Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.19 @ 09:45:34 // Winter2019/RPGLIKE Player: viper Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (408) 2040 Value Destroyed (20174) 20174 Prototype IDs (43) 860 Alien Tech Used (1) 200 Bonus (3949) 3949 TOTAL SCORE: 35523 Bonus ------- High Alert Combat Kills 2557 Follower Combat Kills 1246 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -654 Cogmind --------- Core Integrity 0/2000 Matter 879/1500 Energy 870/870 System Corruption 1% Temperature Cool (245) Movement Walking (112) Location -1/Access Parts ------- > --- POWER (4) -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (5) --- Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY (9) ------ Experimental Matter Compressor Improved Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Improved Kinecellerator Centrium Medium Armor Plating Centrium Heavy Armor Plating > --- WEAPON (6) ------- Cooled Phase Gun Matter Neutralizer Nova Cannon Improved KE Penetrator Heavy Gauss Cannon > --- INVENTORY (5) ---- Advanced Energy Well (800) Advanced Energy Well (800) Enhanced Nova Cannon Improved KE Penetrator Lance Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Energy Well Experimental Matter Compressor Improved Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Centrium Medium Armor Plating Centrium Heavy Armor Plating > --- WEAPON ----------- Nova Cannon Improved Matter Neutralizer Enhanced Nova Cannon Improved KE Penetrator Improved KE Penetrator Hardcell Cannon > --- INVENTORY -------- Biometal Leg Advanced Energy Well Cooled Phase Gun Matter Neutralizer Lance [Rating: 187] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Armor Integrity Analyzer Device Improved Terrain Scanner Storage Advanced Energy Well Processor Armor Integrity Analyzer Protection Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Advanced Variable Charge Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Arc Res Res Tes Acc Slots Evolved 20 | 4 . 1 3 2 1 1 . . 2 . 1 1 1 . . 1 . 2 . Power 3 | 1 . . 1 . . . . . . . . 1 . . . . . . . Propulsion 4 | 1 . . . . 1 . . . 1 . . . . . . 1 . . . Utility 8 | 1 . . 1 2 . 1 . . 1 . 1 . . . . . . 1 . Weapon 5 | 1 . 1 1 . . . . . . . . . 1 . . . . 1 . Parts Attached 149 | 8 4 2 27 7 3 2 . . 5 7 3 3 5 5 . 29 6 21 12 Power 30 | 2 1 1 12 . 1 . . . . 1 . 1 . . . 5 3 1 2 Engine 21 | 2 1 1 12 . 1 . . . . 1 . 1 . . . 2 . . . Core 2 | . . . . . . . . . . . . . . . . 2 . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 3 1 2 Propulsion 36 | 2 . . 2 2 1 . . . 3 2 . 2 2 . . 9 2 7 2 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 36 | 2 . . 2 2 1 . . . 3 2 . 2 2 . . 9 2 7 2 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 38 | 2 . . 2 4 1 2 . . 2 2 1 . 2 1 . 6 1 10 2 Device 10 | . . . . 2 . 1 . . 2 . . . 1 . . 2 . 1 1 Storage 5 | . . . . . . . . . . . . . . . . . . 5 . Processor 13 | 1 . . 1 2 1 1 . . . 1 1 . . . . 2 1 2 . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 10 | 1 . . 1 . . . . . . 1 . . 1 1 . 2 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 3 1 11 1 . . . . . 2 2 . 1 4 . 9 . 3 6 Energy Gun 11 | 2 . . 1 . . . . . . . . . . 3 . 4 . . 1 Energy Cannon 6 | . . . 1 . . . . . . . . . . . . . . 2 3 Ballistic Gun 13 | . . . 4 . . . . . . 2 1 . 1 1 . 3 . 1 . Ballistic Cannon 14 | . 3 1 5 1 . . . . . . . . . . . 2 . . 2 Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 7 . . . . . 1 . . . . 3 . 4 . 6 . Parts Lost 4 | . . . . . . . . . . . . . . . . 1 . 1 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 Utility 2 | . . . . . . . . . . . . . . . . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . . . . . . . . . . 1 . 1 1 Average Slot Usage (%) 98 | . 99 100 99 100 98 100 100 100 99 100 95 97 100 99 100 96 95 94 93 Engine 16 | . 25 22 26 22 20 18 18 18 17 16 15 17 19 19 19 13 8 . . Reactor 2 | . . . . . . . . . . . . . . . . 1 4 17 15 Leg 19 | . 25 22 18 14 17 18 18 18 18 22 21 20 19 19 19 22 22 21 19 Device 7 | . . . . 9 6 6 12 12 12 16 15 15 14 14 14 6 4 . 2 Processor 17 | . 12 11 11 14 20 22 18 18 17 16 16 20 19 19 19 18 18 17 16 Protection 6 | . 12 11 8 7 6 6 6 6 5 5 5 5 4 3 4 7 9 8 7 Energy Gun 2 | . 14 . . . . . . . . . . . . 6 9 12 4 4 . Ballistic Gun 11 | . . . 15 20 13 12 12 12 11 11 9 10 12 6 4 4 13 13 8 Ballistic Cannon 10 | . 10 33 16 8 13 12 12 12 11 11 10 10 9 9 9 4 4 4 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 13 17 22 39 42 42 47 47 47 59 66 66 74 78 88 88 122 132 146 162 Greatest Support 154 | 30 30 30 30 40 58 58 58 58 73 80 80 90 100 100 100 135 143 152 154 Greatest Overweight (x) 1 | . . . 1 1 1 . . . . . . 1 . . . 1 . 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 1 1 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | . 1 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . 1 3 4 4 4 5 5 4 4 4 4 4 4 5 4 4 4 4 Final Capacity 5 | 1 1 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 2 5 4 5 5 5 5 5 5 4 5 5 5 5 3 5 5 5 Class Distribution -------------------- 68% | Hacker-Gunner 22% | Scavenger-Gunner 5% | Scavenger-Executioner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Storage Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Gunner | -4/Archives Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Arc Res Res Tes Acc Matter Collected 13310 | 412 66 48 1569 1544 139 282 144 . 555 423 250 221 1495 655 263 1355 471 2861 557 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 16725 | 186 137 7 1041 1489 118 320 128 . 279 700 119 282 1081 534 562 2897 907 3978 1960 Parts 906 | 10 7 6 92 105 21 12 2 . 24 37 7 24 66 27 32 174 35 142 83 Haulers Intercepted 13 | . 1 . 3 3 . . . . . 1 . . . . . 2 2 . 1 Recyclers Shooed 13 | . . . . 2 . . . . . . . 1 4 . . 3 . 1 2 Parts Field Recycled 15 | . . . . . . . . . . 4 1 . 7 . 2 1 . . . Retrieved Matter 184 | . . . . . . . . . . 94 10 . 65 . 7 8 . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Arc Res Res Tes Acc Combat Hostiles Destroyed 285 | . 2 2 39 30 6 7 3 . 9 12 2 9 24 9 4 44 8 44 31 Guns 161 | . 2 . 14 14 1 2 2 . 5 4 2 4 19 5 3 36 6 33 9 Cannons 124 | . . 2 25 16 5 5 1 . 4 8 . 5 5 4 1 8 2 11 22 Classes Destroyed 19 | 3 3 1 6 1 1 1 . . 1 . . . . . . . . 2 . Worker 32 | 1 . . 2 5 . . . . . 3 . . . . . 5 . 8 8 Builder 19 | . . . 1 2 . . . . . 1 . . 3 . . 4 . 6 2 Tunneler 5 | 3 . . . . . . . . . . . . 1 . . . . . 1 Hauler 13 | . 1 . 3 3 . . . . . 1 . . . . . 2 2 . 1 Recycler 12 | 1 . . 3 1 . . . . . . . . . . . 2 1 2 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . Operator 17 | . . . 2 2 . . . . . 1 . . 3 . 7 1 . . 1 Watcher 19 | . 1 1 2 4 . . . . . 2 . 1 1 1 . 4 1 1 . Swarmer 17 | . . . 3 . . 2 . . . . . . 7 . . . . . 5 Grunt 125 | . 2 . 21 17 1 2 2 . 4 8 . 6 12 . . 14 3 22 11 Brawler 6 | . . . 2 1 . . . . 2 . . . . . . . . . 1 Duelist 5 | . . . 1 1 . . 1 . . . . . 1 . . 1 . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . 4 . Sentry 44 | . . 2 11 7 2 1 . . . 3 . 1 2 . 4 4 4 . 3 Hunter 40 | . . . . 4 . 1 . . . . . . . 2 . 8 . 19 6 Programmer 36 | . . . . . 3 . . . 2 1 2 2 . 3 . 15 1 3 4 Behemoth 7 | . . . . . . . . . 1 1 . . 2 . . 2 . . 1 Cetus Guard 4 | . . . . . . . . . . . . . . 4 . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 31 | 3 2 1 4 7 2 2 2 . 3 7 2 5 11 2 7 11 3 8 31 Combat Bots Only 13 | . 2 1 4 4 2 2 2 . 3 3 2 4 10 2 4 7 3 6 13 Max Kills in Single Turn 4 | 1 1 1 2 2 1 1 1 . 1 4 1 2 2 1 1 2 1 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Arc Res Res Tes Acc Damage Taken 14009 | . 62 63 450 499 163 83 139 . 674 660 127 443 1618 650 207 1614 198 3587 2772 Core 10841 | . 43 44 320 361 117 60 111 . 520 496 97 350 1258 501 159 1261 146 2784 2213 Absorbed by Shields 685 | . . . . . . . . . . . . . 27 . . 470 188 . . Redirected to Core 9551 | . 37 35 294 325 100 46 88 . 392 397 97 270 1135 491 159 1142 146 2645 1752 Core Remaining (%) 89 | 100 100 . 100 93 . . . . 73 100 91 . . . 84 100 . 55 . Volleys Fired 699 | 8 13 8 90 70 10 11 8 . 29 29 6 22 55 26 20 111 21 106 56 Largest 6 | 2 2 3 4 4 4 4 4 . 4 4 4 4 5 5 5 5 5 6 6 Hottest 607 | 80 80 105 120 138 138 138 138 . 138 148 148 148 176 287 607 296 189 294 429 Shots Fired 3013 | 16 26 18 312 280 40 44 32 . 116 116 24 88 265 110 74 487 104 546 315 Gun 1872 | 16 24 . 135 199 20 22 16 . 58 58 12 44 155 58 37 392 83 440 103 Cannon 1141 | . 2 18 177 81 20 22 16 . 58 58 12 44 110 52 37 95 21 106 212 Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 2423 | . 2 18 312 280 40 44 32 . 116 116 24 88 265 96 54 215 84 446 191 Thermal 524 | . . . . . . . . . . . . . . 14 20 246 20 100 124 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 66 | 16 24 . . . . . . . . . . . . . . 26 . . . Robot Hit Streak 56 | 10 9 20 32 46 20 27 7 . 29 27 18 23 46 33 22 41 32 56 39 Robot Miss Streak 6 | 1 1 . 2 3 1 1 1 . 1 4 2 3 6 3 1 3 2 3 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 1 . 1 1 Secondary Targets 5 | . . . . . . . . . . . . . . . . 5 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 2200 | 13 19 17 210 209 32 31 22 . 88 103 20 73 202 79 48 360 76 408 190 Core Hits 1014 | 6 7 5 71 80 10 13 7 . 26 74 9 60 174 43 22 130 29 168 80 Critical Hits 196 | . . . 4 2 . 1 1 . 2 1 . 1 8 8 8 36 10 63 51 Critical Kills 69 | . . . 1 1 . 1 . . 1 . . . 1 4 4 17 4 18 17 Critical Parts Destroyed 114 | . . . 3 1 . . 1 . . . . 1 5 4 3 17 6 45 28 Melee Attacks 5 | . . . . . . . . . . . 5 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . 5 . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60128 | 224 311 299 3561 3860 823 594 443 . 1609 2843 370 1452 5618 1999 1589 11350 2192 11934 9057 Guns 37651 | 165 245 . 1629 2575 287 290 202 . 750 1131 262 948 3986 1292 1160 9667 1770 9074 2218 Cannons 19888 | . 19 299 1890 1260 381 304 241 . 859 844 108 504 1616 707 429 1609 422 2434 5962 Explosions 2284 | 59 47 . 27 . 155 . . . . 868 . . . . . . . 296 832 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 305 | . . . 15 25 . . . . . . . . 16 . . 74 . 130 45 Kinetic 42753 | . 19 299 3519 3835 668 594 443 . 1609 1975 370 1452 5602 1645 921 4580 1676 9358 4188 Thermal 14656 | 59 47 . . . 155 . . . . 552 . . . 354 668 6163 516 2150 3992 Explosive 1155 | . . . 27 . . . . . . . . . . . . . . 296 832 Electromagnetic 1259 | 165 245 . . . . . . . . 316 . . . . . 533 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . 1 1 2 2 4 . 1 1 Average Corruption 1 | . . . . . . . . . . . . 1 1 1 2 2 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 60 | . . . . . . . . . . . . . 2 2 9 34 . 8 5 Message Errors 10 | . . . . . . . . . . . . . 1 . 3 4 . 1 1 Matter Fused 6 | . . . . . . . . . . . . . . . . 6 . . . Heat Flow Errors 5 | . . . . . . . . . . . . . . . 1 4 . . . Energy Discharges 6 | . . . . . . . . . . . . . . . . 4 . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . . . . . . . . . . 3 2 . 1 . Targeting Errors 22 | . . . . . . . . . . . . . 1 2 2 10 . 3 4 Weapon Failures 4 | . . . . . . . . . . . . . . . . 3 . 1 . Overload Shots 4 | . . . . . . . . . . . . . . . 4 . . . . Overflow Damage 1051 | 9 16 . 42 51 93 . . . 3 197 . 1 24 . 11 105 . 185 314 Projectiles 501 | . . . 42 51 . . . . 3 . . 1 24 . 11 105 . 89 175 Explosions 528 | 9 16 . . . 93 . . . . 197 . . . . . . . 74 139 Melee 22 | . . . . . . . . . . . . . . . . . . 22 . Knockbacks 114 | . . . 15 12 2 . 6 . 2 2 1 3 11 1 2 17 2 23 15 Impact 5 | . . . . . . . . . . . . . 1 . . 1 . 1 2 Kinetic 103 | . . . 14 12 2 . 6 . 2 2 1 3 8 1 2 14 2 21 13 Secondary 6 | . . . 1 . . . . . . . . . 2 . . 2 . 1 . Self-Inflicted Damage 83 | . 14 . 1 12 . . . . . 56 . . . . . . . . . Shots 4 | . 1 . . . . . . . . 3 . . . . . . . . . Rammed 4 | . . . 1 3 . . . . . . . . . . . . . . . Targets Rammed 19 | . . . 3 3 . . . . . . . . 1 . . 5 . 5 2 Kicked 15 | . . . 2 . . . . . . . . . 1 . . 5 . 5 2 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 733 | . . . . . . . . . . . . . 5 84 657 200 . 14 733 Average Temperature 161 | . . . . . . . . . . . . . 3 32 147 24 . 6 274 Received Heat Transfer 2940 | . 42 36 273 288 66 61 45 . 243 261 . 189 418 . 54 251 56 459 198 Effects 63 | . . . . . . . . . . . . . . . 7 . . . 56 Shutdowns 34 | . . . . . . . . . . . . . . . 3 . . . 31 Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . . . 1 Interference 7 | . . . . . . . . . . . . . . . . . . . 7 Matter Decay 5 | . . . . . . . . . . . . . . . . . . . 5 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 5 | . . . . . . . . . . . . . . . . . . . 5 Damage (major) 6 | . . . . . . . . . . . . . . . 3 . . . 3 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | 1 . . . . . . . . . 1 . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . 2 . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 31 | . . . . . . . . . . 2 . . . . 2 19 . 3 5 Heat Transferred 15437 | 50 50 . . . 100 . . . . 400 . . . 407 668 6919 666 2812 3365 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 2 1 . . . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Arc Res Res Tes Acc Peak Influence 1176 | 25 81 136 323 436 107 . . . . 276 96 159 576 435 302 715 335 1176 1089 Average Influence 221 | 5 60 72 130 144 29 . . . . 95 40 62 294 279 208 266 192 604 668 Maximum Alert Level 4 | . . . 1 2 . . . . . 1 . . 2 2 1 3 1 4 3 Low Security (%) 57 | 100 100 100 60 74 100 . . . . 86 100 100 29 10 48 41 56 7 . Level 1 23 | . . . 39 25 . . . . . 13 . . 40 78 51 29 43 22 . Level 2 13 | . . . . . . . . . . . . . 29 11 . 28 . 31 70 Level 3 4 | . . . . . . . . . . . . . . . . . . 32 29 Level 4 . | . . . . . . . . . . . . . . . . . . 6 . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 1 . 9 6 4 . . . . 5 1 4 8 1 . 14 1 13 7 Investigation 31 | . 1 . 5 3 . . . . . 2 . 1 7 1 . 4 . 4 3 Extermination 15 | . . . . . 3 . . . . 1 1 2 . . . 6 . 1 1 Reinforcement 24 | . . . 2 3 1 . . . . 2 . 1 1 . . 3 1 8 2 Assault 3 | . . . 2 . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . 1 . . . . 2 . . . . . 1 . 2 2 Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Arc Res Res Tes Acc Distress Signals 24 | . 1 . 6 2 . . . . . 2 . 1 2 1 . 5 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 411 | . 3 3 57 40 5 7 3 . 15 20 2 9 53 11 7 69 9 57 41 Peak Tracking Total 11 | . 2 1 10 4 2 2 2 . 3 3 2 5 11 5 3 9 3 5 5 Tactical Retreats 12 | . . . 1 1 . . . . . . . . 7 . . 3 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Arc Res Res Tes Acc Traps Triggered 9 | . . . 3 . . . . . . 1 . . . . . 3 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Arc Res Res Tes Acc Machines Disabled 65 | . . . 9 2 2 1 . . 1 25 . . 4 . 4 5 . 6 6 Max in Single Turn 19 | . . . 1 1 2 1 . . 1 19 . . 1 . 1 1 . 2 1 Garrison Access 4 | . . . . 1 . . . . . . . . . . . 1 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Arc Res Res Tes Acc Machines Accessed 59 | . 2 . 13 5 . 1 . 4 1 3 . 1 11 3 1 6 1 3 4 Terminals 37 | . 2 . 12 3 . . . . . 1 . 1 11 3 . 2 . . 2 Fabricators 5 | . . . . . . . . . . 1 . . . . . 2 . 1 1 Repair Stations 4 | . . . 1 . . . . . . 1 . . . . . 1 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . 1 . . . . . . . . . . . 1 1 . 1 Total Hacks 228 | . 7 . 35 28 . 1 . 27 1 9 . 4 33 10 25 23 3 11 11 Successful 175 | . 4 . 26 23 . 1 . 27 1 5 . 3 22 9 25 15 1 8 5 Failed 53 | . 3 . 9 5 . . . . . 4 . 1 11 1 . 8 2 3 6 Catastrophic 3 | . . . 1 . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 11 | . . . . . . . . 2 1 . . 1 . 4 3 . . . . Terminals 125 | . 7 . 31 20 . . . . . 3 . 4 33 10 . 10 . . 7 Fabricators 18 | . . . . . . . . . . 4 . . . . . 8 . 3 3 Repair Stations 13 | . . . 4 . . . . . . 2 . . . . . 3 . 4 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . 7 . . . . . . . . . . . . . 4 . Garrison Access 7 | . . . . 1 . . . . . . . . . . . 2 3 . 1 Terminal Hacks 138 | . 4 . 22 15 . 1 . 27 1 1 . 3 22 9 25 6 . . 2 Record 53 | . . . . 5 . . . 11 1 . . . 2 8 25 1 . . . Part Schematic 14 | . . . 3 . . . . 8 . 1 . . 2 . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 4 | . . . 2 . . . . . . . . . 1 . . 1 . . . Prototype ID Bank 8 | . . . 2 . . . . 3 . . . 1 2 . . . . . . Open Door 12 | . . . 6 . . 1 . . . . . . 4 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . 1 . . . . . . . . . . 1 1 . . . . . . Emergency Access Points 4 | . . . 1 1 . . . . . . . . . . . 1 . . 1 Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 3 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . . . . . . . . . . Maintenance Status 2 | . 1 . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . . Investigation Status 2 | . . . 1 . . . . . . . . . 1 . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . . . . . . . Recall Assault 2 | . . . . 1 . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . 1 . . . . . . . . . . . . 1 . . . Zone Layout 9 | . . . 2 1 . . . . . . . 1 3 . . 1 . . 1 Fabricator Hacks 12 | . . . . . . . . . . 2 . . . . . 6 . 2 2 Load Schematic 6 | . . . . . . . . . . 1 . . . . . 3 . 1 1 Build 6 | . . . . . . . . . . 1 . . . . . 3 . 1 1 Repair Station Hacks 10 | . . . 4 . . . . . . 2 . . . . . 2 . 2 . Scan Component 5 | . . . 2 . . . . . . 1 . . . . . 1 . 1 . Repair 5 | . . . 2 . . . . . . 1 . . . . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . 7 . . . . . . . . . . . . . 4 . Insert Component 5 | . . . . 3 . . . . . . . . . . . . . 2 . Analyze 6 | . . . . 4 . . . . . . . . . . . . . 2 . Garrison Access Hacks 4 | . . . . 1 . . . . . . . . . . . 1 1 . 1 Seal Access 4 | . . . . 1 . . . . . . . . . . . 1 1 . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . 1 . . 2 . . . . . 1 Used 2 | . . . . . . . . . . . . . 2 . . . . . . Hacking Detections 43 | . 2 . 10 4 . . . . . 2 . 1 9 2 . 6 1 3 3 Full Trace Events 32 | . 2 . 7 3 . . . . . 2 . 1 7 1 . 3 . 3 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . 3 . . . . . 3 . . . Matter 702 | . . . . . . . . . . 351 . . . . . 351 . . . Time 374 | . . . . . . . . . . 187 . . . . . 187 . . . Total Robot Build Rating 42 | . . . . . . . . . . 21 . . . . . 21 . . . Part Schematics Acquired 18 | . . . 3 3 . . . 8 . 1 . . 2 . . . . 1 . Parts Built 4 | . . . . . . . . . . . . . . . . 2 . 1 1 Matter 1272 | . . . . . . . . . . . . . . . . 636 . 318 318 Time 337 | . . . . . . . . . . . . . . . . 225 . 56 56 Total Part Build Rating 24 | . . . . . . . . . . . . . . . . 12 . 6 6 Parts Repaired 5 | . . . 2 . . . . . . 1 . . . . . 1 . 1 . Time 155 | . . . 52 . . . . . . 51 . . . . . 16 . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 3 . . . . . . . . . . . . . 2 . Part Schematics Acquired 4 | . . . . 3 . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Arc Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Arc Res Res Tes Acc Total Allies 11 | . . . 2 . . . . . 1 3 . . 2 . . 3 . . . Largest Group 4 | . . . 2 . . . . . 1 4 . . 1 . . 3 . . . Highest-Rated Group 235 | . . . 62 . . . . . 94 235 . . 156 . . 141 . . . Highest-Rated Ally 156 | . . . 31 . . . . . 94 94 . . 156 . . 47 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 282 | . . . 33 . . . . . 35 32 . . 31 . . 82 . 22 47 Total Damage 6690 | . . . 547 . . . . . 1321 830 . . 789 . . 1586 . 582 1035 Kills 40 | . . . 7 . . . . . 7 5 . . 9 . . 4 . 3 5 Allies Corrupted 3 | . . . . . . . . . . 1 . . . . . 2 . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Arc Res Res Tes Acc Robot Analysis Total 4 | . . . 2 . . . . . . . . . 1 . . 1 . . . Derelict Logs Recovered 2 | . . . . . . 1 . . 1 . . . . . . . . . . Drone Launches 24 | . . . 16 . . . . . . . . . . . . 4 . 2 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Arc Res Res Tes Acc Turns Passed 18826 | 176 256 155 2033 1452 1270 1927 1116 124 1274 1267 423 789 990 314 377 2373 503 1083 924 Spaces Moved 8279 | 124 156 96 1046 749 452 1085 371 104 341 500 72 239 533 155 103 986 354 398 415 Core 53 | 53 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 8226 | 71 156 96 1046 749 452 1085 371 104 341 500 72 239 533 155 103 986 354 398 415 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 120 120 120 120 120 120 120 120 120 120 120 115 114 108 108 Average Speed 125 | 90 120 120 143 150 126 120 120 120 120 120 120 120 120 120 120 117 114 115 137 Slowest Speed 150 | 120 120 120 150 150 150 120 120 120 120 120 120 150 120 120 120 145 116 142 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 4 35 9 91 65 14 90 54 66 49 16 3 6 70 73 85 28 12 41 16 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . 3 3 . 2 . . . . . . . . . . Spaces Dug 16 | . . . . . . . . . . . 5 1 . . . 6 . 4 . Terrain Destroyed 551 | 4 3 . 17 36 32 5 4 . 4 75 11 12 32 23 10 54 24 142 63 Melee 5 | . . . . . . . . . . . 5 . . . . . . . . Projectile 386 | . . . 5 36 2 5 4 . 4 10 6 12 32 23 10 54 24 100 59 AOE 160 | 4 3 . 12 . 30 . . . . 65 . . . . . . . 42 4 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Arc Res Res Tes Acc Total 14896 | 168 199 121 1377 913 1124 1682 1022 103 1134 1095 383 685 735 216 310 1908 394 721 606 Wait 5204 | 28 19 12 156 56 647 581 640 . 732 515 297 403 82 10 188 685 . 90 63 Move 8260 | 123 155 95 1045 748 451 1084 370 103 340 499 71 238 532 154 102 985 353 397 415 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 28 | 1 1 1 7 2 2 1 . . 2 2 . . . . . 3 2 3 1 Fast Attach 63 | 8 4 . 10 2 1 1 . . 4 1 1 . . 3 . 15 2 6 5 Attach 17 | . . 1 4 3 . 1 . . . . 1 1 1 . . 3 . 2 . Detach 1 | . . . . . . . . . . . . . . . . . . . 1 Swap 71 | . . 1 13 2 2 . . . 2 6 1 2 4 2 . 11 4 14 7 Drop 87 | . 5 . 14 4 2 1 . . 5 6 1 . 3 4 . 19 5 11 7 Fire 699 | 8 13 8 90 70 10 11 8 . 29 29 6 22 55 26 20 111 21 106 56 Melee 5 | . . . . . . . . . . . 5 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 19 | . . . 3 3 . . . . . . . . 1 . . 5 . 5 2 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . 5 . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 437 | . 2 3 30 23 9 2 4 . 20 37 . 19 57 17 . 71 7 87 49 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 22 | -11/Scrapyard | Upgraded with Power slot (x1) 22 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 22 | -11/Scrapyard | Upgraded with Utility slot (x1) 22 | -11/Scrapyard | Upgraded with Weapon slot (x1) 177 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Hacker-Mutant 413 | -10/Materials | Identified exit to Materials 413 | -10/Materials | Discovered exit to Materials (range 16) 433 | -10/Materials | Entered another Materials area 435 | -9/Materials | Reached level 2 435 | -9/Materials | Reached level 3 437 | -9/Materials | Upgraded with Weapon slot (x1) 560 | -9/Materials | Identified exit to Storage 560 | -9/Materials | Discovered exit to Storage (range 11) 588 | -9/Materials | Entered Storage 590 | -9/Storage | Reached level 4 596 | -9/Storage | Upgraded with Power slot (x1) 871 | -9/Storage | Build established: Hacker-Gunner 885 | -9/Storage | Reached level 5 983 | -9/Storage | Identified exit to Materials 983 | -9/Storage | Discovered exit to Materials (range 39) 1034 | -9/Storage | Repaired Propulsion Shielding 1062 | -9/Storage | Repaired Ion Engine 1265 | -9/Storage | Reached level 6 1371 | -9/Storage | Upgraded with Weapon slot (x1) 1523 | -9/Storage | Met a pair of Derelict thieves 1555 | -9/Storage | Reached level 7 1845 | -9/Storage | Upgraded with Utility slot (x1) 2224 | -9/Storage | Reached level 8 2621 | -9/Storage | Entered Materials 2621 | -8/Materials | Upgraded with Utility slot (x1) 2623 | -8/Materials | Reached level 9 2940 | -8/Materials | Reached level 10 3012 | -8/Materials | Identified exit to Factory 3012 | -8/Materials | Discovered exit to Factory (range 15) 3382 | -8/Materials | Reached level 11 3530 | -8/Materials | Upgraded with Utility slot (x1) 3751 | -8/Materials | Discovered exit to Factory (range 8) 4073 | -8/Materials | Entered Factory 4075 | -7/Factory | Reached level 12 4149 | -7/Factory | Upgraded with Propulsion slot (x1) 4447 | -7/Factory | Reached level 13 5219 | -7/Factory | Identified exit to Lower Caves 5219 | -7/Factory | Discovered exit to Lower Caves (range 7) 5343 | -7/Factory | Entered Lower Caves 5353 | -7/Lower Caves | Learned Factory garrison access intel 5384 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5785 | -7/Lower Caves | Reached level 14 5811 | -7/Lower Caves | Identified exit to Lower Caves 5811 | -7/Lower Caves | Discovered exit to Lower Caves (range 13) 5957 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5974 | -7/Lower Caves | Upgraded with Utility slot (x1) 6659 | -7/Lower Caves | Encountered a Warlord checkpoint 7270 | -7/Lower Caves | Entered another Lower Caves area 7325 | -7/Lower Caves | Identified exit to Factory 7325 | -7/Lower Caves | Discovered exit to Factory (range 12) 8343 | -7/Lower Caves | Identified exit to Data Miner 8343 | -7/Lower Caves | Discovered exit to Data Miner (range 8) 8386 | -7/Lower Caves | Entered Data Miner 8386 | -7/Data Miner | Identified exit to Proximity Caves 8386 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 8409 | -7/Data Miner | Met Data Miner 8443 | -7/Data Miner | Learned location of Section 7 (-3) 8443 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8466 | -7/Data Miner | Received God Mode back door access code from Data Miner 8510 | -7/Data Miner | Entered Proximity Caves 8512 | -6/Proximity Caves | Reached level 15 8668 | -6/Proximity Caves | Escorted by Enhanced Grunt 8965 | -6/Proximity Caves | Reached level 16 9454 | -6/Proximity Caves | Found Alien Artifact 9454 | -6/Proximity Caves | Identified Dimensional Node Initializer 9454 | -6/Proximity Caves | Initialized slip node 9469 | -6/Proximity Caves | Upgraded with Propulsion slot (x1) 9469 | -6/Proximity Caves | Upgraded with Utility slot (x1) 9559 | -6/Proximity Caves | Spotted B-75 Beast 9577 | -6/Proximity Caves | Destroyed B-75 Beast 9722 | -6/Proximity Caves | Discovered exit to Factory (range 4) 9784 | -6/Proximity Caves | Entered Factory 9784 | -6/Factory | Accompanied by 1 ally 9785 | -6/Factory | Identified exit to Lower Caves 9786 | -6/Factory | Loaded intel: 3 garrison access locations 9786 | -6/Factory | Reached level 17 10024 | -6/Factory | Fabricated G-67 Veteran (x3) 10050 | -6/Factory | Incoming investigation squad redirected 10062 | -6/Factory | Reached level 18 10121 | -6/Factory | Incoming investigation squad redirected 10666 | -6/Factory | Spotted B-75 Beast 10688 | -6/Factory | Destroyed B-75 Beast 10846 | -6/Factory | Repaired Imp. Assault Rifle 10991 | -6/Factory | Identified exit to Factory 10991 | -6/Factory | Discovered exit to Factory (range 15) 11051 | -6/Factory | Entered another Factory area 11051 | -5/Factory | Upgraded with Utility slot (x1) 11053 | -5/Factory | Reached level 19 11447 | -5/Factory | Identified exit to Factory 11447 | -5/Factory | Discovered exit to Factory (range 13) 11474 | -5/Factory | Entered another Factory area 11476 | -4/Factory | Reached level 20 11479 | -4/Factory | Upgraded with Power slot (x1) 11791 | -4/Factory | Reached level 21 11846 | -4/Factory | Identified exit to Upper Caves 11846 | -4/Factory | Identified exit to Extension 11846 | -4/Factory | Identified exit to Armory 11875 | -4/Factory | Incoming investigation squad redirected 12263 | -4/Factory | Entered Extension 12265 | -4/Extension | Reached level 22 12318 | -4/Extension | Rescued A7 12363 | -4/Extension | Incoming investigation squad redirected 12421 | -4/Extension | Identified exit to Cetus 12443 | -4/Extension | Incoming investigation squad redirected 12513 | -4/Extension | Disrupted transfer network 12539 | -4/Extension | Energy Cycler disabled 12540 | -4/Extension | Rescued a captive Derelict 12545 | -4/Extension | Rescued a captive Derelict 12546 | -4/Extension | Rescued a captive Derelict 12547 | -4/Extension | Rescued a captive Derelict 12554 | -4/Extension | Reached level 23 12556 | -4/Extension | Upgraded with Weapon slot (x1) 12585 | -4/Extension | Spotted B-86 Titan 12598 | -4/Extension | Spotted B-86 Titan 12637 | -4/Extension | Destroyed B-86 Titan 12672 | -4/Extension | Core integrity fell below 50% 12672 | -4/Extension | Destroyed B-86 Titan 12693 | -4/Extension | Destroyed 10 combat bots 12755 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 12755 | -4/Extension | Identified exit to Research 12755 | -4/Extension | Discovered exit to Research (range 16) 13033 | -4/Extension | Incoming investigation squad redirected 13039 | -4/Extension | Reached level 24 13066 | -4/Extension | Incoming investigation squad redirected 13072 | -4/Extension | Incoming investigation squad redirected 13081 | -4/Extension | Incoming investigation squad redirected 13140 | -4/Extension | Destroyed 7 combat bots 13235 | -4/Extension | Discovered exit to Research (range 11) 13253 | -4/Extension | Entered Cetus 13267 | -4/Cetus | Spotted Cetus Guard 13267 | -4/Cetus | Spotted Cetus Guard 13278 | -4/Cetus | Destroyed Cetus Guard 13278 | -4/Cetus | Spotted Cetus Guard 13285 | -4/Cetus | Destroyed Cetus Guard 13294 | -4/Cetus | Spotted Cetus Guard 13307 | -4/Cetus | Destroyed Cetus Guard 13311 | -4/Cetus | Destroyed Cetus Guard 13464 | -4/Cetus | Incoming investigation squad redirected 13497 | -4/Cetus | Identified exit to Archives 13497 | -4/Cetus | Discovered exit to Archives (range 18) 13567 | -4/Cetus | Entered Archives 13625 | -4/Archives | Build established: Scavenger-Gunner 13729 | -4/Archives | Unable to access archive contents 13729 | -4/Archives | Unable to access archive contents 13737 | -4/Archives | Reached level 25 13765 | -4/Archives | Identified exit to Hub_04(d) 13765 | -4/Archives | Discovered exit to Hub_04(d) (range 18) 13792 | -4/Archives | Discovered exit to Hub_04(d) (range 17) 13878 | -4/Archives | Unable to access archive contents 13878 | -4/Archives | Unable to access archive contents 13890 | -4/Archives | Unable to access archive contents 13894 | -4/Archives | Discovered exit to Research (range 15) 13925 | -4/Archives | Unable to access archive contents 13944 | -4/Archives | Entered Research 13944 | -3/Research | Upgraded with Propulsion slot (x1) 13946 | -3/Research | Reached level 26 14643 | -3/Research | Reached level 27 14943 | -3/Research | Repaired Angular Momentum Engine 15060 | -3/Research | Destroyed 7 combat bots 15413 | -3/Research | Fabricated G-67 Veteran (x3) 15594 | -3/Research | Fabricated Combat Drone Bay (x1) 15641 | -3/Research | Reached level 28 15671 | -3/Research | Incoming investigation squad redirected 15757 | -3/Research | Spotted B-86 Titan 15767 | -3/Research | Destroyed B-86 Titan 15842 | -3/Research | Garrison activated, responded to threat 15895 | -3/Research | Fabricated Combat Drone Bay? 16026 | -3/Research | Identified exit to Research 16044 | -3/Research | Incoming investigation squad redirected 16136 | -3/Research | Destroyed B-86 Titan 16317 | -3/Research | Entered another Research area 16319 | -2/Research | Reached level 29 16500 | -2/Research | Reached level 30 16805 | -2/Research | Identified exit to Testing 16805 | -2/Research | Discovered exit to Testing (range 4) 16820 | -2/Research | Entered Testing 16845 | -2/Testing | Incoming investigation squad redirected 16848 | -2/Testing | Found Prototype Protection 16848 | -2/Testing | Identified Centrium Heavy Armor Plating 16874 | -2/Testing | Scanned by Researcher 16888 | -2/Testing | Reached level 31 16965 | -2/Testing | Fabricated Combat Drone Bay? 17201 | -2/Testing | Upgraded with Utility slot (x1) 17295 | -2/Testing | Repaired Centrium Medium Armor Plating 17452 | -2/Testing | Identified exit to Access 17452 | -2/Testing | Discovered exit to Access (range 13) 17480 | -2/Testing | Found Prototype Processor 17481 | -2/Testing | Identified Spectral Analyzer 17681 | -2/Testing | Reached level 32 17723 | -2/Testing | Upgraded with Weapon slot (x1) 17833 | -2/Testing | Core integrity fell below 50% 17903 | -2/Testing | Entered Access 17905 | -1/Access | Reached level 33 18005 | -1/Access | Incoming investigation squad redirected 18036 | -1/Access | Build established: Scavenger-Executioner 18038 | -1/Access | Spotted B-99 Colossus 18046 | -1/Access | Core integrity fell below 50% 18052 | -1/Access | Destroyed B-99 Colossus 18139 | -1/Access | Fabricated Combat Drone Bay (x1) 18640 | -1/Access | Reached level 34 18653 | -1/Access | First assault squad dispatched 18767 | -1/Access | Crushed by falling debris 18767 | -1/Access | Core integrity fell below 20% 18779 | -1/Access | Incoming assault squad redirected 18809 | -1/Access | Destroyed 13 combat bots 18827 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 18820_ K-01 Serf collects debris. 18820_ Slug penetrates Wall. 18820_ K-01 Serf collects debris. 18821_ Slug penetrates H-88 Terminator. 18821_ K-01 Serf suffers critical hit. 18821_ Destroyed Lgt. Ion Engine. 18821_ H-88 Terminator knocked back. 18822_ Penetrated by Slug. 18823_ K-01 Serf collects debris. 18823_ Slug penetrates Wall. 18824_ K-01 Serf collects debris. 18824_ K-01 Serf destroyed. 18824_ H-88 Terminator knocked back. 18825_ Penetrated by Slug. 18826_ K-01 Serf collects debris. 18827_ Penetrated by Slug. 18827_ K-01 Serf collects debris. 18827_ Penetrated by Slug. 18827_ Critical hit. 18827_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????????????????????? | | % #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | ########### ########???????????????????????? | | ????####### #??????????????????????????????? | | ??### # #??????????????????????????????? | | #### # ####%= #?############?????????????????? | | ! # # #?????????????????? | | # [ * # #?????????????????? | | #* [= " ! #?????????????????? | | # [ =^^^# +?????????????????? | | # == ==!# #?????????????????? | | # [%![ # #?????????????????? | | + ? " #?????????????????? | | = # *%# """""" ???????????????????? | | [[ # # """"""????????????????????? | | [[ # #? """"??????????????????????? | | [= # #? """"??????????????????????? | | !%! " #?? """???????????????????????? | | #"="####### #??#####?##????????????????????? | | #"###?????# #########;####?????????????????? | | ###??????## # !! #?????????????????? | | ?????????#; ; !/ @ * #?????????????????? | | ??????????# ; #?????????????????? | | ??????????# !%# * #?????????????????? | | ??????????# !!; !%""" #?????????????????? | | ?????????## =!!! ["""S"" #?????????????????? | | ?????????## %%=% ! """""" +?????????????????? | | ??! # %k!h;% #?????????????????? | | ??? ???# k![*h; #?????????????????? | | ??????????# [k!%h########## ###?????????????????? | | ??????????# !=*=%* #??##???????????????????? | | ??????????# = ! %! #???????????????????????? | | ??????????# =%! #???????????????????????? | | ??????????# =%|% = #???????????????????????? | | ??????????# %=% "#??????????????????????? | | ??????????# % ==!= ##??????????????????????? | | ??????????# !| =%% ##??????????????????????? | | ??????????##^? % !! ?????????????????????? | | ???????????# !! ????????????????????? | | ???????????# ???????????????????? | | ??????????? ???????????????????? | | ??????????## [ ???????????????????? | | ???????????# %[[ % ????????????????????? | | ???????????# !%! *%=[ ??????????????????????? | | ???????????# *[ %????????????????????????? | | ????????????? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 85 Energy Capacity 2870 Matter Stores 1500 Matter Capacity 1500 Sight Range 17 Robot Scan Range 42 Terrain Scan Range 20 Terrain Scan Density 1310 Armor Coverage 825 Resistance: KI 45 Resistance: TH 40 Resistance: EX 45 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 33 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 5 Item Schematics ----------------- Imp. Ion Engine | -9/Storage | Hacked Hvy. Flail | -9/Storage | Hacked Titanium Leg | -9/Storage | Hacked Lgt. Cannon | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Imp. System Backup Module | -6/Factory | Hacked Centrium Leg | -4/Extension | Hacked Imp. Overload Amplifier | -4/Extension | Hacked Flak Gun | -2/Testing | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ G-67 Veteran | x3 | -6/Factory G-67 Veteran | x3 | -3/Research Combat Drone Bay | x1 | -3/Research Combat Drone Bay | x1 | -3/Research Combat Drone Bay | x1 | -2/Testing Combat Drone Bay | x1 | -1/Access Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Giant Slayer Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Arc Res Res Tes Acc Levels Raised 33 | . . 2 5 3 2 1 . . 2 2 1 2 3 . 1 3 2 2 2 XP Earned 56280 | 6000 270 3725 7153 5212 2350 1076 591 453 3155 2581 1750 2675 3955 767 391 5227 2632 2922 3395 XP Spent 52475 | 5945 . 3050 5290 6575 1565 2950 . . 3100 . 4475 1500 4525 1475 . 5905 1620 4500 . Upgrades 133 | 25 . 4 11 13 10 6 . . 2 . 8 2 18 7 . 20 4 3 . Power Slot 3 | 1 . . 1 . . . . . . . . 1 . . . . . . . Propulsion Slot 4 | 1 . . . . 1 . . . 1 . . . . . . 1 . . . Utility Slot 8 | 1 . . 1 2 . 1 . . 1 . 1 . . . . . . 1 . Weapon Slot 5 | 1 . 1 1 . . . . . . . . . 1 . . . . 1 . Core Integrity 28 | . . . 2 . 9 . . . . . . . 14 . . 3 . . . Heat Dissipation 16 | 14 . . 1 . . . . . . . . . . . . 1 . . . Energy Storage 10 | . . . . . . 5 . . . . . . . . . 3 2 . . Matter Storage 14 | 3 . . 3 6 . . . . . . . . . . . 1 1 . . Mass Support 2 | 2 . . . . . . . . . . . . . . . . . . . Inventory Capacity 5 | 1 . 3 1 . . . . . . . . . . . . . . . . Sight Range 1 | . . . . . . . . . . . . . 1 . . . . . . Sensor Range 10 | . . . . . . . . . . . 2 . 2 6 . . . . . Terrain Scan Density 12 | . . . 1 . . . . . . . . . . . . 10 1 . . Hack Attack % 2 | 1 . . . . . . . . . . . 1 . . . . . . . Hack Defense % 1 | . . . . . . . . . . . . . . 1 . . . . . KI Resistance % 2 | . . . . . . . . . . . 2 . . . . . . . . TH Resistance % 1 | . . . . . . . . . . . 1 . . . . . . . . EX Resistance % 2 | . . . . . . . . . . . . . . . . 1 . 1 . KI Damage % 3 | . . . . 2 . . . . . . 1 . . . . . . . . TH Damage % 2 | . . . . 2 . . . . . . . . . . . . . . . EX Damage % 2 | . . . . 1 . . . . . . 1 . . . . . . . . Protomatter Created 7337 | . 44 48 837 527 172 48 28 . 211 323 . 359 662 126 83 1617 240 1132 880 Integrity Restored 9238 | . 43 44 375 458 163 33 84 . 412 811 . 437 1268 378 . 1543 146 1936 1107 Core 8841 | . 43 44 320 315 163 33 84 . 274 796 . 437 1268 378 . 1543 146 1890 1107 Parts 397 | . . . 55 143 . . . . 138 15 . . . . . . . 46 . Protomatter Decayed 4969 | . 29 32 821 368 108 37 29 . 235 79 . 213 591 . 83 1112 121 665 446 Game ------ Seed SegregatorVisualAirjet Manual? 0 Play Time 02:56:42 Cumulative 645.6 hours Start 2019.12.19 @ 06:33:34 End 2019.12.19 @ 09:45:34 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 553 Rogue 62 Adventurer 0 Explorer 491 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 71 Gallery% 78 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e64a19d-2a36-40fe-8ef0-51d7e6edc8f6