Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.21 @ 22:55:49 Player: Zish Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (102) 510 Value Destroyed (3701) 3701 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (824) 824 TOTAL SCORE: 8655 Bonus ------- High Alert Combat Kills 270 Follower Combat Kills 381 Entered Garrisons 200 Friendly Fire -27 Cogmind --------- Core Integrity 0/850 Matter 84/300 Energy 150/150 System Corruption 6% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Core Analyzer > --- WEAPON ----------- Precision Beam Rifle Autogun Autogun Gauss Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Light Armor Plating Drone Bay Particle Gun Coil Gun [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Low Slots Evolved 8 | . . 2 2 . 2 . 2 . Power 1 | . . 1 . . . . . . Propulsion 2 | . . . . . 1 . 1 . Utility 2 | . . . 1 . 1 . . . Weapon 3 | . . 1 1 . . . 1 . Parts Attached 77 | 6 3 11 5 20 5 11 11 5 Power 19 | 1 . 2 1 5 1 3 3 3 Engine 10 | 1 . 2 . 5 . . 1 1 Core 9 | . . . 1 . 1 3 2 2 Reactor . | . . . . . . . . . Propulsion 18 | 2 . 5 2 3 2 1 3 . Treads 2 | . . 2 . . . . . . Leg 11 | . . . 2 3 2 1 3 . Wheel 5 | 2 . 3 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 1 . 1 6 2 2 1 1 Device 7 | . . . . 3 1 2 . 1 Storage 3 | 1 1 . . 1 . . . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 4 | . . . 1 2 . . 1 . Artifact . | . . . . . . . . . Weapon 25 | 2 2 4 1 6 . 5 4 1 Energy Gun 8 | 1 . 3 . 2 . 1 1 . Energy Cannon 2 | . . . 1 1 . . . . Ballistic Gun 11 | 1 . 1 . 3 . 4 1 1 Ballistic Cannon 2 | . . . . . . . 2 . Launcher 2 | . 2 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 60 | . . 8 1 11 3 11 10 16 Power 16 | . . 3 . 3 1 3 3 3 Propulsion 12 | . . 2 . 2 1 1 3 3 Utility 11 | . . . . 3 1 2 1 4 Weapon 21 | . . 3 1 3 . 5 3 6 Highest Loss Streak 16 | . . 4 1 3 2 7 8 16 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 98 83 80 86 99 97 94 20 Engine 8 | . 14 7 . 12 12 . 1 1 Core 3 | . . . 3 . 1 12 9 1 Treads 2 | . . 12 . . . . . . Leg 14 | . . . 16 17 23 23 21 2 Wheel 3 | . 28 8 . . . . . . Device 4 | . . . . 2 7 13 8 1 Storage 15 | . 27 22 18 17 13 7 6 . Processor 1 | . . . . . 1 7 6 6 Protection 3 | . . . 9 4 7 . 3 . Energy Gun 12 | . . 19 18 14 15 14 4 . Energy Cannon 1 | . . . 6 2 . . . . Ballistic Gun 13 | . 14 10 9 13 15 15 20 1 Launcher 1 | . 12 2 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 44 | 13 17 25 31 35 33 30 44 43 Greatest Support 64 | 20 20 40 40 40 54 51 64 30 Greatest Overweight (x) 9 | . . 1 8 5 . . 9 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 8 8 8 5 Most Carried 8 | 2 8 8 8 8 8 8 8 4 Average Carried 5 | . 6 4 7 6 6 5 4 . Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 7 4 8 7 6 6 4 . Class Distribution -------------------- 31% | Scavenger-Gunner 21% | Mutant 16% | Gunner 15% | Commander-Tank 10% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Commander-Tank | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Low Matter Collected 1978 | 135 100 468 64 325 173 330 312 71 Remotely . | . . . . . . . . . Salvage Created 3802 | 87 142 984 232 604 520 781 334 118 Parts 195 | 3 6 59 10 32 19 43 20 3 Haulers Intercepted 5 | . . 3 . 2 . . . . Recyclers Shooed 5 | 1 . 3 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Low Combat Hostiles Destroyed 82 | . 4 25 5 9 11 19 7 2 Guns 65 | . . 18 3 9 10 18 5 2 Cannons 3 | . . . 1 . . . 2 . AOE 12 | . 4 7 1 . . . . . Classes Destroyed 15 | 1 2 6 1 1 2 1 . 1 Worker 1 | . . 1 . . . . . . Builder 5 | . 1 3 . . . . 1 . Hauler 5 | . . 3 . 2 . . . . Recycler 2 | 1 . 1 . . . . . . Mechanic 1 | . . 1 . . . . . . Operator 1 | . . . . 1 . . . . Watcher 5 | . . 3 . 2 . . . . Swarmer 12 | . . 7 . 1 . 4 . . Cutter 3 | . . . . . . 3 . . Grunt 45 | . 4 12 4 5 8 8 3 1 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . 1 . . . . . Sentry 14 | . . 6 . 3 1 2 2 . Hunter 3 | . . . . . 1 2 . . Programmer 3 | . . . . . 1 . 2 . Best Kill Streak 18 | 1 2 18 2 4 4 9 5 1 Combat Bots Only 9 | . 2 5 2 2 4 9 4 1 Max Kills in Single Turn 4 | 1 2 4 1 2 1 2 1 1 Gunslinging 1 | . . . . . . 1 . . Exploded 3 | . 2 3 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Low Damage Taken 7878 | . 85 1234 313 1623 403 1267 1178 1775 Core 1743 | . 23 180 14 491 48 132 66 789 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 28 | . 28 . . . . . . . Core Remaining (%) 65 | 100 90 55 . 8 . 74 . . Volleys Fired 243 | 6 9 68 17 54 24 34 21 10 Largest 5 | 1 2 3 4 4 4 4 5 5 Hottest 208 | 50 50 135 204 208 165 195 207 207 Shots Fired 696 | 6 13 164 42 113 96 133 103 26 Gun 631 | 6 9 155 38 109 96 133 69 16 Cannon 52 | . . . 4 4 . . 34 10 Launcher 13 | . 4 9 . . . . . . Special . | . . . . . . . . . Kinetic 356 | . 9 60 17 42 48 63 96 21 Thermal 315 | 6 . 95 21 67 48 66 7 5 Explosive 13 | . 4 9 . . . . . . Electromagnetic 12 | . . . 4 4 . 4 . . Robot Hit Streak 20 | 3 2 10 7 15 10 20 6 4 Robot Miss Streak 7 | 1 4 7 2 4 2 4 5 3 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 16 | . . 6 1 1 2 6 . . Max Gunslinging Chain 2 | . . 1 1 1 1 2 . . Shots Hit Robots 424 | 5 6 99 32 71 65 88 46 12 Core Hits 259 | 2 11 86 21 32 21 54 26 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . 1 . Critical Strikes 24 | . . 4 2 8 2 6 1 1 Burn 22 | . . 3 2 8 2 6 . 1 Destroy 2 | . . 1 . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7722 | 62 233 2118 462 1086 1082 1305 1017 357 Guns 5830 | 62 21 1096 333 1015 1082 1305 693 223 Cannons 607 | . . . 86 65 . . 324 132 Explosions 1262 | . 199 1020 43 . . . . . Melee . | . . . . . . . . . Ramming 23 | . 13 2 . 6 . . . 2 Kinetic 2982 | . 21 285 108 263 460 555 964 326 Thermal 3810 | 62 . 1315 268 752 622 709 53 29 Explosive 715 | . 199 516 . . . . . . Electromagnetic 192 | . . . 86 65 . 41 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 5 . . 1 1 2 3 6 Average Corruption 2 | . 4 . . 1 1 1 2 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . 4 . . 5 4 10 1 5 Message Errors 9 | . 3 . . 2 1 2 1 . Matter Fused 6 | . . . . 1 1 3 . 1 Heat Flow Errors 4 | . . . . 1 1 1 . 1 Energy Discharges 2 | . . . . 1 . 1 . . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 4 | . 1 . . . 1 2 . . Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 91 | . . 87 . 4 . . . . Projectiles 4 | . . . . 4 . . . . Explosions 87 | . . 87 . . . . . . Melee . | . . . . . . . . . Knockbacks 5 | . 1 . . . . . 2 2 Impact 1 | . 1 . . . . . . . Kinetic 4 | . . . . . . . 2 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 32 | . 32 . . . . . . . Shots 1 | . 1 . . . . . . . Rammed 5 | . 2 1 . . . . . 2 Targets Rammed 6 | . 2 1 . 1 . . . 2 Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 500 | . 32 441 451 486 246 477 500 340 Average Temperature 127 | . 14 131 101 121 89 116 213 129 Received Heat Transfer 3192 | . 30 444 180 576 147 501 384 930 Effects 14 | . . 3 2 2 . 1 3 3 Shutdowns 3 | . . . . 1 . 1 1 . Energy Bleed 2 | . . 1 . . . . 1 . Interference 5 | . . 2 . . . . . 3 Matter Decay 1 | . . . . 1 . . . . Short Circuit 1 | . . . . . . . 1 . Damage (major) 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . Combat Hostiles 2 | . . . . . 1 1 . . Parts Melted 16 | 1 . 2 2 4 5 2 . . Heat Transferred 9512 | 185 . 2342 732 2368 1554 2072 111 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Low Peak Influence 693 | 5 172 693 452 668 414 618 442 . Initial 324 | . 3 72 292 186 270 228 324 . Average 342 | 3 97 466 330 374 291 415 325 . Maximum Alert Level 2 | . . 2 2 2 2 2 2 . Low Security (%) 19 | 100 100 21 . 20 . . . . Level 1 45 | . . 4 93 33 84 45 90 . Level 2 35 | . . 73 6 45 15 54 9 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 2 3 3 3 3 . 4 . Investigation 6 | . . 1 1 2 2 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 7 | . 2 2 1 1 . . 1 . Assault . | . . . . . . . . . Garrison 4 | . . . 1 . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Low Distress Signals 2 | . . . . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 138 | . 6 29 12 29 16 20 9 17 Peak Tracking Total 8 | . 2 7 6 8 5 5 5 6 Tactical Retreats 9 | . . . 1 2 2 . 1 3 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Low Traps Triggered 12 | . 3 . . 5 1 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Low Machines Disabled 6 | . 1 3 . 1 . 1 . . Max in Single Turn 2 | . 1 2 . 1 . 1 . . Garrison Relay 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Low Machines Accessed 20 | . 3 4 1 4 7 . 1 . Terminals 16 | . 2 3 1 4 5 . 1 . Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 56 | . 9 10 6 12 15 . 4 . Successful 40 | . 8 8 5 9 9 . 1 . Failed 16 | . 1 2 1 3 6 . 3 . Catastrophic 2 | . . . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . 2 . . . . Terminals 49 | . 7 8 6 12 12 . 4 . Fabricators 2 | . . . . . 2 . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 33 | . 6 6 5 9 6 . 1 . Record 22 | . 5 4 5 3 5 . . . Part Schematic 1 | . . . . 1 . . . . Open DSF 2 | . . . . . 1 . 1 . Alert Level 1 | . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 3 | . . 1 . 2 . . . . Zone Layout 3 | . . 1 . 2 . . . . Fabricator Hacks 2 | . . . . . 2 . . . Network Status 1 | . . . . . 1 . . . Load Schematic 1 | . . . . . 1 . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 1 3 1 4 5 . . . Full Trace Events 7 | . 1 1 1 2 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Sto Fac Gar Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . Machine Destruction 5 | . . . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Low Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 6 . . . Highest-Rated Group 173 | . . . . 173 96 . . . Highest-Rated Ally 29 | . . . . 29 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 92 | . . . . 69 23 . . . Total Damage 1191 | . . . . 936 255 . . . Kills 13 | . . . . 12 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 5 | . . . . . . . . 5 Drone Recoveries 3 | . . . . . . . . 3 Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Low Turns Passed 4491 | 81 349 741 202 1162 738 461 546 211 Spaces Moved 2981 | 69 392 398 95 706 497 231 313 280 Core 314 | 4 . . 2 34 . . 2 272 Treads 226 | . . 216 10 . . . . . Legs 1802 | . . . 83 672 497 231 311 8 Wheels 639 | 65 392 182 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 90 130 50 130 126 120 50 Average Speed 118 | 78 80 131 145 131 130 127 146 59 Slowest Speed 500 | 80 80 160 450 300 130 130 500 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 43 39 8 77 10 36 5 24 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 133 | . 33 83 2 . . . 13 2 Melee . | . . . . . . . . . Projectile 15 | . . . . . . . 13 2 AOE 118 | . 33 83 2 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Low Total 3484 | 90 417 489 127 857 534 317 353 300 Wait 66 | . . . 1 41 5 17 . 2 Move 2973 | 68 391 397 94 705 496 230 312 280 Hop . | . . . . . . . . . Pick Up 84 | 9 9 8 9 21 4 14 9 1 Fast Attach . | . . . . . . . . . Attach 76 | 6 3 10 5 20 5 11 11 5 Detach 4 | . 1 . . 3 . . . . Swap 1 | . . 1 . . . . . . Drop 16 | 1 2 4 1 5 . 3 . . Fire 243 | 6 9 68 17 54 24 34 21 10 Melee . | . . . . . . . . . Ram 4 | . 2 . . . . . . 2 Kick 1 | . . . . 1 . . . . Crush 1 | . . 1 . . . . . . Escape Stasis 13 | . . . . 5 . 8 . . Rewire 2 | . . . . 2 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -8/Storage -7/Factory -7/Garrison -6/Factory -6/Lower Caves History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 14) 82 | -11/Junkyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 10) 178 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 16) 374 | -10/Materials | Repaired Grenade Launcher 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 676 | -9/Materials | Lost 4 parts (2p2w) 786 | -9/Materials | Discovered new exit (range 16) 849 | -9/Materials | Discovered new exit (range 16) 1024 | -9/Materials | Build established: Gunner 1129 | -9/Materials | Discovered new exit (range 15) 1172 | -9/Materials | Entered another Materials area 1172 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1173 | -8/Materials | Discovered new exit (range 9) 1366 | -8/Materials | Garrison activated, responded to threat 1374 | -8/Materials | Entered Storage 1532 | -8/Storage | Lost 3 parts (1u2w) 1648 | -8/Storage | Core integrity fell below 50% 1649 | -8/Storage | Lost 3 parts (1p1n1u) 1967 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1967 | -8/Storage | Discovered new exit (range 17) 1993 | -8/Storage | Core integrity fell below 20% 2290 | -8/Storage | Build established: Commander-Tank 2536 | -8/Storage | Entered Factory 2536 | -7/Factory | Accompanied by 6 allies 2536 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2633 | -7/Factory | Identified exit to DSF 2978 | -7/Factory | Build established: Scavenger-Tank 3254 | -7/Factory | Identified exit to Garrison 3274 | -7/Factory | Entered Garrison 3366 | -7/Garrison | Lost 7 parts (2p2u3w) 3453 | -7/Garrison | Build established: Scavenger-Gunner 3480 | -7/Garrison | Triggered checkpoint 3506 | -7/Garrison | Lost 3 parts (1p1n1w) 3511 | -7/Garrison | Destroyed 9 combat bots 3536 | -7/Garrison | Triggered checkpoint 3654 | -7/Garrison | Triggered checkpoint 3655 | -7/Garrison | Garrison Relay disabled 3694 | -7/Garrison | Triggered checkpoint 3709 | -7/Garrison | Discovered new exit (range 15) 3735 | -7/Garrison | Entered Factory 3735 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3854 | -6/Factory | Discovered new exit (range 5) 4020 | -6/Factory | Garrison activated, responded to threat 4093 | -6/Factory | Lost 8 parts (3p3n2w) 4281 | -6/Factory | Entered Lower Caves 4359 | -6/Lower Caves | Core integrity fell below 50% 4376 | -6/Lower Caves | Lost 16 parts (3p3n4u6w) 4456 | -6/Lower Caves | Core integrity fell below 20% 4492 | -6/Lower Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04339_ Adv. Assault Cannon destroyed. 04341_ Slammed into G-50 Soldier. 04341_ Destabilizing: System interference. 04341_ Core Analyzer temporarily disabled. 04341_ Drone Bay destroyed. 04341_ Critical hit (Burn: +37). 04342_ Acquired 11 matter. 04342_ >> Lost connection to Drone. 04343_ Critical hit (Burn: +37). 04344_ Carbon-fiber Leg fries itself beyond repair. 04344_ Imp. Deuterium Engine destroyed. 04345_ Coil Gun destroyed. 04345_ Critical hit (Burn: +37). 04375_ System corrupted: Heat flow error (+252). 04403_ System corrupted: Substantial component data lost. 04426_ System corrupted: IFF burst signal emitted. 04460_ System corrupted: Matter fused (-5). 04471_ Acquired 60 matter. 04474_ Acquired Mic. Nuclear Core. 04478_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????### #???????####????????? | | ??????????????????????####a ###?????## #?????###? | | ??????????????????##### a #????## ????## ## | | ??????????????????# @ ##???# ???### # | | ??????????????????# ##??# #??## | | ????????????######### #??# #??# | | ????????????? #### ###??# ##?## | | ?????????????? ## ##????# ### | | ??????????????# # #????## | | ??????????????# # ## #???## """ | | ??????????????# # ###g #??## """"" | | ????????????### ##?# g#### """"" | | ????????????# ##??# g % """ | | ????????????# ##???# ## | | ????????????# ##????# ##### ### | | ????????????# ##??#### gg###### #?# ## | | ????????????## ##??## #### ##?# | | ?????????###?# #???# g #?###### | | ????????## ?# #???# % #???# | | ????????# ## ##???# ##???# ## | | ?????????# ##???## #????# ####### | | ?????????### #####?# #???## #????## | | ???????????# ##### #?#"$ # ##### #???## | | ???????????# ### #?## # #??## | | ???????????# ##?# ## % ##?# | | ???????????# ## ## ### ### ####### #### | | ???????????# ### ### ##?## #?##### | | ???????????# ?## ##" ### #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 27 Energy Capacity 415 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Light Armor Plating | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingElectronCanceller Manual? 0 Play Time 00:56:24 Cumulative 6.4 hours Start 2023.06.21 @ 22:00:00 End 2023.06.21 @ 22:55:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8eade699-4f48-4410-824e-1d40293e03f4