Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 19:17:09 Player: Zoe Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1381) 1381 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4636 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 298/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Hammer Scythe > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Large Storage Unit Improved EM Shotgun Medium Laser Latent Energy Streamer Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Minigun Rocket Launcher Mining Laser [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 . . . 2 Weapon . | . . . . . . . Parts Attached 38 | 7 3 11 1 . 3 13 Power 6 | 1 . 1 . . 1 3 Engine 3 | 1 . 1 . . 1 . Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 8 | 2 . 3 1 . . 2 Treads 8 | 2 . 3 1 . . 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 2 4 . . . 4 Device 7 | 1 1 2 . . . 3 Storage 2 | 1 . 1 . . . . Processor 3 | . 1 1 . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 2 1 3 . . 2 4 Energy Gun 3 | 1 . 2 . . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 4 | 1 . 1 . . . 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 13 | . 1 1 . . 2 9 Power 3 | . . . . . 1 2 Propulsion 4 | . . . . . 1 3 Utility 4 | . 1 1 . . . 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 6 | . 1 1 . . 1 6 To Critical Strikes 1 | . . . . . 1 . Average Backups 8 | 4 6 8 10 11 10 8 Power . | . 1 1 1 1 . . Propulsion 1 | 1 2 2 2 2 1 . Utility 1 | . 1 1 2 3 3 . Weapon 4 | 1 2 3 4 5 4 6 Tool/Special . | . . . . . . . Unused Backups 6 | . 2 1 . 1 . 2 Power . | . . . . . . . Propulsion 3 | . 2 1 . . . . Utility 1 | . . . . . . 1 Weapon 2 | . . . . 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 98 98 100 100 94 88 Engine 9 | . 14 11 11 11 6 6 Treads 20 | . 28 22 22 22 21 15 Device 15 | . 12 9 11 11 11 25 Storage 10 | . 14 11 11 11 11 8 Processor 16 | . . 21 22 22 22 14 Energy Gun 9 | . 14 11 22 22 11 . Ballistic Gun 6 | . 10 10 . . . 7 Special Weapon 1 | . 3 . . . . 4 Peak Build Rating 28 | 7 8 16 16 17 23 28 Average Rating 15 | 5 7 13 16 16 19 19 On Entrance 11 | . 7 8 16 16 17 14 Naked Turns 83 | . . . . . . 83 Heaviest Build 41 | 14 14 34 34 34 41 33 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 8 | . . . . . 1 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 15 14 Most Carried 13 | 6 8 11 11 11 11 13 Average Carried 8 | 4 6 8 10 11 10 8 Final Capacity 15 | 8 8 15 15 15 15 5 Final Carried 11 | 6 8 9 11 11 10 . Class Distribution -------------------- 59% | Mutant 19% | Scavenger-Skirmisher 10% | Skirmisher 6% | Scavenger-Assassin 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 917 | 280 33 199 10 . 82 313 Remotely . | . . . . . . . Salvage Created 1662 | 141 154 464 . . 338 565 Parts 111 | 8 6 32 . . 35 30 Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 42 | . 4 9 . . 17 12 Melee 7 | . . . . . . 7 Guns 15 | . 3 8 . . 3 1 Cannons 1 | . 1 . . . . . AOE 17 | . . 1 . . 13 3 Classes Destroyed 10 | 2 1 5 . . . 2 Builder 1 | . . . . . . 1 Tunneler 4 | 3 . . . . 1 . Hauler 2 | . . 2 . . . . Recycler 1 | 1 . . . . . . Operator 3 | . . 1 . . . 2 Watcher 2 | . . 2 . . . . Swarmer 18 | . . 4 . . 14 . Grunt 21 | . 4 3 . . 3 11 Brawler 1 | . . . . . . 1 Sentry 2 | . . 2 . . . . Best Kill Streak 11 | 3 2 4 . . 11 6 Combat Bots Only 11 | . 2 4 . . 11 5 Max Kills in Single Turn 4 | 1 1 2 . . 4 3 Gunslinging 1 | . . 1 . . . . Exploded 4 | . . 1 . . 4 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 225 | . 29 35 . . 51 110 Missed 55 | . 4 5 . . 20 26 Hits 170 | . 25 30 . . 31 84 Melee 1 | . . . . . . 1 Projectile 169 | . 25 30 . . 31 83 Critical Strikes 10 | . . . . . 3 7 Damage Taken 2610 | . 302 357 . . 420 1531 Core 781 | . 10 79 . . 94 598 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 19 | . . 19 . . . . Core Remaining (%) 84 | 100 96 . . . 56 . Volleys Fired 95 | 10 18 33 . . 18 16 Largest 2 | 2 2 2 . . 2 2 Hottest 105 | 70 100 100 . . 105 100 Shots Fired 165 | 20 33 65 . . 20 27 Gun 146 | 20 30 64 . . 10 22 Cannon 4 | . . . . . 4 . Launcher 9 | . . . . . 6 3 Special 6 | . 3 1 . . . 2 Kinetic 82 | 10 15 35 . . . 22 Thermal 44 | 10 18 14 . . . 2 Explosive 9 | . . . . . 6 3 Electromagnetic 30 | . . 16 . . 14 . Robot Hit Streak 12 | 11 7 12 . . 6 10 Robot Miss Streak 4 | 2 2 3 . . 4 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 143 | 14 24 49 . . 12 44 Core Hits 85 | 6 8 23 . . 28 20 Critical Kills 2 | . . 1 . . . 1 Critical Parts Destroyed 2 | . . 1 . . . 1 Critical Strikes 8 | 1 . 2 . . . 5 Burn 1 | 1 . . . . . . Destroy 3 | . . 2 . . . 1 Smash 1 | . . . . . . 1 Sever 3 | . . . . . . 3 Melee Attacks 33 | . . . . . . 33 Impact 6 | . . . . . . 6 Slashing 27 | . . . . . . 27 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 3662 | 145 265 658 . . 934 1660 Guns 1358 | 145 241 632 . . 134 206 Cannons 13 | . . . . . 13 . Explosions 1313 | . . 20 . . 787 506 Melee 934 | . . . . . . 934 Ramming 20 | . . 6 . . . 14 Kinetic 665 | 47 78 334 . . . 206 Thermal 416 | 98 187 131 . . . . Explosive 1079 | . . . . . 573 506 Electromagnetic 548 | . . 187 . . 361 . Impact 155 | . . . . . . 155 Slashing 779 | . . . . . . 779 Piercing . | . . . . . . . Highest Corruption 5 | . 1 . . . 5 2 Average Corruption 3 | . 1 . . . 4 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . 1 . . . 9 5 Message Errors 5 | . 1 . . . 3 1 Matter Fused 2 | . . . . . 2 . Heat Flow Errors 2 | . . . . . 1 1 Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . Alerts 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 245 | . . . . . 38 207 Projectiles . | . . . . . . . Explosions 38 | . . . . . 38 . Melee 207 | . . . . . . 207 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 107 | . . 6 . . 8 93 Shots 5 | . . 1 . . 1 3 Rammed 3 | . . 2 . . . 1 Targets Rammed 3 | . . 2 . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 254 | 60 247 108 . . 254 92 Average Temperature 49 | 24 90 29 . . 48 22 Received Heat Transfer 1350 | . 174 141 . . 207 828 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . 1 2 Combat Hostiles 2 | . . . . . 1 1 Parts Fried 2 | . . . . . 1 1 Impact Corruptions 3 | . . . . . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 1234 | 370 531 333 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Latent Energy Used 193 | . . . . . 193 . LE Corruption 5 | . . . . . 5 . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 97 | 100 100 100 100 . 80 100 Level 1 2 | . . . . . 19 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 343 | 10 50 100 30 . 343 146 Initial 117 | . . 8 30 . . 117 Average 41 | 1 16 18 9 . 122 48 Influence Increases 1326 | 20 138 297 . . 473 398 Destroy 0b10 Robot/C 840 | . 80 180 . . 340 240 Destroy 0b10 Robot/NC 70 | 20 . 25 . . 5 20 Destroy Leader 158 | . 30 38 . . 50 40 Successful Hack 42 | . 13 21 . . . 8 Disable Machine 60 | . 15 30 . . . 15 Destroy Structure 51 | . . 3 . . 33 15 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 90 | . . . . . 45 45 Influence Decreases 1192 | 20 118 238 79 . 170 567 Entered New Map 247 | . . 12 49 . . 186 Time Decay 835 | 20 118 226 30 . 150 291 Lost Part 110 | . . . . . 20 90 Squads Dispatched 9 | . 2 . . . . 7 Investigation 6 | . 2 . . . . 4 Extermination . | . . . . . . . Reinforcement 3 | . . . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 6 14 . . 17 19 Peak Tracking Total 6 | . 2 4 . . 4 6 Tactical Retreats 2 | . . . . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 3 | . 3 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 4 | . 1 2 . . . 1 Max in Single Turn 1 | . 1 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 11 | . 4 3 . 1 . 3 Terminals 7 | . 3 2 . . . 2 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 40 | . 15 12 . 1 . 12 Successful 21 | . 5 9 . 1 . 6 Failed 19 | . 10 3 . . . 6 Catastrophic 4 | . 2 . . . . 2 Database Lockouts . | . . . . . . . Manual 29 | . 10 9 . 1 . 9 Terminals 26 | . 9 10 . . . 7 Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units 11 | . 6 . . . . 5 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 1 . 1 . . Emergency Access Points 1 | . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 Retrieve Components 2 | . 1 . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 15 | . 4 6 . . . 5 Terminals 13 | . 3 6 . . . 4 Track 4 | . . 2 . . . 2 Botnet 6 | . 2 2 . . . 2 Detonate 2 | . 1 1 . . . . Operators 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Reject 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 4 3 . . . 3 Full Trace Events 8 | . 3 2 . . . 3 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 5 . . . . 2 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 2938 | 77 308 728 122 360 380 963 Sensors 2489 | . . 728 122 360 380 899 Terrain 961 | . . . . . . 961 Structural 1207 | . 246 . . . . 961 Seismic 139 | 77 62 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 3235 | 165 337 825 122 360 380 1046 Spaces Moved 1512 | 82 166 393 71 225 155 420 Core 174 | 12 . . . . . 162 Treads 1338 | 70 166 393 71 225 155 258 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 150 | 143 160 160 160 160 165 125 Slowest Speed 450 | 160 160 160 160 160 240 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 6 29 17 14 60 51 37 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 63 | . . 3 . . 45 15 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 62 | . . 3 . . 45 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 2259 | 111 202 524 79 226 255 862 Wait 509 | . 9 68 6 . 72 354 Move 1506 | 81 165 392 70 224 154 420 Hop . | . . . . . . . Pick Up 45 | 13 5 9 2 1 2 13 Fast Attach . | . . . . . . . Attach 22 | 7 1 3 . . 3 8 Detach . | . . . . . . . Swap 31 | . 2 11 1 . 6 11 Drop 17 | . 2 6 . 1 . 8 Fire 95 | 10 18 33 . . 18 16 Melee 31 | . . . . . . 31 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 2 | . . 2 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 8) 502 | -10/Materials | Identified exit to Materials 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Utility x2 626 | -9/Materials | Discovered new exit (range 13) 1177 | -9/Materials | Repaired Structural Scanner 1324 | -9/Materials | Identified exit to Mines 1328 | -9/Materials | Entered Mines 1335 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1373 | -9/Mines | Discovered new exit (range 9) 1386 | -9/Mines | Identified exit to Materials 1444 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1444 | -9/Mines | Discovered new exit (range 5) 1448 | -9/Mines | Identified exit to Exiles 1450 | -9/Mines | Entered Exiles 1490 | -9/Exiles | Met 8R-AWN 1519 | -9/Exiles | Met EX-HEX 1566 | -9/Exiles | Met EX-BIN 1585 | -9/Exiles | Aligned with FarCom system 1586 | -9/Exiles | Given EX-Vault access code 1625 | -9/Exiles | Opened EX-Vault 1633 | -9/Exiles | Found Latent Energy Streamer 1670 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1719 | -9/Exiles | Met EX-DEC 1798 | -9/Exiles | Discovered new exit (range 10) 1809 | -9/Exiles | Identified exit to Mines 1810 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1810 | -9/Exiles | Entered Mines 2114 | -8/Mines | Discovered exit to Materials (range 14) 2147 | -8/Mines | Destroyed 11 combat bots 2190 | -8/Mines | Entered Materials 2190 | -8/Materials | Evolved 2 slots: Utility x2 2470 | -8/Materials | Build established: Scavenger-Skirmisher 3128 | -8/Materials | Core integrity fell below 50% 3153 | -8/Materials | Released all parts (6) 3177 | -8/Materials | Lost 6 parts (1p2n1u2w) 3227 | -8/Materials | Discovered new exit (range 16) 3233 | -8/Materials | Core integrity fell below 20% 3236 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03155_ K-01 Serf collects debris. 03155_ Dropped Lgt. Treads. 03155_ U-05 Engineer lays Concrete. 03156_ U-05 Engineer builds a Door. 03158_ K-01 Serf collects debris. 03160_ U-05 Engineer lays Concrete. 03161_ U-05 Engineer builds a Wall. 03171_ K-01 Serf cleans the Terminal. 03172_ Slammed into K-01 Serf. 03172_ Destabilizing: Core damaged (-27). 03175_ Triggered Blade Trap. 03175_ Massive razor-sharp blades shoot up from within the floor. 03176_ Triggered Blade Trap. 03176_ Massive razor-sharp blades shoot up from within the floor. 03226_ JO>Z TR8#H6CLRV#IB, 5%Z23V>IV 03227_ U-05 Engineer destroyed. 03227_ EXIT=FOUND 03232_ Knocked back. Map ----- +----------------------------------------------------+ | #| # ##+############## #### # | | # # ## # + #### | | ###### ##= [ "T" # ####+#### "T" # | | ###### ## # #? ######## ! | | #= ! # ## = + ##! ######## ! | | # # #####+###### ## #????### % | | # + #????# ## """" #????### ] | | # ! # #????# ## """" #?????## | | # # ##???# ## """" #?????##### | | ###### #???# #########?????##### | | ?????# #???# #???????????#?????? | | ?????# #???# #?????????????????? | | ?????####### #???? ???????????????? | | ???????????# #???? #?????????????????# | | ???????????# #???? #?????????????????# | | ????????#### #???? #?????????????????# | | ???????##! #####+#???????????????#?# | | ???????#! ## #?????????????????# | | ???????#! # #?????????????#?#?# | | ???????#! % #! #?????????????????# | | ???????#! % # #?????????????????# | | ???????##! + ] #?????????????????# | | ????????#### # #?????????????????# | | ???????????# %# #???????????????#?# | | ???????????# # ]]#?????????????????? | | ???????????# @# ]]#????????????????#? | | ???????????# ######????????????????## | | ?????????? #??????????????????????# | | ????????!! H #?????????????????#??### | | ???????#// #??????????????????????# | | ???????#// < #????????????????#?????# | | ???????#!! #??????????????????????# | | ???????#!! #####??????????????????????# | | ???????####???????????????????Y? ?????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ????????????????????????????????????#?? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Structural Scanner | 5% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileLinkedSystem Manual? 0 Play Time 00:33:57 Cumulative 48.0 hours Start 2025.08.10 @ 18:31:16 End 2025.08.10 @ 19:17:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 90 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84280311-dc24-48de-9eec-1474ce38377c