Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.23 @ 00:32:54 Player: Klevski Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (151) 755 Value Destroyed (4767) 4767 Prototype IDs (62) 1240 Alien Tech Used (2) 400 Bonus (5727) 5727 TOTAL SCORE: 22789 Bonus ------- High Alert Combat Kills 481 Follower Combat Kills 146 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Win 3000 Cogmind --------- Core Integrity 1225/1600 Matter 69/300 Energy 14/700 System Corruption 0% Temperature Cool (4) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (14) ----- Experimental Power Amplifier Experimental Energy Well Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Transmission Jammer Experimental ECM Suite Improved System Shield Advanced Corruption Screen > --- WEAPON (2) ------- Heavy Quantum Rifle > --- INVENTORY (5) ---- Advanced Datajack Gravity Flail Peak State ------------ > --- POWER ------------ Graviton Reactor Improved Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Experimental Energy Well Quantum Shading Machine Spectral Analyzer Advanced Signal Interpreter Makeshift Terrain Scanner Advanced Terrain Scan Processor Experimental Transmission Jammer Experimental ECM Suite Advanced Reaction Control System Advanced Cloaking Device Advanced Hacking Suite Ghost Barrier Advanced Corruption Screen > --- WEAPON ----------- Heavy Quantum Rifle Gravity Flail > --- INVENTORY -------- Impulse Thruster Experimental Power Amplifier Improved Trap Scanner Experimental Reaction Control System Centrium Light Armor Plating Advanced Trap Extractor Light Antimatter Cannon Guided Micro-nuke Launcher Advanced Datajack [Rating: 202] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Makeshift Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Power Sword Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Gravity Flail Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . 1 . 1 . Utility 12 | . . . 1 . 2 1 . . . . 2 . . . . . 2 . . . . 2 . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 270 | 7 6 7 38 8 28 9 . . . 2 10 9 . 4 6 2 20 6 1 7 4 20 14 21 4 22 15 Power 26 | 2 . 2 2 1 2 1 . . . . . . . . . 1 4 . . 1 . 3 3 2 1 . 1 Engine 10 | 2 . 1 2 1 1 . . . . . . . . . . 1 2 . . . . . . . . . . Core 7 | . . 1 . . 1 1 . . . . . . . . . . 2 . . 1 . 1 . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . 2 3 2 1 . 1 Propulsion 47 | 2 . 2 11 . 10 2 . . . . 1 2 . . . . 1 . . 1 . 2 . 6 . 5 2 Treads 7 | 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . 6 2 . . . . 1 2 . . . . 1 . . 1 . 2 . 6 . 5 2 Utility 132 | 1 2 1 14 3 11 4 . . . 2 7 7 . 1 6 1 12 6 1 5 3 10 9 7 1 12 6 Device 87 | . 1 1 7 2 4 2 . . . 1 4 6 . . 4 . 9 2 1 3 3 10 6 4 1 10 6 Storage 6 | 1 1 . 1 . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . Processor 10 | . . . . . 1 1 . . . . 1 . . . 1 . 1 2 . . . . 1 1 . 1 . Hackware 6 | . . . . . . . . . . . 1 . . 1 . 1 . . . 1 . . . 1 . 1 . Protection 23 | . . . 6 1 5 1 . . . 1 1 1 . . 1 . 1 2 . . . . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 4 2 11 4 5 2 . . . . 2 . . 3 . . 3 . . . 1 5 2 6 2 5 6 Energy Gun 19 | 1 3 2 5 . . . . . . . . . . . . . . . . . . . . 2 1 2 3 Energy Cannon 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . Impact Weapon 7 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 2 1 1 1 Slashing Weapon 5 | . . . . . . . . . . . 1 . . 1 . . 1 . . . . 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 15 | . 1 . . 1 . 1 . . . . 1 . . 1 . . 1 . . . 1 2 1 2 . 2 1 Unidentified Prototypes 11 | . . . 1 . . . . . . . . . . 1 2 . 1 . . 4 . . . . . 1 1 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 56 | . 1 4 8 . 14 . . . . . 1 . . . . . 8 . . . . . 6 1 . 2 11 Power 9 | . 1 1 . . 2 . . . . . . . . . . . 3 . . . . . . . . . 2 Propulsion 17 | . . 2 3 . 6 . . . . . . . . . . . 1 . . . . . . 1 . . 4 Utility 20 | . . 1 1 . 2 . . . . . . . . . . . 4 . . . . . 5 . . 2 5 Weapon 10 | . . . 4 . 4 . . . . . 1 . . . . . . . . . . . 1 . . . . Highest Loss Streak 11 | . 1 3 2 . 6 . . . . . 1 . . . . . 7 . . . . . 5 1 . 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 76 99 99 100 87 67 84 84 84 84 82 79 82 81 82 98 88 91 94 98 100 96 93 92 91 90 90 Engine 4 | . 3 5 11 11 6 . . . . . . . . . . 4 3 5 5 4 . . . . . . . Core 2 | . . 8 . . . 7 7 7 7 7 6 5 5 5 5 5 4 5 5 6 10 5 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 3 8 7 8 8 7 Treads 7 | . 28 17 9 33 9 . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . 10 22 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . 1 26 30 30 30 30 25 26 29 29 29 29 24 21 21 25 26 19 19 19 17 18 23 Device 16 | . 1 13 18 16 12 10 15 15 15 14 15 11 11 11 14 18 23 15 11 14 15 23 24 20 20 25 22 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 9 10 9 9 8 8 8 6 Processor 6 | . . . . . 7 3 7 7 7 7 6 5 5 5 7 11 10 19 19 11 10 9 9 17 17 16 16 Hackware 3 | . . . . . . . . . . . 5 5 5 5 . 4 5 5 5 9 10 9 9 8 8 6 8 Protection 3 | . . . 3 5 10 . . . . . 3 4 5 5 5 5 2 3 10 5 5 4 1 . . . . Energy Gun 5 | . 14 27 12 10 . . . . . . . . . . . . . . . . . . . 1 1 3 2 Energy Cannon 1 | . . . . 4 11 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 9 . 4 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 3 7 7 7 7 . . . . . . . . . . . . . 2 4 3 3 Slashing Weapon 1 | . . . . . . . . . . . 5 5 5 4 5 5 3 5 5 5 5 3 4 . . . . Special Melee Weapon 2 | . 4 . . . . 6 7 7 7 7 3 5 5 4 5 5 3 5 5 5 5 3 3 2 2 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 13 23 31 49 50 58 21 20 20 20 21 22 29 22 24 26 26 50 32 35 39 30 43 49 55 60 72 72 Greatest Support 73 | 40 40 40 69 69 69 22 22 22 22 22 22 28 28 28 28 28 41 39 36 43 43 53 56 66 65 73 55 Greatest Overweight (x) 16 | . . 1 3 . 16 . . . . . . 1 . . . . 10 . . . . 2 1 2 . 1 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 8 15 15 15 14 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 7 Most Carried 15 | 6 9 11 15 15 15 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 3 7 9 14 14 14 7 7 8 8 8 7 7 8 7 7 8 8 9 9 9 9 9 9 9 9 9 7 Final Capacity 15 | 8 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 9 10 15 15 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 9 10 10 2 Class Distribution -------------------- 33% | Mutant 21% | Scout 14% | Hacker-Ninja 11% | Scavenger-Mutant 4% | Hacker-Assassin 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Derelict-Mutant | -4/Upper Caves Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Assassin | -3/Research Hacker-Ninja | -3/Armory Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Hacker-Assassin | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Matter Collected 3532 | 270 218 85 641 21 671 24 93 . . . 118 30 38 62 . 38 108 69 3 134 30 193 37 280 29 101 239 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5399 | . 504 243 1468 15 1750 24 . . . . 92 30 . . . . 226 . . . . 107 160 93 29 339 319 Parts 291 | . 33 20 104 3 85 3 . . . . 8 1 . . . . 8 . . . . 3 9 3 . 3 8 Haulers Intercepted 14 | . 1 . 6 . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . 3 . Recyclers Shooed 5 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Retrieved Matter 95 | . . . . . . . . . . . . . . . . . 95 . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 6 . . . . . 3 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Combat Hostiles Destroyed 106 | . 13 6 34 3 35 . . . . . 4 . . . . . 3 . . . . . 5 . . . 3 Melee 9 | . . . . . 1 . . . . . 4 . . . . . 3 . . . . . . . . . 1 Guns 36 | . 13 5 17 1 . . . . . . . . . . . . . . . . . . . . . . . Cannons 33 | . . . 12 . 21 . . . . . . . . . . . . . . . . . . . . . . AOE 23 | . . . 5 2 10 . . . . . . . . . . . . . . . . . 5 . . . 1 Classes Destroyed 15 | . 5 2 3 . 3 . . . . . . . . . . . . . . . . . . . . . 2 Worker 4 | . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 Builder 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 1 . 6 . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . 3 . Recycler 5 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 16 | . 2 . 5 . 4 1 . . . . . 1 . . . . 1 . . . . . . . 1 1 . Swarmer 39 | . 6 3 17 3 . . . . . . 4 . . . . . 3 . . . . . 3 . . . . Grunt 42 | . 7 3 8 . 24 . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . 9 . 6 . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heavy 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 5 | . 4 5 5 3 5 1 . . . . 4 1 . . . . 3 . . . . 1 5 1 1 3 2 Combat Bots Only 5 | . 4 3 4 3 4 . . . . . 4 . . . . . 3 . . . . . 5 . . . 2 Max Kills in Single Turn 3 | . 1 2 3 2 3 1 . . . . 1 1 . . . . 1 . . . . 1 2 1 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 2 . . . . . . . . . . . . . . . . . 2 . . . 1 Melee 1 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Damage Taken 9127 | . 454 261 1484 6 2408 33 . . . . 293 137 49 . . . 830 48 . . . 250 915 82 66 609 1202 Core 1754 | . 56 . 183 6 286 15 . . . . 86 113 25 . . . 278 24 . . . 65 242 . . 50 325 Absorbed by Shields 336 | . . . . . . . . . . . . . . . . . . . . . . . . . . 133 203 Redirected to Shielding 380 | . . . . . 56 11 . . . . 28 15 15 . . . 100 . . . . 94 61 . . . . Regen/Repaired (Parts) 111 | . . . . . 18 56 . . . . 37 . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 77 . 52 48 . . . . 97 89 . . . . 81 . . . . 73 . 76 . 100 . 76 Volleys Fired 382 | . 61 16 107 6 97 . . . . . . . . . . . 4 . . . . 3 . 4 13 54 17 Largest 2 | . 2 2 2 1 2 . . . . . . . . . . . 1 . . . . 1 . 1 1 1 1 Hottest 134 | . 60 105 110 45 134 . . . . . . . . . . . . . . . . . . 65 80 80 80 Shots Fired 614 | . 121 32 200 6 160 . . . . . . . . . . . 4 . . . . 3 . 4 13 54 17 Gun 346 | . 121 32 109 5 . . . . . . . . . . . . . . . . . . . 4 13 54 8 Cannon 244 | . . . 90 . 154 . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . . 1 1 6 . . . . . . . . . . . . . . . . . . . . . 9 Special 7 | . . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . . Kinetic 207 | . 61 . 90 . 56 . . . . . . . . . . . . . . . . . . . . . . Thermal 256 | . 60 16 25 . 76 . . . . . . . . . . . . . . . . . . 4 13 54 8 Explosive 17 | . . . 1 1 6 . . . . . . . . . . . . . . . . . . . . . 9 Electromagnetic 127 | . . 16 84 5 22 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 18 11 10 1 12 . . . . . . . . . . . . . . . . . . . 3 1 1 Robot Miss Streak 7 | . 3 2 7 4 4 . . . . . . . . . . . . . . . . . . . 2 5 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 405 | . 82 22 130 3 107 5 . . . . 8 2 . . . . 14 . . . . 10 3 2 4 8 5 Core Hits 224 | . 31 11 67 4 72 1 . . . . 4 2 . . . . 7 . . . . 5 6 1 2 . 11 Critical Kills 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 11 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . 4 2 Critical Strikes 27 | . 2 2 2 . 12 . . . . . . . . . . . 1 . . . . 1 . . . 4 3 Burn 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 9 | . . . 1 . 8 . . . . . . . . . . . . . . . . . . . . . . Smash 11 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 4 3 Sever 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Melee Attacks 228 | . 2 . . . 9 12 . 2 1 1 32 21 . 1 . 1 35 . . . 1 39 10 20 6 24 11 Impact 78 | . . . . . 9 8 . 2 1 1 1 . . . . . . . . . . . . 15 6 24 11 Slashing 124 | . . . . . . . . . . . 28 20 . 1 . 1 34 . . . 1 27 7 5 . . . Piercing 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Sneak Attacks 23 | . 2 . . . . 4 . . . . 2 1 . . . . 2 . . . . 3 3 2 . 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13629 | . 954 330 2745 149 4587 47 . . . . 210 202 . . . . 1277 . . . . 212 595 155 237 758 1171 Guns 2620 | . 954 292 1144 30 . . . . . . . . . . . . . . . . . . . . 117 42 41 Cannons 3929 | . . . 1214 . 2715 . . . . . . . . . . . . . . . . . . . . . . Explosions 4252 | . . 38 387 119 1573 . . . . . . 158 . . . . 668 . . . . . 595 . . . 714 Melee 2828 | . . . . . 299 47 . . . . 210 44 . . . . 609 . . . . 212 . 155 120 716 416 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2858 | . 469 . 1214 . 1175 . . . . . . . . . . . . . . . . . . . . . . Thermal 3008 | . 485 181 405 . 1382 . . . . . . . . . . . 355 . . . . . . . 117 42 41 Explosive 3330 | . . . 166 119 1265 . . . . . . 158 . . . . 313 . . . . . 595 . . . 714 Electromagnetic 1605 | . . 149 960 30 466 . . . . . . . . . . . . . . . . . . . . . . Impact 1598 | . . . . . 299 47 . . . . . . . . . . . . . . . . . . 120 716 416 Slashing 1223 | . . . . . . . . . . . 210 44 . . . . 609 . . . . 205 . 155 . . . Piercing 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Highest Corruption 3 | . . . 1 1 2 . . . . . . . . . . . 3 3 3 3 . . . . . . . Average Corruption 1 | . . . 1 1 2 . . . . . . . . . . . 3 3 3 3 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 48 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 40 2 3 Effects 16 | . . . 4 8 . . . . . . . . . . . . 2 1 1 . . . . . . . . Message Errors 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Matter Fused 7 | . . . 2 2 . . . . . . . . . . . . 2 1 . . . . . . . . . Heat Flow Errors 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1182 | . . 34 14 17 304 . . . . . 9 27 . . . . 86 . . . . . . . 96 366 229 Projectiles 131 | . . . 13 . 118 . . . . . . . . . . . . . . . . . . . . . . Explosions 154 | . . 34 1 17 22 . . . . . . 27 . . . . 53 . . . . . . . . . . Melee 897 | . . . . . 164 . . . . . 9 . . . . . 33 . . . . . . . 96 366 229 Knockbacks 22 | . . . 4 . 15 . . . . . . . . . . . . . . . . . . . . . 3 Impact 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 15 | . . . 3 . 12 . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 290 | . . 38 73 . 179 . . . . . . . . . . . . . . . . . . . . . . Shots 7 | . . 1 2 . 4 . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | . 81 96 294 118 150 2 . . . . 2 13 . . . . . . 230 . . . 4 . . 7 . Average Temperature 55 | . 32 30 68 51 41 2 . . . . 2 13 . . . . . . 118 . . . 2 . . 4 . Received Heat Transfer 1845 | . 135 105 387 . 1071 18 . . . . 12 63 9 . . . . . . . . . 36 . . 9 . Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 20 | . . 1 3 . 6 . . . . . . . . . . . . . . . . . . . 3 5 2 Impact Corruptions 19 | . . . . . 5 . . . . . . . . . . . . . . . . . . . 1 6 7 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4579 | . 1100 533 781 . 1780 . . . . . . . . . . . 200 . . . . . . . 111 37 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 1 3 . 3 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Peak Influence 886 | . 270 212 351 193 886 646 . . . . 510 652 . . . . 458 . . . . 201 677 576 335 648 720 Initial 402 | . . . 6 78 . 402 . . . . . 116 . . . . . . . . . . 105 354 148 59 240 Average 224 | . 78 91 131 70 420 478 . . . . 225 302 . . . . 186 . . . . 125 226 389 216 378 382 Maximum Alert Level 3 | . 1 1 1 . 3 2 . . . . 2 2 . . . . 2 . . . . 1 2 2 1 2 3 Low Security (%) 51 | 100 86 86 65 100 17 . . . . . 52 14 . . . . 57 . . . . 92 57 . 24 25 . Level 1 29 | . 13 13 34 . 25 1 . . . . 38 59 . . . . 15 . . . . 7 37 66 75 23 70 Level 2 17 | . . . . . 45 98 . . . . 9 25 . . . . 26 . . . . . 5 33 . 51 23 Level 3 1 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 1 . 2 . 7 3 . . . . 6 3 . . . . 1 . . . . 1 5 2 10 7 2 Investigation 17 | . . . . . . 3 . . . . 5 2 . . . . . . . . . . 2 1 2 2 . Extermination 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 Reinforcement 27 | . 1 . 2 . 6 . . . . . 1 1 . . . . 1 . . . . . 2 1 7 4 1 Assault 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . Data Miner Redirects 6 | . . . . . . . . . . . 3 . . . . . . . . . . . 1 . 1 1 . Construction Impeded 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses 7 | . . . . . . 2 . . . . 3 2 . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Distress Signals 21 | . 2 . 3 . . . . . . . 1 2 . . . . 1 . . . . . 2 6 4 . . Communications Jammed 11 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 8 . Distress Signals 11 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 8 . Times Spotted 325 | . 22 8 52 2 55 5 . 2 . 1 12 15 1 . . . 16 2 . 6 . 8 29 16 20 31 22 Peak Tracking Total 17 | . 4 3 6 3 9 4 . 2 . 1 5 10 1 . . . 8 2 . 7 . 5 17 8 13 5 12 Tactical Retreats 37 | . 2 1 1 . 4 1 . . . . 3 5 1 . . . 3 1 . . . 1 . 5 1 6 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Traps Triggered 13 | . . . 1 . 1 1 . . . . . 1 . . . . 1 . . . . 2 3 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 114 | . 13 . . 18 . . . . . . . . . . . . 14 . . . . . 6 . 6 57 . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 8 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reprogrammed 20 | . 1 . . 3 . . . . . . . . . . . . 2 . . . . . 1 . 4 9 . Reused 8 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . 4 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . 1 . . 3 . . . . . . . . . . . . . . 7 1 . 1 . . 4 . Most Traps Carried 5 | . . . . 5 5 . . . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Machines Disabled 47 | . . 2 7 1 5 . . . . . 2 2 . . . . 13 . . . . . 6 . 3 4 2 Max in Single Turn 4 | . . 1 3 1 2 . . . . . 1 2 . . . . 4 . . . . . 1 . 1 1 1 Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Machines Accessed 134 | . 8 . 14 1 7 14 1 . 4 . 12 6 1 . 5 . 9 1 . 2 . 10 8 5 6 18 2 Terminals 70 | . 7 . 10 . 3 7 . . . . 6 4 . . . . 6 . . . . 4 5 3 3 11 1 Fabricators 19 | . . . . . . 4 . . . . 2 1 . . . . 1 . . . . 2 2 1 2 4 . Repair Stations 6 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . Recycling Units 11 | . 1 . 2 . 2 . . . . . 2 . . . . . 1 . . . . 1 . . . 1 1 Scanalyzers 6 | . . . 1 . 1 . . . . . 1 1 . . . . . . . . . 2 . . . . . Garrison Access 7 | . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . 1 . 2 . Total Hacks 411 | . 31 . 44 1 24 33 1 . 30 . 35 19 1 . 27 . 29 1 . 3 . 38 24 10 16 41 3 Successful 247 | . 12 . 30 1 17 18 1 . 30 . 16 10 1 . 27 . 22 1 . 3 . 24 8 4 6 15 1 Failed 164 | . 19 . 14 . 7 15 . . . . 19 9 . . . . 7 . . . . 14 16 6 10 26 2 Catastrophic 23 | . . . . . . 2 . . . . 4 2 . . . . . . . . . 2 2 3 1 6 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 193 | . 14 . 23 . 9 13 . . . . 24 12 . 1 . . 20 . . 1 . 25 13 7 5 23 3 Terminals 207 | . 29 . 31 . 8 17 . . . . 20 12 . . . . 18 . . . . 16 16 6 10 23 1 Fabricators 59 | . . . . . . 11 . . . . 4 6 . . . . 4 . . . . 8 5 2 5 14 . Repair Stations 13 | . . . 3 . 2 2 . . . . 2 . . . . . . . . . . . 3 . 1 . . Recycling Units 33 | . 2 . 6 . 7 . . . . . 5 . . . . . 4 . . . . 5 . . . 2 2 Scanalyzers 22 | . . . 4 . 7 . . . . . 4 1 . . . . . . . . . 6 . . . . . Garrison Access 13 | . . . . . . 3 . . . . . . . . . . 3 . . . . 3 . 2 . 2 . Terminal Hacks 120 | . 8 . 11 1 1 6 1 . 30 . 5 3 1 . 27 . 6 1 . 3 . 4 2 1 4 5 . Record 29 | . . . . . . . . . 11 . . . . . 15 . . . . 2 . . . . 1 . . Part Schematic 17 | . . . . . . . . . 12 . . . . . 4 . . . . . . 1 . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 11 | . 3 . . . . . . . 3 . 1 . . . 4 . . . . . . . . . . . . Open Door 6 | . . . . 1 . . 1 . . . . . 1 . . . 1 1 . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . . 1 . . 1 . Emergency Access Points 5 | . . . 1 . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Alert Level 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 13 | . 2 . 2 . . 2 . . . . 1 . . . . . 3 . . . . 1 . . 1 1 . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . 2 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . . Repair Station Hacks 8 | . . . 1 . 2 2 . . . . 2 . . . . . . . . . . . 1 . . . . Scan Component 5 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . Repair 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 4 . 7 . . . . . 4 1 . . . . . . . . . 4 . . . . . Insert Component 14 | . . . 3 . 4 . . . . . 2 1 . . . . . . . . . 4 . . . . . Analyze 6 | . . . 1 . 3 . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 90 | . 4 . 13 . 7 7 . . . . 5 6 . . . . 16 . . . . 15 5 1 1 9 1 Terminals 40 | . 2 . 9 . 1 3 . . . . 3 3 . . . . 7 . . . . 5 3 1 1 2 . Track 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Assimilate 5 | . . . 3 . . . . . . . . . . . . . 1 . . . . 1 . . . . . Botnet 27 | . 1 . 5 . 1 3 . . . . 3 2 . . . . 3 . . . . 3 2 1 1 2 . Detonate 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . Operators 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 25 | . . . . . . 4 . . . . 1 3 . . . . 3 . . . . 6 2 . . 6 . Report 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Liberate 8 | . . . . . . 2 . . . . . 1 . . . . 1 . . . . 2 . . . 2 . Fabnet 8 | . . . . . . 2 . . . . 1 1 . . . . 1 . . . . 2 . . . 1 . Haulers 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . Overload 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 21 | . 2 . 4 . 6 . . . . . 1 . . . . . 4 . . . . 2 . . . 1 1 Monitor 6 | . 1 . 1 . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . . Reject 4 | . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . Recyclers 7 | . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 1 Mask 4 | . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Broadcast 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 108 | . 8 . 14 . 5 13 . . . . 11 6 . . . . 8 . . . . 9 6 4 6 16 2 Full Trace Events 8 | . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . 1 1 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 218 | . . . . . . 116 . . . . . . . . . . . . . . . . . . 102 . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . Part Schematics Acquired 23 | . . . 1 . 3 . . . 12 . 2 . . . 4 . . . . . . 1 . . . . . Parts Built 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 219 | . . . . . . 169 . . . . . . . . . . . . . . . . . 50 . . . Total Part Build Rating 11 | . . . . . . 6 . . . . . . . . . . . . . . . . . 5 . . . Parts Repaired 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Time 142 | . . . . . 44 38 . . . . 60 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . 3 . . . . . 2 . . . . . . . . . . 1 . . . . . Part Schematics Acquired 6 | . . . 1 . 3 . . . . . 2 . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 30 | . . . . . . 3 . . . . 3 1 . 1 . . 2 . . . . 2 . 12 5 1 . Non-combat 9 | . . . . . . 3 . . . . 3 1 . . . . 1 . . . . 1 . . . . . Combat 21 | . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . 12 5 1 . Robot Hacks Applied 10 | . . . . . . 3 . . . . 3 1 . . . . 1 . . . . 2 . . . . . parse_system 4 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . no_distress 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . find_fabricator 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . check_alert 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % 7 | . . . . . . . . . . 6 6 5 5 5 5 4 4 4 4 4 4 4 4 7 7 2 2 Autooverrided 21 | . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . 12 5 1 . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Total Allies 29 | . . 1 . . . . . . . 1 . . . 1 . . 2 . . . . 2 2 12 7 1 . Largest Group 3 | . . 1 1 . . . . . . 1 . . . 1 . . 1 . . . . 2 2 2 3 1 . Highest-Rated Group 197 | . . 31 31 . . . . . . 96 . . . 41 . . 10 . . . . 92 112 146 197 69 . Highest-Rated Ally 96 | . . 31 31 . . . . . . 96 . . . 41 . . 10 . . . . 47 65 82 69 69 . Total Orders 11 | . . . . . . . . . . . . . . . . . 3 . . . . . 3 . . 3 2 STAY 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 2 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 65 | . . . 7 . . . . . . 1 . . . 2 . . . . . . . 3 5 17 27 3 . Total Damage 1814 | . . . 43 . . . . . . 55 . . . 83 . . . . . . . 95 132 423 819 164 . Kills 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . 1 2 . . . . 2 . . 1 . 2 2 . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 2 Drone Recoveries 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Turns Passed 15624 | 111 1335 541 2848 861 1461 415 245 599 34 385 578 418 113 255 82 161 507 194 100 403 278 653 359 970 464 852 402 Spaces Moved 19354 | 62 666 272 1392 459 807 1091 592 675 88 475 856 489 344 593 166 496 869 335 345 878 625 1077 596 2178 865 1595 468 Core 136 | 6 . . . . 2 . . . . . . . . . . . 4 . . . . 58 28 38 . . . Treads 2091 | 56 666 167 467 459 276 . . . . . . . . . . . . . . . . . . . . . . Legs 917 | . . 105 812 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 631 | . . . 113 . 518 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15579 | . . . . . 11 1091 592 675 88 475 856 489 344 593 166 496 865 335 345 878 625 1019 568 2140 865 1595 468 Fastest Speed 21 | 50 160 160 120 160 30 27 27 27 27 27 27 24 24 24 24 24 24 24 27 24 24 21 24 25 31 25 21 Average Speed 52 | 149 160 171 163 160 128 28 27 27 27 27 27 27 24 24 24 24 27 26 27 24 24 32 29 28 31 29 50 Slowest Speed 850 | 160 160 190 240 160 850 30 27 27 27 27 27 99 24 24 24 24 550 27 27 27 24 150 100 150 31 103 103 Overloaded Moves 209 | . . . . . . . . . . . . . . . . . . 8 . . . 43 123 . . . 35 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . . . 1 . 1 . 2 4 6 . . . 2 8 . . . . 8 6 14 8 18 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 56 | 6 96 62 92 62 73 27 69 73 73 61 31 21 55 76 62 68 32 55 67 90 73 25 48 66 57 52 22 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 6 | . . 1 . . . . . . 1 . . . . . 3 . . . 1 . . . . . . . . Known Exits Taken 23 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 2 . 1 . . 4 1 . . . . 1 2 . 2 . 4 3 . 2 . . . . . . Spaces Dug 173 | . . . 3 . . 7 . 2 1 1 14 19 . 1 . 1 17 . . . 1 21 4 16 6 46 13 Terrain Destroyed 691 | . . 4 55 10 139 7 . 2 1 1 14 33 . 1 . 1 190 . . . 1 21 17 16 9 77 92 Melee 122 | . . . . . . 7 . 2 1 1 14 19 . 1 . 1 17 . . . 1 21 4 14 1 12 6 Projectile 118 | . . . 9 . 47 . . . . . . . . . . . . . . . . . . 2 8 47 5 AOE 451 | . . 4 46 10 92 . . . . . . 14 . . . . 173 . . . . . 13 . . 18 81 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Total 23823 | 77 815 315 1768 582 1055 1177 677 1086 95 726 1154 731 373 705 206 532 1069 437 351 1064 750 1332 758 2480 1031 1875 602 Wait 3156 | 4 56 10 159 74 81 32 82 411 7 251 248 215 30 99 26 36 119 91 3 163 117 157 131 240 135 116 63 Move 19173 | 61 665 271 1391 458 806 1088 591 672 87 471 847 477 343 592 165 491 854 334 344 877 624 1061 585 2150 848 1558 462 Hop 72 | . . . . . . 1 . 1 . 1 4 5 . . . 2 6 . . . . 7 4 13 8 18 2 Pick Up 168 | 5 6 8 36 7 9 10 2 . . . 6 2 . 3 3 . 7 3 1 6 2 16 3 12 6 10 5 Fast Attach 89 | 6 1 1 8 2 9 2 . . . . 5 2 . 2 5 1 6 5 1 6 . 6 1 11 . 7 2 Attach 81 | . 2 5 11 1 14 4 . . . . 1 . . 2 3 . 6 1 . . 1 6 2 4 1 7 10 Detach 14 | . . . . 1 7 . . . . . . . . . . . 1 . . . . . . . . 2 3 Swap 103 | 1 3 1 20 5 5 3 . . . 2 4 7 . . . 1 8 . . 1 3 8 11 6 3 8 3 Drop 200 | . 6 3 36 10 13 7 2 . . . 7 2 . 6 4 . 9 3 2 11 2 21 4 20 5 14 13 Fire 382 | . 61 16 107 6 97 . . . . . . . . . . . 4 . . . . 3 . 4 13 54 17 Melee 228 | . 2 . . . 9 12 . 2 1 1 32 21 . 1 . 1 35 . . . 1 39 10 20 6 24 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . 18 . . . . . . . . . . . . . . . 8 . . . . 11 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 120 | . 13 . . 18 5 . . . . . . . . . . . 14 . . . . . 7 . 6 57 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / *Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Arm / Qua) -3/Armory -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 16) 431 | -10/Materials | Discovered new exit (range 8) 1071 | -10/Materials | Discovered new exit (range 16) 1447 | -10/Materials | Entered Mines 1806 | -10/Mines | Lost 3 parts (1p2n) 1852 | -10/Mines | Assembled infested the area 1895 | -10/Mines | Discovered new exit (range 13) 1910 | -10/Mines | Learned location of Zion (-6) 1939 | -10/Mines | Discovered new exit (range 12) 1972 | -10/Mines | Received a Mining Laser from a helpful Derelict 1988 | -10/Mines | Entered Materials 1988 | -9/Materials | Accompanied by 1 ally 1988 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2177 | -9/Materials | Discovered new exit (range 15) 2503 | -9/Materials | Discovered new exit (range 16) 2801 | -9/Materials | Discovered new exit (range 14) 2862 | -9/Materials | Build established: Scavenger-Mutant 3337 | -9/Materials | Discovered new exit (range 10) 3411 | -9/Materials | Discovered new exit (range 16) 3686 | -9/Materials | Identified exit to Mines 4315 | -9/Materials | Build established: Mutant 4836 | -9/Materials | Entered Mines 4843 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4972 | -9/Mines | Found a hidden stash of uninstalled traps 5024 | -9/Mines | Discovered new exit (range 5) 5380 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5697 | -9/Mines | Entered Materials 5697 | -8/Materials | Evolved 2 slots: Utility x2 6245 | -8/Materials | Lost 3 parts (3n) 6491 | -8/Materials | Found Corrupted Prototype Device 6618 | -8/Materials | Discovered new exit (range 11) 6668 | -8/Materials | Build established: Scavenger-Mutant 6678 | -8/Materials | Identified Active Sensor Suite 6897 | -8/Materials | First assault squad dispatched 6938 | -8/Materials | Discovered new exit (range 15) 7050 | -8/Materials | Lost 6 parts (1p2n1u2w) 7103 | -8/Materials | Build established: Mutant 7114 | -8/Materials | Core integrity fell below 50% 7139 | -8/Materials | Repaired Xenon Bombardment Thruster 7156 | -8/Materials | Identified exit to Factory 7158 | -8/Materials | Entered Factory 7158 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7180 | -7/Factory | Identified exit to Storage 7180 | -7/Factory | Identified exit to Lower Caves 7224 | -7/Factory | Repaired Imp. Propulsion Shielding 7445 | -7/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 7488 | -7/Factory | Build established: Scout 7558 | -7/Factory | Search patrols dispatched 7573 | -7/Factory | Entered Lower Caves 7740 | -7/Lower Caves | Encountered a Warlord checkpoint 7750 | -7/Lower Caves | Learned 8 Factory zone layouts 7771 | -7/Lower Caves | Discovered new exit (range 10) 7779 | -7/Lower Caves | Identified exit to Lower Caves 7818 | -7/Lower Caves | Entered another Lower Caves area 7818 | -7/Lower Caves | Discovered new exit (range 15) 7832 | -7/Lower Caves | Identified exit to Factory 8162 | -7/Lower Caves | Identified exit to Data Miner 8242 | -7/Lower Caves | Learned location of 2 exits from Factory 8417 | -7/Lower Caves | Entered Data Miner 8417 | -7/Data Miner | Discovered new exit (range 6) 8423 | -7/Data Miner | Met Data Miner 8427 | -7/Data Miner | Learned location of Section 7 (-3) 8427 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8432 | -7/Data Miner | Received God Mode back door access code from Data Miner 8450 | -7/Data Miner | Identified exit to Proximity Caves 8451 | -7/Data Miner | Entered Proximity Caves 8742 | -6/Proximity Caves | Spotted B-75 Beast 8744 | -6/Proximity Caves | Escorted by Enhanced Grunt 8786 | -6/Proximity Caves | Discovered exit to Factory (range 10) 8836 | -6/Proximity Caves | Entered Factory 8836 | -6/Factory | Evolved 2 slots: Utility x2 8837 | -6/Factory | Identified exit to Factory 8932 | -6/Factory | Incoming investigation squad redirected 9057 | -6/Factory | Incoming investigation squad redirected 9075 | -6/Factory | Incoming investigation squad redirected 9186 | -6/Factory | Search patrols dispatched 9219 | -6/Factory | Repaired Imp. VTOL Module 9301 | -6/Factory | Spotted B-75 Beast 9332 | -6/Factory | Discovered exit to Factory (range 15) 9414 | -6/Factory | Entered another Factory area 9414 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9619 | -5/Factory | Identified exit to Upper Caves 9832 | -5/Factory | Entered Upper Caves 9848 | -5/Upper Caves | Identified exit to Upper Caves 9945 | -5/Upper Caves | Entered another Upper Caves area 9950 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 9954 | -5/Upper Caves | Found Prototype Special Weapon 9954 | -5/Upper Caves | Identified Molecular Deconstructor 9982 | -5/Upper Caves | Discovered new exit (range 15) 9985 | -5/Upper Caves | Identified exit to Factory 10052 | -5/Upper Caves | Discovered new exit (range 13) 10054 | -5/Upper Caves | Identified exit to Zhirov 10200 | -5/Upper Caves | Entered Zhirov 10200 | -5/Zhirov | Discovered new exit (range 3) 10201 | -5/Zhirov | Identified exit to Proximity Caves 10205 | -5/Zhirov | Met Zhirov 10210 | -5/Zhirov | Learned location of Quarantine (-3) 10210 | -5/Zhirov | Learned location of Testing (-2) 10210 | -5/Zhirov | Learned location of Command (-1) 10214 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10220 | -5/Zhirov | Found Alien Artifact 10220 | -5/Zhirov | Identified Integrated Dissipator 10220 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10265 | -5/Zhirov | Found Alien Artifact 10265 | -5/Zhirov | Identified Transdimensional Reconstructor 10265 | -5/Zhirov | Warped through subspace 10282 | -5/Zhirov | Entered Proximity Caves 10320 | -4/Proximity Caves | Learned location of 1 exit from Research 10329 | -4/Proximity Caves | Discovered exit to Factory (range 15) 10443 | -4/Proximity Caves | Entered Factory 10443 | -4/Factory | Evolved 2 slots: Utility x2 10444 | -4/Factory | Identified exit to Upper Caves 10644 | -4/Factory | Discovered new exit (range 10) 10646 | -4/Factory | Identified exit to Extension 10741 | -4/Factory | Discovered new exit (range 13) 10895 | -4/Factory | Lost 7 parts (2p1n4u) 10950 | -4/Factory | Entered Upper Caves 11006 | -4/Upper Caves | Learned 4 Research zone layouts 11039 | -4/Upper Caves | Discovered new exit (range 9) 11040 | -4/Upper Caves | Identified exit to Upper Caves 11144 | -4/Upper Caves | Entered another Upper Caves area 11148 | -4/Upper Caves | Discovered new exit (range 11) 11153 | -4/Upper Caves | Identified exit to Research 11184 | -4/Upper Caves | Learned Research garrison access intel 11233 | -4/Upper Caves | Discovered new exit (range 6) 11234 | -4/Upper Caves | Identified exit to Warlord 11244 | -4/Upper Caves | Entered Warlord 11253 | -4/Warlord | System corruption cleaned by Quarantine Array 11309 | -4/Warlord | Met Warlord 11312 | -4/Warlord | Opened Warlord's prototype stash 11317 | -4/Warlord | Found Prototype Hackware 11317 | -4/Warlord | Identified Ghost Barrier 11329 | -4/Warlord | Warlord's base attacked by MAIN.C 11565 | -4/Warlord | Warlord forces counterattacked 11644 | -4/Warlord | Spotted B-90 Cyclops 11644 | -4/Warlord | Discovered new exit (range 15) 11647 | -4/Warlord | Identified exit to Proximity Caves 11647 | -4/Warlord | Entered Proximity Caves 11906 | -3/Proximity Caves | Discovered exit to Research (range 12) 11925 | -3/Proximity Caves | Entered Research 11925 | -3/Research | Evolved 2 slots: Utility x2 11926 | -3/Research | Identified exit to Armory 11927 | -3/Research | Identified exit to Quarantine 11929 | -3/Research | Loaded intel: 3 garrison access locations 11962 | -3/Research | Found Prototype Processor 12385 | -3/Research | Identified Spectral Analyzer 12496 | -3/Research | Discovered new exit (range 10) 12500 | -3/Research | Identified exit to Research 12565 | -3/Research | Found Enh. Force Lance 12578 | -3/Research | Entered Armory 12903 | -3/Armory | Found Adv. Force Booster 12908 | -3/Armory | Incoming investigation squad redirected 12936 | -3/Armory | Discovered exit to Research (range 4) 12937 | -3/Armory | Entered Research 12937 | -2/Research | Warlord forces began assault on 0b10 12937 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12953 | -2/Research | Lost 5 parts (4u1w) 13034 | -2/Research | Fabricated Exp. Propulsion Shielding? 13047 | -2/Research | Research machine network offline 13047 | -2/Research | Spotted B-90 Cyclops 13116 | -2/Research | Discovered new exit (range 11) 13122 | -2/Research | Identified exit to Access 13129 | -2/Research | Borebot progress halted 13247 | -2/Research | Build established: Hacker-Ninja 13259 | -2/Research | Spotted B-90 Cyclops 13274 | -2/Research | Found Prototype Launcher 13301 | -2/Research | Identified Gui. Micro-nuke Launcher 13371 | -2/Research | Spotted Striker 13373 | -2/Research | Spotted Striker 13616 | -2/Research | Spotted B-90 Cyclops 13648 | -2/Research | Discovered new exit (range 7) 13650 | -2/Research | Identified exit to Testing 13688 | -2/Research | Found Prototype Device 13699 | -2/Research | Found Prototype Device 13710 | -2/Research | Warlord destroyed during the assault 13723 | -2/Research | Identified Exp. ECM Suite 13756 | -2/Research | Identified Thermal Barrier 13892 | -2/Research | Discovered exit to Testing (range 17) 13907 | -2/Research | Entered Testing 13924 | -2/Testing | Protovariant out of control (PP-EELSTTHQN1) 13924 | -2/Testing | Unleashed a protovariant (PP-EELSTTHQN1) 14121 | -2/Testing | Discovered exit to Access (range 18) 14138 | -2/Testing | Spotted PP-EELSTTHQN1 14156 | -2/Testing | Incoming investigation squad redirected 14232 | -2/Testing | Fabricated Y-72 Warden (x2) 14276 | -2/Testing | Found Prototype Device 14279 | -2/Testing | Found Prototype Device 14281 | -2/Testing | Identified Exp. Transmission Jammer 14288 | -2/Testing | Identified Exp. Shock Absorption System 14307 | -2/Testing | Local machine network offline 14346 | -2/Testing | Unstable Terrabomb Derivative detonated 14371 | -2/Testing | Entered Access 14371 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14775 | -1/Access | Spotted B-99 Colossus 14782 | -1/Access | Spotted B-99 Colossus 14838 | -1/Access | Energy Cycler disabled 14857 | -1/Access | Discovered new exit (range 7) 14858 | -1/Access | Identified exit to Surface 14878 | -1/Access | Identified exit to Command 14902 | -1/Access | Incoming investigation squad redirected 14913 | -1/Access | Search patrols dispatched 15061 | -1/Access | Build established: Infiltrator-Ninja 15121 | -1/Access | Search patrols dispatched 15211 | -1/Access | Spotted B-99 Colossus 15218 | -1/Access | Spotted B-99 Colossus 15223 | -1/Access | Entered Command 15479 | -1/Command | Spotted Alpha 7 15479 | -1/Command | Spotted Striker 15479 | -1/Command | Spotted Executioner 15479 | -1/Command | Spotted Executioner 15480 | -1/Command | Spotted Striker 15480 | -1/Command | Spotted Executioner 15480 | -1/Command | Spotted Executioner 15570 | -1/Command | Spotted Alpha 7 15575 | -1/Command | Destroyed Striker 15602 | -1/Command | Spotted B-99 Colossus 15606 | -1/Command | Spotted B-99 Colossus 15609 | -1/Command | Discovered exit to Surface (range 20) 15625 | *** | Escaped! Last Messages --------------- 15619_ Stasis field depleted. 15619_ Triggered Stasis Trap. 15619_ A bubble of rippling energy engulfs the area. 15619_ Field strength at 88. 15619_ Field strength at 76. 15620_ Penetrated by Slug. 15620_ Field strength at 45. 15621_ Adv. Cloaking Device destroyed. 15621_ Penetrated by Slug. 15621_ Field strength at 16. 15622_ Slug penetrates H-88 Terminator. 15622_ Impulse Thruster destroyed. 15622_ Adv. Hacking Suite destroyed. 15622_ Stasis field depleted. 15623_ Penetrated by Slug. 15623_ The Access Shell folds into the floor. 15624_ Penetrated by Slug. 15624_ Impulse Thruster destroyed. 15624_ Slug penetrates Earth. 15624_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # # # # ##* | | ## # # #+## ##+#+#### | | ?# # = w | | ?# # ## B | | ?# # B = | | ?# # ! BB !%* | | ?# ### %BB###"# * | | ?# #?####### ##?# # R | | ?# ### #???????## ##?### # # | | ?# #?# #???????## ##???##### | | ?# #?# #???????# #???????# | | ?# #?# #???????# #???????# # + | | ?# #?# ##/#####???## ;#???????# | | ?# ### # #???# ^ ^%#???????# + | | ?# ##" # !!#???## ;#???????# # | | ?# ###% # ! #???# ^ #???????# + " "" | | ?# #?# # #???## #???????# # ""R"" | | ?# ### # #??## ##??????# # """" | | ?# # #?## ##?????# + | | ?# + #?# #?????# #### | | ##+####### #?# #?????# #??######## | | # #?# #?????# #?????????? | | ## #?# #?????# #?????????? | | """## #?# ^ #?????# #?????????? | | T"## *% ### "" #?????# #?????????? | | """## !%! "## "@ #?????# #?????????? | | ## #+###### ^ #?????# #?????????? | | ! ####|#????# #?????# #?????????? | | #??# #????# #?????# #?????????? | | ! #### #????# #?????# #?????????? | | + ##???# #?????# #?????????? | | #####"##??##############?????# #?????????? | | #???## ##############????????# #?????????? | | #????## ## #????????# #?????????? | | #?????##" ##???????# #?????????? | | !! #??????## ######### #?????????? | | != #???????# #?????????? | | #???????# ###########?????????? | | #???????# ##???????????????????? | | #########???????# #????????????????????? | | ????????????????# = #????????????????????? | | ????????????????#############????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 72 Energy Capacity 1190 Matter Stores 300 Matter Capacity 450 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 22 Cloak Strength 4 Power Amplification 40 Additional Mass Support 20 Corruption Block 20 Armor Coverage 600 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 79 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 30 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Plasma Rifle | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free System Restoration Module | -6/Factory | Scanalyzed Xenon Bombardment Thruster | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Propulsion Shielding | -3/Research | Hacked Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -7/Factory | Preloaded Exp. Propulsion Shielding | x1 | -2/Research Y-72 Warden | x2 | -2/Testing | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Ride The Lightning Ultimate Loadout Challenges ------------ None Game ------ Seed PlasmaShrapnelStorm Manual? 0 Play Time 08:52:10 Cumulative 145.9 hours Start 2022.07.18 @ 16:28:00 End 2022.07.23 @ 00:32:54 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0d879d6-ac39-4ad9-8f2c-98c5ed118aa3