4 3 . . . 3 . 3 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Total Hacks 158 | . 13 . 49 . 20 13 . 7 . 7 . 23 . . 26 Successful 138 | . 13 . 49 . 16 8 . 7 . 3 . 16 . . 26 Failed 20 | . . . . . 4 5 . . . 4 . 7 . . . Catastrophic 3 | . . . . . . 1 . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 48 | . 8 . 3 . 14 6 . 1 1 5 . 10 . . . Terminals 61 | . 9 . . . 16 13 . . . 7 . 16 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 12 | . 4 . . . 4 . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 3 . . . Terminal Hacks 117 | . 6 . 49 . 10 8 . 7 . 2 . 9 . . 26 Record 68 | . 1 . 48 . 1 3 . . . 2 . 2 . . 11 Part Schematic 13 | . . . . . . . . 7 . . . . . . 6 Robot Schematic 6 | . . . . . . . . . . . . . . . 6 Prototype ID Bank 4 | . 1 . . . . . . . . . . . . . 3 Level Access Points 2 | . 1 . . . 1 . . . . . . . . . . Branch Access Points 4 | . 1 . . . 1 1 . . . . . 1 . . . Alert Level 4 | . . . . . 2 1 . . . . . 1 . . . Unreport Threat 5 | . . . . . 3 . . . . . . 2 . . . Locate Traps 6 | . 1 . . . 2 2 . . . . . 1 . . . Investigation Status 1 | . . . . . . . . . . . . 1 . . . Zone Layout 3 | . 1 . . . . 1 . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . 4 . . . 4 . . . . . . 4 . . . Process 2 | . 1 . . . . . . . . . . 1 . . . Report Inventory 8 | . 2 . . . 4 . . . . . . 2 . . . Retrieve Matter 2 | . 1 . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 6 . . . 7 2 . . . 3 . 7 . . . Terminals 9 | . 3 . . . 2 . . . . 1 . 3 . . . Track 4 | . 1 . . . 2 . . . . . . 1 . . . Botnet 5 | . 2 . . . . . . . . 1 . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . . . 4 3 . . . 2 . 5 . . . Full Trace Events 6 | . . . . . 2 2 . . . 1 . 1 . . . Feedback Events 2 | . . . . . . 1 . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 7 . . . . . . 6 Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 168 | . 134 . . . . . . . . . . 34 . . . Retrieved Matter 168 | . 134 . . . . . . . . . . 34 . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Total Allies 4 | . . 3 . . . . . . . . 1 . . . . Largest Group 3 | . . 3 3 3 . . . . . . 1 . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . . . 31 . . . . Highest-Rated Ally 31 | . . 16 16 16 . . . . . . 31 . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . Ally Attacks 44 | . . 16 . 19 . . . . . . 9 . . . . Total Damage 539 | . . 192 . 200 . . . . . . 147 . . . . Kills 4 | . . 2 . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . 1 1 . . . . 2 . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 37 | . . . . . . . . . . 29 2 6 . . . Items 37 | . . . . . . . . . . 29 2 6 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Turns Passed 12195 | 119 487 650 1192 715 1078 550 447 1092 713 1232 209 1670 740 874 427 Spaces Moved 9040 | 93 385 493 987 534 728 452 374 963 516 990 121 1116 502 590 196 Core 24 | 15 . . . . . . . . . . . . . . 9 Treads . | . . . . . . . . . . . . . . . . Legs 2527 | 78 385 493 987 534 25 . . . . . . 25 . . . Wheels 6489 | . . . . . 703 452 374 963 516 990 121 1091 502 590 187 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 110 110 110 110 110 100 100 130 120 120 Average Speed 117 | 108 120 120 120 120 112 110 110 110 110 110 104 118 130 129 178 Slowest Speed 1200 | 120 150 120 120 120 150 110 110 110 110 110 110 210 130 130 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . 3 Exploration Rate (%) 56 | 8 43 94 94 75 49 14 46 88 63 27 83 24 55 65 77 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 3 | . . 1 1 . . . . . . . . . . . 1 Known Exits Taken 10 | . 1 . 1 1 1 1 1 1 1 . . 1 1 . . Unknown Exits Taken 3 | 1 . 1 . . . . . . . . . . . 1 . Scrap Searched 14 | . . 2 . 2 . . 1 1 4 . . . 2 2 . Spaces Dug 85 | . . . . . . . . . 1 21 . 41 . . 22 Terrain Destroyed 246 | . . . . . 3 . 13 . 11 80 . 42 40 35 22 Melee 85 | . . . . . . . . . 1 21 . 41 . . 22 Projectile 8 | . . . . . . . . . . . . 1 6 1 . AOE 153 | . . . . . 3 . 13 . 10 59 . . 34 34 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Total 10016 | 102 409 534 994 598 892 497 388 995 602 1086 176 1344 541 636 222 Wait 381 | . . 29 5 58 71 9 4 25 21 25 36 83 10 5 . Move 9023 | 92 384 492 986 533 727 451 373 962 515 990 120 1115 501 589 193 Hop . | . . . . . . . . . . . . . . . . Pick Up 60 | 2 7 2 1 1 10 8 . 2 8 7 . 12 . . . Fast Attach 61 | 5 7 . . . 12 6 . 1 4 6 1 16 . 3 . Attach 26 | . . . . . 4 1 . . 6 2 2 9 . 2 . Detach 9 | . 2 . . . 2 . . . 2 1 . 2 . . . Swap 82 | . 2 . 1 . 5 3 2 2 7 16 1 26 7 9 1 Drop 71 | . 7 2 1 1 15 14 . 3 8 6 1 12 1 . . Fire 188 | 3 . 9 . 5 45 5 9 . 30 11 15 22 18 16 . Melee 105 | . . . . . . . . . 1 21 . 42 4 12 25 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . 5 . . 3 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 100 | -11/Scrapyard | Discovered new exit (range 8) 120 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Identified exit to Mines 206 | -10/Materials | Identified exit to Materials 325 | -10/Materials | Build established: Mutant 607 | -10/Materials | Entered Mines 614 | -10/Mines | Met a Derelict bent on vengeance 869 | -10/Mines | Learned Materials stockpile data 874 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 918 | -10/Mines | Discovered exit to Materials (range 6) 1100 | -10/Mines | Discovered exit to Materials (range 8) 1244 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1246 | -10/Mines | Discovered new exit (range 5) 1257 | -10/Mines | Entered Exiles 1257 | -10/Exiles | Accompanied by 3 allies 1281 | -10/Exiles | Discovered new exit (range 15) 1295 | -10/Exiles | Met 8R-AWN 1315 | -10/Exiles | Met EX-HEX 1403 | -10/Exiles | Met EX-DEC 1432 | -10/Exiles | Visited The Gauntlet 1711 | -10/Exiles | Learned location of Zion (-7) 1770 | -10/Exiles | Discovered new exit (range 14) 1792 | -10/Exiles | Identified exit to Mines 1862 | -10/Exiles | Met EX-BIN 2237 | -10/Exiles | Aligned with FarCom system 2238 | -10/Exiles | Given EX-Vault access code 2272 | -10/Exiles | Opened EX-Vault 2278 | -10/Exiles | Found Prototype Processor 2283 | -10/Exiles | Identified Modified TNC 2307 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2449 | -10/Exiles | Left Exiles lab with Modified TNC 2449 | -10/Exiles | Entered Mines 2449 | -9/Mines | Accompanied by 3 allies 2598 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2647 | -9/Mines | Discovered new exit (range 5) 2653 | -9/Mines | Identified exit to Materials 3069 | -9/Mines | Learned Materials terminal intel 3164 | -9/Mines | Entered Materials 3164 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3166 | -8/Materials | Loaded intel: 12 terminal locations 3352 | -8/Materials | Identified exit to Factory 3715 | -8/Materials | Build established: Skirmisher 4242 | -8/Materials | Entered Factory 4242 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4550 | -7/Factory | Identified exit to Lower Caves 4553 | -7/Factory | Build established: Tank 4792 | -7/Factory | Entered Lower Caves 4808 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5120 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5146 | -7/Lower Caves | Identified exit to Zion 5239 | -7/Lower Caves | Entered Zion 5294 | -7/Zion | Discovered new exit (range 14) 5330 | -7/Zion | System corruption cleaned by Quarantine Array 5683 | -7/Zion | Rebuked by Imprinter 5932 | -7/Zion | Received a visual enhancement algorithm 6014 | -7/Zion | Found Prototype Device 6019 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6297 | -7/Zion | Learned 4 Factory zone layouts 6321 | -7/Zion | Identified exit to Proximity Caves 6331 | -7/Zion | Entered Proximity Caves 6469 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6664 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6728 | -6/Proximity Caves | Found Prototype Special Weapon 6728 | -6/Proximity Caves | Identified Molecular Deconstructor 6796 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 6796 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 6890 | -6/Proximity Caves | Lost 3 parts (1n2u) 7011 | -6/Proximity Caves | Spotted B-75 Beast 7037 | -6/Proximity Caves | Discovered new exit (range 3) 7042 | -6/Proximity Caves | Identified exit to Factory 7044 | -6/Proximity Caves | Entered Factory 7044 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7311 | -6/Factory | Build established: Skirmisher 7758 | -6/Factory | Discovered new exit (range 6) 7764 | -6/Factory | Identified exit to Factory 8035 | -6/Factory | Discovered exit to Factory (range 8) 8157 | -6/Factory | Build established: Mutant 8276 | -6/Factory | Sucked down chute 8276 | -6/Factory | Entered Waste 8277 | -6/Waste | Met a frightened Derelict 8300 | -6/Waste | Spotted C-40 Crusher 8325 | -6/Waste | Destroyed C-40 Crusher 8341 | -6/Waste | Spotted C-40 Crusher 8365 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8368 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8374 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8377 | -6/Waste | Crushed by Compactor (1 part destroyed) 8380 | -6/Waste | Destroyed C-40 Crusher 8383 | -6/Waste | Crushed by Compactor (1 part destroyed) 8384 | -6/Waste | Spotted C-40 Crusher 8385 | -6/Waste | Spotted C-40 Crusher 8388 | -6/Waste | Spotted C-40 Crusher 8410 | -6/Waste | Spotted C-40 Crusher 8413 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8414 | -6/Waste | Lost 4 parts (1u3w) 8471 | -6/Waste | Discovered new exit (range 10) 8484 | -6/Waste | Identified exit to Factory 8485 | -6/Waste | Entered Factory 8870 | -6/Factory | Lost 3 parts (2n1w) 9095 | -6/Factory | Discovered exit to Factory (range 3) 9308 | -6/Factory | Build established: Hacker-Mutant 9419 | -6/Factory | Garrison activated, responded to threat 9459 | -6/Factory | Identified exit to Lower Caves 9928 | -6/Factory | Hacking Suite fried by hacking feedback 10155 | -6/Factory | Entered Lower Caves 10386 | -6/Lower Caves | Learned Factory trap positions 10387 | -6/Lower Caves | Spotted B-75 Beast 10421 | -6/Lower Caves | Build established: Tank 10477 | -6/Lower Caves | Learned Factory terminal intel 10601 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10697 | -6/Lower Caves | Discovered new exit (range 6) 10706 | -6/Lower Caves | Identified exit to Lower Caves 10895 | -6/Lower Caves | Entered another Lower Caves area 10951 | -6/Lower Caves | Discovered exit to Factory (range 6) 11195 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11325 | -6/Lower Caves | Lost 4 parts (1n2u1w) 11683 | -6/Lower Caves | Discovered new exit (range 5) 11769 | -6/Lower Caves | Entered Data Miner 11769 | -6/Data Miner | Discovered new exit (range 6) 11794 | -6/Data Miner | Met Data Miner 11841 | -6/Data Miner | Learned location of Section 7 (-2) 11841 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11868 | -6/Data Miner | Received God Mode back door access code from Data Miner 12018 | -6/Data Miner | Crushed by falling debris 12043 | -6/Data Miner | Crushed by falling debris 12044 | -6/Data Miner | System corruption reached 10% 12069 | -6/Data Miner | Crushed by falling debris 12100 | -6/Data Miner | Lost 7 parts (1p2n4u) 12115 | -6/Data Miner | Data Conduit disabled 12180 | -6/Data Miner | Build established: Mutant 12185 | -6/Data Miner | Core integrity fell below 50% 12196 | -6/Data Miner | Self-destructed Last Messages --------------- 12069_ The unstable cave ceiling collapses. 12069_ Crushed by falling debris. 12069_ Arm. Huge Wheel destroyed. 12069_ Flexi-carbon Leg destroyed. 12069_ System corrupted by crushing effect (+3). 12076_ System corrupted: Matter fused (-9). 12085_ System corrupted: Falx targeting data glitched. 12103_ System corrupted: Component data lost. 12115_ Data Conduit disabled. 12115_ Data Miner disappears through a trap door. 12133_ System corrupted: Matter fused (-10). 12153_ D5MTJ8MPPILLFV39C7KL2 12177_ The unstable cave ceiling collapses. 12177_ Enhanced Grunt crushed by falling debris. 12177_ Enhanced Grunt system corrupted by crushing effect. 12182_ Carbon-fiber Leg destroyed. 12185_ System corrupted: Matter fused (-5). 12185_ Imp. Proton Missile Launcher destroyed. 12187_ Imp. Medium Armor Plating destroyed. 12193_ Hvy. Flak Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????#############????????????? | | ????######;; ;#g; ;;"#######??????? | | ????#""""" """"""""" """# #??????# | | ???#"""""" " """""""""######### | | ???""""" " g | | ???""""" @ | | ??#""" | | ??#"""""" | | ??#""""""" g | | ????"""""" """"""""""" | | ????""""""" g""""######### | | ?????"""""" """""###???????? | | ??????""""""" "#####?????????? | | ??????######"## "#?????????????? | | ???????????#"### "#?????????????? | | ???????????#"### "#?????????????? | | ???????????#"?# "#?????????????? | | ?????????????## "#?????????????? | | ?????????????# "#?????????????? | | ?????????????### "#?????????????? | | ???????????????# "##????????????? | | ??????????????## ""#????????????? | | ???????????#?## ""#????????????? | | ??????????##"#"X ""#????????????? | | ??????????""""" "####?????????? | | ??????????""""" X"""""?????????? | | ??????????##"#"X "##"#?????????? | | ???????????#?## X""""#?????????? | | ??????????????## "##"#?????????? | | ???????????????#######????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 33 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 26 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Deconstruction Everything Is Under Control Knowing Is Half The Battle Robot Respite root@ Challenges ------------ None Game ------ Seed HypervelocityGhostDriver Manual? 0 Play Time 04:54:31 Cumulative 24.3 hours Start 2020.01.19 @ 00:55:18 End 2020.01.25 @ 12:54:52 Sessions 21 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 853366c7-6bc0-4995-a497-14f8d27bb02c