Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.30 @ 20:58:00 Player: beans Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (83) 415 Value Destroyed (2517) 2517 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (480) 480 TOTAL SCORE: 7992 Bonus ------- Follower Combat Kills 180 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 92/300 Energy 98/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Transport Network Coupler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Phase Shifter Experimental Thermal Shield Ion Burst Cannon Antimatter Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Advanced VSS Leg Biometal Leg > --- UTILITY ---------- Advanced Cooling System Transport Network Coupler Advanced Targeting Computer Quantum Capacitor Advanced Recalibrator > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Matter Neutralizer > --- INVENTORY -------- Experimental Thermal Shield Ion Burst Cannon Gauss Cannon Antimatter Cannon [Rating: 82] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Armored Treads Leg Enhanced Flexi-carbon Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Cooling System Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . 2 1 . . . . . . . . Utility 4 | . . . . 2 . . . . 2 . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 76 | 6 2 . 23 5 7 . . 5 11 9 8 Power 10 | . . . 3 . 2 . . . 2 1 2 Engine 5 | . . . 2 . 1 . . . 1 . 1 Core 4 | . . . 1 . 1 . . . 1 . 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 25 | 4 2 . 8 3 1 . . 3 1 2 1 Treads 3 | 2 . . . . 1 . . . . . . Leg 5 | 2 . . . . . . . . 1 2 . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 16 | . 2 . 8 3 . . . 3 . . . Utility 12 | . . . 3 1 1 . . . 4 3 . Device 8 | . . . 1 1 1 . . . 2 3 . Storage . | . . . . . . . . . . . . Processor 3 | . . . 2 . . . . . 1 . . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 29 | 2 . . 9 1 3 . . 2 4 3 5 Energy Gun 8 | . . . 3 1 1 . . . 1 2 . Energy Cannon 3 | . . . . . . . . . 1 1 1 Ballistic Gun 11 | 2 . . 2 . 2 . . . 1 . 4 Ballistic Cannon 6 | . . . 4 . . . . 1 1 . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 2 . . . . 5 . 1 Corrupted Parts 2 | . . . . . . . . . 2 . . System Corruption 12 | . . . . . . . . . 12 . . Parts Lost 46 | . . . 11 6 1 3 . 2 5 . 18 Power 5 | . . . 2 . . 1 . . . . 2 Propulsion 17 | . . . 6 2 1 1 . . 3 . 4 Utility 7 | . . . 1 1 . . . . 1 . 4 Weapon 17 | . . . 2 3 . 1 . 2 1 . 8 Highest Loss Streak 6 | . . . 4 3 1 3 . 2 1 . 6 To Critical Strikes 1 | . . . . . . 1 . . . . . Average Backups 3 | . 1 3 4 4 2 2 3 2 4 4 4 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . 1 1 1 Weapon 2 | . 1 3 3 2 2 2 3 2 3 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 9 | . . . 4 . 1 . . . 2 1 1 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . . 2 . . . . . 1 1 1 Weapon 3 | . . . 2 . . . . . 1 . . Tool/Special 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 51 | . 57 44 61 38 47 45 25 37 48 72 48 Engine 1 | . . . 2 . 3 3 . . . . . Core 1 | . . . 2 . 2 . . . 1 . 2 Reactor 1 | . . . . . . . . . . 5 1 Leg 5 | . 27 . . . . . . . 2 16 7 Flight 6 | . 1 22 26 11 6 . . 7 5 . . Device 7 | . . . 1 6 3 7 7 7 5 15 10 Processor 13 | . . . 9 15 15 15 15 15 18 17 12 Energy Gun 5 | . . . 6 1 9 7 . 3 1 4 7 Ballistic Gun 3 | . 28 22 4 1 1 7 2 . 1 . 2 Ballistic Cannon 2 | . . . 8 . . . . 2 6 4 1 Peak Build Rating 82 | 4 4 4 31 22 22 23 15 24 46 82 76 Average Rating 28 | 3 3 4 17 14 18 18 9 14 30 62 43 On Entrance 18 | . 4 4 4 15 11 22 15 9 24 42 76 Naked Turns . | . . . . . . . . . . . . Heaviest Build 45 | 2 2 2 15 5 19 19 9 12 32 45 35 Greatest Support 74 | 40 20 8 22 10 20 20 3 12 28 74 74 Greatest Overweight (x) 7 | . . . 2 . 2 2 2 1 4 1 7 Average Overweight (x) . | . . . . . . 1 . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 4 5 5 5 4 4 5 5 5 5 Average Carried 3 | . 1 3 4 4 2 2 3 2 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 4 5 4 2 2 4 5 5 5 4 Class Distribution -------------------- 84% | Mutant 5% | Scavenger-Sprinter 5% | Sprinter 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 2739 | 172 179 . 792 86 236 36 . 161 276 505 296 Remotely . | . . . . . . . . . . . . Salvage Created 3607 | . 197 . 1029 102 308 253 . 29 707 455 527 Parts 138 | . 19 . 63 3 7 11 . 1 21 . 13 Haulers Intercepted 8 | . . . 3 2 . . . . 2 . 1 Recyclers Shooed 8 | . 2 . 2 . . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 15 . 5 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 57 | . 7 . 20 3 5 8 . 1 7 . 6 Guns 39 | . 7 . 10 2 5 8 . 1 2 . 4 Cannons 17 | . . . 10 1 . . . . 5 . 1 Classes Destroyed 16 | . 2 . 8 1 3 . . . 2 . . Worker 6 | . . . 2 . . . . . 3 . 1 Builder 3 | . . . 3 . . . . . . . . Hauler 8 | . . . 3 2 . . . . 2 . 1 Recycler 6 | . . . 2 . . . . . 3 . 1 Operator 2 | . . . . . . . . . 2 . . Drone 1 | . . . . 1 . . . . . . . Watcher 2 | . . . 1 . . . . . . . 1 Swarmer 16 | . 3 . 4 2 . 5 . 1 1 . . Cutter 2 | . . . 2 . . . . . . . . Grunt 16 | . 4 . 6 . . 2 . . 2 . 2 Duelist 1 | . . . . . . 1 . . . . . Sentry 10 | . . . 7 . . . . . 3 . . Hunter 2 | . . . 1 . . . . . . . 1 Programmer 4 | . . . . . . . . . 1 . 3 Savage 3 | . . . . . 3 . . . . . . Butcher 1 | . . . . . 1 . . . . . . Mutant 1 | . . . . . 1 . . . . . . Best Kill Streak 8 | . 4 . 8 3 3 3 . 1 6 . 2 Combat Bots Only 4 | . 4 . 4 2 3 3 . 1 2 . 2 Max Kills in Single Turn 2 | . 1 . 2 1 1 2 . 1 2 . 1 Gunslinging 1 | . . . . . . 1 . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 724 | . 32 . 148 67 12 61 . 9 128 . 267 Missed 275 | . 9 . 57 33 7 13 . 3 53 . 100 Hits 449 | . 23 . 91 34 5 48 . 6 75 . 167 Melee 6 | . . . 2 . 1 3 . . . . . Projectile 443 | . 23 . 89 34 4 45 . 6 75 . 167 AOE 2 | . . . 2 . . . . . . . . Critical Strikes 10 | . . . 6 . . 2 . . 1 . 1 Damage Taken 6150 | . 213 . 1387 509 115 777 . 195 866 . 2088 Core 1835 | . 86 . 228 240 55 263 . 100 114 . 749 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 85 | . . . . . . . . . 85 . . Regen/Repaired (Parts) 292 | . . . 144 . . . . . . . 148 Core Remaining (%) 65 | 100 65 100 58 . . . . 6 . . . Volleys Fired 402 | 4 36 . 96 26 46 22 . 13 55 40 64 Largest 3 | 2 2 . 3 1 2 2 . 1 2 2 2 Hottest 186 | 40 40 . 154 63 143 143 . 63 113 162 186 Shots Fired 611 | 8 72 . 184 26 48 42 . 13 76 51 91 Gun 399 | 8 72 . 94 23 48 42 . 13 22 17 60 Cannon 212 | . . . 90 3 . . . . 54 34 31 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 386 | 8 72 . 138 6 15 22 . 10 69 9 37 Thermal 225 | . . . 46 20 33 20 . 3 7 42 54 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 37 | 3 14 . 9 16 7 9 . 2 11 25 37 Robot Miss Streak 13 | 3 3 . 13 1 4 3 . 4 4 3 6 Penetration Max 1 | . . . 1 . . . . . . . . Secondary Targets 5 | . . . 1 . . 3 . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . 1 Capacitor 36 | . . . . . . . . . . 24 12 Shots Hit Robots 377 | 4 42 . 110 19 25 30 . 4 51 14 78 Core Hits 179 | 1 16 . 48 7 16 21 . 2 26 5 37 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . 1 . . . . . 1 . . Critical Strikes 16 | . 1 . 3 . 1 . . . 8 . 3 Burn 4 | . . . 1 . 1 . . . . . 2 Destroy 3 | . 1 . 1 . . . . . 1 . . Blast 9 | . . . 1 . . . . . 7 . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8787 | 40 338 . 2382 334 451 665 . 73 1787 512 2205 Guns 4811 | 40 338 . 1141 291 451 665 . 73 367 221 1224 Cannons 3862 | . . . 1241 43 . . . . 1306 291 981 Explosions 114 | . . . . . . . . . 114 . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 5493 | 40 338 . 1936 85 126 294 . 73 1567 291 743 Thermal 3180 | . . . 446 249 325 371 . . 106 221 1462 Explosive 114 | . . . . . . . . . 114 . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . . . . . 1 1 1 1 18 18 21 Average Corruption 10 | . . . . . 1 1 1 1 13 18 18 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 119 | . . . . . 1 4 2 1 22 37 52 Message Errors 20 | . . . . . . . 1 . 3 7 9 Matter Fused 38 | . . . . . . . . 1 8 14 15 Heat Flow Errors 11 | . . . . . . 1 . . 2 2 6 Energy Discharges 15 | . . . . . . 2 . . 4 4 5 Parts Rejected 4 | . . . . . . 1 . . 1 . 2 Parts Fused 2 | . . . . . . . . . . 2 . Data Loss (minor) 11 | . . . . . 1 . . . 1 5 4 Data Loss (major) 4 | . . . . . . . 1 . 1 . 2 Misfires 5 | . . . . . . . . . 1 . 4 Alerts 2 | . . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . 1 2 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 73 | . . . 24 . . . . . 42 . 7 Projectiles 38 | . . . 24 . . . . . 7 . 7 Explosions 35 | . . . . . . . . . 35 . . Melee . | . . . . . . . . . . . . Knockbacks 19 | . . . 11 . . . . . 6 . 2 Impact . | . . . . . . . . . . . . Kinetic 19 | . . . 11 . . . . . 6 . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 133 | . . . . . . . . . 133 . . Shots 2 | . . . . . . . . . 2 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 472 | . 2 . 372 318 91 155 . . 119 263 472 Average Temperature 82 | . 1 . 75 177 29 48 . . 42 96 122 Received Heat Transfer 1407 | . 60 . 594 12 . 36 . 12 219 . 474 Effects 8 | . . . 2 . . . . . . 1 5 Shutdowns 2 | . . . 1 . . . . . . . 1 Energy Bleed 2 | . . . 1 . . . . . . . 1 Interference 1 | . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 8 | . . . 1 1 1 3 . . . . 2 Heat Transferred 6053 | . . . 1036 555 793 847 . . 250 500 2072 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 1 | . . . 1 . . . . . 1 . . Low Security (%) 90 | 100 100 100 63 100 . . . . 86 100 100 Level 1 9 | . . . 36 . . . . . 13 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 318 | . 110 37 318 132 . . . . 227 50 109 Initial 132 | . . 37 4 132 . . . . 53 50 . Average 66 | . 44 25 147 81 . . . . 123 3 24 Influence Increases 2418 | . 180 5 705 174 . 270 . 199 524 8 353 Destroy 0b10 Robot/C 1200 | . 140 . 400 40 . 160 . 140 200 . 120 Destroy 0b10 Robot/NC 140 | . . . 55 15 . . . . 50 . 20 Destroy Leader 330 | . 40 . 128 14 . 20 . 20 64 . 44 Allied During Kill 75 | . . . . . . . . 39 36 . . Successful Hack 36 | . . 5 . . . . . . . . 31 Disable Machine 150 | . . . 15 . . . . . 105 . 30 Destroy Structure 82 | . . . 17 . . . . . 54 8 3 Partial Spotted 45 | . . . 30 . . . . . . . 15 Lose Combat Pursuer 360 | . . . 60 105 . 90 . . 15 . 90 Influence Decreases 2376 | . 90 83 425 370 96 270 . 114 466 151 311 Entered New Map 382 | . . 53 8 160 36 . . . 32 93 . Time Decay 1614 | . 90 30 307 150 60 240 . 114 364 58 201 Lost Part 350 | . . . 110 60 . 30 . . 50 . 100 Lost Ally 30 | . . . . . . . . . 20 . 10 Squads Dispatched 24 | . 3 . 5 1 . . . . 8 . 7 Investigation 5 | . 1 . 2 1 . . . . . . 1 Extermination 4 | . . . . . . . . . 2 . 2 Reinforcement 9 | . 2 . 3 . . . . . 3 . 1 Assault . | . . . . . . . . . . . . Garrison 6 | . . . . . . . . . 3 . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 5 | . 1 . 1 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 129 | . 13 . 34 18 7 13 . 7 16 . 21 Peak Tracking Total 8 | . 4 . 6 8 5 4 . 4 4 . 6 Tactical Retreats 15 | . . . 3 4 . 5 . . 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 7 | . 1 . 2 1 . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 10 | . . . 1 . . . . . 7 . 2 Max in Single Turn 1 | . . . 1 . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 17 | . . 1 1 3 . . 4 . 1 . 7 Terminals 5 | . . 1 . 2 . . . . . . 2 Fabricators 2 | . . . . 1 . . . . . . 1 Repair Stations 5 | . . . 1 . . . . . . . 4 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 62 | . . 1 4 7 . . 32 . 2 . 16 Successful 47 | . . 1 4 1 . . 32 . . . 9 Failed 15 | . . . . 6 . . . . 2 . 7 Catastrophic 3 | . . . . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . 1 Terminals 11 | . . 1 . 5 . . . . . . 5 Fabricators 3 | . . . . 2 . . . . . . 1 Repair Stations 14 | . . . 4 . . . . . . . 10 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . Terminal Hacks 36 | . . 1 . . . . 32 . . . 3 Record 14 | . . . . . . . 11 . . . 3 Part Schematic 11 | . . . . . . . 11 . . . . Robot Schematic 7 | . . . . . . . 7 . . . . Prototype ID Bank 4 | . . 1 . . . . 3 . . . . Fabricator Hacks 2 | . . . . 1 . . . . . . 1 Network Status 1 | . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 9 | . . . 4 . . . . . . . 5 Scan Component 5 | . . . 2 . . . . . . . 3 Repair 4 | . . . 2 . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . 1 1 2 . . . . 1 . 4 Full Trace Events 2 | . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . Robots Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 Total Robot Build Rating 5 | . . . . . . . . . . . 5 Part Schematics Acquired 11 | . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . . . 1 Time 206 | . . . 76 . . . . . . . 130 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 2 | . . . . . . . . 1 . . 1 Largest Group 1 | . . . . . . . . 1 1 . 1 Highest-Rated Group 96 | . . . . . . . . 96 96 . 23 Highest-Rated Ally 96 | . . . . . . . . 96 96 . 23 Total Orders . | . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . 13 8 . . Total Damage 828 | . . . . . . . . 582 246 . . Kills 9 | . . . . . . . . 6 3 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 5102 | . . . 390 306 604 777 186 544 849 881 565 T.N.C. 5102 | . . . 390 306 604 777 186 544 849 881 565 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 6480 | 119 271 64 821 306 604 777 186 544 849 881 1058 Spaces Moved 4827 | 74 151 127 658 484 546 439 108 426 550 576 688 Core 865 | 15 2 . . . . 229 108 255 15 . 241 Treads 437 | 43 . . . . 184 210 . . . . . Legs 1331 | 16 135 . . . . . . . 275 576 329 Wheels . | . . . . . . . . . . . . Hover 118 | . . . . . . . . . . . 118 Flight 2076 | . 14 127 658 484 362 . . 171 260 . . Fastest Speed 15 | 50 37 37 15 30 32 150 50 29 29 105 50 Average Speed 92 | 129 111 37 59 34 84 159 62 95 108 109 104 Slowest Speed 400 | 160 120 37 200 35 195 170 150 112 275 190 400 Overloaded Moves 56 | . . . 53 3 . . . . . . . Propulsion Burnouts 1 | . . . 1 . . . . . . . . Robots Hopped 5 | . . . 2 3 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 4 34 19 44 16 59 64 69 63 12 97 21 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . . . . . 2 . 2 . . . Spaces Dug 6 | . . . 3 . . . . . . 3 . Terrain Destroyed 92 | . . . 17 . . . . . 48 25 2 Melee . | . . . . . . . . . . . . Projectile 50 | . . . 17 . . . . . 6 25 2 AOE 42 | . . . . . . . . . 42 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Total 6275 | 91 196 143 905 594 639 473 226 547 728 794 939 Wait 835 | . 1 16 94 74 29 10 115 94 95 149 158 Move 4806 | 73 150 126 653 477 545 437 107 425 550 575 688 Hop 5 | . . . 2 3 . . . . . . . Pick Up 58 | 6 5 1 8 5 4 2 2 7 4 4 10 Fast Attach 41 | . . . 20 1 1 . . . 10 6 3 Attach 55 | 4 2 . 7 6 7 2 . 7 4 4 12 Detach 22 | . . . 10 . 2 . . . 4 4 2 Swap 10 | 2 . . 3 . 2 . . 1 . 2 . Drop 39 | 2 2 . 12 2 3 . 2 . 6 8 2 Fire 402 | 4 36 . 96 26 46 22 . 13 55 40 64 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 14) 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Evolved 2 slots: Propulsion x2 453 | -9/Materials | Discovered new exit (range 3) 455 | -9/Materials | Entered another Materials area 455 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 672 | -8/Materials | Lost 4 parts (2n1u1w) 1099 | -8/Materials | Repaired Pulse Rifle 1138 | -8/Materials | Repaired Field Laser 1271 | -8/Materials | Discovered new exit (range 15) 1276 | -8/Materials | Entered Factory 1276 | -7/Factory | Evolved 2 slots: Utility x2 1412 | -7/Factory | Lost 3 parts (2n1w) 1580 | -7/Factory | Discovered new exit (range 7) 1582 | -7/Factory | Entered Lower Caves 1584 | -7/Lower Caves | Lost 3 parts (1u2w) 1647 | -7/Lower Caves | Attacked by a faux Warlord 2166 | -7/Lower Caves | Discovered new exit (range 10) 2186 | -7/Lower Caves | Entered another Lower Caves area 2203 | -7/Lower Caves | Discovered new exit (range 11) 2399 | -7/Lower Caves | Encountered a Warlord checkpoint 2530 | -7/Lower Caves | Core integrity fell below 50% 2622 | -7/Lower Caves | Lost 3 parts (1p1n1w) 2756 | -7/Lower Caves | Learned Factory emergency access door positions 2952 | -7/Lower Caves | Discovered new exit (range 5) 2963 | -7/Lower Caves | Entered Data Miner 2963 | -7/Data Miner | Discovered new exit (range 6) 2988 | -7/Data Miner | Met Data Miner 3005 | -7/Data Miner | Learned location of Section 7 (-3) 3005 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3016 | -7/Data Miner | Received God Mode back door access code from Data Miner 3149 | -7/Data Miner | Entered Proximity Caves 3241 | -6/Proximity Caves | Spotted B-75 Beast 3243 | -6/Proximity Caves | Escorted by Enhanced Grunt 3439 | -6/Proximity Caves | Core integrity fell below 20% 3644 | -6/Proximity Caves | Discovered new exit (range 9) 3693 | -6/Proximity Caves | Entered Factory 3693 | -6/Factory | Accompanied by 1 ally 3693 | -6/Factory | Evolved 2 slots: Utility x2 4085 | -6/Factory | System corruption reached 10% 4088 | -6/Factory | Found Corrupted Prototype Device 4088 | -6/Factory | Identified Exp. Thermal Shield 4260 | -6/Factory | Garrison activated, responded to threat 4542 | -6/Factory | Sucked down chute 4542 | -6/Factory | Entered Waste 4542 | -6/Waste | The area was eerily silent 4826 | -6/Waste | Discovered new exit (range 13) 5096 | -6/Waste | Found Quantum Capacitor 5423 | -6/Waste | Entered Factory 5611 | -6/Factory | Repaired Biometal Leg 6044 | -6/Factory | Lost 6 parts (1n3u2w) 6191 | -6/Factory | Core integrity fell below 50% 6222 | -6/Factory | Lost 3 parts (1p2w) 6253 | -6/Factory | Garrison activated, responded to threat 6383 | -6/Factory | Core integrity fell below 20% 6403 | -6/Factory | Lost 4 parts (1n1u2w) 6443 | -6/Factory | Fabricated M-22 Extractor (x1) 6481 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Gravmag System destroyed. Destroyed Shock Rifle. P-60 Hacker destroyed. Flak Gun destroyed. Acquired Hpw. Shotgun. Acquired Minigun. System corrupted: Matter fused (-9). K-01 Serf cleans the Fabricator. System corrupted: Component data lost. K-01 Serf cleans the Fabricator. K-01 Serf cleans the Terminal. Fabricator completes M-22 Extractor. System corrupted: Minigun rejected. Acquired Minigun. K-01 Serf cleans the Fusion Modulator. System corrupted: Hpw. Shotgun jammed. K-01 Serf cleans the Fusion Modulator. Hpw. Shotgun destroyed. Minigun destroyed. K-01 Serf cleans the Fusion Modulator. Map ----- +----------------------------------------------------+ | ?????????????????????# #????????????? | | ?????????????????????# """ !! #????????????? | | ?????????????????????# """ !! #????????????? | | ?????????????????????# """ ! ###??????????? | | ?????????????????????# ""#??????????? | | ?????????????????????# """ """ ""#??????????? | | ?????????????????????# """ """ F"#??????????? | | ?????????????????????# """ """ ""#??????????? | | ?????????????????????# ###??????????? | | ?????????????????????# #????????????? | | ?????????????????????# #############+ | | ?????????????????????# | | ?????????????????????# k ################ | | ?????????????????????# #???????# # | | ??????????? ######### #???????# + | | ?????????? #???????#! # ##### | | ?????????? p #???????# [ # #????? | | ?????????? #???????# [ # #????? | | ?????????? #???????# [ # #????? | | ??????????? ######### #???????######## #????? | | ?????????????????????# #??????????????# #????? | | ?????????????????????# #??????????????# #????? | | ?????????????????????# #??????????????# #???? | | ?????????????????????# #??????????????# #???? | | ?????????????????????# #???????????####/#####+ | | ?????????????????????# @ #???????????# | | ?????????????????????# #???????????# | | ?????????????????????# #???????????# | | ?????????????????????# #???????????# | | ?????????????????????# #???????????# | | ?????????????????????# #???????????# | | ?????????????????????# #???????????# | | ?????????????????????# #???????????# | | ?????????????????????# #???????????# | | ?????????????????????# #???????????# | | ?????????????????????# +???????????# | | ?????????????????????# R#???????????# | | ?????????????????????# #???????????# | | ?????????????????????# ????????????# | | ?????????????????????# #???????????# | | ??????????????????????? ################/"### | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ????????????????????????? | | ??????????????????????? | | ??????????????????????? | | ??????????????????????? | | ??????????????????????? ?? ######## #### | | ???????????????????#####/########???# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 30 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Launcher Loader | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ M-22 Extractor | x1 | -6/Factory | Preloaded Repaired ---------- Pulse Rifle | 15% | -8/Materials Field Laser | 5% | -8/Materials Biometal Leg | 17% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneTargetingBay Manual? 0 Play Time 00:55:32 Cumulative 165.0 hours Start 2025.09.28 @ 12:31:00 End 2025.09.30 @ 20:58:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 526 Rogue 525 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e12380f-a1fd-4550-8977-55171cb7c4e2