Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.04 @ 09:50:12 Player: Mr Goldstein Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (50) 50 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 475 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (15) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flight Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- (None) > --- WEAPON ----------- Hammer > --- INVENTORY -------- (None) [Rating: 3] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Utility None Weapon Hammer Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 3 | 2 1 . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | . 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 33 | . 40 16 Treads 22 | . 28 5 Impact Weapon 11 | . 12 11 Naked Turns 3 | . . 3 Heaviest Build 2 | . 2 2 Greatest Support 3 | 3 3 3 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 1 | . 1 1 Average Carried . | . . 1 Final Capacity 5 | 5 5 5 Final Carried 1 | . 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 211 | 191 20 . Remotely . | . . . Salvage Created 66 | . 44 22 Parts 6 | . 4 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 5 | . 3 2 Melee 5 | . 3 2 Classes Destroyed 1 | . 1 . Swarmer 5 | . 3 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 641 | . 364 277 Core 250 | . 113 137 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired . | . . . Largest . | . . . Hottest . | . . . Shots Fired . | . . . Gun . | . . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak . | . . . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 9 | . 5 4 Core Hits 5 | . 4 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Smash 1 | . . 1 Melee Attacks 17 | . 7 10 Impact 17 | . 7 10 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 228 | . 135 93 Guns . | . . . Cannons . | . . . Explosions . | . . . Melee 213 | . 120 93 Ramming 15 | . 15 . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 213 | . 120 93 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 47 | . 30 17 Projectiles . | . . . Explosions . | . . . Melee 47 | . 30 17 Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . 6 . Shots . | . . . Rammed 5 | . 5 . Targets Rammed 5 | . 5 . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 135 | . 93 42 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 4 | . 3 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 130 | . 130 95 Initial 50 | . . 50 Average 69 | . 74 85 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 11 7 Peak Tracking Total 9 | . 9 5 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 210 | 19 143 48 Spaces Moved 298 | 32 233 33 Core 298 | 32 233 33 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 50 | 50 50 50 Slowest Speed 50 | 50 50 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 46 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 326 | 33 246 47 Wait 4 | . . 4 Move 296 | 31 232 33 Hop . | . . . Pick Up 1 | . 1 . Fast Attach 3 | 2 1 . Attach . | . . . Detach . | . . . Swap . | . . . Drop . | . . . Fire . | . . . Melee 17 | . 7 10 Ram 5 | . 5 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 14) 20 | -11/Junkyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 11) 158 | -10/Materials | Discovered new exit (range 12) 163 | -10/Materials | Entered Mines 181 | -10/Mines | Core integrity fell below 50% 208 | -10/Mines | Core integrity fell below 20% 211 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00156_ O-16 Technician locks terminal. 00158_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00174_ S-10 Pest destroyed. 00176_ Lgt. Treads destroyed. 00182_ S-10 Pest suffers critical hit (Smash). 00182_ Destroyed Flight Unit. 00182_ S-10 Pest system corrupted by crushing effect. 00182_ S-10 Pest destroyed. 00188_ R-06 Scavenger collects Flight Unit. 00190_ R-06 Scavenger collects Lgt. Assault Rifle. 00203_ Searching scrap... 00203_ Found Lrg. Matter Pod. 00203_ Found Lgt. Assault Rifle. 00203_ Found ECM Suite. 00203_ Found 37 Matter. 00208_ Critical hit (Destroy). 00208_ Hammer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????? ##???? #?????????????? | | ???????????????????????? ???? ###????????????? | | ?????????????????????????# ####//## ##???????????? | | ?????????????????????????# # ####### ???? | | ?????????????????????????# ??? | | ??????????????????????????# ???? | | ?????????????????????????## ###??????????? | | ????????????????????????##! % #????????????? | | ????????????????????????#%[#### % ##????????????? | | ????????????????????????# !#??# ###?????????????? | | ????????????????????????# #?## #???????????????? | | ??????????????###???????# ### #####???????????? | | ??????????? ### #??????# ##??????????? | | ???????????? #?????# r## #??????????? | | ?????????????# #???## ### #??????????? | | ?????????????# #?## ##### #?????????? | | ??????????????# ## ##?## #????????? | | ???????????????# ##?? #???????? | | ???????????????# g ##?# #??????? | | ???????????????## g #??# #?????? | | ????????????????##### ##??# #????? | | ????????????????????## #???## ????? | | ?????????????????????# #?????# ????? | | ?????????????????????## ## ##?????? ????? | | ??????????????????????## #?####???????? ?????? | | ???????????????????????# @#?????????????? ?????? | | ???????????????????????# #??????????????????????? | | ?????????????????????? #??????????????????????? | | ????????????????????? ??????????????????????? | | ???????????????????? #?????????????????????? | | ??????????????????#s$#######?????????????????????? | | ??????????????????# u????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ????????????????? ???????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearBiocellScythe Manual? 0 Play Time 00:02:11 Cumulative 172.0 hours Start 2023.05.04 @ 09:48:29 End 2023.05.04 @ 09:50:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 508 Rogue 508 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 74 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c45b88b8-688c-42e8-9ee7-3903c2803223