Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 19:29:32 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (119) 595 Value Destroyed (5130) 5130 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (627) 627 TOTAL SCORE: 13452 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 644 Friendly Fire -70 Cogmind --------- Core Integrity 0/1300 Matter 209/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Improved Treads Advanced Medium Treads Spiked Heavy Treads High-density Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced Transmission Jammer Heavy Armor Plating > --- WEAPON ----------- Long-range Proton Cannon Compact HERF Cannon Power Maul Lance > --- INVENTORY -------- Neutrino Core Neutrino Core Light Antimatter Reactor Light Particle Reactor Improved Treads High-density Centrium Wheel Advanced Signal Interpreter Transdimensional Reconstructor Bore Cannon [Rating: 113] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel High-density Centrium Wheel Hover Unit Improved Antigrav System Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun High-powered Shock Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Slots Evolved 14 | . . 2 2 2 2 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 3 | . . 1 1 . . . . . . . . . 1 Utility 8 | . . 1 1 1 2 1 . . . . 1 . 1 Weapon 2 | . . . . 1 . 1 . . . . . . . Parts Attached 123 | 9 . 8 18 5 4 8 . . 2 2 14 15 38 Power 22 | 2 . 1 2 . 2 . . . 1 . 1 5 8 Engine 5 | 2 . 1 1 . 1 . . . . . . . . Core 8 | . . . 1 . 1 . . . . . 1 3 2 Reactor 9 | . . . . . . . . . 1 . . 2 6 Propulsion 29 | 2 . 2 7 . . 4 . . . . 2 3 9 Treads 11 | . . . . . . 4 . . . . 2 3 2 Leg 13 | 2 . . 7 . . . . . . . . . 4 Wheel 4 | . . 2 . . . . . . . . . . 2 Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Utility 35 | 2 . 2 3 2 2 3 . . 1 1 6 2 11 Device 11 | 1 . . 1 1 1 2 . . . . . 2 3 Storage 7 | 1 . 1 . 1 . . . . 1 . 1 . 2 Processor 7 | . . 1 . . 1 . . . . . 3 . 2 Hackware 2 | . . . . . . . . . . . 1 . 1 Protection 8 | . . . 2 . . 1 . . . 1 1 . 3 Artifact . | . . . . . . . . . . . . . . Weapon 37 | 3 . 3 6 3 . 1 . . . 1 5 5 10 Energy Gun 18 | 1 . 2 4 . . . . . . . 3 1 7 Energy Cannon 3 | . . . . . . . . . . . . 1 2 Ballistic Gun 10 | 2 . 1 2 3 . 1 . . . . . . 1 Ballistic Cannon 3 | . . . . . . . . . . . 2 1 . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 3 . . . . . 3 . 1 . 3 Parts Lost 66 | . . 2 10 . . 2 . . . 2 11 9 30 Power 7 | . . . 1 . . . . . . . . 1 5 Propulsion 19 | . . 2 4 . . 2 . . . . 2 2 7 Utility 22 | . . . 2 . . . . . . 1 6 3 10 Weapon 18 | . . . 3 . . . . . . 1 3 3 8 Highest Loss Streak 10 | . . 1 4 . . 2 . . . 2 4 2 10 To Critical Strikes 2 | . . . . . . . . . . . 1 1 . Average Backups 8 | 4 7 7 8 6 8 10 13 13 13 13 6 4 5 Power 1 | . 1 1 1 1 1 1 2 1 1 1 1 1 2 Propulsion . | 1 2 1 . . . . 1 1 1 1 1 1 . Utility 3 | . 2 3 3 2 2 3 5 5 6 6 2 . 1 Weapon 2 | 1 2 2 3 3 5 6 5 5 4 3 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 12 | . . 1 1 . . . 1 1 1 2 2 1 2 Power 4 | . . . . . . . . 1 . 2 . 1 . Propulsion 1 | . . . . . . . . . . . 1 . . Utility 3 | . . 1 . . . . . . . . 1 . 1 Weapon 4 | . . . 1 . . . 1 . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 88 80 98 98 92 94 94 94 93 86 73 62 Engine 2 | . 14 11 4 . 2 5 5 5 3 . . . . Core 2 | . . . 4 7 3 . . . . . 5 5 1 Reactor 2 | . . . . . . . . . 1 5 5 4 5 Treads 11 | . . . . . . 3 23 23 23 23 15 14 6 Leg 7 | . 28 16 22 30 26 17 . . . . . . 1 Wheel 1 | . . 6 2 . . . . . . . . . 4 Device 12 | . 14 11 4 14 19 16 17 17 17 17 6 6 9 Storage 5 | . 14 11 9 7 6 5 5 5 5 5 5 5 3 Processor 12 | . . 10 9 7 12 11 11 11 11 11 20 15 11 Protection 3 | . . . 6 7 6 5 5 5 5 5 3 . 2 Energy Gun 3 | . 14 6 14 . . . . . . . 8 . 3 Ballistic Gun 12 | . 14 15 3 22 20 23 23 23 23 18 3 . . Ballistic Cannon 1 | . . . . . . . . . . . . 9 . Impact Weapon 1 | . . . . . . . . . . 3 5 5 1 Peak Build Rating 113 | 7 7 15 30 35 43 74 74 74 85 85 98 88 113 Average Rating 62 | 6 7 12 22 34 40 54 74 74 76 83 89 78 81 On Entrance 49 | . 7 7 15 26 35 42 74 74 74 81 85 83 84 Naked Turns 79 | . . . . . . . . . . . . . 79 Heaviest Build 102 | 15 15 24 31 41 44 65 65 65 74 74 83 75 102 Greatest Support 155 | 20 20 26 53 53 53 108 108 108 108 108 124 132 155 Greatest Overweight (x) 4 | . . 2 2 . . 2 . . . . 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 15 15 15 15 15 15 15 15 15 20 Average Capacity 13 | 7 8 9 10 11 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 7 8 10 10 11 15 15 15 15 15 14 7 10 Average Carried 9 | 4 7 7 8 6 8 11 15 14 14 13 7 5 5 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 7 8 10 7 11 15 15 15 15 15 5 7 2 Class Distribution -------------------- 32% | Gunner 27% | Mutant 19% | Scavenger-Gunner 14% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Gunner | -4/Proximity Caves Mutant | -4/Factory Commander-Mutant | -4/Extension Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Matter Collected 3554 | 320 . 138 326 . . 547 111 155 . 514 359 613 471 Remotely . | . . . . . . . . . . . . . . Salvage Created 5893 | 196 . 373 1242 . . 507 111 63 . 542 1046 582 1231 Parts 277 | 14 . 20 67 . . 31 9 1 . 19 41 19 56 Haulers Intercepted 5 | . . 1 2 . . . . . . . 2 . . Recyclers Shooed 4 | . . 1 . . . 1 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 9 1 . 19 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Combat Hostiles Destroyed 94 | . . 4 32 . . 5 2 1 . 8 10 13 19 Melee 9 | . . . . . . . . . . 1 . 3 5 Guns 61 | . . 4 31 . . 5 2 1 . 7 1 . 10 Cannons 14 | . . . . . . . . . . . 2 10 2 AOE 2 | . . . . . . . . . . . 2 . . Classes Destroyed 14 | 2 . 3 5 . . 1 . . . . 2 . 1 Worker 3 | . . 1 . . . 1 . . . . 1 . . Builder 6 | . . . . . . . . . . . 4 1 1 Tunneler 6 | 5 . . . . . 1 . . . . . . . Hauler 5 | . . 1 2 . . . . . . . 2 . . Recycler 4 | 1 . 1 . . . 1 . . . . 1 . . Operator 1 | . . . . . . . . . . . . . 1 Swarmer 25 | . . . 15 . . . . . . . . 4 6 Grunt 26 | . . . 11 . . . . . . 5 4 5 1 Brawler 2 | . . . 1 . . . . . . . . 1 . Duelist 2 | . . . 1 . . . . . . 1 . . . Sentry 16 | . . 4 3 . . 2 . . . . 1 3 3 Hunter 10 | . . . 1 . . . 2 1 . 2 2 . 2 Programmer 12 | . . . . . . 3 . . . . 2 . 7 Behemoth 1 | . . . . . . . . . . . 1 . . Best Kill Streak 11 | 2 . 2 8 . . 4 2 1 . 4 11 3 8 Combat Bots Only 8 | . . 1 8 . . 4 2 1 . 4 6 3 8 Max Kills in Single Turn 7 | 1 . 1 2 . . 1 1 1 . 2 7 2 1 Gunslinging 1 | . . . 1 . . . . . . 1 . . . Exploded 2 | . . . . . . . . . . . 2 . . Melee 2 | . . . . . . . . . . 1 . 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Hostile Shots Fired 1018 | . 6 36 187 . 3 30 30 12 . 105 115 119 375 Missed 262 | . . 9 46 . 2 6 8 3 . 27 40 29 92 Hits 756 | . 6 27 141 . 1 24 22 9 . 78 75 90 283 Melee 23 | . . . 5 . . . . . . 6 . 2 10 Projectile 733 | . 6 27 136 . 1 24 22 9 . 72 75 88 273 AOE 1 | . . . . . . . . . . . 1 . . Critical Strikes 37 | . . 1 2 . . 2 . . . 5 6 4 17 Part Disruptions 1 | . . . . . . . . . . . 1 . . Damage Taken 15661 | . 67 400 1949 . 19 512 265 162 . 1744 2174 2063 6306 Core 2073 | . 12 48 391 . . 18 18 . . 157 92 128 1209 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 182 | . . . . . . . . . . . . 182 . Core Remaining (%) 83 | 100 95 88 28 100 100 . . . . 80 . 80 . Volleys Fired 311 | 10 . 22 86 . . 21 10 6 . 28 39 40 49 Largest 4 | 2 . 2 2 . . 4 4 4 . 4 3 2 3 Hottest 276 | 70 . 79 122 . . 100 100 100 . 100 180 129 276 Shots Fired 746 | 20 . 44 165 . . 84 40 24 . 94 92 79 104 Gun 654 | 20 . 44 165 . . 84 40 24 . 94 84 . 99 Cannon 92 | . . . . . . . . . . . 8 79 5 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 473 | 10 . 33 44 . . 84 40 24 . 94 52 76 16 Thermal 226 | 10 . 11 121 . . . . . . . . . 84 Explosive . | . . . . . . . . . . . . . . Electromagnetic 47 | . . . . . . . . . . . 40 3 4 Robot Hit Streak 31 | 5 . 11 27 . . 31 17 14 . 9 23 17 15 Robot Miss Streak 5 | 3 . 2 3 . . 2 2 2 . 2 1 3 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . . . 3 . . 2 . . . 1 . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 . . . 1 . . 1 Shots Hit Robots 582 | 9 . 33 123 . . 68 29 19 . 69 79 48 105 Core Hits 242 | 7 . 13 57 . . 19 8 4 . 27 32 30 45 Critical Kills 1 | . . . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . 1 . . . . . . . . 1 2 . Critical Strikes 27 | 2 . 3 6 . . . . . . 1 4 3 8 Burn 12 | 2 . 2 6 . . . . . . . . . 2 Destroy 3 | . . 1 . . . . . . . 1 . 1 . Blast 2 | . . . . . . . . . . . 1 1 . Corrupt 2 | . . . . . . . . . . . 2 . . Smash 2 | . . . . . . . . . . . 1 1 . Impale 6 | . . . . . . . . . . . . . 6 Melee Attacks 53 | . . . . . . . . . . . 2 5 46 Impact 7 | . . . . . . . . . . . 2 4 1 Slashing . | . . . . . . . . . . . . . . Piercing 46 | . . . . . . . . . . . . 1 45 Sneak Attacks 2 | . . . . . . . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 1 1 Damage Inflicted 13234 | 114 2 473 2101 . . 1271 358 235 . 1117 2698 1461 3404 Guns 9042 | 114 . 473 2101 . . 1268 358 232 . 1083 1416 . 1997 Cannons 1626 | . . . . . . . . . . . 246 1246 134 Explosions 920 | . . . . . . . . . . . 920 . . Melee 1575 | . . . . . . . . . . . 116 199 1260 Ramming 71 | . 2 . . . . 3 . 3 . 34 . 16 13 Kinetic 6084 | 39 . 352 441 . . 1268 358 232 . 1083 846 1209 256 Thermal 4550 | 75 . 121 1660 . . . . . . . 920 . 1774 Explosive . | . . . . . . . . . . . . . . Electromagnetic 954 | . . . . . . . . . . . 816 37 101 Impact 334 | . . . . . . . . . . . 116 171 47 Slashing . | . . . . . . . . . . . . . . Piercing 1241 | . . . . . . . . . . . . 28 1213 Highest Corruption 24 | . 4 . . . . 5 5 5 5 5 . 7 24 Average Corruption 8 | . 3 . . . . 4 5 5 5 5 . 6 20 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . 2 6 . Effects 97 | . . . . . . 8 10 12 5 18 . 5 39 Message Errors 15 | . . . . . . 2 2 1 . 1 . 2 7 Matter Fused 26 | . . . . . . 3 1 5 2 4 . 2 9 Heat Flow Errors 14 | . . . . . . . 2 1 1 4 . . 6 Energy Discharges 13 | . . . . . . 2 3 2 1 3 . . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 13 | . . . . . . 1 1 . 1 5 . . 5 Data Loss (major) 4 | . . . . . . . 1 1 . . . . 2 Misfires 3 | . . . . . . . . . . . . 1 2 Alerts 2 | . . . . . . . . 2 . . . . . Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 381 | . . . . . . . . . . . 229 35 117 Projectiles 20 | . . . . . . . . . . . . . 20 Explosions 113 | . . . . . . . . . . . 113 . . Melee 248 | . . . . . . . . . . . 116 35 97 Knockbacks 4 | . . . . . . . . . . . 2 2 . Impact 1 | . . . . . . . . . . . . 1 . Kinetic 3 | . . . . . . . . . . . 2 1 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 295 | . . . . . . . . . . . 292 . 3 Shots 4 | . . . . . . . . . . . 4 . . Rammed 9 | . . . . . . . . 1 . 4 . 2 2 Targets Rammed 17 | . 4 . . . . 1 . 1 . 5 . 3 3 Kicked 5 | . 4 . . . . . . . . . . . 1 Crushed 3 | . . . . . . 1 . . . 1 . 1 . Highest Temperature 358 | 27 . 68 237 . . 205 247 165 97 255 135 . 358 Average Temperature 82 | 11 . 40 69 . . 68 77 63 73 80 63 . 135 Received Heat Transfer 2034 | . 36 144 738 . 9 63 . . . 414 144 222 264 Effects 6 | . . . 3 . . . . . . . . . 3 Interference 6 | . . . 3 . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . 1 . 1 Robots Corrupted 6 | . . . . . . . . . . . 6 . . Combat Hostiles 5 | . . . . . . . . . . . 5 . . Parts Fried 9 | . . . . . . . . . . . 8 . 1 Impact Corruptions 3 | . . . . . . . . . . . 2 1 . Robots Melted 3 | . . . 1 . . . . . . . . . 2 Combat Hostiles 3 | . . . 1 . . . . . . . . . 2 Parts Melted 27 | 1 . 2 7 . . . . . . . 1 . 16 Heat Transferred 7943 | 370 . 481 3737 . . . . . . . 950 . 2405 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Maximum Alert Level 2 | . . . 2 . . . . . . . 1 2 1 Low Security (%) 85 | 100 100 100 56 100 100 100 . . . . 91 74 85 Level 1 12 | . . . 30 . . . . . . . 8 25 14 Level 2 1 | . . . 13 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 462 | 10 8 30 462 196 17 78 . . . . 249 461 259 Initial 259 | . 3 . 8 196 17 . . . . . . 114 259 Average 86 | 1 1 10 226 119 1 16 . . . . 28 125 107 Influence Increases 3786 | 30 5 142 886 . . 188 50 20 . 195 441 1223 606 Destroy 0b10 Robot/C 2220 | . . 80 640 . . 100 40 20 . 160 200 600 380 Destroy 0b10 Robot/NC 130 | 30 . 15 10 . . 15 . . . . 40 10 10 Destroy Leader 432 | . . 42 114 . . 40 10 . . 20 54 62 90 Allied During Kill 370 | . . . . . . . . . . . . 370 . Successful Hack 117 | . 5 5 16 . . 31 . . . . . 56 4 Disable Machine 120 | . . . 30 . . . . . . . 60 15 15 Destroy Structure 127 | . . . 1 . . 2 . . . . 72 50 2 Partial Spotted 15 | . . . . . . . . . . . . . 15 Lose Combat Pursuer 255 | . . . 75 . . . . . . 15 15 60 90 Influence Decreases 3664 | 25 10 122 474 396 36 155 73 30 . 195 208 961 979 Entered New Map 639 | . 2 . 12 236 19 . 13 2 . . . 119 236 Time Decay 2103 | 25 8 112 362 160 17 135 60 28 . 175 148 430 443 Lost Part 600 | . . 10 100 . . 20 . . . 20 60 90 300 Lost Ally 172 | . . . . . . . . . . . . 172 . Purge Threat 150 | . . . . . . . . . . . . 150 . Squads Dispatched 26 | . 1 2 6 . 1 2 . . . . 4 2 8 Investigation 9 | . 1 1 1 . . 1 . . . . 2 2 1 Extermination 5 | . . . . . . 1 . . . . 1 . 3 Reinforcement 7 | . . 1 2 . 1 . . . . . 1 . 2 Assault 3 | . . . 1 . . . . . . . . . 2 Garrison 2 | . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Distress Signals 14 | . . . 4 . . 1 . . . . 1 3 5 Communications Jammed 24 | . . . . . . . . . . . . . 24 Distress Signals 24 | . . . . . . . . . . . . . 24 Times Spotted 170 | . 3 5 49 1 2 8 2 1 . 9 15 38 37 Peak Tracking Total 9 | . 3 2 9 1 1 3 2 1 . 5 4 9 5 Tactical Retreats 15 | . . . 4 . . . . . . 1 1 4 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Traps Triggered 11 | . 3 . . . . 4 . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Machines Disabled 8 | . . . 2 . . . . . . . 4 1 1 Max in Single Turn 4 | . . . 1 . . . . . . . 4 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Machines Accessed 23 | . 2 1 2 . . 3 . . 4 . . 8 3 Terminals 15 | . 2 1 1 . . 2 . . . . . 7 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . 1 Total Hacks 56 | . 4 3 4 . . 5 . . 17 . . 19 4 Successful 40 | . 1 3 1 . . 2 . . 17 . . 15 1 Failed 16 | . 3 . 3 . . 3 . . . . . 4 3 Catastrophic 4 | . . . 1 . . . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . 2 . Terminals 33 | . 4 3 1 . . 4 . . . . . 18 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 4 | . . . 3 . . . . . . . . . 1 Terminal Hacks 37 | . 1 3 1 . . 2 . . 17 . . 13 . Record 6 | . . . . . . . . . 5 . . 1 . Part Schematic 4 | . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . 1 . . . 1 . . 4 . . 1 . Open Door 4 | . . . . . . . . . . . . 4 . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . 2 . Unreport Threat 1 | . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . 1 . . . . . . . . . 1 . Zone Layout 2 | . 1 . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 2 | . . . . . . . . . . . . 2 . Terminals 1 | . . . . . . . . . . . . 1 . Botnet 1 | . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 2 1 1 . . 2 . . . . . 4 2 Full Trace Events 3 | . . . 1 . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . 6 Machine Destruction 2 | . . . . . . . . . . . . . 2 Programmers 4 | . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . 14 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Total Allies 19 | . . . . . . . . . . . . 19 . Largest Group 9 | . . . . . . . . . . . . 9 . Highest-Rated Group 344 | . . . . . . . . . . . . 344 . Highest-Rated Ally 51 | . . . . . . . . . . . . 51 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 100 | . . . . . . . . . . . . 100 . Total Damage 2823 | . . . . . . . . . . . . 2823 . Kills 20 | . . . . . . . . . . . . 20 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Active Infowar (turns) 5856 | 131 98 337 113 318 274 1103 495 690 273 722 90 406 806 Sensors 37 | . . . . . . . . . . . . . 37 Terrain 237 | . . . . . . . . . . . . 237 . Seismic 4644 | 131 98 337 113 318 274 1103 495 690 273 722 90 . . Jamming 975 | . . . . . . . . . . . . 169 806 Robot Analysis Total 4 | . . . . . . . . . 4 . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Turns Passed 8273 | 218 98 337 823 322 274 1103 495 690 273 722 707 1086 1125 Spaces Moved 4475 | 143 78 191 416 263 185 545 280 396 155 378 331 474 640 Core 158 | 5 . . . . . . . . . . . . 153 Treads 2297 | . . . . . . 92 280 396 155 378 331 474 191 Legs 1604 | 138 78 112 364 263 185 453 . . . . . . 11 Wheels 415 | . . 79 52 . . . . . . . . . 284 Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 90 90 120 120 120 170 170 170 170 166 158 50 Average Speed 149 | 117 120 122 118 120 120 188 170 170 170 170 167 165 114 Slowest Speed 400 | 120 120 260 260 120 120 330 170 170 170 170 250 166 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . 7 . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 31 | 7 20 20 39 8 5 19 56 65 60 56 10 59 17 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . 3 . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . 1 . 2 . . . Spaces Dug 12 | . . . . . . . . . . . 1 11 . Terrain Destroyed 70 | . . . . . . . . . . . 41 28 1 Melee 1 | . . . . . . . . . . . 1 . . Projectile 30 | . . . . . . . . . . . 1 28 1 AOE 39 | . . . . . . . . . . . 39 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Total 5421 | 168 81 247 576 270 236 599 291 407 164 429 418 686 849 Wait 258 | 1 . 19 40 . 40 15 . 3 . 10 20 64 46 Move 4463 | 142 78 190 415 262 184 544 279 395 154 377 330 473 640 Hop . | . . . . . . . . . . . . . . Pick Up 48 | 6 . 3 7 1 5 3 1 1 2 4 4 6 5 Fast Attach 69 | 7 . 1 12 . 1 8 . . 2 1 4 5 28 Attach 44 | . . 2 2 4 1 1 . . . 2 12 5 15 Detach 3 | . . . . . . . . . . . . . 3 Swap 40 | 2 . 7 8 1 3 2 . . 3 . . 7 7 Drop 44 | . . 3 6 2 2 4 1 1 3 2 7 5 8 Fire 311 | 10 . 22 86 . . 21 10 6 . 28 39 40 49 Melee 51 | . . . . . . . . . . . 2 4 45 Ram 2 | . . . . . . . . . . . . . 2 Kick 4 | . 3 . . . . . . . . . . . 1 Crush 9 | . . . . . . 1 . 1 . 5 . 2 . Escape Stasis 1 | . . . . . . . . . . . . 1 . Rewire 74 | . . . . . . . . . . . . 74 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Ext / Arm) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 219 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 609 | -9/Materials | Discovered new exit (range 10) 654 | -9/Materials | Entered another Materials area 654 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 825 | -8/Materials | Lost 4 parts (1p1u2w) 883 | -8/Materials | Core integrity fell below 50% 1091 | -8/Materials | Build established: Scavenger-Mutant 1372 | -8/Materials | Garrison activated, responded to threat 1404 | -8/Materials | Destroyed 8 combat bots 1454 | -8/Materials | First assault squad dispatched 1459 | -8/Materials | Discovered new exit (range 16) 1477 | -8/Materials | Entered Factory 1477 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1773 | -7/Factory | Discovered new exit (range 6) 1783 | -7/Factory | Build established: Scavenger-Gunner 1799 | -7/Factory | Entered another Factory area 1799 | -6/Factory | Evolved 2 slots: Utility x2 1986 | -6/Factory | Discovered new exit (range 8) 2073 | -6/Factory | Entered another Factory area 2073 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2466 | -5/Factory | Identified exit to Upper Caves 3176 | -5/Factory | Entered Upper Caves 3285 | -5/Upper Caves | Build established: Gunner 3663 | -5/Upper Caves | Discovered new exit (range 5) 3671 | -5/Upper Caves | Entered another Upper Caves area 3688 | -5/Upper Caves | Learned location of 1 exit from Factory 4159 | -5/Upper Caves | Encountered a Warlord checkpoint 4337 | -5/Upper Caves | Discovered new exit (range 15) 4361 | -5/Upper Caves | Entered Zhirov 4361 | -5/Zhirov | Discovered new exit (range 3) 4428 | -5/Zhirov | Learned location of Quarantine (-2) 4428 | -5/Zhirov | Learned location of Testing (-3) 4428 | -5/Zhirov | Learned location of Command (-1) 4471 | -5/Zhirov | Found Alien Artifact 4471 | -5/Zhirov | Identified Integrated Reactor 4471 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4495 | -5/Zhirov | Found Alien Artifact 4634 | -5/Zhirov | Entered Proximity Caves 5338 | -4/Proximity Caves | Discovered new exit (range 13) 5356 | -4/Proximity Caves | Entered Factory 5356 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5357 | -4/Factory | Identified exit to Armory 5445 | -4/Factory | Spotted B-86 Titan 5474 | -4/Factory | Destroyed B-86 Titan 5496 | -4/Factory | Lost 3 parts (1n1u1w) 5553 | -4/Factory | Lost 4 parts (1n3u) 5814 | -4/Factory | Discovered new exit (range 16) 6003 | -4/Factory | Build established: Mutant 6043 | -4/Factory | Lost 3 parts (2u1w) 6063 | -4/Factory | Entered Extension 6296 | -4/Extension | Rescued a captive Derelict 6642 | -4/Extension | Crushed by falling debris 6665 | -4/Extension | Rescued a captive Derelict 6667 | -4/Extension | Rescued a captive Derelict 6694 | -4/Extension | Rescued a captive Derelict 6836 | -4/Extension | Rescued a captive Derelict 7062 | -4/Extension | Build established: Commander-Mutant 7124 | -4/Extension | Discovered new exit (range 10) 7127 | -4/Extension | Discovered new exit (range 6) 7138 | -4/Extension | Disrupted transfer network 7149 | -4/Extension | Entered Research 7149 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7423 | -3/Research | Build established: Scavenger-Mutant 7506 | -3/Research | System corruption reached 10% 7591 | -3/Research | Lost 10 parts (2p4n1u3w) 7755 | -3/Research | Identified Transdimensional Reconstructor 7755 | -3/Research | Warped through subspace 7835 | -3/Research | Build established: Mutant 7836 | -3/Research | Found Prototype Processor 7836 | -3/Research | Identified Exp. Signal Interpreter 8095 | -3/Research | Lost 7 parts (2p3u2w) 8098 | -3/Research | Destroyed 8 combat bots 8140 | -3/Research | Core integrity fell below 50% 8149 | -3/Research | Released all parts (6) 8170 | -3/Research | Spotted B-86 Titan 8179 | -3/Research | Lost 7 parts (1p1n3u2w) 8249 | -3/Research | Identified exit to Garrison 8254 | -3/Research | Released all parts (9) 8267 | -3/Research | Core integrity fell below 20% 8274 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08249_ Penetrated by Slug. 08251_ System corrupted: Matter fused (-5). 08252_ U-05 Engineer builds a Wall. 08253_ Knocked back. 08254_ Released Hcp. Storage Unit. 08254_ Released Quantum Rifle. 08254_ Released Lgt. Particle Reactor. 08254_ Released Hds. Centrium Wheel. 08254_ Released Quantum Rifle. 08254_ Released Mic. Fission Core. 08256_ U-05 Engineer builds a Wall. 08262_ Penetrated by Slug. 08262_ Slug penetrates Wall. 08269_ System corrupted: Matter fused (-9). 08269_ Acquired 1 matter. 08271_ TF Node disabled. 08271_ Adv. Sensor Array tumbles out of TF Node. 08271_ Adv. Signal Interpreter tumbles out of TF Node. 08272_ Slammed into P-80 Master. 08273_ Destabilizing: Core damaged (-65). Map ----- +----------------------------------------------------+ | ??????#####???# #????????????????? | | ??????#!! ?## ##???????????????? | | ??????#!! !# #???????????????? | | ??????#!! # ##### ###???????? | | ??????# / ????? | | ??????# # ######## ????? | | ??????# ! # #???????????????? | | ????############ ###???????????????? | | ? #?????????????????? | | ????###### ###???????????????? | | ????# # #???????????????? | | ????# # #???????????????? | | ????# + +???????????????? | | ????# # #???????????????? | | ???# # #???????????????? | | ?####?# ##### ###???????????????? | | ###### #??##+###???????????????? | | # #???????????????? | | + ! #???? ??????????? | | # #?###+####??????? | | ### #??######?# #??????? | | ??# #?????????# !#??????? | | ???# #?????????# #??????? | | ????# #?????????# #??????? | | ###???###+####??????# [ p +??????? | | ???????# #??????# p@ #??????? | | ???????# # ????###/####??????? | | ???????# # ??# #???????? | | ?????#?# # = # ! #???????? | | ?????# # # + #???????? | | ?????# # # # ! #???????? | | ?????# ##+##### ??# #???????? | | ?????# "#### ????### ###???????? | | ?????# " ##??????### #?????????? | | ### # #########"# #????###??? | | " #??? #??? | | ###### % #?? #??? | | ??# # # #??? | | ???# + + #??? | | ???# # # #??? | | ???# # # ! #??? | | ???# # "#???###??? | | ???# # " "" ##????????? | | ???# # "F "" !! #?????????? | | ???# # """"" !! #?????????? | | ???# # #?????????? | | ?######## #?????????? | | ?# + #?????????? | | ?# # ##########"/"# #?????????? | | ?# ??# #?????# # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 49 Energy Capacity 555 Matter Stores 410 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Corruption Block 15 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 24 Core Analysis 6 Recoil Reduction 8 Offensive Hacking 14 Item Schematics ----------------- Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Origins Challenges ------------ None Game ------ Seed TripodSignalCoupler Manual? 0 Play Time 00:48:20 Cumulative 184.2 hours Start 2025.07.22 @ 18:43:49 End 2025.07.22 @ 19:29:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 443 Rogue 443 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0/0 Lore% 73 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: bd42431f-a69e-4823-a7ff-6e51a6600536