Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.23 @ 01:13:46 Player: heebs Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (877) 877 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 2909 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 70 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Flying (35) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (4) ------ Advanced Visual Processing Unit Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Ion Engine Wheel Medium Battery (150) EM Pulse Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Heat Sink Advanced Visual Processing Unit Propulsion Shielding Hardlight Generator > --- WEAPON ----------- Medium Laser > --- INVENTORY -------- Improved Ion Engine Wheel Medium Battery [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 38 | 7 . 3 14 14 Power 4 | 1 . . 1 2 Engine 4 | 1 . . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . . 5 4 Treads 2 | . . . 2 . Leg 4 | . . . 3 1 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 3 | . . . . 3 Utility 8 | 1 . 1 3 3 Device 4 | 1 . . 2 1 Storage 1 | . . 1 . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 15 | 3 . 2 5 5 Energy Gun 7 | 2 . 1 2 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . . 3 10 Power 2 | . . . . 2 Propulsion 5 | . . . 2 3 Utility 1 | . . . . 1 Weapon 5 | . . . 1 4 Highest Loss Streak 4 | . . . 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 85 97 87 75 Engine 10 | . 14 14 11 7 Leg 13 | . . . 22 15 Wheel 9 | . 28 28 5 . Flight 1 | . . . . 4 Device 16 | . 14 14 18 15 Storage 4 | . . 12 5 . Processor 4 | . . . 1 9 Protection 1 | . . . . 4 Energy Gun 8 | . 14 13 3 8 Ballistic Gun 3 | . 14 1 3 1 Launcher 5 | . . 12 4 2 Slashing Weapon 4 | . . . 9 2 Naked Turns . | . . . . . Heaviest Build 91 | 8 8 90 91 18 Greatest Support 40 | 20 20 20 40 30 Greatest Overweight (x) 8 | . . 4 8 5 Average Overweight (x) 1 | . . 3 1 . Largest Inventory Capacity 25 | 5 5 25 25 5 Average Capacity 11 | 5 5 22 15 5 Most Carried 9 | 5 4 5 9 5 Average Carried 4 | 3 4 4 5 3 Final Capacity 25 | 5 5 25 5 5 Final Carried 5 | 4 4 5 5 5 Class Distribution -------------------- 54% | Mutant 36% | Scavenger-Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 803 | 288 . 63 186 266 Remotely . | . . . . . Salvage Created 804 | 99 . 50 259 396 Parts 52 | 8 . 4 22 18 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 20 | 1 . 2 5 12 Melee 4 | . . . 3 1 Guns 2 | 1 . . 1 . AOE 12 | . . 2 1 9 Classes Destroyed 8 | 2 . . 2 4 Builder 2 | . . . . 2 Tunneler 2 | 2 . . . . Recycler 1 | . . . . 1 Watcher 3 | . . . 2 1 Swarmer 4 | . . . . 4 Grunt 9 | 1 . 2 . 6 Brawler 1 | . . . . 1 Sentry 6 | . . . 5 1 Best Kill Streak 5 | 3 . 1 2 5 Combat Bots Only 5 | 1 . 1 2 5 Max Kills in Single Turn 4 | 2 . 1 1 4 Gunslinging . | . . . . . Exploded 4 | . . 1 1 4 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1705 | 56 . 71 282 1296 Core 650 | 23 . 18 58 551 Absorbed by Shields . | . . . . . Redirected to Shielding 34 | . . . . 34 Core Remaining (%) 86 | 90 . 83 85 . Volleys Fired 67 | 6 . 3 15 43 Largest 2 | 2 . 1 1 2 Hottest 73 | 70 . 33 33 73 Shots Fired 81 | 12 . 3 16 50 Gun 59 | 12 . . 10 37 Cannon . | . . . . . Launcher 22 | . . 3 6 13 Special . | . . . . . Kinetic 23 | 6 . . 10 7 Thermal 36 | 6 . . . 30 Explosive 22 | . . 3 6 13 Electromagnetic . | . . . . . Robot Hit Streak 11 | 4 . 4 7 11 Robot Miss Streak 4 | 1 . 1 1 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 66 | 8 . 2 21 35 Core Hits 51 | 4 . 4 13 30 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 1 2 Burn 2 | . . . . 2 Sever 1 | . . . 1 . Melee Attacks 16 | . . . 12 4 Impact . | . . . . . Slashing 16 | . . . 12 4 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2828 | 113 . 244 520 1951 Guns 532 | 113 . . 118 301 Cannons . | . . . . . Explosions 1899 | . . 244 111 1544 Melee 375 | . . . 291 84 Ramming 22 | . . . . 22 Kinetic 271 | 62 . . 118 91 Thermal 261 | 51 . . . 210 Explosive 1899 | . . 244 111 1544 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 375 | . . . 291 84 Piercing . | . . . . . Highest Corruption 3 | . . . 2 3 Average Corruption 1 | . . . 2 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 4 5 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . 1 . Heat Flow Errors 2 | . . . 1 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 116 | . . . . 116 Projectiles . | . . . . . Explosions 116 | . . . . 116 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 168 | . . . . 168 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed 9 | . . . . 9 Kicked 9 | . . . . 9 Crushed . | . . . . . Highest Temperature 147 | 8 . 5 147 108 Average Temperature 47 | 4 . 3 54 54 Received Heat Transfer 726 | 30 . 39 81 576 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 1 | . . . . 1 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . . . 3 Heat Transferred 925 | 148 . . . 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 480 | 30 19 230 293 480 Initial 89 | . 19 7 89 66 Average 183 | 8 19 102 187 280 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 53 | 100 100 87 49 23 Level 1 39 | . . 12 50 56 Level 2 6 | . . . . 19 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | 1 . 4 9 27 Peak Tracking Total 6 | 1 . 2 3 6 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 6 | . . 3 . 3 Max in Single Turn 2 | . . 2 . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . 1 . 1 2 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 1 . 3 12 Successful 9 | . . . 3 6 Failed 6 | . 1 . . 5 Catastrophic . | . . . . . Database Lockouts 1 | . . . . 1 Manual . | . . . . . Terminals 15 | . 1 . 3 11 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . . . 3 5 Record 7 | . . . 2 5 Alert Level 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . . . . 5 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 49 | . . 49 49 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 10 | . . 4 6 . Total Damage 137 | . . 76 61 . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1710 | 103 88 362 539 618 Spaces Moved 1169 | 96 110 260 252 451 Core 33 | 29 . . . 4 Treads 1 | . . . 1 . Legs 470 | . . . 175 295 Wheels 513 | 67 110 260 76 . Hover . | . . . . . Flight 152 | . . . . 152 Fastest Speed 29 | 50 80 80 120 29 Average Speed 110 | 70 80 128 151 94 Slowest Speed 330 | 80 80 140 330 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 32 39 29 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 166 | . . 25 44 97 Melee . | . . . . . Projectile . | . . . . . AOE 166 | . . 25 44 97 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1483 | 118 109 286 380 590 Wait 135 | . . 17 72 46 Move 1163 | 95 109 259 251 449 Hop 1 | . . . . 1 Pick Up 38 | 10 . 3 10 15 Fast Attach . | . . . . . Attach 26 | 6 . 2 6 12 Detach . | . . . . . Swap 12 | 1 . 1 8 2 Drop 16 | . . 1 6 9 Fire 67 | 6 . 3 15 43 Melee 16 | . . . 12 4 Ram . | . . . . . Kick 9 | . . . . 9 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 11) 192 | -10/Materials | Entered Mines 217 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 274 | -10/Mines | Identified exit to Materials 304 | -10/Mines | Build established: Mutant 496 | -10/Mines | Discovered exit to Materials (range 6) 554 | -10/Mines | Entered Materials 554 | -9/Materials | Accompanied by 2 allies 554 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 559 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 999 | -9/Materials | Build established: Scavenger-Mutant 1029 | -9/Materials | Discovered new exit (range 18) 1070 | -9/Materials | Discovered new exit (range 18) 1093 | -9/Materials | Entered another Materials area 1093 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1430 | -8/Materials | Core integrity fell below 50% 1433 | -8/Materials | Lost 3 parts (1n2w) 1610 | -8/Materials | Central database locked down 1707 | -8/Materials | Core integrity fell below 20% 1711 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Imp. Ion Engine. Acquired Unknown Energy Cannon. Dropped Med. Laser. Identified EM Pulse Cannon. System corrupted: Component data lost. Acquired Med. Laser. Y-45 Defender suffers critical hit (Burn). System corrupted: Energy discharge (-79). C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Med. Laser destroyed. Y-45 Defender heat spikes uncontrollably. Y-45 Defender heat short circuits Lgt. Treads. Cesium-ion Thruster destroyed. Critical hit (Burn: +37). Deuterium Engine destroyed. Cesium-ion Thruster destroyed. Y-45 Defender heat short circuits Beam Rifle. Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????? % ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ] ????????????????????????? | | ????????????????????? g ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ag????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????+ ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ????????????????????## ##??????????????????????? | | ???????###+########## #??????????????????????? | | ?????? #??????????????????????? | | ?????? k % #??????????????????????? | | ?????? %g @#??????????????????????? | | ???????????????# ## !gg #??????????????????????? | | ????????????????????##### #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????## ########/######+#??????? | | ???????????????????????# ????? | | ???????????????????????# ????? | | ???????????????????????# ????? | | ???????????????????????# ################??????? | | ???????????????????????# # #???????????? | | ???????????????????????# # #???????????? | | ???????????????????????# + ! #???????????? | | ???????????????#???????# #! | #???????????? | | ???????????????# ??????# ###########???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot It's Just You Challenges ------------ None Game ------ Seed NullAluminumCarapace Manual? 0 Play Time 00:31:37 Cumulative 2.2 hours Start 2022.11.23 @ 00:41:46 End 2022.11.23 @ 01:13:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2f57f271-3b80-460c-8e41-6d265e730c05