Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.19 @ 01:14:43 // AFD2019/Pay2Buy Player: ArabianSandBoa Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (211) 1055 Value Destroyed (10195) 10195 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (8600) 8600 TOTAL SCORE: 27490 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 3954 Follower Combat Kills 2465 Met Imprinter 300 Was Imprinted 300 Friendly Fire -419 Cogmind --------- Core Integrity 0/1450 Matter 74/300 Energy 98/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Spectral Analyzer Advanced Terrain Scan Processor > --- WEAPON (4) ------- Makeshift Hammer > --- INVENTORY (10) --- Compact Particle Reactor Improved Weapon Cycler Improved Utility Shielding Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Makeshift Flight Unit Cooled Cesium-ion Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY ---------- Advanced Weight Redist. System Spectral Analyzer Makeshift Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Improved Propulsion Shielding > --- WEAPON ----------- Cooled Plasma Cannon Molecular Deconstructor > --- INVENTORY -------- Improved Weapon Cycler Improved Utility Shielding Heavy Neutron Cannon Rocket Array [Rating: 114] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Reactor Compact Particle Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Wheel Compact Wheel Flight Unit Cooled Field Propulsion Drive Utility Advanced Targeting Computer Device Cooling System Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Cannon Heavy Neutron Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Slots Evolved 16 | . . . . . 4 2 . . . . 2 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . . . . . . . . 2 . 1 . Utility 10 | . . . . . 2 2 . . . . 2 2 . 1 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . Parts Attached 61 | . . . . 2 8 1 4 . . 5 11 10 6 5 1 8 Power . | . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . 3 . . . Treads 1 | . . . . . 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . 3 . . . Utility 10 | . . . . . 2 . 1 . . 1 4 2 . . . . Device 8 | . . . . . 2 . 1 . . . 3 2 . . . . Storage . | . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . 1 . . . . . Protection 1 | . . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 47 | . . . . 2 5 1 3 . . 4 7 8 3 5 1 8 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . . . . . . 2 1 1 3 . 3 Ballistic Gun 21 | . . . . 2 3 . 2 . . 4 4 6 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . . 1 1 2 . 1 Special Weapon 8 | . . . . . . . 1 . . . 1 . 1 . 1 4 Impact Weapon 3 | . . . . . 2 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . 2 . . . Parts Lost 45 | . . 1 . . 3 . 1 1 . 2 . 18 . 3 . 16 Power 4 | . . . . . . . . . . 1 . 1 . 1 . 1 Propulsion 10 | . . . . . . . 1 1 . . . 2 . . . 6 Utility 20 | . . . . . 3 . . . . 1 . 10 . 1 . 5 Weapon 11 | . . 1 . . . . . . . . . 5 . 1 . 4 Highest Loss Streak 16 | . . 1 . . 2 . 1 1 . 1 . 16 . 3 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 14 32 57 85 95 98 97 99 100 99 94 96 34 50 56 41 Engine 5 | . . . . . 7 7 7 7 7 6 6 . . . . . Treads 12 | . . . . . 16 15 14 14 15 15 13 10 . . . . Flight 2 | . . . . 28 1 . . . . . . . 21 19 17 12 Device 11 | . . 2 14 14 16 14 15 7 7 7 11 18 3 6 8 3 Processor 20 | . . 2 14 14 15 22 23 29 30 26 20 20 2 14 17 13 Protection 6 | . . . . . 1 7 7 7 7 11 13 15 . . . 1 Ballistic Gun 23 | . . . . 22 35 25 26 30 30 30 22 16 . . . . Naked Turns 8 | . 8 . . . . . . . . . . . . . . . Heaviest Build 79 | . 2 5 5 7 32 36 36 35 32 49 54 79 27 32 35 39 Greatest Support 70 | 3 3 3 3 10 44 44 52 60 60 60 60 70 27 36 44 44 Greatest Overweight (x) 4 | . . 1 1 . . . 1 . . . . 1 . . . 4 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . . 3 3 10 10 10 10 10 10 10 10 10 9 8 7 8 Average Carried 8 | . . . 3 8 9 10 9 10 10 9 9 8 6 6 5 5 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . . 3 3 10 10 10 10 10 10 10 10 10 7 6 7 3 Class Distribution -------------------- 69% | Gunner 20% | Mutant 6% | Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Sprinter | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Scout | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Matter Collected 6412 | . 41 187 . 237 2287 63 430 219 14 474 1034 941 72 233 96 84 Remotely 1667 | . . . . . . . . . . . 476 941 17 233 . . Salvage Created 8163 | . 41 203 . 230 3239 63 453 260 . 669 1266 1225 113 307 . 94 Parts . | . . . . . . . . . . . . . . . . . Haulers Intercepted 5 | . . . . . 3 . . . . . . 2 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 170 | . 1 7 . 10 52 . 9 6 . 9 21 42 . 10 . 3 Melee 2 | . 1 1 . . . . . . . . . . . . . . Guns 116 | . . . . 7 52 . 9 6 . 9 21 12 . . . . Cannons 2 | . . . . . . . . . . . . 1 . . . 1 AOE 47 | . . 5 . 3 . . . . . . . 29 . 10 . . Classes Destroyed 21 | . 1 3 . 1 7 . 1 1 . . 1 5 1 . . . Worker 11 | . . 1 . . 5 2 . . . . . 1 2 . . . Builder 12 | . . . . . 6 . . . . . 2 . 4 . . . Tunneler 5 | . . 1 . 1 1 . . . . . . . 1 1 . . Hauler 5 | . . . . . 3 . . . . . . 2 . . . . Recycler 4 | . . . . . 3 . . . . . . . . 1 . . Mechanic 4 | . . . . . . . . . . . . 3 1 . . . Operator 3 | . . . . . . . . . . . . . 2 1 . . Drone 1 | . . . . . . . . . . . . 1 . . . . Watcher 11 | . . . . . 4 1 . . . . 1 1 1 2 . 1 Swarmer 43 | . . 3 . 7 4 . 3 4 . 5 . 5 . 10 . 2 Saboteur 2 | . . . . . . . . . . . . 2 . . . . Grunt 80 | . 1 4 . 2 37 . 3 . . 1 14 18 . . . . Brawler 6 | . . . . 1 2 . . . . . 1 2 . . . . Duelist 4 | . . . . . 2 . 1 . . . 1 . . . . . Protector 3 | . . . . . . . . . . . . 3 . . . . Sentry 10 | . . . . . 6 . . 1 . . 1 2 . . . . Specialist 2 | . . . . . . . . . . . . 1 . . . 1 Hunter 10 | . . . . . 1 . 1 . . 1 2 5 . . . . Programmer 7 | . . . . . . . 1 . . 1 1 4 . . . . Heavy 1 | . . . . . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . 1 . 1 . . . . . . Best Kill Streak 31 | . 1 3 . 4 10 2 4 4 . 5 6 31 8 11 . 2 Combat Bots Only 26 | . 1 3 . 4 9 . 4 4 . 5 6 26 . 10 . 2 Max Kills in Single Turn 5 | . 1 2 . 2 2 1 2 1 . 2 2 5 4 4 . 1 Gunslinging 1 | . . . . . 1 . 1 . . 1 1 . . . . . Exploded 5 | . . 2 . 2 . . . . . . . 5 . 4 . . Melee 1 | . 1 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Damage Taken 10778 | . 50 270 . 101 1328 . 341 425 . 262 788 3978 215 323 98 2599 Core 3092 | . 50 159 . 26 317 . 30 5 . 11 99 697 92 148 19 1439 Absorbed by Shields 85 | . . . . . 85 . . . . . . . . . . . Redirected to Shielding 206 | . . . . . . . . . . . . 90 . . 38 78 Regen/Repaired (Parts) 155 | . . . . . . . . . . 41 56 58 . . . . Core Remaining (%) 67 | 100 . . . 6 42 . . . . 93 88 30 92 88 . . Volleys Fired 590 | . . 5 . 30 178 32 32 15 1 26 76 85 13 40 25 32 Largest 4 | . . 1 . 2 4 3 4 4 4 4 4 3 1 1 1 1 Hottest 315 | . . 30 . 50 100 75 100 100 100 100 110 315 110 110 . 110 Shots Fired 1542 | . . 5 . 56 672 34 83 60 4 104 226 188 13 40 25 32 Gun 1357 | . . . . 52 672 34 68 60 4 104 214 149 . . . . Cannon 87 | . . . . . . . . . . . 7 28 9 30 . 13 Launcher 34 | . . 5 . 4 . . . . . . . 11 4 10 . . Special 64 | . . . . . . . 15 . . . 5 . . . 25 19 Kinetic 1357 | . . . . 52 672 34 68 60 4 104 214 149 . . . . Thermal 87 | . . . . . . . . . . . 7 28 9 30 . 13 Explosive 34 | . . 5 . 4 . . . . . . . 11 4 10 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 33 | . . 1 . 5 21 9 12 17 . 33 33 23 . 7 1 5 Robot Miss Streak 5 | . . . . 3 5 . 2 3 . 5 2 3 . 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 37 | . . . . 2 13 . 4 3 . 1 9 5 . . . . Max Gunslinging Chain 1 | . . . . 1 1 . 1 1 . 1 1 1 . . . . Shots Hit Robots 828 | . 2 11 . 19 328 9 50 47 . 73 139 129 . 9 1 11 Core Hits 456 | . 1 8 . 13 131 3 20 19 . 31 61 138 11 19 . 1 Critical Kills 2 | . . . . . . . . . . . 1 1 . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . . . . 2 . . . . Critical Strikes 5 | . . . . . . . 1 . . . 1 3 . . . . Destroy 5 | . . . . . . . 1 . . . 1 3 . . . . Melee Attacks 46 | . 11 16 . . 2 13 . . . . . . . . . 4 Impact 21 | . . 2 . . 2 13 . . . . . . . . . 4 Slashing 25 | . 11 14 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . 3 . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 25109 | . 26 643 . 539 5781 243 833 874 . 1378 2493 9062 942 1845 . 450 Guns 13728 | . . . . 284 5781 152 833 874 . 1378 2383 2043 . . . . Cannons 779 | . . . . . . . . . . . . 190 . 378 . 211 Explosions 9929 | . . 327 . 255 . . . . . . 110 6829 942 1466 . . Melee 666 | . 26 316 . . . 91 . . . . . . . . . 233 Ramming 7 | . . . . . . . . . . . . . . 1 . 6 Kinetic 13728 | . . . . 284 5781 152 833 874 . 1378 2383 2043 . . . . Thermal 2083 | . . . . . . . . . . . 110 1023 269 470 . 211 Explosive 8587 | . . 327 . 255 . . . . . . . 5996 635 1374 . . Electromagnetic 38 | . . . . . . . . . . . . . 38 . . . Impact 369 | . . 45 . . . 91 . . . . . . . . . 233 Slashing 297 | . 26 271 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 9 . . . . . 4 2 . . . 10 Average Corruption 7 | . . . . . 8 . . . . . 4 1 . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 81 | . . . . . 56 . . . . . 21 . . . . 4 Message Errors 15 | . . . . . 10 . . . . . 3 . . . . 2 Matter Fused 16 | . . . . . 10 . . . . . 6 . . . . . Heat Flow Errors 11 | . . . . . 8 . . . . . 3 . . . . . Energy Discharges 9 | . . . . . 6 . . . . . 3 . . . . . Data Loss (minor) 11 | . . . . . 9 . . . . . 2 . . . . . Data Loss (major) 6 | . . . . . 3 . . . . . 1 . . . . 2 Misfires 3 | . . . . . 2 . . . . . 1 . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . Weapon Failures 9 | . . . . . 7 . . . . . 2 . . . . . Overload Shots 5 | . . . . . . . . . . . . 2 . . . 3 Effects 1 | . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . Overflow Damage 1190 | . . 70 . 40 . 51 . . . . 7 528 168 192 . 134 Projectiles 31 | . . . . . . . . . . . . . . . . 31 Explosions 935 | . . . . 40 . . . . . . 7 528 168 192 . . Melee 224 | . . 70 . . . 51 . . . . . . . . . 103 Knockbacks 2 | . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 261 | . . 21 . . . . . . . . . . . 239 . 1 Shots 4 | . . 1 . . . . . . . . . . . 3 . . Rammed 6 | . . . . . . . . . . . . . 1 1 . 4 Targets Rammed 6 | . . . . . . . . . . . . . 1 1 . 4 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 349 | . . 3 . 16 349 . 232 130 53 268 299 282 88 148 . 83 Average Temperature 75 | . . 3 . 8 89 . 94 49 29 97 98 53 27 51 . 35 Received Heat Transfer 2245 | . 27 135 . 15 581 . 153 48 . 18 318 833 27 . 18 72 Effects 7 | . . . . . 6 . 1 . . . . . . . . . Energy Bleed 5 | . . . . . 4 . 1 . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . 1 . . . 1 . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 1252 | . . . . . . . . . . . 150 792 150 . . 160 Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Peak Influence 5165 | . 302 442 . 391 1889 1071 . . . . 924 5165 3571 3089 1847 1338 Initial 2494 | . . 117 . . 152 858 . . . . 15 452 2494 1879 1713 1100 Average 1301 | . 164 367 . 227 981 983 . . . . 385 2689 2935 2493 1806 1225 Maximum Alert Level 5 | . 1 2 . 1 5 3 . . . . 3 5 5 5 5 4 Low Security (%) 7 | 100 72 . . 49 1 . . . . . 20 . . . . . Level 1 14 | . 27 57 . 50 11 . . . . . 30 . . . . . Level 2 17 | . . 42 . . 21 . . . . . 42 4 . . . . Level 3 14 | . . . . . 26 100 . . . . 6 6 . . . . Level 4 15 | . . . . . 26 . . . . . . 10 . . . 100 Level 5 19 | . . . . . 11 . . . . . . 56 50 64 21 . High Security 10 | . . . . . . . . . . . . 21 50 35 78 . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . Squads Dispatched 65 | . 5 . . . 12 2 . . . . 9 19 4 2 8 4 Investigation 20 | . 5 . . . 9 1 . . . . 2 . 1 . . 2 Extermination 1 | . . . . . . . . . . . 1 . . . . . Reinforcement 10 | . . . . . 2 1 . . . . 3 2 . 1 . 1 Assault 24 | . . . . . 1 . . . . . . 14 . . 8 1 Garrison 10 | . . . . . . . . . . . 3 3 3 1 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 2 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Distress Signals 11 | . 1 1 . . 3 . . . . . 2 1 . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 342 | . 5 7 . 16 64 4 9 6 . 10 28 120 13 25 8 27 Peak Tracking Total 26 | . 4 3 . 6 8 2 4 4 . 3 5 26 7 9 16 11 Tactical Retreats 11 | . . . . 1 1 . . . . . . 1 1 . . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Traps Triggered 5 | . 1 . . . 2 . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Machines Disabled 208 | . 9 7 . 6 30 11 . 1 . . 21 66 32 20 . 5 Max in Single Turn 10 | . 1 2 . 2 2 1 . 1 . . 5 7 10 2 . 1 Garrison Access 3 | . . . . . 1 . . . . . . 1 . 1 . . Machines Repaired 5 | . 2 . . . 3 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Machines Accessed 20 | . 4 . 1 . 8 1 . . 1 1 1 . 1 1 . 1 Terminals 15 | . 4 . . . 7 1 . . . 1 . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Total Hacks 40 | . 9 . 1 . 19 2 . . 2 1 1 . 1 1 . 3 Successful 22 | . 6 . 1 . 7 1 . . 2 1 1 . 1 1 . 1 Failed 18 | . 3 . . . 12 1 . . . . . . . . . 2 Catastrophic 5 | . 1 . . . 4 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 76 | . 9 . . . 17 2 . 1 . . 14 12 5 6 4 6 Terminals 34 | . 9 . . . 18 2 . . . 1 . . 1 . . 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Terminal Hacks 10 | . 2 . 1 . 2 . . . 2 1 . . 1 . . 1 Record 2 | . . . 1 . . . . . . 1 . . . . . . Part Schematic 2 | . . . . . . . . . 2 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 11 | . 4 . . . 5 1 . . . . 1 . . . . . Terminals 9 | . 4 . . . 4 1 . . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . Sabotage 8 | . 3 . . . 4 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . Extract 2 | . . . . . 1 . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 2 . . . 6 . . . . . . . 1 . . 1 Full Trace Events 5 | . 1 . . . 3 . . . . . . . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 4 . . . 2 . 3 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 1 . . . . . . 2 . . . . Machine Destruction 3 | . . . . . 1 . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Total Allies 25 | . . . . . . . . . 4 . 3 3 5 7 3 . Largest Group 9 | . . . . . . . . . 4 1 3 3 5 9 3 . Highest-Rated Group 885 | . . . . . . . . . 158 39 231 305 494 885 369 . Highest-Rated Ally 269 | . . . . . . . . . 41 39 96 135 103 103 269 . Zionite Dispatches 12 | . . . . . . . . . . . 3 2 2 3 2 . Heavy 4 | . . . . . . . . . . . . 1 1 2 . . Light 2 | . . . . . . . . . . . . . 1 1 . . Recon 2 | . . . . . . . . . . . 2 . . . . . Demo 1 | . . . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . 1 . . . . Hacking Resupply 1 | . . . . . . . . . . . 1 . . . . . Total Orders 9 | . . . . . . . . . . . 7 2 . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . . DROP 1 | . . . . . . . . . . . 1 . . . . . EXPLORE 7 | . . . . . . . . . . . 5 2 . . . . Ally Attacks 159 | . . . . . . . . . . 13 42 55 14 27 8 . Total Damage 18561 | . . . . . . . . . . 176 1117 14057 858 1250 1103 . Kills 110 | . . . . . . . . . . 1 7 90 3 6 3 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . 5 3 . . . . Drone Recoveries 4 | . . . . . . . . . . . 4 . . . . . Decoded 0b10 Intel 22 | . . . . . . . . . . . . 10 . 6 5 1 Traps 10 | . . . . . . . . . . . . 8 . 2 . . Emergency Access 10 | . . . . . . . . . . . . . . 4 5 1 Machines 1 | . . . . . . . . . . . . 1 . . . . Patrols 1 | . . . . . . . . . . . . 1 . . . . Zionite Intel Received 4 | . . . . . . . . . . . 1 2 . . . 1 Emergency Access 1 | . . . . . . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 2 | . . . . . . . . . . . 1 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Turns Passed 11702 | 10 83 398 178 265 1983 240 1626 651 1246 1787 991 1201 166 276 272 329 Spaces Moved 8111 | 19 97 466 179 490 937 103 880 402 778 1065 388 470 247 606 397 587 Core 823 | 19 97 466 179 . . . . . . . . . . . . 62 Treads 4907 | . . . . . 857 103 880 402 778 1065 388 434 . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2381 | . . . . 490 80 . . . . . . 36 247 606 397 525 Fastest Speed 29 | 50 50 50 100 32 32 145 145 152 160 160 160 32 29 29 29 30 Average Speed 113 | 50 50 73 100 32 135 145 151 153 160 160 160 203 30 29 29 34 Slowest Speed 250 | 50 50 100 100 32 145 145 225 160 160 160 160 240 34 29 30 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . 2 . . . . . . . 2 9 2 1 8 Cave-ins Triggered 2 | . . . . . 1 . . . . . . 1 . . . . Exploration Rate (%) 51 | 4 30 89 58 86 91 4 92 58 90 97 29 28 15 26 15 65 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 16 | . . . . . . . . . 1 . 10 5 . . . . Known Exits Taken 5 | . 1 . . . . . . . . 1 . . 1 1 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 . 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 7 | . . . . . . 1 . . . . 2 4 . . . . Terrain Destroyed 958 | . . 40 . 47 42 1 . . . . 140 295 188 202 . 3 Melee 1 | . . . . . . 1 . . . . . . . . . . Projectile 18 | . . . . . . . . . . . 2 9 1 3 . 3 AOE 939 | . . 40 . 47 42 . . . . . 138 286 187 199 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Total 9955 | 18 108 487 178 559 1493 151 1133 425 778 1124 700 671 316 662 502 650 Wait 1089 | . 1 . . 40 354 3 211 5 . 24 209 79 56 10 79 18 Move 8059 | 18 96 465 178 485 936 102 879 401 777 1064 387 466 236 602 394 573 Hop 14 | . . . . 2 . . . . . . . 1 2 2 1 6 Pick Up 15 | . . 1 . . . . 1 1 . 2 6 4 . . . . Fast Attach 5 | . . . . . . . 1 . . 1 2 1 . . . . Attach 37 | . . . . . 5 . 2 . . . 4 7 6 4 1 8 Detach 38 | . . . . . 6 . 2 1 . 1 3 12 3 3 2 5 Swap 19 | . . . . 2 3 1 1 . . 4 5 2 . 1 . . Drop 39 | . . . . . 9 . 4 2 . 2 8 14 . . . . Fire 590 | . . 5 . 30 178 32 32 15 1 26 76 85 13 40 25 32 Melee 46 | . 11 16 . . 2 13 . . . . . . . . . 4 Ram 4 | . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research -2/Testing History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 13) 11 | -11/Junkyard | Entered Materials 29 | -10/Materials | Identified exit to Mines 94 | -10/Materials | Entered Mines 123 | -10/Mines | Discovered new exit (range 15) 255 | -10/Mines | Core integrity fell below 50% 294 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 305 | -10/Mines | Build established: Mutant 324 | -10/Mines | Core integrity fell below 20% 341 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 342 | -10/Mines | Discovered new exit (range 5) 415 | -10/Mines | Discovered new exit (range 9) 492 | -10/Mines | Entered Exiles 492 | -10/Exiles | Found Exiles lab abandoned 660 | -10/Exiles | Discovered new exit (range 12) 670 | -10/Exiles | Entered Mines 694 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 739 | -9/Mines | Met a Derelict bent on vengeance 769 | -9/Mines | Discovered new exit (range 9) 932 | -9/Mines | Discovered new exit (range 11) 935 | -9/Mines | Entered Materials 935 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 975 | -8/Materials | Build established: Sprinter 1307 | -8/Materials | Build established: Gunner 1413 | -8/Materials | Crushed by falling debris 1549 | -8/Materials | Discovered new exit (range 3) 1697 | -8/Materials | Core integrity fell below 50% 1721 | -8/Materials | Destroyed 9 combat bots 2535 | -8/Materials | First assault squad dispatched 2613 | -8/Materials | Sterilization system engaged 2613 | -8/Materials | Non-combat units ordered to evacuate 2713 | -8/Materials | Combat units ordered to evacuate 2884 | -8/Materials | Discovered new exit (range 8) 2913 | -8/Materials | Ambient heat levels rising (+10) 2918 | -8/Materials | Entered Factory 2918 | -7/Factory | Evolved 2 slots: Utility x2 3065 | -7/Factory | Build established: Mutant 3151 | -7/Factory | Discovered new exit (range 5) 3158 | -7/Factory | Entered Lower Caves 3190 | -7/Lower Caves | Found Molecular Deconstructor 3565 | -7/Lower Caves | Encountered a Warlord checkpoint 3938 | -7/Lower Caves | Build established: Gunner 4776 | -7/Lower Caves | Discovered new exit (range 5) 4784 | -7/Lower Caves | Entered another Lower Caves area 4816 | -7/Lower Caves | Discovered new exit (range 10) 4832 | -7/Lower Caves | Identified exit to Factory 5032 | -7/Lower Caves | Encountered a Warlord checkpoint 5092 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5299 | -7/Lower Caves | Discovered new exit (range 3) 5319 | -7/Lower Caves | Spotted B-75 Beast 5329 | -7/Lower Caves | Destroyed B-75 Beast 5375 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5435 | -7/Lower Caves | Entered Zion 5541 | -7/Zion | Discovered new exit (range 12) 5905 | -7/Zion | Given A8's code to call for help 6130 | -7/Zion | Imprinted 6132 | -7/Zion | Declared Zion's savior 6258 | -7/Zion | Learned location of Armory (-3) 6681 | -7/Zion | Entered Proximity Caves 6681 | -6/Proximity Caves | Accompanied by 1 ally 7501 | -6/Proximity Caves | Discovered exit to Factory (range 11) 7531 | -6/Proximity Caves | Found Lgt. Regenerative Plating 7535 | -6/Proximity Caves | Found Exp. Hacking Suite 7566 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7742 | -6/Proximity Caves | Spotted B-75 Beast 7757 | -6/Proximity Caves | Destroyed B-75 Beast 8468 | -6/Proximity Caves | Entered Factory 8468 | -6/Factory | Accompanied by 1 ally 8468 | -6/Factory | Evolved 2 slots: Utility x2 8525 | -6/Factory | Enhanced Grunt warped into view, answering call for help 8535 | -6/Factory | Enhanced Grunt warped into view, answering call for help 8874 | -6/Factory | Zion Recon squad teleported in 8985 | -6/Factory | Discovered new exit (range 94) 9004 | -6/Factory | Cargo convoy interrupted 9035 | -6/Factory | Garrison activated, responded to threat 9101 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 9102 | -6/Factory | Zion Hacking Resupply teleported in 9363 | -6/Factory | Zion Recon squad teleported in 9459 | -6/Factory | Entered another Factory area 9459 | -5/Factory | Evolved 2 slots: Utility x2 9564 | -5/Factory | Zion hero teleported in (99-TNT) 9625 | -5/Factory | Zion Heavy squad teleported in 9759 | -5/Factory | First assault squad dispatched 9951 | -5/Factory | Crushed by falling debris 10208 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 10275 | -5/Factory | Retrieved Zion intel report: Emergency Access 10397 | -5/Factory | High security lockdown imminent 10477 | -5/Factory | High security lockdown engaged 10525 | -5/Factory | Garrison activated, responded to threat 10613 | -5/Factory | Cargo convoy interrupted 10644 | -5/Factory | Found Prototype Launcher 10650 | -5/Factory | Core integrity fell below 50% 10654 | -5/Factory | Destroyed 26 combat bots 10655 | -5/Factory | Discovered new exit (range 16) 10660 | -5/Factory | Entered another Factory area 10660 | -4/Factory | Evolved 2 slots: Propulsion x2 10690 | -4/Factory | Lost 16 parts (1p2n8u5w) 10695 | -4/Factory | Zion Heavy squad teleported in 10743 | -4/Factory | Zion Light squad teleported in 10743 | -4/Factory | High security lockdown imminent 10781 | -4/Factory | Identified Hellfire Missile Launcher 10802 | -4/Factory | Discovered new exit (range 14) 10807 | -4/Factory | Identified exit to Research 10823 | -4/Factory | High security lockdown engaged 10826 | -4/Factory | Entered Research 10826 | -3/Research | Accompanied by 3 allies 10826 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10849 | -3/Research | Zion Heavy squad teleported in 10884 | -3/Research | Garrison activated, responded to threat 10892 | -3/Research | Zion Heavy squad teleported in 10953 | -3/Research | Spotted B-86 Titan 11003 | -3/Research | High security lockdown imminent 11003 | -3/Research | Discovered new exit (range 19) 11008 | -3/Research | Discovered new exit (range 16) 11010 | -3/Research | Identified exit to Research 11026 | -3/Research | Found Rocket Array 11034 | -3/Research | Zion Light squad teleported in 11047 | -3/Research | Build established: Sprinter 11048 | -3/Research | Destroyed 10 combat bots 11054 | -3/Research | Lost 3 parts (1p1u1w) 11083 | -3/Research | High security lockdown engaged 11102 | -3/Research | Entered another Research area 11102 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11107 | -2/Research | Zion Experimental squad teleported in 11160 | -2/Research | High security lockdown imminent 11183 | -2/Research | Zion Demo squad teleported in 11184 | -2/Research | Discovered new exit (range 8) 11186 | -2/Research | Identified exit to Testing 11240 | -2/Research | High security lockdown engaged 11374 | -2/Research | Entered Testing 11383 | -2/Testing | Retrieved Zion intel report: Trap Installations 11426 | -2/Testing | Build established: Scout 11586 | -2/Testing | Lost 6 parts (3n3u) 11624 | -2/Testing | First assault squad dispatched 11654 | -2/Testing | Core integrity fell below 50% 11663 | -2/Testing | System corruption reached 10% 11689 | -2/Testing | Core integrity fell below 20% 11695 | -2/Testing | Lost 9 parts (1p3n1u4w) 11703 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- local area. 11666_ Penetrated by Slug. 11676_ XCDQHFMBUNB#|A18=FRZVF50=DWCVN:764NXV 11685_ C-30 ARC bursts open, deploying its payload. 11685_ S-43 Plague unfolds itself. [Purchased: Mak. Hammer] 11691_ Destroyed Xenon Bombardment Thruster. 11691_ S-43 Plague system corrupted by crushing effect. 11691_ S-43 Plague knocked back. 11692_ System corrupted: Substantial component data lost. 11692_ S-43 Plague system terminally corrupted. 11693_ Destroyed Xenon Bombardment Thruster. 11693_ S-43 Plague system corrupted by crushing effect. 11693_ S-43 Plague knocked back. 11697_ Acquired 28 matter. 11698_ Destroyed Lgt. Antimatter Reactor. 11698_ S-43 Plague system corrupted by crushing effect. 11698_ S-43 Plague IFF system glitched. 11699_ S-43 Plague system terminally corrupted. 11699_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###########????????? | | ??????????????????????????????? ?????????? | | ??????????????????????????????? """"""" ?????????? | | ????????????????????????????????"""""""??????????? | | ?????????????????#??????????????"""""""??????????? | | ?????????????????# ?????????????? ???????????? | | ?????????????????+ ????????????? ???????????? | | ?????????????????# ????????????? ????????????? | | ?????????????????# ???????????? ????????????? | | ?????????????????# #############+############+# | | ?????????????????# ## | | ?????????????????# s ## "" | | ?????????????????# % % w ## """" | | ?????????????????# @ g ## """ | | ?????????????????####+###########g##### ## "? | | ????????????????????????????????# #???# ## ?? | | ?????????????????????????????####/##### ## "?? | | ?????????????????????????????# #^^^ ## "?? | | ?????????????????????????????# #^^ ^## """ | | ?????????????????????????????# """ # + | | ?????????????????????????????# """ + ## | | ?????????????????????????????# """ # #####+# | | ?????????????????????????????# """ # #???# # | | ?????????????????????????????# """ # ##### # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????########## """ """ | | ??????????????????????????????????????# """ """ | | ??????????????????????????????????????# """ """ | | ??????????????????????????????????????# | | ??????????????????????????????????????# """ """ | | ??????????????????????????????????????# """ """ | | ??????????????????????????????????????+ """ """ | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# ####+## | | ??????????????????????????????????????#^^ #?????? | | ??????????????????????????????????????#^^^^#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 41 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 19 Terrain Scan Range 14 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 24 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Particle Charging 30 Kinecelleration 30 Offensive Hacking 16 Item Schematics ----------------- Hvy. Ion Engine | -8/Materials | Extracted Adv. Weight Redist. System | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Hardlight Generator | -8/Materials | Extracted Hvy. Beamcaster | -7/Zion | Free Battle Cannon | -7/Zion | Free Adv. Treads | -6/Factory | Extracted Arm. Leg | -6/Factory | Extracted Imp. Core Shielding | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Friend Of Zion Challenges ------------ None Cogshop Purchases (88) ------------------------ Mining Claw (899) Mni. Grenade Launcher (1049) Hvy. Hammer (634) Terrain Scanner (287) Terrain Scan Processor (552) Cooling System (335) Shield Generator (335) Imp. VTOL Module (1128) Imp. VTOL Module (1128) Enh. Autogun (652) Enh. Autogun (652) Enh. Autogun (652) Enh. Autogun (652) Enh. Autogun (652) Enh. Autogun (652) Enh. Autogun (652) Adv. Targeting Computer (596) Adv. Targeting Computer (596) Adv. Treads (936) Matter Filter (876) Airjet (Loot Box) Hvy. Deuterium Engine (865) Adv. Treads (972) Adv. Targeting Computer (663) Melee Analysis Suite (663) Adv. Targeting Computer (663) Enh. Autogun (1066) Enh. Autogun (1066) Enh. Autogun (1066) Enh. Autogun (1066) Prc. Grenade Launcher (841) Imp. Medium Armor Plating (616) Enh. Autogun (1528) Enh. Autogun (1528) Enh. Autogun (1528) Adv. Targeting Computer (857) Kinecellerator (798) Angular Momentum Engine (Loot Box) Molecular Deconstructor (Loot Box) Rocket Array (2296) Imp. Medium Treads (1117) Imp. Signal Interpreter (606) Armor Integrity Analyzer (803) Imp. Medium Treads (1617) Med. Reactive Plating (1161) Hvy. Neutron Cannon (Loot Box) Cld. Cesium-ion Thruster (Loot Box) Exp. Hacking Suite (Loot Box) Lgt. Regenerative Plating (Loot Box) Mak. Power Source (890) Imp. Weapon Cycler (1636) Adv. Cooling System (1609) Lrn. Tractor Beam (1170) Imp. Phase Shifter (1966) Mak. Ablative Armor (1452) Imp. Utility Shielding (1055) Hvy. Antimatter Reactor (1030) Enh. Armored Medium Treads (6183) Enh. Armored Medium Treads (6183) Adv. Target Analyzer (1072) Imp. Utility Shielding (1379) 0b10 Decoder Chip [Generic] (1008) Lrn. Tractor Beam (1455) Adv. Targeting Computer (888) Tiamat Missile Launcher (2476) Launcher Loader (2066) Cld. Plasma Cannon (699) Cld. Plasma Cannon (699) Cld. Plasma Cannon (699) Adv. Medium Treads (3660) Particle Accelerator (4959) Cld. Plasma Cannon (699) Cld. Cesium-ion Thruster (1169) Cld. Cesium-ion Thruster (1169) Lgt. Particle Reactor (1071) 0b10 Decoder Chip [Scout] (1011) Spectral Analyzer (1314) Lrn. Tractor Beam (1787) Adv. Signal Interpreter (1206) Adv. Weight Redist. System (1540) Com. Particle Reactor (1158) Com. Particle Reactor (1158) Mak. Sensor Array (2626) Adv. Terrain Scan Processor (1071) Imp. Propulsion Shielding (882) Mak. Flight Unit (915) Com. Wheel (619) Mak. Hammer (441) Game ------ Seed LinearCoordinationAxe Manual? 0 Play Time 02:04:15 Cumulative 340.9 hours Start 2023.02.18 @ 17:49:00 End 2023.02.19 @ 01:14:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 407 Rogue 407 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb6906e4-d29e-4469-a827-96d834f4461e