Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 19:02:36 Player: Wyvric Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (267) 1335 Value Destroyed (14063) 14063 Prototype IDs (386) 7720 Alien Tech Used (5) 1000 Bonus (62722) 62722 TOTAL SCORE: 97140 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 1777 Follower Combat Kills 733 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed Superfortress 15000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Friendly Fire -122 Cogmind --------- Core Integrity 1289/1600 Matter 246/300 Energy 2563/2572 System Corruption 1% Temperature Cool (13) Movement Treading (61) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- VC-Graviton Reactor > --- PROPULSION (6) --- Treaded Armored-Shield Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Coolant Network High-capacity Storage Unit Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Particle Charger Advanced Particle Charger Experimental Powered Armor AEGIS Remote Shield > --- WEAPON (4) ------- Hyp. Zero Construct/C > --- INVENTORY (20) --- Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Experimental Coolant Injector Large Storage Unit Experimental Energy Well (600) Concept Chromion Battery (800) Concept Chromion Battery (800) Experimental Matter Compressor (500) Advanced Terrain Scanner Advanced Terrain Scan Processor Concept Weapon Articulator Advanced Particle Charger Quantum Capacitor Concept Phase Shift Module Centrium Medium Armor Plating Heavy Regenerative Plating Concept RG22 Armor Peak State ------------ > --- POWER ------------ Quantum Reactor VC-Graviton Reactor > --- PROPULSION ------- Treaded Armored-Shield Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Experimental Coolant Injector Huge Storage Unit Concept Weapon Articulator Experimental Core Analyzer Concept Phase Shift Module SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Hyp. Zero Construct/C > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor Zero-point Reactor Advanced Heat Sink Experimental Energy Well Experimental Energy Well Concept Chromion Battery Concept Chromion Battery Experimental Matter Compressor Experimental Targeting Computer Concept Countertargeting System Weapon Mount Experimental Transmission Jammer Experimental Powered Armor Heavy Regenerative Plating Concept RG22 Armor AEGIS Remote Shield Advanced Point Defense System Long-range Tractor Beam Transdimensional Reconstructor Vortex Rail Vortex Driver Concept Plasma Driver [Rating: 269] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Aluminum Leg Wheel Armored Wheel Hover Unit Zionite Glidesys I Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection SHELL Armor Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Cannon Battle Cannon Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Slots Evolved 18 | . . . 4 . . 4 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Propulsion 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . 2 . . . . . . . . . . 1 . . . . 2 . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 195 | 6 9 9 11 10 7 9 6 6 1 10 3 11 1 1 7 1 5 1 2 2 . 7 10 8 18 6 8 20 . Power 8 | 1 . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Engine 3 | 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 24 | 2 2 2 3 4 2 3 1 2 . 2 1 . . . . . . . . . . . . . . . . . . Treads 6 | . 2 . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Leg 3 | 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Wheel 11 | . . 2 2 3 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 149 | 1 4 3 4 3 3 6 5 4 1 8 2 10 1 1 7 1 5 1 2 2 . 7 10 8 18 6 7 19 . Device 96 | . . 1 1 2 2 3 4 4 1 3 2 9 . 1 4 1 3 1 2 2 . 4 9 6 11 3 5 12 . Storage 9 | 1 2 . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . 2 . Processor 16 | . 1 . 3 . . 2 . . . . . 1 . . . . . . . . . 1 1 1 1 2 1 2 . Hackware 7 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 3 . 1 . . Protection 21 | . 1 2 . 1 1 1 1 . . 4 . . 1 . 2 . . . . . . . . . 3 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 14 | 2 3 2 2 2 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Gun 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . 2 . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 1 . . . . 5 . . . 1 4 . . . . 2 . . . . 4 3 . 2 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Parts Lost 17 | . . 5 . 2 2 5 . . . . 1 . . . . . 1 . . . . . . . . 1 . . . Power 5 | . . 1 . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 7 | . . 2 . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . 5 . 1 1 3 . . . . 1 . . . . . 1 . . . . . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 4 13 22 21 21 21 22 24 22 23 24 24 24 21 23 24 25 24 22 22 22 23 22 22 22 22 24 23 21 18 Power 1 | . 1 3 1 . . . 1 1 1 1 2 . . 1 1 1 . . . . 1 1 1 1 . . . . . Propulsion 2 | 3 4 5 6 5 5 7 6 3 3 3 3 3 2 2 3 2 3 . . 1 2 . . . 1 3 . . . Utility 12 | . 3 7 8 8 9 9 11 14 14 9 9 10 12 14 16 18 17 19 18 13 13 13 13 13 12 14 14 16 18 Weapon 4 | . 3 5 4 5 5 3 4 2 4 9 10 10 5 4 2 2 2 2 3 5 6 6 5 5 5 4 7 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 247 | . 2 4 9 3 8 12 5 5 5 23 1 19 6 12 3 1 8 2 3 5 . 5 10 17 25 15 3 23 13 Power 17 | . . . 2 . 1 . . 1 . . . 2 . 1 1 . 1 . . . . . . 2 2 . . 4 . Propulsion 51 | . 1 3 1 . 2 4 3 1 . 2 . 1 2 4 2 . 5 . 1 2 . 3 2 2 5 4 . 1 . Utility 94 | . . . 3 2 2 3 . 1 4 11 . 9 . 3 . 1 2 1 1 3 . 1 6 3 7 7 3 8 13 Weapon 84 | . 1 1 3 1 3 5 2 2 . 10 1 7 4 4 . . . 1 1 . . 1 2 10 11 4 . 10 . Tool/Special 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 56 | . 98 99 98 99 73 53 56 58 60 53 56 48 46 45 43 44 45 45 45 44 45 49 49 53 46 44 45 47 48 Engine 2 | . 14 14 1 . 3 2 4 3 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 7 9 5 1 1 2 2 . . 2 5 5 5 5 3 3 4 5 3 . . . . . . . . Reactor 2 | . . . . . . . . . 2 6 6 2 . . . . 1 1 . . 1 4 4 4 4 4 3 4 3 Treads 3 | . 22 24 2 11 7 . . 7 2 . . . . . . . . . . . . . . 3 . . 1 2 3 Leg 1 | . 5 . . . . . 3 . 3 . . 1 1 5 5 5 5 1 . 2 4 . . . 3 . . . . Wheel 1 | . . 2 33 23 16 2 2 2 6 . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 3 2 . . 5 8 2 3 . . . . 2 5 2 . 1 . . . . . . . Device 19 | . . 11 7 8 14 18 19 19 20 23 25 17 16 16 13 15 18 19 20 19 20 18 19 26 21 19 17 24 21 Storage 5 | . 14 14 9 9 9 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 4 | . 12 . 10 14 . 5 6 6 6 1 . 5 5 5 5 5 5 5 5 5 5 8 9 9 5 3 6 3 7 Protection 1 | . . 2 8 4 3 . . . . . . . . . 1 . . . . . . . . . 2 4 3 2 3 Energy Cannon 4 | . 12 18 15 17 12 4 2 1 1 . 2 4 . 1 5 5 5 1 5 5 5 3 4 4 2 4 3 1 3 Ballistic Cannon 2 | . . 4 2 . . 1 3 4 4 6 3 . 4 3 . . . 3 . . . . . . 1 . . 1 . Peak Build Rating 269 | 6 9 15 28 32 47 73 75 75 76 96 97 111 116 117 118 119 130 140 148 153 158 174 175 208 225 234 260 269 248 Average Rating 125 | 4 7 10 23 29 39 60 64 68 69 86 90 100 112 107 114 115 122 129 141 149 149 169 170 193 214 224 245 249 245 On Entrance 112 | . 6 9 14 28 32 45 67 69 70 75 95 87 111 116 110 117 115 123 140 143 152 152 170 166 207 215 227 260 248 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 259 | 14 94 94 99 101 112 99 107 106 99 103 102 119 132 113 122 122 128 140 139 146 190 204 199 212 253 250 259 236 200 Greatest Support 367 | 20 40 40 52 54 77 84 77 113 113 141 176 155 139 139 139 139 139 227 227 227 212 259 259 367 367 304 311 311 204 Greatest Overweight (x) 8 | . 2 2 3 6 4 1 1 8 . . . 1 1 . . . . 1 . . 1 1 . . . . 1 1 . Average Overweight (x) . | . . 2 1 2 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 24 | 6 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 20 Most Carried 25 | 6 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Carried 23 | 5 13 23 24 24 24 24 24 24 24 24 24 24 22 23 24 24 24 24 24 24 25 24 24 24 23 24 23 22 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 Final Carried 25 | 6 21 25 25 25 25 25 25 25 25 24 24 25 24 21 25 25 24 25 21 25 25 24 25 25 23 25 23 20 20 Scrap Engine Consumption 494 | . . . . . 52 36 18 22 9 30 11 32 12 15 2 4 19 8 7 26 . 13 15 43 26 33 10 51 . Constructs Created 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Constructs Modified 198 | . . . . . 12 9 16 10 5 7 4 17 9 7 1 . 3 9 2 3 12 7 8 19 9 . 15 14 . Class Distribution -------------------- 61% | Construct 18% | Generator-Construct 13% | Mutant 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Commander-Construct | -4/Warlord Construct | -3/Proximity Caves Hacker-Construct | -3/Research Hacker-Construct | -3/Quarantine Construct | -2/Research Construct | -2/Testing Construct | -2/Protoforge Generator-Construct | -1/Access Generator-Construct | -1/Command Generator-Construct | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Matter Collected 9873 | 210 252 289 155 170 161 115 290 549 20 439 449 216 277 150 110 100 120 220 150 70 10 328 1074 876 1509 667 358 539 . Remotely 754 | . . . . . . . . . . . . . . . . . . . . . . 70 324 360 . . . . . Salvage Created 16731 | . 639 169 299 255 361 624 219 1345 . 383 1111 470 782 253 282 303 191 742 707 23 67 1101 1114 110 1471 917 706 1794 293 Parts 765 | . 31 13 20 13 17 31 13 26 . 21 26 32 33 15 9 20 11 33 32 1 3 70 67 7 78 26 50 45 22 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 185 | . . 13 . . . . 6 22 2 . 25 . 22 12 4 17 . 38 21 . 3 . . . . . . . . Prevented 6 | . . . . . . . . 2 . . . . . . . 3 . . 1 . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Combat Hostiles Destroyed 247 | . 17 2 11 7 8 12 6 21 . 10 17 7 13 3 . 9 1 14 14 1 1 12 13 1 18 3 12 11 3 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Guns 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 222 | . 9 2 11 7 8 9 6 12 . 10 17 7 13 3 . 9 1 14 14 1 1 12 13 1 16 3 9 11 3 Classes Destroyed 28 | . 2 3 1 . . 6 1 3 . 1 . . 1 1 . 1 1 . 1 . 1 1 2 . . 1 1 . . Worker 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycler 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 . . 1 . Minesweeper 5 | . . . . . . . . . . . . . . 1 . . . 3 1 . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 1 1 . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 6 | . . . . . . 1 . . . . . . . . . . 2 . . . . 3 . . . . . . . Swarmer 52 | . 3 . 7 3 . . 3 1 . . 1 . 2 . . 7 . 9 8 . . . 3 1 . . 1 3 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Grunt 61 | . 14 1 . 3 . . . 13 . . 10 . 6 . . . . 3 . 1 . 1 4 . 3 . 2 . . Brawler 6 | . . . . . . . . 2 . . 3 . 1 . . . . . . . . . . . . . . . . Duelist 5 | . . . . . . . . 2 . . 1 . 1 . . . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 24 | . . . 4 1 2 4 . 2 . . 2 3 1 1 . 1 . . 1 . . 1 . . . . . 1 . Demolisher 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . . 1 . . . . . 1 2 . . . . . . . . . . 3 . . . . Programmer 46 | . . . . . . 1 2 . . . . 4 . . . . 1 1 2 . . 10 6 . 11 2 5 1 . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Artisan 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 7 | . . 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Scientist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Assembled 10 | . . . . . . 5 . . . 5 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 1 5 4 3 7 2 4 . 2 4 3 7 2 . 4 1 5 5 1 1 5 8 1 6 2 5 5 3 Combat Bots Only 7 | . 3 1 5 4 3 7 2 4 . 2 4 3 7 2 . 4 1 5 5 1 1 3 7 1 6 1 4 3 3 Max Kills in Single Turn 2 | . 1 1 2 2 1 2 1 1 . 1 1 1 1 1 . 1 1 1 1 1 1 2 1 1 2 1 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 2 Z-Imprinter (-6/Deep Caves) Superfortress (-2/Protoforge) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Hostile Shots Fired 2291 | . 53 36 20 50 36 284 34 65 . 49 69 33 35 24 . 27 57 45 32 3 . 42 69 30 323 607 176 66 26 Missed 1063 | . 16 9 5 8 6 109 11 17 . 19 36 13 11 10 . 9 36 22 16 3 . 15 31 11 122 386 108 30 4 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hits 1228 | . 37 27 15 42 30 175 23 48 . 30 33 20 24 14 . 18 21 23 16 . . 27 38 19 201 221 68 36 22 Melee 81 | . . . . . . 2 . . . 1 . . 1 . . . . . . . . . . . . 67 10 . . Projectile 1147 | . 37 27 15 42 30 173 23 48 . 29 33 20 23 14 . 18 21 23 16 . . 27 38 19 201 154 58 36 22 AOE 16 | . . . . . . 7 . . . . . 2 . . . . 2 . . . . . . . . 4 . 1 . Critical Strikes 96 | . . 1 . . . 3 . 3 . . 2 1 2 1 . . 1 1 . . . 3 . 2 10 55 9 1 1 Part Disruptions 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . Damage Taken 21164 | . 442 559 136 545 572 1969 291 715 . 948 757 493 518 315 . 301 321 337 259 . . 443 699 552 3117 4859 941 741 334 Core 1353 | . 74 103 32 43 52 196 32 64 . 185 . . 18 69 . 18 18 33 . . . . . 53 121 196 34 12 . Absorbed by Shields 6391 | . . . . . . . 20 . . . . . . . . . 28 26 . . . 163 130 . 1255 2937 907 598 327 Reduced by Siege Mode 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . Ignored by Resistances 25 | . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 14604 | . 72 . . . 5 610 908 365 341 306 500 409 500 655 19 . 31 717 76 209 15 252 437 542 2767 1244 2394 1230 . Core Remaining (%) 75 | 100 . 29 . . 76 . . . . . 43 . . . . 89 . . . . 95 . 100 . . 69 . . 80 Volleys Fired 855 | 6 41 35 13 20 26 39 12 42 . 46 73 38 29 12 8 28 37 34 29 4 7 35 38 19 94 38 15 34 3 Largest 2 | 2 2 2 2 2 2 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 496 | 100 120 120 136 136 136 185 185 241 . 120 110 179 249 249 161 161 161 161 161 161 161 161 282 131 317 168 168 496 496 Shots Fired 982 | 12 79 65 26 40 46 39 12 42 . 46 73 38 29 12 8 28 37 34 29 4 7 35 38 19 94 38 15 34 3 Gun 77 | 12 52 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 901 | . 24 51 26 40 46 39 12 42 . 46 73 38 29 12 8 28 37 34 29 4 7 35 38 19 94 38 15 34 3 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 283 | . . 8 7 . . 13 6 2 . 25 73 15 29 11 . . . 10 . . . 15 . . 21 . 14 34 . Thermal 515 | 12 79 54 19 40 46 . 6 40 . 21 . 23 . . . . . . 29 4 7 20 26 16 73 . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 31 | . . 3 . . . 26 . . . . . . . 1 . . . . . . . . . 1 . . . . . Entropic 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . 38 1 . 3 Phasic 111 | . . . . . . . . . . . . . . . 8 28 37 24 . . . . 12 2 . . . . . Robot Hit Streak 27 | 2 22 25 3 10 16 13 7 18 . 4 18 11 16 22 7 5 4 10 9 4 5 14 9 2 8 23 16 27 19 Robot Miss Streak 7 | 3 3 4 1 5 2 4 7 3 . 6 5 2 2 1 1 3 1 2 3 . . 1 2 3 3 1 . 1 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 1 1 Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . Shots Hit Robots 600 | 6 60 49 13 25 40 33 11 40 . 17 48 18 20 10 7 9 7 24 19 2 1 20 23 2 31 26 9 27 3 Core Hits 284 | . 25 8 11 9 14 20 13 41 . 10 18 9 11 3 2 8 2 11 8 1 1 8 9 1 12 9 3 14 3 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . 5 1 1 . . . . 1 . . 2 . . 1 . . . . . . . . . . 5 . . 5 . Burn 10 | . 5 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Destroy 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . Blast 8 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . 5 . Melee Attacks 7 | . . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66390 | 88 837 363 305 531 904 1783 462 2558 . 1034 3332 1052 1968 958 1230 1502 1059 3794 3566 352 134 3836 4026 425 7234 8242 4386 8741 1688 Guns 675 | 88 525 62 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 64242 | . 312 301 305 531 904 1642 462 2554 . 1034 3332 1052 1968 958 1230 1502 1059 3794 3566 352 134 3836 4026 278 6557 8242 4018 8605 1688 Explosions 141 | . . . . . . 141 . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 1332 | . . . . . . . . 4 . . . . . . . . . . . . . . . 147 677 . 368 136 . Kinetic 25664 | . . 34 120 . . 627 293 . . 569 3332 319 1968 855 . . . 1069 . . . 2229 . . 1626 . 4018 8605 . Thermal 20331 | 88 837 305 185 531 904 . 169 2554 . 465 . 733 . . . . . . 3566 352 134 1607 2847 123 4931 . . . . Explosive 141 | . . . . . . 141 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1142 | . . 24 . . . 1015 . . . . . . . 103 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 9930 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8242 . . 1688 Phasic 7850 | . . . . . . . . . . . . . . . 1230 1502 1059 2725 . . . . 1179 155 . . . . . Highest Corruption 33 | . . . . 1 1 2 2 . . . . 4 . . . . . . 1 1 . 8 9 . 25 33 4 9 1 Average Corruption 5 | . . . . 1 1 1 1 . . . . 3 . . . . . . 1 1 . 4 3 . 11 27 2 4 1 Corruption Purged 34 | . . . . . . . 2 . . . . 4 . . . . . . . . . . 9 . . . . 19 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 148 | . . . . 2 10 . . . . . . 11 . . . . . . 1 . . 18 18 . 35 40 2 11 . Message Errors 35 | . . . . 1 2 . . . . . . 1 . . . . . . 1 . . 6 3 . 8 9 1 3 . Matter Fused 33 | . . . . 1 2 . . . . . . 4 . . . . . . . . . 2 5 . 12 5 1 1 . Heat Flow Errors 8 | . . . . . 1 . . . . . . 2 . . . . . . . . . 1 1 . 1 1 . 1 . Energy Discharges 16 | . . . . . 2 . . . . . . 1 . . . . . . . . . 3 1 . 2 4 . 3 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . . . Data Loss (minor) 23 | . . . . . 2 . . . . . . 2 . . . . . . . . . 1 6 . 7 3 . 2 . Data Loss (major) 5 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . 1 . . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . Misdirections 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 13 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 14591 | . . 1 . 15 . 59 3 59 . 73 213 65 329 91 224 103 461 1243 1244 85 . 1473 1560 204 2372 1313 2225 1176 . Projectiles 14182 | . . 1 . 15 . 59 3 59 . 73 213 65 329 91 224 103 461 1243 1244 85 . 1473 1560 120 2207 1313 2154 1087 . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 409 | . . . . . . . . . . . . . . . . . . . . . . . . 84 165 . 71 89 . Knockbacks 54 | . . 1 2 . . . 7 . . 2 8 . 6 1 . . . 2 . . . 2 . 2 7 . 4 10 . Impact 12 | . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . 2 2 . Kinetic 39 | . . 1 1 . . . 7 . . 2 7 . 5 1 . . . 2 . . . 2 . . 1 . 2 8 . Secondary 3 | . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . . . . . . 64 . . . . . . . . . . . . . . . . . . 16 . . . . Shots 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Rammed 12 | . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . 6 2 . Targets Rammed 25 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . 3 11 . 7 2 . Kicked 12 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 11 . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 505 | 234 346 165 135 335 336 418 420 273 . 287 452 320 468 360 230 248 288 228 244 244 240 365 445 303 492 206 319 505 249 Average Temperature 104 | 131 102 61 42 202 112 165 162 109 . 82 93 78 154 131 86 90 98 90 83 111 96 135 144 115 178 58 113 34 157 Received Heat Transfer 4037 | . 234 162 9 189 123 498 . 303 . 252 499 72 117 24 . . 30 14 20 . . 22 80 81 382 859 20 47 . Effects 44 | . 1 . . . 1 4 . 6 . . . . 6 1 . 1 . . . . . . 2 6 12 . . 4 . Shutdowns 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Energy Bleed 11 | . 1 . . . 1 1 . 1 . . . . 1 . . 1 . . . . . . . 1 4 . . . . Interference 14 | . . . . . . . . 5 . . . . 2 . . . . . . . . . . 5 2 . . . . Matter Decay 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Short Circuit 6 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . 3 . . . . Damage (minor) 4 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Longest Duration 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . 3 . . . . . . . . . . . . . . . . . 2 2 . 2 1 . Combat Hostiles 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . 2 . . Parts Fried 19 | . . . . . . 7 . . . . . . . 2 . . . . . . . . . 3 5 . 1 1 . Impact Corruptions 18 | . . . . . . . . . . . . . . . . . . . . . . . . 4 7 . 4 3 . Robots Melted 10 | . 1 . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 10 | . 1 . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Parts Melted 40 | . 7 1 1 . 4 . . 22 . . . . . . . . . . . . . 2 1 . 2 . . . . Heat Transferred 16070 | 259 2590 740 370 962 1554 . 50 5879 . 184 . 407 . . . . . . 740 100 25 333 592 37 1248 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Maximum Alert Level 5 | . 1 . . . . . . . . . . . . . . . 2 . . . . . 1 . 2 5 5 5 . Low Security (%) 52 | 100 88 . 100 100 100 100 . . . . . 100 . . . . 2 . . . . 100 84 100 75 . . . . Level 1 5 | . 11 . . . . . . . . . . . . . . . 50 . . . . . 15 . 24 42 . . . Level 2 1 | . . . . . . . . . . . . . . . . . 47 . . . . . . . . 5 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 2 . Level 5 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 97 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2430 | . 225 . 161 115 60 165 . . . . . 96 . . . . 476 . . . . 146 292 86 410 2430 2079 1627 . Initial 1457 | . . . . 54 17 154 . . . . . . . . . . 474 . . . . . . 78 . 230 1457 1330 . Average 183 | . 84 . 105 62 5 50 . . . . . 23 . . . . 377 . . . . 46 128 14 117 1086 1560 1508 . Influence Increases 10471 | . 523 20 326 171 152 527 175 669 . . 411 336 300 114 15 200 736 460 378 74 5 443 602 254 999 1241 836 479 25 Destroy 0b10 Robot/C 4480 | . 340 20 220 140 40 140 120 420 . . 360 140 240 80 . 160 20 280 220 60 . 240 260 20 420 80 240 220 . Destroy 0b10 Robot/NC 175 | . . . . . . 15 . 5 . . . . . 5 15 5 15 15 5 . 5 20 25 15 10 5 5 10 . Destroy Leader 774 | . 70 . 60 30 . 62 40 40 . . 30 50 30 20 . 20 14 30 40 . . 68 40 . 50 . 50 30 . Allied During Kill 61 | . . . . . . . . 9 . . 6 . . 9 . . . . 8 14 . . . . 15 . . . . Successful Hack 318 | . 34 . . . 18 38 . . . . . 55 . . . . 45 . . . . 52 17 . 30 6 7 16 . Select Force Hacks 150 | . 60 . . . 90 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 540 | . . . 15 . . 30 . . . . . 30 . . . . 30 . . . . 15 30 . 165 105 75 45 . Destroy Structure 748 | . 4 . 1 1 4 47 . . . . . 46 . . . . 42 . . . . 48 20 39 189 100 69 113 25 Advance Influence 600 | . . . . . . 150 . . . . . . . . . . 450 . . . . . . . . . . . . Partial Spotted 195 | . . . 15 . . . . . . . . 15 . . . . 15 . . . . . 15 45 . 30 30 30 . Lose Combat Pursuer 2430 | . 15 . 15 . . 45 15 195 . . 15 . 30 . . 15 105 135 105 . . . 195 135 120 915 360 15 . Influence Decreases 11685 | . 327 216 196 256 185 380 334 483 186 . 411 301 335 114 15 161 571 664 191 261 5 443 463 393 589 460 1187 839 1719 Entered New Map 4428 | . . 95 . 76 28 8 60 . 186 . . . 14 . . . 15 77 . 187 . . . 61 . 180 973 749 1719 Time Decay 6092 | . 327 121 196 160 147 327 274 443 . . 381 301 321 94 15 161 246 587 191 24 5 313 283 312 439 120 214 90 . Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . 150 . . . Lost Part 105 | . . . . 20 10 45 . . . . 10 . . . . . 10 . . . . . . . . 10 . . . Lost Ally 160 | . . . . . . . . 40 . . 20 . . 20 . . . . . 50 . . 10 20 . . . . . Purge Threat 600 | . . . . . . . . . . . . . . . . . 150 . . . . 130 170 . 150 . . . . Squads Dispatched 49 | . 5 . 1 1 . 2 . . . . . 4 . . . . 3 . . . . 3 4 1 8 11 6 . . Investigation 7 | . 2 . . 1 . . . . . . . 2 . . . . . . . . . . 1 1 . . . . . Extermination 22 | . . . . . . 2 . . . . . 2 . . . . 2 . . . . 3 3 . 6 1 3 . . Reinforcement 10 | . 3 . 1 . . . . . . . . . . . . . 1 . . . . . . . 2 2 1 . . Assault 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Distress Signals 35 | . 1 . 1 . . . . . . . . . . . . 2 . . . 1 . 2 . 4 1 3 1 19 . Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 7 . . . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 7 . . . Times Spotted 590 | . 31 2 15 9 8 28 7 29 . 16 19 12 15 3 . 12 19 25 19 10 . 18 37 23 35 133 46 15 4 Peak Tracking Total 47 | . 4 1 5 4 3 4 3 10 . 5 7 3 7 2 . 4 8 7 5 7 . 4 8 8 6 47 16 4 4 Tactical Retreats 63 | . 1 . 1 . . 3 1 6 . . 1 . 2 . . 1 5 6 2 . . . 6 5 4 11 7 1 . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Traps Triggered 25 | . . . . 2 . 2 . . . . . 3 . . . . 2 . . . . 2 1 . 2 6 5 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Disabled 48 | . . 1 1 . . 2 . 1 . 2 . 2 1 1 . . 2 . . 1 . 1 2 . 11 12 5 3 . Max in Single Turn 2 | . . 1 1 . . 1 . 1 . . . 1 1 1 . . 1 . . 1 . 1 1 . 2 2 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Accessed 106 | . 8 2 . 3 12 6 1 . 1 . . 13 . . 9 . 9 3 1 2 . 4 13 2 8 5 2 2 . Terminals 61 | . 5 . . 3 5 3 . . . . . 7 . . . . 9 . 1 . . 3 9 2 6 4 2 2 . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . . 5 3 . . . . . 2 . . . . . . . . . 1 . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . 2 . . . . . . . . . . 3 . 1 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Total Hacks 286 | . 19 12 . 6 52 10 1 . 6 . . 33 . . 48 . 23 6 1 3 . 10 25 3 12 9 4 3 . Successful 191 | . 11 12 . 2 43 3 1 . 6 . . 18 . . 48 . 9 6 1 3 . 5 11 . 3 6 1 2 . Failed 94 | . 7 . . 4 9 7 . . . . . 15 . . . . 14 . . . . 5 14 3 9 3 3 1 . Catastrophic 19 | . . . . 1 1 2 . . . . . 1 . . . . 4 . . . . . 2 1 5 2 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . 12 . . 6 21 4 . . 7 . . 19 . . . . 20 . . 1 . 4 15 3 2 3 . 2 . Terminals 138 | . 12 . . 6 18 6 . . . . . 19 . . . . 23 . 1 . . 8 18 3 10 7 4 3 . Fabricators 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Repair Stations 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 19 | . 3 . . . 8 4 . . . . . 2 . . . . . . . . . 2 . . . . . . . Scanalyzers 14 | . . . . . . . . . . . . 6 . . . . . . . . . . 5 . 1 2 . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Terminal Hacks 132 | . 2 12 . 1 28 1 1 . 6 . . 2 . . 48 . 5 6 1 3 . 4 4 . 2 4 1 1 . Record 83 | . . 11 . . 24 . . . . . . . . . 36 . . 4 1 2 . . 1 . . 4 . . . Part Schematic 12 | . 1 . . . . . . . 6 . . 1 . . 4 . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 7 | . . . . 1 . . 1 . . . . . . . . . 1 2 . 1 . . . . . . 1 . . Branch Access Points 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Unreport Threat 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . 6 . . . . . . . . . . 2 . . 1 . . . Insert Component 9 | . . . . . . . . . . . . 6 . . . . . . . . . . 2 . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 42 | . 6 . . 1 13 2 . . . . . 7 . . . . 4 . . . . 1 5 . 1 1 . 1 . Terminals 35 | . 4 . . 1 10 2 . . . . . 7 . . . . 4 . . . . 1 4 . 1 . . 1 . Track 5 | . . . . . 3 . . . . . . . . . . . 1 . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 12 | . . . . . 3 1 . . . . . 2 . . . . 3 . . . . 1 2 . . . . . . Disrupt 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . Skim 14 | . 4 . . 1 4 . . . . . . 5 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 72 | . 5 . . 2 6 6 . . . . . 13 . . . . 8 . . . . 4 11 2 8 5 1 1 . Full Trace Events 4 | . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . . . . . 6 . . 1 . . 4 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . 95 . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 36 | . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . 2 . . 2 . 3 . . . . 2 . 5 . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Total Allies 18 | . . . . . . . . 2 2 . 2 . 3 . . . . 2 . 5 . . 1 . 1 . . . . Largest Group 5 | . . . . . . . . 2 2 2 2 . 3 3 1 1 . 2 2 5 1 . 1 . 1 . . . . Highest-Rated Group 280 | . . . . . . . . 49 192 192 79 . 90 90 30 30 . 98 98 280 64 . 10 . 142 . . . . Highest-Rated Ally 142 | . . . . . . . . 29 96 96 49 . 30 30 30 30 . 49 49 68 64 . 10 . 142 . . . . Total Orders 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . EXPLORE 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 129 | . . . . . . . . 10 . 65 12 . . 17 . 1 . . 5 10 . . . . 9 . . . . Total Damage 6368 | . . . . . . . . 189 . 3728 424 . . 573 . . . . 192 437 . . . . 825 . . . . Kills 22 | . . . . . . . . . . 14 1 . . 1 . . . . 1 2 . . . . 3 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Active Infowar (turns) 23800 | . . 2091 352 112 1193 528 2398 870 928 1793 1961 820 1508 1021 146 1242 496 743 464 499 667 975 541 1311 838 128 175 . . Optics 361 | . . . . . . 361 . . . . . . . . . . . . . . . . . . . . . . . Sensors 16678 | . . . 75 112 . 93 2361 863 . 341 1942 819 1499 959 32 1242 427 743 464 254 667 893 533 1303 753 128 175 . . Terrain 9485 | . . . . . . . . . . 1452 1954 229 1504 1020 146 654 104 . 7 499 . 342 4 1308 262 . . . . Structural 5052 | . . . . . 1191 50 2021 862 928 . . . . . . . . . . . . . . . . . . . . Seismic 2753 | . . 2091 277 . 2 383 . . . . . . . . . . . . . . . . . . . . . . . Decoding 594 | . . . . . . . . . . . . . . . . . . . . . . . 3 591 . . . . . Cloaking 426 | . . . . . . . . . . . . 16 . . . . 410 . . . . . . . . . . . . Jamming 1363 | . . . . . . . . . . . . . . . . . . . . . . 297 154 779 52 81 . . . Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . . . . . . 2 2 2 . 1 . 3 1 . 2 . 2 2 . . . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Decoded 0b10 Intel 41 | . . . . . . . . . . . . . . . . . . . . . . . . 41 . . . . . Items 41 | . . . . . . . . . . . . . . . . . . . . . . . . 41 . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Turns Passed 42749 | 89 1684 2440 426 332 1955 866 2552 1653 1239 3080 2385 1286 1916 1214 249 1321 524 1875 716 1012 667 1081 812 1330 1548 534 440 7505 18 Spaces Moved 33488 | 52 712 816 282 176 1109 592 1221 1481 1637 1427 1680 1368 1376 946 190 1267 833 1927 1146 1220 620 458 1240 1796 1398 1069 705 4729 15 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10707 | . 559 641 . . . 16 . 1443 742 . 201 . . . . . . . . . . . 1 1791 . . 577 4721 15 Legs 9048 | 44 153 . . . . . 602 37 895 295 . 205 449 946 190 1267 833 705 . 159 620 94 171 5 1303 . 67 8 . Wheels 2026 | . . 175 282 176 1109 283 . 1 . . . . . . . . . . . . . . . . . . . . . Hover 9046 | . . . . . . 293 619 . . 1132 1479 1020 927 . . . . 1124 1146 1061 . 245 . . . . . . . Flight 2653 | . . . . . . . . . . . . 143 . . . . . 98 . . . 119 1068 . 95 1069 61 . . Fastest Speed 26 | 50 120 130 105 105 117 89 111 63 63 42 42 42 42 42 42 42 42 42 42 42 68 40 40 35 32 32 26 26 61 Average Speed 78 | 109 203 279 109 123 134 111 159 66 63 48 42 65 90 42 42 42 42 46 42 45 68 162 42 43 73 32 46 99 61 Slowest Speed 320 | 120 320 320 145 190 150 117 181 210 63 63 42 125 129 42 42 42 42 166 42 68 171 171 55 98 98 32 154 189 61 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 61 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . 50 . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . 5 . . . . . . . 3 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 62 | 3 99 31 23 29 98 16 91 99 91 84 96 34 86 91 62 80 21 99 94 95 68 19 95 60 93 35 25 67 2 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 13 | . 2 1 . . 3 . 1 . 1 . . . 1 . 3 . . 1 . . . . . . . . . . . Known Exits Taken 19 | . . . 1 . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 36 | . . 3 . . . . 7 5 4 . 1 . 3 2 . 3 . 3 2 . 3 . . . . . . . . Spaces Dug 193 | . 3 . . . 1 4 . 4 . 7 6 21 4 2 . 12 25 3 3 . 6 14 6 13 53 4 . 2 . Terrain Destroyed 448 | . 3 . . . 2 51 . 5 . 23 24 26 16 15 . 18 27 10 9 1 6 27 11 17 67 29 17 38 6 Melee 7 | . . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . . . Projectile 398 | . 3 . . . 1 8 . 5 . 23 24 20 16 15 . 18 27 10 9 1 6 27 11 17 67 29 17 38 6 AOE 43 | . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Total 49050 | 69 861 908 378 246 1533 768 1817 2107 1849 3782 3279 1715 2014 1750 353 2023 967 2862 1347 1678 859 748 1477 2327 1841 1168 794 7510 20 Wait 13087 | . 68 14 37 13 345 60 544 525 185 2221 1460 231 551 749 120 713 59 830 148 374 230 208 153 424 180 24 32 2589 . Move 33354 | 51 711 815 281 175 1108 591 1220 1480 1636 1426 1679 1367 1375 945 189 1266 832 1926 1145 1219 619 457 1217 1795 1397 986 704 4728 14 Hop 42 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . 31 . . . Pick Up 472 | 6 21 15 16 10 14 30 10 7 14 35 6 27 9 13 12 3 9 7 3 16 1 8 15 33 42 30 6 53 1 Fast Attach 61 | 6 2 . 4 4 2 3 . 2 . 3 1 2 . 2 4 . . . . 1 . 1 5 . 4 9 2 4 . Attach 68 | . 1 5 3 2 3 6 2 2 . 2 1 1 4 . 2 . 2 . . . . 2 1 6 4 4 4 11 . Detach 15 | . . . . . 4 1 . 1 . . . 1 1 . 1 . . . . . . . 1 . 1 . . 4 . Swap 401 | . 11 15 7 13 6 6 18 26 2 10 18 13 16 13 5 10 18 17 15 3 1 28 20 16 39 17 18 19 1 Drop 468 | . 5 9 17 9 22 24 11 11 12 39 7 29 9 16 12 3 10 6 7 14 1 9 16 31 46 26 6 60 1 Fire 855 | 6 41 35 13 20 26 39 12 42 . 46 73 38 29 12 8 28 37 34 29 4 7 35 38 19 94 38 15 34 3 Melee 7 | . . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 11 . . . . Crush 13 | . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . 7 2 . Escape Stasis 11 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . 3 . . . Rewire 182 | . . . . . . . . 10 . . 34 . 20 . . . . 42 . 47 . . . . 23 . . 6 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 8) 615 | -10/Materials | Discovered new exit (range 11) 803 | -10/Materials | Discovered new exit (range 7) 943 | -10/Materials | Central database locked down 974 | -10/Materials | Discovered new exit (range 8) 1080 | -10/Materials | Discovered new exit (range 13) 1316 | -10/Materials | Discovered new exit (range 8) 1612 | -10/Materials | Repaired Broken Beam Cannon 1774 | -10/Materials | Entered Subcaves 1775 | -10/Subcaves | Approached by a straggling Scientist 2192 | -10/Subcaves | Visited Clippyterm 2202 | -10/Subcaves | Learned location of Section 7 (-2) 2220 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2229 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2811 | -10/Subcaves | Discovered new exit (range 7) 3298 | -10/Subcaves | Visited 4L-MR0's lab 3340 | -10/Subcaves | Found Flightbrick 3887 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3937 | -10/Subcaves | Core integrity fell below 50% 3991 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 4214 | -10/Subcaves | Entered Materials 4214 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4485 | -8/Materials | Discovered new exit (range 14) 4565 | -8/Materials | Identified exit to Storage 4640 | -8/Materials | Entered Storage 4930 | -8/Storage | Used back door to open Recycling access 4930 | -8/Storage | Discovered new exit (range 5) 4972 | -8/Storage | Entered Recycling 5688 | -8/Recycling | Entered Scraplab 5693 | -8/Recycling | Found Prototype Device 5693 | -8/Recycling | Identified Scrap Engine 6129 | -8/Recycling | Discovered new exit (range 10) 6325 | -8/Recycling | Build established: Construct 6927 | -8/Recycling | Entered Factory 6927 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7290 | -6/Factory | Discovered new exit (range 21) 7309 | -6/Factory | Assembled infested ambush trap array 7365 | -6/Factory | Destroyed 7 combat bots 7371 | -6/Factory | Lost 3 parts (1p1n1u) 7403 | -6/Factory | Identified exit to Factory 7492 | -6/Factory | Identified exit to Lower Caves 7793 | -6/Factory | Entered Lower Caves 8943 | -6/Lower Caves | Learned Factory terminal intel 10038 | -6/Lower Caves | Learned location of Zion (-6) 10057 | -6/Lower Caves | Discovered new exit (range 7) 10345 | -6/Lower Caves | Entered another Lower Caves area 10345 | -6/Lower Caves | Spotted B-75 Beast 10351 | -6/Lower Caves | Destroyed B-75 Beast 10615 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10634 | -6/Lower Caves | Discovered exit to Factory (range 3) 10771 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11253 | -6/Lower Caves | Learned 12 Factory zone layouts 11457 | -6/Lower Caves | Discovered new exit (range 10) 11752 | -6/Lower Caves | Learned Factory garrison access intel 11998 | -6/Lower Caves | Entered Zion 12041 | -6/Zion | Discovered new exit (range 16) 12049 | -6/Zion | Visited the Megawrench Repair Shop 12256 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12359 | -6/Zion | Opened final containment barrier to the Deep Caves 12373 | -6/Zion | Discovered new exit (range 3) 12373 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12636 | -6/Zion | Learned location of Extension (-4) 12674 | -6/Zion | Given A8's code to call for help 12857 | -6/Zion | Met Imprinter 13050 | -6/Zion | Found Prototype Special Weapon 13052 | -6/Zion | Found Prototype Special Weapon 13054 | -6/Zion | Found Prototype Special Weapon 13057 | -6/Zion | Found Prototype Special Weapon 13114 | -6/Zion | Megawrench repaired 3 parts 13202 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13207 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13237 | -6/Zion | Entered Deep Caves 13237 | -6/Deep Caves | Accompanied by 2 allies 13413 | -6/Deep Caves | Attacked by Z-Imprinter 13434 | -6/Deep Caves | Core integrity fell below 50% 13436 | -6/Deep Caves | Destroyed Z-Imprinter 13507 | -6/Deep Caves | Found Prototype Protection 13508 | -6/Deep Caves | Identified Zio. Weapon Casing 13841 | -6/Deep Caves | Z-Facility disabled 14109 | -6/Deep Caves | Found Zio. Weapon Casing 14120 | -6/Deep Caves | Found Zio. Weapon Casing 14123 | -6/Deep Caves | Found Zio. Weapon Casing 14128 | -6/Deep Caves | Found Zio. Weapon Casing 14158 | -6/Deep Caves | Found Zio. Weapon Casing 14529 | -6/Deep Caves | Discovered new exit (range 6) 16263 | -6/Deep Caves | Spotted AG-51892 16317 | -6/Deep Caves | Entered Proximity Caves 16319 | -5/Proximity Caves | Learned Factory stockpile data 16420 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16944 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17324 | -5/Proximity Caves | Spotted B-75 Beast 17583 | -5/Proximity Caves | Allies destroyed B-75 Beast 18249 | -5/Proximity Caves | Discovered exit to Factory (range 9) 18385 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18702 | -5/Proximity Caves | Entered Factory 18702 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 18703 | -5/Factory | Identified exit to Upper Caves 18705 | -5/Factory | Loaded intel: 26 terminal locations 18706 | -5/Factory | Loaded intel: 3 garrison access locations 18994 | -5/Factory | Discovered new exit (range 15) 19362 | -5/Factory | Fabricated Weapon Mount? 19632 | -5/Factory | Learned location of 1 exit from Testing 19672 | -5/Factory | Learned Armory security intel 19703 | -5/Factory | Learned Extension emergency access door positions 19724 | -5/Factory | Learned location of 1 exit from Armory 19740 | -5/Factory | Learned 2 Proximity Caves zone layouts 19752 | -5/Factory | Learned 8 Research zone layouts 19773 | -5/Factory | Learned Extension emergency access door positions 19803 | -5/Factory | Identified exit to Factory 19988 | -5/Factory | Entered Upper Caves 19988 | -5/Upper Caves | Spotted B-75 Beast 19989 | -5/Upper Caves | Identified exit to Upper Caves 20005 | -5/Upper Caves | Encountered a Warlord checkpoint 20375 | -5/Upper Caves | Learned Factory interactive machine intel 20683 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20770 | -5/Upper Caves | Destroyed 7 combat bots 21391 | -5/Upper Caves | Learned location of Warlord (-4) 21654 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 21904 | -5/Upper Caves | Entered another Upper Caves area 21904 | -5/Upper Caves | Accompanied by 3 allies 21964 | -5/Upper Caves | Spotted B-75 Beast 21996 | -5/Upper Caves | Allies destroyed B-75 Beast 22443 | -5/Upper Caves | Found Alien Artifact 22443 | -5/Upper Caves | Identified Core Expander 22443 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 22634 | -5/Upper Caves | Discovered new exit (range 10) 22640 | -5/Upper Caves | Identified exit to Zhirov 22923 | -5/Upper Caves | Encountered a Warlord checkpoint 23118 | -5/Upper Caves | Entered Zhirov 23118 | -5/Zhirov | Accompanied by 1 ally 23118 | -5/Zhirov | Discovered new exit (range 3) 23126 | -5/Zhirov | Met Zhirov 23134 | -5/Zhirov | Learned location of Quarantine (-3) 23134 | -5/Zhirov | Learned location of Command (-1) 23142 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23149 | -5/Zhirov | Found Alien Artifact 23150 | -5/Zhirov | Identified Integrated Reactor 23150 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23156 | -5/Zhirov | Found Alien Artifact 23339 | -5/Zhirov | Identified exit to Proximity Caves 23367 | -5/Zhirov | Entered Proximity Caves 23367 | -4/Proximity Caves | Accompanied by 1 ally 23369 | -4/Proximity Caves | Spotter reported a threat 23370 | -4/Proximity Caves | Spotter reported a threat 23379 | -4/Proximity Caves | Learned 12 Research zone layouts 23458 | -4/Proximity Caves | Spotter reported a threat 23462 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23768 | -4/Proximity Caves | Learned location of 2 exits from Research 24591 | -4/Proximity Caves | Discovered exit to Factory (range 6) 24688 | -4/Proximity Caves | Entered Factory 24688 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 24689 | -4/Factory | Identified exit to Upper Caves 24690 | -4/Factory | Loaded intel: 51 interactive machine locations 24938 | -4/Factory | Search patrols dispatched 24948 | -4/Factory | Discovered new exit (range 16) 25036 | -4/Factory | Discovered new exit (range 6) 25037 | -4/Factory | Identified exit to Extension 25100 | -4/Factory | Found Quantum Capacitor 25102 | -4/Factory | Found Quantum Capacitor 25212 | -4/Factory | Entered Upper Caves 25276 | -4/Upper Caves | Learned Factory trap positions 25276 | -4/Upper Caves | Learned Research emergency access door positions 25276 | -4/Upper Caves | Learned Factory garrison access intel 25287 | -4/Upper Caves | Encountered a Warlord checkpoint 25767 | -4/Upper Caves | Identified exit to Upper Caves 26107 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 27087 | -4/Upper Caves | Entered another Upper Caves area 27087 | -4/Upper Caves | Accompanied by 2 allies 27138 | -4/Upper Caves | Discovered new exit (range 13) 27143 | -4/Upper Caves | Identified exit to Research 27162 | -4/Upper Caves | Encountered a Warlord checkpoint 27212 | -4/Upper Caves | Ambushed by wild Derelicts 27280 | -4/Upper Caves | Learned 8 Research zone layouts 27311 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27675 | -4/Upper Caves | Learned 8 Research zone layouts 27697 | -4/Upper Caves | Discovered new exit (range 5) 27700 | -4/Upper Caves | Identified exit to Warlord 27803 | -4/Upper Caves | Entered Warlord 27835 | -4/Warlord | Discovered new exit (range 8) 27838 | -4/Warlord | Identified exit to Proximity Caves 27858 | -4/Warlord | System corruption cleaned by Quarantine Array 27933 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 27934 | -4/Warlord | Ran a Watcher feed algorithm 28008 | -4/Warlord | Visited the Vortex Lab 28011 | -4/Warlord | Found Prototype Energy Gun 28013 | -4/Warlord | Found Prototype Energy Gun 28014 | -4/Warlord | Found Prototype Energy Cannon 28015 | -4/Warlord | Identified Vortex Driver 28016 | -4/Warlord | Found Vortex Driver 28029 | -4/Warlord | Warlord's base attacked by MAIN.C 28053 | -4/Warlord | Found Prototype Device 28056 | -4/Warlord | Found Prototype Hackware 28057 | -4/Warlord | Identified Thermal Barrier 28064 | -4/Warlord | Found Prototype Reactor 28068 | -4/Warlord | Found Prototype Processor 28139 | -4/Warlord | Identified Vortex Chain Reactor 28176 | -4/Warlord | Identified Vortex Rail (x2) 28206 | -4/Warlord | Identified System Mapper 28211 | -4/Warlord | Identified Exp. Targeting Computer 28212 | -4/Warlord | Met Warlord 28216 | -4/Warlord | Build established: Commander-Construct 28379 | -4/Warlord | Warlord forces counterattacked 28675 | -4/Warlord | Lost 5 allies 28704 | -4/Warlord | Warlord base infiltrated, sounded retreat 28705 | -4/Warlord | Enhanced Grunt warped into view 28705 | -4/Warlord | Enhanced Grunt warped into view 28705 | -4/Warlord | Enhanced Grunt warped into view 28705 | -4/Warlord | Enhanced Demolisher warped into view 28705 | -4/Warlord | Enhanced Demolisher warped into view 28705 | -4/Warlord | Enhanced Demolisher warped into view 28735 | -4/Warlord | Spotted Executioner 28771 | -4/Warlord | Spotted Striker 28783 | -4/Warlord | Spotted Striker 28815 | -4/Warlord | Entered Proximity Caves 28815 | -3/Proximity Caves | Accompanied by 1 ally 28817 | -3/Proximity Caves | Lost 3 allies 29063 | -3/Proximity Caves | Build established: Construct 29271 | -3/Proximity Caves | Discovered exit to Research (range 10) 29482 | -3/Proximity Caves | Entered Research 29482 | -3/Research | Evolved 2 slots: Utility x2 29483 | -3/Research | Identified exit to Research 29483 | -3/Research | Identified exit to Armory 29889 | -3/Research | Build established: Hacker-Construct 29891 | -3/Research | Identified exit to Quarantine 30563 | -3/Research | Entered Quarantine 30746 | -3/Quarantine | Found Alien Artifact 30752 | -3/Quarantine | Found Alien Artifact 30829 | -3/Quarantine | Found Prototype Device 30856 | -3/Quarantine | Identified Exp. Shield Generator 31027 | -3/Quarantine | Destroyed 7 combat bots 31040 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 31043 | -3/Quarantine | Discovered exit to Research (range 8) 31102 | -3/Quarantine | Found Prototype Device 31108 | -3/Quarantine | Identified Transdimensional Reconstructor 31111 | -3/Quarantine | Identified Exp. Thermal Defense Suite 31367 | -3/Quarantine | Build established: Construct 31375 | -3/Quarantine | Entered Research 31375 | -2/Research | Warlord forces began assault on 0b10 31375 | -2/Research | Evolved 2 slots: Utility x2 31485 | -2/Research | Research machine network offline 31554 | -2/Research | Met up with Warlord 31603 | -2/Research | Discovered new exit (range 20) 31615 | -2/Research | Identified exit to Access 31626 | -2/Research | Spotted Striker 31669 | -2/Research | Discovered new exit (range 3) 31671 | -2/Research | Identified exit to Testing 31733 | -2/Research | Spotted B-90 Cyclops 31818 | -2/Research | Borebot progress halted 31820 | -2/Research | Discovered exit to Access (range 14) 31874 | -2/Research | Borebot progress halted 31899 | -2/Research | Spotted B-90 Cyclops 31941 | -2/Research | Spotted Striker 31949 | -2/Research | Spotted Striker 31950 | -2/Research | Found Prototype Processor 31955 | -2/Research | Identified Exp. Core Analyzer 31995 | -2/Research | Lost 3 allies 32095 | -2/Research | Borebot progress halted 32181 | -2/Research | Found Prototype Processor 32199 | -2/Research | Identified Exp. Signal Interpreter 32705 | -2/Research | Entered Testing 32706 | -2/Testing | Identified exit to Section 7 32766 | -2/Testing | Rewired PG-PFAA087B21 32883 | -2/Testing | Found Prototype Leg 32957 | -2/Testing | Identified Myomer Exoskeleton 33008 | -2/Testing | Found Prototype Energy Cannon 33015 | -2/Testing | Identified Imp. Potential Cannon 33243 | -2/Testing | Found Prototype Protection 33247 | -2/Testing | Identified SHELL Armor 33251 | -2/Testing | Found Prototype Protection 33252 | -2/Testing | Identified Lgt. Regenerative Plating 33255 | -2/Testing | Found Prototype Protection 33255 | -2/Testing | Identified Med. Regenerative Plating 33266 | -2/Testing | Discovered exit to Access (range 24) 33323 | -2/Testing | Spotted PG-PFAA087B21 33336 | -2/Testing | Found Prototype Device 33345 | -2/Testing | Identified Exp. Shock Absorption System 33363 | -2/Testing | Found Prototype Device 33373 | -2/Testing | Destroyed PG-PFAA087B21 33429 | -2/Testing | Identified Exp. Transmission Jammer 33506 | -2/Testing | Found Prototype Device 33507 | -2/Testing | Identified AEGIS Remote Shield 33526 | -2/Testing | Found Prototype Device 33546 | -2/Testing | Identified Exp. Phase Shifter 33573 | -2/Testing | Found Prototype Energy Cannon 33587 | -2/Testing | Identified Disintegrator 33746 | -2/Testing | System corruption reached 10% 34021 | -2/Testing | Found Prototype Device 34021 | -2/Testing | Identified Exp. Hardlight Generator 34221 | -2/Testing | Spotted Fortress 34247 | -2/Testing | Discovered new exit (range 7) 34251 | -2/Testing | Identified exit to Protoforge 34253 | -2/Testing | Entered Protoforge 34255 | -2/Protoforge | Superfortress began startup sequence 34259 | -2/Protoforge | Identified Dimensional Node Initializer 34330 | -2/Protoforge | Spotted Hotshot 34362 | -2/Protoforge | Spotted Hotshot 34362 | -2/Protoforge | Spotted Hotshot 34362 | -2/Protoforge | Spotted Hotshot 34362 | -2/Protoforge | Spotted Hotshot 34363 | -2/Protoforge | Spotted Hotshot 34363 | -2/Protoforge | Spotted Hotshot 34364 | -2/Protoforge | Spotted Hotshot 34364 | -2/Protoforge | Spotted Hotshot 34365 | -2/Protoforge | Spotted Hotshot 34374 | -2/Protoforge | Spotted Hotshot 34376 | -2/Protoforge | Spotted Hotshot 34376 | -2/Protoforge | Spotted Hotshot 34376 | -2/Protoforge | Spotted Hotshot 34434 | -2/Protoforge | Found Prototype Protection 34435 | -2/Protoforge | Found Prototype Protection 34439 | -2/Protoforge | Identified Cep. Core Shell (x2) 34445 | -2/Protoforge | Found Prototype Device 34445 | -2/Protoforge | Identified Cep. Antimissile System 34484 | -2/Protoforge | Spotted Immortal 34503 | -2/Protoforge | Search patrols dispatched 34510 | -2/Protoforge | High security lockdown imminent 34510 | -2/Protoforge | Destroyed Superfortress 34537 | -2/Protoforge | Spotted Decapitator 34537 | -2/Protoforge | Spotted Decapitator 34537 | -2/Protoforge | Spotted Decapitator 34545 | -2/Protoforge | Found Prototype Ballistic Cannon 34547 | -2/Protoforge | Found Prototype Energy Gun 34551 | -2/Protoforge | Found Prototype Energy Gun 34559 | -2/Protoforge | Identified Cep. Lightning Penetrator 34560 | -2/Protoforge | Found Prototype Energy Gun 34562 | -2/Protoforge | Found Prototype Ballistic Cannon 34565 | -2/Protoforge | Initialized slip node 34568 | -2/Protoforge | Identified Cep. Heavy Railcannon (x2) 34568 | -2/Protoforge | Found Prototype Ballistic Gun 34572 | -2/Protoforge | Found Prototype Energy Gun 34574 | -2/Protoforge | Identified Cep. Variable Chargecaster (x3) 34575 | -2/Protoforge | Identified Cep. XC Strikerail 34578 | -2/Protoforge | Found Prototype Ballistic Cannon 34579 | -2/Protoforge | Identified Cep. Helical Railcannon 34582 | -2/Protoforge | Found Prototype Energy Cannon 34587 | -2/Protoforge | Found Prototype Energy Cannon 34588 | -2/Protoforge | Identified Cep. Plasma Driver (x2) 34588 | -2/Protoforge | Warped through subspace 34590 | -2/Protoforge | High security lockdown engaged 34600 | -2/Protoforge | Found Prototype Protection 34603 | -2/Protoforge | Found Prototype Protection 34605 | -2/Protoforge | Identified Cep. RG22 Armor (x2) 34606 | -2/Protoforge | Found Prototype Device 34611 | -2/Protoforge | Identified Cep. Phase Shift Module 34611 | -2/Protoforge | Found Prototype Device 34613 | -2/Protoforge | Found Prototype Device 34615 | -2/Protoforge | Found Prototype Device 34617 | -2/Protoforge | Identified Exp. Force Field 34617 | -2/Protoforge | Found Prototype Device 34624 | -2/Protoforge | Spotted V017-w 34624 | -2/Protoforge | Spotted V626-z 34624 | -2/Protoforge | Spotted V970-w 34625 | -2/Protoforge | Spotted V282-k 34628 | -2/Protoforge | Identified Exp. EM Disruption Field 34632 | -2/Protoforge | Spotted Executioner 34635 | -2/Protoforge | System corruption reached 30% 34639 | -2/Protoforge | Identified Exp. Remote Shield (x2) 34642 | -2/Protoforge | Found Prototype Device 34647 | -2/Protoforge | Found Prototype Storage 34649 | -2/Protoforge | Found Prototype Storage 34653 | -2/Protoforge | Spotted Immortal 34654 | -2/Protoforge | Spotted Decapitator 34654 | -2/Protoforge | Spotted Decapitator 34654 | -2/Protoforge | Spotted Decapitator 34654 | -2/Protoforge | Spotted Decapitator 34655 | -2/Protoforge | Spotted Immortal 34663 | -2/Protoforge | Identified Crosscalibrator 34665 | -2/Protoforge | Found Prototype Device 34666 | -2/Protoforge | Found Prototype Processor 34668 | -2/Protoforge | Found Prototype Device 34669 | -2/Protoforge | Found Prototype Device 34671 | -2/Protoforge | Found Prototype Device 34676 | -2/Protoforge | Identified Cep. Weapon Articulator 34682 | -2/Protoforge | Identified Exp. Force Booster 34686 | -2/Protoforge | Identified Cep. Networked Targeting System 34701 | -2/Protoforge | Identified Cep. Chromion Battery (x2) 34702 | -2/Protoforge | Identified Cep. Countertargeting System 34718 | -2/Protoforge | Identified Cep. Melee Reflex Suite 34722 | -2/Protoforge | Scanned by Researcher 34725 | -2/Protoforge | Destroyed Investigator 34768 | -2/Protoforge | Spotted Overlord 34771 | -2/Protoforge | Spotted Decapitator 34772 | -2/Protoforge | Spotted Decapitator 34772 | -2/Protoforge | Spotted Decapitator 34774 | -2/Protoforge | Spotted Decapitator 34776 | -2/Protoforge | Spotted Decapitator 34783 | -2/Protoforge | Discovered exit to Access (range 14) 34787 | -2/Protoforge | Entered Access 34787 | -1/Access | Evolved 2 slots: Power x1, Utility x1 35037 | -1/Access | First assault squad dispatched 35092 | -1/Access | Build established: Generator-Construct 35102 | -1/Access | Discovered new exit (range 5) 35115 | -1/Access | Spotted B-99 Colossus 35117 | -1/Access | Spotted B-99 Colossus 35120 | -1/Access | Spotted B-99 Colossus 35198 | -1/Access | Discovered new exit (range 7) 35200 | -1/Access | Identified exit to Command 35227 | -1/Access | Entered Command 35296 | -1/Command | Spotted M Guard 35296 | -1/Command | Spotted M Guard 35296 | -1/Command | Spotted Combat Programmer 35296 | -1/Command | Spotted Combat Programmer 35310 | -1/Command | Destroyed Combat Programmer 35317 | -1/Command | Destroyed Combat Programmer 35338 | -1/Command | Destroyed M Guard 35351 | -1/Command | Destroyed M Guard 35351 | -1/Command | All MAIN.C guards destroyed 35364 | -1/Command | Found Prototype Protection 35366 | -1/Command | Found Prototype Reactor 35368 | -1/Command | Found AEGIS Remote Shield 35370 | -1/Command | Found Prototype Reactor 35372 | -1/Command | Identified Hvy. Regenerative Plating 35376 | -1/Command | Found Prototype Reactor 35377 | -1/Command | Found Prototype Reactor 35408 | -1/Command | Met MAIN.C 35412 | -1/Command | 0b10 Conduit disabled 35415 | -1/Command | High security lockdown imminent 35415 | -1/Command | Destroyed MAIN.C Shell 35417 | -1/Command | MAIN.C activated Command garrisons 35427 | -1/Command | Destroyed MAIN.C 35438 | -1/Command | Identified Zero-point Reactor (x4) 35438 | -1/Command | Discovered new exit (range 30) 35438 | -1/Command | Discovered new exit (range 104) 35438 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 35439 | -1/Command | Found Exp. Powered Armor 35455 | -1/Command | Found Exp. System Purifier 37979 | -1/Command | Found Exp. Core Analyzer 38187 | -1/Command | Found Zero-point Reactor 38201 | -1/Command | Found Centrium Heavy Armor Plating 38245 | -1/Command | Found Cld. Nova Cannon 41620 | -1/Command | Found Exp. Armor Integrity Analyzer 41709 | -1/Command | Found Multirail 42026 | -1/Command | Found Quantum Capacitor 42727 | -1/Command | Warped through subspace to slip node 42727 | -1/Command | Discovered new exit (range 4) 42732 | -1/Command | Entered Access_0 42733 | -1/Access_0 | Met Architect 42736 | -1/Access_0 | Destroyed A8 42741 | -1/Access_0 | Destroyed Architect 42742 | -1/Access_0 | Architect triggered a singularity event 42744 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 42745 | -1/Access_0 | Warped through subspace to slip node 42745 | -1/Access_0 | Discovered new exit (range 8) 42750 | *** | Escaped singularity! Last Messages --------------- 42740_ Penetrated by Quantum Shear. 42740_ Dropped Adv. Coolant Injector. 42741_ Vortex penetrates Architect. 42741_ Architect: "If I can't win, no one wins!" 42741_ Architect destroyed. 42742_ A0_COM: Initiating irreversible singularity event. Goodbye. 42743_ A0_COM: 10. 42744_ A0_COM: 9. 42744_ Acquired Hpw. Transdimensional Reconstructor. 42745_ A0_COM: 8. 42745_ Warped through subspace, drawn to slip node. 42745_ EXIT=FOUND 42746_ A0_COM: 7. 42747_ A0_COM: 6. 42748_ A0_COM: 5. 42749_ A0_COM: 4. 42750_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 173 Coolant Potential 200 Energy Generation 143 Energy Capacity 3330 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 22 Cloak Strength 3 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 1800 Resistance: KI 25 Core Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 25 Evasion (%) 102 Targeting Accuracy 30 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 37 Offensive Hacking 28 Defensive Hacking 24 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Weapon Mount | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Weapon Mount | x2 | -5/Factory Repaired ---------- Beam Cannon | 28% | -10/Materials | Broken Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- Cannon Specialist Challenges ------------ None Game ------ Seed AluminumSubdwellerMegatreads Manual? 0 Play Time 09:11:15 Cumulative 566.2 hours Start 2025.05.08 @ 19:02:22 End 2025.05.11 @ 19:02:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type 6 Total 33 Types 10/3/7/1/1/1/8/1/1/0 Lore% 58 Gallery% 77 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: decf315d-1e66-40bf-b5ba-0f6680dbee34