Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.12 @ 23:15:42 Player: rath Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (88) 440 Value Destroyed (2734) 2734 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (-187) -187 TOTAL SCORE: 7567 Bonus ------- High Alert Combat Kills 22 Friendly Fire -209 Cogmind --------- Core Integrity 0/850 Matter 262/300 Energy 99/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Heavy Armor Plating Shock Rifle Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Medium Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Power Amplifier Power Amplifier Power Amplifier Power Amplifier Medium Storage Unit Medium Storage Unit Long-range Sensor Array System Backup Module > --- WEAPON ----------- Ion Burst Cannon Heavy Flak Cannon > --- INVENTORY -------- Gravmag System Gravmag System Gravmag Array Medium Matter Pod Heavy Armor Plating Hacking Suite Shock Rifle Shock Rifle Improved Lightning Gun Autogun [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Large Storage Unit Device Power Amplifier Storage Large Storage Unit Processor Launcher Guidance Computer Protection Improved Light Armor Plating Weapon Improved Grenade Launcher Energy Gun Small Laser Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Slots Evolved 8 | . . . . . 4 2 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . . . Utility 6 | . . . . . 4 1 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 126 | . 12 6 1 11 24 6 5 6 49 6 Power 11 | . 1 1 . 1 1 . 1 1 3 2 Engine 6 | . 1 1 . 1 1 . 1 . 1 . Core 5 | . . . . . . . . 1 2 2 Reactor . | . . . . . . . . . . . Propulsion 33 | . 3 2 . 2 3 1 3 3 13 3 Treads 17 | . 2 2 . . 2 1 3 3 4 . Leg 4 | . 1 . . 2 1 . . . . . Wheel 6 | . . . . . . . . . 6 . Hover 4 | . . . . . . . . . 1 3 Flight 2 | . . . . . . . . . 2 . Utility 47 | . 3 . 1 3 12 4 1 . 22 1 Device 23 | . . . . 1 2 2 . . 18 . Storage 11 | . 3 . 1 1 4 . . . 2 . Processor 4 | . . . . . 3 1 . . . . Hackware . | . . . . . . . . . . . Protection 9 | . . . . 1 3 1 1 . 2 1 Artifact . | . . . . . . . . . . . Weapon 35 | . 5 3 . 5 8 1 . 2 11 . Energy Gun 4 | . 1 . . 1 . . . . 2 . Energy Cannon 2 | . . . . . . . . . 2 . Ballistic Gun 12 | . 4 2 . 1 2 . . . 3 . Ballistic Cannon 5 | . . . . 1 1 . . . 3 . Launcher 8 | . . 1 . 2 2 1 . 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon 3 | . . . . . 3 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 . Parts Lost 55 | . 3 2 . 4 2 2 1 11 19 11 Power 5 | . 1 . . 1 . . 1 . 1 1 Propulsion 20 | . . 1 . 1 1 . . 5 6 6 Utility 17 | . . . . . . 1 . 4 8 4 Weapon 13 | . 2 1 . 2 1 1 . 2 4 . Highest Loss Streak 7 | . 1 1 . 3 2 1 1 5 7 5 Average Slot Usage (%) 86 | . 89 96 100 97 92 97 92 64 57 54 Engine 8 | . 8 11 14 12 9 7 5 2 1 . Treads 15 | . 14 28 28 11 8 23 26 15 4 . Leg 4 | . 14 . . 15 9 . . . . . Wheel 1 | . . . . . . . . . 10 4 Device 5 | . . . . . 1 12 6 2 18 18 Storage 22 | . 24 28 28 26 28 28 20 17 4 11 Processor 3 | . . . . . 13 7 13 9 . . Protection 1 | . . . . . 5 1 6 5 . 3 Energy Gun 2 | . 10 . . 10 . . . . . . Ballistic Gun 9 | . 16 16 14 14 4 . . . 5 . Launcher 5 | . . 10 14 3 8 6 6 5 . . Slashing Weapon 1 | . . . . . 1 7 6 2 . . Naked Turns 108 | . . . . . . . . 23 57 28 Heaviest Build 83 | 13 40 44 44 44 81 80 83 83 49 62 Greatest Support 104 | 20 40 40 40 40 40 68 88 104 40 28 Greatest Overweight (x) 21 | . 1 1 1 2 21 1 . 17 2 5 Average Overweight (x) . | . . . 1 1 1 . . . . 2 Largest Inventory Capacity 28 | 6 16 16 16 16 28 28 22 22 12 12 Average Capacity 15 | 6 12 16 16 15 22 26 22 19 6 10 Most Carried 28 | 6 15 16 16 16 28 27 20 20 12 12 Average Carried 14 | 6 10 15 16 14 20 23 19 16 5 10 Final Capacity 28 | 6 16 16 16 16 28 22 22 4 12 4 Final Carried 28 | 6 15 16 16 15 28 20 19 4 12 4 Class Distribution -------------------- 53% | Mutant 28% | Hauler-Mutant 10% | Scavenger-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Matter Collected 2546 | 200 290 107 . 171 596 173 41 . 889 79 Remotely 299 | . . . . . . 99 . . 200 . Salvage Created 2707 | 77 630 134 . 271 647 173 43 . 651 81 Parts 159 | 1 42 7 . 14 38 15 6 . 29 7 Haulers Intercepted 4 | . 2 . . . 2 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 82 | . 16 3 . 17 21 5 4 . 12 4 Melee 10 | . . . . . 2 3 . . 5 . Guns 33 | . 16 3 . 7 4 . . . 3 . Cannons 10 | . . . . . 4 . . . 2 4 AOE 28 | . . . . 10 11 2 4 . 1 . Classes Destroyed 15 | 1 4 . . 2 4 1 1 . 2 . Worker 3 | . 1 . . . 1 . . . 1 . Builder 1 | . . . . . 1 . . . . . Tunneler 1 | . . . . . . . 1 . . . Hauler 4 | . 2 . . . 2 . . . . . Recycler 4 | 1 1 . . 1 . . . . 1 . Operator 1 | . . . . . . . . . 1 . Watcher 1 | . . . . . 1 . . . . . Swarmer 32 | . 9 . . 4 3 3 4 . 5 4 Grunt 26 | . 7 3 . 3 13 . . . . . Brawler 1 | . . . . . . . . . 1 . Sentry 7 | . . . . . 4 1 . . 2 . Demolisher 1 | . . . . 1 . . . . . . Hunter 2 | . . . . . 1 . . . 1 . Programmer 4 | . . . . . . 1 . . 3 . Assembled 10 | . . . . 10 . . . . . . Best Kill Streak 10 | 1 4 2 . 10 7 3 5 . 5 4 Combat Bots Only 10 | . 3 2 . 10 5 3 4 . 4 4 Max Kills in Single Turn 4 | 1 2 1 . 4 3 2 2 . 1 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 4 | . . . . 4 2 2 2 . 1 . Melee 1 | . . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Damage Taken 7574 | . 810 282 . 766 678 588 178 561 2553 1158 Core 1181 | . 98 74 . 75 48 27 . 38 456 365 Absorbed by Shields 240 | . . . . . . . . . 132 108 Core Remaining (%) 72 | 100 . . . 1 91 96 . . . . Volleys Fired 206 | 2 66 15 . 27 45 1 3 2 37 8 Largest 2 | 2 2 2 . 2 2 1 1 2 2 2 Hottest 153 | 90 70 40 . 99 72 36 36 82 153 153 Shots Fired 363 | 4 127 30 . 42 83 1 3 4 55 14 Gun 271 | 4 127 30 . 37 32 . . . 41 . Cannon 53 | . . . . . 25 . . . 14 14 Launcher 39 | . . . . 5 26 1 3 4 . . Special . | . . . . . . . . . . . Kinetic 240 | . 86 30 . 22 57 . . . 38 7 Thermal 76 | 2 41 . . 15 . . . . 11 7 Explosive 38 | . . . . 5 26 1 3 3 . . Electromagnetic 9 | 2 . . . . . . . 1 6 . Robot Hit Streak 24 | 3 11 11 . 6 14 15 17 21 24 2 Robot Miss Streak 18 | . 6 2 . 3 6 . . . 4 18 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . Shots Hit Robots 265 | 3 85 24 . 23 56 10 2 4 54 4 Core Hits 184 | 2 33 9 . 37 49 7 8 . 30 9 Critical Hits 1 | . . . . . . . . . 1 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 29 | . . . . . 4 10 . . 15 . Impact 15 | . . . . . . . . . 15 . Slashing 14 | . . . . . 4 10 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7842 | 37 1008 241 . 1253 2399 527 438 332 1446 161 Guns 2509 | 37 907 241 . 315 390 . . . 619 . Cannons 801 | . . . . . 294 . . . 346 161 Explosions 3370 | . 101 . . 938 1451 110 438 332 . . Melee 1073 | . . . . . 264 417 . . 392 . Ramming 89 | . . . . . . . . . 89 . Kinetic 2317 | . 537 241 . 148 684 . . . 610 97 Thermal 878 | 24 370 . . 167 . . . . 253 64 Explosive 3368 | . 101 . . 938 1451 110 438 330 . . Electromagnetic 117 | 13 . . . . . . . 2 102 . Impact 392 | . . . . . . . . . 392 . Slashing 681 | . . . . . 264 417 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 12 16 16 Average Corruption 12 | . . . . . . . . 7 12 16 Corruption Purged 6 | . . . . . . . . . 6 . Effects 93 | . . . . . . . . 5 70 18 Message Errors 14 | . . . . . . . . 1 13 . Matter Fused 19 | . . . . . . . . 1 13 5 Heat Flow Errors 10 | . . . . . . . . . 9 1 Energy Discharges 6 | . . . . . . . . 1 4 1 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . . . . 9 2 Data Loss (major) 5 | . . . . . . . . 1 3 1 Alerts 2 | . . . . . . . . . 1 1 Misdirections 15 | . . . . . . . . 1 9 5 Targeting Errors 7 | . . . . . . . . . 7 . Weapon Failures 3 | . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 335 | . 62 . . 32 101 26 8 . 106 . Projectiles 1 | . . . . . . . . . 1 . Explosions 157 | . 62 . . 32 37 . 8 . 18 . Melee 177 | . . . . . 64 26 . . 87 . Knockbacks 5 | . . . . . . . . . 2 3 Impact 1 | . . . . . . . . . 1 . Kinetic 4 | . . . . . . . . . 1 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 502 | . 77 . . 78 . . . 47 300 . Shots 9 | . 1 . . 2 . . . 3 3 . Rammed 30 | . . . . . . . . . 30 . Targets Rammed 31 | . . . . . . . . . 31 . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . Highest Temperature 498 | 60 183 10 . 498 43 . . 9 264 340 Average Temperature 96 | 35 45 5 . 230 16 . . 6 105 144 Received Heat Transfer 1252 | . 246 165 . 99 279 48 . . 94 321 Effects 6 | . . . . 5 . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Interference 2 | . . . . 2 . . . . . . Damage (minor) 3 | . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 4 | . . . . . . . . . 4 . Impact Corruptions 3 | . . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . 2 . . 1 . . . . 1 . Heat Transferred 1764 | 74 944 . . 296 . . . . 375 75 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Peak Influence 426 | 5 243 82 . 115 426 316 99 34 351 . Initial 190 | . 3 17 . . 25 190 . 34 . . Average 113 | 2 87 35 . 58 213 172 18 9 121 . Maximum Alert Level 2 | . 1 . . . 2 1 . . 1 . Low Security (%) 83 | 100 82 100 . 100 56 78 100 100 88 . Level 1 12 | . 17 . . . 18 21 . . 11 . Level 2 4 | . . . . . 25 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 4 1 . . 4 2 . . 4 . Investigation 6 | . 2 1 . . 2 . . . 1 . Extermination 4 | . . . . . . 2 . . 2 . Reinforcement 5 | . 2 . . . 2 . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Distress Signals 4 | . 1 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 147 | . 36 4 . 28 29 6 4 6 21 13 Peak Tracking Total 14 | . 8 2 . 14 6 4 4 6 6 8 Tactical Retreats 11 | . 5 1 . 1 1 1 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Traps Triggered 10 | . 2 . . . 1 2 1 . 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Machines Disabled 19 | . 1 . . . 2 . . . 16 . Max in Single Turn 9 | . 1 . . . 1 . . . 9 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Machines Accessed 19 | . 7 1 2 . 3 2 . . 4 . Terminals 11 | . 5 . . . 2 1 . . 3 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 46 | . 20 1 2 . 6 5 . . 12 . Successful 24 | . 13 1 2 . 3 1 . . 4 . Failed 22 | . 7 . . . 3 4 . . 8 . Catastrophic 3 | . . . . . 1 . . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 20 | . 9 . 1 . 3 1 . . 6 . Terminals 33 | . 17 . . . 4 3 . . 9 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 2 . . . 2 . . . . . Recycling Units 4 | . 1 . . . . . . . 3 . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 16 | . 9 1 2 . 1 . . . 3 . Record 1 | . . . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . Unreport Threat 3 | . 3 . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . . . . 1 . Zone Layout 3 | . 3 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . Scan Component 2 | . 1 . . . 1 . . . . . Repair 2 | . 1 . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . 1 . . 1 . Terminals 3 | . 1 . . . . 1 . . 1 . Botnet 3 | . 1 . . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 5 . . . 3 2 . . 3 . Full Trace Events 3 | . 1 . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . Time 64 | . 26 . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Total Allies 5 | . . . 4 . . . . 1 . . Largest Group 4 | . . . 4 4 . . . 1 . . Highest-Rated Group 58 | . . . 58 58 . . . 31 . . Highest-Rated Ally 31 | . . . 21 21 . . . 31 . . Total Orders . | . . . . . . . . . . . Ally Attacks 26 | . . . . 20 . . . 6 . . Total Damage 466 | . . . . 382 . . . 84 . . Kills 7 | . . . . 7 . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Turns Passed 7902 | 6 1398 843 1224 528 1129 814 213 178 1322 247 Spaces Moved 4492 | 1 770 437 659 257 492 426 120 121 1001 208 Core 277 | . . . . . 2 . . 44 172 59 Treads 2525 | . 337 437 659 92 229 426 120 77 148 . Legs 860 | 1 433 . . 165 261 . . . . . Wheels 638 | . . . . . . . . . 547 91 Hover 186 | . . . . . . . . . 128 58 Flight 6 | . . . . . . . . . 6 . Fastest Speed 40 | 120 120 160 180 150 150 166 167 50 40 50 Average Speed 149 | 120 144 176 180 161 180 180 167 135 100 94 Slowest Speed 1100 | 120 160 180 180 200 1100 186 167 900 180 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 2 97 88 94 66 32 10 3 88 25 31 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 3 | . . 3 . . . . . . . . Spaces Dug 17 | . . . . 16 . . . . 1 . Terrain Destroyed 277 | . 28 . . 43 137 7 13 18 31 . Melee 1 | . . . . . . . . . 1 . Projectile 8 | . . . . . 8 . . . . . AOE 268 | . 28 . . 43 129 7 13 18 30 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Total 5304 | 2 938 487 700 331 658 461 130 130 1226 241 Wait 218 | . 71 11 2 19 39 10 . . 59 7 Move 4483 | . 769 436 658 256 491 425 120 120 1000 208 Hop . | . . . . . . . . . . . Pick Up 92 | . 12 11 2 10 30 2 1 1 20 3 Fast Attach 44 | . 2 . . 5 6 . . 1 29 1 Attach 56 | . 4 6 . 2 10 6 3 4 16 5 Detach 19 | . 2 1 . 2 6 . 1 1 5 1 Swap 27 | . 6 . 1 4 8 . 2 1 5 . Drop 61 | . 6 7 3 6 19 3 . . 9 8 Fire 206 | 2 66 15 . 27 45 1 3 2 37 8 Melee 29 | . . . . . 4 10 . . 15 . Ram 24 | . . . . . . . . . 24 . Kick . | . . . . . . . . . . . Crush 7 | . . . . . . . . . 7 . Escape Stasis 4 | . . . . . . 4 . . . . Rewire 34 | . . . 34 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 17) 313 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 15) 545 | -10/Materials | Discovered new exit (range 14) 754 | -10/Materials | Discovered new exit (range 15) 836 | -10/Materials | Repaired Assault Rifle 1137 | -10/Materials | Discovered new exit (range 12) 1405 | -10/Materials | Entered Mines 1416 | -10/Mines | Core integrity fell below 50% 1445 | -10/Mines | Learned Materials stockpile data 1532 | -10/Mines | Learned Materials emergency access door positions 1565 | -10/Mines | Met a Derelict shopkeep closing up shop 1669 | -10/Mines | Learned location of Storage (-8) 2169 | -10/Mines | Discovered new exit (range 8) 2237 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2237 | -10/Mines | Discovered new exit (range 5) 2248 | -10/Mines | Entered Exiles 2248 | -10/Exiles | Found Exiles lab destroyed 2479 | -10/Exiles | Opened EX-Vault 2488 | -10/Exiles | Found Prototype Slashing Weapon 2495 | -10/Exiles | Identified Longsword +1 2716 | -10/Exiles | Discovered new exit (range 14) 3207 | -10/Exiles | Build established: Commander-Mutant 3358 | -10/Exiles | Learned location of Zion (-7) 3440 | -10/Exiles | Discovered new exit (range 15) 3472 | -10/Exiles | Entered Mines 3472 | -9/Mines | Accompanied by 4 allies 3473 | -9/Mines | Assembled infested the area 3478 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3490 | -9/Mines | Core integrity fell below 20% 3511 | -9/Mines | Destroyed 10 combat bots 3698 | -9/Mines | Lost 3 parts (1p1n1w) 3856 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3988 | -9/Mines | Discovered new exit (range 7) 4000 | -9/Mines | Entered Materials 4000 | -8/Materials | Evolved 4 slots: Utility x4 4001 | -8/Materials | Identified exit to Storage 4303 | -8/Materials | Build established: Hauler-Mutant 4410 | -8/Materials | Repaired Imp. Light Armor Plating 4806 | -8/Materials | Discovered new exit (range 15) 5129 | -8/Materials | Entered Factory 5129 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5737 | -7/Factory | Discovered new exit (range 3) 5943 | -7/Factory | Identified exit to Factory 5943 | -7/Factory | Entered another Factory area 5943 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6142 | -6/Factory | Discovered new exit (range 16) 6156 | -6/Factory | Sucked down chute 6156 | -6/Factory | Entered Waste 6157 | -6/Waste | Met a frightened Derelict 6168 | -6/Waste | Spotted C-40 Crusher 6171 | -6/Waste | EMP discharged 6197 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6223 | -6/Waste | Spotted C-40 Crusher 6225 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6232 | -6/Waste | Crushed by Compactor (1 part destroyed) 6239 | -6/Waste | Spotted C-40 Crusher 6243 | -6/Waste | Crushed by Compactor (1 part destroyed) 6246 | -6/Waste | Crushed by Compactor (1 part destroyed) 6251 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6264 | -6/Waste | Spotted C-40 Crusher 6271 | -6/Waste | EMP discharged 6271 | -6/Waste | System corruption reached 10% 6282 | -6/Waste | Lost 5 parts (3n1u1w) 6285 | -6/Waste | Spotted C-40 Crusher 6289 | -6/Waste | Spotted C-40 Crusher 6297 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6303 | -6/Waste | Crushed by Compactor (1 part destroyed) 6308 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6311 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6329 | -6/Waste | Discovered new exit (range 12) 6334 | -6/Waste | Entered Factory 6342 | -6/Factory | Lost 5 parts (1n3u1w) 6725 | -6/Factory | Lost 7 parts (2n3u2w) 7099 | -6/Factory | Build established: Scavenger-Mutant 7155 | -6/Factory | Lost 4 parts (2n1u1w) 7179 | -6/Factory | Identified exit to Lower Caves 7179 | -6/Factory | Identified exit to Extension 7254 | -6/Factory | Lost 4 parts (2n1u1w) 7389 | -6/Factory | Core integrity fell below 50% 7415 | -6/Factory | Build established: Mutant 7428 | -6/Factory | Lost 4 parts (1p3u) 7656 | -6/Factory | Entered Lower Caves 7854 | -6/Lower Caves | Lost 5 parts (2n3u) 7886 | -6/Lower Caves | Core integrity fell below 20% 7903 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07817_ Dropped Ion Burst Cannon. 07818_ Dropped Hvy. Flak Cannon. 07818_ Power Amplifier destroyed. 07818_ Dropped Lgt. Fission Core. 07821_ Acquired Hvy. Armor Plating. 07821_ Arm. Wheel destroyed. 07822_ Lrn. Sensor Array destroyed. 07823_ Imp. Shield Generator destroyed. 07823_ Gravmag System destroyed. 07829_ Acquired Lgt. Fission Core. 07839_ System corrupted: Matter fused (-7). 07858_ System corrupted: IFF burst signal emitted. 07862_ Lgt. Fission Core destroyed. 07864_ Gravmag Array destroyed. 07868_ Gravmag System destroyed. 07869_ Dropped Med. Storage Unit. 07875_ Power Amplifier destroyed. 07875_ Dropped Med. Storage Unit. 07880_ System corrupted: Heat flow error (+194). 07897_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????????### ##?????????????????? | | ?????????????????????????# ##????????????????? | | ?????????????????????????# ##???????????????? | | ????????????????????????## ## ##???????????? | | ???????????????????????## g #???????????? | | ??????????????????????## g ??????????????? | | ?????????????????????## #?????????????????? | | ?????????????????????# @ ##????????????????? | | ?????????????????????# g ##???????????????? | | ?????????????????????## b #???????????????? | | ??????????????????????### #???????????????? | | ????????????????????????## ##??????????????? | | ????????????????????????## ##?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????## ##????????????? | | ?????????????????????????## #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????## ####???????? | | ???????????????????????????# ## #####???# | | ???????????????????????????# ## ###?# | | ???????????????????????????## ## ### # | | ????????????????????????????### # | | ??????????????????????????????# ## #? | | ??????????????????????????????## ##### #? | | ???????????????????????????????## ##???# ## | | ????????????????????????????????#####????# | | ????????????????????????????????????###### | | ????????????????????????????????????# ## | | ????????????????????????????????????# | | ????????????????????????????????????# ## | | ??????????????????????????????????### ### | | ??????????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 80 Armor Coverage 600 Phase Shifting 5 Evasion (%) 53 Melee Accuracy 10 Launcher Accuracy 20 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Use The Force Challenges ------------ None Game ------ Seed HeatCouplerNanoactuators Manual? 0 Play Time 01:48:58 Cumulative 76.9 hours Start 2021.11.12 @ 16:17:19 End 2021.11.12 @ 23:15:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 53 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f4a4c63-11cb-426b-8af7-b84f0cc130cf