Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.27 @ 13:27:20 Player: octapi Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (226) 1130 Value Destroyed (7946) 7946 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3920) 3920 TOTAL SCORE: 17936 Bonus ------- High Alert Combat Kills 2406 Follower Combat Kills 964 Met Imprinter 300 Was Imprinted 300 Friendly Fire -50 Cogmind --------- Core Integrity 0/1000 Matter 48/300 Energy 85/100 System Corruption 15% Temperature Cool (0) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (10) ----- Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Improved Target Analyzer Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Phasing AFG Mini Smartbomb Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer > --- WEAPON ----------- Mass Driver Mini Smartbomb Launcher > --- INVENTORY -------- Neutrino Core Micro Fission Core Improved Treads Advanced Heat Sink Improved Coolant Injector Remote Force Field Improved System Backup Module Mobile Refinery Mk. CCLXVII Phasing AFG High-powered Shock Rifle Tesla Rifle Tesla Rifle Autogun Heavy Missile Launcher Molecular Deconstructor Makeshift Hammer Power Maul Power Maul Power Maul Self-destruct Interrupter [Rating: 84] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . . 2 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . 1 . Utility 8 | . . . 2 1 2 . . . . 1 2 Weapon . | . . . . . . . . . . . . Parts Attached 260 | 6 3 6 23 45 13 12 22 9 12 29 80 Power 17 | 1 . 1 . 4 1 . . . 1 4 5 Engine 10 | 1 . 1 . 2 1 . . . 1 3 1 Core 5 | . . . . 2 . . . . . . 3 Reactor 2 | . . . . . . . . . . 1 1 Propulsion 55 | 2 . 3 3 10 2 . 4 . 4 8 19 Treads 40 | 2 . . 3 10 2 . 4 . 4 8 7 Leg 3 | . . . . . . . . . . . 3 Wheel 7 | . . 3 . . . . . . . . 4 Hover 4 | . . . . . . . . . . . 4 Flight 1 | . . . . . . . . . . . 1 Utility 82 | 1 1 . 5 14 6 3 10 6 5 8 23 Device 32 | . 1 . 1 1 2 1 6 6 2 2 10 Storage 6 | 1 . . 1 3 . . . . . 1 . Processor 8 | . . . . 1 1 . . . 1 . 5 Hackware . | . . . . . . . . . . . . Protection 36 | . . . 3 9 3 2 4 . 2 5 8 Artifact . | . . . . . . . . . . . . Weapon 106 | 2 2 2 15 17 4 9 8 3 2 9 33 Energy Gun 39 | 2 2 1 4 10 1 2 1 1 1 3 11 Energy Cannon 7 | . . . 5 . . . . . . . 2 Ballistic Gun 22 | . . . . . 1 3 3 1 1 4 9 Ballistic Cannon 5 | . . . . 3 . . 1 . . . 1 Launcher 19 | . . 1 6 2 1 3 . . . . 6 Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon 13 | . . . . 2 1 1 3 . . 2 4 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . . . 3 . 5 1 Parts Lost 78 | . . 1 2 11 1 4 5 . 5 4 45 Power 8 | . . . . 2 . . . . 1 1 4 Propulsion 20 | . . . 1 1 . 1 2 . . 2 13 Utility 19 | . . . . 2 . 1 1 . 2 . 13 Weapon 31 | . . 1 1 6 1 2 2 . 2 1 15 Highest Loss Streak 9 | . . 1 1 3 1 3 3 . 3 2 9 Average Slot Usage (%) 97 | . 98 98 95 98 99 97 99 99 99 98 91 Engine 6 | . 14 14 11 4 3 7 7 7 6 5 . Core 1 | . . . . 4 3 . . . . . 1 Treads 22 | . 28 8 21 26 23 21 22 23 23 26 12 Device 10 | . 12 14 12 9 14 12 15 15 13 6 5 Storage 16 | . 14 14 11 17 15 15 15 15 15 19 16 Processor 12 | . . . . 4 15 15 15 15 18 20 24 Protection 8 | . . . 16 13 7 8 6 7 5 5 7 Energy Gun 7 | . 28 26 13 13 13 7 3 . 4 . 1 Ballistic Gun 3 | . . . . . . 3 8 6 10 10 3 Ballistic Cannon 1 | . . . . 3 . . . . . . 1 Impact Weapon 1 | . . . . . . 1 1 6 . 1 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 125 | 12 17 21 44 98 98 97 97 92 101 109 125 Greatest Support 112 | 40 40 40 40 60 60 60 60 60 76 112 108 Greatest Overweight (x) 35 | 3 . 1 1 1 1 2 2 1 1 1 35 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 . 2 Largest Inventory Capacity 26 | 6 6 6 10 20 20 20 20 20 20 26 26 Average Capacity 18 | 5 6 6 6 18 20 20 20 20 20 25 25 Most Carried 26 | 6 6 6 6 20 20 20 20 20 20 26 25 Average Carried 16 | 4 5 5 5 14 18 18 16 18 18 24 20 Final Capacity 26 | 6 6 6 10 20 20 20 20 20 20 26 4 Final Carried 24 | 6 6 6 4 19 20 18 17 20 18 24 4 Class Distribution -------------------- 44% | Hauler-Mutant 33% | Messiah-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Matter Collected 4695 | 217 73 61 308 842 163 262 361 131 251 474 1552 Remotely . | . . . . . . . . . . . . Salvage Created 7547 | . 210 34 1136 1903 326 371 327 . 247 546 2447 Parts 413 | . 12 . 90 108 21 22 19 . 6 31 104 Haulers Intercepted 4 | . . . 1 2 . . . . . . 1 Recyclers Shooed 3 | . . . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . 18 22 3 7 . . Prevented 7 | . . . . . . . . . 7 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 188 | . 5 3 33 52 8 14 6 . 6 11 50 Melee 1 | . . . . . . . . . . . 1 Guns 92 | . 4 2 10 36 5 4 2 . 6 11 12 Cannons 30 | . . . 6 10 . . 3 . . . 11 AOE 61 | . 1 1 17 5 3 10 . . . . 24 Classes Destroyed 15 | . 4 1 5 1 2 . 1 . . . 1 Worker 8 | . . . . 1 1 . . . . 3 3 Builder 7 | . . . 1 1 . . . . . 2 3 Hauler 4 | . . . 1 2 . . . . . . 1 Recycler 6 | . . . 2 . . . . . . 1 3 Operator 4 | . 2 . 1 1 . . . . . . . Watcher 9 | . 1 . 4 2 1 . . . . . 1 Swarmer 72 | . 3 . 19 16 4 7 . . 3 9 11 Grunt 72 | . 2 . 8 27 2 7 3 . 2 . 21 Brawler 3 | . . . . . 1 . . . . . 2 Duelist 4 | . . . 1 1 . . 1 . . . 1 Sentry 17 | . . . 5 8 . . . . . 2 2 Hunter 6 | . . . . . 1 . 1 . 1 . 3 Programmer 10 | . . . . . . . . . . . 10 Behemoth 1 | . . . . . . . 1 . . . . Assembled 3 | . . 3 . . . . . . . . . Best Kill Streak 12 | . 3 3 8 8 4 7 2 . 5 6 12 Combat Bots Only 11 | . 3 3 7 7 4 7 2 . 5 4 11 Max Kills in Single Turn 4 | . 1 1 4 4 3 3 1 . 1 2 3 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 1 1 4 3 3 3 . . . . 3 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Damage Taken 14676 | . 151 157 791 2571 402 698 950 . 972 1330 6654 Core 1920 | . 10 22 94 286 . 83 164 . 96 165 1000 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 87 76 48 . . . . 51 80 . Volleys Fired 518 | 2 20 5 50 161 18 29 30 . 31 32 140 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 2 Hottest 150 | 80 90 90 101 138 126 93 110 . 110 91 150 Shots Fired 940 | 4 40 6 89 312 33 48 60 . 59 62 227 Gun 719 | 4 40 5 44 243 32 41 49 . 59 62 140 Cannon 172 | . . . 33 66 . . 11 . . . 62 Launcher 49 | . . 1 12 3 1 7 . . . . 25 Special . | . . . . . . . . . . . . Kinetic 360 | . . . . 66 4 20 51 . 34 51 134 Thermal 342 | 2 2 . . 221 28 21 9 . 25 11 23 Explosive 49 | . . 1 12 3 1 7 . . . . 25 Electromagnetic 168 | 2 38 5 77 22 . . . . . . 24 Phasic 21 | . . . . . . . . . . . 21 Robot Hit Streak 25 | 3 7 2 16 21 9 8 13 . 12 14 25 Robot Miss Streak 9 | 1 3 1 2 9 2 3 4 . 3 3 3 Penetration Max 1 | . . . . . . 1 . . . 1 1 Secondary Targets 9 | . 1 . . 3 . 1 1 . . 2 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 . . 1 1 Shots Hit Robots 670 | 3 22 3 51 233 25 29 50 . 48 46 160 Core Hits 445 | . 9 5 54 138 20 25 20 . 17 26 131 Critical Hits 13 | . . . . . . . . . . 2 11 Critical Kills 7 | . . . . . . . . . . 1 6 Critical Parts Destroyed 6 | . . . . . . . . . . 1 5 Melee Attacks 61 | . . . . 6 5 12 9 . . 13 16 Impact 61 | . . . . 6 5 12 9 . . 13 16 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 22378 | 24 336 107 2277 4822 621 1217 1055 . 819 1376 9724 Guns 10204 | 24 312 41 450 3053 394 455 866 . 819 1117 2673 Cannons 3329 | . . . 436 1076 . . 189 . . . 1628 Explosions 8553 | . 24 58 1384 688 227 762 . . . 235 5175 Melee 249 | . . . . . . . . . . 24 225 Ramming 43 | . . 8 7 5 . . . . . . 23 Kinetic 6229 | . . . . 1076 9 276 847 . 439 963 2619 Thermal 5607 | 11 36 . 99 2972 385 179 208 . 380 314 1023 Explosive 7668 | . . 58 1196 551 185 762 . . . 75 4841 Electromagnetic 2021 | 13 300 41 975 218 42 . . . . . 432 Impact 249 | . . . . . . . . . . 24 225 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Phasic 561 | . . . . . . . . . . . 561 Highest Corruption 15 | . . . . . 1 1 1 1 1 . 15 Average Corruption 4 | . . . . . 1 1 1 1 1 . 11 Corruption Purged . | . . . . . . . . . . . . Effects 127 | . . . . . . 9 5 4 6 . 103 Message Errors 30 | . . . . . . 5 1 4 6 . 14 Matter Fused 18 | . . . . . . . . . . . 18 Heat Flow Errors 9 | . . . . . . . . . . . 9 Energy Discharges 9 | . . . . . . . . . . . 9 Data Loss (minor) 15 | . . . . . . 2 2 . . . 11 Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . 4 Targeting Errors 30 | . . . . . . 1 2 . . . 27 Weapon Failures 9 | . . . . . . 1 . . . . 8 Overload Shots . | . . . . . . . . . . . . Overflow Damage 378 | . . . 31 . . 38 8 . . 6 295 Projectiles 42 | . . . 16 . . . 8 . . . 18 Explosions 293 | . . . 15 . . 38 . . . 6 234 Melee 43 | . . . . . . . . . . . 43 Knockbacks 40 | . . . . 29 . . 4 . . . 7 Impact . | . . . . . . . . . . . . Kinetic 33 | . . . . 23 . . 4 . . . 6 Secondary 7 | . . . . 6 . . . . . . 1 Self-Inflicted Damage 612 | . . . 71 . 19 . . . . 82 440 Shots 14 | . . . 3 . 1 . . . . 1 9 Rammed 9 | . . 2 2 1 . . . . . . 4 Targets Rammed 9 | . . 2 2 1 . . . . . . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 265 | 36 36 . 52 135 19 22 44 . 56 8 265 Average Temperature 53 | 20 18 . 21 34 11 8 20 . 22 5 84 Received Heat Transfer 3063 | . 48 100 180 1041 99 180 204 . 146 168 897 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Fried 8 | . 2 . 3 2 . . . . . . 1 Impact Corruptions 5 | . . . . . . . . . . . 5 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 13 | . . . . 10 . 1 . . 1 . 1 Heat Transferred 9839 | 25 75 . 100 5724 814 407 296 . 793 433 1172 Parts Sabotaged 6 | . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . 2 1 1 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Peak Influence 1562 | . 121 66 833 1021 590 . . . . 1076 1562 Average Influence 551 | . 57 46 380 559 484 . . . . 350 1085 Maximum Alert Level 4 | . . . 3 3 2 . . . . 3 4 Low Security (%) 23 | 100 100 100 20 10 . . . . . 38 . Level 1 15 | . . . 31 13 19 . . . . 34 . Level 2 27 | . . . 31 45 80 . . . . 6 9 Level 3 23 | . . . 15 30 . . . . . 20 41 Level 4 10 | . . . . . . . . . . . 49 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 41 | . 2 . 6 6 3 . . . . 9 15 Investigation 4 | . . . 1 . . . . . . 1 2 Extermination 10 | . . . . . 1 . . . . 3 6 Reinforcement 19 | . 2 . 4 6 1 . . . . 3 3 Assault 7 | . . . 1 . 1 . . . . 1 4 Garrison 1 | . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . . 2 2 Haulers Reinforced 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Distress Signals 14 | . . 2 5 7 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 332 | . 13 13 44 90 12 14 8 . 13 50 75 Peak Tracking Total 11 | . 3 6 5 8 4 7 3 . 4 6 11 Tactical Retreats 24 | . 1 3 1 8 . . 2 . 2 2 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Traps Triggered 5 | . . 1 . 1 . . . . . 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . 1 . . 4 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Machines Disabled 55 | . 1 . 11 1 4 . 1 . . 20 17 Max in Single Turn 5 | . 1 . 2 1 3 . 1 . . 4 5 Garrison Access 1 | . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Machines Accessed 28 | . 1 1 8 8 1 . 1 1 . 5 2 Terminals 12 | . 1 . 6 4 1 . . . . . . Fabricators 6 | . . . . . . . . . . 5 1 Repair Stations 2 | . . . . 1 . . . . . . 1 Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers 3 | . . . 1 2 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 89 | . 9 1 27 23 2 . 1 9 . 10 7 Successful 62 | . 7 1 20 13 . . 1 9 . 5 6 Failed 27 | . 2 . 7 10 2 . . . . 5 1 Catastrophic 2 | . . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 54 | . 7 . 19 2 2 . 1 . . 20 3 Terminals 44 | . 9 . 24 9 2 . . . . . . Fabricators 13 | . . . . . . . . . . 10 3 Repair Stations 6 | . . . . 2 . . . . . . 4 Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers 11 | . . . 2 9 . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . Terminal Hacks 26 | . 5 1 9 1 . . 1 9 . . . Part Schematic 9 | . . . . . . . . 9 . . . Robot Schematic 1 | . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 2 | . . 1 . . . . 1 . . . . Branch Access Points 3 | . 1 . 1 1 . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . 5 2 Load Schematic 4 | . . . . . . . . . . 3 1 Build 3 | . . . . . . . . . . 2 1 Repair Station Hacks 6 | . . . . 2 . . . . . . 4 Scan Component 3 | . . . . 1 . . . . . . 2 Repair 3 | . . . . 1 . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 9 | . . . 1 8 . . . . . . . Insert Component 5 | . . . 1 4 . . . . . . . Analyze 4 | . . . . 4 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 13 | . 2 . 10 1 . . . . . . . Terminals 12 | . 2 . 9 1 . . . . . . . Track 7 | . 1 . 5 1 . . . . . . . Botnet 4 | . 1 . 3 . . . . . . . . Operators 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 1 . 7 8 1 . . . . 4 1 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter 306 | . . . . . . . . . . 153 153 Time 162 | . . . . . . . . . . 81 81 Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 3 . . . 9 . . . Parts Built 1 | . . . . . . . . . . 1 . Matter 124 | . . . . . . . . . . 124 . Time 31 | . . . . . . . . . . 31 . Total Part Build Rating 2 | . . . . . . . . . . 2 . Parts Repaired 2 | . . . . 1 . . . . . . 1 Time 126 | . . . . 38 . . . . . . 88 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 3 . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Total Allies 12 | . . . . . . . . 4 . 5 3 Largest Group 5 | . . . . . . . . 4 4 5 3 Highest-Rated Group 380 | . . . . . . . . 151 151 380 126 Highest-Rated Ally 85 | . . . . . . . . 39 39 85 42 Zionite Dispatches 4 | . . . . . . . . . . 3 1 Heavy 1 | . . . . . . . . . . 1 . Light 1 | . . . . . . . . . . 1 . Recon 1 | . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . 1 Total Orders 4 | . . . . . . . . . . 2 2 FOLLOW 1 | . . . . . . . . . . . 1 EXPLORE 3 | . . . . . . . . . . 2 1 Ally Attacks 111 | . . . . . . . . . 27 77 7 Total Damage 5253 | . . . . . . . . . 1101 3416 736 Kills 45 | . . . . . . . . . 6 31 8 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . . . 1 1 . . . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . 2 . Trap Installations 1 | . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Turns Passed 15432 | 85 650 478 1230 3426 861 759 907 2224 676 1853 2283 Spaces Moved 6861 | 43 345 420 467 1346 398 222 329 1220 288 908 875 Core 59 | 15 . . . . . . . . . . 44 Treads 6088 | 28 345 26 467 1346 398 222 329 1220 288 908 511 Legs 2 | . . . . . . . . . . . 2 Wheels 640 | . . 394 . . . . . . . . 246 Hover 72 | . . . . . . . . . . . 72 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 80 165 163 183 183 180 180 180 156 50 Average Speed 171 | 149 160 93 167 178 183 188 181 180 182 173 177 Slowest Speed 1800 | 200 160 160 185 186 183 205 200 180 183 182 1800 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 5 56 72 60 92 9 39 36 90 43 49 25 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 9 | . . . 1 . . . . 2 . 6 . Known Exits Taken 9 | . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . Scrap Searched 9 | . . 1 . . . . 3 4 1 . . Spaces Dug 116 | . . . 43 15 3 36 5 . . 8 6 Terrain Destroyed 465 | . 3 6 67 29 4 65 5 . . 66 220 Melee 33 | . . . . 4 3 7 5 . . 8 6 Projectile 18 | . . . . . . . . . . . 18 AOE 414 | . 3 6 67 25 1 58 . . . 58 196 Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Total 9445 | 57 405 496 817 2038 484 488 579 1248 388 1109 1336 Wait 1521 | . 28 58 268 422 46 211 171 8 51 88 170 Move 6850 | 42 344 419 466 1345 397 221 328 1219 287 907 875 Hop . | . . . . . . . . . . . . Pick Up 120 | 7 4 2 3 30 2 2 10 6 3 21 30 Fast Attach 61 | 5 3 2 3 12 1 . 3 2 . 9 21 Attach 82 | 1 . 1 3 12 2 5 6 2 5 7 38 Detach 22 | . . 1 . 6 1 1 . 1 . 3 9 Swap 118 | . . 3 17 21 10 7 13 5 7 13 22 Drop 82 | . 6 3 5 22 2 . 9 5 4 16 10 Fire 518 | 2 20 5 50 161 18 29 30 . 31 32 140 Melee 61 | . . . . 6 5 12 9 . . 13 16 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 8 | . . 2 2 1 . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / [*Low]) -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 3) 588 | -10/Materials | Discovered new exit (range 13) 633 | -10/Materials | Identified exit to Mines 645 | -10/Materials | Discovered new exit (range 3) 736 | -10/Materials | Entered Mines 743 | -10/Mines | Identified exit to Materials 765 | -10/Mines | Assembled infested the area 774 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 822 | -10/Mines | Learned location of 1 exit from Materials 1010 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1036 | -10/Mines | Discovered exit to Materials (range 5) 1040 | -10/Mines | Learned Materials security intel 1214 | -10/Mines | Entered Materials 1214 | -9/Materials | Evolved 2 slots: Utility x2 1215 | -9/Materials | Identified exit to Mines 1217 | -9/Materials | Discovered exit to Mines (range 14) 1750 | -9/Materials | Discovered new exit (range 5) 2271 | -9/Materials | Destroyed 7 combat bots 2325 | -9/Materials | Discovered new exit (range 16) 2414 | -9/Materials | First assault squad dispatched 2444 | -9/Materials | Entered another Materials area 2444 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2908 | -8/Materials | Repaired Deuterium Engine 3295 | -8/Materials | Discovered new exit (range 15) 3301 | -8/Materials | Destroyed 7 combat bots 3575 | -8/Materials | Build established: Hauler-Mutant 3808 | -8/Materials | Lost 3 parts (1p1u1w) 4183 | -8/Materials | Discovered new exit (range 11) 4210 | -8/Materials | Identified exit to Storage 4273 | -8/Materials | Identified exit to Factory 5008 | -8/Materials | Discovered exit to Factory (range 13) 5543 | -8/Materials | Core integrity fell below 50% 5831 | -8/Materials | Discovered exit to Factory (range 12) 5870 | -8/Materials | Entered Factory 5870 | -7/Factory | Evolved 2 slots: Utility x2 6338 | -7/Factory | Discovered new exit (range 10) 6376 | -7/Factory | Identified exit to Lower Caves 6670 | -7/Factory | First assault squad dispatched 6731 | -7/Factory | Entered Lower Caves 6839 | -7/Lower Caves | Learned Factory emergency access door positions 7082 | -7/Lower Caves | Destroyed 7 combat bots 7415 | -7/Lower Caves | Lost 3 parts (1n2w) 7467 | -7/Lower Caves | Discovered new exit (range 9) 7484 | -7/Lower Caves | Identified exit to Lower Caves 7490 | -7/Lower Caves | Entered another Lower Caves area 7510 | -7/Lower Caves | Discovered new exit (range 13) 7525 | -7/Lower Caves | Learned Factory terminal intel 7851 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7969 | -7/Lower Caves | Spotted B-75 Beast 8012 | -7/Lower Caves | Destroyed B-75 Beast 8031 | -7/Lower Caves | Lost 3 parts (1n1u1w) 8318 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8330 | -7/Lower Caves | Found Prototype Special Weapon 8370 | -7/Lower Caves | Discovered new exit (range 16) 8395 | -7/Lower Caves | Identified exit to Zion 8397 | -7/Lower Caves | Entered Zion 8716 | -7/Zion | Discovered new exit (range 16) 8847 | -7/Zion | System corruption cleaned by Quarantine Array 9158 | -7/Zion | Found Prototype Device 9170 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9324 | -7/Zion | Learned location of Data Miner (-6) 9392 | -7/Zion | Learned location of Quarantine (-2) 9493 | -7/Zion | Found Prototype Device 9494 | -7/Zion | Identified Phasing AFG 9540 | -7/Zion | Discovered new exit (range 17) 9688 | -7/Zion | Received a visual enhancement algorithm 9857 | -7/Zion | Given A8's code to call for help 10181 | -7/Zion | Imprinted 10183 | -7/Zion | Declared Zion's savior 10485 | -7/Zion | Build established: Messiah-Mutant 10602 | -7/Zion | Identified exit to Proximity Caves 10609 | -7/Zion | Identified Molecular Deconstructor 10621 | -7/Zion | Entered Proximity Caves 10621 | -6/Proximity Caves | Accompanied by 4 allies 10989 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 11286 | -6/Proximity Caves | Discovered new exit (range 8) 11295 | -6/Proximity Caves | Identified exit to Factory 11297 | -6/Proximity Caves | Entered Factory 11297 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11299 | -6/Factory | Loaded intel: 20 terminal locations 11809 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 11810 | -6/Factory | Zion Heavy squad teleported in 12012 | -6/Factory | Zion Light squad teleported in 12235 | -6/Factory | Discovered new exit (range 8) 12245 | -6/Factory | Identified exit to Factory 12387 | -6/Factory | Retrieved Zion intel report: Trap Installations 12388 | -6/Factory | Zion Recon squad teleported in 12390 | -6/Factory | Fabricated Rocket Launcher (x1) 12465 | -6/Factory | Discovered new exit (range 47) 12509 | -6/Factory | Discovered exit to Factory (range 29) 12606 | -6/Factory | Terminal network hard line cut 12699 | -6/Factory | Found Prototype Protection 12699 | -6/Factory | Identified Zio. Weapon Casing 12839 | -6/Factory | Garrison activated, responded to threat 12979 | -6/Factory | P-60 Hacker assimilated allied Z-Drone 13017 | -6/Factory | Discovered exit to Factory (range 10) 13083 | -6/Factory | First assault squad dispatched 13150 | -6/Factory | Entered another Factory area 13150 | -5/Factory | Evolved 2 slots: Utility x2 13304 | -5/Factory | Repaired Med. Treads 13399 | -5/Factory | Destroyed 11 combat bots 13450 | -5/Factory | First assault squad dispatched 13788 | -5/Factory | Found Prototype Launcher 13936 | -5/Factory | Identified Mni. Smartbomb Launcher 13947 | -5/Factory | Found Mni. Smartbomb Launcher 14056 | -5/Factory | Lost 4 parts (1n1u2w) 14124 | -5/Factory | Zion Hacker squad teleported in 14404 | -5/Factory | System corruption reached 10% 14450 | -5/Factory | Lost 8 parts (1p1n5u1w) 14578 | -5/Factory | Lost 7 parts (1p1n2u3w) 14730 | -5/Factory | Terminal network hard line cut 14763 | -5/Factory | Lost 3 parts (1p2w) 15194 | -5/Factory | Core integrity fell below 50% 15251 | -5/Factory | Lost 4 parts (2n1u1w) 15346 | -5/Factory | Lost 3 parts (2n1w) 15419 | -5/Factory | Core integrity fell below 20% 15426 | -5/Factory | Spotted B-75 Beast 15433 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15406_ Dropped Hvy. Missile Launcher. 15408_ Self-destruct Interrupter emitting active interruption sequence. 15408_ Penetrated by Slug. 15409_ Acquired Phasing AFG. 15409_ Imp. Treads destroyed. 15411_ Broken Imp. Terrain Scan Processor destroyed. 15411_ Penetrated by Slug. 15411_ Com. Wheel destroyed. 15412_ System corrupted: Component data lost. 15412_ Dropped Neutrino Core. 15414_ Self-destruct Interrupter emitting active interruption sequence. 15415_ Penetrated by Slug. 15416_ Self-destruct Interrupter emitting active interruption sequence. 15416_ Slug penetrates Wall. 15417_ Adv. Signal Interpreter destroyed. 15419_ Self-destruct Interrupter emitting active interruption sequence. 15431_ Knocked back. 15431_ Acquired Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????#?????????????????????? | | ?????????????????? ?????????????????????? | | ???????????????? ????????????????????? | | ????????????????? ????????????????????? | | ????????????????? ????????????????????? | | ????????????????? #########???????????? | | ?????????????????? #???????????? | | ?????????????????? #???????????? | | ??????????????????""" #???????????? | | ??????????????????""" #???????????? | | ???????????? 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"" ##### #????????? | | ?????????# "Y" "" #????????? | | ?????????# """ #????????? | | ?????????# #????????? | | ?????????# #????????? | | ?????????# ;###### #????????? | | ?????????+ * s##????? #????????? | | ??????????#### s#??????? #????????? | | ?????????????# s ####????## #????????? | | ????? ???????# ]! !* #! ?????? #????????? | | ####/###?????#" !! s* # ???????#????????? | | #?????#T ! * # ] ????????????????? | | #?????#" # """" #??????????? | | #?????# # """" #??????????? | | #?????# # """" #??????? #?? | | #?????### # """" #???### #?? | | #???????# # """" ??? #?? | | #???????# #? ???? #?? | | #???????# #?##+##### #?? | | #???????# ### #?? | | +???????# #?? | | #???????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 27 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 675 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Salvage Targeting 6 Item Schematics ----------------- Adv. Terrain Scanner | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Beamcaster | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Rocket Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertAssemblySheargun Manual? 0 Play Time 02:18:08 Cumulative 188.9 hours Start 2020.08.27 @ 10:29:03 End 2020.08.27 @ 13:27:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13736a4d-5f13-44d0-8cee-07af7855d9da