Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.04 @ 00:22:10 Player: erkyp3rky Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (641) 641 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1716 Bonus ------- None Cogmind --------- Core Integrity 244/400 Matter 212/300 Energy 265/265 System Corruption 8% Temperature Cool (12) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Sensor Array Seismic Detector > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Seismic Detector Light Armor Plating Medium Armor Plating Heavy Assault Rifle Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Seismic Detector > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Seismic Detector Light Armor Plating Medium Armor Plating Mining Laser Mace [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 19 | 7 2 10 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 5 | 2 . 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 1 3 Device 3 | 1 . 2 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 5 | . 3 6 Power . | . . . Propulsion 2 | . 1 3 Utility 1 | . 1 1 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 7 | . . 7 Power . | . . . Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 11 | . 14 11 Treads 23 | . 28 22 Device 20 | . 14 22 Storage 11 | . 14 11 Processor 8 | . . 10 Ballistic Gun 20 | . 27 17 Special Weapon 2 | . . 3 Peak Build Rating 12 | 7 7 12 Average Rating 8 | 5 7 9 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 34 | 15 30 34 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 8 | 1 8 8 Average Carried 5 | . 3 6 Final Capacity 15 | 8 15 15 Final Carried 8 | 1 8 8 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 894 | 312 76 506 Remotely . | . . . Salvage Created 960 | 131 86 743 Parts 69 | 12 13 44 Haulers Intercepted 3 | . . 3 Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 22 | . 6 16 Guns 22 | . 6 16 Classes Destroyed 7 | 2 1 4 Tunneler 3 | 3 . . Hauler 3 | . . 3 Recycler 1 | 1 . . Watcher 2 | . . 2 Swarmer 10 | . 6 4 Grunt 10 | . . 10 Sentry 2 | . . 2 Best Kill Streak 6 | 4 3 6 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 95 | . 19 76 Missed 28 | . 8 20 Hits 67 | . 11 56 Projectile 67 | . 11 56 Critical Strikes 1 | . . 1 Damage Taken 794 | . 70 724 Core 165 | . 9 156 Absorbed by Shields . | . . . Ignored by Resistances 177 | . 24 153 Core Remaining (%) 98 | 100 96 . Volleys Fired 98 | 7 10 81 Largest 2 | 2 2 2 Hottest 100 | 40 40 100 Shots Fired 171 | 14 20 137 Gun 146 | 14 20 112 Cannon . | . . . Launcher . | . . . Special 25 | . . 25 Kinetic 146 | 14 20 112 Thermal 25 | . . 25 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 36 | 9 7 36 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 115 | 12 10 93 Core Hits 49 | 5 6 38 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 8 | . 1 7 Impact . | . . . Slashing 8 | . 1 7 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1532 | 184 130 1218 Guns 1526 | 184 130 1212 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 6 | . . 6 Kinetic 1526 | 184 130 1212 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . . 10 Message Errors 2 | . . 2 Matter Fused 3 | . . 3 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 169 | . . 169 Average Temperature 19 | . . 19 Received Heat Transfer 240 | . 12 228 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 156 | 15 94 156 Initial 22 | . . 22 Average 62 | 2 39 74 Influence Increases 692 | 20 194 478 Destroy 0b10 Robot/C 440 | . 120 320 Destroy 0b10 Robot/NC 45 | 20 . 25 Destroy Leader 90 | . 20 70 Successful Hack 23 | . . 23 Disable Machine 18 | . 9 9 Destroy Structure 16 | . . 16 Lose Combat Pursuer 60 | . 45 15 Influence Decreases 666 | 20 130 516 Entered New Map 42 | . . 42 Time Decay 594 | 20 130 444 Lost Part 30 | . . 30 Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 15 19 Peak Tracking Total 5 | . 5 5 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . . 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 2 3 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 5 7 Successful 8 | . 2 6 Failed 4 | . 3 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 2 5 Terminals 9 | . 2 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . . 4 Branch Access Points 2 | . . 2 Recall Reinforcements 1 | . . 1 Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . . 2 Terminals 2 | . . 2 Botnet 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 2 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1425 | 18 323 1084 Sensors 1084 | . . 1084 Seismic 1425 | 18 323 1084 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1502 | 95 323 1084 Spaces Moved 582 | 42 171 369 Core 4 | 4 . . Treads 578 | 38 171 369 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 151 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 2 | . . 2 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 24 | 3 36 34 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 25 | . . 25 Terrain Destroyed 26 | . . 26 Melee 2 | . . 2 Projectile 24 | . . 24 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 909 | 56 198 655 Wait 165 | . 6 159 Move 580 | 41 170 369 Hop . | . . . Pick Up 12 | 1 7 4 Fast Attach 13 | 7 . 6 Attach 3 | . . 3 Detach . | . . . Swap 17 | . 3 14 Drop 11 | . 1 10 Fire 98 | 7 10 81 Melee 8 | . 1 7 Ram . | . . . Kick . | . . . Crush 2 | . . 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 9) 408 | -10/Materials | Discovered new exit (range 7) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Utility x2 441 | -9/Materials | Identified exit to Mines 1078 | -9/Materials | Discovered new exit (range 11) 1180 | -9/Materials | Identified exit to Materials 1500 | -9/Materials | Crushed by falling debris 1503 | -9/Materials | Self-destructed Last Messages --------------- 01248_ G-34 Mercenary destroyed. 01262_ Acquired 31 matter. 01266_ Dropped Ion Engine. 01267_ Acquired 49 matter. 01271_ K-01 Serf collects debris. 01322_ H&GMS|YJ55O68C3MH OYIIC9XP 01342_ U-05 Engineer builds a Wall. 01372_ System corrupted: Matter fused (-7). 01392_ ,DEH#PJ 01500_ The unstable cave ceiling collapses. 01500_ Crushed by falling debris. 01500_ Signal Interpreter destroyed. 01500_ System corrupted by crushing effect (+3). 01500_ Mining Laser destroyed. 01500_ System corrupted by crushing effect (+3). 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