Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 19:50:18 Player: theogungabunga Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (931) 931 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2716 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 276/300 Energy 290/290 System Corruption 0% Temperature Warm (172) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Heat Sink Heavy Armor Plating Field Recycling Unit > --- WEAPON (3) ------- Pulse Rifle > --- INVENTORY (5) ---- Light Ion Engine Light Treads Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Heavy Armor Plating Field Recycling Unit > --- WEAPON ----------- Pulse Rifle > --- INVENTORY -------- Light Ion Engine Light Treads [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Light Armor Plating Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Piercing Weapon Spear Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 38 | 6 4 10 18 Power 5 | 1 . 1 3 Engine 3 | 1 . . 2 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 14 | 2 2 4 6 Treads 7 | . . 3 4 Leg 3 | . . 1 2 Wheel 2 | 2 . . . Hover . | . . . . Flight 2 | . 2 . . Utility 11 | 1 1 3 6 Device 4 | . 1 1 2 Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 5 | . . 1 4 Artifact . | . . . . Weapon 8 | 2 1 2 3 Energy Gun 4 | 1 . 1 2 Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon 1 | . . . 1 Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 19 | . . 6 13 Power 2 | . . 1 1 Propulsion 6 | . . 2 4 Utility 6 | . . 1 5 Weapon 5 | . . 2 3 Highest Loss Streak 13 | . . 4 13 To Critical Strikes . | . . . . Average Backups 5 | 1 3 5 6 Power . | . 1 1 . Propulsion 2 | . 2 1 2 Utility 1 | . . 1 2 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 1 | . . 1 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 81 | . 76 85 78 Engine 2 | . 14 . 1 Core 4 | . . 4 6 Treads 21 | . . 29 20 Leg 1 | . . . 2 Wheel 1 | . 13 . . Flight 1 | . 9 1 . Device 8 | . 3 9 9 Storage 7 | . 7 8 6 Protection 9 | . . 8 13 Energy Gun 7 | . 6 7 7 Energy Cannon 6 | . . 9 6 Ballistic Gun 5 | . 21 4 . Piercing Weapon 1 | . . . 3 Peak Build Rating 24 | 6 6 13 24 Average Rating 11 | 4 5 9 15 On Entrance 6 | . 6 6 13 Avg Prop Armor Cover (%) 7 | . . 7 . Naked Turns 21 | . . . 21 Heaviest Build 37 | 11 11 21 37 Greatest Support 60 | 26 26 60 60 Greatest Overweight (x) 4 | 3 3 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 6 7 7 Most Carried 8 | 4 6 8 8 Average Carried 5 | 1 3 5 6 Final Capacity 8 | 8 5 8 5 Final Carried 7 | 3 4 7 2 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 613 | 223 84 175 131 Remotely 37 | . 37 . . Salvage Created 1183 | . 84 613 486 Parts 68 | . 11 32 25 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 6 12 12 Melee 2 | . . . 2 Guns 13 | . 6 3 4 Cannons 12 | . . 7 5 Classes Destroyed 7 | . 1 5 1 Worker 1 | . . 1 . Recycler 2 | . . 2 . Swarmer 11 | . 6 1 4 Grunt 10 | . . 9 1 Brawler 1 | . . 1 . Sentry 5 | . . 1 4 Specialist 3 | . . . 3 Best Kill Streak 4 | . 3 4 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 281 | . 40 67 174 Missed 80 | . 12 18 50 Hits 201 | . 28 49 124 Melee 2 | . . 2 . Projectile 199 | . 28 47 124 Critical Strikes 10 | . 1 1 8 Damage Taken 3192 | . 219 590 2383 Core 718 | . 68 99 551 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 101 | . . 101 . Core Remaining (%) 82 | 100 72 75 . Volleys Fired 93 | . 17 46 30 Largest 2 | . 2 2 2 Hottest 133 | . 70 133 133 Shots Fired 167 | . 34 85 48 Gun 124 | . 34 60 30 Cannon 43 | . . 25 18 Launcher . | . . . . Special . | . . . . Kinetic 58 | . 24 34 . Thermal 109 | . 10 51 48 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 4 9 12 Robot Miss Streak 5 | . 3 4 5 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 113 | . 19 56 38 Core Hits 42 | . 8 20 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 1 3 5 Burn 9 | . 1 3 5 Melee Attacks 6 | . . . 6 Impact . | . . . . Slashing . | . . . . Piercing 6 | . . . 6 Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1652 | . 179 774 699 Guns 981 | . 179 418 384 Cannons 591 | . . 345 246 Explosions . | . . . . Melee 36 | . . . 36 Ramming 44 | . . 11 33 Kinetic 296 | . 115 181 . Thermal 1276 | . 64 582 630 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing 36 | . . . 36 Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 10 | . . . 10 Shots . | . . . . Rammed 20 | . . 1 19 Targets Rammed 21 | . . 1 20 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 250 | . 160 157 250 Average Temperature 72 | . 84 49 90 Received Heat Transfer 849 | . . 291 558 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . . 2 1 Combat Hostiles 3 | . . 2 1 Parts Melted 13 | . 1 4 8 Heat Transferred 3478 | . 259 1517 1702 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 140 | . 137 107 140 Initial 53 | . . 53 26 Average 46 | . 50 47 49 Influence Increases 898 | . 187 351 360 Destroy 0b10 Robot/C 600 | . 120 240 240 Destroy 0b10 Robot/NC 15 | . . 15 . Destroy Leader 130 | . 20 50 60 Successful Hack 16 | . 2 14 . Destroy Structure 2 | . . 2 . Lose Combat Pursuer 135 | . 45 30 60 Influence Decreases 846 | . 60 414 372 Entered New Map 112 | . . 74 38 Time Decay 544 | . 60 280 204 Lost Part 190 | . . 60 130 Squads Dispatched 8 | . . 2 6 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 11 21 20 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . . 4 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 5 12 1 Successful 12 | . 4 7 1 Failed 6 | . 1 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 3 7 1 Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 3 1 Record 1 | . 1 . . Branch Access Points 1 | . . 1 . Locate Traps 1 | . . 1 . Reprogram Traps 1 | . . 1 . Hauler Manifests 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1427 | 69 180 631 547 Spaces Moved 717 | 62 143 252 260 Core 69 | 22 3 4 40 Treads 409 | . . 221 188 Legs 32 | . . . 32 Wheels 103 | 40 63 . . Hover . | . . . . Flight 104 | . 77 27 . Fastest Speed 37 | 50 37 37 50 Average Speed 123 | 87 64 145 143 Slowest Speed 250 | 200 200 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . 1 1 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 27 24 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1088 | 76 201 436 375 Wait 168 | . 27 112 29 Move 710 | 61 140 249 260 Hop 2 | . 1 1 . Pick Up 33 | 9 5 12 7 Fast Attach 6 | . . 4 2 Attach 29 | 6 5 7 11 Detach 1 | . 1 . . Swap 8 | . 1 2 5 Drop 11 | . 4 2 5 Fire 93 | . 17 46 30 Melee 6 | . . . 6 Ram 14 | . . . 14 Kick . | . . . . Crush 7 | . . 1 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 11) 250 | -10/Materials | Entered another Materials area 250 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 253 | -9/Materials | Identified exit to Mines 253 | -9/Materials | Identified exit to Storage 317 | -9/Materials | Lost 4 parts (1p2n1u) 323 | -9/Materials | Build established: Mutant 625 | -9/Materials | Build established: Scavenger-Mutant 776 | -9/Materials | Repaired Lgt. Nuclear Core 803 | -9/Materials | Repaired Lgt. Armor Plating 834 | -9/Materials | Discovered new exit (range 16) 881 | -9/Materials | Entered another Materials area 881 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1294 | -8/Materials | Core integrity fell below 50% 1299 | -8/Materials | Core integrity fell below 20% 1328 | -8/Materials | Lost 13 parts (1p4n5u3w) 1428 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- X-57 Shotgunner overheating. X-57 Shotgunner heat damages Imp. Heat Sink. X-57 Shotgunner overheating. Melted Shotgun. X-57 Shotgunner overheating. X-57 Shotgunner heat damages Hpw. Shotgun. X-57 Shotgunner overheating. Melted Nuclear Core. X-57 Shotgunner overheating. X-57 Shotgunner heat damages VSS Leg. X-57 Shotgunner overheating. X-57 Shotgunner suffers critical hit (Burn). X-57 Shotgunner overheating. Critical hit (Burn: +37). X-57 Shotgunner heat short circuits VSS Leg. X-57 Shotgunner overheating. Hrd. Medium Armor Plating melted. X-57 Shotgunner destroyed. Acquired 51 matter. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????# [ ! ##??????????????????? | | ??????# #??????????????????? | | ??????# """ =##??????????????????? | | ??????# """![ #???????????????????? | | ??????# """%"""!#???????????????????? | | ??????# [=*G"[#???????????????????? | | ??????# ** """%#???????????????????? | | ####### ** ==#???????????????????? | | # #####+#####???????????????????? | | #???##########??????? | | %%! #???#%%%! ! *#??????? | | % #####%[%[% #?H????? | | # %"%*%% " #??????? | | ## ####"%%%"""" + ???? | | ?# #???# %"""" # #??? | | ?# """ #???# """" #? #??? | | ?# """ #??##* "" #???#??? | | ?# """ !|#####[% #?? #??? | | ?#^ !!%%%!+%= #? #??? | | ?# ################## #??? | | ?# """ ###### ####### #??? | | ?# """ ## # #??? | | ?# """ ## # T #??? | | ?+ ## # #??? | | ?# T# # ###+#######??? | | ?# """ ## ## ## @ #??? | | ## """ ## ## ## [= #??? | | """ ##=[ ## ## ! 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""" !#?????# ????????????? | | # ? ??????# ???????????? | | #???? ??????# !??????????? | | ??????"" !??????# !#?????????? | | ??????"" ??????# !##?????????? | | ???????" ??????# ####??????????? | | ??????? ??????? #?????????????? | | ????????? ??????? ??????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 62 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 22% | -9/Materials Lgt. Armor Plating | 31% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Challenges ------------ None Game ------ Seed DecoderFieldCorpse Manual? 0 Play Time 00:20:40 Cumulative 7.8 hours Start 2025.12.27 @ 19:29:18 End 2025.12.27 @ 19:50:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 100c8bdd-e42b-416d-a3a4-65665210f998