Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 07:57:03 Player: opaguck Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (310) 310 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2220 Bonus ------- None Cogmind --------- Core Integrity 154/550 Matter 290/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Small Storage Unit Signal Interpreter Terrain Scan Processor Particle Charger Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner Seismic Detector Light Armor Plating > --- WEAPON ----------- Particle Cannon Rocket Launcher > --- INVENTORY -------- Compact Wheel Small Storage Unit Light Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Utility Seismic Detector Device Seismic Detector Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 25 | 8 2 3 9 3 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 4 . . 2 . Treads . | . . . . . Leg . | . . . . . Wheel 5 | 4 . . 1 . Hover 1 | . . . 1 . Flight . | . . . . . Utility 6 | 1 2 . 3 . Device 4 | 1 1 . 2 . Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 2 . 3 4 1 Energy Gun . | . . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 2 . 1 2 . Ballistic Cannon . | . . . . . Launcher 4 | . . 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 15 | . . . 9 6 Power 3 | . . . 1 2 Propulsion 4 | . . . 3 1 Utility 4 | . . . 2 2 Weapon 4 | . . . 3 1 Highest Loss Streak 6 | . . . 4 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 86 100 91 25 Engine 11 | . 14 14 10 . Wheel 22 | . 28 28 19 . Device 17 | . 14 14 24 10 Processor 10 | . 1 14 11 9 Protection 1 | . . . 4 . Energy Cannon 1 | . . . 3 . Ballistic Gun 16 | . 28 18 11 . Launcher 6 | . . 10 6 . Naked Turns . | . . . . . Heaviest Build 18 | 8 8 10 18 7 Greatest Support 26 | 20 20 20 26 6 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 4 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 5 4 5 Class Distribution -------------------- 94% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 538 | 344 . 108 59 27 Remotely . | . . . . . Salvage Created 483 | 216 . 97 144 26 Parts 38 | 16 . 6 13 3 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 9 | . . 5 2 2 Guns 4 | . . 2 2 . AOE 5 | . . 3 . 2 Classes Destroyed 7 | 2 . 2 3 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Tunneler 9 | 8 . . 1 . Recycler 1 | 1 . . . . Watcher 1 | . . . 1 . Swarmer 5 | . . 3 . 2 Grunt 4 | . . 2 2 . Best Kill Streak 5 | 2 . 3 5 2 Combat Bots Only 3 | . . 3 2 2 Max Kills in Single Turn 2 | 1 . 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 147 | . 7 9 66 65 Missed 47 | . 3 3 21 20 Damage Taken 1305 | . 31 91 611 572 Core 575 | . 8 9 162 396 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 93 59 . Volleys Fired 48 | 32 . 8 7 1 Largest 2 | 2 . 2 2 1 Hottest 68 | 40 . 50 68 36 Shots Fired 88 | 64 . 13 10 1 Gun 78 | 64 . 8 6 . Cannon 1 | . . . 1 . Launcher 9 | . . 5 3 1 Special . | . . . . . Kinetic 78 | 64 . 8 6 . Thermal 1 | . . . 1 . Explosive 8 | . . 5 3 . Electromagnetic 1 | . . . . 1 Robot Hit Streak 11 | 11 . 3 3 4 Robot Miss Streak 2 | 2 . 2 2 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 57 | 45 . 5 6 1 Core Hits 34 | 15 . 8 8 3 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1066 | 379 . 240 349 98 Guns 484 | 379 . 34 71 . Cannons . | . . . . . Explosions 549 | . . 206 245 98 Melee . | . . . . . Ramming 33 | . . . 33 . Kinetic 484 | 379 . 34 71 . Thermal 31 | . . . . 31 Explosive 451 | . . 206 245 . Electromagnetic 67 | . . . . 67 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . . 17 . Projectiles . | . . . . . Explosions 17 | . . . 17 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 76 | . . 30 46 . Shots 2 | . . 1 1 . Rammed 5 | . . . 5 . Targets Rammed 5 | . . . 5 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 28 | . . 19 28 20 Average Temperature 10 | . . 8 11 20 Received Heat Transfer 444 | . . 9 183 252 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 195 | 45 29 195 126 94 Initial 44 | . 29 10 . 44 Average 66 | 24 29 131 56 61 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 2 1 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 7 6 16 12 Peak Tracking Total 12 | . 7 3 12 11 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 1 . 1 1 Terminals 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 3 . 1 2 Successful 4 | . 2 . 1 1 Failed 2 | . 1 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 1 1 Robot Analysis 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1424 | 367 190 416 384 67 Spaces Moved 1025 | 245 70 388 240 82 Core 38 | 13 . . 3 22 Treads . | . . . . . Legs . | . . . . . Wheels 900 | 232 70 388 210 . Hover 87 | . . . 27 60 Flight . | . . . . . Fastest Speed 50 | 50 80 80 50 50 Average Speed 79 | 78 80 80 86 60 Slowest Speed 150 | 80 80 80 100 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 15 84 33 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 51 | . . 21 30 . Melee . | . . . . . Projectile . | . . . . . AOE 51 | . . 21 30 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1553 | 366 204 480 407 96 Wait 431 | 72 128 82 140 9 Move 1021 | 244 69 387 239 82 Hop . | . . . . . Pick Up 17 | 10 2 . 4 1 Fast Attach 9 | 1 1 . 4 3 Attach 10 | 5 . . 5 . Detach . | . . . . . Swap 6 | 2 1 3 . . Drop 6 | . 3 . 3 . Fire 48 | 32 . 8 7 1 Melee . | . . . . . Ram 5 | . . . 5 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 368 | -11/Scrapyard | Entered Materials 369 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 16) 557 | -10/Materials | Identified exit to Mines 558 | -10/Materials | Entered Mines 700 | -10/Mines | Learned 8 Materials zone layouts 848 | -10/Mines | Learned location of Storage (-7) 905 | -10/Mines | Discovered new exit (range 8) 912 | -10/Mines | Identified exit to Materials 974 | -10/Mines | Entered Materials 974 | -9/Materials | Evolved 2 slots: Utility x2 975 | -9/Materials | Identified exit to Materials 1215 | -9/Materials | Lost 3 parts (1n1u1w) 1358 | -9/Materials | Entered another Materials area 1358 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1383 | -8/Materials | Lost 4 parts (1p1n2w) 1417 | -8/Materials | Core integrity fell below 50% 1425 | -8/Materials | Self-destructed Last Messages --------------- 01393_ K-01 Serf collects debris. 01401_ Acquired Shock Bomb Launcher. 01401_ Hover Unit destroyed. 01402_ Door malfunctions. 01402_ Chain reaction triggered in Corrupted Lgt. Deuterium Engine. 01402_ Chain reaction triggered in Lgt. Deuterium Engine. 01402_ S-10 Pest destroyed. 01402_ K-01 Serf destroyed. 01407_ Shock Bomb Launcher destroyed. 01407_ Critical hit (Burn: +37). 01407_ Seismic Detector destroyed. 01407_ Acquired Lgt. Deuterium Engine. 01408_ Lgt. Deuterium Engine destroyed. 01410_ Acquired Corrupted Lgt. Deuterium Engine. 01410_ Integrated Corrupted Lgt. Deuterium Engine (+2). 01412_ Lgt. Deuterium Engine destroyed. 01416_ G-47 Trooper misfires. 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