Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.10.07 @ 23:54:47 Player: Spark774th Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (145) 725 Value Destroyed (6249) 6249 Prototype IDs (1) 20 Alien Tech Used (1) 200 Bonus (500) 500 TOTAL SCORE: 13894 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 84/300 Energy 540/540 System Corruption 8% Temperature Cool (9) Movement Walking (262) Ox2 Location -2/Quarantine Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (7) --- Flexi-carbon Leg Armored Leg Advanced VSS Leg > --- UTILITY (10) ----- Huge Storage Unit Energy Well Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (5) ------- Enhanced Quantum Rifle Matter Neutralizer Core Cannon KE Penetrator > --- INVENTORY (25) --- Micro Antimatter Reactor Quantum Reactor Armored Heavy Treads Improved Titanium Leg Flexi-carbon Leg Myomer Leg Centrium Leg Centrium Leg Improved Targeting Computer Layered Heavy Armor Plating Recalibrator Core Reset Matrix Phase Gun Hypervelocity Railgun Heavy Gauss Cannon Linear Accelerator Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Energy Well Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Core Analyzer Improved Thermal Shield > --- WEAPON ----------- Gamma Rifle Quantum Rifle Enhanced Quantum Rifle Linear Accelerator Linear Accelerator > --- INVENTORY -------- Angular Momentum Engine Micro Antimatter Reactor Micro Antimatter Reactor Advanced Medium Treads Advanced Medium Treads Armored Heavy Treads Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg Myomer Leg Layered Heavy Armor Plating Gamma Rifle Gamma Rifle Enhanced Quantum Rifle KE Penetrator Heavy Gauss Cannon Linear Accelerator Micro-nuke Launcher Micro-nuke Launcher [Rating: 163] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Layered Light Armor Plating Weapon Linear Accelerator Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Linear Accelerator Launcher Smartbomb Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Qua Slots Evolved 17 | . 1 2 2 2 2 2 2 . 2 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 5 | . 1 . 1 . 1 . 1 . . 1 . Utility 8 | . . 1 1 2 1 . 1 . 2 . . Weapon 3 | . . 1 . . . 1 . . . 1 . Parts Attached 227 | 6 10 31 21 13 55 18 5 7 18 35 8 Power 18 | 1 . 3 1 1 2 1 . 1 3 4 1 Engine 8 | 1 . 3 1 1 1 . . . . 1 . Core 2 | . . . . . . . . 1 1 . . Reactor 8 | . . . . . 1 1 . . 2 3 1 Propulsion 63 | 2 4 9 5 . 14 4 1 3 . 19 2 Treads 21 | 2 4 . . . . . . 3 . 12 . Leg 40 | . . 9 3 . 14 4 1 . . 7 2 Wheel 2 | . . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 52 | 2 2 6 5 6 15 3 4 1 4 4 . Device 24 | . 1 3 2 4 6 . 2 1 4 1 . Storage 7 | 1 1 1 . . 1 2 . . . 1 . Processor 11 | . . . 1 . 6 1 1 . . 2 . Hackware 1 | . . . 1 . . . . . . . . Protection 9 | 1 . 2 1 2 2 . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 94 | 1 4 13 10 6 24 10 . 2 11 8 5 Energy Gun 37 | 1 4 6 3 . 8 2 . 1 5 6 1 Energy Cannon 5 | . . . 1 . 1 1 . . . . 2 Ballistic Gun 15 | . . 3 1 2 2 3 . . 3 . 1 Ballistic Cannon 16 | . . 2 3 2 2 2 . 1 2 1 1 Launcher 8 | . . . 1 1 3 1 . . 1 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 7 | . . 2 1 1 3 . . . . . . Slashing Weapon 4 | . . . . . 3 1 . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . 1 Parts Lost 52 | . . 2 3 3 13 3 . . . 24 4 Power 4 | . . . . . 1 . . . . 3 . Propulsion 15 | . . . . . 3 . . . . 9 3 Utility 20 | . . 2 2 2 6 3 . . . 4 1 Weapon 13 | . . . 1 1 3 . . . . 8 . Highest Loss Streak 20 | . . 2 2 2 5 2 . . . 20 3 To Critical Strikes 2 | . . . . . 1 . . . . 1 . Average Slot Usage (%) 90 | . 94 96 97 83 89 97 99 84 83 84 71 Engine 4 | . 12 10 8 7 1 . . . . . . Reactor 3 | . . . . . 4 11 10 7 2 4 4 Treads 6 | . 34 5 . . . . . 12 13 18 . Leg 17 | . . 24 32 . 25 27 30 3 . . 25 Wheel 1 | . . . . 14 1 . . . . . . Device 12 | . 3 13 8 17 14 10 10 10 19 10 . Storage 8 | . 12 10 8 7 6 10 10 10 6 8 8 Processor 9 | . . . 2 7 14 14 15 15 13 16 19 Protection 3 | . 8 3 3 6 2 1 4 5 4 2 . Energy Gun 8 | . 21 15 7 10 4 5 5 5 5 10 3 Energy Cannon 1 | . . . 3 . . 3 5 5 1 . 4 Ballistic Gun 3 | . . 5 7 4 1 3 5 5 4 2 3 Ballistic Cannon 4 | . . 7 4 1 2 4 5 5 6 4 1 Impact Weapon 1 | . . . 1 4 3 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 152 | 17 30 101 103 118 118 136 139 139 145 152 133 Greatest Support 245 | 40 60 60 58 56 87 87 95 210 210 245 146 Greatest Overweight (x) 8 | . 8 2 3 2 3 1 1 4 . 1 2 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 10 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 20 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 15 25 25 25 25 25 24 25 25 25 23 Average Carried 21 | 5 9 18 24 24 23 24 22 23 24 23 18 Final Capacity 25 | 10 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 14 25 25 24 25 24 24 25 24 11 21 Class Distribution -------------------- 40% | Hacker-Skirmisher 26% | Hacker-Mutant 14% | Scavenger-Skirmisher 6% | Hacker-Gunner 4% | Hacker-Tank 4% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Assassin | -7/Factory Hacker-Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/DSF Scavenger-Skirmisher | -3/Research Hacker-Skirmisher | -2/Research Hacker-Gunner | -2/Quarantine Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Qua Matter Collected 4503 | 209 121 564 400 243 1059 399 123 218 537 630 . Remotely . | . . . . . . . . . . . . Salvage Created 5937 | . 175 774 792 142 1506 615 . 332 798 803 . Parts 335 | . 13 47 37 4 72 38 . 9 57 58 . Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 4 | . . . . 1 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Qua Combat Hostiles Destroyed 106 | . 4 16 14 3 21 13 . 6 16 13 . Melee 6 | . . . . . 6 . . . . . . Guns 44 | . 4 13 7 3 4 3 . 2 3 5 . Cannons 34 | . . 2 7 . 2 6 . 4 10 3 . AOE 21 | . . 1 . . 8 4 . . 3 5 . Classes Destroyed 14 | . 4 3 3 . 3 . . . 1 . . Worker 11 | . . 1 1 . 2 4 . . . 3 . Builder 4 | . 1 . . . . 1 . . 1 1 . Hauler 1 | . . . . . 1 . . . . . . Recycler 6 | . . . 1 . 3 1 . . . 1 . Operator 1 | . . . . . 1 . . . . . . Watcher 16 | . 2 5 2 . 2 1 . . . 4 . Swarmer 24 | . 2 . . . 3 7 . . 4 8 . Grunt 30 | . 2 10 6 . 5 4 . 2 . 1 . Brawler 2 | . . 1 . . 1 . . . . . . Duelist 7 | . . . 2 . 2 . . 3 . . . Sentry 16 | . . 5 5 2 2 . . . 2 . . Specialist 2 | . . . . . . . . . 2 . . Hunter 5 | . . . 1 1 2 . . 1 . . . Programmer 20 | . . . . . 6 2 . . 8 4 . Best Kill Streak 11 | . 2 4 4 3 6 8 . 3 5 11 . Combat Bots Only 7 | . 2 3 2 3 5 7 . 3 5 7 . Max Kills in Single Turn 6 | . 1 2 2 1 2 4 . 2 2 6 . Gunslinging 1 | . . 1 . . . . . . . . . Exploded 5 | . . 1 . . 2 4 . . 2 5 . Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Qua Damage Taken 14029 | . 192 617 761 976 2032 1030 . 276 1435 5610 1100 Core 2357 | . 41 86 96 76 389 94 . . 113 1349 113 Absorbed by Shields 98 | . . . . . 98 . . . . . . Redirected to Shielding 94 | . 7 . 87 . . . . . . . . Core Remaining (%) 85 | 100 83 78 82 89 54 90 . 100 91 . . Volleys Fired 250 | . 17 46 39 15 26 24 1 10 45 23 4 Largest 5 | . 2 3 3 3 3 4 4 4 4 5 4 Hottest 395 | . 100 125 142 145 161 303 255 259 302 395 264 Shots Fired 741 | . 34 124 113 37 71 68 4 40 142 95 13 Gun 475 | . 34 88 76 28 41 31 2 20 88 59 8 Cannon 252 | . . 36 35 9 24 35 2 20 52 34 5 Launcher 14 | . . . 2 . 6 2 . . 2 2 . Special . | . . . . . . . . . . . . Kinetic 388 | . . 68 60 30 44 37 2 20 80 40 7 Thermal 219 | . 27 21 33 7 11 29 2 20 24 39 6 Explosive 14 | . . . 2 . 6 2 . . 2 2 . Electromagnetic 120 | . 7 35 18 . 10 . . . 36 14 . Robot Hit Streak 73 | . 20 16 42 20 19 8 . 35 73 27 3 Robot Miss Streak 3 | . 3 2 2 1 2 3 . . 2 2 . Penetration Max 1 | . . . . . . . . . 1 1 . Secondary Targets 3 | . 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 511 | . 25 83 80 26 68 31 . 32 108 55 3 Core Hits 267 | . 9 35 39 9 59 25 . 12 36 43 . Critical Kills 2 | . . . . . 2 . . . . . . Critical Parts Destroyed 10 | . . . . . 8 1 . . 1 . . Critical Strikes 31 | . . 3 2 . 10 5 . 3 5 3 . Burn 8 | . . 1 2 . . 2 . 3 . . . Destroy 2 | . . . . . . 1 . . 1 . . Blast 8 | . . 1 . . . 2 . . 2 3 . Corrupt 3 | . . 1 . . . . . . 2 . . Smash 10 | . . . . . 10 . . . . . . Melee Attacks 62 | . . 1 8 9 38 6 . . . . . Impact 46 | . . 1 8 9 28 . . . . . . Slashing 11 | . . . . . 5 6 . . . . . Piercing 4 | . . . . . 4 . . . . . . Sneak Attacks 5 | . . . . . 5 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . 3 . . . . . . Damage Inflicted 16507 | . 378 1416 1745 531 3246 1717 . 845 3649 2890 90 Guns 6534 | . 291 948 824 399 416 374 . 378 1512 1339 53 Cannons 4871 | . . 314 613 132 303 627 . 467 1657 721 37 Explosions 3623 | . 87 154 308 . 1080 716 . . 480 798 . Melee 1447 | . . . . . 1447 . . . . . . Ramming 32 | . . . . . . . . . . 32 . Kinetic 6280 | . . 669 706 397 545 460 . 371 2230 879 23 Thermal 4364 | . 201 346 438 134 152 985 . 474 557 1010 67 Explosive 2612 | . 87 . 270 . 705 272 . . 480 798 . Electromagnetic 1772 | . 90 401 331 . 397 . . . 382 171 . Impact 1352 | . . . . . 1352 . . . . . . Slashing 74 | . . . . . 74 . . . . . . Piercing 21 | . . . . . 21 . . . . . . Highest Corruption 10 | . 1 . . 3 7 3 . . 10 8 8 Average Corruption 6 | . 1 . . 2 6 1 . . 9 5 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 107 | . . . . 7 42 2 . . 33 10 13 Message Errors 26 | . . . . 2 12 . . . 10 . 2 Matter Fused 27 | . . . . 3 11 1 . . 9 2 1 Heat Flow Errors 13 | . . . . . 6 1 . . 3 . 3 Energy Discharges 10 | . . . . . 4 . . . 2 2 2 Parts Rejected 5 | . . . . . 1 . . . . 2 2 Data Loss (minor) 12 | . . . . 2 6 . . . 2 1 1 Data Loss (major) 3 | . . . . . 1 . . . 1 . 1 Misfires 5 | . . . . . 1 . . . 3 1 . Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . . 3 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1075 | . 13 8 . . 698 107 . . 114 135 . Projectiles 155 | . . . . . 15 10 . . 73 57 . Explosions 287 | . 13 8 . . 50 97 . . 41 78 . Melee 633 | . . . . . 633 . . . . . . Knockbacks 30 | . . 3 2 . 6 1 . 4 5 9 . Impact 6 | . . . . . 6 . . . . . . Kinetic 22 | . . 3 2 . . 1 . 3 5 8 . Secondary 2 | . . . . . . . . 1 . 1 . Self-Inflicted Damage 353 | . 126 49 25 . 37 51 . . . 65 . Shots 11 | . 2 2 1 . 3 1 . . . 2 . Rammed 2 | . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 859 | . 231 333 332 622 221 293 99 105 299 859 182 Average Temperature 148 | . 74 88 105 293 61 85 50 44 83 342 68 Received Heat Transfer 2760 | . 36 387 405 180 516 432 . 30 63 459 252 Effects 71 | . . . . 14 . . . . . 57 . Shutdowns 14 | . . . . 4 . . . . . 10 . Energy Bleed 4 | . . . . 2 . . . . . 2 . Interference 13 | . . . . 1 . . . . . 12 . Matter Decay 4 | . . . . 1 . . . . . 3 . Short Circuit 7 | . . . . . . . . . . 7 . Damage (minor) 6 | . . . . 3 . . . . . 3 . Damage (major) 19 | . . . . 3 . . . . . 16 . Damage (core) 4 | . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 15 | . 2 . 1 . 10 . . . 1 1 . Impact Corruptions 18 | . . . . . 18 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 13 | . 1 3 1 . . 3 . . 3 2 . Heat Transferred 7666 | . 592 792 1197 259 161 1400 . 1200 770 1221 74 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . 4 1 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Qua Peak Influence 345 | . 139 223 340 114 223 248 23 135 238 345 84 Initial 65 | . . 41 42 45 . . 19 11 56 39 65 Average 77 | . 18 103 135 33 67 67 19 57 70 112 74 Maximum Alert Level 1 | . . 1 1 . 1 1 . . 1 1 . Low Security (%) 91 | 100 100 99 78 100 97 91 100 100 81 69 100 Level 1 8 | . . . 21 . 2 8 . . 18 30 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . . . . . 10 2 . . 6 5 . Investigation . | . . . . . . . . . . . . Extermination 12 | . . . . . 6 1 . . 3 2 . Reinforcement 7 | . . . . . 1 1 . . 3 2 . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . 3 . . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Qua Distress Signals 4 | . 1 . 1 . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 192 | . 10 24 20 4 30 24 . 8 19 42 11 Peak Tracking Total 16 | . 4 3 4 3 4 6 . 2 5 16 9 Tactical Retreats 10 | . . . 1 . 2 1 . . 1 5 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Qua Traps Triggered 13 | . 4 1 . 2 5 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Qua Machines Disabled 28 | . 2 2 2 . 13 7 . . . . 2 Max in Single Turn 4 | . 2 2 2 . 4 4 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Qua Machines Accessed 19 | . 3 4 2 . 3 3 1 . 2 1 . Terminals 19 | . 3 4 2 . 3 3 1 . 2 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 27 | . 3 4 6 . 4 3 1 . 5 1 . Successful 13 | . 1 . 4 . 1 2 1 . 3 1 . Failed 14 | . 2 4 2 . 3 1 . . 2 . . Catastrophic 7 | . 1 2 . . 2 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 17 | . 3 4 3 . 3 1 . . 3 . . Terminals 27 | . 3 4 6 . 4 3 1 . 5 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 13 | . 1 . 4 . 1 2 1 . 3 1 . Record 3 | . . . 3 . . . . . . . . Open DSF 3 | . . . . . . 1 1 . . 1 . Level Access Points 4 | . 1 . 1 . . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 1 4 2 . 1 1 . . 1 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Qua Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Qua Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Qua Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Qua Turns Passed 9894 | 113 711 1557 1078 554 2002 971 277 180 1174 881 396 Spaces Moved 4315 | 65 364 512 416 359 890 413 139 58 477 372 250 Core 13 | 7 6 . . . . . . . . . . Treads 1385 | 58 358 78 . . . . . 48 477 366 . Legs 2372 | . . 434 401 . 719 413 139 10 . 6 250 Wheels 545 | . . . 15 359 171 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 115 115 115 190 190 160 166 121 115 Average Speed 176 | 148 165 219 199 122 186 191 190 181 166 151 137 Slowest Speed 450 | 160 450 260 260 130 260 192 190 400 166 230 262 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . Exploration Rate (%) 25 | 3 52 37 33 8 28 21 4 51 12 15 42 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 36 | . . 1 8 9 3 7 . . 6 1 1 Terrain Destroyed 315 | . 24 17 63 11 64 49 1 4 28 53 1 Melee 27 | . . 1 8 9 3 6 . . . . . Projectile 57 | . . . 3 2 1 18 1 4 11 16 1 AOE 231 | . 24 16 52 . 60 25 . . 17 37 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Qua Total 5986 | 79 439 857 570 426 1119 538 149 113 772 631 293 Wait 774 | . 30 206 50 5 24 51 1 18 201 176 12 Move 4304 | 64 363 511 415 358 889 412 138 57 476 371 250 Hop . | . . . . . . . . . . . . Pick Up 191 | 9 16 35 16 10 43 11 4 7 13 10 17 Fast Attach 44 | 5 . 2 4 1 11 2 . 4 4 11 . Attach 118 | 1 8 16 10 8 21 11 4 . 10 21 8 Detach 3 | . . . . . 1 . . . 1 . 1 Swap 65 | . 2 13 7 4 23 5 1 3 4 3 . Drop 162 | . 3 27 21 8 40 16 . 14 18 14 1 Fire 250 | . 17 46 39 15 26 24 1 10 45 23 4 Melee 55 | . . 1 8 9 31 6 . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 . Escape Stasis 18 | . . . . 8 10 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Upp x2 / DSF) -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Quarantine (discovered 1 exit: *Acc) History --------- Turn | Location | Event 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 16) 114 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Evolved 1 slot: Propulsion x1 309 | -10/Materials | Build established: Hacker-Mutant 576 | -10/Materials | Identified exit to Materials 576 | -10/Materials | Discovered exit to Materials (range 4) 743 | -10/Materials | Identified exit to Mines 743 | -10/Materials | Discovered exit to Mines (range 6) 825 | -10/Materials | Entered another Materials area 825 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1120 | -9/Materials | Build established: Hacker-Skirmisher 1398 | -9/Materials | Identified exit to Mines 1398 | -9/Materials | Discovered exit to Mines (range 5) 2182 | -9/Materials | Identified exit to Materials 2182 | -9/Materials | Discovered exit to Materials (range 16) 2299 | -9/Materials | Build established: Hacker-Tank 2382 | -9/Materials | Entered another Materials area 2382 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2768 | -8/Materials | Build established: Hacker-Skirmisher 2843 | -8/Materials | Identified exit to Factory 3460 | -8/Materials | Entered Factory 3460 | -7/Factory | Evolved 2 slots: Utility x2 3658 | -7/Factory | Crushed by falling debris 3795 | -7/Factory | Identified exit to Factory 3795 | -7/Factory | Discovered exit to Factory (range 15) 4014 | -7/Factory | Entered another Factory area 4014 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4170 | -6/Factory | Lost 3 parts (1u2w) 4314 | -6/Factory | Garrison activated, responded to threat 4330 | -6/Factory | Lost 5 parts (1p2n1u1w) 4423 | -6/Factory | Build established: Hacker-Mutant 4594 | -6/Factory | Spotted B-75 Beast 5235 | -6/Factory | Build established: Hacker-Skirmisher 5288 | -6/Factory | Identified exit to Lower Caves 5288 | -6/Factory | Discovered exit to Lower Caves (range 16) 5911 | -6/Factory | Build established: Scavenger-Skirmisher 5968 | -6/Factory | Identified exit to Factory 5968 | -6/Factory | Discovered exit to Factory (range 13) 6016 | -6/Factory | Entered another Factory area 6016 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6355 | -5/Factory | Destroyed 7 combat bots 6846 | -5/Factory | Identified exit to Factory 6883 | -5/Factory | Build established: Hacker-Skirmisher 6987 | -5/Factory | Entered another Factory area 6987 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7153 | -4/Factory | Identified exit to Upper Caves 7153 | -4/Factory | Discovered exit to Upper Caves (range 14) 7245 | -4/Factory | Discovered exit to Upper Caves (range 5) 7264 | -4/Factory | Identified exit to DSF 7264 | -4/Factory | Entered DSF 7264 | -4/DSF | Encountered a pitched battle between 0b10 and Warlord forces 7279 | -4/DSF | Spotted Striker 7326 | -4/DSF | Identified exit to Research 7326 | -4/DSF | Discovered exit to Research (range 20) 7444 | -4/DSF | Entered Research 7444 | -3/Research | Evolved 2 slots: Utility x2 7479 | -3/Research | Spotted B-86 Titan 7989 | -3/Research | System corruption reached 10% 8125 | -3/Research | Build established: Scavenger-Skirmisher 8198 | -3/Research | Identified exit to Research 8618 | -3/Research | Entered another Research area 8618 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9085 | -2/Research | Build established: Hacker-Skirmisher 9206 | -2/Research | Core integrity fell below 50% 9215 | -2/Research | Lost 4 parts (2u2w) 9220 | -2/Research | Destroyed 7 combat bots 9410 | -2/Research | Garrison activated, responded to threat 9452 | -2/Research | Spotted B-90 Cyclops 9457 | -2/Research | Identified exit to Quarantine 9457 | -2/Research | Discovered exit to Quarantine (range 22) 9473 | -2/Research | Core integrity fell below 20% 9499 | -2/Research | Entered Quarantine 9527 | -2/Quarantine | Lost 20 parts (3p9n2u6w) 9588 | -2/Quarantine | Cryocooling Duct disabled 9603 | -2/Quarantine | Ambient heat levels rising (+20) 9603 | -2/Quarantine | Non-combat units ordered to evacuate 9618 | -2/Quarantine | Found Alien Artifact 9685 | -2/Quarantine | Found Alien Energy Cannon 9689 | -2/Quarantine | Identified Core Cannon 9857 | -2/Quarantine | Build established: Hacker-Gunner 9893 | -2/Quarantine | Identified exit to Access 9893 | -2/Quarantine | Discovered exit to Access (range 10) 9895 | -2/Quarantine | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 09785_ Myomer Leg destroyed. 09796_ >NP VF2:>J4LLMH9JGP1LC N 09806_ Slug penetrates G-73 Enforcer. 09837_ System corrupted: Heat flow error (+222). 09852_ System corrupted: Energy discharge (-113). 09864_ Carbon-fiber Leg destroyed. 09869_ System corrupted: Energy discharge (-145). 09873_ Core Analyzer destroyed. 09880_ Penetrated by Slug. 09880_ Slug penetrates Wall. 09881_ Penetrated by Slug. 09883_ Myomer Leg destroyed. 09883_ Slug penetrates Wall. 09885_ System corrupted: Heat flow error (+153). 09885_ Penetrated by Slug. 09885_ Slug penetrates Wall. 09887_ Penetrated by Slug. 09893_ EXIT=FOUND: ACCESS 09895_ Slug penetrates Wall. 09895_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ????????????????#?????????? | | ????????????????????# < ?????????????? #?????????? | | ????????????????????+ ?????????????? #?????????? | | ????????????????????# ????????????? #?????????? | | ????????????????????# ????????????? #?????????? | | ????????????????????# ??????????? #?????????? | | ????????????????????# ??????????? #?????????? | | ????????????????????# ?????????? #?????????? | | ????????????????????# ########## #?????????? | | ????????????????????+ ! #?????????? | | ????????????????????# @ #?????????? | | ????????????????????# #######???? | | ????????????????????# Y #???? | | ????????????????????########g Y #???? | | ???????????????????????????# g Y #???? | | ???????????????????????????# ####???? | | ???????????????????????????# g #??????? | | ???????????????????????????# """ #??????? | | ???????????????????????????# """ ? | | ?????????????????########### """ ^ + | | ?????????????????# "T" # """ + | | ?????????????????# # """ + | | ?????????????????# """ """ # """ ############ | | ?????????????????# """ """ + """ #??????????? | | ?????????????????# """ """ # #??????????? | | ?##########??????# # +??????????? | | ?# ######## # #??????????? | | ?# / + !# ]!! #??????????? | | ?# ################## !!! #??????????? | | ?# """"" #????????????????# !! #??????????? | | ?# ""!"" #????????????????# #??????????? | | ?# """ #????????????????# #??????????? | | ?# #????????????????# #??????????? | | ?# #????????????????# """ #??????????? | | ?# #????????????????# """ #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 35 Energy Capacity 715 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 310 Armor Coverage 150 Resistance: KI 55 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Evasion (%) 55 Target Analysis 8 Core Analysis 6 Recoil Reduction 7 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Cannon Achievements -------------- Alien Tech Dangerous Findings Part-time Excavator Quick And Dirty Respectable Loadout Rockin' Loadout Tank Unlikely Earthworm Challenges ------------ None Game ------ Seed LegBehemothGravjet Manual? 0 Play Time 02:26:16 Cumulative 15.3 hours Start 2022.08.29 @ 02:31:40 End 2022.10.07 @ 23:54:47 Sessions 8 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 4 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: cd1712f4-ea4c-4c5f-9f82-a54c547f4a59