Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 22:36:04 Player: Sgt. SmokeWeed Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (3314) 3314 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (515) 515 TOTAL SCORE: 8934 Bonus ------- High Alert Combat Kills 215 Aligned with FarCom 300 Cogmind --------- Core Integrity 902/1000 Matter 5/300 Energy 290/290 System Corruption 8% Temperature Cool (0) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (3) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (8) ------ Advanced Heat Sink Improved Trap Scanner Improved Signal Interpreter Weapon Cycler Weapon Cycler Improved Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Treads Armored Treads Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Improved Trap Scanner Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Kinecellerator Weapon Cycler Weapon Cycler > --- WEAPON ----------- Minigun Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Armored Treads Armored Treads Armored Treads Armored Treads [Rating: 59] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Weapon Cycler Device Weapon Cycler Processor Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 2 | . . . . . . . . 2 Propulsion . | . . . . . . . . . Utility 6 | . . . . . 2 2 2 . Weapon 2 | . . . . . 2 . . . Parts Attached 67 | 6 . 9 1 1 32 4 9 5 Power 12 | 2 . 1 . . 5 . 2 2 Engine 9 | 2 . 1 . . 2 . 2 2 Core 3 | . . . . . 3 . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 . 3 . . 10 . . 2 Treads 14 | 2 . . . . 10 . . 2 Leg 3 | . . 3 . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | . . 2 1 . 7 3 6 1 Device 12 | . . 1 . . 4 3 4 . Storage . | . . . . . . . . . Processor 5 | . . 1 1 . 1 . 2 . Hackware . | . . . . . . . . . Protection 3 | . . . . . 2 . . 1 Artifact . | . . . . . . . . . Weapon 18 | 2 . 3 . 1 10 1 1 . Energy Gun 2 | . . 1 . 1 . . . . Energy Cannon 2 | . . 1 . . 1 . . . Ballistic Gun 8 | 2 . . . . 6 . . . Ballistic Cannon 5 | . . . . . 3 1 1 . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 . . Parts Lost 23 | . . 3 . . 8 . 5 7 Power 4 | . . . . . 3 . . 1 Propulsion 4 | . . 2 . . . . . 2 Utility 7 | . . . . . 3 . 2 2 Weapon 8 | . . 1 . . 2 . 3 2 Highest Loss Streak 4 | . . 1 . . 4 . 2 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 71 74 85 91 85 82 95 70 Engine 8 | . 14 14 14 14 6 7 6 11 Treads 13 | . 28 11 . . 16 15 13 10 Leg 4 | . . 11 28 28 1 . . . Device 16 | . . 8 7 . 4 13 33 26 Processor 14 | . . 2 20 28 18 15 16 8 Protection 1 | . . . . . 3 . . 1 Energy Cannon 2 | . . 4 14 14 1 . . . Ballistic Gun 13 | . 28 5 . . 26 15 9 . Ballistic Cannon 7 | . . . . . 4 15 15 8 Launcher 1 | . . 10 . . . . . . Peak Build Rating 59 | 5 5 8 11 12 34 58 59 52 Average Rating 31 | 4 5 6 8 11 27 34 52 48 On Entrance 17 | . 5 5 6 11 12 34 40 48 Naked Turns . | . . . . . . . . . Heaviest Build 51 | 7 7 13 9 10 24 30 48 51 Greatest Support 40 | 40 40 40 20 20 40 40 40 40 Greatest Overweight (x) 4 | . . 4 . . . . 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 . 2 1 1 5 3 5 4 Average Carried 2 | . . . . 1 3 2 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 1 1 5 3 5 2 Class Distribution -------------------- 25% | Gunner 19% | Scavenger-Mutant 18% | Scavenger-Gunner 18% | Mutant 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2620 | 212 67 195 . 20 1275 . 741 110 Remotely . | . . . . . . . . . Salvage Created 3301 | . 302 311 . 20 2016 . 523 129 Parts 215 | . 19 22 . 1 122 . 41 10 Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed 3 | . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 71 | . 9 12 . 1 31 . 15 3 Guns 44 | . 9 5 . 1 24 . 5 . Cannons 22 | . . 2 . . 7 . 10 3 AOE 4 | . . 4 . . . . . . Classes Destroyed 16 | . 2 2 . . 9 . 3 . Worker 2 | . . . . . 1 . . 1 Builder 4 | . . . . . . . 2 2 Tunneler 3 | . . 1 . . 1 . 1 . Hauler 2 | . . . . . 2 . . . Recycler 4 | . . 1 . . 3 . . . Operator 1 | . . . . . 1 . . . Watcher 6 | . . . . . 5 . 1 . Swarmer 17 | . 3 6 . 1 4 . 3 . Grunt 28 | . 6 6 . . 13 . 3 . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . Sentry 10 | . . . . . 9 . 1 . Specialist 2 | . . . . . . . 2 . Hunter 3 | . . . . . 2 . 1 . Programmer 6 | . . . . . . . 3 3 Heavy 3 | . . . . . 1 . 2 . Best Kill Streak 5 | . 5 4 . 1 4 . 4 4 Combat Bots Only 5 | . 5 3 . 1 4 . 4 2 Max Kills in Single Turn 3 | . 1 2 . 1 2 . 3 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 349 | . 57 46 . 8 109 . 71 58 Missed 103 | . 17 12 . 2 38 . 19 15 Damage Taken 4187 | . 386 455 . 45 1226 . 1199 876 Core 526 | . 82 96 . 6 89 . 155 98 Absorbed by Shields 152 | . . . . . . . 152 . Regen/Repaired (Parts) 116 | . . . . . 116 . . . Core Remaining (%) 78 | 100 . . . 26 83 100 81 . Volleys Fired 218 | . 22 37 . 5 85 . 48 21 Largest 4 | . 2 2 . 2 4 . 4 2 Hottest 169 | . 40 93 . 100 146 . 169 96 Shots Fired 576 | . 44 44 . 10 287 . 166 25 Gun 390 | . 44 31 . 5 243 . 67 . Cannon 179 | . . 6 . 5 44 . 99 25 Launcher 7 | . . 7 . . . . . . Special . | . . . . . . . . . Kinetic 512 | . 44 15 . . 262 . 166 25 Thermal 50 | . . 22 . 5 23 . . . Explosive 7 | . . 7 . . . . . . Electromagnetic 7 | . . . . 5 2 . . . Robot Hit Streak 27 | . 9 7 . 2 27 . 14 9 Robot Miss Streak 6 | . 2 3 . 5 6 . 5 3 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 3 . . . 3 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 333 | . 30 28 . 3 175 . 80 17 Core Hits 161 | . 17 17 . 1 86 . 31 9 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . Critical Strikes 9 | . 1 1 . . 2 . 2 3 Burn 1 | . . 1 . . . . . . Destroy 3 | . 1 . . . 2 . . . Blast 5 | . . . . . . . 2 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7409 | . 256 717 . 41 3162 . 2593 640 Guns 3867 | . 256 245 . 23 2638 . 705 . Cannons 2692 | . . 71 . 18 479 . 1490 634 Explosions 764 | . . 381 . . . . 383 . Melee . | . . . . . . . . . Ramming 86 | . . 20 . . 45 . 15 6 Kinetic 5980 | . 256 72 . . 2823 . 2195 634 Thermal 924 | . . 244 . 18 279 . 383 . Explosive 381 | . . 381 . . . . . . Electromagnetic 38 | . . . . 23 15 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . 4 7 Average Corruption 2 | . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . . . . . . 9 4 Message Errors 5 | . . . . . . . 4 1 Matter Fused 4 | . . . . . . . 2 2 Heat Flow Errors 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 327 | . . 95 . . . . 201 31 Projectiles 42 | . . . . . . . 11 31 Explosions 285 | . . 95 . . . . 190 . Melee . | . . . . . . . . . Knockbacks 33 | . . . . . 3 . 17 13 Impact 3 | . . . . . 1 . 1 1 Kinetic 26 | . . . . . 2 . 15 9 Secondary 4 | . . . . . . . 1 3 Self-Inflicted Damage 120 | . . 64 . . . . 56 . Shots 3 | . . 2 . . . . 1 . Rammed 21 | . 1 3 . . 10 . 3 4 Targets Rammed 25 | . 1 6 . . 11 . 3 4 Kicked 1 | . . 1 . . . . . . Crushed 3 | . . 2 . . 1 . . . Highest Temperature 383 | . 18 116 . 195 383 . 359 63 Average Temperature 88 | . 7 38 . 100 87 . 124 19 Received Heat Transfer 780 | . 126 180 . . 414 . 60 . Effects 2 | . . . . . . . 2 . Energy Bleed 1 | . . . . . . . 1 . Matter Decay 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 4 | . . 2 . . 1 . 1 . Heat Transferred 1558 | . . 629 . 37 592 . 300 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 626 | . 210 342 . 95 626 246 306 188 Initial 246 | . . 81 . . 37 246 120 135 Average 243 | . 66 221 . 9 413 246 159 153 Maximum Alert Level 2 | . 1 1 . . 2 1 1 . Low Security (%) 48 | 100 90 39 . 100 12 . 71 100 Level 1 29 | . 10 60 . . 18 100 28 . Level 2 22 | . . . . . 69 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 2 1 . . 8 . 6 2 Investigation 4 | . 2 1 . . 1 . . . Extermination 3 | . . . . . . . 2 1 Reinforcement 9 | . . . . . 4 . 4 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 7 | . 2 . . . 4 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 13 12 . 5 48 . 16 7 Peak Tracking Total 8 | . 6 3 . 6 8 . 4 3 Tactical Retreats 6 | . . . . 1 4 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 5 | . 1 . . . 4 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 22 | . . 1 . . 1 . 20 . Max in Single Turn 17 | . . 1 . . 1 . 17 . Garrison Access 2 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 16 | . 4 1 1 . 4 1 5 . Terminals 12 | . 4 1 . . 2 . 5 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 38 | . 12 4 1 . 9 1 11 . Successful 10 | . . . 1 . 4 1 4 . Failed 28 | . 12 4 . . 5 . 7 . Catastrophic 5 | . 1 1 . . 1 . 2 . Database Lockouts . | . . . . . . . . . Manual 19 | . 7 4 1 . 5 . 2 . Terminals 32 | . 12 4 . . 5 . 11 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . Terminal Hacks 6 | . . . 1 . 1 . 4 . Branch Access Points 1 | . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . Unreport Threat 2 | . . . . . . . 2 . Zone Layout 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 4 1 . . 1 . 5 . Full Trace Events 4 | . 3 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 38 | . . . . . 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Programmers 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 30 | . . . . . . . . 30 Highest-Rated Ally 30 | . . . . . . . . 30 Total Orders . | . . . . . . . . . Ally Attacks 1 | . . . . . . . . 1 Total Damage 29 | . . . . . . . . 29 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 5598 | 66 210 764 274 165 1720 251 1742 406 Spaces Moved 2706 | 38 95 455 227 124 802 145 682 138 Core 9 | 3 . 6 . . . . . . Treads 2007 | 35 95 200 . . 712 145 682 138 Legs 690 | . . 249 227 124 90 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 170 170 170 Average Speed 169 | 151 160 143 120 120 162 170 208 245 Slowest Speed 330 | 160 160 250 120 120 170 170 250 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 26 54 61 35 59 3 19 3 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 6 | . . . . . . . 6 . Terrain Destroyed 181 | . . 82 . . 9 . 84 6 Melee . | . . . . . . . . . Projectile 63 | . . . . . 9 . 48 6 AOE 118 | . . 82 . . . . 36 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 3374 | 44 117 519 229 129 1055 149 946 186 Wait 325 | . . 9 . . 102 . 201 13 Move 2698 | 37 94 454 226 123 801 144 681 138 Hop . | . . . . . . . . . Pick Up 8 | . . . . . 6 . 2 . Fast Attach 46 | 5 . 7 1 1 24 2 4 2 Attach 6 | . . . . . 1 1 1 3 Detach 1 | . . . 1 . . . . . Swap 16 | 1 . 2 . . 8 1 4 . Drop 26 | 1 . 4 1 . 17 1 2 . Fire 218 | . 22 37 . 5 85 . 48 21 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush 24 | . 1 5 . . 11 . 3 4 Escape Stasis . | . . . . . . . . . Rewire 5 | . . . . . . . . 5 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 6) 277 | -10/Materials | Entered Mines 284 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 310 | -10/Mines | Build established: Mutant 669 | -10/Mines | Core integrity fell below 50% 1001 | -10/Mines | Build established: Scavenger-Mutant 1033 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1035 | -10/Mines | Discovered new exit (range 5) 1041 | -10/Mines | Entered Exiles 1072 | -10/Exiles | Met 8R-AWN 1095 | -10/Exiles | Met EX-HEX 1134 | -10/Exiles | Met EX-BIN 1149 | -10/Exiles | Aligned with FarCom system 1150 | -10/Exiles | Given EX-Vault access code 1178 | -10/Exiles | Opened EX-Vault 1188 | -10/Exiles | Found Modified TNC 1217 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1260 | -10/Exiles | Met EX-DEC 1304 | -10/Exiles | Discovered new exit (range 10) 1315 | -10/Exiles | Left Exiles lab with Modified TNC 1315 | -10/Exiles | Entered Mines 1469 | -9/Mines | Discovered new exit (range 10) 1480 | -9/Mines | Entered Materials 1480 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1623 | -8/Materials | Garrison activated, responded to threat 2199 | -8/Materials | Repaired Minigun 2220 | -8/Materials | Build established: Skirmisher 2610 | -8/Materials | Lost 4 parts (1p2u1w) 2655 | -8/Materials | Found Prototype Device 2876 | -8/Materials | Discovered new exit (range 16) 2923 | -8/Materials | Identified exit to Factory 2948 | -8/Materials | Build established: Gunner 3200 | -8/Materials | Entered Factory 3200 | -7/Factory | Evolved 2 slots: Utility x2 3200 | -7/Factory | Identified Active Sensor Suite 3412 | -7/Factory | Discovered new exit (range 7) 3421 | -7/Factory | Identified exit to Factory 3451 | -7/Factory | Entered another Factory area 3451 | -6/Factory | Evolved 2 slots: Utility x2 4383 | -6/Factory | Build established: Scavenger-Gunner 5188 | -6/Factory | Discovered new exit (range 3) 5192 | -6/Factory | Identified exit to Factory 5193 | -6/Factory | Entered another Factory area 5193 | -5/Factory | Evolved 2 slots: Power x2 5404 | -5/Factory | P-70 Sage assimilated allied Warrior 6a 5455 | -5/Factory | Lost 3 parts (2u1w) 5503 | -5/Factory | Build established: Scavenger-Mutant 5599 | -5/Factory | Self-destructed Last Messages --------------- P-70 Sage knocked back. System corrupted: Matter fused (-5). P-70 Sage knocked back. P-70 Sage destroyed. K-01 Serf collects debris. System corrupted: Lgt. Ion Engine rejected. Slammed into W-25 Informer. R-10 Processor collects Lgt. Ion Engine. Slammed into U-05 Engineer. System corrupted: Matter fused (-6). Slammed into R-10 Processor. R-10 Processor knocked back. P-70 Sage resets K-01 Serf, system corruption cleaned. DZ5ANY:SGP1S>M2,ZEFTNC2TS=3S Slammed into A-15 Conveyor. A-15 Conveyor calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Angular Momentum Engine destroyed. U-05 Engineer builds a Wall. Adv. Assault Cannon destroyed. 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""" # # ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryJunkActivator Manual? 0 Play Time 00:30:47 Cumulative 65.7 hours Start 2024.08.07 @ 22:07:32 End 2024.08.07 @ 22:36:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 78 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9262d591-fd83-4b36-b56a-75d40ecdfa83