Cogmind - Beta 12 --- EXPLORER MODE // 2023.09.24 @ 22:25:18 Player: viper Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (377) 1885 Value Destroyed (16767) 16767 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (4863) 4863 TOTAL SCORE: 29315 Bonus ------- High Alert Combat Kills 1126 Follower Combat Kills 670 Entered Garrisons 600 Used RIF Installer 2500 Friendly Fire -33 Cogmind --------- Core Integrity 825/1150 Matter 96/850 Energy 22/805 System Corruption 2% Temperature Critical (562) Movement Walking (252) Ox2 Location -4/Factory Parts ------- > --- POWER (4) -------- Micro Nuclear Core Neutrino Core Neutrino Core Reinforced Antimatter Reactor > --- PROPULSION (4) --- Myomer Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Large Matter Pod Large Matter Pod Matter Compressor (fused) Improved Target Analyzer Improved Kinecellerator > --- WEAPON (4) ------- Matter Neutralizer Assault Cannon Assault Cannon > --- INVENTORY (25) --- Heavy Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Titanium Leg VSS Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Energy Well (350) Medium Matter Pod (100) Layered Medium Armor Plating Improved Hacking Suite Heavy Assault Rifle Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core Neutrino Core Reinforced Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Myomer Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Large Matter Pod Large Matter Pod Matter Compressor Improved Target Analyzer Improved Kinecellerator Improved Force Field > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon Mass Driver > --- INVENTORY -------- Heavy Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Titanium Leg VSS Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Energy Well Medium Matter Pod Layered Medium Armor Plating Improved Hacking Suite Matter Neutralizer Heavy Assault Rifle Makeshift Hammer [Rating: 105] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Fac Fac Slots Evolved 13 | . 1 . 2 2 . . 2 . . . 2 2 2 Power 3 | . . . 1 . . . . . . . 1 1 . Propulsion 2 | . . . . 2 . . . . . . . . . Utility 6 | . . . 1 . . . 2 . . . 1 . 2 Weapon 2 | . 1 . . . . . . . . . . 1 . Parts Attached 219 | 7 4 1 10 9 7 8 17 21 6 8 84 20 17 Power 57 | 1 . 1 5 1 2 1 2 4 1 3 25 7 4 Engine 44 | 1 . 1 5 . 1 1 2 3 1 3 21 3 2 Core 7 | . . . . 1 . . . 1 . . 1 3 1 Reactor 6 | . . . . . 1 . . . . . 3 1 1 Propulsion 65 | 2 . . 2 3 3 4 8 5 3 1 22 7 5 Treads . | . . . . . . . . . . . . . . Leg 65 | 2 . . 2 3 3 4 8 5 3 1 22 7 5 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 42 | 2 1 . 3 2 1 . 3 4 . 1 19 3 3 Device 18 | . . . 1 . . . 1 1 . 1 8 3 3 Storage 15 | 1 1 . 1 1 1 . 2 . . . 8 . . Processor 6 | . . . 1 1 . . . 2 . . 2 . . Hackware . | . . . . . . . . . . . . . . Protection 3 | 1 . . . . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 55 | 2 3 . . 3 1 3 4 8 2 3 18 3 5 Energy Gun 4 | 1 1 . . . . . . 1 . . 1 . . Energy Cannon 3 | . . . . . . . . . . . 2 . 1 Ballistic Gun 35 | 1 1 . . 3 1 2 4 7 2 2 11 1 . Ballistic Cannon 12 | . 1 . . . . . . . . 1 4 2 4 Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . 1 . . . . 2 Corrupted Parts 1 | . . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . . 3 . . Parts Lost 71 | . . . . . . 6 2 16 1 3 31 4 8 Power 18 | . . . . . . 1 1 3 . 1 9 2 1 Propulsion 18 | . . . . . . 4 . 5 . . 5 1 3 Utility 10 | . . . . . . . . 2 . 1 6 . 1 Weapon 25 | . . . . . . 1 1 6 1 1 11 1 3 Highest Loss Streak 14 | . . . . . . 3 1 14 1 2 5 2 4 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 100 100 100 99 98 97 99 93 94 99 98 99 99 Engine 11 | . 12 12 20 14 6 6 10 9 14 13 14 5 . Core 1 | . . . . 1 8 1 . 4 . . . 5 10 Reactor 2 | . . . . . 1 8 3 . . . 3 9 9 Leg 26 | . 25 25 20 32 32 31 27 25 22 28 24 21 19 Device 3 | . . . . . . . 7 6 . 2 3 5 15 Storage 12 | . 12 12 10 8 8 8 14 9 7 7 17 22 20 Processor 10 | . . . 9 8 8 8 7 11 21 21 14 5 5 Protection 5 | . 12 12 10 8 8 8 7 4 7 4 . . . Energy Gun 2 | . 22 12 10 . . . . . . . . . . Ballistic Gun 16 | . 12 12 10 23 24 19 21 20 20 18 13 9 3 Ballistic Cannon 3 | . 2 12 10 . . . . . . 2 2 11 15 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 194 | 19 33 33 42 104 109 111 115 115 107 122 174 179 194 Greatest Support 86 | 20 20 20 26 49 54 54 62 80 76 78 78 70 86 Greatest Overweight (x) 6 | . 1 1 3 2 2 3 3 6 3 2 5 3 3 Average Overweight (x) 1 | . 1 1 1 2 1 2 1 1 1 1 1 1 2 Largest Inventory Capacity 25 | 10 15 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 14 15 15 24 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 5 7 15 23 25 25 25 25 20 24 25 25 24 Average Carried 20 | 1 3 6 9 19 23 24 24 23 16 22 22 23 22 Final Capacity 25 | 10 15 15 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 5 7 15 23 25 24 25 16 20 24 23 23 20 Class Distribution -------------------- 50% | Hacker-Gunner 31% | Scavenger-Gunner 10% | Hacker-Tank 6% | Hacker-Mutant Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Hacker-Mutant | -8/Garrison Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 ----------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Fac Fac Matter Collected 12323 | 228 100 201 387 1158 534 922 1242 1357 247 811 4200 498 438 Remotely . | . . . . . . . . . . . . . . Salvage Created 18167 | . 422 353 1075 1755 945 1382 1520 2648 354 918 5445 644 706 Parts 947 | . 21 24 81 102 69 71 94 118 17 45 267 26 12 Haulers Intercepted 13 | . 2 . 2 3 1 . . . . . 4 . 1 Recyclers Shooed 18 | . 1 1 2 1 . . 2 . 1 . 10 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Fac Fac Combat Hostiles Destroyed 295 | . 6 6 17 25 17 33 20 36 6 23 82 11 13 Guns 249 | . 5 4 12 25 17 33 20 36 6 20 64 5 2 Cannons 43 | . 1 2 5 . . . . . . 3 15 6 11 AOE 2 | . . . . . . . . . . . 2 . . Classes Destroyed 19 | . 5 2 4 1 1 1 . 2 . . 3 . . Worker 22 | . . 2 2 . 3 . 3 . . . 12 . . Builder 19 | . . 3 1 1 1 . 3 . . . 10 . . Tunneler 4 | . . . 1 2 . . 1 . . . . . . Hauler 13 | . 2 . 2 3 1 . . . . . 4 . 1 Recycler 22 | . 1 . 4 3 . . 3 . 1 . 8 1 1 Mechanic 1 | . . . . . . . . . . . 1 . . Operator 5 | . . . 1 1 1 . . . 1 . 1 . . Watcher 19 | . 2 . 4 4 1 . 3 . . . 5 . . Swarmer 45 | . 2 2 6 2 2 9 . 10 2 8 2 . . Cutter 4 | . . . . . . . . 2 . . 2 . . Grunt 138 | . 4 4 5 14 10 10 12 10 2 6 44 7 10 Brawler 4 | . . . . 1 . . . 1 . . 2 . . Duelist 5 | . . . 1 . 1 1 . . . 2 . . . Sentry 40 | . . . 5 8 3 8 3 5 . 4 2 1 1 Specialist 4 | . . . . . . . . . . . 4 . . Hunter 20 | . . . . . 1 2 . 1 2 . 13 1 . Programmer 27 | . . . . . . 3 5 3 . 2 10 2 2 Heavy 3 | . . . . . . . . . . . 3 . . Behemoth 2 | . . . . . . . . 1 . 1 . . . Thug 3 | . . . . . . . . 3 . . . . . Best Kill Streak 11 | . 2 2 6 7 5 11 7 5 4 3 7 5 5 Combat Bots Only 11 | . 2 2 3 5 4 11 5 5 4 3 6 4 4 Max Kills in Single Turn 7 | . 1 1 2 1 1 2 2 3 1 1 7 1 1 Gunslinging 1 | . . . . . . 1 . 1 . . 1 . . Exploded 2 | . . . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Fac Fac Damage Taken 13028 | . 157 72 265 451 233 1109 403 2165 319 850 4334 740 1930 Core 1979 | . 52 14 62 40 37 132 71 370 75 121 585 95 325 Absorbed by Shields 355 | . . . . . . 12 . . . . 64 . 279 Redirected to Shielding 51 | . 4 . 6 . 3 12 7 10 . 9 . . . Regen/Repaired (Parts) 354 | . . . . 42 101 . 74 . 103 . 34 . . Core Remaining (%) 64 | 100 . 73 84 . . 62 . . . 9 31 90 . Volleys Fired 849 | . 26 21 41 73 40 89 66 104 19 60 245 23 42 Largest 4 | . 3 3 3 3 3 3 3 3 3 3 3 4 4 Hottest 263 | . 110 105 105 105 75 75 75 125 81 120 263 173 189 Shots Fired 2502 | . 78 63 122 219 116 217 197 309 57 174 707 88 155 Gun 2110 | . 72 42 81 211 116 217 197 309 57 161 580 43 24 Cannon 392 | . 6 21 41 8 . . . . . 13 127 45 131 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 2308 | . 32 42 82 211 116 217 197 304 57 174 634 88 154 Thermal 174 | . 26 21 40 8 . . . 5 . . 73 . 1 Explosive . | . . . . . . . . . . . . . . Electromagnetic 20 | . 20 . . . . . . . . . . . . Robot Hit Streak 98 | . 24 15 18 39 57 48 27 65 29 98 45 19 19 Robot Miss Streak 5 | . 3 2 1 3 1 2 5 2 1 3 4 1 2 Penetration Max 1 | . . . . . . . . 1 . 1 1 1 . Secondary Targets 40 | . 1 . . 1 4 8 3 10 . 2 11 . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 1 . 1 1 . . Shots Hit Robots 1913 | . 51 41 83 174 94 180 151 230 43 111 569 66 120 Core Hits 1082 | . 19 18 46 65 44 58 61 114 16 91 479 32 39 Critical Kills 31 | . . . . 3 2 1 . 5 . 2 15 1 2 Critical Parts Destroyed 28 | . . . . 1 1 3 . 4 . 1 15 1 2 Critical Strikes 89 | . . 2 1 4 3 4 . 10 . 3 35 8 19 Burn 7 | . . 2 1 . . . . 1 . . 3 . . Meltdown 1 | . . . . . . . . . . . 1 . . Destroy 58 | . . . . 4 3 4 . 9 . 3 29 2 4 Blast 23 | . . . . . . . . . . . 2 6 15 Melee Attacks 24 | . . . . . . 24 . . . . . . . Impact 24 | . . . . . . 24 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 38658 | . 612 585 1205 2914 1593 3019 2731 4621 482 2506 13073 1590 3727 Guns 30146 | . 559 407 799 2813 1582 3019 2717 4621 482 2401 9548 741 457 Cannons 7493 | . 53 178 406 101 . . . . . 105 2548 849 3253 Explosions 899 | . . . . . . . . . . . 899 . . Melee . | . . . . . . . . . . . . . . Ramming 120 | . . . . . 11 . 14 . . . 78 . 17 Kinetic 34803 | . 207 356 791 2815 1582 3019 2717 4511 482 2506 10551 1590 3676 Thermal 3530 | . 200 229 414 99 . . . 110 . . 2444 . 34 Explosive . | . . . . . . . . . . . . . . Electromagnetic 205 | . 205 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 4 1 1 2 3 11 4 2 Average Corruption 3 | . . . . . . 3 1 1 1 2 4 3 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 215 | . . . . . . 15 4 21 4 24 128 12 7 Message Errors 42 | . . . . . . 2 2 6 . 7 22 2 1 Matter Fused 62 | . . . . . . 3 2 9 2 6 34 4 2 Heat Flow Errors 28 | . . . . . . 6 . 2 2 2 13 1 2 Energy Discharges 22 | . . . . . . 3 . 1 . 4 13 1 . Parts Rejected 3 | . . . . . . . . . . . 2 1 . Parts Fused 2 | . . . . . . . . . . . 2 . . Data Loss (minor) 25 | . . . . . . . . 2 . 1 18 2 2 Data Loss (major) 8 | . . . . . . . . . . 2 6 . . Misfires 12 | . . . . . . . . 1 . 1 9 1 . Alerts 3 | . . . . . . . . . . . 3 . . Weapon Failures 8 | . . . . . . 1 . . . 1 6 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 284 | . . . 1 7 . . . 6 . . 191 . 79 Projectiles 123 | . . . 1 7 . . . . . . 36 . 79 Explosions 148 | . . . . . . . . 6 . . 142 . . Melee 13 | . . . . . . . . . . . 13 . . Knockbacks 45 | . 1 2 5 3 . . . . . . 10 10 14 Impact 1 | . . . . . . . . . . . 1 . . Kinetic 42 | . 1 2 5 3 . . . . . . 9 8 14 Secondary 2 | . . . . . . . . . . . . 2 . Self-Inflicted Damage 186 | . . . . . . . . 47 . . 139 . . Shots 4 | . . . . . . . . 1 . . 3 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 10 | . . . . . 1 . 2 . . . 5 . 2 Kicked 10 | . . . . . 1 . 2 . . . 5 . 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 644 | . 414 238 330 524 235 504 24 106 141 342 641 282 644 Average Temperature 115 | . 103 74 112 124 91 156 10 11 28 79 131 129 209 Received Heat Transfer 5334 | . 105 60 162 387 144 483 264 780 36 294 1572 271 776 Effects 93 | . 1 . 1 10 1 11 . . . 1 31 1 36 Shutdowns 43 | . 1 . . 6 . 2 . . . . 19 . 15 Energy Bleed 9 | . . . 1 1 . 1 . . . . 3 . 3 Interference 15 | . . . . . 1 . . . . . 4 1 9 Matter Decay 5 | . . . . 2 . . . . . 1 1 . 1 Short Circuit 6 | . . . . . . 1 . . . . 2 . 3 Damage (minor) 3 | . . . . . . . . . . . 1 . 2 Damage (major) 10 | . . . . 1 . 7 . . . . . . 2 Damage (core) 2 | . . . . . . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 12 | . 1 2 1 . . . . . . . 8 . . Heat Transferred 6311 | . 592 814 1295 296 . . . 259 . . 3018 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Fac Fac Peak Influence 1279 | . 89 135 266 426 321 1184 461 1279 668 958 612 102 186 Initial 498 | . . 24 . 4 37 129 461 30 498 200 373 10 10 Average 264 | . 39 46 86 124 130 715 162 694 513 593 115 37 74 Maximum Alert Level 4 | . . . 1 2 1 4 2 4 2 3 2 . . Low Security (%) 64 | 100 100 100 90 80 74 6 79 23 . . 82 100 100 Level 1 8 | . . . 9 11 25 12 2 10 19 25 8 . . Level 2 12 | . . . . 8 . 18 17 12 80 34 9 . . Level 3 10 | . . . . . . 50 . 30 . 39 . . . Level 4 3 | . . . . . . 11 . 22 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 66 | . . . 3 6 4 . 7 . 3 . 36 3 4 Investigation 28 | . . . 2 2 1 . 4 . 2 . 15 2 . Extermination 15 | . . . . . . . 3 . . . 10 1 1 Reinforcement 19 | . . . 1 2 1 . . . 1 . 11 . 3 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . 2 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . Haulers Reinforced 4 | . . . . . . . . . . . 2 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Fac Fac Distress Signals 11 | . 1 . 3 2 . . 1 . . . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 374 | . 10 6 25 30 20 33 27 35 8 24 116 12 28 Peak Tracking Total 15 | . 2 2 4 4 3 9 6 5 4 5 4 4 15 Tactical Retreats 14 | . . . 1 1 . . . 3 1 2 6 . . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Fac Fac Traps Triggered 31 | . . . . . 1 9 . 10 1 7 3 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 ---------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Fac Fac Machines Disabled 42 | . . . . . 1 8 1 9 1 4 17 . 1 Max in Single Turn 4 | . . . . . 1 1 1 2 1 1 4 . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . Garrison Relay 13 | . . . . . . 4 . 5 . 4 . . . Phase Generator 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Fac Fac Machines Accessed 62 | . 4 . 8 6 7 2 9 2 4 2 14 3 1 Terminals 43 | . 4 . 8 4 5 2 4 2 2 2 9 . 1 Fabricators 4 | . . . . . . . 2 . . . 2 . . Repair Stations 6 | . . . . 1 1 . 1 . 1 . 1 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 1 . . 1 . . . 2 1 . Garrison Access 4 | . . . . . 1 . 1 . 1 . . 1 . Total Hacks 197 | . 8 . 34 25 17 6 21 3 11 5 52 12 3 Successful 129 | . 6 . 29 21 13 3 16 1 6 1 26 6 1 Failed 68 | . 2 . 5 4 4 3 5 2 5 4 26 6 2 Catastrophic 1 | . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 18 | . 2 . 2 2 . . 4 . 1 . 5 . 2 Terminals 120 | . 8 . 34 11 10 6 6 3 5 5 29 . 3 Fabricators 14 | . . . . . . . 6 . . . 8 . . Repair Stations 28 | . . . . 5 6 . 4 . 5 . 5 3 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 31 | . . . . 9 . . 4 . . . 10 8 . Garrison Access 4 | . . . . . 1 . 1 . 1 . . 1 . Terminal Hacks 79 | . 6 . 29 10 7 3 4 1 3 1 14 . 1 Record 21 | . 1 . 9 4 . . . . . . 7 . . Part Schematic 2 | . . . . . 1 . . . . . 1 . . Robot Schematic 1 | . . . . . . . . . . . 1 . . Robot Analysis 1 | . . . . . . . . . . . . . 1 Prototype ID Bank 3 | . . . 3 . . . . . . . . . . Open Door 4 | . . . . . 3 . . 1 . . . . . Open DSF 2 | . . . . . . . 1 . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 8 | . . . 4 2 . 1 . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Locate Traps 16 | . 2 . 4 3 2 . 3 . 1 . 1 . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Assault Status 1 | . . . 1 . . . . . . . . . . Recall Assault 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 10 | . 2 . 1 1 1 . . . 2 . 3 . . Security Stations 2 | . . . . . . 2 . . . . . . . Fabricator Hacks 9 | . . . . . . . 4 . . . 5 . . Load Schematic 5 | . . . . . . . 2 . . . 3 . . Build 4 | . . . . . . . 2 . . . 2 . . Repair Station Hacks 15 | . . . . 2 5 . 2 . 2 . 3 1 . Scan Component 9 | . . . . 1 3 . 1 . 1 . 2 1 . Repair 6 | . . . . 1 2 . 1 . 1 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 20 | . . . . 9 . . 4 . . . 3 4 . Insert Component 10 | . . . . 4 . . 2 . . . 2 2 . Analyze 10 | . . . . 5 . . 2 . . . 1 2 . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . . 1 . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . . 1 . . . 1 . . Terminals 2 | . . . . . . . 1 . . . 1 . . Assimilate 2 | . . . . . . . 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 47 | . 1 . 6 4 5 2 7 1 3 2 13 2 1 Full Trace Events 30 | . . . 2 3 1 1 4 1 2 1 13 2 . Feedback Events 1 | . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . 1 . . Feedback Blocked 1 | . . . . . . 1 . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . 3 1 . 2 . . . 2 2 . Parts Built 8 | . . . . . . . 4 . . . 4 . . Authchips . | . . . . . . . . . . . . . . Time 262 | . . . . . . . 72 . . . 190 . . Total Part Build Rating 32 | . . . . . . . 12 . . . 20 . . Parts Repaired 6 | . . . . 1 2 . 1 . 1 . 1 . . Time 157 | . . . . 13 64 . 38 . 16 . 26 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . 3 . . 2 . . . 2 2 . Part Schematics Acquired 8 | . . . . 3 . . 2 . . . 1 2 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 ------------ Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Fac Fac Used RIF Installer 5 | . . . . . . 2 . 2 . 1 . . . Hotswap 1 | . . . . . . . . 1 . . . . . Command Fork 1 | . . . . . . . . . . 1 . . . Threat Obfuscator 1 | . . . . . . 1 . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 54 | . . . . . . 17 . 22 . 15 . . . Machine Destruction 54 | . . . . . . 17 . 22 . 15 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Fac Fac Total Allies 7 | . . 2 . . . . 1 . . 4 . . . Largest Group 2 | . . 2 2 . . . 1 . . 2 2 . . Highest-Rated Group 190 | . . 49 49 . . . 10 . . 190 190 . . Highest-Rated Ally 95 | . . 31 31 . . . 10 . . 95 95 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 77 | . . . 12 . . . . . . 31 34 . . Total Damage 2509 | . . . 244 . . . . . . 478 1787 . . Kills 23 | . . . 4 . . . . . . 4 15 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Fac Fac Robot Analysis Total 1 | . . . . . . . . . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 ------------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Fac Fac Turns Passed 22062 | 72 983 1255 1429 1221 700 2034 2237 2321 499 1469 6218 1042 582 Spaces Moved 8373 | 53 448 599 655 387 228 613 901 823 174 612 2386 356 138 Core 8 | 8 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 8365 | 45 448 599 655 387 228 613 901 823 174 612 2386 356 138 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 190 190 190 260 190 260 190 190 192 192 187 190 252 Average Speed 217 | 109 190 190 190 260 232 272 217 222 235 196 209 259 292 Slowest Speed 540 | 120 190 190 330 260 260 330 330 540 345 268 470 330 330 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 73 97 69 35 45 84 19 99 6 84 43 9 5 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 . 1 . 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 3 | . . . . . . 1 . 1 . . 1 . . Terrain Destroyed 288 | . . . . . . 1 . 154 2 8 89 5 29 Melee 1 | . . . . . . 1 . . . . . . . Projectile 83 | . . . . . . . . 11 2 8 28 5 29 AOE 204 | . . . . . . . . 143 . . 61 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Fac Fac Total 10601 | 63 526 669 746 515 355 860 1102 1127 218 742 3049 417 212 Wait 914 | . 45 48 28 37 78 102 104 135 16 32 277 10 2 Move 8355 | 52 447 598 654 386 227 608 900 821 173 611 2385 355 138 Hop . | . . . . . . . . . . . . . . Pick Up 74 | 4 1 1 8 7 1 2 4 7 4 1 26 3 5 Fast Attach 31 | 7 1 . . 3 2 1 1 2 3 2 7 . 2 Attach 92 | . 1 . 3 2 1 6 5 13 1 1 41 8 10 Detach 10 | . 1 . . 2 . 2 1 . . . 3 . 1 Swap 96 | . 2 1 7 4 4 1 11 6 2 5 36 12 5 Drop 60 | . 2 . 5 1 1 . 8 9 . . 23 6 5 Fire 849 | . 26 21 41 73 40 89 66 104 19 60 245 23 42 Melee 24 | . . . . . . 24 . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 10 | . . . . . 1 . 2 . . . 5 . 2 Crush . | . . . . . . . . . . . . . . Escape Stasis 86 | . . . . . . 25 . 30 . 30 1 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Junkyard | Identified exit to Materials 10 | -11/Junkyard | Discovered exit to Materials (range 16) 73 | -11/Junkyard | Entered Materials 73 | -10/Materials | Evolved 1 slot: Weapon x1 294 | -10/Materials | Identified exit to Materials 294 | -10/Materials | Discovered exit to Materials (range 13) 301 | -10/Materials | Build established: Hacker-Tank 898 | -10/Materials | Discovered exit to Materials (range 5) 1022 | -10/Materials | Identified exit to Mines 1022 | -10/Materials | Discovered exit to Mines (range 13) 1056 | -10/Materials | Entered Mines 1057 | -10/Mines | Learned location of Storage (-8) 1191 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1402 | -10/Mines | Discovered exit to Materials (range 8) 1866 | -10/Mines | Discovered exit to Materials (range 14) 2311 | -10/Mines | Entered Materials 2311 | -9/Materials | Accompanied by 2 allies 2311 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2316 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2557 | -9/Materials | Identified exit to Mines 2718 | -9/Materials | Build established: Hacker-Gunner 3675 | -9/Materials | Identified exit to Materials 3675 | -9/Materials | Discovered exit to Materials (range 13) 3740 | -9/Materials | Entered another Materials area 3740 | -8/Materials | Evolved 2 slots: Propulsion x2 4309 | -8/Materials | Repaired Aluminum Leg 4793 | -8/Materials | Identified exit to Storage 4793 | -8/Materials | Discovered exit to Storage (range 10) 4800 | -8/Materials | Garrison activated, responded to threat 4961 | -8/Materials | Entered Storage 5110 | -8/Storage | Repaired Imp. Aluminum Leg 5144 | -8/Storage | Repaired Imp. Aluminum Leg 5288 | -8/Storage | Garrison activated, responded to threat 5585 | -8/Storage | Garrison activated, responded to threat 5659 | -8/Storage | Identified exit to Garrison 5661 | -8/Storage | Entered Garrison 5711 | -8/Garrison | Learned Factory security intel 5711 | -8/Garrison | Learned Factory security intel 5738 | -8/Garrison | Triggered checkpoint 5796 | -8/Garrison | Garrison Relay disabled 6106 | -8/Garrison | Lost 3 parts (1p2n) 6113 | -8/Garrison | Destroyed 11 combat bots 6120 | -8/Garrison | Triggered checkpoint 6260 | -8/Garrison | Identified exit to Factory 6260 | -8/Garrison | Discovered exit to Factory (range 12) 6294 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6358 | -8/Garrison | Triggered checkpoint 6387 | -8/Garrison | Garrison Relay disabled 6405 | -8/Garrison | Installed Relay Interface Framework 6473 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 6662 | -8/Garrison | Triggered checkpoint 6727 | -8/Garrison | Build established: Hacker-Mutant 6778 | -8/Garrison | Triggered checkpoint 6834 | -8/Garrison | Garrison Relay disabled 6984 | -8/Garrison | Discovered exit to Factory (range 14) 7122 | -8/Garrison | Triggered checkpoint 7401 | -8/Garrison | Discovered exit to Factory (range 10) 7429 | -8/Garrison | Triggered checkpoint 7474 | -8/Garrison | Garrison Relay disabled 7695 | -8/Garrison | Entered Factory 7695 | -7/Factory | Evolved 2 slots: Utility x2 8007 | -7/Factory | Build established: Hacker-Gunner 8445 | -7/Factory | Identified exit to Lower Caves 8445 | -7/Factory | Discovered exit to Lower Caves (range 10) 9175 | -7/Factory | Repaired Broken Enh. Autogun 9287 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 9662 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 9927 | -7/Factory | Identified exit to Garrison 9932 | -7/Factory | Entered Garrison 9952 | -7/Garrison | Triggered checkpoint 10001 | -7/Garrison | Garrison Relay disabled 10112 | -7/Garrison | Garrison Relay disabled 10471 | -7/Garrison | Phase Generator disabled 10672 | -7/Garrison | Triggered checkpoint 10718 | -7/Garrison | Triggered checkpoint 10961 | -7/Garrison | Identified exit to Factory 10961 | -7/Garrison | Discovered exit to Factory (range 10) 10966 | -7/Garrison | Triggered checkpoint 11003 | -7/Garrison | Garrison Relay disabled 11020 | -7/Garrison | Expanded RIF knowledge: Hotswap 11160 | -7/Garrison | Triggered checkpoint 11276 | -7/Garrison | Garrison Relay disabled 11288 | -7/Garrison | Triggered checkpoint 11325 | -7/Garrison | Discovered exit to Factory (range 12) 11669 | -7/Garrison | Discovered exit to Factory (range 4) 11714 | -7/Garrison | Expanded RIF knowledge: Robot Detection 11881 | -7/Garrison | Garrison Relay disabled 11981 | -7/Garrison | Spotted B-75 Beast 12008 | -7/Garrison | Core integrity fell below 50% 12066 | -7/Garrison | Destroyed B-75 Beast 12074 | -7/Garrison | Lost 14 parts (3p4n1u6w) 12253 | -7/Garrison | Entered Factory 12581 | -7/Factory | Repaired Hvy. Assault Rifle 12750 | -7/Factory | Identified exit to Garrison 12752 | -7/Factory | Entered Garrison 12810 | -7/Garrison | Expanded RIF knowledge: Command Fork 12914 | -7/Garrison | Rescued a captive Derelict 12916 | -7/Garrison | Triggered checkpoint 12916 | -7/Garrison | Rescued a captive Derelict 13003 | -7/Garrison | Garrison Relay disabled 13090 | -7/Garrison | Triggered checkpoint 13138 | -7/Garrison | Core integrity fell below 20% 13182 | -7/Garrison | Triggered checkpoint 13218 | -7/Garrison | Garrison Relay disabled 13323 | -7/Garrison | Identified exit to Factory 13323 | -7/Garrison | Discovered exit to Factory (range 8) 13408 | -7/Garrison | Triggered checkpoint 13434 | -7/Garrison | Triggered checkpoint 13562 | -7/Garrison | Discovered exit to Factory (range 12) 13568 | -7/Garrison | Triggered checkpoint 13588 | -7/Garrison | Garrison Relay disabled 13701 | -7/Garrison | Spotted B-75 Beast 13720 | -7/Garrison | Destroyed B-75 Beast 14007 | -7/Garrison | Garrison Relay disabled 14032 | -7/Garrison | Triggered checkpoint 14045 | -7/Garrison | Build established: Scavenger-Gunner 14103 | -7/Garrison | Discovered exit to Factory (range 13) 14153 | -7/Garrison | Found embedded Infiltrators 14221 | -7/Garrison | Entered Factory 14221 | -6/Factory | Accompanied by 2 allies 14221 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14441 | -6/Factory | Fabricated Carbon-fiber Leg (x2) 14999 | -6/Factory | Build established: Hacker-Gunner 15381 | -6/Factory | Build established: Scavenger-Gunner 16494 | -6/Factory | Identified exit to Lower Caves 16494 | -6/Factory | Discovered exit to Lower Caves (range 9) 16516 | -6/Factory | Discovered exit to Lower Caves (range 12) 16911 | -6/Factory | Cargo convoy interrupted 17394 | -6/Factory | Lost 5 parts (2p2n1w) 17440 | -6/Factory | Lost 5 parts (2p2n1w) 17604 | -6/Factory | Build established: Hacker-Gunner 17888 | -6/Factory | Fabricated Rnf. Antimatter Reactor (x2) 18938 | -6/Factory | Build established: Scavenger-Gunner 19496 | -6/Factory | Repaired Lrg. Matter Pod 19592 | -6/Factory | Core integrity fell below 50% 19775 | -6/Factory | System corruption reached 10% 20309 | -6/Factory | Identified exit to Factory 20309 | -6/Factory | Discovered exit to Factory (range 9) 20439 | -6/Factory | Entered another Factory area 20439 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 21434 | -5/Factory | Identified exit to Factory 21434 | -5/Factory | Discovered exit to Factory (range 16) 21481 | -5/Factory | Entered another Factory area 21481 | -4/Factory | Evolved 2 slots: Utility x2 22063 | -4/Factory | Self-destructed Last Messages --------------- 22055_ Kicked G-67 Veteran out of the way. 22056_ Power failure, Rnf. Antimatter Reactor shutdown. 22056_ Adv. Heat Sink broken. 22056_ Overheating: Short circuit. 22056_ R-10 Processor collects Hpw. Shock Rifle. 22057_ Overheating: Broken Adv. Heat Sink damaged (-10). 22057_ K-01 Serf collects debris. 22058_ U-05 Engineer builds a Wall. 22059_ Overheating: Myomer Leg damaged (-21). 22060_ Power failure, Neutrino Core shutdown. 22060_ Overheating: System interference. 22060_ Imp. Target Analyzer temporarily disabled. 22061_ Assault Cannon broken. 22061_ Overheating: Short circuit. 22061_ K-01 Serf collects debris. 22061_ R-10 Processor collects Neutrino Core. 22061_ Imp. Force Field destroyed. 22062_ Power failure, Neutrino Core shutdown. 22062_ Power failure, Rnf. Antimatter Reactor shutdown. 22063_ Overheating: Energy bleed (-3). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# +?????????????????? | | ?????????????????????????#%[% #?????????????????? | | ????????????????????"""??#%%=% #?????????????????? | | ????????????????????"""??#[ [ #?????????????????? | | ?????????????????????" ?#!= #?????????????????? | | ?????????????????????? #%% #?????????????????? | | ???????????????????????" # % #?????????????????? | | ???????????????????????? + s #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????#s%g #?????????????????? | | ??????????????????###+####kgg%g#?????????????????? | | ??????????????????# ]@%g #?????????????????? | | ??????????????????# ^ % %^gg% #?????????????????? | | ??????????????????# ^%!! #?????????????????? | | ??????????????????# """^!! % #?????????????????? | | ??????????????????# """ #?????????????????? | | ??????????????????#] """ ]%#???"?????????????? | | ??????????????????#k Y#% ?????????????? | | ??????????????T ### uR# ""??????????????? | | ???????????? % %#% ??????????????? | | ???????????? # """?????????????? | | ?????????? ?"" 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" %[ "] ! # #?????????? | | ????# =[*% ! ! # ! #?????????? | | ????# %=* # """"" #?????????? | | ????+ % %*[% =% # """"" #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 65 Energy Capacity 825 Matter Stores 850 Matter Capacity 850 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 6 Core Analysis 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Targeting Computer | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Med. Matter Pod | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Storage | Hacked Hvy. Assault Rifle | -7/Factory | Scanalyzed Assault Rifle | -7/Factory | Scanalyzed Rnf. Antimatter Reactor | -6/Factory | Hacked Lgt. Cannon | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -5/Factory | Scanalyzed Assault Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Factory | Hacked Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Carbon-fiber Leg | x2 | -7/Factory Carbon-fiber Leg | x2 | -6/Factory Rnf. Antimatter Reactor | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravBarrageDiverter Manual? 0 Play Time 02:13:55 Cumulative 1494.1 hours Start 2023.09.22 @ 17:56:53 End 2023.09.24 @ 22:25:18 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 891 Rogue 62 Adventurer 0 Explorer 829 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6285dc5f-cb7b-469b-8815-9467ce20b76f