Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.09 @ 15:55:26 Player: Sylvia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (331) 331 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1371 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 244/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (3) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Structural Scanner > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Treads Light Treads Aluminum Leg Particle Gun Particle Gun Particle Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Small Laser Particle Gun Particle Gun Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 2 | . . 2 Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 10 . Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 2 | . 2 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 5 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 4 | . 4 . Average Slot Usage (%) 97 | . 97 . Engine 14 | . 14 . Leg 27 | . 27 . Device 11 | . 11 . Storage 14 | . 14 . Energy Gun 9 | . 9 . Ballistic Gun 18 | . 18 . Naked Turns . | . . . Heaviest Build 16 | 11 16 . Greatest Support 20 | 20 20 . Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 . Average Capacity 7 | 6 8 . Most Carried 8 | 4 8 . Average Carried 6 | 2 6 . Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 8 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 439 | 158 281 . Remotely . | . . . Salvage Created 383 | . 383 . Parts 26 | . 26 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 11 . Guns 11 | . 11 . Classes Destroyed 3 | . 3 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 8 | . 8 . Best Kill Streak 4 | . 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 820 | . 820 . Core 186 | . 186 . Absorbed by Shields . | . . . Core Remaining (%) 62 | 100 25 . Volleys Fired 49 | . 49 . Largest 2 | . 2 . Hottest 60 | . 60 . Shots Fired 96 | . 96 . Gun 96 | . 96 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 62 | . 62 . Thermal 34 | . 34 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 23 | . 23 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 65 | . 65 . Core Hits 19 | . 19 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 766 | . 766 . Guns 766 | . 766 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 480 | . 480 . Thermal 286 | . 286 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 184 | . 184 . Average Temperature 66 | . 66 . Received Heat Transfer 387 | . 387 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 650 | . 650 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 271 | . 271 . Initial 63 | . . 63 Average 141 | . 154 . Maximum Alert Level 1 | . 1 . Low Security (%) 65 | 100 61 . Level 1 34 | . 38 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 18 . Peak Tracking Total 5 | . 5 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 7 | . 7 . Failed 12 | . 12 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Prototype ID Bank 2 | . 2 . Scanalyzer Index 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 669 | 59 610 . Spaces Moved 373 | 44 329 . Core 8 | 8 . . Treads . | . . . Legs 365 | 36 329 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 . Average Speed 118 | 107 120 . Slowest Speed 120 | 120 120 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 5 69 1 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 508 | 53 455 . Wait 53 | . 53 . Move 371 | 43 328 . Hop . | . . . Pick Up 13 | 4 9 . Fast Attach 8 | 6 2 . Attach 3 | . 3 . Detach . | . . . Swap 5 | . 5 . Drop 6 | . 6 . Fire 49 | . 49 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Discovered new exit (range 4) 504 | -10/Materials | Discovered new exit (range 11) 512 | -10/Materials | Lost 4 parts (1p2n1u) 537 | -10/Materials | Core integrity fell below 50% 666 | -10/Materials | Discovered new exit (range 4) 670 | -10/Materials | Entered another Materials area 670 | -9/Materials | Evolved 2 slots: Power x2 670 | -9/Materials | Self-destructed Last Messages --------------- (2 escorts) A-02 Transporter 5x Huge Storage Unit 00589_ K-01 Serf cleans the Terminal. 00607_ Dropped Particle Gun. 00607_ Acquired Particle Gun. 00613_ Dropped Sml. Laser. 00613_ Acquired Particle Gun. 00614_ Dropped Sml. Laser. 00614_ Acquired Particle Gun. 00619_ K-01 Serf cleans the Terminal. 00633_ Triggered Explosive Trap. 00633_ An explosion rips through the floor. 00652_ U-05 Engineer lays Concrete. 00654_ T-07 Excavator is excavating. 00666_ EXIT=FOUND 00667_ Assault Rifle destroyed. PARAMETERS=POWER+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????## ?????????????????????????? | | ?????????????????????## ?????????????????????????? | | ?????????????????????## ?????????????????????????? | | ????????????????????? # ######???????????????????? | | ????????????????????? # ######???????????????????? | | ????????????????????? # ##???????????????????? | | ????????????????????? # ???????????????????? | | ????????????????????? + ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????## @ ##????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 277 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferDisruptionCleaver Manual? 0 Play Time 00:06:13 Cumulative 79.7 hours Start 2021.11.09 @ 14:18:54 End 2021.11.09 @ 15:55:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 49 Adventurer 3 Explorer 0 Win Type - Total 7 Types 6/1/0/0/0/0/0/0/0 Lore% 61 Gallery% 54 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92e91e94-2411-4173-a3e3-b152dd74ba94