Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 05:41:11 Player: Jennifer Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (117) 585 Value Destroyed (3719) 3719 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1207) 1207 TOTAL SCORE: 8991 Bonus ------- High Alert Combat Kills 346 Follower Combat Kills 261 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 644/850 Matter 1/300 Energy 203/275 System Corruption 15% Temperature Cool (0) Movement Treading (167) Location -6/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY (7) ------ Medium Storage Unit Targeting Computer Improved Targeting Computer Target Analyzer Focal Shield Improved Shield Generator Improved Hacking Suite > --- WEAPON (3) ------- Barrage Gun Antimatter Cannon Improved Grenade Launcher > --- INVENTORY (10) --- Light Nuclear Core Micro Nuclear Core Fusion Compressor Light Treads Improved Core Shielding Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Targeting Computer Improved Targeting Computer Target Analyzer Focal Shield Improved Shield Generator Improved Hacking Suite > --- WEAPON ----------- Barrage Gun Antimatter Cannon Improved Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Fusion Compressor Light Treads Improved Core Shielding [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 5 | . . . 2 . . . 3 Weapon 1 | . . . . . . . 1 Parts Attached 92 | 6 6 3 41 1 3 2 30 Power 8 | 1 1 . 4 . . . 2 Engine 5 | 1 . . 2 . . . 2 Core 3 | . 1 . 2 . . . . Reactor . | . . . . . . . . Propulsion 28 | 2 2 . 10 1 2 2 9 Treads 7 | . . . . . . . 7 Leg 17 | . . . 10 1 2 2 2 Wheel 4 | 2 2 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 1 2 . 13 . . . 9 Device 7 | . . . 5 . . . 2 Storage 3 | 1 1 . 1 . . . . Processor 6 | . 1 . 3 . . . 2 Hackware 1 | . . . . . . . 1 Protection 8 | . . . 4 . . . 4 Artifact . | . . . . . . . . Weapon 31 | 2 1 3 14 . 1 . 10 Energy Gun 4 | 1 1 2 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 15 | 1 . . 9 . 1 . 4 Ballistic Cannon 2 | . . . . . . . 2 Launcher 5 | . . . 1 . . . 4 Special Weapon 2 | . . 1 1 . . . . Impact Weapon 3 | . . . 3 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Corrupted Parts 5 | . . . . . . . 5 System Corruption 10 | . . . . . . . 10 Parts Lost 23 | . 4 2 8 . . . 9 Power 4 | . 1 . 3 . . . . Propulsion 6 | . 2 . 2 . . . 2 Utility 6 | . . . 2 . . . 4 Weapon 7 | . 1 2 1 . . . 3 Highest Loss Streak 5 | . 2 1 3 . . . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 98 99 95 88 88 88 97 Engine 3 | . 12 . 2 . . . 4 Core 6 | . . 14 8 11 11 11 1 Treads 4 | . . . . . . . 20 Leg 14 | . . . 21 22 22 22 5 Wheel 4 | . 27 28 . . . . . Device 2 | . . . 6 . . . 1 Storage 10 | . 14 14 10 11 11 11 6 Processor 19 | . 13 14 17 22 22 22 23 Hackware 1 | . . . . . . . 5 Protection 3 | . . . 4 . . . 6 Energy Gun 2 | . 13 15 . . . . . Ballistic Gun 14 | . 14 5 15 22 22 22 9 Launcher 1 | . . . . . . . 5 Special Weapon 1 | . . 6 2 . . . . Impact Weapon 1 | . . . 3 . . . . Naked Turns . | . . . . . . . . Heaviest Build 43 | 14 19 21 26 21 22 22 43 Greatest Support 88 | 32 32 32 32 23 33 33 88 Greatest Overweight (x) 1 | . . . 1 1 . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 9 10 10 10 10 Most Carried 10 | 3 10 10 10 10 10 10 10 Average Carried 8 | 2 8 8 9 9 10 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 3 10 9 10 10 10 10 5 Class Distribution -------------------- 70% | Mutant 23% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 2443 | 221 292 29 884 13 34 20 950 Remotely . | . . . . . . . . Salvage Created 3571 | . 702 63 1487 . . . 1319 Parts 176 | . 32 10 80 . . . 54 Haulers Intercepted 5 | . 1 . 4 . . . . Recyclers Shooed 7 | . . . 1 . . . 6 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . . . . . 17 . Prevented 3 | . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 101 | . 18 5 40 . . . 38 Melee 4 | . . . 4 . . . . Guns 59 | . 18 5 32 . . . 4 Cannons 13 | . . . 1 . . . 12 AOE 24 | . . . 2 . . . 22 Classes Destroyed 11 | . 3 . 3 . . . 5 Worker 5 | . . . . . . . 5 Builder 1 | . . . . . . . 1 Hauler 5 | . 1 . 4 . . . . Recycler 2 | . . . . . . . 2 Mechanic 1 | . . . 1 . . . . Watcher 3 | . . . . . . . 3 Swarmer 30 | . 3 5 7 . . . 15 Grunt 52 | . 15 . 24 . . . 13 Brawler 3 | . . . 1 . . . 2 Sentry 13 | . . . 8 . . . 5 Programmer 3 | . . . . . . . 3 Best Kill Streak 7 | . 5 3 7 . . . 7 Combat Bots Only 6 | . 5 3 6 . . . 5 Max Kills in Single Turn 3 | . 1 1 2 . . . 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . 1 . . . 3 Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 608 | . 80 25 218 . . 8 277 Missed 187 | . 20 6 63 . . 3 95 Damage Taken 4936 | . 656 157 1746 . . 75 2302 Core 734 | . 204 43 281 . . . 206 Absorbed by Shields 162 | . . . . . . . 162 Regen/Repaired (Parts) 174 | . . . 174 . . . . Core Remaining (%) 43 | 100 . 1 . . . 29 . Volleys Fired 261 | . 71 7 93 . . . 90 Largest 3 | . 2 2 2 . . . 3 Hottest 120 | . 70 105 120 . . . 109 Shots Fired 464 | . 137 14 170 . . . 143 Gun 354 | . 137 14 142 . . . 61 Cannon 50 | . . . . . . . 50 Launcher 34 | . . . 2 . . . 32 Special 26 | . . . 26 . . . . Kinetic 328 | . 71 4 142 . . . 111 Thermal 102 | . 66 10 26 . . . . Explosive 34 | . . . 2 . . . 32 Electromagnetic . | . . . . . . . . Robot Hit Streak 45 | . 18 2 15 . . . 45 Robot Miss Streak 7 | . 3 1 7 . . . 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 368 | . 106 7 141 . . . 114 Core Hits 223 | . 39 5 75 . . . 104 Critical Kills 3 | . . . 2 . . . 1 Critical Parts Destroyed 9 | . . . 5 . . . 4 Critical Strikes 21 | . 2 . 9 . . . 10 Burn 4 | . 2 . 2 . . . . Destroy 7 | . . . 2 . . . 5 Blast 5 | . . . . . . . 5 Smash 5 | . . . 5 . . . . Melee Attacks 27 | . . . 27 . . . . Impact 27 | . . . 27 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . 1 . . . . Damage Inflicted 9225 | . 1265 89 2774 . . . 5097 Guns 3725 | . 1256 79 1445 . . . 945 Cannons 1585 | . . . . . . . 1585 Explosions 2831 | . . . 308 . . . 2523 Melee 788 | . . . 788 . . . . Ramming 79 | . 9 10 16 . . . 44 Kinetic 4594 | . 585 34 1445 . . . 2530 Thermal 933 | . 671 45 217 . . . . Explosive 2831 | . . . 308 . . . 2523 Electromagnetic . | . . . . . . . . Impact 788 | . . . 788 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . . . 15 Average Corruption 8 | . . . . . . . 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 51 | . . . . . . . 51 Message Errors 7 | . . . . . . . 7 Matter Fused 13 | . . . . . . . 13 Heat Flow Errors 8 | . . . . . . . 8 Energy Discharges 8 | . . . . . . . 8 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 7 | . . . . . . . 7 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Weapon Failures 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 550 | . . . 321 . . . 229 Projectiles 41 | . . . . . . . 41 Explosions 188 | . . . . . . . 188 Melee 321 | . . . 321 . . . . Knockbacks 20 | . . . 2 . . . 18 Impact 3 | . . . 2 . . . 1 Kinetic 15 | . . . . . . . 15 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 112 | . 4 4 . . . . 104 Shots 3 | . . . . . . . 3 Rammed 13 | . 3 2 . . . . 8 Targets Rammed 20 | . 3 2 6 . . . 9 Kicked 6 | . . . 6 . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 248 | . 210 153 180 . . . 248 Average Temperature 43 | . 47 49 30 . . . 46 Received Heat Transfer 1583 | . 318 . 618 . . . 647 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions 9 | . . . 9 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . 1 . . . 1 Heat Transferred 3667 | . 1875 112 1680 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Peak Influence 842 | . 271 186 799 298 . . 842 Initial 298 | . . 66 72 298 . . 63 Average 299 | . 103 155 396 298 . . 305 Maximum Alert Level 3 | . 1 . 3 1 . . 3 Low Security (%) 45 | 100 91 100 36 . . . 24 Level 1 24 | . 8 . 11 100 . . 48 Level 2 22 | . . . 34 . . . 24 Level 3 8 | . . . 17 . . . 3 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 6 . 10 . . . 8 Investigation 6 | . 3 . 3 . . . . Extermination 4 | . . . . . . . 4 Reinforcement 11 | . 3 . 6 . . . 2 Assault 2 | . . . 1 . . . 1 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 10 | . 2 . 4 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 160 | . 27 8 67 . . 7 51 Peak Tracking Total 7 | . 5 3 7 . . 3 5 Tactical Retreats 7 | . . 1 2 . . . 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 5 | . 2 . 1 . . . 2 Indirectly 2 | . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 7 | . . . 2 . . . 5 Max in Single Turn 2 | . . . 1 . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 10 | . 4 . 5 . . . 1 Terminals 5 | . 3 . 2 . . . . Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . 1 . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 29 | . 10 . 18 . . . 1 Successful 19 | . 6 . 12 . . . 1 Failed 10 | . 4 . 6 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 11 | . 1 . 3 . 1 . 6 Terminals 14 | . 9 . 5 . . . . Fabricators 1 | . . . . . . . 1 Repair Stations 6 | . . . 6 . . . . Recycling Units 4 | . 1 . 3 . . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 5 . 2 . . . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . Alert Level 1 | . . . 1 . . . . Patrol Status 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 6 | . . . 6 . . . . Scan Component 3 | . . . 3 . . . . Repair 3 | . . . 3 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 . 4 . . . . Full Trace Events 4 | . 1 . 3 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 106 | . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . 12 Parts Repaired 3 | . . . 3 . . . . Time 84 | . . . 84 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . 1 . . . . Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 10 | . . . 1 . 9 . . Largest Group 9 | . . . 1 . 9 9 5 Highest-Rated Group 275 | . . . 8 . 275 275 165 Highest-Rated Ally 39 | . . . 8 . 39 39 39 Total Orders 2 | . . . 2 . . . . ROAM 1 | . . . 1 . . . . DROP 1 | . . . 1 . . . . Ally Attacks 55 | . . . . . . 41 14 Total Damage 1203 | . . . . . . 815 388 Kills 11 | . . . . . . 7 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 1 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 7562 | 66 910 396 2509 194 1129 532 1826 Spaces Moved 4305 | 55 565 292 1116 152 880 375 870 Core 2 | 2 . . . . . . . Treads 659 | . . . . . . . 659 Legs 2715 | . . . 1097 152 880 375 211 Wheels 929 | 53 565 292 19 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 100 120 120 120 120 Average Speed 136 | 98 100 100 170 126 120 120 155 Slowest Speed 190 | 100 100 100 190 190 120 190 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 61 | 3 79 81 80 65 87 66 30 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 7 | . . . . 1 3 3 . Spaces Dug 9 | . . . 1 . . . 8 Terrain Destroyed 179 | . . . 15 . . . 164 Melee 1 | . . . 1 . . . . Projectile 5 | . . . . . . . 5 AOE 173 | . . . 14 . . . 159 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 5493 | 63 773 383 1509 155 956 458 1196 Wait 656 | . 112 76 177 . 69 51 171 Move 4298 | 54 564 291 1115 151 879 374 870 Hop . | . . . . . . . . Pick Up 59 | 3 13 2 24 1 1 3 12 Fast Attach 28 | 6 2 . 7 . . . 13 Attach 33 | . 3 3 13 . . 1 13 Detach 13 | . . 1 8 . . . 4 Swap 31 | . 1 . 21 1 3 1 4 Drop 44 | . 4 1 20 2 4 3 10 Fire 261 | . 71 7 93 . . . 90 Melee 24 | . . . 24 . . . . Ram 5 | . 3 2 . . . . . Kick 6 | . . . 6 . . . . Crush 9 | . . . . . . . 9 Escape Stasis . | . . . . . . . . Rewire 26 | . . . 1 . . 25 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 13) 764 | -10/Materials | Core integrity fell below 50% 933 | -10/Materials | Core integrity fell below 20% 977 | -10/Materials | Entered Mines 1188 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1292 | -10/Mines | Learned location of Zion (-7) 1304 | -10/Mines | Assembled infested the area 1309 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1347 | -10/Mines | Discovered new exit (range 14) 1373 | -10/Mines | Entered Materials 1373 | -9/Materials | Evolved 2 slots: Utility x2 1543 | -9/Materials | Discovered new exit (range 9) 1816 | -9/Materials | Repaired Imp. Aluminum Leg 1843 | -9/Materials | Repaired Aluminum Leg 1871 | -9/Materials | Repaired Med. Storage Unit 2282 | -9/Materials | Lost 3 parts (1p1n1u) 2302 | -9/Materials | Discovered new exit (range 3) 2694 | -9/Materials | Core integrity fell below 50% 3188 | -9/Materials | Discovered new exit (range 16) 3236 | -9/Materials | Build established: Scavenger-Mutant 3373 | -9/Materials | First assault squad dispatched 3609 | -9/Materials | Build established: Mutant 3676 | -9/Materials | Discovered new exit (range 11) 3882 | -9/Materials | Entered Mines 3913 | -9/Mines | Learned Materials terminal intel 3927 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3964 | -9/Mines | Discovered new exit (range 13) 4065 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4076 | -9/Mines | Entered Zion 4225 | -7/Zion | Gained Derelict followers 4428 | -7/Zion | Received a hallucinogenic algorithm 4697 | -7/Zion | Imprinted 4700 | -7/Zion | Declared Zion's savior 5121 | -7/Zion | Given A8's code to call for help 5140 | -7/Zion | Discovered new exit (range 13) 5205 | -7/Zion | Entered Proximity Caves 5205 | -6/Proximity Caves | Accompanied by 9 allies 5479 | -6/Proximity Caves | Learned Factory trap positions 5542 | -6/Proximity Caves | Spotted B-75 Beast 5560 | -6/Proximity Caves | Allies destroyed B-75 Beast 5649 | -6/Proximity Caves | Discovered new exit (range 14) 5737 | -6/Proximity Caves | Entered Factory 5737 | -6/Factory | Accompanied by 5 allies 5737 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 5738 | -6/Factory | Loaded intel: 80 trap records 5945 | -6/Factory | Fabricated Gyrokinetic Inverter (x2) 6054 | -6/Factory | Build established: Scavenger-Gunner 6146 | -6/Factory | Lost 4 allies 6549 | -6/Factory | Garrison activated, responded to threat 6981 | -6/Factory | Terminal network hard line cut 7248 | -6/Factory | System corruption reached 10% 7282 | -6/Factory | Lost 5 parts (1n2u2w) 7514 | -6/Factory | First assault squad dispatched 7563 | -6/Factory | Self-destructed Last Messages --------------- dispatched. 07516_ U-05 Engineer lays Concrete. 07516_ Destroyed Welding Torch. 07518_ S U5K>ZS&WOSD2G1|GV&VEPTIG 07518_ The unstable cave ceiling collapses. 07518_ Destroyed Structural Scanner. 07518_ Destroyed Lgt. Deuterium Engine. 07519_ The unstable cave ceiling collapses. 07520_ W-25 Informer destroyed. 07523_ The unstable cave ceiling collapses. 07525_ Neutrino Reactor explodes. 07525_ The unstable cave ceiling collapses. 07525_ Neutrino Reactor explodes. 07525_ Heavy Explosive Trap short circuited. 07525_ An explosion rips through the floor. 07536_ System corrupted: Energy discharge (-101). 07539_ Matter Pump disabled. 07547_ U-05 Engineer lays Concrete. 07548_ The unstable cave ceiling collapses. 07554_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ????????????????? ####+#####+####???????????? | | ????????????????? # " #???????????? | | ????????????????? #???????????? | | ???????????????? # #?^?????????? | | ???????????????? = #???????????? | | ???????????????? #???????^???? | | ??????????????? #???????????? | | ??????????????? # #???""??????? | | ?????????????? # ##### """ ???? | | ??????????????? ??? | | ?????????????? 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"??????? | | ?????????????????????#"T """" #?????????????????? | | ?????????????????????#"" @"""" #??????????^??????? | | ?????????????????????#"" """" #?????????????????? | | ?????????????????????#"" """" #?????????????????? | | ?????????????????????#"" """" ??????????????????? | | ?????????????????????#" """" ??????????????????? | | ?????????????????????+ ???????????????????? | | ?????????????????????###+##+#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Plasma Flamer | -9/Materials | Scanalyzed Hvy. Flail | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gyrokinetic Inverter | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingReactionMegatreads Manual? 0 Play Time 01:08:29 Cumulative 26.2 hours Start 2024.04.03 @ 14:55:07 End 2024.04.04 @ 05:41:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c01074f4-1c62-4c53-9e86-64843ccaaadf