Cogmind - Beta 11.2 --- EXPLORER MODE // 2022.12.27 @ 00:14:59 // Winter2022/Polymind Player: Megumi Haze Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (3) 15 Value Destroyed (129) 129 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4743) 4743 TOTAL SCORE: 7967 Bonus ------- Polymind Skill 3418 Pacifist 1325 Cogmind --------- Core Integrity 0/850 Matter 0/0 Energy 14/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- (None) [Rating: 23] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Flak Gun Special Weapon Welding Torch Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Slots Evolved . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached . | . . . . . . . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility . | . . . . . . . Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 5 | . . . . 2 2 1 Power 2 | . . . . . 1 1 Propulsion 2 | . . . . 1 1 . Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Highest Loss Streak 2 | . . . . 2 2 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 100 100 100 90 97 94 Engine 13 | . 20 13 12 16 19 10 Treads 16 | . . 20 25 14 . 20 Wheel 10 | . 40 7 . 1 39 2 Device 22 | . 20 24 25 11 19 23 Storage 5 | . 20 3 . 4 19 1 Protection 7 | . . 9 12 3 . 9 Energy Gun 7 | . . 9 12 3 . 10 Ballistic Gun 8 | . . 9 12 9 . 9 Naked Turns 90 | . . 2 . 25 12 51 Heaviest Build 23 | 9 9 18 18 18 9 23 Greatest Support 46 | 32 32 40 40 46 32 40 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 4 4 4 1 6 4 4 Average Capacity 1 | 1 4 1 1 1 3 1 Most Carried 4 | . 4 4 . 4 4 4 Average Carried . | . 1 . . . 3 . Final Capacity 4 | 4 4 1 1 . 4 . Final Carried 4 | . 4 . . . 4 . Class Distribution -------------------- 64% | Sentry 27% | Recycler Dominant Class ---------------- Recycler | -10/Materials Sentry | -9/Materials Sentry | -8/Materials Sentry | -8/Storage Recycler | -7/Factory Sentry | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Matter Collected 259 | . 250 . . 2 . 7 Remotely 250 | . 250 . . . . . Salvage Created 129 | . . . . . . 129 Parts 10 | . . . . . . 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 2 | . . . . . . 2 Melee 1 | . . . . . . 1 Guns 1 | . . . . . . 1 Classes Destroyed 3 | . . . . . . 3 Watcher 1 | . . . . . . 1 Grunt 1 | . . . . . . 1 Sentry 1 | . . . . . . 1 Best Kill Streak 3 | . . . . . . 3 Combat Bots Only 2 | . . . . . . 2 Max Kills in Single Turn 1 | . . . . . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Damage Taken 2798 | . . 83 . 730 240 1745 Core 1324 | . . 19 . 338 116 851 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 100 95 . 38 83 . Volleys Fired 29 | . . . . 10 . 19 Largest 1 | . . . . 1 . 1 Hottest 69 | . . . . 20 . 69 Shots Fired 31 | . . . . 10 . 21 Gun 31 | . . . . 10 . 21 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 11 | . . . . 10 . 1 Thermal 20 | . . . . . . 20 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . . . . . . 17 Robot Miss Streak 1 | . . . . . . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 27 | . . . . 5 . 22 Core Hits 14 | . . . . 1 . 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 9 | . . . . 5 . 4 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 2 . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 540 | . . . . 27 11 502 Guns 365 | . . . . . . 365 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 175 | . . . . 27 11 137 Kinetic . | . . . . . . . Thermal 365 | . . . . . . 365 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . 6 . 7 Average Corruption 5 | . . . . 4 . 5 Corruption Purged 4 | . . . . . . 4 Corruption Blocked . | . . . . . . . Effects 37 | . . . . 6 . 31 Message Errors 11 | . . . . 2 . 9 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 6 | . . . . 1 . 5 Data Loss (minor) 9 | . . . . 2 . 7 Data Loss (major) 1 | . . . . 1 . . Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 75 | . . . . 10 4 61 Shots . | . . . . . . . Rammed 53 | . . . . 9 4 40 Targets Rammed 53 | . . . . 9 4 40 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 255 | . . . . 32 55 255 Average Temperature 46 | . . . . 10 27 80 Received Heat Transfer 1515 | . . 45 . 360 156 954 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 666 | . . . . . . 666 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Peak Influence 537 | . 23 150 54 537 257 258 Initial 177 | . . 6 45 15 177 49 Average 51 | . 17 17 48 213 123 31 Maximum Alert Level 2 | . . . . 2 1 1 Low Security (%) 91 | 100 100 100 100 46 62 99 Level 1 7 | . . . . 31 37 . Level 2 1 | . . . . 21 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 1 . . 5 3 11 Investigation 11 | . 1 . . 3 2 5 Extermination 4 | . . . . . 1 3 Reinforcement 2 | . . . . 2 . . Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . . 3 . 54 4 30 Peak Tracking Total 12 | . . 3 . 12 4 7 Tactical Retreats 7 | . . . . 6 . 1 Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts 34 | . . . . . . 34 Triggered . | . . . . . . . Disarmed 1 | . . . . . . 1 Reprogrammed 7 | . . . . 1 . 6 Reused 1 | . . . . 1 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . 2 . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Machines Accessed 37 | . 4 5 2 7 9 10 Terminals 21 | . 3 2 1 4 5 6 Fabricators 2 | . . . . . 1 1 Repair Stations 5 | . . 2 . 2 1 . Recycling Units 4 | . 1 . . 1 1 1 Scanalyzers 3 | . . 1 . . 1 1 Garrison Access 2 | . . . 1 . . 1 Total Hacks 99 | . 13 10 6 25 16 29 Successful 72 | . 9 8 5 18 13 19 Failed 27 | . 4 2 1 7 3 10 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 95 | . 13 10 6 24 14 28 Terminals 62 | . 9 7 2 16 9 19 Fabricators 4 | . . . . . 2 2 Repair Stations 5 | . . 2 . 2 1 . Recycling Units 16 | . 4 . . 7 2 3 Scanalyzers 6 | . . 1 . . 2 3 Garrison Access 6 | . . . 4 . . 2 Terminal Hacks 6 | . . . . 2 2 2 Open Door 1 | . . . . 1 . . Open DSF 3 | . . . . . 2 1 Machine Index 1 | . . . . . . 1 Reprogram Traps 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 66 | . 9 8 5 16 11 17 Terminals 35 | . 5 5 1 10 4 10 Track 2 | . . . . 1 . 1 Assimilate 7 | . 1 2 . 2 . 2 Botnet 17 | . 3 2 1 3 3 5 Detonate 1 | . . . . 1 . . Disrupt 2 | . . . . 2 . . Operators 6 | . 1 1 . 1 1 2 Fabricators 4 | . . . . . 2 2 Liberate 2 | . . . . . 1 1 Fabnet 2 | . . . . . 1 1 Repair Stations 5 | . . 2 . 2 1 . Mechanics 5 | . . 2 . 2 1 . Recycling Units 11 | . 4 . . 4 2 1 Monitor 2 | . 1 . . 1 . . Reject 3 | . 1 . . 1 1 . Recyclers 2 | . 1 . . 1 . . Mask 4 | . 1 . . 1 1 1 Scanalyzers 5 | . . 1 . . 2 2 Researchers 3 | . . 1 . . 1 1 Extract 2 | . . . . . 1 1 Garrison Access 6 | . . . 4 . . 2 Restock 1 | . . . 1 . . . Reprogram 2 | . . . 1 . . 1 Intercept 1 | . . . 1 . . . Watchers 2 | . . . 1 . . 1 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 28 | . 4 3 2 5 7 7 Full Trace Events 9 | . 1 1 . 3 1 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 20 | . . 1 . 8 1 10 Non-combat 13 | . . . . 5 1 7 Combat 7 | . . 1 . 3 . 3 Robot Hacks Applied 26 | . . 1 . 10 1 14 parse_system 3 | . . . . 2 . 1 no_distress 1 | . . . . . . 1 find_chute 1 | . . . . . . 1 map_walls 1 | . . . . . . 1 locate_stockpiles 1 | . . . . 1 . . find_recycling 4 | . . . . 2 1 1 find_terminals 2 | . . . . 1 . 1 map_route 1 | . . . . . . 1 mark_security 1 | . . . . . . 1 find_shortcuts 6 | . . 1 . 2 . 3 find_garrison 5 | . . . . 2 . 3 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % 3 | . . . . . . 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 87 | . . . . . . 87 Highest-Rated Ally 29 | . . . . . . 29 Total Orders . | . . . . . . . Ally Attacks 18 | . . . . . . 18 Total Damage 229 | . . . . . . 229 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Robot Analysis Total 10 | 1 . 1 . 3 . 5 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Turns Passed 5709 | 17 220 1660 165 362 785 2500 Spaces Moved 2607 | 27 213 507 84 399 754 623 Core 105 | 19 . 1 . 39 23 23 Treads 641 | . . 219 84 112 . 226 Legs 6 | . . . . . . 6 Wheels 1515 | 8 213 287 . 24 731 252 Hover 190 | . . . . 74 . 116 Flight 150 | . . . . 150 . . Fastest Speed 37 | 50 100 50 160 37 50 50 Average Speed 105 | 64 100 125 160 80 98 110 Slowest Speed 160 | 100 100 160 160 160 100 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 44 43 9 70 19 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Total 5564 | 26 222 1541 115 429 805 2426 Wait 2714 | . . 989 32 7 . 1686 Move 2601 | 26 212 506 83 398 753 623 Hop . | . . . . . . . Pick Up 66 | . 7 23 . . 26 10 Fast Attach . | . . . . . . . Attach . | . . . . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop 53 | . 2 23 . . 18 10 Fire 29 | . . . . 10 . 19 Melee 9 | . . . . 5 . 4 Ram 51 | . . . . 7 4 40 Kick . | . . . . . . . Crush 2 | . . . . 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 34 | . . . . . . 34 Miscellaneous 5 | . 1 . . . 4 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 18 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Identified exit to Materials 190 | -10/Materials | Discovered exit to Materials (range 14) 238 | -10/Materials | Entered another Materials area 1012 | -9/Materials | Identified exit to Mines 1012 | -9/Materials | Discovered exit to Mines (range 9) 1887 | -9/Materials | Identified exit to Materials 1887 | -9/Materials | Discovered exit to Materials (range 8) 1898 | -9/Materials | Entered another Materials area 2012 | -8/Materials | Identified exit to Storage 2012 | -8/Materials | Discovered exit to Storage (range 10) 2063 | -8/Materials | Entered Storage 2408 | -8/Storage | Core integrity fell below 50% 2419 | -8/Storage | Identified exit to Factory 2419 | -8/Storage | Discovered exit to Factory (range 9) 2425 | -8/Storage | Entered Factory 2451 | -7/Factory | Identified exit to DSF 2563 | -7/Factory | Identified exit to Lower Caves 2563 | -7/Factory | Discovered exit to Lower Caves (range 4) 3155 | -7/Factory | Identified exit to Factory 3155 | -7/Factory | Discovered exit to Factory (range 9) 3163 | -7/Factory | Identified exit to DSF 3210 | -7/Factory | Entered another Factory area 5229 | -6/Factory | Spotted B-75 Beast 5484 | -6/Factory | Core integrity fell below 50% 5554 | -6/Factory | Core integrity fell below 20% 5710 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05683_ Jacked U-05 Engineer... >>no_distress Distress signal routine blocked. 05687_ System corrupted: Component data lost. 05688_ Sneak attack on K-01 Serf. 05688_ Jacked K-01 Serf... >>find_chute Pinpointed chute assignment: (38,109). 05694_ Connecting with DSF Access... 05696_ Learned position of Ambush Trap. 05698_ Attempting to reprogram Ambush Trap. 05701_ Ambush Trap disarmed. 05704_ W-25 Informer distress signal alerts nearby ally. 05704_ Jacked W-25 Informer... >>parse_system Reading system data... 05705_ System Restoration Module purges 1% system corruption (4%). 05707_ System corrupted: Heat flow error (+185). 05709_ Released control of O-24 Administrator. 05710_ Slammed into Y-54 Guardian. 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[[[ #??????? #??????????? | | #### #???????# #??????????? | | ####??# """ """ """ #???????? ?????????? | | #????# """ """ """ #????????? #####????????? | | #????# """ """ """ #????????? #????????????? | | #????# ?? #?????????? #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 240 Matter Stores 100 Matter Capacity 100 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 85 Resistance: EM 35 Resistance: I 60 Resistance: S 35 Resistance: P 35 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -7/Factory | Extracted Matter Compressor | -6/Factory | Extracted Imp. Trap Scanner | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Hehehe Quantum Hacking Challenges ------------ None Polymind | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Robots Controlled 15 | 1 . 1 . 6 1 6 Combat Hostiles 6 | . . 1 . 2 . 3 Allies . | . . . . . . . Classes Controlled 8 | 1 . 1 . 3 . 3 Average Host Suspicion 38 | 1 11 35 52 76 49 34 Unsuspicious Activity 2883 | 2 12 1022 26 15 48 1758 Returns to Shadow . | . . . . . . . Fuzzy Dispatches 3 | . . . . . 1 2 Protomatter Created 147 | . . . . 27 . 120 Used 247 | 5 . 23 . 32 5 182 Decayed 43 | . . . . . . 43 Highest Spend 51 | 5 . 23 . 6 5 51 Top 5 Hosts by Kills: G-50 Soldier (-6/Factory: 1) Game ------ Seed GhostHeavyDatajack Manual? 0 Play Time 00:45:07 Cumulative 13.3 hours Start 2022.12.26 @ 23:24:45 End 2022.12.27 @ 00:14:59 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2022/Polymind Game No. 15 Rogue 0 Adventurer 12 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 18 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3fdf700-5f51-4c04-96b0-7a4177d3e80f