Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 06:37:31 Player: Dosh Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (476) 2380 Value Destroyed (19144) 19144 Prototype IDs (218) 4360 Alien Tech Used (0) 0 Bonus (9270) 9270 TOTAL SCORE: 43254 Bonus ------- High Alert Combat Kills 1330 Follower Combat Kills 376 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1352 Pursued by Intercept 1500 Friendly Fire -88 Cogmind --------- Core Integrity 0/1300 Matter 117/300 Energy 85/100 System Corruption 53% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Improved Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Matter Compressor (0) Experimental Armor Integrity Analyzer Linked Autogun Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Transmission Jammer Force Field > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Light Quantum Reactor Centrium Leg Heavy Shield Leg Improved Coolant Injector Advanced Energy Well Experimental Matter Compressor Experimental Armor Integrity Analyzer Light Regenerative Plating Long-range Proton Cannon Long-range Proton Cannon Linked Autogun Linked Autogun Hypervelocity Railgun Hypervelocity Railgun Mini Smartbomb Launcher [Rating: 155] Favorites ----------- Power Neutrino Core Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Arm Slots Evolved 14 | . . . 2 . . . 2 . 2 . . 2 . . . . 2 . . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . Utility 7 | . . . 1 . . . 2 . . . . . . . . . 1 . . . 2 1 . Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Attached 256 | 6 13 5 10 5 1 4 26 8 9 10 16 17 6 5 3 6 24 1 7 2 26 13 33 Power 31 | 1 3 1 . 1 . 1 3 1 . 3 1 2 . . 1 2 3 . 2 . 3 . 3 Engine 13 | 1 2 . . . . 1 3 1 . . 1 1 . . 1 1 1 . . . . . . Core 6 | . 1 1 . 1 . . . . . . . . . . . . 2 . 1 . . . . Reactor 12 | . . . . . . . . . . 3 . 1 . . . 1 . . 1 . 3 . 3 Propulsion 76 | 2 5 . 6 1 . 2 9 1 2 2 4 3 2 . 2 . 7 . 5 1 7 4 11 Treads 41 | 2 3 . 6 1 . 2 9 1 . . 2 3 . . . . 5 . . . 2 2 3 Leg 23 | . 1 . . . . . . . . . . . . . 2 . 1 . 5 1 5 . 8 Wheel 12 | . 1 . . . . . . . 2 2 2 . 2 . . . 1 . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 76 | 1 2 2 3 1 1 . 9 1 2 2 9 4 3 2 . 4 6 . . 1 7 7 9 Device 37 | . 1 2 1 1 . . 2 . 2 . 5 1 2 2 . 2 4 . . 1 5 4 2 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . . . . . . . 1 1 1 . . . . . . . . 2 2 Hackware 9 | . . . 1 . . . 1 . . 1 . 1 . . . . 1 . . . . . 4 Protection 20 | . . . 1 . . . 6 1 . 1 3 1 . . . 2 1 . . . 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 3 2 1 2 . 1 5 5 5 3 2 8 1 3 . . 8 1 . . 9 2 10 Energy Gun 11 | 2 2 . . 2 . 1 1 . 1 1 . 1 . . . . . . . . . . . Energy Cannon 10 | . . . . . . . . . . . . 1 . 1 . . 3 . . . 3 2 . Ballistic Gun 41 | . 1 1 1 . . . 4 3 3 2 2 6 1 . . . 4 1 . . 6 . 6 Ballistic Cannon 5 | . . 1 . . . . . . . . . . . . . . . . . . . . 4 Launcher 4 | . . . . . . . . 1 . . . . . 2 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 . . . 2 . . 1 1 2 . . . . . 1 . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Parts Lost 123 | . 9 . 1 3 . 5 6 6 5 . 13 5 . . 1 2 3 . . 2 32 . 30 Power 14 | . 2 . . . . . 1 1 . . 1 1 . . 1 . . . . . 3 . 4 Propulsion 38 | . 4 . 1 1 . 3 1 1 . . 3 2 . . . . 1 . . 1 9 . 11 Utility 34 | . 1 . . 1 . 1 2 1 3 . 4 . . . . 1 2 . . 1 8 . 9 Weapon 37 | . 2 . . 1 . 1 2 3 2 . 5 2 . . . 1 . . . . 12 . 6 Highest Loss Streak 20 | . 2 . 1 1 . 3 1 2 3 . 10 5 . . 1 2 1 . . 1 19 . 20 To Critical Strikes 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . 1 Average Backups 16 | . 8 14 14 13 12 11 18 14 17 15 16 13 19 19 19 19 19 18 18 16 18 12 15 Power . | . . . . . . . 2 1 1 1 1 . . 1 . . 1 1 1 1 1 . . Propulsion 2 | . 1 4 4 4 4 1 5 4 4 4 2 . . . . . . 1 1 3 2 1 1 Utility 7 | . 1 4 4 5 5 6 5 6 9 7 6 9 11 11 10 12 10 8 8 6 5 6 6 Weapon 5 | . 5 6 5 4 3 2 5 2 2 1 5 3 7 7 7 6 7 7 6 6 7 3 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . . 1 3 . . . 6 . 2 3 5 2 2 1 2 . 4 . 1 . 10 . 7 Power 5 | . . . . . . . 1 . . 1 1 . . . . . . . . . 1 . 1 Propulsion 13 | . . . 2 . . . 3 . 1 . . . . . . . 1 . . . 5 . 1 Utility 17 | . . . . . . . . . 1 2 2 . 2 . 2 . 1 . 1 . 1 . 5 Weapon 14 | . . 1 1 . . . 2 . . . 2 2 . 1 . . 2 . . . 3 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 90 97 87 86 100 96 96 89 82 77 82 72 91 92 84 92 94 94 94 96 90 71 82 Engine 5 | . 11 10 . . . 10 8 9 7 . . 7 12 13 10 12 1 . . . . . . Core 3 | . 2 3 11 11 11 . . . . . . . . . . . 6 11 10 5 . . . Reactor 1 | . . . . . . . . . . 6 6 3 . . . . 1 . . 5 5 9 8 Treads 17 | . 18 28 32 32 33 33 26 27 4 . . 14 14 12 3 . 10 29 27 . . 9 16 Leg 4 | . 5 . . . . . . . . . . . . . 4 13 11 . 1 28 24 . 1 Wheel 2 | . 2 . . . . . . . 9 15 14 . 4 6 4 6 2 . . . . 5 3 Device 9 | . 6 11 2 3 11 18 10 9 6 7 10 6 6 5 6 8 8 5 5 11 20 20 11 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 6 6 6 6 6 5 5 5 5 5 4 3 Processor 5 | . . . . . . . . . . . . . 11 13 13 13 11 11 11 11 10 12 17 Hackware 3 | . . . 10 11 11 . 9 9 6 1 6 5 1 . . . . . . . . . . Protection 4 | . . . 8 2 . . 13 9 7 7 5 . 4 6 6 4 4 4 5 2 3 . 2 Energy Gun 3 | . 20 3 . 7 22 22 2 . 4 6 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 1 . . . 9 . . . 2 5 . Ballistic Gun 14 | . 7 24 . . . . 15 15 21 23 23 19 24 25 25 24 11 17 20 23 16 . 3 Ballistic Cannon 1 | . . . 10 7 . . . . . . . . . . . . . . . . . . 12 Peak Build Rating 155 | 6 10 21 24 21 19 24 38 39 52 57 58 88 76 76 85 86 103 96 117 117 129 118 155 Average Rating 61 | 4 7 15 22 18 19 22 32 37 49 52 52 79 72 73 72 84 98 93 96 116 121 94 130 On Entrance 55 | . 6 10 20 21 19 19 24 38 38 44 56 57 68 71 72 85 86 93 94 117 117 58 107 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 14 30 42 44 44 52 61 78 78 87 97 107 97 97 97 94 99 119 104 106 106 118 112 147 Greatest Support 211 | 40 46 46 66 63 60 69 69 65 64 38 90 140 76 56 56 28 127 127 130 130 130 82 211 Greatest Overweight (x) 10 | . 8 . . . . 1 1 1 3 3 10 3 3 3 3 3 4 . 1 1 1 9 5 Average Overweight (x) 1 | . . . . . . . . 1 2 2 2 . 2 2 2 3 1 . . . . 4 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 12 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 2 15 15 15 15 13 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 Average Carried 16 | . 8 14 14 13 12 11 19 14 19 19 19 13 19 19 18 19 19 19 19 18 19 14 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 14 14 15 12 13 12 20 16 16 20 15 19 20 19 20 20 20 19 20 18 12 17 5 Class Distribution -------------------- 25% | Mutant 24% | Scavenger-Gunner 18% | Scavenger-Mutant 11% | Scavenger-Tank 9% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Mutant | -3/Research Scavenger-Skirmisher | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Arm Matter Collected 17242 | 232 257 127 846 443 . 60 1238 926 420 546 1631 579 736 280 551 812 1041 253 1203 418 1709 437 2497 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19516 | . 1105 119 808 416 . 302 1842 728 869 264 1548 878 414 82 301 362 3046 244 468 679 3238 549 1254 Parts 996 | . 54 10 53 29 . 17 101 45 59 3 80 35 12 12 13 20 160 20 13 32 130 32 66 Haulers Intercepted 27 | . 2 . 3 . . . 5 . 1 . 4 1 . . . . 5 . . . 6 . . Recyclers Shooed 10 | . 1 . . . . 1 . . 1 . 1 . . . . . 2 . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . . . . . . 11 9 . 17 . 21 . 29 . . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Arm Combat Hostiles Destroyed 362 | . 21 3 25 20 . 13 38 30 16 . 24 14 7 8 4 6 30 9 12 12 34 6 30 Melee 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . Guns 231 | . 21 3 . 3 . 13 38 23 15 . 24 12 7 5 4 5 9 4 4 12 22 4 3 Cannons 87 | . . . 25 17 . . . . . . . . . . . . 13 . . . 8 1 23 AOE 39 | . . . . . . . . 7 1 . . . . 3 . . 7 5 8 . 4 . 4 Classes Destroyed 23 | . 6 1 2 3 . . 3 . 1 . 2 . . 1 . 3 . . . 1 . . . Worker 24 | . 1 . 1 . . . 1 . 7 . 1 . . . . . 5 . . . 8 . . Builder 18 | . . . . 2 . . . . 2 . 1 . . . . . 11 . . . 1 1 . Tunneler 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . Hauler 27 | . 2 . 3 . . . 5 . 1 . 4 1 . . . . 5 . . . 6 . . Recycler 17 | . 1 . . . . . 4 . 2 . 1 1 . . . . 5 . . . 3 . . Mechanic 5 | . . . . . . . 1 . . . . . . . . . . . 1 . 2 . 1 Operator 4 | . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Watcher 17 | . 1 . 1 . . . 5 . . . 2 . . . . . 4 . . . 1 2 1 Swarmer 86 | . . . 6 7 . 7 7 14 8 . . 4 4 7 . . 4 5 2 2 4 . 5 Cutter 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Grunt 143 | . 21 3 13 11 . 6 13 11 6 . 15 8 2 . . . 8 3 5 6 10 2 . Brawler 8 | . . . . 1 . . 2 1 1 . . . . . . . . . 1 . 2 . . Duelist 6 | . . . . 1 . . 1 . . . . 1 . . . . . . 1 1 1 . . Protector 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Sentry 35 | . . . 6 . . . 10 2 . . 3 . 1 . . 1 3 . . 1 1 1 6 Demolisher 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 Specialist 6 | . . . . . . . 4 . . . . . . . . . . . 2 . . . . Hunter 19 | . . . . . . . 1 2 . . 1 . . . . . 5 . . . 6 . 4 Programmer 34 | . . . . . . . . . 1 . 2 1 . . . . 7 1 1 . 7 3 11 Heavy 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Tracker 5 | . . . . . . . . . . . . . . . . . 1 . . . 2 . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 20 | . 3 2 5 4 . 3 7 8 12 . 7 6 7 4 4 2 15 5 5 4 20 4 8 Combat Bots Only 9 | . 3 2 4 3 . 3 6 8 5 . 7 5 7 4 4 2 8 5 5 4 9 3 8 Max Kills in Single Turn 7 | . 1 1 1 1 . 1 2 3 4 . 2 1 2 2 1 1 7 3 2 2 6 1 2 Gunslinging 1 | . . . . . . . . . . . . . 1 1 . . 1 1 . 1 1 . . Exploded 3 | . . . . . . . . 3 1 . . . . 2 . . 3 3 2 . 2 . 2 Melee 1 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Arm Hostile Shots Fired 2382 | . 108 14 70 87 . 60 169 236 75 . 235 102 23 30 18 26 135 17 73 60 400 28 416 Missed 621 | . 33 2 26 23 . 10 53 55 16 . 66 24 6 10 6 3 28 8 28 24 79 12 109 Deflected 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Hits 1761 | . 75 12 44 64 . 50 116 181 59 . 169 78 17 20 12 23 107 9 45 36 321 16 307 Melee 48 | . . . . 3 . . 2 4 6 . 11 5 . 3 . . . . 3 . 9 . 2 Projectile 1713 | . 75 12 44 61 . 50 114 177 53 . 158 73 17 17 12 23 107 9 42 36 312 16 305 AOE 20 | . . . . . . 4 . . . . 2 . . . . 8 . . . . . . 6 Critical Strikes 86 | . 2 1 3 . . 1 3 3 3 . 8 3 . 1 . . 5 1 4 . 18 . 30 Part Disruptions 10 | . . . . . . . . . . . 1 1 . . 1 . . . . . 4 . 3 Damage Taken 30491 | . 937 235 514 730 . 758 1518 1866 1024 . 3059 1501 100 188 299 436 1917 178 1096 708 5546 365 7516 Core 3617 | . 85 54 47 104 . 124 201 109 3 . 563 176 15 14 21 22 185 . 35 55 503 24 1277 Absorbed by Shields 3563 | . . . . . . 112 161 583 176 . . 58 109 127 179 227 330 . . . 1146 . 355 Reduced by Siege Mode 256 | . . . . . . . . . . . . . . . . . . . . . . . 256 Ignored by Resistances 369 | . . . . . . . . . . . 68 . 24 . 92 . 185 . . . . . . Regen/Repaired (Parts) 953 | . . . 104 . . . . . . . . . . . . . 499 . 86 . 260 . 4 Core Remaining (%) 54 | 100 . 44 . . . 31 . 43 . . 19 . . . . 70 . . . 72 56 . . Volleys Fired 1089 | . 103 11 63 58 . 31 141 64 34 1 91 49 14 19 19 30 78 9 30 23 119 25 77 Largest 4 | . 2 2 1 2 . 2 2 2 4 2 4 4 4 4 4 4 4 3 4 4 4 2 4 Hottest 384 | . 100 45 50 130 . 130 130 58 161 50 158 155 60 98 60 60 197 99 132 132 384 162 232 Shots Fired 2735 | . 206 22 63 65 . 62 285 119 119 2 308 143 44 46 73 118 249 20 79 92 364 31 225 Gun 2142 | . 206 22 . 14 . 62 285 110 119 2 308 141 40 36 73 118 102 16 67 92 274 18 37 Cannon 551 | . . . 63 51 . . . . . . . 2 4 8 . . 140 . . . 85 13 185 Launcher 42 | . . . . . . . . 9 . . . . . 2 . . 7 4 12 . 5 . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2062 | . 35 22 63 51 . . 186 110 92 2 306 139 40 36 73 118 102 16 67 92 274 18 220 Thermal 597 | . 155 . . 14 . 62 99 . 27 . 2 4 4 8 . . 140 . . . 82 . . Explosive 42 | . . . . . . . . 9 . . . . . 2 . . 7 4 12 . 5 . 3 Electromagnetic 34 | . 16 . . . . . . . . . . . . . . . . . . . 3 13 2 Robot Hit Streak 21 | . 13 4 12 7 . 12 17 9 5 2 17 12 10 5 4 9 9 8 14 12 21 19 15 Robot Miss Streak 16 | . 6 4 3 7 . 6 6 6 16 . 7 6 2 3 5 5 4 1 6 5 8 1 4 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . 1 . 1 1 1 . . Secondary Targets 43 | . 1 . . 1 . . 5 7 1 . 5 2 3 3 1 . 1 1 2 2 7 . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . 1 1 1 . 1 1 1 1 1 . 1 1 1 1 1 . 1 Shots Hit Robots 1702 | . 126 12 45 41 . 58 224 82 80 2 167 96 28 18 39 75 144 11 46 51 208 28 121 Core Hits 1125 | . 56 9 28 31 . 75 182 57 74 1 70 40 15 9 23 34 110 18 69 29 126 16 53 Critical Kills 12 | . 1 . . . . . . . . 1 . . 1 . . 1 2 1 . 1 4 . . Critical Parts Destroyed 19 | . 1 . . . . . 1 . . . 1 . . . . 2 3 . 2 1 6 2 . Critical Strikes 68 | . 9 . 6 4 . . 1 . 1 1 1 1 1 . . 4 5 1 3 2 12 2 14 Burn 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . Destroy 35 | . 2 . . . . . 1 . 1 1 1 . 1 . . 3 5 1 3 2 12 2 . Blast 24 | . . . 6 4 . . . . . . . . . . . . . . . . . . 14 Sever 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . Melee Attacks 57 | . . . . . . . . 5 7 . 17 11 . . 4 10 3 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 57 | . . . . . . . . 5 7 . 17 11 . . 4 10 3 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53066 | . 1658 213 2382 1640 . 762 3634 2314 2123 33 3113 1867 799 655 913 1971 6141 905 4658 1392 8210 1230 6453 Guns 29273 | . 1610 165 . 171 . 726 3601 1396 1468 33 3097 1602 551 478 833 1743 1761 277 1799 1392 4858 789 923 Cannons 14039 | . . . 2349 1461 . . . . . . . 28 81 . . . 2921 . . . 1738 441 5020 Explosions 8523 | . 28 . . . . . . 918 593 . . . . 177 . . 1435 628 2846 . 1407 . 491 Melee 607 | . . . . . . . . . 62 . . 237 . . 80 228 . . . . . . . Ramming 624 | . 20 48 33 8 . 36 33 . . . 16 . 167 . . . 24 . 13 . 207 . 19 Kinetic 34073 | . 279 165 2349 1461 . . 2348 1396 951 33 3076 1591 551 478 833 1743 1761 277 1799 1392 4858 789 5943 Thermal 9600 | . 1234 . . 171 . 726 1253 . 924 . 21 39 81 . . . 2921 . . . 2230 . . Explosive 7553 | . . . . . . . . 918 186 . . . . 177 . . 1435 628 2846 . 872 . 491 Electromagnetic 609 | . 125 . . . . . . . . . . . . . . . . . . . 43 441 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 607 | . . . . . . . . . 62 . . 237 . . 80 228 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 53 | . . 5 . . . . 6 6 9 9 16 3 3 . . . 7 7 7 . 25 . 53 Average Corruption 6 | . . 5 . . . . 5 6 2 9 11 2 2 . . . 5 7 7 . 5 . 10 Corruption Purged 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Corruption Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . 17 . Effects 403 | . . 11 . . . . 81 43 6 15 84 6 7 . . . 40 30 2 . 41 . 37 Message Errors 101 | . . 4 . . . . 22 5 2 6 21 . 2 . . . 13 7 1 . 6 . 12 Matter Fused 94 | . . 4 . . . . 15 16 2 2 18 2 1 . . . 9 9 . . 12 . 4 Heat Flow Errors 46 | . . 1 . . . . 9 9 . 2 9 1 1 . . . 3 2 . . 5 . 4 Energy Discharges 44 | . . 2 . . . . 11 5 . 1 6 . 1 . . . 4 5 . . 6 . 3 Parts Rejected 8 | . . . . . . . 1 1 . . 1 . . . . . 1 . . . 2 . 2 Parts Fused 5 | . . . . . . . 1 . . 1 1 . . . . . . . 1 . . . 1 Data Loss (minor) 32 | . . . . . . . 6 2 . 2 7 2 1 . . . 2 4 . . 5 . 1 Data Loss (major) 22 | . . . . . . . 8 2 . 1 3 . 1 . . . 3 1 . . 1 . 2 Misfires 11 | . . . . . . . 5 1 . . 1 . . . . . 1 1 . . 2 . . Alerts 4 | . . . . . . . 1 . . . . . . . . . . 1 . . 2 . . Misdirections 11 | . . . . . . . . . . . 6 . . . . . . . . . . . 5 Weapon Failures 25 | . . . . . . . 2 2 2 . 11 1 . . . . 4 . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1211 | . . . 113 183 . . . . 248 . . 48 57 . 20 . 48 16 80 . 164 5 229 Projectiles 597 | . . . 113 183 . . . . . . . . 15 . . . 29 . . . 23 5 229 Explosions 460 | . . . . . . . . . 216 . . . . . . . 19 16 80 . 129 . . Melee 154 | . . . . . . . . . 32 . . 48 42 . 20 . . . . . 12 . . Knockbacks 40 | . 1 . 5 7 . . . . . . . . 1 . . . . . 1 . 1 . 24 Impact 4 | . 1 . . . . . . . . . . . 1 . . . . . 1 . 1 . . Kinetic 32 | . . . 5 5 . . . . . . . . . . . . . . . . . . 22 Secondary 4 | . . . . 2 . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 419 | . . . . . . . . 60 250 . 7 . 2 . . . 82 17 . . . . 1 Shots 9 | . . . . . . . . 3 3 . . . . . . . 2 1 . . . . . Rammed 67 | . 6 5 7 1 . 5 5 . . . 2 . 28 . . . 5 . . . 1 . 2 Targets Rammed 90 | . 6 5 7 2 . 5 6 . . . 2 . 29 . . . 5 . 1 . 19 . 3 Kicked 20 | . . . . . . . . . . . . . . . . . . . 1 . 18 . 1 Crushed 3 | . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . Highest Temperature 466 | . 331 93 74 156 . 208 253 291 453 270 376 455 198 252 126 135 466 180 34 357 450 4 458 Average Temperature 90 | . 68 20 20 33 . 72 53 72 156 118 98 159 58 83 57 39 99 74 10 148 127 4 124 Received Heat Transfer 4319 | . 552 117 180 231 . 345 467 433 74 . 384 441 32 . . 6 156 57 315 165 238 18 108 Effects 22 | . . . . . . . . 1 5 1 . 3 . . . . 7 . . . 1 . 4 Shutdowns 6 | . . . . . . . . . . . . 1 . . . . 2 . . . . . 3 Energy Bleed 5 | . . . . . . . . . . 1 . 1 . . . . 2 . . . 1 . . Interference 8 | . . . . . . . . 1 4 . . . . . . . 3 . . . . . . Matter Decay 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 22 | . . . . . . . . . . . . . . . . . . . . . . . 22 Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . . . . 22 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 2 . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Parts Fried 6 | . . . . . . . . . . . . . 1 1 . . . . . . . 4 . Impact Corruptions 8 | . . . . . . . . . . . . . 7 . . . . . . . 1 . . Robots Melted 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Melted 30 | . 9 . 1 . . . . . . . . . . . . . 19 . . . 1 . . Heat Transferred 14516 | . 4086 . . 215 . 925 1585 . 1400 . 37 62 111 . . . 3664 . . . 2431 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Arm Maximum Alert Level 4 | . . . 1 1 . . 1 4 3 1 2 1 . . . . 2 . . . 3 1 2 Low Security (%) 58 | 100 100 100 75 88 . 100 87 8 . 76 77 56 . . . . 15 . . . . . 60 Level 1 17 | . . . 24 11 . . 12 4 3 23 19 43 . . . . 29 . . . 7 100 28 Level 2 16 | . . . . . . . . 38 91 . 3 . . . . . 54 . . . 55 . 10 Level 3 6 | . . . . . . . . 39 4 . . . . . . . . . . . 36 . . Level 4 . | . . . . . . . . 8 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1116 | . 141 68 261 247 . 130 290 1116 713 245 408 333 . . . . 666 . . . 809 349 506 Initial 585 | . . 37 . 76 . . 32 61 585 245 32 186 . . . . . . . . 300 349 120 Average 246 | . 72 11 112 155 . 65 108 669 511 145 93 199 . . . . 422 . . . 649 268 156 Influence Increases 12593 | . 725 138 861 523 . 420 1209 1135 698 . 811 565 170 205 . 166 1148 204 479 230 1665 191 1050 Destroy 0b10 Robot/C 7280 | . 420 80 500 400 . 260 760 720 320 . 480 280 140 140 . 80 600 180 320 200 680 120 600 Destroy 0b10 Robot/NC 610 | . 35 5 30 10 . . 80 5 70 . 45 10 5 . . 15 150 . 10 10 105 15 10 Destroy Leader 1518 | . 116 20 158 70 . 40 230 30 42 . 142 52 10 20 . 10 178 20 . 20 154 24 182 Allied During Kill 143 | . . 3 . . . . . 19 . . . . . . . 1 . 4 104 . 8 . 4 Successful Hack 217 | . 11 . 33 . . . 27 38 42 . 28 . . . . . . . . . 14 . 24 Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . . . . . Disable Machine 660 | . 15 30 30 . . . 15 15 180 . 15 . . . . . 60 . . . 210 30 60 Anti-Garrison Action 250 | . . . . . . . . 250 . . . . . . . . . . . . . . . Destroy Structure 680 | . 8 . 20 28 . . 7 58 29 . 26 8 . . . . 160 . . . 194 2 140 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . 300 . . Partial Spotted 30 | . . . 15 . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 585 | . 60 . 15 15 . 120 90 . 15 . 75 15 15 45 . 60 . . 45 . . . 15 Active Sensor Use 200 | . . . . . . . . . . . . 200 . . . . . . . . . . . Influence Decreases 12265 | . 628 235 665 602 117 336 1199 113 1113 654 478 666 422 197 35 166 514 708 340 499 998 628 952 Entered New Map 2786 | . . 60 . 120 117 . 52 33 531 456 15 194 104 6 35 . . 236 130 269 . 318 110 Time Decay 7317 | . 538 175 505 452 . 316 677 . 362 198 340 422 318 191 . 147 484 452 110 210 628 310 482 Lost Part 1182 | . 90 . 10 30 . 20 60 60 50 . 123 50 . . . 19 30 . . 20 320 . 300 Lost Ally 270 | . . . . . . . . 20 20 . . . . . . . . 20 100 . 50 . 60 Purge Threat 710 | . . . 150 . . . 410 . 150 . . . . . . . . . . . . . . Squads Dispatched 83 | . 7 . 5 . . . 9 . 5 . 19 11 . . . . 9 . . . 9 2 7 Investigation 17 | . 5 . 2 . . . 1 . 2 . 4 3 . . . . . . . . . . . Extermination 18 | . . . . . . . . . 1 . 3 2 . . . . 2 . . . 4 2 4 Reinforcement 25 | . 2 . 3 . . . 4 . 1 . 7 3 . . . . 4 . . . 1 . . Assault 5 | . . . . . . . . . 1 . 2 . . . . . 1 . . . 1 . . Garrison 10 | . . . . . . . 4 . . . 3 3 . . . . . . . . . . . Intercept 8 | . . . . . . . . . . . . . . . . . 2 . . . 3 . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . 1 . . . . . . . 1 . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Active Scanning Responses 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Arm Distress Signals 26 | . 2 . 4 1 . . 3 . 1 . . . . . . 7 5 . . . 1 . 2 Communications Jammed 83 | . . . . . . . . . . . . . . . . . 35 . . 1 14 1 32 Distress Signals 79 | . . . . . . . . . . . . . . . . . 32 . . . 14 1 32 Times Spotted 585 | . 37 4 48 22 . 22 58 36 24 . 42 17 8 11 4 15 44 8 68 12 42 11 52 Peak Tracking Total 13 | . 3 2 6 4 . 4 6 8 4 . 7 4 5 4 2 2 7 3 12 5 5 3 13 Tactical Retreats 32 | . 3 . 1 1 . 6 4 . 1 . 4 1 1 3 . 4 . . 2 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Arm Traps Triggered 27 | . 3 1 . . . . 3 7 2 . 4 1 . . . . 1 . . . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Arm Machines Disabled 52 | . 1 2 2 . . . 1 3 12 . 1 . . 1 . 5 4 . . . 14 2 4 Max in Single Turn 10 | . 1 1 1 . . . 1 1 7 . 1 . . 1 . 1 1 . . . 10 1 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Arm Machines Accessed 74 | . 9 1 11 . 1 . 11 4 4 . 12 3 . . 4 . 4 3 . . 4 1 2 Terminals 41 | . 7 . 7 . . . 9 4 2 . 8 . . . . . 1 . . . 1 1 1 Fabricators 8 | . . . . . . . . . 2 . 3 1 . . . . . . . . 1 . 1 Repair Stations 5 | . . . 1 . . . . . . . . . . . . . 2 . . . 2 . . Recycling Units 5 | . 2 . 2 . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . 1 1 . . . . 1 . . . . . . Total Hacks 199 | . 22 1 24 . 1 . 34 7 14 . 25 6 . . 28 . 9 8 . . 10 1 9 Successful 124 | . 11 1 18 . 1 . 20 4 11 . 7 2 . . 28 . 2 8 . . 4 . 7 Failed 75 | . 11 . 6 . . . 14 3 3 . 18 4 . . . . 7 . . . 6 1 2 Catastrophic 17 | . . . 1 . . . 1 2 . . 5 1 . . . . 2 . . . 2 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 19 . 13 . . . 24 1 10 . 15 . . . . . . . 1 . 1 1 2 Terminals 105 | . 18 . 17 . . . 30 7 10 . 17 . . . . . 2 . . . 1 1 2 Fabricators 22 | . . . . . . . . . 4 . 6 3 . . . . . . . . 2 . 7 Repair Stations 14 | . . . 2 . . . . . . . . . . . . . 5 . . . 7 . . Recycling Units 8 | . 4 . 2 . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 . . . 2 1 . . . . 2 . . . . . . Terminal Hacks 65 | . 2 1 6 . 1 . 9 4 3 . 3 . . . 28 . . 8 . . . . . Record 18 | . . . . . 1 . . . . . . . . . 11 . . 6 . . . . . Part Schematic 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . Robot Schematic 7 | . . . . . . . 2 . . . . . . . 5 . . . . . . . . Prototype ID Bank 7 | . 1 . 3 . . . . . . . . . . . 3 . . . . . . . . Open Door 4 | . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . . . 3 . 1 . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . 4 . 3 1 . . . . . . . . . . 6 Load Schematic 8 | . . . . . . . . . 2 . 2 1 . . . . . . . . . . 3 Build 6 | . . . . . . . . . 2 . 1 . . . . . . . . . . . 3 Repair Station Hacks 8 | . . . 2 . . . . . . . . . . . . . 2 . . . 4 . . Scan Component 4 | . . . 1 . . . . . . . . . . . . . 1 . . . 2 . . Repair 4 | . . . 1 . . . . . . . . . . . . . 1 . . . 2 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 31 | . 9 . 8 . . . 8 . 4 . 1 . . . . . . . . . . . 1 Terminals 26 | . 7 . 6 . . . 7 . 4 . 1 . . . . . . . . . . . 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 6 | . 1 . 1 . . . 1 . 2 . 1 . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Skim 18 | . 6 . 5 . . . 5 . 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 55 | . 6 . 7 . . . 9 4 4 . 12 3 . . . . 4 . . . 3 1 2 Full Trace Events 7 | . . . . . . . . 1 2 . 3 1 . . . . . . . . . . . Feedback Events 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . Corruption 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 2 . . . . . . . 5 . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Time 56 | . . . . . . . . . . . . . . . . . . . . . . . 56 Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 Part Schematics Acquired 11 | . . . 1 . . . 1 . . . . . . . 9 . . . . . . . . Parts Built 4 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Time 350 | . . . . . . . . . 174 . 58 . . . . . . . . . . . 118 Total Part Build Rating 19 | . . . . . . . . . 3 . 3 . . . . . . . . . . . 13 Parts Repaired 3 | . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . Time 304 | . . . 38 . . . . . . . . . . . . . 50 . . . 216 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 9 . . 2 . . . . . . . . . . . . Machine Destruction 11 | . . . . . . . . 9 . . 2 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . 2 . . . . . . . 2 . . 5 . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Arm Total Allies 19 | . . 1 . . . . 1 2 . . . . . . . 2 . 2 5 . 3 . 3 Largest Group 5 | . . 1 . . . . 1 2 1 . . . . . . 2 2 2 5 . 3 . 3 Highest-Rated Group 258 | . . 31 . . . . 15 51 31 . . . . . . 98 98 56 258 . 106 . 90 Highest-Rated Ally 68 | . . 31 . . . . 15 31 31 . . . . . . 49 49 31 68 . 64 . 30 Initial Warlord ECA Mod 49 | . . . . . . . . . 5 5 5 4 4 4 4 3 3 3 3 2 2 1 1 Total Orders 6 | . . . . . . . . . . . . . . . . 2 1 . 2 . . . 1 STAY 4 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . 1 FOLLOW 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . Ally Attacks 83 | . . 2 . . . . . 20 8 . . . . . . 7 . 5 31 . 7 . 3 Total Damage 1855 | . . 22 . . . . . 234 85 . . . . . . 247 . 105 1072 . 47 . 43 Kills 14 | . . 1 . . . . . 6 . . . . . . . 1 . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Arm Active Infowar (turns) 14874 | . . . . . . . . . . . 871 923 1098 1677 330 1059 1707 1129 1043 592 2177 694 1574 Optics 13170 | . . . . . . . . . . . . 90 1098 1677 330 1059 1707 1129 1043 592 2177 694 1574 Sensors 1626 | . . . . . . . . . . . . . . . . 166 . . . . . 143 1317 A.S.S. 845 | . . . . . . . . . . . 12 833 . . . . . . . . . . . Seismic 3742 | . . . . . . . . . . . 859 . 213 902 . 13 154 . . . 1054 547 . Jamming 5147 | . . . . . . . . . . . . . . . . . 507 . . 344 2161 694 1441 Robot Analysis Total 151 | . . . . . . . . . . . . . . . 151 . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . . 1 2 . . . 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Arm Turns Passed 29715 | 93 1897 896 1953 1139 662 1107 3129 1573 834 418 1898 1036 1098 1677 330 1059 1707 1129 1043 592 2177 694 1574 Spaces Moved 14694 | 54 771 472 1064 605 412 599 1138 564 433 297 1135 438 556 903 158 600 687 657 466 456 1214 297 718 Core 65 | 3 1 . . . . . . . . . . . . . . . . . . . . . 61 Treads 7845 | 51 418 472 1064 605 412 599 1138 564 9 . 13 438 110 215 2 . 288 657 442 . 4 12 332 Legs 2058 | . 242 . . . . . . . . . . . . . 7 . 66 . 24 456 1210 . 53 Wheels 4726 | . 110 . . . . . . . 424 297 1122 . 446 688 149 600 333 . . . . 285 272 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 160 160 160 160 160 160 233 120 120 105 160 130 145 130 145 130 166 104 104 100 136 50 Average Speed 162 | 153 186 160 160 160 160 160 221 234 136 128 129 194 164 167 147 145 184 166 163 104 117 184 146 Slowest Speed 450 | 160 450 160 160 160 160 240 243 238 233 145 230 410 243 240 400 145 250 166 245 175 250 250 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 97 96 90 99 89 96 92 84 15 96 31 13 68 96 83 68 22 81 68 65 17 8 38 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 40 | . 3 1 4 . 1 . 1 . . . . . 1 1 28 . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 . 1 . . . 1 . . . . 1 1 . . 1 . 1 . Unknown Exits Taken 12 | 1 1 1 . 1 . 1 . . . . . 1 1 1 1 . . 1 1 . 1 . . Scrap Searched 16 | . . 1 . 1 . 2 . . . . . . 3 5 . 1 . . . 3 . . . Spaces Dug 86 | . . . . . . . . 3 5 . 17 6 . 30 . . 8 . . . 7 . 10 Terrain Destroyed 624 | . 6 . 19 30 . . . 26 30 . 20 6 1 30 . 1 108 52 59 17 139 . 80 Melee 31 | . . . . . . . . . 5 . 17 6 . . . . 3 . . . . . . Projectile 236 | . . . 19 30 . . . . . . 3 . 1 8 . 1 32 5 9 16 54 . 58 AOE 351 | . 6 . . . . . . 26 25 . . . . 22 . . 73 47 50 . 80 . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Arm Total 18468 | 61 1016 588 1225 684 414 681 1460 692 598 341 1408 549 682 1039 219 737 948 682 686 516 1720 428 1094 Wait 1628 | . 103 86 56 14 2 38 103 20 86 . 96 11 55 98 16 66 82 7 136 26 255 79 193 Move 14674 | 53 770 471 1063 604 411 598 1138 563 433 296 1134 437 555 902 157 599 686 656 466 455 1213 296 718 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 227 | 2 15 2 11 . . 3 21 4 9 12 16 14 5 2 8 8 26 1 7 3 30 6 22 Fast Attach 113 | 6 5 2 4 1 . . 6 1 4 6 8 7 6 2 3 . 4 1 2 1 11 8 25 Attach 116 | . 5 . 3 3 . 5 9 6 5 2 7 10 1 3 1 2 10 3 . 2 19 6 14 Detach 35 | . 1 . . . . . 2 . 2 3 3 4 2 2 1 . 2 3 1 . . 5 4 Swap 168 | . 5 5 5 1 1 1 13 11 7 3 19 3 4 7 2 7 27 . 10 3 18 3 13 Drop 201 | . 3 6 13 1 . . 21 1 11 17 14 3 9 4 8 7 25 2 9 3 20 . 24 Fire 1089 | . 103 11 63 58 . 31 141 64 34 1 91 49 14 19 19 30 78 9 30 23 119 25 77 Melee 57 | . . . . . . . . 5 7 . 17 11 . . 4 10 3 . . . . . . Ram 5 | . . . . . . . . . . . 3 . 1 . . . . . . . . . 1 Kick 19 | . . . . . . . . . . . . . . . . . . . . . 18 . 1 Crush 66 | . 6 5 7 2 . 5 6 . . . . . 28 . . . 5 . . . 1 . 1 Escape Stasis 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . Rewire 60 | . . . . . . . . 7 . 1 . . 2 . . 8 . . 25 . 16 . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -6/Factory (discovered 2 exits: [*Low] / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Armory (discovered 1 exit: *Res) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 8) 286 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 12) 762 | -10/Materials | Discovered new exit (range 15) 859 | -10/Materials | Discovered new exit (range 14) 1048 | -10/Materials | Discovered new exit (range 10) 1186 | -10/Materials | Learned location of Subcaves (-10) 1497 | -10/Materials | Learned Storage trap positions 1528 | -10/Materials | Learned location of 1 exit from Recycling 1529 | -10/Materials | Learned Storage security intel 1585 | -10/Materials | Loaded intel: 8 terminal locations 1991 | -10/Materials | Entered Mines 1992 | -10/Mines | Identified exit to Subcaves 1996 | -10/Mines | Met a Derelict bent on vengeance 1998 | -10/Mines | Discovered new exit (range 6) 1999 | -10/Mines | Received a Mining Laser from a helpful Derelict 2028 | -10/Mines | Discovered new exit (range 13) 2042 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2150 | -10/Mines | Learned location of Storage (-7) 2305 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2309 | -10/Mines | Found Prototype Device 2310 | -10/Mines | Identified Exp. Sensor Array 2502 | -10/Mines | Found a hidden stash of uninstalled traps 2662 | -10/Mines | Core integrity fell below 50% 2887 | -10/Mines | Entered Materials 2887 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2888 | -9/Materials | Identified exit to Mines 3191 | -9/Materials | Build established: Scavenger-Mutant 3601 | -9/Materials | Build established: Mutant 3684 | -9/Materials | Discovered new exit (range 11) 3896 | -9/Materials | Learned location of Mines (-9) 3956 | -9/Materials | Learned Storage stockpile data 4004 | -9/Materials | Learned location of 1 exit from Recycling 4044 | -9/Materials | Learned Storage security intel 4076 | -9/Materials | Loaded intel: 12 trap records 4127 | -9/Materials | Learned Materials emergency access door positions 4169 | -9/Materials | Learned 2 Storage zone layouts 4169 | -9/Materials | Build established: Scavenger-Mutant 4207 | -9/Materials | Discovered new exit (range 16) 4655 | -9/Materials | Repaired Hvy. Assault Cannon 4840 | -9/Materials | Entered Mines 5126 | -9/Mines | Discovered new exit (range 12) 5673 | -9/Mines | Discovered new exit (range 14) 5830 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5886 | -9/Mines | Learned location of 1 exit from Proximity Caves 5972 | -9/Mines | Discovered new exit (range 5) 5979 | -9/Mines | Entered Exiles 5980 | -9/Exiles | Identified exit to Mines 6019 | -9/Exiles | Met 8R-AWN 6043 | -9/Exiles | Met EX-HEX 6145 | -9/Exiles | Met EX-DEC 6172 | -9/Exiles | Learned location of Zion (-7) 6245 | -9/Exiles | Visited The Gauntlet 6441 | -9/Exiles | Met EX-BIN 6641 | -9/Exiles | Entered Mines 6673 | -8/Mines | Discovered new exit (range 11) 6674 | -8/Mines | Core integrity fell below 50% 6704 | -8/Mines | Lost 3 parts (2n1u) 6753 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 6987 | -8/Mines | Build established: Mutant 7542 | -8/Mines | Discovered new exit (range 14) 7748 | -8/Mines | Entered Materials 7748 | -8/Materials | Evolved 2 slots: Utility x2 7877 | -8/Materials | Garrison activated, responded to threat 8069 | -8/Materials | Build established: Scavenger-Mutant 8475 | -8/Materials | Discovered new exit (range 7) 8793 | -8/Materials | Discovered new exit (range 13) 9442 | -8/Materials | Learned Factory fabricator intel 9549 | -8/Materials | Learned 8 Factory zone layouts 9566 | -8/Materials | Learned 4 Factory zone layouts 9595 | -8/Materials | Learned Factory emergency access door positions 9605 | -8/Materials | Discovered new exit (range 4) 9635 | -8/Materials | Learned location of Lower Caves (-7) 10130 | -8/Materials | Build established: Mutant 10874 | -8/Materials | Identified exit to Garrison 10877 | -8/Materials | Entered Garrison 10877 | -8/Garrison | Accompanied by 1 ally 11042 | -8/Garrison | Destroyed 8 combat bots 11125 | -8/Garrison | Triggered checkpoint 11226 | -8/Garrison | Core integrity fell below 50% 11292 | -8/Garrison | Discovered new exit (range 12) 11383 | -8/Garrison | Triggered checkpoint 11507 | -8/Garrison | Garrison Relay disabled 11675 | -8/Garrison | Triggered checkpoint 11786 | -8/Garrison | Discovered new exit (range 10) 11835 | -8/Garrison | Triggered checkpoint 11860 | -8/Garrison | Learned Factory security intel 12093 | -8/Garrison | Triggered checkpoint 12177 | -8/Garrison | Triggered checkpoint 12297 | -8/Garrison | Triggered checkpoint 12385 | -8/Garrison | Discovered new exit (range 11) 12450 | -8/Garrison | Entered Factory 12450 | -7/Factory | Accompanied by 1 ally 12450 | -7/Factory | Evolved 2 slots: Weapon x2 12451 | -7/Factory | Identified exit to Lower Caves 12452 | -7/Factory | Identified exit to Factory 12455 | -7/Factory | Loaded intel: 6 fabricator locations 12702 | -7/Factory | Fabricated Enh. Autogun (x1) 12771 | -7/Factory | Build established: Tank 13250 | -7/Factory | First assault squad dispatched 13274 | -7/Factory | Lost 3 parts (1u2w) 13284 | -7/Factory | Sucked down chute 13284 | -7/Factory | Entered Waste 13284 | -7/Waste | The area was eerily silent 13529 | -7/Waste | Discovered new exit (range 12) 13699 | -7/Waste | Found Hvy. Reactive Plating 13702 | -7/Waste | Entered Factory 13916 | -7/Factory | System corruption reached 10% 14515 | -7/Factory | Discovered new exit (range 7) 14780 | -7/Factory | Fabricated Enh. Autogun? 14893 | -7/Factory | Cargo convoy interrupted 15063 | -7/Factory | Identified exit to Storage 15095 | -7/Factory | Build established: Gunner 15421 | -7/Factory | Destroyed 7 combat bots 15471 | -7/Factory | Build established: Tank 15521 | -7/Factory | Core integrity fell below 50% 15548 | -7/Factory | Lost 10 parts (1p2n3u4w) 15579 | -7/Factory | Core integrity fell below 20% 15580 | -7/Factory | Discovered exit to Factory (range 5) 15588 | -7/Factory | Found Prototype Device 15588 | -7/Factory | Identified Active Sensor Suite 15600 | -7/Factory | Entered another Factory area 15600 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 15601 | -6/Factory | Identified exit to Extension 16048 | -6/Factory | Build established: Scavenger-Assassin 16356 | -6/Factory | Garrison activated, responded to threat 16414 | -6/Factory | Lost 5 parts (1p2n2w) 16512 | -6/Factory | Discovered new exit (range 9) 16636 | -6/Factory | Entered Lower Caves 16645 | -6/Lower Caves | Met a Warlord Commander 16646 | -6/Lower Caves | Learned location of Warlord (-5) 16647 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16833 | -6/Lower Caves | Build established: Scavenger-Tank 16856 | -6/Lower Caves | Found DCF Scrap (14 items) 17244 | -6/Lower Caves | Build established: Scavenger-Gunner 17292 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17361 | -6/Lower Caves | Destroyed 7 combat bots 17411 | -6/Lower Caves | Learned 12 Factory zone layouts 17412 | -6/Lower Caves | Discovered new exit (range 8) 17468 | -6/Lower Caves | Encountered a Warlord checkpoint 17734 | -6/Lower Caves | Entered another Lower Caves area 17796 | -6/Lower Caves | Learned Factory terminal intel 17941 | -6/Lower Caves | Spotted B-75 Beast 18045 | -6/Lower Caves | Discovered new exit (range 3) 18133 | -6/Lower Caves | Encountered a Warlord checkpoint 18960 | -6/Lower Caves | Build established: Scavenger-Tank 19265 | -6/Lower Caves | Discovered new exit (range 10) 19411 | -6/Lower Caves | Entered Data Miner 19411 | -6/Data Miner | Discovered new exit (range 6) 19430 | -6/Data Miner | Met Data Miner 19465 | -6/Data Miner | Learned location of Section 7 (-2) 19465 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19490 | -6/Data Miner | Received God Mode back door access code from Data Miner 19505 | -6/Data Miner | Interfaced with the Data Conduit 19714 | -6/Data Miner | Found Exp. Thermal Shield 19741 | -6/Data Miner | Entered Proximity Caves 19742 | -5/Proximity Caves | Identified exit to Factory 19801 | -5/Proximity Caves | Spotted B-75 Beast 19854 | -5/Proximity Caves | Destroyed B-75 Beast 20597 | -5/Proximity Caves | Found Mni. Smartbomb Launcher 20629 | -5/Proximity Caves | Build established: Scavenger-Gunner 20800 | -5/Proximity Caves | Entered Factory 20800 | -5/Factory | Accompanied by 2 allies 20800 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20801 | -5/Factory | Identified exit to Upper Caves 20802 | -5/Factory | Loaded intel: 255 machine locations 20803 | -5/Factory | Loaded intel: 26 terminal locations 21049 | -5/Factory | Discovered new exit (range 19) 21084 | -5/Factory | Destroyed 8 combat bots 21486 | -5/Factory | Discovered exit to Upper Caves (range 13) 21642 | -5/Factory | Intercept squad dispatched 21658 | -5/Factory | Spotted Tracker 21667 | -5/Factory | Destroyed Tracker 21683 | -5/Factory | Spotted Combat Programmer 21696 | -5/Factory | Destroyed Combat Programmer 22300 | -5/Factory | First assault squad dispatched 22375 | -5/Factory | Repaired Imp. Heavy Armor Plating 22507 | -5/Factory | Entered Upper Caves 22767 | -5/Upper Caves | Entered an active Warlord outpost 22773 | -5/Upper Caves | A Commander dispatched an escort 22794 | -5/Upper Caves | Learned Armory terminal intel 22833 | -5/Upper Caves | Learned 4 Factory zone layouts 23151 | -5/Upper Caves | Discovered new exit (range 22) 23290 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 23348 | -5/Upper Caves | Learned Factory garrison access intel 23524 | -5/Upper Caves | Encountered a Warlord checkpoint 23636 | -5/Upper Caves | Entered Warlord 23636 | -5/Warlord | Accompanied by 1 ally 23637 | -5/Warlord | Commander's escort returned to base 23691 | -5/Warlord | System corruption cleaned by Quarantine Array 23889 | -5/Warlord | Opened Warlord's prototype stash 23901 | -5/Warlord | Found Exp. Armor Integrity Analyzer 23924 | -5/Warlord | Found Vortex Chain Reactor 24154 | -5/Warlord | Met Warlord 24179 | -5/Warlord | Warlord's base attacked by MAIN.C 24472 | -5/Warlord | Warlord forces counterattacked 24521 | -5/Warlord | Spotted Striker 24533 | -5/Warlord | Spotted Executioner 24589 | -5/Warlord | Spotted Striker 24599 | -5/Warlord | Lost 15 allies 24608 | -5/Warlord | Spotted Striker 24614 | -5/Warlord | Discovered new exit (range 14) 24679 | -5/Warlord | Spotted Striker 24679 | -5/Warlord | Entered Proximity Caves 24680 | -4/Proximity Caves | Identified exit to Factory 24781 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24900 | -4/Proximity Caves | Spotter reported a threat 24955 | -4/Proximity Caves | Spotter reported a threat 24966 | -4/Proximity Caves | Spotted B-86 Titan 24990 | -4/Proximity Caves | Learned Research stockpile data 25271 | -4/Proximity Caves | Entered Factory 25271 | -4/Factory | Evolved 2 slots: Utility x2 25273 | -4/Factory | Loaded intel: 300 machine locations 25274 | -4/Factory | Loaded intel: 4 garrison access locations 25491 | -4/Factory | Destroyed 9 combat bots 25491 | -4/Factory | Lost 11 parts (2p2n3u4w) 25890 | -4/Factory | Discovered new exit (range 7) 26193 | -4/Factory | Spotted B-86 Titan 26271 | -4/Factory | First assault squad dispatched 26333 | -4/Factory | Repaired Enh. Biometal Leg 27158 | -4/Factory | Build established: Scavenger-Tank 27348 | -4/Factory | Intercept squad dispatched 27358 | -4/Factory | Spotted Tracker 27359 | -4/Factory | Spotted Tracker 27382 | -4/Factory | Spotted Combat Programmer 27389 | -4/Factory | System corruption reached 10% 27407 | -4/Factory | Destroyed Tracker 27411 | -4/Factory | Spotted Combat Programmer 27413 | -4/Factory | Destroyed Tracker 27428 | -4/Factory | Destroyed Combat Programmer 27448 | -4/Factory | Entered Research 27448 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27450 | -3/Research | Loaded intel: 120 machine locations 27467 | -3/Research | Lost 19 parts (1p6n4u8w) 27658 | -3/Research | Build established: Mutant 27761 | -3/Research | Discovered new exit (range 6) 27968 | -3/Research | Identified exit to Armory 28142 | -3/Research | Entered Armory 28143 | -3/Armory | Loaded intel: 81 machine locations 28144 | -3/Armory | Loaded intel: 12 terminal locations 28352 | -3/Armory | Spotted B-86 Titan 28401 | -3/Armory | Build established: Scavenger-Skirmisher 28946 | -3/Armory | Assembled infested ambush trap array 29087 | -3/Armory | Fabricated Exp. Sensor Array (x1) 29108 | -3/Armory | Lost 3 parts (1n2u) 29122 | -3/Armory | Discovered new exit (range 4) 29247 | -3/Armory | Fabricated B-60 Warrior (x3) 29297 | -3/Armory | Fabricated Lgt. Regenerative Plating (x1) 29346 | -3/Armory | Lost 3 allies 29389 | -3/Armory | Identified exit to Research 29495 | -3/Armory | Destroyed 8 combat bots 29523 | -3/Armory | Intercept squad dispatched 29534 | -3/Armory | Spotted Tracker 29535 | -3/Armory | Spotted Tracker 29536 | -3/Armory | Spotted Combat Programmer 29537 | -3/Armory | System corruption reached 10% 29546 | -3/Armory | Destroyed Tracker 29559 | -3/Armory | Spotted Combat Programmer 29561 | -3/Armory | Destroyed Tracker 29594 | -3/Armory | System corruption reached 30% 29608 | -3/Armory | Core integrity fell below 50% 29649 | -3/Armory | Found Exp. Targeting Computer 29660 | -3/Armory | Lost 20 parts (3p6n5u6w) 29707 | -3/Armory | Core integrity fell below 20% 29716 | -3/Armory | Destroyed by Combat Programmer with EMDS Last Messages --------------- 29680_ Acquired Thunder Leg. 29682_ Penetrated by EMDS Slug. 29682_ Core Analyzer destroyed. 29686_ The unstable cave ceiling collapses. 29690_ GQ1RW81CHPSBHOXEIDDIOBSAQKWH 29690_ Penetrated by EMDS Slug. 29694_ Thunder Leg destroyed. 29695_ EMDS Slug penetrates Wall. 29695_ Thunder Leg destroyed. 29695_ Penetrated by Slug. 29703_ EMDS Slug penetrates Wall. 29705_ System corrupted: Matter fused (-7). 29707_ Penetrated by EMDS Slug. 29708_ Imp. Thunder Leg destroyed. 29708_ E-15 Imp destroyed. 29711_ Combat Programmer resets Combat Programmer, system corruption cleaned. 29712_ EMDS Slug penetrates Wall. 29713_ Penetrated by Slug. 29716_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | """"""???????????????????????????????????????????? | | ????T"??????????????????????????????????????????"" | | """????????????????????????????????????????????""T | | "?"????????????????????????????????????????????""? | | """?""???????????????????????????????????????????? | | ????""???????????????????????????????????????????? | | """?""???????????????????????????????????????????? | | "?"?""???????????????????????""???"""??????"""?""" | | """?""??????????????????????"""???"""??????"""?""" | | ???"""??????????????????????""????"""??????"""?""" | | ??????????????""""""????????""F"?????????????????? | | ??????????????"????"????????""""??"""????????????? | | ??????????????"?""?"?????????"""??"""??????????### | | ??????????????"?""?"??????????????"""??????????# | | ??????????????""""""????????????????????????????= | | ???????????????????????????????????????????????? | | ?""""?????????????????????????????????????##???? | | ?????T????????????????????????????????????# ##??# | | ??????##########+#+##############+##########;#### | | ???? w s s s p Y | | ???? s w p | | ???? @ * p | | """? %/ p | | """?????######################################## % | | """????????????????????????????????????# ^ | | """????????????????????????????????????# "" | | """????????????????????????????????????# " | | """????????????????????????????????????# "" | | ???????????????????????????????????????#= # | | ???????????????????????????????????????# " ^ # | | ???????????????????????????????????????#= "" # | | ???????????????????????????????????????# """ # | | ???????????????????????????????????????# + | | ???????????????????????????????????????# " # | | ???????????????????????????????????????# " # | | ???????????????????????????????????????# "" ^ " | | ??????????????????????????????????????## # | | ??????????????????????????????????????#= "" "] | | ??????????????????????????????????????## """ # | | ???????????????????????????????????????#| "" " | | ???????????????????????????????????????# " | | ???????????????????????????????????????# "! | | ???????????????????????????????????????####+#""#% | | ????????????????????????????????????????# "! | | ????????????????????????????????????????# """ # | | ????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 80 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Corruption Block 20 Armor Coverage 825 Resistance: KI 40 Resistance: TH 15 Resistance: EM 25 Weapon Cycling 20 Melee Speed Boost 50 Evasion (%) 70 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked M-13 Machinist | -8/Materials | Hacked G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Exp. Sensor Array | x1 | -3/Armory | Authchip B-60 Warrior | x3 | -3/Armory | Authchip Lgt. Regenerative Plating | x1 | -3/Armory | Authchip Repaired ---------- Hvy. Assault Cannon | 58% | -9/Materials Imp. Heavy Armor Plating | 16% | -5/Factory Enh. Biometal Leg | 13% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterTerrorPick Manual? 0 Play Time 02:47:56 Cumulative 722.2 hours Start 2025.05.26 @ 08:17:01 End 2025.06.02 @ 06:37:31 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 376 Adventurer 0 Explorer 0 Win Type - Total 58 Types 39/4/5/2/1/1/3/1/1/1 Lore% 92 Gallery% 85 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cb7ea7a-eeb0-4261-a5f3-a08c2d07a43e