Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.26 @ 22:44:45 Player: Heclapar Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (115) 575 Value Destroyed (3573) 3573 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (236) 236 TOTAL SCORE: 10984 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 130 Aligned with FarCom 300 Friendly Fire -223 Cogmind --------- Core Integrity 0/1150 Matter 164/300 Energy 278/300 System Corruption 31% Temperature Cool (21) Movement Core (250) Ox4 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Medium Storage Unit Compact Battery Improved Focal Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Focal Shield Improved Thermal Shield Improved Hardlight Generator Heavy Laser Peak State ------------ > --- POWER ------------ Neutrino Core Light Neutrino Core > --- PROPULSION ------- Wheel Wheel Wheel Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Terrain Scan Processor Core Analyzer Improved Particle Charger Improved Weapon Cycler Improved Hardlight Generator Improved Shield Generator > --- WEAPON ----------- Wave Gun Wave Gun Wave Gun Coil Gun > --- INVENTORY -------- Improved Ion Engine Wheel Compact Wheel Medium Storage Unit Improved Thermal Shield Wave Gun Wave Gun Long-range Proton Cannon HERF Cannon KE Penetrator [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Coil Gun Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Slots Evolved 12 | . . 2 . . . 2 2 2 . . 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . 2 . . . . 1 . . . . Utility 6 | . . 1 . . . . 2 1 . . 1 . . 1 . Weapon 2 | . . 1 . . . . . . . . . . . 1 . Parts Attached 137 | . 3 11 . . . 13 25 15 1 8 4 1 19 5 32 Power 21 | . . 1 . . . 1 5 3 . 1 1 . 3 1 5 Engine 6 | . . 1 . . . 1 1 . . . . . 2 . 1 Core 13 | . . . . . . . 4 3 . 1 1 . 1 1 2 Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 33 | . . 3 . . . 6 3 5 . . 1 1 5 1 8 Treads 1 | . . . . . . . . . . . . . . . 1 Leg 20 | . . 3 . . . 6 3 4 . . 1 . . . 3 Wheel 9 | . . . . . . . . 1 . . . . 5 1 2 Hover 1 | . . . . . . . . . . . . 1 . . . Flight 2 | . . . . . . . . . . . . . . . 2 Utility 45 | . 1 5 . . . 5 10 4 . 4 . . 6 2 8 Device 24 | . . 2 . . . 4 6 1 . 2 . . 4 2 3 Storage 5 | . . 1 . . . . 1 . . . . . 1 . 2 Processor 6 | . 1 . . . . 1 . 1 . 1 . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 10 | . . 2 . . . . 3 2 . 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 38 | . 2 2 . . . 1 7 3 1 3 2 . 5 1 11 Energy Gun 25 | . 2 2 . . . 1 6 3 1 2 . . 4 . 4 Energy Cannon 5 | . . . . . . . . . . 1 1 . 1 . 2 Ballistic Gun 6 | . . . . . . . . . . . . . . 1 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 1 1 . . 2 . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . System Corruption 4 | . . . . . . . . . . . . 4 . . . Parts Lost 69 | . . 1 . . . 2 1 6 6 . 4 1 3 . 45 Power 12 | . . . . . . 1 . . 2 . 1 . 1 . 7 Propulsion 21 | . . 1 . . . . . 4 2 . . 1 1 . 12 Utility 17 | . . . . . . 1 1 . . . 3 . 1 . 11 Weapon 19 | . . . . . . . . 2 2 . . . . . 15 Highest Loss Streak 18 | . . 1 . . . 1 1 3 6 . 4 1 3 . 18 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 86 | . 89 99 100 100 100 99 99 98 58 13 23 17 55 91 61 Engine 4 | . 14 11 11 11 11 9 1 . . . . . 2 3 . Core 4 | . . . . . . . 5 13 7 3 2 . 2 6 4 Leg 20 | . 28 21 22 22 22 36 30 25 8 . 2 3 . . 4 Wheel 1 | . . . . . . . . . 4 . . . 15 26 3 Flight 1 | . . . . . . . . . . . . . . . 6 Device 10 | . . 9 11 11 11 9 15 13 8 8 5 . 7 17 8 Storage 7 | . 14 11 11 11 11 9 7 6 3 . . . 1 5 8 Processor 5 | . 4 1 . . . 6 7 13 8 . 5 5 7 10 4 Protection 5 | . . 10 11 11 11 2 7 5 3 . 2 . . . 3 Energy Gun 20 | . 19 33 33 33 33 27 22 19 12 . 3 . 7 15 6 Ballistic Gun 1 | . 9 . . . . . . . . . . . . 5 8 Naked Turns 91 | . . . . . . . . . 38 21 . . . . 32 Heaviest Build 83 | 13 16 40 40 40 40 40 79 83 76 29 29 1 46 70 70 Greatest Support 63 | 20 20 20 20 20 20 52 60 63 16 3 28 26 50 50 50 Greatest Overweight (x) 9 | . . 2 1 1 1 . 1 4 4 9 9 . 1 1 8 Average Overweight (x) . | . . . 1 1 1 . . 1 1 . . . . 1 1 Largest Inventory Capacity 20 | . 8 15 15 15 15 15 20 20 20 5 5 5 10 10 10 Average Capacity 14 | . 8 8 15 15 15 15 18 20 13 5 5 5 6 10 9 Most Carried 20 | . 8 10 11 12 12 15 20 20 18 5 5 5 10 10 10 Average Carried 12 | . 7 7 10 11 12 14 18 19 12 4 3 5 4 9 6 Final Capacity 20 | 8 8 15 15 15 15 15 20 20 5 5 5 5 10 10 10 Final Carried 20 | 6 8 10 11 12 12 15 20 18 5 3 5 5 9 10 7 Class Distribution -------------------- 27% | Scavenger-Tank 22% | Skirmisher 18% | Scavenger-Gunner 11% | Scavenger-Skirmisher 10% | Mutant 5% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Matter Collected 1873 | 200 7 140 . . . 106 276 242 . . . . 332 83 487 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4834 | . 47 669 81 . . 547 1327 653 . 13 . . 605 83 809 Parts 265 | . 3 58 7 . . 30 67 23 . . . . 25 4 48 Haulers Intercepted 4 | . . . . . . 1 3 . . . . . . . . Recyclers Shooed 6 | . . . . . . . 1 3 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . . . . . . 45 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Combat Hostiles Destroyed 83 | . 3 19 2 . . 13 19 7 . . . . 1 1 18 Guns 77 | . 3 19 2 . . 13 15 6 . . . . . 1 18 Cannons 1 | . . . . . . . . . . . . . 1 . . AOE 3 | . . . . . . . 2 1 . . . . . . . Classes Destroyed 16 | . 1 6 . . . 1 5 2 . 1 . . . . . Worker 7 | . . 1 2 . . . 1 . . . . . 2 1 . Builder 4 | . . 1 . . . . 2 . . . . . 1 . . Tunneler 2 | . . . . . . . 2 . . . . . . . . Hauler 4 | . . . . . . 1 3 . . . . . . . . Recycler 10 | . . . . . . . 4 2 . . . . 4 . . Operator 2 | . . 1 . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . Watcher 3 | . . 2 . . . . 1 . . . . . . . . Swarmer 32 | . 3 7 2 . . 6 3 . . . . . . . 11 Grunt 24 | . . 11 . . . 4 8 . . . . . . . 1 Brawler 1 | . . . . . . . 1 . . . . . . . . Sentry 11 | . . 1 . . . 3 3 . . . . . 1 1 2 Specialist 4 | . . . . . . . . 4 . . . . . . . Hunter 5 | . . . . . . . . 1 . . . . . . 4 Programmer 5 | . . . . . . . 3 2 . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | . 3 10 2 . . 4 5 4 . . . . 3 2 9 Combat Bots Only 9 | . 3 7 2 . . 4 4 3 . . . . 1 1 9 Max Kills in Single Turn 2 | . 1 2 1 . . 2 2 1 . 2 . . 1 1 2 Gunslinging 1 | . . 1 . . . 1 . . . . . . . . 1 Exploded 2 | . . . . . . . 2 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Damage Taken 9505 | . 135 475 66 . . 480 1064 1000 368 . 911 80 394 25 4507 Core 2587 | . 58 69 18 . . 53 116 371 266 . 253 35 185 . 1163 Absorbed by Shields 122 | . . . . . . . . . . . . . . . 122 Redirected to Shielding 73 | . . . . . . . . . . . . . . . 73 Core Remaining (%) 72 | 100 76 . . . 78 90 83 . . 25 . . 52 . . Volleys Fired 247 | . 7 36 7 . . 30 49 31 5 4 2 . 17 3 56 Largest 4 | . 2 3 3 . . 3 3 3 3 1 2 . 2 4 4 Hottest 273 | . 60 168 168 . . 168 223 200 210 80 170 . 161 273 273 Shots Fired 658 | . 14 108 21 . . 90 137 82 15 5 4 . 27 12 143 Gun 643 | . 14 108 21 . . 90 133 82 15 5 2 . 21 12 140 Cannon 11 | . . . . . . . . . . . 2 . 6 . 3 Launcher 4 | . . . . . . . 4 . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 71 | . 7 . . . . . . . . . . . . 3 61 Thermal 502 | . . 108 21 . . 85 112 53 5 5 4 . 21 9 79 Explosive 4 | . . . . . . . 4 . . . . . . . . Electromagnetic 81 | . 7 . . . . 5 21 29 10 . . . 6 . 3 Robot Hit Streak 27 | . 3 16 3 . . 14 27 18 11 3 8 . 14 21 25 Robot Miss Streak 6 | . 3 4 3 . . 3 5 4 2 4 1 . 2 . 6 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 14 | . . 3 1 . . 3 . 1 . . . . . . 6 Max Gunslinging Chain 1 | . . 1 1 . . 1 . 1 . . . . . . 1 Shots Hit Robots 429 | . 6 61 10 . . 58 111 60 13 2 3 . 20 7 78 Core Hits 244 | . 5 31 5 . . 25 78 31 4 3 4 . 20 4 34 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 25 | . . 6 1 . . 7 3 5 . . . . . . 3 Burn 22 | . . 6 1 . . 7 1 5 . . . . . . 2 Destroy 1 | . . . . . . . . . . . . . . . 1 Corrupt 2 | . . . . . . . 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9060 | . 52 935 162 . . 890 2589 1514 150 68 83 . 669 189 1759 Guns 8054 | . 52 935 160 . . 877 2180 1275 150 68 52 . 399 189 1717 Cannons 138 | . . . . . . . . . . . 31 . 70 . 37 Explosions 834 | . . . . . . . 409 225 . . . . 200 . . Melee . | . . . . . . . . . . . . . . . . Ramming 34 | . . . 2 . . 13 . 14 . . . . . . 5 Kinetic 605 | . 31 . . . . . . . . . . . . 21 553 Thermal 7141 | . . 935 160 . . 816 1959 1048 141 68 83 . 599 168 1164 Explosive 591 | . . . . . . . 366 225 . . . . . . . Electromagnetic 689 | . 21 . . . . 61 264 227 9 . . . 70 . 37 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . . 7 7 7 1 12 12 . 31 Average Corruption 13 | . . . . . . . . 2 7 7 1 8 12 . 23 Corruption Purged 4 | . . . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 126 | . . . . . . . . 17 6 7 1 2 18 . 75 Message Errors 32 | . . . . . . . . 6 2 1 . 2 4 . 17 Matter Fused 31 | . . . . . . . . 3 2 2 . . 6 . 18 Heat Flow Errors 15 | . . . . . . . . 2 . 1 . . 3 . 9 Energy Discharges 16 | . . . . . . . . 1 1 1 1 . 2 . 10 Parts Rejected 2 | . . . . . . . . 1 . . . . . . 1 Data Loss (minor) 12 | . . . . . . . . 3 . . . . 1 . 8 Data Loss (major) 7 | . . . . . . . . . 1 1 . . 1 . 4 Misfires 6 | . . . . . . . . 1 . 1 . . 1 . 3 Alerts 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 167 | . . . . . . . . 43 . . . . 124 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 167 | . . . . . . . . 43 . . . . 124 . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 325 | . . . . . . . . 72 . . . . 252 . 1 Shots 4 | . . . . . . . . 1 . . . . 3 . . Rammed 5 | . . . . . . . . . . . . . . . 5 Targets Rammed 9 | . . . 1 . . 2 . 1 . . . . . . 5 Kicked 4 | . . . 1 . . 2 . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 623 | . 40 360 207 . . 387 144 623 394 218 119 . 249 377 579 Average Temperature 126 | . 19 119 67 . . 116 42 298 194 60 60 . 85 214 148 Received Heat Transfer 1374 | . 30 117 . . . 144 339 . . . 315 . 27 9 393 Effects 26 | . . 4 . . . . . 12 . . . . 1 . 9 Shutdowns 3 | . . . . . . . . . . . . . . . 3 Energy Bleed 3 | . . 2 . . . . . 1 . . . . . . . Interference 3 | . . 2 . . . . . . . . . . 1 . . Matter Decay 4 | . . . . . . . . 2 . . . . . . 2 Short Circuit 5 | . . . . . . . . 3 . . . . . . 2 Damage (major) 6 | . . . . . . . . 4 . . . . . . 2 Damage (core) 2 | . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . Parts Melted 26 | . . 3 . . . 4 7 8 . . . . . 1 3 Heat Transferred 16719 | . . 2849 481 . . 2590 4312 2473 325 150 175 . 949 222 2193 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Peak Influence 478 | . 77 478 320 . . 152 247 213 35 10 30 40 199 160 . Initial 186 | . . 32 186 . . . 68 120 35 10 4 10 21 97 . Average 103 | . 53 235 217 . . 62 98 71 24 10 4 21 108 120 . Maximum Alert Level 2 | . . 2 1 . . . 1 1 . . . . . . . Low Security (%) 88 | . 100 42 45 . 100 100 95 99 100 100 100 100 100 100 . Level 1 9 | . . 36 54 . . . 4 . . . . . . . . Level 2 2 | . . 21 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 4 . . . 4 6 8 . . . . 1 . . Investigation 3 | . 1 1 . . . . 1 . . . . . . . . Extermination 6 | . . . . . . . 3 2 . . . . 1 . . Reinforcement 9 | . . 3 . . . 1 2 3 . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . 3 . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Distress Signals 5 | . . 3 . . . 1 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 147 | . 6 35 6 . . 16 28 11 5 1 3 6 2 1 27 Peak Tracking Total 8 | . 3 7 3 . . 4 4 2 5 1 3 6 2 1 8 Tactical Retreats 15 | . . 5 . . . . 4 1 . . 2 . 1 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Traps Triggered 8 | . 1 1 . . . . 1 4 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Machines Disabled 9 | . . . . . . 1 1 4 . . . . 3 . . Max in Single Turn 3 | . . . . . . 1 1 3 . . . . 3 . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Machines Accessed 16 | . 1 2 . 1 . 3 5 . . 1 . . 1 2 . Terminals 12 | . 1 2 . . . 2 4 . . 1 . . . 2 . Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . Total Hacks 32 | . 3 6 . 1 . 4 10 . . 2 . . 1 5 . Successful 20 | . 2 5 . 1 . 3 5 . . 1 . . 1 2 . Failed 12 | . 1 1 . . . 1 5 . . 1 . . . 3 . Catastrophic 2 | . 1 . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . . Terminals 27 | . 3 6 . . . 3 8 . . 2 . . . 5 . Fabricators 2 | . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . Terminal Hacks 18 | . 2 5 . 1 . 2 5 . . 1 . . . 2 . Record 7 | . . 4 . . . 2 1 . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 3 . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . 1 . . Seal Access 2 | . . . . . . 1 . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 1 . . . 2 5 . . . . . . 2 . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Total Allies 3 | . . . 1 . . . . . . . . . . . 2 Largest Group 1 | . . . 1 1 . . . . . . . . . . 1 Highest-Rated Group 48 | . . . 31 31 . . . . . . . . . . 48 Highest-Rated Ally 48 | . . . 31 31 . . . . . . . . . . 48 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . 8 . . . . . . . . . . . 5 Total Damage 301 | . . . 101 . . . . . . . . . . . 200 Kills 4 | . . . 3 . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Turns Passed 10033 | . 147 732 588 858 198 1024 2197 1272 131 171 142 71 389 203 1910 Spaces Moved 5289 | 1 99 283 293 452 105 618 1058 532 123 179 126 122 332 173 793 Core 472 | . . . . . . . . . 78 179 125 64 . . 26 Treads 39 | . . . . . . . . . . . . . . . 39 Legs 3855 | 1 99 283 293 452 105 618 1058 498 . . 1 . . . 447 Wheels 662 | . . . . . . . . 34 45 . . . 231 173 179 Hover 159 | . . . . . . . . . . . . 58 101 . . Flight 102 | . . . . . . . . . . . . . . . 102 Fastest Speed 50 | 120 120 120 190 190 190 120 122 160 50 50 50 50 60 95 50 Average Speed 153 | 120 120 184 190 190 190 120 169 189 83 86 94 57 74 95 186 Slowest Speed 500 | 120 120 260 190 190 190 122 192 260 160 500 500 70 95 95 450 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 16 28 68 84 39 43 31 13 73 4 5 93 7 5 89 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 . . 1 1 . Scrap Searched 4 | . . . . . . . . . . . . . . . 4 Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 115 | . . . . . . . 25 41 . . 1 . 40 3 5 Melee . | . . . . . . . . . . . . . . . . Projectile 10 | . . . . . . . . 1 . . 1 . . 3 5 AOE 105 | . . . . . . . 25 40 . . . . 40 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Upp Total 6666 | . 114 416 309 452 104 838 1344 728 138 192 146 122 451 206 1106 Wait 778 | . . 69 6 . . 142 180 123 10 . 7 . 56 22 163 Move 5276 | . 98 282 292 451 104 617 1057 532 122 178 126 121 331 172 793 Hop . | . . . . . . . . . . . . . . . . Pick Up 125 | . 3 8 2 1 . 18 15 16 . . 3 . 24 3 32 Fast Attach 17 | . 3 1 . . . . 4 . . 4 1 1 1 2 . Attach 79 | . . 2 . . . 4 5 12 . 4 3 . 16 1 32 Detach 5 | . . . . . . . . . . 2 3 . . . . Swap 41 | . . 8 . . . 9 16 3 1 . . . 2 2 . Drop 64 | . 3 10 1 . . 16 18 10 . . 1 . 4 1 . Fire 247 | . 7 36 7 . . 30 49 31 5 4 2 . 17 3 56 Melee . | . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . 5 Kick 4 | . . . 1 . . 2 . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 25 | . . . . . . . . . . . . . . . 25 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Identified exit to Mines 139 | -10/Materials | Discovered new exit (range 5) 148 | -10/Materials | Entered another Materials area 148 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 484 | -9/Materials | Build established: Tank 516 | -9/Materials | Destroyed 7 combat bots 773 | -9/Materials | Discovered new exit (range 16) 880 | -9/Materials | Entered Mines 886 | -9/Mines | Learned Materials trap positions 969 | -9/Mines | Escorted by a lone wolf Derelict 989 | -9/Mines | Learned location of Storage (-9) 1000 | -9/Mines | Build established: Scavenger-Tank 1071 | -9/Mines | Discovered new exit (range 9) 1213 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1219 | -9/Mines | Found Prototype Device 1461 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1461 | -9/Mines | Discovered new exit (range 5) 1468 | -9/Mines | Entered Exiles 1468 | -9/Exiles | Accompanied by 1 ally 1516 | -9/Exiles | Met 8R-AWN 1546 | -9/Exiles | Met EX-HEX 1636 | -9/Exiles | Met EX-DEC 1814 | -9/Exiles | Met EX-BIN 1837 | -9/Exiles | Aligned with FarCom system 1839 | -9/Exiles | Given EX-Vault access code 1886 | -9/Exiles | Opened EX-Vault 1907 | -9/Exiles | Found 0b10 Alert Chip 1948 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2116 | -9/Exiles | Visited The Gauntlet 2305 | -9/Exiles | Discovered new exit (range 12) 2326 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2326 | -9/Exiles | Entered Mines 2503 | -8/Mines | Discovered new exit (range 12) 2524 | -8/Mines | Entered Materials 2524 | -8/Materials | Evolved 2 slots: Propulsion x2 2525 | -8/Materials | Loaded intel: 14 trap records 2630 | -8/Materials | Build established: Scavenger-Skirmisher 2757 | -8/Materials | Garrison activated, responded to threat 2844 | -8/Materials | Identified Exp. Sensor Array 3530 | -8/Materials | Discovered new exit (range 15) 3548 | -8/Materials | Entered Factory 3548 | -7/Factory | Evolved 2 slots: Utility x2 3754 | -7/Factory | Build established: Skirmisher 5677 | -7/Factory | Discovered new exit (range 16) 5745 | -7/Factory | Entered another Factory area 5745 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5878 | -6/Factory | Garrison activated, responded to threat 6058 | -6/Factory | Build established: Scavenger-Gunner 6952 | -6/Factory | Lost 3 parts (2n1w) 7017 | -6/Factory | Sucked down chute 7017 | -6/Factory | Entered Waste 7032 | -6/Waste | Spotted C-40 Crusher 7071 | -6/Waste | Spotted C-40 Crusher 7089 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7092 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7095 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7096 | -6/Waste | Core integrity fell below 50% 7096 | -6/Waste | Spotted C-40 Crusher 7098 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7105 | -6/Waste | Spotted C-40 Crusher 7110 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7110 | -6/Waste | Spotted C-40 Crusher 7125 | -6/Waste | Discovered new exit (range 11) 7141 | -6/Waste | Lost 6 parts (2p2n2w) 7148 | -6/Waste | Entered Factory 7192 | -6/Factory | Identified exit to DSF 7202 | -6/Factory | Discovered new exit (range 15) 7319 | -6/Factory | Entered another Factory area 7319 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7386 | -5/Factory | Build established: Mutant 7414 | -5/Factory | Lost 4 parts (1p3u) 7461 | -5/Factory | Sucked down chute 7461 | -5/Factory | Entered Waste 7476 | -5/Waste | EMP discharged 7483 | -5/Waste | Spotted C-40 Crusher 7491 | -5/Waste | Spotted C-40 Crusher 7495 | -5/Waste | System corruption reached 10% 7510 | -5/Waste | Spotted C-40 Crusher 7515 | -5/Waste | Spotted C-40 Crusher 7516 | -5/Waste | Spotted C-40 Crusher 7516 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7520 | -5/Waste | Spotted C-40 Crusher 7523 | -5/Waste | Discovered new exit (range 16) 7532 | -5/Waste | Entered Factory 7768 | -5/Factory | Discovered new exit (range 14) 7777 | -5/Factory | Lost 3 parts (1p1n1u) 7921 | -5/Factory | Entered another Factory area 7921 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8049 | -4/Factory | Discovered new exit (range 12) 8124 | -4/Factory | Entered Upper Caves 8154 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8177 | -4/Upper Caves | Build established: Scavenger-Gunner 8355 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8416 | -4/Upper Caves | Lost 18 parts (4p5n5u4w) 8442 | -4/Upper Caves | System corruption reached 10% 8478 | -4/Upper Caves | Core integrity fell below 50% 8493 | -4/Upper Caves | Lost 8 parts (1n3u4w) 8842 | -4/Upper Caves | Core integrity fell below 20% 8859 | -4/Upper Caves | Lost 3 parts (1n2w) 8866 | -4/Upper Caves | Destroyed 9 combat bots 9199 | -4/Upper Caves | Build established: Scavenger-Tank 9218 | -4/Upper Caves | Spotted B-86 Titan 9350 | -4/Upper Caves | Encountered a Warlord checkpoint 9468 | -4/Upper Caves | Lost 4 parts (2n1u1w) 9571 | -4/Upper Caves | Discovered new exit (range 5) 10030 | -4/Upper Caves | System corruption reached 30% 10034 | -4/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 10018_ Slammed into G-67 Veteran. 10021_ System corrupted: Heat flow error (+276). 10021_ VTOL Module destroyed. 10021_ Lgt. Nuclear Core destroyed. 10021_ System corrupted by crushing effect (+5). 10024_ VTOL Module destroyed. 10026_ Imp. Weapon Shielding destroyed. 10027_ Barrage Gun destroyed. 10028_ Plasma Rifle destroyed. 10028_ Slammed into B-60 Warrior. 10029_ Core Analyzer destroyed. 10029_ Coil Gun destroyed. 10029_ System corrupted by crushing effect (+1). 10029_ System corrupted by crushing effect (+4). 10029_ Knocked back. 10030_ Critical hit (Burn: +37). 10031_ HERF Cannon destroyed. 10033_ Slammed into B-60 Warrior. 10033_ Destabilizing: System interference. 10033_ Adv. Heat Sink temporarily disabled. Map ----- +----------------------------------------------------+ | ??????????????????????????### ### ### "" | | ????????????????????????### ### ##?? | | ????????????????????????# ### ###???? | | ????????????????????????# ## #??????#### | | ?????????????????????????# # #?????????? | | ??????????????????????????# ##????????? | | ?????????????????####?????### ##????? | | ????????????????## ##?#### ## ## #### | | ???????????????## #?# ##??## | | ???????????????# #?# ##???## ## | | ???????????????# #??### ###??# ## ###? | | ???????????????# ##???# ##?# #?# ### #? | | ??????????????## #???## ### ###### #? | | ??????????????# ##???#### ### #? | | ??????????????## ###????## #?? | | ???????????????# ####### ### #?? | | ???????????????# ## #?# ##?? | | ???????????????## # #?# % #??? | | ????????????????### ### % ##??? | | ??????????????????## ##### | | ????????????????##### # | | ????????????????# ### # ## ### % | | ????????????????# ### ## !## #### ### | | ????????????????# ##### ### % % #?? | | ???????????????## #### #?# ## #?? | | ???????????????# g@ #?########## ## %#?? | | ??????????????# gb#####??????????# ## ### | | ??????????????## #??????????????# | | ???????????????## g ????????????# # ## | | ????????????????## ???????? ###### | | ?????????????????## ????# ##????## | | ??????????????????## #????######## ##??????? | | ???????????????????## ##???????????###????????? | | ????????????????????#####???????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 33 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 30 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 60 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Universal Adapter Challenges ------------ None Game ------ Seed RiotGravitonInitializer Manual? 0 Play Time 01:16:37 Cumulative 24.6 hours Start 2022.08.26 @ 21:11:06 End 2022.08.26 @ 22:44:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03f2ff3f-1547-4790-92fb-dcac194d4090