Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.01 @ 14:26:37 Player: Mathewnd Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (122) 610 Value Destroyed (4159) 4159 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1643) 1643 TOTAL SCORE: 9112 Bonus ------- High Alert Combat Kills 265 Follower Combat Kills 75 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -97 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (1450) Ox28 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Huge Storage Unit Targeting Computer Core Analyzer > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (25) --- Improved Medium Armor Plating Improved Shield Generator Relay Coupler [NC] (44) Relay Coupler [NC] (35) Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (29) Relay Coupler [Duelist] (35) Relay Coupler [Sentry] (28) Relay Coupler [Specialist] (32) Relay Coupler [Hunter] (30) Particle Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Core Analyzer Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Particle Cannon Ion Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads High-capacity Battery Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Particle Cannon Ion Cannon Ion Cannon Ion Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Mini Grenade Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Medium Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . 2 2 . 2 . Weapon . | . . . . . . . Parts Attached 74 | 8 3 16 21 9 7 10 Power 6 | 1 . 2 1 2 . . Engine 2 | 1 . . 1 . . . Core 4 | . . 2 . 2 . . Reactor . | . . . . . . . Propulsion 20 | 4 . 3 7 3 2 1 Treads 11 | 2 . 3 3 2 . 1 Leg . | . . . . . . . Wheel 9 | 2 . . 4 1 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 1 2 6 8 3 5 4 Device 12 | . . 4 3 1 1 3 Storage 4 | 1 1 1 . . . 1 Processor 3 | . . 1 . . 2 . Hackware . | . . . . . . . Protection 10 | . 1 . 5 2 2 . Artifact . | . . . . . . . Weapon 19 | 2 1 5 5 1 . 5 Energy Gun 1 | 1 . . . . . . Energy Cannon 14 | . 1 5 4 1 . 3 Ballistic Gun 3 | 1 . . . . . 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 52 | . . 7 17 6 1 21 Power 5 | . . 1 2 1 . 1 Propulsion 17 | . . 3 4 3 . 7 Utility 20 | . . 3 7 2 1 7 Weapon 10 | . . . 4 . . 6 Highest Loss Streak 9 | . . 3 9 1 1 9 To Critical Strikes 1 | . . . . . . 1 Average Backups 19 | 2 6 18 23 18 22 20 Power . | . 1 1 . . . . Propulsion 4 | 1 2 5 5 3 3 3 Utility 5 | . . 2 5 6 9 10 Weapon 9 | . 3 9 11 9 9 6 Tool/Special . | . . . . . . . Unused Backups 17 | 1 . 2 3 . . 11 Power . | . . . . . . . Propulsion 1 | 1 . . . . . . Utility 12 | . . 1 2 . . 9 Weapon 4 | . . 1 1 . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 86 97 95 81 91 76 Engine 1 | . 14 1 . . . . Core 6 | . . 8 8 4 7 3 Treads 14 | . 28 14 10 16 11 5 Wheel 4 | . . 7 7 1 3 5 Device 11 | . . 16 22 4 6 12 Storage 9 | . 14 11 9 9 7 11 Processor 9 | . . 9 9 9 14 18 Protection 11 | . 1 4 10 19 23 5 Energy Cannon 17 | . 4 21 17 17 15 13 Ballistic Gun 1 | . 14 . . . . . Peak Build Rating 38 | 6 7 24 32 29 38 32 Average Rating 23 | 4 6 19 29 25 33 26 On Entrance 16 | . 6 7 24 17 27 32 Naked Turns . | . . . . . . . Heaviest Build 125 | 12 23 99 114 116 125 111 Greatest Support 43 | 40 40 43 42 40 40 40 Greatest Overweight (x) 11 | 1 . 9 11 7 11 5 Average Overweight (x) 4 | . . 5 8 3 3 4 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 Average Capacity 22 | 7 8 21 25 25 25 25 Most Carried 25 | 5 8 25 25 21 25 25 Average Carried 19 | 2 6 18 23 18 22 20 Final Capacity 25 | 8 10 25 25 25 25 25 Final Carried 25 | 4 8 24 21 21 25 14 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Matter Collected 1727 | 231 189 251 320 465 109 162 Remotely . | . . . . . . . Salvage Created 4412 | . 470 1694 1232 607 57 352 Parts 267 | . 33 101 72 39 8 14 Haulers Intercepted 7 | . 1 4 2 . . . Recyclers Shooed 4 | . . 3 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Combat Hostiles Destroyed 85 | . 9 28 15 24 1 8 Guns 7 | . 7 . . . . . Cannons 58 | . 2 28 12 9 1 6 AOE 17 | . . . 1 14 . 2 Classes Destroyed 14 | . 7 3 2 2 . . Worker 7 | . 1 3 3 . . . Builder 6 | . 1 1 4 . . . Tunneler 4 | . 1 . 2 . 1 . Hauler 7 | . 1 4 2 . . . Recycler 4 | . . 2 2 . . . Operator 1 | . . . 1 . . . Watcher 8 | . 1 5 2 . . . Swarmer 15 | . 3 4 . 8 . . Grunt 45 | . 6 15 10 9 . 5 Brawler 3 | . . . 1 1 . 1 Duelist 4 | . . 2 . . . 2 Sentry 13 | . . 7 4 2 . . Hunter 2 | . . . . 1 1 . Programmer 3 | . . . . 3 . . Best Kill Streak 9 | . 3 5 9 4 1 3 Combat Bots Only 5 | . 3 5 4 4 1 3 Max Kills in Single Turn 3 | . 2 2 3 3 1 2 Gunslinging . | . . . . . . . Exploded 3 | . . . 1 3 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Hostile Shots Fired 652 | . 35 120 191 89 10 207 Missed 163 | . 9 35 48 24 2 45 Damage Taken 7790 | . 269 1068 2657 1143 92 2561 Core 1306 | . 29 142 238 197 12 688 Absorbed by Shields 287 | . . . 96 35 32 124 Ignored by Resistances 25 | . . . 25 . . . Core Remaining (%) 68 | 100 88 64 . 20 . . Volleys Fired 296 | . 40 84 72 56 10 34 Largest 2 | . 2 2 2 2 2 2 Hottest 150 | . 80 150 150 128 128 128 Shots Fired 557 | . 80 167 138 95 20 57 Gun 94 | . 73 6 . . . 15 Cannon 440 | . 7 161 135 78 20 39 Launcher 23 | . . . 3 17 . 3 Special . | . . . . . . . Kinetic 61 | . 40 6 . . . 15 Thermal 440 | . 7 161 135 78 20 39 Explosive 23 | . . . 3 17 . 3 Electromagnetic 33 | . 33 . . . . . Robot Hit Streak 21 | . 10 21 13 13 9 20 Robot Miss Streak 6 | . 3 6 3 3 2 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 339 | . 52 105 87 40 13 42 Core Hits 180 | . 19 47 43 45 4 22 Critical Kills 4 | . . 1 2 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 1 2 1 . . Meltdown 4 | . . 1 2 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9319 | . 710 2339 2613 2231 285 1141 Guns 803 | . 640 39 . . . 124 Cannons 6225 | . 70 2288 2139 796 285 647 Explosions 2264 | . . . 459 1435 . 370 Melee . | . . . . . . . Ramming 27 | . . 12 15 . . . Kinetic 463 | . 300 39 . . . 124 Thermal 6225 | . 70 2288 2139 796 285 647 Explosive 2264 | . . . 459 1435 . 370 Electromagnetic 340 | . 340 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . 1 12 14 . . Average Corruption 9 | . . 1 8 12 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 125 | . . 7 27 91 . . Message Errors 34 | . . 2 6 26 . . Matter Fused 27 | . . 1 7 19 . . Heat Flow Errors 10 | . . . 1 9 . . Energy Discharges 12 | . . . 6 6 . . Parts Rejected 1 | . . . . 1 . . Parts Fused 2 | . . 1 1 . . . Data Loss (minor) 23 | . . 1 1 21 . . Data Loss (major) 6 | . . . 1 5 . . Misfires 2 | . . . . 2 . . Alerts 4 | . . 1 2 1 . . Misdirections 2 | . . . 1 1 . . Weapon Failures 2 | . . 1 1 . . . Overload Shots . | . . . . . . . Overflow Damage 97 | . . 42 21 15 . 19 Projectiles 48 | . . 42 . 6 . . Explosions 49 | . . . 21 9 . 19 Melee . | . . . . . . . Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 510 | . . . 45 326 . 139 Shots 14 | . . . 2 9 . 3 Rammed 6 | . . 4 2 . . . Targets Rammed 6 | . . 4 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 534 | . 138 334 346 301 324 534 Average Temperature 95 | . 36 54 87 81 125 270 Received Heat Transfer 2178 | . 120 324 734 270 24 706 Effects 15 | . . 1 1 . 3 10 Shutdowns 3 | . . . . . . 3 Energy Bleed 3 | . . 1 . . 1 1 Interference 4 | . . . . . 2 2 Matter Decay 2 | . . . 1 . . 1 Short Circuit 1 | . . . . . . 1 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . 1 2 1 . . Combat Hostiles 3 | . . . 2 1 . . Parts Melted 22 | . . 7 8 3 . 4 Heat Transferred 10249 | . 148 3996 3256 1295 481 1073 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Maximum Alert Level 4 | . 1 1 1 4 2 2 Low Security (%) 37 | 100 93 40 66 18 . . Level 1 32 | . 6 59 33 24 . 10 Level 2 15 | . . . . 10 100 89 Level 3 13 | . . . . 39 . . Level 4 2 | . . . . 6 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1278 | . 210 368 265 1278 670 469 Initial 670 | . . 76 148 48 670 372 Average 358 | . 121 216 161 597 581 440 Influence Increases 3498 | . 350 948 603 1290 70 237 Destroy 0b10 Robot/C 1760 | . 180 560 300 520 40 160 Destroy 0b10 Robot/NC 185 | . 25 75 80 . 5 . Destroy Leader 380 | . 34 188 88 40 20 10 Allied During Kill 18 | . . . . 12 4 2 Successful Hack 81 | . 20 16 17 28 . . Select Force Hacks 90 | . 60 30 . . . . Disable Machine 90 | . 30 30 30 . . . Anti-Garrison Action 600 | . . . . 550 . 50 Destroy Structure 219 | . 1 19 43 140 1 15 Lose Combat Pursuer 75 | . . 30 45 . . . Influence Decreases 2013 | . 168 671 676 60 208 230 Time Decay 1473 | . 168 601 506 . 198 . Lost Part 520 | . . 70 170 60 10 210 Lost Ally 20 | . . . . . . 20 Squads Dispatched 11 | . 3 4 3 . 1 . Investigation 4 | . 2 2 . . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 2 2 . . . Assault . | . . . . . . . Garrison 2 | . . . 1 . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Distress Signals 4 | . 1 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 14 41 32 27 2 14 Peak Tracking Total 9 | . 4 6 9 4 1 6 Tactical Retreats 2 | . . 1 1 . . . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Traps Triggered 7 | . . 1 . 6 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Machines Disabled 9 | . 2 2 2 2 . 1 Max in Single Turn 1 | . 1 1 1 1 . 1 Garrison Relay 3 | . . . . 2 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Machines Accessed 20 | . 4 7 5 3 1 . Terminals 15 | . 2 6 4 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 47 | . 11 19 12 4 1 . Successful 27 | . 7 9 8 2 1 . Failed 20 | . 4 10 4 2 . . Catastrophic 3 | . . 2 . 1 . . Database Lockouts . | . . . . . . . Manual 36 | . 9 16 11 . . . Terminals 41 | . 8 18 11 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 3 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 4 | . 1 . 1 2 . . Part Schematic 1 | . . . 1 . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . Patrol Navigation 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 21 | . 6 9 6 . . . Terminals 18 | . 4 8 6 . . . Botnet 7 | . 2 3 2 . . . Skim 11 | . 2 5 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 1 . . . . Tunnel 3 | . 2 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 1 4 5 3 . . Full Trace Events 2 | . . 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Used RIF Installer 2 | . . . . 1 . 1 Coupler Efficiency 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 13 | . . . . 9 . 4 Machine Destruction 13 | . . . . 9 . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 1 Highest-Rated Group 31 | . . . . 31 31 31 Highest-Rated Ally 31 | . . . . 31 31 31 Total Orders . | . . . . . . . Ally Attacks 19 | . . . . 7 7 5 Total Damage 323 | . . . . 132 106 85 Kills 3 | . . . . 2 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Turns Passed 6912 | 79 409 1929 1362 2252 408 473 Spaces Moved 2420 | 44 170 807 430 703 129 137 Core 6 | 6 . . . . . . Treads 1143 | 33 170 215 69 522 80 54 Legs . | . . . . . . . Wheels 1271 | 5 . 592 361 181 49 83 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 110 190 190 155 155 Average Speed 237 | 143 160 197 244 289 279 264 Slowest Speed 560 | 160 160 320 560 320 400 480 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . 2 . . . Exploration Rate (%) 41 | 3 30 81 53 83 4 35 Regions Visited 6 Branch Regions . Pre-discovered Areas 4 | . 2 2 . . . . Known Exits Taken 3 | . . 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . 6 . . . Terrain Destroyed 155 | . . 14 45 80 . 16 Melee . | . . . . . . . Projectile 50 | . . 14 36 . . . AOE 105 | . . . 9 80 . 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Total 3012 | 57 227 963 599 823 153 190 Wait 90 | . 9 16 47 12 3 3 Move 2415 | 43 169 806 429 702 129 137 Hop . | . . . . . . . Pick Up 53 | 5 4 20 13 9 2 . Fast Attach 31 | 6 2 9 3 3 5 3 Attach 32 | . . 3 11 7 . 11 Detach 2 | . 1 . . . 1 . Swap 43 | 2 1 12 12 11 3 2 Drop 22 | 1 1 9 9 2 . . Fire 296 | . 40 84 72 56 10 34 Melee . | . . . . . . . Ram 2 | . . 1 1 . . . Kick . | . . . . . . . Crush 4 | . . 3 1 . . . Escape Stasis 22 | . . . 1 21 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 15) 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Utility x2 1013 | -9/Materials | Discovered new exit (range 6) 1471 | -9/Materials | Lost 3 parts (1p1n1u) 1589 | -9/Materials | Discovered new exit (range 14) 2247 | -9/Materials | Discovered new exit (range 14) 2302 | -9/Materials | Identified exit to Mines 2333 | -9/Materials | Identified exit to Materials 2360 | -9/Materials | Learned location of Zion (-7) 2361 | -9/Materials | Learned Materials stockpile data 2362 | -9/Materials | Learned location of 2 exits from Materials 2418 | -9/Materials | Entered another Materials area 2418 | -8/Materials | Evolved 2 slots: Utility x2 2419 | -8/Materials | Identified exit to Factory 2613 | -8/Materials | Build established: Scavenger-Mutant 3296 | -8/Materials | Crushed by falling debris 3299 | -8/Materials | Crushed by falling debris 3299 | -8/Materials | System corruption reached 10% 3330 | -8/Materials | Lost 5 parts (2n2u1w) 3582 | -8/Materials | Discovered exit to Factory (range 15) 3592 | -8/Materials | Build established: Mutant 3669 | -8/Materials | Garrison activated, responded to threat 3780 | -8/Materials | Identified exit to Garrison 3780 | -8/Materials | Entered Garrison 3807 | -8/Garrison | Lost 9 parts (2p2n4u1w) 3838 | -8/Garrison | Triggered checkpoint 3905 | -8/Garrison | Garrison Relay disabled 4180 | -8/Garrison | Triggered checkpoint 4224 | -8/Garrison | Triggered checkpoint 4225 | -8/Garrison | Core integrity fell below 50% 4735 | -8/Garrison | Discovered exit to Factory (range 10) 4810 | -8/Garrison | Triggered checkpoint 4865 | -8/Garrison | Rescued a captive Derelict 4890 | -8/Garrison | Garrison Relay disabled 5317 | -8/Garrison | Discovered exit to Factory (range 12) 5352 | -8/Garrison | Triggered checkpoint 5877 | -8/Garrison | Installed Relay Interface Framework 5997 | -8/Garrison | Discovered exit to Factory (range 12) 6032 | -8/Garrison | Entered Factory 6032 | -7/Factory | Accompanied by 1 ally 6032 | -7/Factory | Evolved 2 slots: Utility x2 6033 | -7/Factory | Identified exit to Storage 6367 | -7/Factory | Garrison activated, responded to threat 6437 | -7/Factory | Identified exit to Garrison 6440 | -7/Factory | Entered Garrison 6440 | -7/Garrison | Accompanied by 1 ally 6470 | -7/Garrison | Triggered checkpoint 6482 | -7/Garrison | Garrison Relay disabled 6570 | -7/Garrison | Triggered checkpoint 6615 | -7/Garrison | Core integrity fell below 50% 6644 | -7/Garrison | Triggered checkpoint 6653 | -7/Garrison | Lost 9 parts (2n4u3w) 6655 | -7/Garrison | Core integrity fell below 20% 6702 | -7/Garrison | Lost 3 parts (1p1n1w) 6828 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 6900 | -7/Garrison | Triggered checkpoint 6900 | -7/Garrison | Triggered checkpoint 6913 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- count to 35. 06828_ Expanded Relay Coupler [Sentry] code count to 28. 06828_ Expanded Relay Coupler [Specialist] code count to 32. 06828_ Expanded Relay Coupler [Hunter] code count to 30. 06900_ Beams of light sweep through the air. An alarm sounds. 06900_ Lgt. Treads destroyed. 06903_ Ion Cannon destroyed. 06903_ Critical hit (Destroy). 06903_ Lgt. Treads destroyed. 06906_ Imp. Heat Sink destroyed. 06907_ Lgt. Treads destroyed. 06908_ S-27 Virus destroyed. 06912_ Hcp. Battery destroyed. 06913_ Lgt. Treads destroyed. 06913_ Ion Cannon destroyed. 06913_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????#################### | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# ################# | | ??????????????????????????????# #???????????????? | | ????????????????????????????### #???????????????? | | ????????????????????????????# # ###?????????????? | | ????????????????????????????# # #?????????????? | | ????????????????????????####### #?????????????? | | ????????????????????????# ## # #?????????????? | | ?????????????????#T###### ## %# #?????????????? | | ??????????????? / ##????????????? | | ??????????????? [% #????????????? | | ??????????????? ###????????????? | | ?????????????????### ## ##=%=#??????????????? | | ?????????????????#?# ## ## [%###????????????? | | ?????????????????# " ^ [%= #????????????? | | ?????????????????# ^ = #????????????? | | ?????????????????# ^ #????????????? | | ?????????????????? #????????????? | | ???????????????????#s ## ## ###????????????? | | ???????????#########s%s## ## #????#######???? | | ?????????? = ###### """"#???? | | ???????????? ; "#???? | | ???????????????????# @ #### # """"#???? | | ???????????????????###### ## ##??# #######???? | | ????????????????????????# YY ##^^#???# #?????????? | | ????????????????????????#######^ #???# #?????????? | | ??????????????????????????????# #???# #?????????? | | ??????????????????????????????# #???# #?????????? | | ??????????????????????????????# #???# #?????????? | | ??????????????????????????????# #???# #?????????? | | ????????????????????"?"???????# #????#??????????? | | ????????????????????"?"???????# ???????????????? | | ????????????????????"?"???????# ???????????????? | | ????????????????????"""???????####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 15 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 13 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Cargo Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegSiegeFemtoactuators Manual? 0 Play Time 00:37:40 Cumulative 329.1 hours Start 2025.03.01 @ 02:36:50 End 2025.03.01 @ 14:26:37 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 269 Adventurer 0 Explorer 0 Win Type - Total 16 Types 3/2/5/2/0/0/2/1/0/1 Lore% 90 Gallery% 71 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8380111e-0474-439e-8139-b2bc35faf562