Cogmind - Beta 12 *** ADVENTURER MODE // 2024.01.21 @ 03:12:18 Player: Occam Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (97) 485 Value Destroyed (2296) 2296 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 4389 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 314/400 Matter 271/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Rolling (190) Ox6 Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine (fused) > --- PROPULSION (2) --- Improved Treads Compact Wheel > --- UTILITY (4) ------ Cooling System Huge Storage Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Spread Laser Improved Assault Rifle > --- INVENTORY (25) --- Heavy Ion Engine Improved Treads Armored Wheel VTOL Module VTOL Module VTOL Module Improved Flight Unit Small Storage Unit Medium Storage Unit Large Battery (200) Large Matter Pod (150) Structural Scanner Trap Scanner Transport Network Coupler ECM Suite Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Beamcaster Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Compact Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Trap Scanner Light Armor Plating > --- WEAPON ----------- Spread Laser Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Improved Treads Armored Wheel VTOL Module VTOL Module VTOL Module Improved Flight Unit Small Storage Unit Medium Storage Unit Large Battery Large Matter Pod Structural Scanner Transport Network Coupler ECM Suite Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Beamcaster Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Katana [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 56 | 4 13 7 32 . . Power 3 | . . 1 2 . . Engine 3 | . . 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 2 . 9 . . Treads 6 | 1 1 . 4 . . Leg . | . . . . . . Wheel 6 | 1 1 . 4 . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 20 | 1 5 1 13 . . Device 9 | 1 3 1 4 . . Storage 3 | . 2 . 1 . . Processor 3 | . . . 3 . . Hackware . | . . . . . . Protection 5 | . . . 5 . . Artifact . | . . . . . . Weapon 20 | 1 6 5 8 . . Energy Gun 7 | . 1 3 3 . . Energy Cannon 2 | . 2 . . . . Ballistic Gun 7 | 1 1 1 4 . . Ballistic Cannon 2 | . 2 . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 4 . . Parts Lost 4 | . 1 . 3 . . Power . | . . . . . . Propulsion 2 | . 1 . 1 . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Highest Loss Streak 2 | . 1 . 2 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 99 98 100 100 Engine 12 | . 14 14 11 11 11 Treads 12 | . 13 14 11 11 11 Wheel 12 | . 14 14 10 11 11 Device 11 | . 14 14 9 11 11 Storage 12 | . 14 14 11 11 11 Processor 4 | . . . 6 11 11 Protection 8 | . . . 16 11 11 Energy Gun 8 | . 5 11 9 11 11 Energy Cannon 2 | . 11 . . . . Ballistic Gun 10 | . 5 11 12 11 11 Ballistic Cannon 2 | . 5 5 . . . Naked Turns . | . . . . . . Heaviest Build 104 | 13 94 94 104 99 99 Greatest Support 16 | 10 16 16 16 16 16 Greatest Overweight (x) 6 | 1 5 5 6 6 6 Average Overweight (x) 5 | 1 3 5 5 6 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 8 21 25 25 25 25 Most Carried 25 | 8 24 25 25 25 25 Average Carried 22 | 3 16 24 24 25 25 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 3 24 25 25 25 25 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Min Exi Matter Collected 1686 | 249 457 240 740 . . Remotely . | . . . . . . Salvage Created 3335 | 135 670 280 2250 . . Parts 219 | 12 42 21 144 . . Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 3 | 1 . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Combat Hostiles Destroyed 73 | . 16 19 38 . . Guns 53 | . 10 5 38 . . Cannons 9 | . 6 3 . . . AOE 10 | . . 10 . . . Classes Destroyed 14 | 2 4 2 6 . . Worker 2 | . . . 2 . . Builder 4 | . . . 4 . . Tunneler 6 | 4 . 1 1 . . Hauler 7 | . 2 . 5 . . Recycler 4 | 1 . . 3 . . Mechanic 1 | . . . 1 . . Operator 3 | . . . 3 . . Watcher 8 | . 3 . 5 . . Swarmer 13 | . 3 3 7 . . Grunt 37 | . 13 4 20 . . Brawler 1 | . . . 1 . . Sentry 10 | . . . 10 . . Demolisher 1 | . . 1 . . . Assembled 11 | . . 11 . . . Best Kill Streak 12 | 3 3 12 10 . . Combat Bots Only 12 | . 3 12 5 . . Max Kills in Single Turn 3 | 1 1 3 2 . . Gunslinging 1 | . . . 1 . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Damage Taken 1716 | . 472 486 758 . . Core 305 | . 111 108 86 . . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 96 | . . . 96 . . Core Remaining (%) 56 | 100 . 12 . . . Volleys Fired 200 | 9 56 29 106 . . Largest 2 | 2 2 2 2 . . Hottest 120 | 60 120 98 98 . . Shots Fired 396 | 18 112 52 214 . . Gun 327 | 18 64 31 214 . . Cannon 62 | . 48 14 . . . Launcher 7 | . . 7 . . . Special . | . . . . . . Kinetic 218 | 9 48 30 131 . . Thermal 171 | 9 64 15 83 . . Explosive 7 | . . 7 . . . Electromagnetic . | . . . . . . Robot Hit Streak 59 | 13 25 29 59 . . Robot Miss Streak 6 | . 2 3 6 . . Penetration Max . | . . . . . . Secondary Targets 6 | . 3 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 293 | 13 87 33 160 . . Core Hits 186 | 6 32 40 108 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 1 5 2 . . Burn 6 | . . 4 2 . . Blast 2 | . 1 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5470 | 123 1295 1150 2902 . . Guns 4097 | 123 639 433 2902 . . Cannons 805 | . 656 149 . . . Explosions 568 | . . 568 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2312 | 28 594 312 1378 . . Thermal 2590 | 95 701 270 1524 . . Explosive 568 | . . 568 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 1 2 2 2 Average Corruption 1 | . 1 1 1 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 48 | . 14 6 20 1 7 Message Errors 12 | . 5 1 4 . 2 Matter Fused 12 | . 3 1 4 1 3 Heat Flow Errors 6 | . 3 1 2 . . Energy Discharges 6 | . 2 1 2 . 1 Parts Fused 1 | . . . 1 . . Data Loss (minor) 6 | . 1 1 3 . 1 Data Loss (major) 1 | . . . 1 . . Misfires 4 | . . 1 3 . . Overload Shots . | . . . . . . Overflow Damage 56 | . 50 6 . . . Projectiles 50 | . 50 . . . . Explosions 6 | . . 6 . . . Melee . | . . . . . . Knockbacks 4 | . 3 1 . . . Impact . | . . . . . . Kinetic 4 | . 3 1 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 325 | 20 325 171 312 . . Average Temperature 75 | 15 75 64 81 . . Received Heat Transfer 687 | . 276 45 366 . . Effects 2 | . 1 . 1 . . Energy Bleed 1 | . 1 . . . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 3 | . 2 . 1 . . Heat Transferred 5130 | 225 1502 851 2552 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Peak Influence 519 | 25 338 153 519 61 . Initial 61 | . 13 12 1 61 . Average 160 | 10 128 60 225 61 . Maximum Alert Level 2 | . 1 . 2 . . Low Security (%) 63 | 100 68 100 43 100 . Level 1 33 | . 31 . 50 . . Level 2 3 | . . . 6 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 4 . 6 . . Investigation 7 | . 4 . 3 . . Extermination . | . . . . . . Reinforcement 3 | . . . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 26 26 50 . . Peak Tracking Total 11 | . 4 11 6 . . Tactical Retreats 4 | . 1 1 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Traps Triggered 9 | . 6 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Min Exi Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Machines Accessed 23 | . 10 . 12 . 1 Terminals 15 | . 8 . 7 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 79 | . 30 . 47 . 2 Successful 49 | . 14 . 33 . 2 Failed 30 | . 16 . 14 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 46 | . 22 . 23 . 1 Terminals 52 | . 26 . 26 . . Fabricators . | . . . . . . Repair Stations 8 | . . . 8 . . Recycling Units 6 | . 4 . 2 . . Scanalyzers 11 | . . . 11 . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 8 . 10 . 2 Record 2 | . . . . . 2 Part Schematic 3 | . 1 . 2 . . Robot Schematic 1 | . . . 1 . . Robot Analysis 7 | . 5 . 2 . . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . 1 . . . . Alert Level 2 | . 1 . 1 . . Locate Traps 1 | . . . 1 . . Hauler Manifests 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . . 7 . . Scan Component 4 | . . . 4 . . Repair 3 | . . . 3 . . Recycling Unit Hacks 3 | . 2 . 1 . . Report Inventory 3 | . 2 . 1 . . Scanalyzer 11 | . . . 11 . . Insert Component 5 | . . . 5 . . Analyze 6 | . . . 6 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 4 . 4 . . Terminals 6 | . 3 . 3 . . Botnet 6 | . 3 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Recyclers 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 9 . 10 . . Full Trace Events 8 | . 4 . 4 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . 1 . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . 1 . 7 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 3 . . Time 84 | . . . 84 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 5 . . Part Schematics Acquired 5 | . . . 5 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 . 3 3 Highest-Rated Group 40 | . . 31 . 40 40 Highest-Rated Ally 31 | . . 31 . 16 16 Total Orders . | . . . . . . Ally Attacks 14 | . . 14 . . . Total Damage 187 | . . 187 . . . Kills 4 | . . 4 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Robot Analysis Total 7 | . 5 . 2 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Min Exi Turns Passed 5597 | 86 1380 931 2613 203 384 Spaces Moved 2656 | 44 756 465 1083 106 202 Core . | . . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2656 | 44 756 465 1083 106 202 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 95 | 95 95 175 175 190 190 Average Speed 174 | 95 151 175 189 190 190 Slowest Speed 190 | 95 175 175 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 3 97 92 97 20 64 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 22 | . 1 21 . . . Melee . | . . . . . . Projectile 2 | . 1 1 . . . AOE 20 | . . 20 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Total 3239 | 73 881 535 1440 108 202 Wait 222 | 12 30 22 155 3 . Move 2651 | 43 755 464 1082 105 202 Hop . | . . . . . . Pick Up 49 | . 18 4 27 . . Fast Attach 17 | 1 4 2 10 . . Attach 14 | 2 2 1 9 . . Detach 15 | 2 5 2 6 . . Swap 25 | 1 7 4 13 . . Drop 46 | 3 4 7 32 . . Fire 200 | 9 56 29 106 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines -9/Exiles History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 3) 87 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 5) 618 | -10/Materials | Discovered new exit (range 7) 713 | -10/Materials | Discovered new exit (range 13) 1207 | -10/Materials | Discovered new exit (range 15) 1467 | -10/Materials | Entered Mines 1537 | -10/Mines | Met a Derelict bent on vengeance 1551 | -10/Mines | Discovered new exit (range 12) 1614 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1720 | -10/Mines | Core integrity fell below 50% 1854 | -10/Mines | Discovered new exit (range 13) 1921 | -10/Mines | Received a Mining Laser from a helpful Derelict 2015 | -10/Mines | Assembled infested the area 2020 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2040 | -10/Mines | Core integrity fell below 20% 2063 | -10/Mines | Destroyed 12 combat bots 2275 | -10/Mines | Learned Materials terminal intel 2398 | -10/Mines | Entered Materials 2398 | -9/Materials | Evolved 2 slots: Utility x2 2399 | -9/Materials | Loaded intel: 10 terminal locations 2554 | -9/Materials | Discovered new exit (range 15) 2619 | -9/Materials | Repaired Hvy. Assault Rifle 3180 | -9/Materials | Repaired Grenade Launcher 3207 | -9/Materials | Repaired Com. Wheel 3671 | -9/Materials | Discovered new exit (range 16) 3937 | -9/Materials | Discovered new exit (range 12) 4077 | -9/Materials | Discovered new exit (range 5) 4498 | -9/Materials | Identified exit to Mines 4691 | -9/Materials | Discovered new exit (range 9) 5011 | -9/Materials | Entered Mines 5129 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5201 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5201 | -9/Mines | Discovered new exit (range 5) 5214 | -9/Mines | Entered Exiles 5214 | -9/Exiles | Found Exiles lab destroyed 5214 | -9/Exiles | Accompanied by 3 allies 5598 | -9/Exiles | Self-destructed Last Messages --------------- GOAL=ESCAPE 05227_ HISMMMWU<#>Record "BIN-022/Potential Leg" BIN: Why are 0b10 legs so slow? Clearly legs can be designed for scary speed if we want them to be. I see great potential in new approaches to legs! ** DEC: Overloadable legs, such genius, they'll never see this coming! ** HEX: Who is "they?" >>Record "BIN-031/Longsword +1" BIN: HEX says the name is stupid, but I like it. Got the idea from some ancient book. ** HEX: "+1 to what," I asked. The answer was "everything!" 05403_ MW4ZVVLFAENIWXL,JVM/QAENSVT6ECH4GCZ022 05448_ Connecting with EX-Vault Access... 05540_ System corrupted: Matter fused (-10). 05566_ System corrupted: Energy discharge (-75). 05588_ System corrupted: Matter fused (-7). 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Storage Unit | -10/Materials | Hacked ECM Suite | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Hacked Trap Extractor | -9/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumOmegaFacilitator Manual? 0 Play Time 00:51:38 Cumulative 161.1 hours Start 2024.01.21 @ 02:19:28 End 2024.01.21 @ 03:12:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 127 Rogue 0 Adventurer 127 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 61 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 09f271e0-cd9a-46a1-9cc4-1e3f1cab15a4