Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 01:45:54 Player: Selene Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (230) 1150 Value Destroyed (7888) 7888 Prototype IDs (104) 2080 Alien Tech Used (13) 2600 Bonus (19933) 19933 TOTAL SCORE: 44351 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2171 Follower Combat Kills 1408 Hunted by Unchained 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 280 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -126 Cogmind --------- Core Integrity 1037/1600 Matter 335/425 Energy 198/200 System Corruption 2% Temperature Cool (9) +ITN Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit Experimental Targeting Computer Experimental Core Analyzer Zionite Weapon Casing Graphene Brace > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (10) --- Improved Quantum Reactor Advanced Reaction Control System Light Regenerative Plating Integrity Redistributor Spacefold Activator Enhanced Nova Cannon Ragnarok Missile Launcher Sigix Broadsword Vortex Lance (33) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Experimental Core Analyzer Zionite Weapon Casing Graphene Brace Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Improved Quantum Reactor Experimental Targeting Computer Advanced Reaction Control System Light Regenerative Plating Integrity Redistributor Enhanced Nova Cannon Ragnarok Missile Launcher Sigix Broadsword Vortex Lance [Rating: 239] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Sigix Exoskeleton Wheel Armored Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Signal Interpreter Device Seismic Detector Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Artifact Spacefold Activator Weapon Phasing Sabre Energy Gun Sigix Sheargun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 8 | . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . 1 . . . Utility 9 | . . 1 1 2 . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 196 | 7 16 25 19 20 1 1 . 2 12 3 1 7 . 14 2 1 5 1 1 4 4 1 . 15 . 7 6 4 3 5 9 Power 23 | 1 3 2 3 . . . . 1 2 1 1 . . 1 . 1 1 1 . . 1 . . 2 . . 1 . . . 1 Engine 7 | 1 2 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Core 11 | . 1 . 2 . . . . 1 2 1 1 . . 1 . . . 1 . . 1 . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . . 1 Propulsion 54 | 2 4 11 7 6 1 1 . . 3 1 . 1 . 3 . . 3 . 1 3 . . . 3 . 3 1 . . . . Treads 19 | 2 2 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . 6 1 1 . . 3 1 . 1 . 3 . . 3 . 1 3 . . . 3 . 3 1 . . . . Utility 76 | 2 4 6 6 11 . . . 1 5 1 . 2 . 8 2 . 1 . . . 3 . . 5 . 4 1 4 2 3 5 Device 28 | 1 2 1 4 3 . . . . 1 1 . 1 . 1 1 . . . . . 2 . . 2 . 3 1 1 2 1 . Storage 8 | 1 1 1 1 1 . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . Processor 11 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 3 . . 4 Hackware 7 | . . . . 2 . . . . 1 . . . . 3 . . . . . . . . . . . 1 . . . . . Protection 21 | . 1 4 1 4 . . . 1 2 . . . . 2 1 . 1 . . . . . . 2 . . . . . 1 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 43 | 2 5 6 3 3 . . . . 2 . . 4 . 2 . . . . . 1 . 1 . 5 . . 3 . 1 2 3 Energy Gun 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Energy Cannon 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . 1 . Ballistic Gun 10 | 2 3 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . 1 2 . . . . 2 . . . . 1 . . . . . . . 1 . 1 . . 2 . . 1 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 1 1 . . . . . . . 3 . 1 . . . . . . . . . . . . 1 . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 2 . 2 . . . . 1 . . 1 . 2 . . 3 . . . . . . 11 . 3 2 1 2 1 4 Parts Lost 8 | . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . 1 1 . . . . Power 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Loss Streak 1 | . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . 1 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 3 17 19 22 6 5 5 5 5 4 5 5 7 9 9 10 9 9 10 8 9 9 9 9 9 10 10 10 8 9 8 8 Power . | . 1 1 1 . . . . . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . . . 1 Propulsion 4 | 1 7 8 7 1 1 1 1 1 1 2 2 2 2 3 3 3 3 3 2 3 4 4 4 3 3 3 3 1 2 1 . Utility 4 | . 6 5 7 2 2 3 3 2 1 2 2 3 3 4 6 5 5 4 4 2 2 2 2 2 3 3 4 3 2 1 2 Weapon 2 | . 3 5 6 1 1 1 1 1 1 . . 1 3 . . . . . . . 1 1 1 1 2 1 1 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . . 11 8 9 . . . 2 3 . . . 2 6 . . 1 1 . . . . . . . . . 2 . 3 2 Power 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 16 | . . 5 1 2 . . . 1 1 . . . . 3 . . 1 . . . . . . . . . . . . 2 . Utility 20 | . . 4 2 4 . . . 1 1 . . . 2 3 . . . 1 . . . . . . . . . 2 . . . Weapon 11 | . . 2 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 99 99 97 100 100 94 99 99 100 100 99 97 95 91 88 88 89 88 90 89 89 89 88 89 89 90 90 90 83 78 Engine 3 | . 9 10 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . 4 . . 6 7 7 7 7 6 6 6 6 6 10 8 5 5 6 10 10 10 10 10 9 10 4 2 . . . . Treads 10 | . 25 32 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 2 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . 28 30 30 30 30 32 33 33 33 33 31 29 29 29 29 31 27 26 26 26 26 26 32 33 34 34 25 . Device 11 | . 4 10 17 19 15 15 15 8 6 10 6 6 6 6 8 8 11 10 9 10 12 15 15 15 15 9 11 13 13 14 15 Storage 6 | . 14 11 9 . . . . . . . . 3 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 9 Processor 5 | . . . . 3 7 7 7 7 6 6 6 6 6 10 11 11 11 11 10 10 10 10 10 10 10 9 9 12 13 7 5 Hackware 2 | . . . . 6 7 7 7 7 13 13 13 13 13 5 5 2 . . . . . . . . . 3 4 4 3 . . Protection 10 | . 9 11 8 11 15 15 15 20 20 15 20 15 13 9 8 11 11 11 10 14 12 10 10 9 10 8 6 4 4 5 4 Ballistic Gun 5 | . 26 12 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 9 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 6 7 7 1 7 6 6 6 2 1 2 5 5 5 4 4 . . . . . . . . . . . . Slashing Weapon 3 | . . . . 6 7 7 7 7 6 6 6 9 8 7 5 5 5 5 5 5 5 5 5 4 5 4 4 4 4 1 . Peak Build Rating 239 | 7 11 21 29 44 42 42 41 43 66 66 64 72 69 88 89 89 94 98 107 113 113 113 113 128 121 148 151 165 176 223 239 Average Rating 69 | 5 9 18 26 37 41 41 39 41 59 64 64 66 67 81 85 83 86 94 103 110 112 112 113 116 121 141 145 162 165 180 232 On Entrance 83 | . 7 11 21 29 41 42 41 41 42 66 64 64 69 63 86 85 82 94 90 104 109 113 113 113 121 121 142 150 163 176 223 Avg Prop Armor Cover (%) 10 | . 12 19 15 12 . . . . . . . . . . . . . . . . . . . . . 3 . 2 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 13 48 64 112 112 20 20 20 22 29 29 27 39 32 39 40 40 38 39 41 47 48 48 48 48 51 61 63 64 59 65 42 Greatest Support 93 | 40 40 63 86 24 22 22 22 22 30 33 30 32 35 43 43 43 40 48 45 49 57 48 48 60 51 76 74 81 84 93 70 Greatest Overweight (x) 8 | . 2 4 8 4 . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . Average Overweight (x) . | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 19 20 23 5 5 5 5 5 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 Most Carried 25 | 5 20 20 25 25 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 3 17 19 22 5 4 5 5 4 4 4 5 7 9 9 9 9 9 10 9 9 9 10 10 9 10 10 9 8 9 9 9 Final Capacity 25 | 8 20 20 25 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 5 20 20 25 5 5 5 5 5 5 5 5 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 9 10 10 9 10 Class Distribution -------------------- 28% | Mutant 15% | Scout 13% | Hacker-Sprinter 9% | Ninja 8% | Scavenger-Mutant 8% | Scientist-Ninja 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Waste Ninja | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Upper Caves Scientist-Ninja | -4/Warlord Scientist-Ninja | -3/Proximity Caves Ninja | -3/Research Scientist-Ninja | -3/Testing Scientist-Ninja | -2/Research Scientist-Ninja | -2/Quarantine Alien-Ninja | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 7355 | 312 445 1357 1070 207 93 135 . 93 170 104 19 136 335 274 167 150 . 290 . 285 40 22 24 502 20 90 165 82 . 269 499 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7504 | 164 518 1435 1454 224 . . . 83 264 27 35 . 144 149 23 119 . 179 . . 82 . . 58 . 77 54 . . 405 2010 Parts 451 | 17 38 82 84 11 . . . 9 10 2 4 . 9 10 4 1 . 13 . . 4 . . 15 . 2 3 . . 24 109 Haulers Intercepted 15 | . . 2 3 2 . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . 2 2 Recyclers Shooed 14 | . 4 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . 6 8 . 6 . . 2 . 14 . 3 1 . 8 . . . . . . . . . . . . . Prevented 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 166 | . 13 36 28 4 . . . 6 . 3 4 . 8 5 4 3 . 13 . . . . . 5 . . 5 . . 2 27 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Guns 58 | . 13 13 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 23 Cannons 34 | . . 23 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 73 | . . . 10 4 . . . 5 . 3 4 . 8 5 4 3 . 13 . . . . . 5 . . 5 . . . 4 Classes Destroyed 23 | 3 4 4 2 . . . . 2 . . . . 2 . . . . . . . . . . 1 . . . . . . 5 Worker 7 | 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Builder 8 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Tunneler 4 | 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . . 2 3 2 . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . 2 2 Recycler 8 | 1 . 1 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Drone 5 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . 1 Watcher 16 | . 3 5 4 . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . Swarmer 58 | . 3 8 6 4 . . . 3 . 3 4 . 4 5 4 . . 9 . . . . . . . . 5 . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 3 Grunt 47 | . 10 17 13 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 Brawler 6 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Duelist 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 14 | . . 10 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Programmer 14 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . . 2 8 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fireman 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | 4 3 4 7 4 . . . 3 2 3 4 . 4 7 4 3 . 5 . . 1 . . 4 . 1 5 . . 2 19 Combat Bots Only 17 | . 3 4 5 4 . . . 3 . 3 4 . 4 5 4 3 . 5 . . . . . 4 . . 5 . . 2 17 Max Kills in Single Turn 5 | 1 2 1 2 3 . . . 2 1 1 2 . 4 4 3 2 . 3 . . 1 . . 2 . 1 2 . . 1 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . 2 3 . . . 2 . 1 2 . 4 4 3 2 . 3 . . . . . 2 . . 2 . . . 3 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 843 | . 72 174 92 93 . . . 10 . 20 7 . 13 7 9 9 . 31 . . 14 . . 16 . 4 28 14 14 71 145 Missed 325 | . 10 50 24 47 . . . 4 . 13 3 . 2 6 4 4 . 14 . . 9 . . 9 . 3 18 8 9 42 46 Hits 518 | . 62 124 68 46 . . . 6 . 7 4 . 11 1 5 5 . 17 . . 5 . . 7 . 1 10 6 5 29 99 Melee 14 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Projectile 504 | . 62 124 60 46 . . . 6 . 7 4 . 11 1 5 5 . 17 . . 5 . . 7 . 1 10 6 5 29 93 AOE 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . . . 1 Critical Strikes 25 | . 1 4 6 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . 11 Actively Blocked 13 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 11 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 8287 | . 791 1411 1175 497 . . . 183 99 180 59 . 217 36 81 96 . 473 . . 104 . . 160 . 22 236 163 111 1035 1158 Core 2115 | . 156 106 231 79 . . . . 37 37 . . 20 5 . 20 . 81 . . . . . 22 . . 29 54 27 648 563 Absorbed by Shields 89 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 Redirected to Shielding 325 | . 9 . . 54 . . . 46 16 . . . 36 . 10 . . 99 . . . . . . . . 16 . . 18 21 Ignored by Resistances 1873 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215 1658 Regen/Repaired (Parts) 1602 | . 281 315 . 15 . . . . . . . 357 . 36 . . . 24 57 118 33 67 4 39 . . . 7 41 208 . Core Remaining (%) 75 | 100 37 73 58 . . . . 88 . . . . 88 . . . . 89 . . . . . . 98 . 97 . . 43 64 Volleys Fired 508 | 8 62 105 101 5 . . . 5 5 8 5 . 13 7 3 3 . 13 . . 2 5 2 13 11 26 8 5 11 26 56 Largest 2 | 2 2 2 2 1 . . . 1 1 1 1 . 1 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 2 2 Hottest 200 | 40 100 56 56 30 . . . 30 30 39 39 . 39 65 46 46 . 46 . . 120 120 120 52 120 120 120 120 120 200 200 Shots Fired 824 | 16 121 210 189 5 . . . 5 5 8 5 . 13 7 3 3 . 13 . . 2 5 2 13 11 26 8 5 11 33 105 Gun 459 | 16 118 116 92 . . . . . . . . . . . . . . . . . . . . . . . . . . 14 103 Cannon 269 | . . 94 86 . . . . . . . . . . 3 . . . . . . 2 5 2 . 11 26 5 5 11 19 . Launcher 93 | . . . 11 5 . . . 5 5 8 5 . 13 4 3 3 . 13 . . . . . 13 . . 3 . . . 2 Special 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 518 | 16 114 210 178 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 96 | . 7 . . . . . . . . . . . . 3 . . . . . . 2 5 2 . 11 26 5 5 11 19 . Explosive 93 | . . . 11 5 . . . 5 5 8 5 . 13 4 3 3 . 13 . . . . . 13 . . 3 . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 103 Robot Hit Streak 24 | 5 12 24 13 . . . . 11 1 1 . . 2 1 2 1 . 4 . . . . . . . . 2 . . 7 16 Robot Miss Streak 6 | 2 3 3 3 . . . . 2 . 2 . . . 2 1 . . 1 . . . . . 1 . . . . . 3 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 501 | 7 81 158 127 6 . 1 . 3 9 1 . . 1 11 1 1 . 4 . . 6 . . . . 7 2 . . 15 60 Core Hits 344 | 6 37 55 74 8 . . . 7 7 6 5 . 9 10 5 9 . 18 . . 1 . . 26 . 2 4 . . 6 49 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 468 | . . . 1 46 . 5 . 4 62 6 10 5 . 73 2 . . 22 10 . 31 1 5 5 12 74 19 30 28 13 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 461 | . . . 1 46 . 5 . 4 62 6 10 5 . 73 2 . . 22 10 . 31 1 5 5 12 74 19 30 28 10 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Sneak Attacks 13 | . . . . 3 . 1 . . 3 . . . . 1 . . . . . . 1 . . . . . . . . 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Damage Inflicted 25447 | 111 969 2891 3662 604 . 80 . 289 533 198 355 . 831 948 382 333 . 1171 . . 421 . . 1699 . 419 1049 . . 1268 7234 Guns 9045 | 111 949 1454 1044 . . . . . . . . . . . . . . . . . . . . . . . . . . 361 5126 Cannons 2874 | . . 1406 1165 . . . . . . . . . . . . . . . . . . . . . . . . . . 303 . Explosions 10369 | . . . 1439 245 . . . 204 107 198 355 . 831 410 382 333 . 1171 . . . . . 1699 . . 1049 . . . 1946 Melee 3094 | . . . . 359 . 80 . 85 426 . . . . 538 . . . . . . 421 . . . . 419 . . . 604 162 Ramming 65 | . 20 31 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6116 | 111 936 2860 2209 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 316 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 303 . Explosive 10369 | . . . 1439 245 . . . 204 107 198 355 . 831 410 382 333 . 1171 . . . . . 1699 . . 1049 . . . 1946 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8060 | . . . . 359 . 80 . 85 426 . . . . 538 . . . . . . 421 . . . . 419 . . . 606 5126 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 521 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 359 162 Highest Corruption 2 | . . . . 1 1 1 1 1 . . . . 2 . . . . . . . 2 2 2 2 . . . . . . 2 Average Corruption 1 | . . . . 1 1 1 1 1 . . . . 1 . . . . . . . 1 2 2 2 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . 1 2 6 . 1 . . . . 1 . . . . . . . 3 3 3 . . . . . . . 3 Message Errors 7 | . . . . 1 1 2 . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 Matter Fused 5 | . . . . . . 1 . 1 . . . . . . . . . . . . . 1 2 . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . 1 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 831 | . . . 81 45 . 40 . . 36 . 13 . 77 82 . . . 18 . . 53 . . 2 . 74 80 . . 41 189 Projectiles 83 | . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . Explosions 350 | . . . 39 36 . . . . . . 13 . 77 18 . . . 18 . . . . . 2 . . 80 . . . 67 Melee 398 | . . . . 9 . 40 . . 36 . . . . 64 . . . . . . 53 . . . . 74 . . . . 122 Knockbacks 25 | . . 11 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 6 | . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 220 | . . . 32 . . . . 91 25 61 . . . 11 . . . . . . . . . . . . . . . . . Shots 8 | . . . 1 . . . . 4 1 1 . . . 1 . . . . . . . . . . . . . . . . . Rammed 7 | . 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . 2 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 310 | . 4 33 11 15 . . . 3 1 63 . . 16 96 11 26 . 310 50 52 204 205 133 244 166 250 201 151 227 276 163 Average Temperature 51 | . 3 11 4 5 . . . 3 1 24 . . 5 25 6 14 . 51 14 16 43 61 42 33 73 70 56 35 74 138 142 Received Heat Transfer 1785 | . 393 498 470 156 . . . . . 66 . . . . 9 39 . . . . . . . 18 . . 30 18 9 18 61 Thermoelectric Energy+ 387 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 384 3 Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 4 . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 296 | . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 259 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . . 2 2 2 . . . . 1 . . . . . . . . . . . 3 . . . . . 1 1 1 5 5 Low Security (%) 67 | 100 100 41 66 . . . . . 97 . . . . 100 . . . . 100 100 15 . . . . 100 59 18 96 40 . Level 1 23 | . . 54 20 99 . . . . 2 . . . . . . . . . . . 6 . . . . . 40 81 3 34 . Level 2 5 | . . 4 13 . . . . . . . . . . . . . . . . . 77 . . . . . . . . 4 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 58 Peak Influence 2358 | 15 125 472 583 403 . . . . 205 . . . . 172 . . . . 19 46 703 . . . . 133 284 327 259 1683 2358 Initial 1100 | . 3 . 198 263 . . . . 203 . . . . 70 . . . . 17 . . . . . . . 69 135 144 139 1100 Average 194 | 2 24 197 171 334 . . . . 151 . . . . 79 . . . . 4 7 493 . . . . 45 161 261 157 528 1536 Influence Increases 9331 | 25 461 1101 991 492 . . . 155 437 85 90 . 293 342 105 70 . 260 20 103 1100 . . 345 . 460 311 352 285 524 924 Destroy 0b10 Robot/C 3900 | . 260 720 540 80 . . . 80 . 60 80 . 200 100 80 60 . 220 . . 480 . . 220 . 20 100 40 . 40 520 Destroy 0b10 Robot/NC 370 | 25 20 45 110 15 . . . 10 25 . . . . 10 . . . 10 . . 30 . . . . 10 . . . 20 40 Destroy Leader 696 | . 66 184 124 14 . . . 20 8 10 10 . 20 14 10 10 . 30 . . 66 . . . . 12 10 10 . 14 64 Allied During Kill 470 | . . . . . . . . . . . . . 73 . . . . . . . 253 . . 95 . 13 . 15 . . 21 Successful Hack 341 | . 19 39 25 94 . . . . 80 . . . . . . . . . . . . . . . . 18 49 5 . . 12 Select Force Hacks 30 | . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 570 | . 15 15 135 15 . . . . 30 . . . . 30 . . . . . . 45 . . . . 30 30 30 60 105 30 Destroy Structure 1274 | . 6 8 57 64 . . . . 84 . . . . 158 . . . . 20 88 106 . . . . 162 92 102 90 30 207 Advance Influence 150 | . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 465 | . . . . 60 . . . . 30 . . . . 15 . . . . . 15 30 . . . . 90 15 60 90 60 . Lose Combat Pursuer 1065 | . 75 90 . 150 . . . 45 . 15 . . . 15 15 . . . . . 90 . . 30 . 105 15 90 45 255 30 Influence Decreases 8948 | 20 466 631 880 670 200 203 . 70 394 158 65 80 180 429 66 135 . 232 48 103 412 356 144 500 33 337 194 335 293 370 944 Entered New Map 2627 | . 2 . 272 318 150 40 . . 32 48 11 80 . 43 10 13 . . 11 . . 256 64 188 33 . 54 105 113 110 674 Time Decay 5420 | 20 444 631 598 342 50 163 . 70 362 110 54 . 80 386 56 122 . 232 37 88 172 100 80 222 . 281 130 180 180 160 70 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . Lost Part 60 | . 20 . 10 . . . . . . . . . . . . . . . . . . . . 10 . 10 10 . . . . Lost Ally 741 | . . . . 10 . . . . . . . . 100 . . . . . . 15 240 . . 80 . 46 . 50 . . 200 Squads Dispatched 64 | . 1 2 4 6 . . . . 5 . . . . 4 . . . . . . 4 . . . . 4 1 1 4 10 18 Investigation 13 | . 1 . 1 3 . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . 2 2 . Extermination 17 | . . . . 2 . . . . 2 . . . . 2 . . . . . . 1 . . . . 3 1 1 2 2 1 Reinforcement 10 | . . 2 1 1 . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . 2 Assault 20 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 34 | . 3 5 1 . . . . . . . . . . 2 . . . 13 . . 4 . . 1 . . . 1 . 2 2 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . 2 5 . Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . 2 5 . Times Spotted 374 | . 25 51 35 22 . . . 6 2 12 4 . 9 8 5 6 . 11 . 6 15 . . 33 . 12 15 9 12 34 42 Peak Tracking Total 17 | . 4 6 5 7 . . . 3 1 8 4 . 4 6 5 4 . 6 . 4 5 . . 13 . 3 7 3 11 17 12 Tactical Retreats 45 | . 4 4 . 4 . . . 1 . 3 . . . 2 1 . . . . . 3 . . 2 . 6 1 5 1 5 3 ECM-based Alert Blocks 12 | . . . . . . . . . . 11 . . . 1 . . . . . . . . . . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 15 | . 1 1 6 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 42 | . 1 1 9 1 . 1 . . 2 . . . . 2 . . . . . . 3 . . 2 . 2 2 2 4 8 2 Max in Single Turn 4 | . 1 1 4 1 . 1 . . 1 . . . . 1 . . . . . . 1 . . 2 . 1 1 1 1 1 1 Garrison Access 6 | . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 123 | . 10 12 10 19 . . 4 . 14 2 1 . . 11 1 1 4 . . . 6 . 2 4 . 4 4 5 2 5 2 Terminals 37 | . 7 7 6 6 . . . . 7 1 . . . . . . . . . . . . . . . . . 1 . 2 . Fabricators 9 | . . . . 3 . . . . . . . . . 3 . . . . . . 1 . . . . . 1 . . . 1 Repair Stations 11 | . 1 1 . 2 . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 . . . 1 1 Recycling Units 15 | . 2 2 1 2 . . . . 2 . . . . 3 . . . . . . 1 . . . . 1 . 1 . . . Scanalyzers 21 | . . 2 2 3 . . . . 2 . . . . 2 . . . . . . 2 . . . . 1 2 2 2 1 . Garrison Access 12 | . . . 1 3 . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 1 1 . 1 . Total Hacks 342 | . 34 41 24 53 . . 26 . 48 2 1 . . 23 1 1 17 . . . 12 . 7 14 . 8 8 8 3 7 4 Successful 210 | . 20 24 11 30 . . 26 . 22 2 1 . . 12 1 1 17 . . . 6 . 7 14 . 2 4 4 2 3 1 Failed 126 | . 14 16 12 22 . . . . 26 . . . . 10 . . . . . . 6 . . . . 6 3 3 1 4 3 Catastrophic 15 | . . 1 1 2 . . . . 3 . . . . 3 . . . . . . 2 . . . . 1 1 . . 1 . Database Lockouts 6 | . . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Manual 273 | . 20 16 8 20 . 1 . . 25 . . . . 43 . . . . 3 . 15 . . 2 . 22 23 19 27 20 9 Terminals 113 | . 20 21 12 21 . . . . 34 1 . . . . . . . . . . . . . . . . . 2 . 2 . Fabricators 23 | . . . . 10 . . . . . . . . . 7 . . . . . . 2 . . . . . 2 . . . 2 Repair Stations 33 | . 11 7 . 4 . . . . 1 . . . . 3 . . . . . . 3 . . . . 1 . . . 1 2 Recycling Units 27 | . 3 4 1 5 . . . . 5 . . . . 5 . . . . . . 1 . . . . 2 . 1 . . . Scanalyzers 56 | . . 9 9 8 . . . . 4 . . . . 6 . . . . . . 5 . . . . 3 4 3 3 2 . Garrison Access 22 | . . . 2 5 . . . . 4 . . . . 2 . . . . . . 1 . . . . 2 2 2 . 2 . Terminal Hacks 95 | . 2 5 1 6 . . 26 . 9 2 1 . . . 1 1 17 . . . . . 7 14 . . . 1 . 2 . Record 21 | . . . . . . . 7 . . 1 . . . . . . 5 . . . . . 6 2 . . . . . . . Part Schematic 16 | . . . . . . . 11 . 1 . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 22 | . . 1 . 2 . . 3 . 1 . . . . . . . 4 . . . . . . 11 . . . . . . . Open Door 8 | . . . . . . . . . . 1 1 . . . 1 1 . . . . . . 1 1 . . . 1 . 1 . Branch Access Points 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . 1 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 9 | . . . . 5 . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . Network Status 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Build 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Repair Station Hacks 20 | . 9 6 . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . 1 Scan Component 11 | . 5 3 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Repair 9 | . 4 3 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 8 | . 1 1 1 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . Retrieve Components 8 | . 1 1 1 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . Scanalyzer 29 | . . 6 5 3 . . . . 3 . . . . 5 . . . . . . 2 . . . . 1 1 1 2 . . Insert Component 9 | . . 1 1 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . . 2 . . Analyze 3 | . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Retrieve Study 17 | . . 4 4 1 . . . . 2 . . . . 1 . . . . . . 2 . . . . 1 1 1 . . . Garrison Access Hacks 6 | . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . Seal Access 6 | . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 43 | . 8 6 3 12 . . . . 8 . . . . 1 . . . . . . 1 . . . . 1 2 . . 1 . Terminals 28 | . 8 5 3 5 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 15 | . 2 4 2 3 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Operators 5 | . 1 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 7 | . 5 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recompile 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Mechanics 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patch 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 5 | . . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 9 11 8 14 . . . . 12 . . . . 9 . . . . . . 5 . . . . 3 3 3 1 3 2 Full Trace Events 4 | . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . 5 . . . . 3 . 5 . . . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 106 | . . 1 . . . . 11 . 1 . . 15 . 2 . . 4 . . . 12 . . . . 9 9 . 28 14 . Parts Built 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Authchips 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 210 | . . . . 49 . . . . . . . . . 50 . . . . . . . . . . . . 111 . . . . Total Part Build Rating 16 | . . . . 2 . . . . . . . . . 5 . . . . . . . . . . . . 9 . . . . Part Studies Acquired 17 | . . 4 4 1 . . . . 2 . . . . 1 . . . . . . 2 . . . . 1 1 1 . . . Parts Repaired 8 | . 4 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 305 | . 116 90 . . . . . . . . . . . 19 . . . . . . 80 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 43 | . 9 9 9 10 . . . . 2 . . . . . . . . . . . 1 . . . . . . 3 . . . Parts Scanalyzed 5 | . . 1 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 57 | . . . . 1 . . . . . . . 9 . 1 . . . . . 19 2 . . 7 . 4 . 3 . . 11 Largest Group 19 | . . . . 1 . . . . . . . 9 9 1 . . . . . 19 13 . . 5 2 3 . 3 . . 8 Highest-Rated Group 684 | . . . . 26 . . . . . . . 301 301 29 . . . . . 684 534 . . 297 192 288 . 272 . . 345 Highest-Rated Ally 122 | . . . . 26 . . . . . . . 42 42 29 . . . . . 50 103 . . 96 96 96 . 122 . . 115 Zionite Dispatches 7 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . 2 . . 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Orders 29 | . . . . . . . . . . . . . . 2 . . . . . . . . . 24 . 1 . 2 . . . STAY 21 | . . . . . . . . . . . . . . 1 . . . . . . . . . 19 . . . 1 . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . DROP 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . Ally Attacks 328 | . . . . . . . . . . . . . 19 . . . . . . 113 112 . . 37 . 13 . 3 . . 31 Total Damage 12930 | . . . . . . . . . . . . . 297 . . . . . . 4722 4543 . . 1886 . 447 . 296 . . 739 Kills 50 | . . . . . . . . . . . . . 3 . . . . . . 9 29 . . 6 . 1 . 2 . . . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Active Infowar (turns) 16246 | 46 742 1264 2216 764 118 473 28 166 827 235 230 657 583 906 232 260 59 1101 192 488 377 201 163 1046 360 852 267 376 364 376 277 Optics 1024 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 362 364 298 . Sensors 11271 | . . . . 611 118 473 28 57 772 235 230 657 583 906 225 260 59 1091 190 488 377 201 163 1046 360 852 267 346 362 314 . Seismic 5835 | 46 742 1264 2216 739 118 473 28 154 55 . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 7349 | . . . . . . . . . . . . . . 898 232 260 59 1101 192 488 377 201 163 1046 360 852 267 376 364 113 . Jamming 4462 | . . . . . . . . . . . . . . . . . . . . . 183 201 163 1046 360 852 267 376 361 376 277 ECM 431 | . . . . . . . . . . 167 . . . 209 55 . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . . . . 2 2 . 1 . 2 1 1 1 . 2 2 . 3 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 38 | . . . . . . . . . . . . . . 9 . . . . . . 2 . . . . 4 6 3 8 5 1 Branch Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 Emergency Access 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Component Stockpiles 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . Prototype Stockpiles 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . Unaware Schematics 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Unaware Analyses 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 19277 | 106 2397 2437 2216 764 118 473 28 172 828 235 230 657 583 906 232 260 59 1101 192 488 377 201 163 1046 360 852 267 376 364 413 376 Spaces Moved 28635 | 48 935 1112 921 1896 388 693 92 477 2164 600 595 1550 880 2014 749 801 161 1104 378 361 1082 642 552 1762 510 1932 698 1037 944 1038 519 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1933 | 37 747 1036 113 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 678 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176 502 Wheels 1082 | . 188 76 808 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24875 | . . . . 1886 388 693 92 477 2164 600 595 1550 880 2014 749 801 161 1104 378 361 1082 642 552 1762 510 1932 698 1037 944 823 . Fastest Speed 5 | 50 130 140 140 28 28 28 28 28 26 22 26 26 22 22 22 22 25 15 21 21 15 25 25 14 25 6 7 7 5 5 30 Average Speed 40 | 134 211 160 166 28 28 28 28 28 27 25 26 26 25 24 25 25 25 24 21 24 24 25 25 24 25 19 18 16 16 18 30 Slowest Speed 320 | 160 240 213 320 140 29 29 28 28 28 27 26 100 26 93 26 26 26 25 21 27 25 25 25 91 25 25 20 19 22 30 30 Overloaded Moves 428 | . . . . . . . . . . 42 . . 6 33 10 14 . 73 . . 6 . . 29 . 15 41 41 75 43 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 121 | . . . . 21 . . . . 35 3 . . . 9 . . . . . . 19 . . 2 . 13 6 10 . 3 . Potential Cave-ins 15 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . 6 . . 4 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Spacefolds 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 5 Exploration Rate (%) 60 | 4 95 90 69 46 61 65 69 64 40 73 65 89 77 38 89 90 60 72 6 95 24 64 60 92 51 41 77 23 79 74 9 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 23 | . 2 . . . . . 1 . 1 . 1 1 . 5 . 2 3 . . . . . . . . 3 2 2 . . . Known Exits Taken 25 | . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 30 | . . . . . 3 2 . 3 . 3 . 3 3 . 2 4 . 2 . . . 2 2 . 1 . . . . . . Spaces Dug 561 | . 2 . 3 44 . 1 . . 79 41 36 . . 55 2 . . 41 10 . 24 4 5 5 12 68 51 30 25 6 17 Terrain Destroyed 1570 | . 3 7 65 63 . 1 . 60 90 126 79 . 93 79 44 56 . 251 10 . 26 6 7 156 23 91 64 33 35 12 90 Melee 377 | . . . . 38 . 1 . . 50 6 6 . . 55 2 . . 20 10 . 24 1 5 5 12 66 17 28 24 5 2 Projectile 152 | . 3 7 1 . . . . . . . . . . 2 . . . . . . 2 5 2 . 11 25 5 5 11 7 66 AOE 1041 | . . . 64 25 . . . 60 40 120 73 . 93 22 42 56 . 231 . . . . . 151 . . 42 . . . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 34653 | 72 1230 1566 1409 2035 394 962 93 504 2272 656 650 1793 1223 2312 776 847 181 1884 476 762 1125 674 568 2346 712 2262 787 1177 1098 1175 632 Wait 4350 | . 181 247 305 32 4 264 . 10 48 38 39 212 324 148 15 40 . 739 83 379 15 25 8 462 179 221 46 89 95 62 40 Move 28345 | 47 934 1111 920 1855 387 692 91 476 2098 594 594 1549 879 1996 748 800 160 1103 378 360 1047 641 551 1758 509 1909 685 1016 943 1008 506 Hop 103 | . . . . 19 . . . . 30 2 . . . 8 . . . . . . 15 . . 1 . 9 6 10 . 3 . Pick Up 185 | 10 23 27 19 12 1 . . 3 5 1 . 6 2 18 . . 3 . 1 8 4 . 1 6 . 2 4 4 3 19 3 Fast Attach 94 | 2 1 1 9 5 . . 1 . 4 . . 4 . 6 . 1 4 1 . . . . . 20 . 6 3 6 7 9 4 Attach 65 | 5 2 3 5 6 1 . . 1 1 . . 2 . 7 1 . 2 . 3 4 1 . . 1 . . 4 4 . 11 1 Detach 29 | . . . . 3 . . . . 1 . . 1 1 4 1 . 1 1 1 . . . . 3 . . . 3 2 6 1 Swap 202 | . 18 33 27 15 . 1 . 2 8 6 1 8 1 16 6 2 3 4 . 4 3 2 . 6 1 7 7 6 2 5 8 Drop 233 | . 7 35 20 37 1 . 1 3 10 1 1 6 3 21 . 1 8 1 . 7 7 . 1 23 . 8 5 4 7 13 2 Fire 508 | 8 62 105 101 5 . . . 5 5 8 5 . 13 7 3 3 . 13 . . 2 5 2 13 11 26 8 5 11 26 56 Melee 461 | . . . 1 46 . 5 . 4 62 6 10 5 . 66 2 . . 22 10 . 31 1 5 5 12 74 19 30 28 13 4 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . 7 Rewire 48 | . . . . . . . . . . . . . . . . . . . . . . . . 48 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / Com) To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 8) 782 | -10/Materials | Core integrity fell below 50% 890 | -10/Materials | Discovered new exit (range 7) 987 | -10/Materials | Discovered new exit (range 3) 1090 | -10/Materials | Discovered new exit (range 12) 1532 | -10/Materials | Repaired Lgt. Treads 1559 | -10/Materials | Repaired Assault Rifle 1598 | -10/Materials | Repaired Lgt. Nuclear Core 1625 | -10/Materials | Repaired Lgt. Treads 1686 | -10/Materials | Discovered new exit (range 16) 1804 | -10/Materials | Discovered new exit (range 13) 1905 | -10/Materials | Identified exit to Mines 1905 | -10/Materials | Identified exit to Materials 1943 | -10/Materials | Learned 4 Recycling zone layouts 1972 | -10/Materials | Learned Storage emergency access door positions 2000 | -10/Materials | Learned Recycling recycling unit intel 2001 | -10/Materials | Learned location of Storage (-8) 2012 | -10/Materials | Learned location of Subcaves (-10) 2029 | -10/Materials | Learned 4 Recycling zone layouts 2504 | -10/Materials | Entered another Materials area 2504 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2575 | -9/Materials | Discovered new exit (range 16) 2801 | -9/Materials | Discovered new exit (range 15) 3019 | -9/Materials | Repaired Lgt. Armor Plating 3149 | -9/Materials | Discovered new exit (range 7) 3901 | -9/Materials | Repaired Imp. Treads 3934 | -9/Materials | Repaired Imp. Light Cannon 4053 | -9/Materials | Discovered new exit (range 16) 4602 | -9/Materials | Central database locked down 4837 | -9/Materials | Discovered new exit (range 16) 4941 | -9/Materials | Entered another Materials area 4941 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5220 | -8/Materials | Build established: Scavenger-Mutant 5251 | -8/Materials | Discovered new exit (range 15) 5655 | -8/Materials | Central database locked down 6825 | -8/Materials | Build established: Mutant 6941 | -8/Materials | First assault squad dispatched 7143 | -8/Materials | Discovered new exit (range 10) 7157 | -8/Materials | Entered Factory 7157 | -7/Factory | Evolved 2 slots: Utility x2 7283 | -7/Factory | Central database locked down 7487 | -7/Factory | Discovered new exit (range 12) 7658 | -7/Factory | Identified exit to Factory 7720 | -7/Factory | Identified exit to Lower Caves 7833 | -7/Factory | Fabricated Imp. Flight Unit (x1) 7854 | -7/Factory | Build established: Sprinter 7921 | -7/Factory | Entered Lower Caves 7942 | -7/Lower Caves | Encountered a Warlord checkpoint 8015 | -7/Lower Caves | Discovered new exit (range 14) 8034 | -7/Lower Caves | Identified exit to Lower Caves 8039 | -7/Lower Caves | Entered another Lower Caves area 8052 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8071 | -7/Lower Caves | Learned location of 1 exit from Factory 8360 | -7/Lower Caves | Learned location of 1 exit from Factory 8507 | -7/Lower Caves | Discovered new exit (range 10) 8509 | -7/Lower Caves | Identified exit to Data Miner 8512 | -7/Lower Caves | Entered Data Miner 8513 | -7/Data Miner | Discovered new exit (range 6) 8518 | -7/Data Miner | Met Data Miner 8524 | -7/Data Miner | Learned location of Section 7 (-2) 8524 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8528 | -7/Data Miner | Received God Mode back door access code from Data Miner 8540 | -7/Data Miner | Identified exit to Proximity Caves 8540 | -7/Data Miner | Entered Proximity Caves 8543 | -6/Proximity Caves | Spotter reported a threat 8565 | -6/Proximity Caves | Learned Factory interactive machine intel 8710 | -6/Proximity Caves | Discovered exit to Factory (range 2) 8712 | -6/Proximity Caves | Entered Factory 8712 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8713 | -6/Factory | Identified exit to Extension 8714 | -6/Factory | Identified exit to Lower Caves 8714 | -6/Factory | Identified exit to Factory 8715 | -6/Factory | Loaded intel: 56 interactive machine locations 8748 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 8792 | -6/Factory | Discovered exit to Extension (range 8) 8953 | -6/Factory | Spotted B-75 Beast 9011 | -6/Factory | Build established: Hacker-Sprinter 9540 | -6/Factory | Entered Lower Caves 9576 | -6/Lower Caves | Learned 8 Factory zone layouts 9649 | -6/Lower Caves | Learned Factory interactive machine intel 9773 | -6/Lower Caves | Discovered new exit (range 6) 9774 | -6/Lower Caves | Identified exit to Lower Caves 9775 | -6/Lower Caves | Entered another Lower Caves area 9791 | -6/Lower Caves | Learned location of Zion (-6) 9804 | -6/Lower Caves | Encountered a Warlord checkpoint 10004 | -6/Lower Caves | Discovered new exit (range 7) 10005 | -6/Lower Caves | Identified exit to Zion 10005 | -6/Lower Caves | Entered Zion 10030 | -6/Zion | Found Prototype Device 10030 | -6/Zion | Identified Bomb Factory No. 2 10039 | -6/Zion | Discovered new exit (range 10) 10042 | -6/Zion | Identified exit to Proximity Caves 10059 | -6/Zion | Visited the Megawrench Repair Shop 10105 | -6/Zion | Learned Factory terminal intel 10140 | -6/Zion | Received a visual enhancement algorithm 10158 | -6/Zion | Given A8's code to call for help 10232 | -6/Zion | Gained Derelict followers 10350 | -6/Zion | Met Imprinter 10355 | -6/Zion | Imprinted 10357 | -6/Zion | Declared Zion's savior 10434 | -6/Zion | Megawrench repaired 8 parts 10662 | -6/Zion | Entered Proximity Caves 10662 | -5/Proximity Caves | Accompanied by 9 allies 11045 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11075 | -5/Proximity Caves | P-70 Sage assimilated allied HE-KB8(M) 11191 | -5/Proximity Caves | Lost 4 allies 11245 | -5/Proximity Caves | Entered Factory 11245 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11246 | -5/Factory | Identified exit to Upper Caves 11247 | -5/Factory | Identified exit to Factory 11248 | -5/Factory | Loaded intel: 53 interactive machine locations 11249 | -5/Factory | Loaded intel: 25 terminal locations 11359 | -5/Factory | Repaired Imp. Propulsion Shielding 11426 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11450 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 11541 | -5/Factory | Build established: Scout 11672 | -5/Factory | Retrieved Zion intel report: Branch Access 11673 | -5/Factory | Zion Infowar Resupply teleported in 11692 | -5/Factory | Retrieved Zion intel report: Emergency Access 11711 | -5/Factory | Discovered exit to Factory (range 3) 11731 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11736 | -5/Factory | Central database locked down 11752 | -5/Factory | Spotted B-75 Beast 11789 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 11801 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11805 | -5/Factory | Retrieved Zion intel report: Active Terminals 11897 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 11940 | -5/Factory | Fabricated Lgt. Regenerative Plating? 12151 | -5/Factory | Entered Upper Caves 12190 | -5/Upper Caves | Learned Factory security intel 12243 | -5/Upper Caves | Build established: Ninja 12280 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12302 | -5/Upper Caves | Learned Factory stockpile data 12378 | -5/Upper Caves | Discovered new exit (range 8) 12379 | -5/Upper Caves | Identified exit to Upper Caves 12383 | -5/Upper Caves | Entered another Upper Caves area 12388 | -5/Upper Caves | Discovered exit to Factory (range 11) 12412 | -5/Upper Caves | Encountered a Warlord checkpoint 12540 | -5/Upper Caves | Learned location of Armory (-4) 12563 | -5/Upper Caves | Build established: Scout 12608 | -5/Upper Caves | Spotted B-75 Beast 12609 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12636 | -5/Upper Caves | Discovered new exit (range 10) 12638 | -5/Upper Caves | Identified exit to Zhirov 12643 | -5/Upper Caves | Entered Zhirov 12643 | -5/Zhirov | Discovered new exit (range 3) 12648 | -5/Zhirov | Met Zhirov 12654 | -5/Zhirov | Learned location of Quarantine (-2) 12654 | -5/Zhirov | Learned location of Testing (-3) 12654 | -5/Zhirov | Learned location of Command (-1) 12656 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12661 | -5/Zhirov | Found Alien Artifact 12661 | -5/Zhirov | Identified Integrated Reactor 12661 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12667 | -5/Zhirov | Found Alien Artifact 12702 | -5/Zhirov | Identified exit to Proximity Caves 12702 | -5/Zhirov | Entered Proximity Caves 12734 | -4/Proximity Caves | Learned Research machine intel 13497 | -4/Proximity Caves | Learned 4 Research zone layouts 13537 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 13800 | -4/Proximity Caves | Discovered exit to Factory (range 15) 13803 | -4/Proximity Caves | Entered Factory 13803 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13862 | -4/Factory | Discovered new exit (range 4) 13863 | -4/Factory | Identified exit to Upper Caves 13995 | -4/Factory | Sucked down chute 13995 | -4/Factory | Entered Waste 14007 | -4/Waste | Spotted C-40 Crusher 14007 | -4/Waste | Spotted C-40 Crusher 14014 | -4/Waste | Warlord forces began an assault 14343 | -4/Waste | Spotted C-40 Crusher 14345 | -4/Waste | Spotted C-40 Crusher 14351 | -4/Waste | Spotted C-40 Crusher 14369 | -4/Waste | Allies destroyed C-40 Crusher 14372 | -4/Waste | Spotted C-40 Crusher 14372 | -4/Waste | Allies destroyed C-40 Crusher 14379 | -4/Waste | Allies destroyed C-40 Crusher 14394 | -4/Waste | Discovered new exit (range 16) 14403 | -4/Waste | Lost 5 allies 14405 | -4/Waste | Identified exit to Factory 14483 | -4/Waste | Entered Factory 14483 | -4/Factory | Accompanied by 13 allies 14519 | -4/Factory | Garrison activated, responded to threat 14609 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 14628 | -4/Factory | Found Fusion Bomb Launcher 14757 | -4/Factory | Repaired Exp. Propulsion Shielding? 14803 | -4/Factory | Lost 5 allies 14827 | -4/Factory | Retrieved Zion intel report: Active Terminals 14828 | -4/Factory | Zion Heavy squad teleported in 14854 | -4/Factory | Discovered exit to Upper Caves (range 4) 14860 | -4/Factory | Entered Upper Caves 14861 | -4/Upper Caves | Identified exit to Upper Caves 14955 | -4/Upper Caves | Build established: Ninja 15058 | -4/Upper Caves | Encountered a Warlord checkpoint 15061 | -4/Upper Caves | Entered another Upper Caves area 15067 | -4/Upper Caves | Discovered new exit (range 7) 15107 | -4/Upper Caves | Entered an active Warlord outpost 15108 | -4/Upper Caves | Learned location of 1 exit from Factory 15108 | -4/Upper Caves | Learned Factory emergency access door positions 15108 | -4/Upper Caves | Learned Extension terminal intel 15108 | -4/Upper Caves | Learned Armory terminal intel 15108 | -4/Upper Caves | Learned Extension garrison access intel 15204 | -4/Upper Caves | Discovered new exit (range 9) 15206 | -4/Upper Caves | Identified exit to Warlord 15224 | -4/Upper Caves | Entered Warlord 15234 | -4/Warlord | System corruption cleaned by Quarantine Array 15384 | -4/Warlord | Opened Warlord's prototype stash 15397 | -4/Warlord | Found Prototype Reactor 15397 | -4/Warlord | Identified Vortex Chain Reactor 15405 | -4/Warlord | Found Prototype Device 15405 | -4/Warlord | Identified Exp. Phase Shifter 15412 | -4/Warlord | Found Prototype Processor 15415 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 15438 | -4/Warlord | Warlord's base attacked by MAIN.C 15449 | -4/Warlord | Found Prototype Launcher 15449 | -4/Warlord | Identified Vortex Catalyst Activator 15452 | -4/Warlord | Found Prototype Piercing Weapon 15452 | -4/Warlord | Identified Vortex Lance 15454 | -4/Warlord | Found Prototype Energy Cannon 15454 | -4/Warlord | Identified Vortex Driver 15457 | -4/Warlord | Found Prototype Energy Gun 15457 | -4/Warlord | Identified Vortex Rifle 15487 | -4/Warlord | Rebuked by Warlord 15636 | -4/Warlord | Build established: Commander-Ninja 15722 | -4/Warlord | Found Vortex Lance 15788 | -4/Warlord | Warlord forces counterattacked 15822 | -4/Warlord | Enhanced Grunt warped into view, answering call for help 15825 | -4/Warlord | Enhanced Grunt warped into view, answering call for help 15833 | -4/Warlord | Lost 5 allies 16032 | -4/Warlord | Lost 5 allies 16099 | -4/Warlord | Build established: Scientist-Ninja 16113 | -4/Warlord | Warlord base infiltrated, sounded retreat 16198 | -4/Warlord | Spotted Striker 16199 | -4/Warlord | Found Prototype Device 16199 | -4/Warlord | Identified Adv. Kinecellerator 16224 | -4/Warlord | Discovered new exit (range 14) 16229 | -4/Warlord | Identified exit to Proximity Caves 16238 | -4/Warlord | Spotted Striker 16238 | -4/Warlord | Spotted Executioner 16238 | -4/Warlord | Spotted Executioner 16270 | -4/Warlord | Entered Proximity Caves 16270 | -3/Proximity Caves | Accompanied by 2 allies 16271 | -3/Proximity Caves | Identified exit to Research 16289 | -3/Proximity Caves | Lost 6 allies 16630 | -3/Proximity Caves | Entered Research 16630 | -3/Research | Accompanied by 2 allies 16630 | -3/Research | Evolved 2 slots: Propulsion x2 16632 | -3/Research | Loaded intel: 101 machine locations 16638 | -3/Research | Retrieved Zion intel report: Emergency Access 16927 | -3/Research | Discovered new exit (range 3) 16927 | -3/Research | Identified exit to Research 16937 | -3/Research | Build established: Ninja 16961 | -3/Research | Targeted by mysterious "MATRIX" hacker. 17224 | -3/Research | Retrieved Zion intel report: Prototype Schematics 17268 | -3/Research | Retrieved Zion intel report: Component Stockpiles 17269 | -3/Research | Zion Light squad teleported in 17321 | -3/Research | Cargo convoy interrupted 17468 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 17468 | -3/Research | Discovered new exit (range 11) 17469 | -3/Research | Zion Defense Resupply teleported in 17473 | -3/Research | Found Prototype Device 17473 | -3/Research | Identified Exp. Thermal Shield 17477 | -3/Research | Found Prototype Device 17477 | -3/Research | Identified Exp. EM Disruption Field 17482 | -3/Research | Identified exit to Testing 17482 | -3/Research | Entered Testing 17485 | -3/Testing | Retrieved Zion intel report: Guard Positions 17512 | -3/Testing | Central database locked down 17545 | -3/Testing | Found Prototype Launcher 17545 | -3/Testing | Identified Hellfire Missile Launcher 17577 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 17627 | -3/Testing | Fabricated Ragnarok Missile Launcher (x1) 17649 | -3/Testing | Found Fusion Bomb Launcher 17653 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 17691 | -3/Testing | Retrieved Zion intel report: Emergency Access 17698 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 17709 | -3/Testing | Retrieved Zion intel report: Active Garrisons 17745 | -3/Testing | Discovered exit to Research (range 10) 17749 | -3/Testing | Entered Research 17749 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17781 | -2/Research | Retrieved Zion intel report: Branch Access 17781 | -2/Research | Identified exit to Quarantine 17789 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 17790 | -2/Research | Zion Heavy squad teleported in 17927 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 17928 | -2/Research | Zion Offense Resupply teleported in 17932 | -2/Research | Found Prototype Processor 17932 | -2/Research | Identified Exp. Target Analyzer 18116 | -2/Research | Central database locked down 18125 | -2/Research | Entered Quarantine 18132 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 18146 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 18188 | -2/Quarantine | Cryocooling Duct disabled 18203 | -2/Quarantine | Ambient heat levels rising (+20) 18203 | -2/Quarantine | Non-combat units ordered to evacuate 18243 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 18340 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 18351 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 18375 | -2/Quarantine | Found Alien Artifact 18397 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 18409 | -2/Quarantine | Identified Subatomic Replicator 18409 | -2/Quarantine | Identified Transdimensional Reconstructor 18420 | -2/Quarantine | Build established: Scientist-Ninja 18424 | -2/Quarantine | Found Alien Slashing Weapon 18424 | -2/Quarantine | Identified Sigix Broadsword 18437 | -2/Quarantine | Found Alien Artifact 18437 | -2/Quarantine | Identified Core Reset Matrix 18437 | -2/Quarantine | Used Core Reset Matrix 18441 | -2/Quarantine | Detected hypermatrix surge 18441 | -2/Quarantine | Sensed 12 artifacts in vicinity 18444 | -2/Quarantine | Spotted Alpha 7 18457 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 18457 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 18474 | -2/Quarantine | Spotted Fortress 18488 | -2/Quarantine | Discovered new exit (range 6) 18488 | -2/Quarantine | Discovered new exit (range 7) 18488 | -2/Quarantine | Identified exit to Section 7 18489 | -2/Quarantine | Entered Section 7 18490 | -2/Section 7 | Detected hypermatrix surge 18490 | -2/Section 7 | Sensed 20 artifacts in vicinity 18490 | -2/Section 7 | Spotted S7 Guard 18561 | -2/Section 7 | Found Integrated Thermoelectric Network 18561 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 18596 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 18607 | -2/Section 7 | Found Spacefold Activator 18631 | -2/Section 7 | Found Prototype Launcher 18632 | -2/Section 7 | Identified Ragnarok Missile Launcher 18638 | -2/Section 7 | Found Ragnarok Missile Launcher 18656 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 18680 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 18690 | -2/Section 7 | Spotted B-90 Cyclops 18692 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 18693 | -2/Section 7 | Discovered new exit (range 23) 18695 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 18707 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Dissipator 18709 | -2/Section 7 | Installed Supercharged Integrated Dissipator, increased core heat dissipation (+40) 18730 | -2/Section 7 | Spotted B-99 Colossus 18739 | -2/Section 7 | Search patrols dispatched 18742 | -2/Section 7 | Found Integrity Redistributor 18749 | -2/Section 7 | Found LRC Matter Compressor 18749 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 18751 | -2/Section 7 | Found LRC Inertial Stabilizer 18751 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 18753 | -2/Section 7 | Found LRC Insulator 18753 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 18798 | -2/Section 7 | Spotted Executioner 18803 | -2/Section 7 | Integrated with Sigix Exoskeleton 18850 | -2/Section 7 | Warped through subspace 18877 | -2/Section 7 | Spotted Executioner 18877 | -2/Section 7 | Spotted Executioner 18890 | -2/Section 7 | Core integrity fell below 50% 18902 | -2/Section 7 | Entered Access 18902 | -1/Access | Evolved 2 slots: Utility x2 18907 | -1/Access | Emitted hypermatrix ping 18912 | -1/Access | Assembled emerged from beneath the floor 18926 | -1/Access | Garrison activated, responded to threat 18988 | -1/Access | Discovered new exit (range 16) 19024 | -1/Access | Retrieved Zion intel report: Branch Access 19024 | -1/Access | Identified exit to Command 19025 | -1/Access | Zion Light squad teleported in 19074 | -1/Access | Found Prototype Protection 19077 | -1/Access | Identified Zio. Weapon Casing 19117 | -1/Access | Build established: Alien-Sigix 19126 | -1/Access | Spotted Executioner 19126 | -1/Access | Spotted Striker 19126 | -1/Access | Spotted Executioner 19131 | -1/Access | Destroyed Executioner 19146 | -1/Access | Destroyed Striker 19161 | -1/Access | Destroyed Executioner 19178 | -1/Access | Found Prototype Processor 19179 | -1/Access | Found Prototype Processor 19179 | -1/Access | Identified Exp. Core Analyzer 19181 | -1/Access | Identified Exp. Targeting Computer 19195 | -1/Access | Destroyed 7 combat bots 19217 | -1/Access | Scanned by Researcher 19221 | -1/Access | Destroyed Investigator 19224 | -1/Access | Spotted Executioner 19238 | -1/Access | Destroyed Executioner 19253 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 19278 | *** | Heading to fleet! Last Messages --------------- 19270_ Destroyed Unknown Hover Unit. 19270_ Quantum Shear penetrates Sealed Barrier. 19270_ U-05 Engineer builds a Wall. 19273_ Quantum Shear penetrates P-80 Master. 19273_ P-80 Master destroyed. 19273_ Switching to secondary target: P-80 Master. 19273_ Quantum Shear penetrates P-80 Master. 19273_ P-80 Master destroyed. 19275_ System corrupted: Sigix Sheargun failed to cycle. 19275_ Quantum Shear penetrates M-36 Artificer. 19275_ Destroyed Unknown Wheel. 19276_ G-73 Enforcer unfolds itself. 19278_ C-45 Heavy ARC bursts open, deploying its payload. 19278_ G-73 Enforcer unfolds itself. 19278_ I-47 Archangel unfolds itself. 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"""" " =![*!ggg%==*[C # ##### | | ???###+### BB """" """![[!="e!%=%=g%!########## | | ?? # BB """" ==!!!"i[!=|g]g=% ######## | | ?? # """" !![*"!*/[!!%b!# ######## | | ? #####################"!#=####%u! ######## | | "" ######################## # #!!########## | | "" ############################# "######### | | "" ############### # ########## | | "" ############### # ########## | | "" ############### # # ######## | | ############### # ########## | | ############### + % | | "" """ #####!= # # | | ""G""" #####!= ]+ # ###+###### | | ##############== # * !# ## | | ############## # # !## | | ############## !# # ## | | ####### ! # # ## " | | ####### ############### ## """ | | ####### ############### ## """ | | " ########"######+### ####### # " | | "" ##### "" = # | | """ ##### T" + * | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 79 Energy Capacity 410 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 375 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 78 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 14 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Adv. Component Analysis Suite | -2/Section 7 | Z-intel Imp. Heavy Treads | -2/Section 7 | Z-intel Imp. Heavy Siege Treads | -2/Section 7 | Z-intel Enh. Force Lance | -2/Section 7 | Z-intel Imp. Corruption Screen | -2/Section 7 | Z-intel Impulse Thruster | -2/Section 7 | Z-intel Focal Shield | -2/Section 7 | Z-intel Great Axe | -2/Section 7 | Z-intel Imp. Focal Shield | -2/Section 7 | Z-intel System Shield | -2/Section 7 | Z-intel ECM Suite | -2/Section 7 | Z-intel Antigrav Array | -2/Section 7 | Z-intel Gyrokinetic Inverter | -2/Section 7 | Z-intel Imp. Light Armor Plating | -2/Section 7 | Z-intel Robot Schematics ------------------ S-43 Plague | -2/Section 7 | Z-intel R-10 Processor | -2/Section 7 | Z-intel G-73 Enforcer | -2/Section 7 | Z-intel R-06 Scavenger | -2/Section 7 | Z-intel A-27 Freighter | -2/Section 7 | Z-intel Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Ragnarok Missile Launcher | x1 | -3/Testing | Preloaded Repaired ---------- Lgt. Treads | 12% | -10/Materials Assault Rifle | 39% | -10/Materials Lgt. Nuclear Core | 42% | -10/Materials Lgt. Treads | 51% | -10/Materials Lgt. Armor Plating | 14% | -9/Materials Imp. Treads | 14% | -9/Materials Imp. Light Cannon | 22% | -9/Materials Imp. Propulsion Shielding | 64% | -5/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Core Reset Matrix Integrated Thermoelectric Network Spacefold Activator Subatomic Replicator Supercharged Integrated Dissipator LRC Matter Compressor LRC Inertial Stabilizer LRC Insulator Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Achievements -------------- Derelict Escape Integration Complete On My Own Terms Sacrificial Teamwork Supersonic Turtlemind Walls Are Suggestions Challenges ------------ None Game ------ Seed TrapWardroneTriangulator Manual? 0 Play Time 05:08:09 Cumulative 333.0 hours Start 2026.02.12 @ 20:19:04 End 2026.02.13 @ 01:45:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 181 Adventurer 4 Explorer 0 Win Type 2 Total 12 Types 9/0/3/0/0/0/0/0/0/0 Lore% 88 Gallery% 75 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc8cdff0-146e-4311-9e0d-7864852f730c