Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.19 @ 20:16:26 Player: Luigi Panache Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (135) 675 Value Destroyed (4137) 4137 Prototype IDs (65) 1300 Alien Tech Used (2) 400 Bonus (6592) 6592 TOTAL SCORE: 23404 Bonus ------- High Alert Combat Kills 756 Follower Combat Kills 270 Entered Garrisons 200 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -234 Cogmind --------- Core Integrity 1104/1600 Matter 294/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Megatreads Xenon Bombardment Thruster > --- UTILITY (11) ----- Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Core Analyzer System Mapper > --- WEAPON (4) ------- Plasma Sword > --- INVENTORY (5) ---- Vortex Chain Reactor Large Storage Unit Vortex Rail (28) Plasma Sword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Linear Gravjet Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System Electron Diverter Electron Diverter > --- UTILITY ---------- Experimental Heat Sink Enhanced Optical Array Improved Signal Interpreter Melee Analysis Suite Experimental Phase Shifter Experimental Focal Shield Advanced Remote Shield System Mapper > --- WEAPON ----------- Vortex Rail Phasing Sabre > --- INVENTORY -------- Zionite Biocell Transdimensional Reconstructor Vortex Rail Proton Missile Launcher Tiamat Missile Launcher [Rating: 150] Favorites ----------- Power Enhanced Fission Core Engine Heavy Ion Engine Power Core Enhanced Fission Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Improved Signal Interpreter Device Experimental Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Layered Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Long-range Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Tiamat Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . . 1 . . Utility 9 | . . . . . . 2 . . 2 . . . . . . . 1 . . . . 1 . . . . 1 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 230 | . 6 3 2 . 29 26 3 16 14 1 17 5 1 3 11 2 9 . 6 11 1 2 5 4 13 4 10 18 8 Power 17 | . 1 . . . 1 2 . 2 . . . . . 1 1 . 2 . . 1 . . . . 2 . 1 2 1 Engine 4 | . 1 . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . Core 5 | . . . . . . 1 . 2 . . . . . . . . 2 . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . 1 2 1 Propulsion 78 | . 2 . . . 19 3 . 5 7 1 5 2 . 1 2 . 3 . 2 5 1 . . . 4 4 2 9 1 Treads 17 | . 2 . . . 9 1 . 2 1 . . . . . . . . . . . . . . . . . . 2 . Leg 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 2 . Hover 26 | . . . . . . . . 3 2 1 1 1 . 1 2 . 3 . 2 5 1 . . . 2 2 . . . Flight 21 | . . . . . . . . . 4 . 4 1 . . . . . . . . . . . . 2 2 2 5 1 Utility 76 | . 3 . 1 . 2 9 2 6 4 . 10 2 1 . 8 2 1 . 3 5 . . 3 1 5 . 3 2 3 Device 18 | . . . . . 1 2 . 2 2 . 2 . . . 2 1 . . . 2 . . . . 3 . 1 . . Storage 8 | . 1 . 1 . . 1 . 2 . . . . . . 1 . . . . . . . . . 1 . . . 1 Processor 14 | . . . . . . . 1 1 1 . 4 . . . . . . . . . . . 2 1 . . 1 1 2 Hackware 6 | . . . . . . . . 1 1 . 1 . . . . . 1 . . . . . . . 1 . 1 . . Protection 30 | . 2 . . . 1 6 1 . . . 3 2 1 . 5 1 . . 3 3 . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | . . 3 1 . 7 12 1 3 3 . 2 1 . 1 . . 3 . 1 . . 2 2 3 2 . 4 5 3 Energy Gun 18 | . . . . . 4 5 . 1 . . . . . . . . . . . . . 1 . 1 1 . 2 1 2 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Ballistic Gun 12 | . . 2 . . 3 3 . 1 2 . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 12 | . . 1 1 . . 4 1 1 . . . . . . . . 1 . . . . . . 2 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . 2 3 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . 1 . . . 2 1 . 2 2 . . . . . 6 . 3 . . 6 . 1 . . 8 . 1 1 1 Parts Lost 92 | . . . . 4 9 13 2 4 12 4 . 3 1 . 1 . . . 2 . 2 3 3 . 4 6 11 7 1 Power 8 | . . . . . 1 1 . 1 1 . . . 1 . . . . . . . . . 1 . . . 1 1 . Propulsion 45 | . . . . 1 6 4 1 3 5 3 . 2 . . . . . . . . 1 1 1 . 2 4 6 4 1 Utility 25 | . . . . 1 . 5 1 . 4 . . 1 . . 1 . . . 2 . . 2 1 . 1 2 3 1 . Weapon 14 | . . . . 2 2 3 . . 2 1 . . . . . . . . . . 1 . . . 1 . 1 1 . Highest Loss Streak 11 | . . . . 4 5 4 2 4 8 4 . 2 1 . 1 . . . 1 . 2 3 2 . 4 4 11 6 1 Average Slot Usage (%) 76 | . 93 100 100 94 77 84 46 35 38 47 69 84 78 76 85 86 86 88 95 97 84 73 59 56 76 55 56 45 34 Engine 4 | . 14 14 14 14 6 5 . . . . 4 6 4 1 2 . . . . . . . . . . . . . . Core 1 | . . . . . . . 4 4 . . . . . . . . 8 11 11 8 5 5 5 5 2 . . . . Treads 8 | . 5 28 28 28 18 26 3 . 2 . . . . . . . . . . . . . . . . . . 1 4 Leg 2 | . 22 . . . 10 4 . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 8 4 9 . . . . . . . . . . . . . . . . . . . . 1 . Hover 9 | . . . . . . . . 6 1 9 11 16 13 15 25 33 29 29 33 35 31 25 19 15 19 7 6 . . Flight 3 | . . . . . . . . . 2 . 3 13 13 13 6 . . . . . . . . . 4 16 14 11 2 Device 4 | . . . . . 5 4 9 1 9 . 7 6 6 6 7 5 5 5 5 5 5 5 5 5 12 2 . . . Storage 4 | . 14 14 14 14 9 7 4 1 . . . . . . . . . . . . . . . . . 1 . . . Processor 9 | . . . . . . . 2 15 9 13 15 20 20 20 16 13 11 11 11 11 11 10 18 23 20 15 17 15 18 Hackware 1 | . . . . . . . . 3 6 13 9 . . . . . 4 5 4 . . . . . 2 5 7 4 4 Protection 7 | . 7 14 14 11 1 12 3 . . . 3 6 6 6 8 13 11 11 14 20 19 13 2 . . . . . . Energy Gun 3 | . . . . . 13 12 3 . . 11 6 6 6 4 . . . . . . . 3 . 1 4 . 1 . . Ballistic Gun 5 | . 28 27 26 11 3 1 . 1 2 . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . 2 5 6 6 6 6 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 6 6 5 5 2 . . . 3 5 5 5 4 6 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 13 33 32 34 34 46 126 109 30 7 4 19 28 28 30 37 45 61 61 66 68 66 64 45 24 62 15 31 41 6 Greatest Support 92 | 20 40 40 40 40 92 80 28 30 33 33 36 36 28 32 62 62 66 66 66 70 70 53 42 31 57 26 28 46 6 Greatest Overweight (x) 32 | . 1 . . 1 8 32 3 3 2 . 3 1 1 1 1 . . . 1 1 . 1 1 . 7 . 2 3 1 Average Overweight (x) . | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 25 25 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 Average Capacity 9 | . 14 15 15 15 15 21 16 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 19 | . 15 15 15 15 15 19 13 8 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | . 9 15 15 15 12 15 9 5 4 4 4 4 4 4 5 5 4 5 4 4 4 5 4 4 4 5 4 4 4 Final Capacity 25 | 8 15 15 15 15 15 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 15 15 15 15 15 14 5 5 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 3 5 5 5 5 Class Distribution -------------------- 54% | Mutant 13% | Scout 11% | Hacker-Mutant 9% | Scavenger-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -6/Garrison Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Assassin | -6/Zion Scout | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Sprinter | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 4135 | 200 228 156 89 . 364 1039 . 218 147 41 128 123 32 16 107 . 27 21 385 181 15 29 40 . 177 45 69 190 68 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5085 | . 344 137 . 85 905 1564 . 89 186 41 100 101 . . . . 27 . 277 340 106 132 . . . 23 80 373 175 Parts 230 | . 29 16 . 5 31 66 . 9 6 2 1 6 . . . . 2 . 13 4 8 . . . . 3 4 11 14 Haulers Intercepted 7 | . 2 . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . . 2 . . . 4 . . . . 1 . . . . . . . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . . 3 2 . . . . . 9 3 7 . 4 . 4 . . . . Prevented 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 6 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 90 | . 11 5 . 2 12 33 . 1 4 1 . 4 . . . . . . 7 . 2 1 . . . . 1 2 4 Melee 11 | . . . . . . . . . . . . 2 . . . . . . 2 . 2 . . . . . 1 . 4 Guns 47 | . 11 2 . . 10 16 . 1 3 1 . 2 . . . . . . . . . . . . . . . 1 . AOE 29 | . . 3 . 2 . 17 . . 1 . . . . . . . . . 5 . . . . . . . . 1 . Classes Destroyed 16 | . 4 2 . . 1 7 . . . . . . . . . . 1 . 1 . . . . . . . . . . Worker 15 | . . 2 . . 3 5 . 2 . . 1 . . . . . . . . . . . . . . . . 1 1 Builder 5 | . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . Recycler 10 | . . . . . 3 4 . . 1 . . . . . . . . . . . . . . . . . . 2 . Mechanic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . Swarmer 35 | . 9 3 . . 4 2 . . 4 . . 4 . . . . . . 5 . . . . . . . . . 4 Grunt 32 | . 2 2 . 2 8 18 . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Sentry 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . 2 . Programmer 9 | . . . . . . 5 . 1 . 1 . . . . . . . . . . 2 . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | . 5 3 . 2 11 12 . 2 5 1 1 4 . . . . 1 . 4 . 2 1 . . . . 1 5 4 Combat Bots Only 8 | . 5 3 . 2 5 8 . 1 4 1 . 4 . . . . . . 4 . 2 1 . . . . 1 2 4 Max Kills in Single Turn 4 | . 2 2 . 2 2 4 . 1 1 1 1 1 . . . . 1 . 3 . 1 1 . . . 1 1 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 . 3 . . 1 . . . . . . . . . 3 . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 19515 | . 280 215 . 373 1047 4004 177 736 1395 290 . 777 171 . 378 210 45 . 348 . 842 481 458 92 668 454 1050 1193 3831 Core 3285 | . 40 67 . 47 116 200 . 378 528 104 . 96 31 . . 20 . . 40 . 18 87 132 22 39 189 449 291 391 Absorbed by Shields 134 | . . . . . . . . . 15 . . . . . . . . . . . . . . . 119 . . . . Core Remaining (%) 60 | 100 . . . 38 78 . . 17 . . . . . . . 8 . . . . 94 . . . . 59 65 79 69 Volleys Fired 376 | . 42 20 5 1 77 122 6 8 15 7 3 8 6 . . . . 2 10 . . 6 . 4 4 . 18 10 2 Largest 2 | . 2 2 2 1 2 2 2 1 2 2 2 1 1 . . . . 1 1 . . 2 . 1 1 . 1 1 1 Hottest 170 | . 40 40 40 33 100 108 96 28 51 80 70 40 40 . . . . 46 46 . . 170 . 46 45 . 45 45 45 Shots Fired 585 | . 84 38 9 1 151 170 11 9 19 14 3 8 6 . . . . 2 10 . . 12 . 4 4 . 18 10 2 Gun 521 | . 84 36 8 . 151 140 6 9 18 14 3 8 6 . . . . . . . . 6 . . 2 . 18 10 2 Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Launcher 58 | . . 2 1 1 . 30 5 . 1 . . . . . . . . 2 10 . . . . 4 2 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 269 | . 84 36 8 . 57 58 . 8 18 . . . . . . . . . . . . . . . . . . . . Thermal 169 | . . . . . 88 37 6 1 . 14 3 8 6 . . . . . . . . 6 . . . . . . . Explosive 55 | . . 2 1 1 . 30 5 . . . . . . . . . . 2 10 . . . . 4 . . . . . Electromagnetic 60 | . . . . . 6 45 . . 1 . . . . . . . . . . . . 6 . . 2 . . . . Entropic 32 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 18 10 2 Robot Hit Streak 13 | . 7 8 . . 13 12 9 5 6 13 3 8 1 . . . . . 2 . . 6 . . 1 . . 3 4 Robot Miss Streak 8 | . 4 4 . . 6 8 1 1 2 3 1 . 2 . . . . . . . . 1 . . . . 3 4 . Penetration Max 1 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 8 | . 2 . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 413 | . 47 24 . . 105 117 9 6 13 10 5 15 2 . . . 2 . 9 6 6 8 . . 1 1 4 10 13 Core Hits 269 | . 21 14 . 2 39 120 1 6 9 3 1 6 . . . . 1 . 14 5 4 2 . . 4 1 2 6 8 Critical Kills 3 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 1 Critical Strikes 17 | . 2 . . . 5 4 . . . . . . . . . . . . . . . 1 . . . . 1 2 2 Burn 7 | . . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Destroy 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Melee Attacks 91 | . . . . . . . . . . . 4 11 . . . . 5 . 8 6 10 . 1 . . 7 14 7 18 Impact 15 | . . . . . . . . . . . 4 11 . . . . . . . . . . . . . . . . . Slashing 60 | . . . . . . . . . . . . . . . . . 5 . 8 . . . 1 . . 7 14 7 18 Piercing 16 | . . . . . . . . . . . . . . . . . . . . 6 10 . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . 3 . . . . . . . 1 . 1 . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15848 | . 493 430 . 92 1514 6097 434 229 632 159 271 290 28 . . . 92 . 1493 566 250 272 . . 397 128 211 955 815 Guns 5738 | . 493 202 . . 1508 2061 100 203 303 159 28 101 28 . . . . . . . . 39 . . . . 37 435 41 Cannons 179 | . . . . . . . . . . . . . . . . . . . . . . 179 . . . . . . . Explosions 6491 | . . 205 . 92 . 4007 334 . 300 . . . . . . . . . 748 . . . . . 316 . . 334 155 Melee 3154 | . . . . . . . . . . . 243 189 . . . . 92 . 718 566 250 . . . . 128 174 186 608 Ramming 286 | . . 23 . . 6 29 . 26 29 . . . . . . . . . 27 . . 54 . . 81 . . . 11 Kinetic 2773 | . 493 202 . . 644 928 . 203 303 . . . . . . . . . . . . . . . . . . . . Thermal 3053 | . . . . . 770 724 100 . 263 159 28 101 28 . . . . . . . . 179 . . 212 . . 334 155 Explosive 5173 | . . 205 . 92 . 3794 334 . . . . . . . . . . . 748 . . . . . . . . . . Electromagnetic 896 | . . . . . 94 622 . . 37 . . . . . . . . . . . . 39 . . 104 . . . . Impact 432 | . . . . . . . . . . . 243 189 . . . . . . . . . . . . . . . . . Slashing 1906 | . . . . . . . . . . . . . . . . . 92 . 718 . . . . . . 128 174 186 608 Piercing 816 | . . . . . . . . . . . . . . . . . . . . 566 250 . . . . . . . . Entropic 513 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 435 41 Highest Corruption 18 | . . . . . 1 6 16 18 4 5 5 5 5 5 . . . . 3 3 4 . . . . . . . 2 Average Corruption 5 | . . . . . 1 5 14 16 4 4 5 5 5 5 . . . . 3 3 3 . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 90 | . . . . . 1 19 5 23 1 2 13 9 12 . . . . . . 1 3 . . . . . . . 1 Message Errors 31 | . . . . . 1 6 2 6 . 1 4 3 7 . . . . . . . . . . . . . . . 1 Matter Fused 25 | . . . . . . 8 . 4 1 1 3 2 3 . . . . . . 1 2 . . . . . . . . Heat Flow Errors 6 | . . . . . . . 2 3 . . 1 . . . . . . . . . . . . . . . . . . Energy Discharges 6 | . . . . . . 2 . . . . 2 1 . . . . . . . . 1 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . 2 . 1 . . 2 . 2 . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Misdirections 6 | . . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 676 | . . 31 . . . 71 . . 140 . 114 27 . . . . 12 . 202 . . 7 . . 26 . . . 46 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 268 | . . 31 . . . 71 . . 140 . . . . . . . . . . . . . . . 26 . . . . Melee 408 | . . . . . . . . . . . 114 27 . . . . 12 . 202 . . 7 . . . . . . 46 Knockbacks 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . Impact 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 878 | . . 31 . 33 3 462 81 12 13 . . . . . . . . . 54 . . 26 . 48 39 . . 72 4 Shots 23 | . . 1 . 1 . 16 2 . . . . . . . . . . . 1 . . . . 1 . . . 1 . Rammed 25 | . . 1 . . 1 1 . 3 3 . . . . . . . . . 1 . . 3 . . 4 . . . 8 Targets Rammed 26 | . . 2 . . 1 1 . 3 3 . . . . . . . . . 1 . . 3 . . 4 . . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 439 | . 12 25 4 3 255 439 360 229 . . 244 2 2 . 1 233 . . . . . 36 . . . . . . . Average Temperature 116 | . 5 7 2 3 70 136 224 99 . . 126 2 2 . 1 125 . . . . . 11 . . . . . . . Received Heat Transfer 3223 | . 42 84 . 15 603 1188 . 168 198 45 . 57 30 . . 75 9 . 18 . 75 99 111 9 69 76 63 36 153 Effects 10 | . . . . . . 7 2 . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 6 | . . . . . . 3 2 . . . . . . . . 1 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . 3 3 . . . . 4 . . . . . . . . . . 3 . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . 2 2 . . . . . . . . . 1 . . . . . . . Robots Melted 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 8 | . . . . . 6 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Heat Transferred 6193 | . . . . . 2664 1558 222 . 200 370 74 296 74 . . . . . . . . 185 . . 200 . . 200 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 1224 | . 194 215 . 50 327 1224 419 454 563 441 382 . . . . . 118 . . . . 210 . . . . 164 321 685 Initial 396 | . . 65 . . 3 76 393 279 112 396 210 . . . . . 46 . . . . 113 . . . . 74 92 192 Average 284 | . 113 130 . 15 109 545 398 322 388 410 267 . . . . . 70 . . . . 162 . . . . 112 151 412 Maximum Alert Level 4 | . . 1 . . 1 4 2 2 2 2 1 . . . . . . . . . . 1 . . . . . 1 2 Low Security (%) 51 | . 100 54 . 100 91 47 . . . . . . . . . . 100 . . . . 91 . . . . 100 76 1 Level 1 29 | . . 45 . . 8 . 79 79 78 35 100 . . . . . . . . . . 8 . . . . . 23 56 Level 2 7 | . . . . . . 5 20 20 20 64 . . . . . . . . . . . . . . . . . . 42 Level 3 5 | . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . Level 4 5 | . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . . . . 1 9 . 4 6 . 3 . . . . . 3 . . . . 1 . . . . 1 4 3 Investigation 12 | . . . . . . 2 . 3 2 . 3 . . . . . . . . . . 1 . . . . 1 . . Extermination 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Reinforcement 18 | . . . . . 1 5 . . 3 . . . . . . . 3 . . . . . . . . . . 4 2 Assault 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 18 | . 2 . . . 4 2 . 4 . . . . . . . . . . . . . 1 . . 1 . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 372 | . 19 5 3 4 20 55 6 19 31 8 1 7 3 . 3 5 5 . 10 . 17 9 9 4 30 14 12 21 52 Peak Tracking Total 24 | . 6 3 9 2 7 11 6 7 13 8 1 4 3 . 3 5 2 . 4 . 13 5 6 4 19 6 12 12 24 Tactical Retreats 36 | . . . . . 3 2 . 4 4 . . . 2 . . 1 . . . . 3 . 3 . . 5 1 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 9 | . . . . . . 3 . 3 2 . 1 . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 8 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 15 | . . . 1 . . 5 . . 2 . . . . . 2 . . . . . . . . . 4 . . . 1 Max in Single Turn 2 | . . . 1 . . 1 . . 2 . . . . . . . . . . . . . . . 2 . . . 1 Garrison Access 4 | . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 39 | . 4 . 2 . 2 2 . 3 4 . 4 . . 1 . . 3 . 1 4 . 1 1 1 1 . 2 2 1 Terminals 14 | . 3 . . . 2 . . 1 . . 3 . . . . . 2 . . . . . 1 . . . 1 1 . Fabricators 3 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . 1 . . . . . . . 1 . . . . 1 . . . . . . 1 Total Hacks 98 | . 10 . 2 . 8 5 . 5 10 . 13 . . 5 . . 7 . 1 17 . 2 1 1 1 . 5 2 3 Successful 52 | . 6 . 2 . 3 2 . 1 2 . 2 . . 5 . . 5 . 1 17 . . 1 1 1 . 1 1 1 Failed 45 | . 3 . . . 5 3 . 4 8 . 11 . . . . . 2 . . . . 2 . . . . 4 1 2 Catastrophic 12 | . . . . . 2 . . 3 1 . 3 . . . . . . . . . . 2 . . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 5 . 1 . 6 . . 2 2 . 2 . . 5 . . 1 . . . . . . . . . 1 2 . Terminals 38 | . 8 . . . 8 . . 2 . . 10 . . . . . 6 . . . . . 1 . . . 2 1 . Fabricators 4 | . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . Repair Stations 16 | . 2 . . . . . . 2 6 . 3 . . . . . . . . . . . . . . . 3 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . 4 . . 2 . . . . . . . 1 . . . . 2 . . . . . . 3 Terminal Hacks 40 | . 3 . 2 . 3 . . . . . 1 . . 5 . . 4 . 1 17 . . 1 1 1 . 1 . . Record 8 | . 1 . 1 . . . . . . . . . . . . . . . . 5 . . 1 . . . . . . Part Schematic 11 | . 1 . . . 1 . . . . . . . . 5 . . . . . 4 . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . . . 2 . . 2 4 . 3 . . . . . 2 . . . . 1 . . . . 2 1 1 Full Trace Events 7 | . . . . . . . . 2 2 . 1 . . . . . . . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Matter 153 | . . . . . . 153 . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . 1 . . . . . . . . 5 . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 9 | . . . . . . 1 . . . . 3 . . 2 . . . . . . . 1 . . 2 . . . . Largest Group 3 | . . . . . . 1 . . . . 3 . . 2 2 1 . . . . . 1 . . 2 . . . . Highest-Rated Group 190 | . . . . . . 8 . . . . 93 . . 190 190 90 . . . . . 49 . . 130 . . . . Highest-Rated Ally 95 | . . . . . . 8 . . . . 31 . . 95 95 90 . . . . . 49 . . 65 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 80 | . . . . . . . . . . . 23 . . . 50 4 . . . . . 3 . . . . . . . Total Damage 2911 | . . . . . . . . . . . 381 . . . 2256 136 . . . . . 138 . . . . . . . Kills 16 | . . . . . . . . . . . 5 . . . 10 . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . . . . . . . . . 2 2 1 . 3 . 2 2 . 1 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 9882 | . 678 618 497 50 639 1311 77 419 285 65 376 390 385 513 713 242 168 101 339 114 93 81 150 189 340 254 188 230 377 Spaces Moved 10501 | 1 299 349 302 31 237 503 79 585 373 83 476 435 518 543 508 369 280 229 719 189 209 72 387 458 551 658 203 337 518 Core 1329 | . . . . . 3 6 61 342 159 36 171 . . . . . . . . . . . . . . . . 49 502 Treads 1055 | . 77 349 302 31 56 239 . . 1 . . . . . . . . . . . . . . . . . . . . Legs 284 | 1 222 . . . 61 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 394 | . . . . . 117 258 18 . . . . . . . . . . . . . . . . . . . . 1 . Hover 6118 | . . . . . . . . 243 49 47 304 435 518 543 508 369 280 229 719 189 209 72 387 458 550 9 . . . Flight 1321 | . . . . . . . . . 164 . 1 . . . . . . . . . . . . . 1 649 203 287 16 Fastest Speed 26 | 120 120 160 160 160 105 115 50 43 32 45 50 65 66 61 50 50 42 42 38 33 30 34 35 38 30 26 28 29 50 Average Speed 71 | 120 173 160 160 163 137 182 71 62 51 47 65 66 70 90 54 50 48 42 38 41 33 74 35 38 51 33 48 44 54 Slowest Speed 1650 | 120 200 160 160 260 450 1650 145 200 160 50 275 110 110 110 121 55 50 42 104 104 34 92 92 38 455 70 155 320 160 Overloaded Moves 286 | . . . . . . . . 153 47 47 . . . . . . . . . . 9 . . . 30 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . 4 2 . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 2 46 51 69 8 24 13 80 17 19 37 14 68 68 78 69 62 15 42 86 63 55 3 65 59 72 88 7 15 20 Regions Visited 29 Branch Regions 16 Pre-discovered Areas 11 | . . 2 1 . . . . . . . . . . 2 . 1 . 1 . 3 1 . . . . . . . . Known Exits Taken 19 | . . . . . . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Scrap Searched 16 | . . 1 . . . . . . . . . 1 1 2 . . . 2 3 . . . 4 . . 2 . . . Spaces Dug 114 | . . . . . . . . . . . 1 . . . . . 3 . 23 . . . 1 67 . 6 11 2 . Terrain Destroyed 613 | . . 21 5 10 . 105 35 . 20 . 1 . . . . . 3 40 142 . . 1 1 88 . 6 53 37 45 Melee 23 | . . . . . . . . . . . 1 . . . . . 3 . . . . . 1 . . 6 10 2 . Projectile 73 | . . . . . . 7 . . 3 . . . . . . . . . . . . 1 . . . . 43 14 5 AOE 517 | . . 21 5 10 . 98 35 . 17 . . . . . . . . 40 142 . . . . 88 . . . 21 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 12125 | . 385 380 309 31 399 721 87 628 439 93 525 505 532 562 946 424 304 230 757 217 222 86 394 467 603 673 247 392 567 Wait 732 | . 22 . . . 28 46 . . 28 3 15 44 5 12 416 54 5 . 9 . . . . . 7 7 3 11 17 Move 10440 | . 298 348 301 30 236 503 78 584 365 82 475 434 517 542 507 368 279 228 718 188 208 71 386 457 551 650 198 336 502 Hop 15 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . 3 2 . 6 Pick Up 52 | . 11 3 . . 12 11 . 5 1 . 1 . 1 2 1 . . . 1 1 . . . . 1 . 1 . . Fast Attach 161 | . 5 . . . 18 7 1 16 12 1 12 4 1 3 11 . 6 . 5 9 . 2 4 2 10 4 8 16 4 Attach 40 | . 1 . . . 9 8 2 . 1 . 2 1 . . . . 1 . 1 1 . . 1 2 2 . 2 1 5 Detach 23 | . 1 . . . 1 2 . 2 1 . 1 1 1 . . . . . . . 1 . 1 2 1 1 1 1 5 Swap 31 | . . 3 2 . 2 11 . . 1 . 3 . . . . 2 2 . . 2 1 . . . 1 . . 1 . Drop 114 | . 5 4 1 . 15 10 . 10 2 . 9 2 1 3 11 . 6 . 3 10 2 2 1 . 7 1 . 9 . Fire 376 | . 42 20 5 1 77 122 6 8 15 7 3 8 6 . . . . 2 10 . . 6 . 4 4 . 18 10 2 Melee 91 | . . . . . . . . . . . 4 11 . . . . 5 . 8 6 10 . 1 . . 7 14 7 18 Ram 18 | . . . . . 1 1 . 3 3 . . . . . . . . . 1 . . 3 . . 3 . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Escape Stasis 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Rewire 19 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 16 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 9) 237 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Central database locked down 316 | -10/Materials | Build established: Mutant 421 | -10/Materials | Repaired Weapon Shielding 554 | -10/Materials | Discovered new exit (range 11) 679 | -10/Materials | Entered Mines 716 | -10/Mines | Learned location of Storage (-9) 717 | -10/Mines | Met a Derelict bent on vengeance 818 | -10/Mines | Discovered new exit (range 9) 998 | -10/Mines | Discovered new exit (range 13) 1291 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1291 | -10/Mines | Discovered new exit (range 5) 1297 | -10/Mines | Entered Exiles 1337 | -10/Exiles | Met 8R-AWN 1363 | -10/Exiles | Met EX-HEX 1419 | -10/Exiles | Met EX-BIN 1448 | -10/Exiles | Aligned with FarCom system 1449 | -10/Exiles | Given EX-Vault access code 1486 | -10/Exiles | Opened EX-Vault 1523 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1635 | -10/Exiles | Met EX-DEC 1672 | -10/Exiles | Learned location of Zion (-6) 1755 | -10/Exiles | Attacked by the Exiles 1780 | -10/Exiles | Discovered new exit (range 10) 1794 | -10/Exiles | Entered Mines 1826 | -9/Mines | Discovered new exit (range 8) 1836 | -9/Mines | Assembled infested the area 1838 | -9/Mines | Core integrity fell below 50% 1844 | -9/Mines | Entered Materials 1844 | -8/Materials | Evolved 4 slots: Propulsion x4 1875 | -8/Materials | Lost 4 parts (1n1u2w) 2155 | -8/Materials | Lost 5 parts (1p3n1w) 2213 | -8/Materials | Lost 3 parts (2n1w) 2381 | -8/Materials | Found Powered Armor 2383 | -8/Materials | Found Powered Armor 2385 | -8/Materials | Found Powered Armor 2388 | -8/Materials | Found Powered Armor 2433 | -8/Materials | Discovered new exit (range 7) 2483 | -8/Materials | Entered Factory 2483 | -7/Factory | Evolved 2 slots: Utility x2 3066 | -7/Factory | Fabricated R-06 Scavenger? 3110 | -7/Factory | Cargo convoy interrupted 3179 | -7/Factory | Destroyed 8 combat bots 3233 | -7/Factory | Lost 4 parts (1p3u) 3239 | -7/Factory | Destroyed 8 combat bots 3283 | -7/Factory | First assault squad dispatched 3471 | -7/Factory | Lost 4 parts (1n1u2w) 3794 | -7/Factory | Sucked down chute 3794 | -7/Factory | Entered Waste 3809 | -7/Waste | EMP discharged 3809 | -7/Waste | System corruption reached 10% 3821 | -7/Waste | Spotted C-40 Crusher 3832 | -7/Waste | Spotted C-40 Crusher 3836 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3839 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3840 | -7/Waste | Released all parts (6) 3843 | -7/Waste | Spotted C-40 Crusher 3848 | -7/Waste | Spotted C-40 Crusher 3850 | -7/Waste | Spotted C-40 Crusher 3850 | -7/Waste | Spotted C-40 Crusher 3866 | -7/Waste | Discovered new exit (range 12) 3871 | -7/Waste | Entered Factory 4270 | -7/Factory | Core integrity fell below 50% 4283 | -7/Factory | Discovered new exit (range 8) 4288 | -7/Factory | Core integrity fell below 20% 4290 | -7/Factory | Identified exit to Factory 4290 | -7/Factory | Entered another Factory area 4290 | -6/Factory | Evolved 2 slots: Utility x2 4301 | -6/Factory | Lost 4 parts (1p3n) 4392 | -6/Factory | Lost 4 parts (1n2u1w) 4545 | -6/Factory | Core integrity fell below 50% 4575 | -6/Factory | Identified exit to Garrison 4575 | -6/Factory | Entered Garrison 4600 | -6/Garrison | Lost 8 parts (1p4n2u1w) 4635 | -6/Garrison | Discovered new exit (range 12) 4640 | -6/Garrison | Identified exit to Factory 4640 | -6/Garrison | Entered Factory 4653 | -6/Factory | Lost 4 parts (3n1w) 4744 | -6/Factory | Allied Derelicts emerged from ambush trap array 4999 | -6/Factory | Discovered new exit (range 18) 5010 | -6/Factory | Identified exit to Lower Caves 5016 | -6/Factory | Entered Lower Caves 5026 | -6/Lower Caves | Learned 4 Factory zone layouts 5105 | -6/Lower Caves | Learned Factory stockpile data 5113 | -6/Lower Caves | Build established: Scout 5265 | -6/Lower Caves | Core integrity fell below 20% 5400 | -6/Lower Caves | Discovered new exit (range 9) 5401 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5405 | -6/Lower Caves | Identified exit to Lower Caves 5406 | -6/Lower Caves | Entered another Lower Caves area 5469 | -6/Lower Caves | Spotted B-75 Beast 5472 | -6/Lower Caves | Encountered a Warlord checkpoint 5478 | -6/Lower Caves | Learned 8 Factory zone layouts 5697 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5748 | -6/Lower Caves | Learned Factory trap positions 5772 | -6/Lower Caves | Discovered new exit (range 18) 5790 | -6/Lower Caves | Identified exit to Zion 5791 | -6/Lower Caves | Entered Zion 5806 | -6/Zion | Learned Factory terminal intel 5816 | -6/Zion | Given A8's code to call for help 5891 | -6/Zion | System corruption cleaned by Quarantine Array 6021 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6039 | -6/Zion | Build established: Assassin 6076 | -6/Zion | Learned location of Quarantine (-3) 6281 | -6/Zion | Opened final containment barrier to the Deep Caves 6291 | -6/Zion | Enhanced Grunt warped into view, answering call for help 6291 | -6/Zion | Enhanced Grunt warped into view, answering call for help 6292 | -6/Zion | Discovered new exit (range 3) 6292 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6294 | -6/Zion | Identified exit to Deep Caves 6304 | -6/Zion | Entered Deep Caves 6304 | -6/Deep Caves | Accompanied by 2 allies 6459 | -6/Deep Caves | Build established: Scout 6580 | -6/Deep Caves | Attacked by Z-Imprinter 6636 | -6/Deep Caves | Found Prototype Protection 6636 | -6/Deep Caves | Identified Zio. Weapon Casing 6729 | -6/Deep Caves | Z-Facility disabled 6975 | -6/Deep Caves | Discovered new exit (range 7) 6978 | -6/Deep Caves | Identified exit to Proximity Caves 7017 | -6/Deep Caves | Entered Proximity Caves 7017 | -5/Proximity Caves | Accompanied by 1 ally 7082 | -5/Proximity Caves | Build established: Scavenger-Mutant 7118 | -5/Proximity Caves | Learned Factory garrison access intel 7251 | -5/Proximity Caves | Discovered new exit (range 15) 7258 | -5/Proximity Caves | Learned 4 Factory zone layouts 7259 | -5/Proximity Caves | Identified exit to Factory 7259 | -5/Proximity Caves | Entered Factory 7259 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7261 | -5/Factory | Loaded intel: 113 trap records 7263 | -5/Factory | Loaded intel: 20 terminal locations 7264 | -5/Factory | Loaded intel: 4 garrison access locations 7268 | -5/Factory | Identified exit to Upper Caves 7427 | -5/Factory | Entered Upper Caves 7438 | -5/Upper Caves | Learned Factory trap positions 7452 | -5/Upper Caves | Learned location of Armory (-3) 7476 | -5/Upper Caves | Spotted B-75 Beast 7525 | -5/Upper Caves | Discovered new exit (range 7) 7527 | -5/Upper Caves | Identified exit to Upper Caves 7528 | -5/Upper Caves | Entered another Upper Caves area 7556 | -5/Upper Caves | Encountered a Warlord checkpoint 7594 | -5/Upper Caves | Discovered new exit (range 3) 7595 | -5/Upper Caves | Identified exit to Factory 7599 | -5/Upper Caves | Build established: Mutant 7623 | -5/Upper Caves | Learned Factory terminal intel 7757 | -5/Upper Caves | Spotted B-75 Beast 7854 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7863 | -5/Upper Caves | Discovered new exit (range 10) 7866 | -5/Upper Caves | Identified exit to Zhirov 7867 | -5/Upper Caves | Entered Zhirov 7867 | -5/Zhirov | Discovered new exit (range 3) 7869 | -5/Zhirov | Identified exit to Proximity Caves 7875 | -5/Zhirov | Met Zhirov 7883 | -5/Zhirov | Learned location of Testing (-2) 7883 | -5/Zhirov | Learned location of Command (-1) 7891 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7896 | -5/Zhirov | Found Alien Artifact 7896 | -5/Zhirov | Identified Integrated Dissipator 7896 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7904 | -5/Zhirov | Found Alien Artifact 7981 | -5/Zhirov | Entered Proximity Caves 8003 | -4/Proximity Caves | Spotted B-86 Titan 8070 | -4/Proximity Caves | Discovered exit to Factory (range 12) 8074 | -4/Proximity Caves | Entered Factory 8074 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8075 | -4/Factory | Loaded intel: 106 trap records 8076 | -4/Factory | Loaded intel: 22 terminal locations 8152 | -4/Factory | Discovered new exit (range 8) 8155 | -4/Factory | Entered Upper Caves 8177 | -4/Upper Caves | Lost 3 parts (1n2u) 8228 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8233 | -4/Upper Caves | Learned 8 Research zone layouts 8240 | -4/Upper Caves | Encountered a Warlord checkpoint 8301 | -4/Upper Caves | Discovered new exit (range 10) 8304 | -4/Upper Caves | Identified exit to Upper Caves 8305 | -4/Upper Caves | Entered another Upper Caves area 8307 | -4/Upper Caves | Discovered new exit (range 10) 8325 | -4/Upper Caves | Learned Research stockpile data 8492 | -4/Upper Caves | Discovered new exit (range 5) 8494 | -4/Upper Caves | Identified exit to Warlord 8494 | -4/Upper Caves | Entered Warlord 8504 | -4/Warlord | Discovered new exit (range 14) 8601 | -4/Warlord | Met Warlord 8621 | -4/Warlord | Visited the Vortex Lab 8624 | -4/Warlord | Found Prototype Energy Gun 8624 | -4/Warlord | Identified Vortex Rail 8626 | -4/Warlord | Warlord's base attacked by MAIN.C 8626 | -4/Warlord | Found Vortex Rail 8657 | -4/Warlord | Found Prototype Device 8657 | -4/Warlord | Identified Exp. Focal Shield 8663 | -4/Warlord | Found Prototype Hackware 8663 | -4/Warlord | Identified System Mapper 8667 | -4/Warlord | Found Prototype Reactor 8667 | -4/Warlord | Identified Vortex Chain Reactor 8673 | -4/Warlord | Found Prototype Device 8673 | -4/Warlord | Identified Exp. Phase Shifter 8793 | -4/Warlord | P-70 Sage assimilated allied RC-SBK(Y) 8806 | -4/Warlord | P-70 Sage assimilated allied WH-GFB(Y) 8834 | -4/Warlord | Identified exit to Proximity Caves 8834 | -4/Warlord | Entered Proximity Caves 8862 | -3/Proximity Caves | Lost 4 parts (2n1u1w) 8869 | -3/Proximity Caves | Spotted B-86 Titan 8927 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8988 | -3/Proximity Caves | Lost 4 parts (2n2u) 9085 | -3/Proximity Caves | Discovered new exit (range 8) 9087 | -3/Proximity Caves | Identified exit to Research 9088 | -3/Proximity Caves | Entered Research 9088 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9089 | -3/Research | Identified exit to Research 9105 | -3/Research | Spotted B-86 Titan 9253 | -3/Research | Spotted B-86 Titan 9269 | -3/Research | Discovered exit to Research (range 10) 9276 | -3/Research | Entered another Research area 9276 | -2/Research | Warlord forces began assault on 0b10 9276 | -2/Research | Evolved 2 slots: Utility x2 9295 | -2/Research | Lost 11 parts (1p6n3u1w) 9386 | -2/Research | Research machine network offline 9396 | -2/Research | Spotted B-90 Cyclops 9476 | -2/Research | Borebot progress halted 9478 | -2/Research | Found Megatreads 9498 | -2/Research | Discovered new exit (range 10) 9503 | -2/Research | Identified exit to Access 9506 | -2/Research | Entered Access 9506 | -1/Access | Evolved 2 slots: Weapon x2 9509 | -1/Access | Lost 6 parts (1p3n1u1w) 9510 | -1/Access | Energy Cycler disabled 9638 | -1/Access | Identified Transdimensional Reconstructor 9638 | -1/Access | Warped through subspace 9725 | -1/Access | Build established: Hacker-Mutant 9740 | -1/Access | Spotted B-99 Colossus 9747 | -1/Access | Spotted B-99 Colossus 9756 | -1/Access | First assault squad dispatched 9880 | -1/Access | Discovered new exit (range 6) 9882 | -1/Access | Identified exit to Surface 9883 | *** | Escaped! Last Messages --------------- 09851_ Slug penetrates Wall. 09853_ Slug penetrates H-88 Terminator. 09853_ H-88 Terminator suffers critical hit (Destroy). 09853_ Slug penetrates Wall. 09853_ Penetrated by Slug. 09853_ Slug penetrates Y-72 Warden. 09853_ Y-72 Warden suffers critical hit (Destroy). 09854_ Slug penetrates Wall. 09854_ Penetrated by Slug. 09856_ Slug penetrates Wall. 09856_ Penetrated by Slug. 09857_ Slug penetrates Wall. 09860_ Penetrated by Slug. 09861_ Knocked back. 09863_ Penetrated by Slug. 09867_ Knocked back. 09877_ S-43 Plague destroyed. 09880_ The Access Shell folds into the floor. 09880_ EXIT=FOUND 09882_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????? ?# #???????????????????# #? | | ??????????????? ?## #???????????????????# ## | | ??????????????? ?#" ##??????????????????# | | ??????????######+### #??????????????????# | | ??????????# % #??????????????????# | | ??????????# #??????????????????+ | | ??????????# ####### ! #??????????????????# ## | | ??????????+ #?????######??????????????????# #? | | ??????????# #??#########??????????????????# #? | | ??????????# #?? ???????????????????# #? | | ??????????# #? ???????????????????# #? | | ??????????# #? """"????????????????????# #? | | ??????????# # """"""????????????????????# +? | | ??????????# =# """"""""??????????????????# #? | | ??????????#=%+ """"" ??????????????????# ?? | | ??????????# *# ?????????????# ?? | | ??????????# # #????????????# ?? | | ??????????# #?################????????????# ?? | | ??????????# #?????###?????????????????????# ?? | | ??????????# ####### ##########????????????# ?? | | ??????????# """T""" "????????????# ?? | | ??????????# """ """ "????????????# ?? | | ??????????# ss "????????????# ?? | | ??????????#A s "????????????? ?? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ss "??????????????????? | | ??????????# ss "??????????????????? | | ??????????# s####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 260 Jamming Range 12 Additional Mass Support 9 Armor Coverage 1225 Resistance: KI 30 Weapon Shielding 33 Phase Shifting 20 Evasion (%) 79 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 10 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Signal Interpreter | -8/Materials | Hacked Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronBiometalSteel Manual? 0 Play Time 02:07:19 Cumulative 396.0 hours Start 2021.07.19 @ 18:01:52 End 2021.07.19 @ 20:16:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 375 Rogue 160 Adventurer 112 Explorer 103 Win Type 0 Total 28 Types 20/0/5/2/0/0/0/1/0 Lore% 84 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2710554f-9ada-4bd0-907e-7d8e83931ce2