Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.24 @ 16:12:34 Player: OBLIQUE Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (83) 415 Value Destroyed (2857) 2857 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 8577 Bonus ------- Follower Combat Kills 25 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 81/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Leg > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Terrain Scan Processor Power Sword Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Coolant Injector Huge Storage Unit Compact Battery Advanced Targeting Computer Core Analyzer Graphene Brace Heart of Steel > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Nuclear Core Improved Heat Sink Improved Heat Sink Improved Heat Sink Compact Battery Heavy Armor Plating Improved Shield Generator Force Field System Shield Beamcaster Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Scythe [Rating: 75] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Armored Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 7 | . . . 2 . 1 2 . . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 85 | 7 2 . 11 . 25 5 4 7 . 3 1 5 15 Power 8 | 1 . . 2 . 3 . . 1 . . . . 1 Engine 7 | 1 . . 2 . 2 . . 1 . . . . 1 Core 1 | . . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 14 | 2 . . 1 . 4 . 1 1 . . . 1 4 Treads 4 | . . . 1 . 2 . . . . . . 1 . Leg 4 | . . . . . . . . . . . . . 4 Wheel 6 | 2 . . . . 2 . 1 1 . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 38 | 2 2 . 2 . 14 5 2 2 . . 1 1 7 Device 18 | 1 . . 1 . 8 3 1 . . . 1 . 3 Storage 7 | 1 2 . 1 . 1 1 . . . . . 1 . Processor 5 | . . . . . 3 . . 1 . . . . 1 Hackware 1 | . . . . . . . . . . . . . 1 Protection 7 | . . . . . 2 1 1 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 . . 6 . 4 . 1 3 . 3 . 3 3 Energy Gun 14 | 2 . . 6 . 4 . . . . . . 1 1 Energy Cannon 9 | . . . . . . . 1 3 . 3 . 2 . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 1 . 1 Parts Lost 33 | . . . 3 . 6 2 3 8 . 1 . 6 4 Power 4 | . . . 1 . 2 . . 1 . . . . . Propulsion 5 | . . . 1 . . . 1 1 . 1 . . 1 Utility 14 | . . . . . 4 2 1 3 . . . 2 2 Weapon 10 | . . . 1 . . . 1 3 . . . 4 1 Highest Loss Streak 6 | . . . 1 . 5 1 3 6 . 1 . 3 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 17 | 3 9 13 15 18 20 22 23 19 17 17 17 12 4 Power 3 | 1 2 3 3 3 2 4 4 3 3 3 3 2 . Propulsion 1 | 1 2 2 1 1 2 1 . . . . . . 1 Utility 4 | . 1 2 1 2 3 6 7 6 6 6 7 6 1 Weapon 8 | . 3 6 8 12 11 11 10 8 7 7 7 4 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 16 | . . . . . 9 . . . . . . 3 4 Power 4 | . . . . . 2 . . . . . . 1 1 Propulsion 3 | . . . . . 2 . . . . . . . 1 Utility 3 | . . . . . . . . . . . . 2 1 Weapon 6 | . . . . . 5 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 94 100 98 96 99 98 100 96 79 62 44 Engine 6 | . 14 14 6 11 5 7 7 6 7 7 6 4 3 Treads 5 | . . . 6 11 9 7 7 7 7 4 . 2 . Wheel 8 | . 28 28 15 11 9 7 7 6 7 7 6 2 . Device 20 | . 14 14 15 22 19 28 23 22 23 23 19 13 8 Storage 14 | . 14 14 26 22 18 9 15 15 15 15 13 12 . Processor 7 | . . . . . 6 7 7 10 15 15 13 10 4 Protection 1 | . . . . . . 3 6 4 . . . . 5 Energy Gun 15 | . 28 28 21 22 26 23 21 8 . . . . 2 Energy Cannon 5 | . . . . . . . 1 13 23 23 20 15 . Peak Build Rating 75 | 9 10 10 18 18 37 50 50 49 48 48 65 75 47 Average Rating 37 | 5 9 10 13 18 31 46 49 47 48 46 62 53 27 On Entrance 28 | . 9 10 10 18 18 37 50 46 48 48 45 65 1 Avg Prop Armor Cover (%) 12 | . . . 11 11 13 11 10 10 12 12 . . 39 Naked Turns 176 | . . . . . . . . . . . . 61 115 Heaviest Build 116 | 14 49 49 62 53 95 100 102 107 107 107 116 116 32 Greatest Support 70 | 26 26 26 26 16 16 16 16 20 10 10 10 70 32 Greatest Overweight (x) 11 | . 1 1 3 3 5 6 10 10 10 10 11 11 . Average Overweight (x) 4 | . . 1 2 3 3 6 6 9 10 10 10 2 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 5 Average Capacity 20 | 7 12 20 20 20 21 25 25 25 25 25 25 20 5 Most Carried 25 | 5 14 13 20 18 25 25 25 25 20 20 21 19 5 Average Carried 18 | 3 9 13 15 18 20 23 24 22 20 20 19 13 4 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 5 5 Final Carried 25 | 5 13 13 18 18 25 25 22 20 20 20 19 5 3 Class Distribution -------------------- 39% | Scavenger-Gunner 25% | Mutant 16% | Scavenger-Tank 10% | Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 1524 | 242 28 . 110 20 250 35 76 68 . 30 . 601 64 Remotely . | . . . . . . . . . . . . . . Salvage Created 4548 | 135 . . 647 51 1573 333 78 164 . 276 . 1110 181 Parts 176 | 6 . . 29 7 72 9 7 11 . 16 . 13 6 Haulers Intercepted 4 | . . . 1 . 3 . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 13 11 . 16 . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 66 | . . . 11 3 25 7 1 5 . 7 . 4 3 Melee 3 | . . . . . . . . . . . . . 3 Guns 42 | . . . 8 3 23 6 1 . . . . 1 . Cannons 14 | . . . . . . . . 5 . 7 . 2 . AOE 3 | . . . 3 . . . . . . . . . . Classes Destroyed 15 | 2 . . 6 . 4 1 1 . . . . 1 . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 4 | . . . 1 . 3 . . . . . . . . Recycler 3 | 1 . . 1 . 1 . . . . . . . . Watcher 7 | . . . 2 . 3 2 . . . . . . . Swarmer 20 | . . . 3 3 3 3 . 4 . 4 . . . Grunt 16 | . . . 5 . 7 . . . . 2 . . 2 Brawler 2 | . . . . . 2 . . . . . . . . Duelist 2 | . . . 1 . . . . . . 1 . . . Sentry 11 | . . . 2 . 9 . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . Programmer 5 | . . . . . . 4 . . . . . . 1 Heavy 1 | . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . 1 1 . . . . . Compactor 4 | . . . . . . . . . . . . 4 . Best Kill Streak 4 | 4 . . 3 4 4 3 1 4 . 4 . 2 1 Combat Bots Only 4 | . . . 3 3 3 3 1 4 . 4 . 2 1 Max Kills in Single Turn 2 | 1 . . 1 1 2 2 1 1 . 1 . 1 1 Gunslinging 1 | . . . . . 1 1 . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 420 | . . . 31 7 83 26 21 53 . 15 . 18 166 Missed 130 | . . . 7 1 26 13 4 12 . 3 . 1 63 Hits 290 | . . . 24 6 57 13 17 41 . 12 . 17 103 Melee 19 | . . . 2 . . . . . . . . 17 . Projectile 271 | . . . 22 6 57 13 17 41 . 12 . . 103 Critical Strikes 24 | . . . . . 6 2 . 2 . . . 10 4 Actively Blocked 5 | . . . . . . 2 . 2 . . . 1 . Damage Taken 6173 | . . . 582 45 1188 199 425 1002 . 183 . 751 1798 Core 1529 | . . . 83 . 270 16 85 208 . 16 . . 851 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 22 | . . . . . . . . . . . . . 22 Regen/Repaired (Parts) 63 | . . . . . 63 . . . . . . . . Core Remaining (%) 76 | 100 . 100 . 79 50 . . . . 53 . . . Volleys Fired 186 | 7 . . 31 4 63 21 9 15 . 9 . 27 . Largest 3 | 2 . . 2 2 3 3 3 3 . 3 . 3 . Hottest 225 | 90 . . 85 85 183 183 197 225 . 225 . 225 . Shots Fired 503 | 14 . . 60 8 189 63 27 45 . 27 . 70 . Gun 377 | 14 . . 60 8 189 63 24 16 . . . 3 . Cannon 126 | . . . . . . . 3 29 . 27 . 67 . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 420 | 14 . . . . 174 63 27 45 . 27 . 70 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 83 | . . . 60 8 15 . . . . . . . . Robot Hit Streak 60 | 9 . . 7 5 35 22 36 19 . 15 . 60 . Robot Miss Streak 5 | 1 . . 5 2 2 2 . 1 . 1 . 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . 4 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . Shots Hit Robots 413 | 12 . . 42 5 145 51 20 37 . 18 . 67 16 Core Hits 149 | 5 . . 21 3 58 16 6 10 . 11 . 14 5 Critical Kills 1 | . . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 23 | . . . 1 . 9 6 1 1 . . . 1 4 Burn 17 | . . . . . 9 6 1 1 . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . Corrupt 1 | . . . 1 . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . 4 Melee Attacks 23 | . . . . . . . . . . . . . 23 Impact . | . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . . . 23 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 Damage Inflicted 8625 | 142 . . 906 60 2532 1076 383 889 . 450 . 1687 500 Guns 5010 | 142 . . 551 60 2532 1076 329 258 . . . 62 . Cannons 2760 | . . . . . . . 54 631 . 450 . 1625 . Explosions 355 | . . . 355 . . . . . . . . . . Melee 500 | . . . . . . . . . . . . . 500 Ramming . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 7352 | 142 . . 355 . 2370 1076 383 889 . 450 . 1687 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 773 | . . . 551 60 162 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 500 | . . . . . . . . . . . . . 500 Piercing . | . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . 2 2 2 2 2 . 23 23 Average Corruption 6 | . . . . . . 1 2 2 2 2 . 13 23 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 81 | . . . . . . 5 7 12 3 7 . 15 32 Message Errors 15 | . . . . . . . . 6 . . . 2 7 Matter Fused 22 | . . . . . . 2 2 2 1 3 . 2 10 Heat Flow Errors 9 | . . . . . . 1 2 . . 1 . 3 2 Energy Discharges 11 | . . . . . . 1 2 2 . 2 . 2 2 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 1 1 2 . 1 . 2 1 Data Loss (major) 4 | . . . . . . . . . 2 . . 1 1 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 7 | . . . . . . . . . . . . . 7 Weapon Failures 3 | . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 136 | . . . 116 . . . . . . 20 . . . Projectiles 20 | . . . . . . . . . . 20 . . . Explosions 116 | . . . 116 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 261 | . . . 261 . . . . . . . . . . Shots 5 | . . . 5 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 341 | 180 . . 61 . 341 191 191 198 . 194 . 330 198 Average Temperature 102 | 89 . . 24 . 91 90 104 139 . 108 . 159 99 Received Heat Transfer 1095 | . . . 111 . 342 . 48 96 . 9 . . 489 Effects 2 | . . . . . 1 . . . . . . 1 . Shutdowns 1 | . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 2 1 . . . . . 1 . Combat Hostiles 4 | . . . . . 2 1 . . . . . 1 . Parts Melted 20 | 1 . . . . 11 5 . 2 . . . 1 . Heat Transferred 14326 | 384 . . 400 . 5735 2368 814 1443 . 666 . 2516 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 5 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 1 | . . . 1 . 1 . . . . . . . . Low Security (%) 94 | 100 100 100 79 100 91 100 . . . . 100 100 100 Level 1 5 | . . . 20 . 8 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 244 | 10 12 . 244 154 223 94 . . . . 18 6 132 Initial 86 | . . . . 69 52 86 . . . . . 6 . Average 71 | . 2 . 125 131 127 33 . . . . . . 20 Influence Increases 2221 | 20 38 . 507 85 740 214 30 135 . 160 18 . 274 Destroy 0b10 Robot/C 1260 | . . . 240 60 500 140 20 100 . 140 . . 60 Destroy 0b10 Robot/NC 85 | 20 . . 20 . 35 10 . . . . . . . Destroy Leader 342 | . . . 66 10 172 34 10 20 . 20 . . 10 Allied During Kill 2 | . . . 2 . . . . . . . . . . Successful Hack 157 | . 38 . 33 . 14 30 . . . . 18 . 24 Disable Machine 75 | . . . 60 15 . . . . . . . . . Destroy Structure 45 | . . . 41 . 4 . . . . . . . . Partial Spotted 15 | . . . 15 . . . . . . . . . . Lose Combat Pursuer 240 | . . . 30 . 15 . . 15 . . . . 180 Influence Decreases 2107 | 20 38 . 328 130 683 395 40 135 . 160 . 18 160 Entered New Map 313 | . . . . 110 82 105 4 . . . . 12 . Time Decay 1622 | 20 38 . 278 20 541 280 36 115 . 150 . 6 138 Lost Part 152 | . . . 30 . 60 10 . 20 . 10 . . 22 Lost Ally 20 | . . . 20 . . . . . . . . . . Squads Dispatched 13 | . . . 1 . 6 3 . . . . . . 3 Investigation 2 | . . . . . 1 . . . . . . . 1 Extermination 4 | . . . . . . 2 . . . . . . 2 Reinforcement 4 | . . . 1 . 2 1 . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 4 | . . . . . 2 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 110 | . . . 22 3 28 10 1 6 . 7 . 6 27 Peak Tracking Total 9 | . . . 4 3 4 3 1 4 . 4 . 2 9 Tactical Retreats 9 | . . . 2 . 1 . . 1 . . . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 3 | . . . . . 1 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 5 | . . . 4 1 . . . . . . . . . Max in Single Turn 2 | . . . 2 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 40 | . 7 . 8 . 8 4 1 1 4 . 2 . 5 Terminals 23 | . 6 . 8 . 4 1 1 . . . . . 3 Fabricators 2 | . . . . . . 1 . . . . 1 . . Repair Stations 2 | . . . . . 1 1 . . . . . . . Recycling Units 4 | . 1 . . . 1 . . . . . 1 . 1 Scanalyzers 4 | . . . . . 2 1 . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 138 | . 25 . 30 . 21 10 1 1 30 . 5 . 15 Successful 87 | . 15 . 19 . 12 4 1 1 30 . 2 . 3 Failed 50 | . 10 . 11 . 8 6 . . . . 3 . 12 Catastrophic 8 | . 1 . 1 . . . . . . . . . 6 Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 45 | . 13 . 15 . 10 3 . . . . 2 . 2 Terminals 75 | . 24 . 30 . 11 3 1 . . . . . 6 Fabricators 6 | . . . . . . 2 . . . . 4 . . Repair Stations 3 | . . . . . 2 1 . . . . . . . Recycling Units 8 | . 1 . . . 3 . . . . . 1 . 3 Scanalyzers 15 | . . . . . 5 4 . . . . . . 6 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 63 | . 11 . 16 . 3 1 1 1 30 . . . . Record 12 | . . . . . . . 1 . 11 . . . . Part Schematic 12 | . . . 1 . . . . . 11 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Robot Analysis 4 | . 1 . 2 . 1 . . . . . . . . Prototype ID Bank 8 | . 1 . 3 . 1 . . . 3 . . . . Open Door 1 | . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 5 | . 3 . 2 . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Locate Traps 3 | . 1 . 1 . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 5 | . 1 . 3 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer 8 | . . . . . 3 2 . . . . . . 3 Insert Component 2 | . . . . . 1 . . . . . . . 1 Analyze 2 | . . . . . 1 . . . . . . . 1 Retrieve Study 4 | . . . . . 1 2 . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 4 . 3 . 3 1 . . . . 1 . . Terminals 9 | . 3 . 3 . 2 1 . . . . . . . Botnet 9 | . 3 . 3 . 2 1 . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 6 . 8 . 7 4 . . . . 2 . 5 Full Trace Events 2 | . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . 1 . . . 11 . . . 1 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 1 2 . . . . . . 1 Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 60 | . . . . . 60 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . 1 Part Schematics Acquired 2 | . . . . . 1 . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 2 | . . 2 . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . Highest-Rated Group 50 | . . 50 50 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 9 | . . . 9 . . . . . . . . . . Total Damage 177 | . . . 177 . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 1700 | 11 164 26 624 47 420 . . . . . . . 408 Sensors 408 | . . . . . . . . . . . . . 408 Terrain 1292 | 11 164 26 624 47 420 . . . . . . . . Robot Analysis Total 4 | . 1 . 2 . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 6445 | 116 164 26 624 47 1547 902 448 710 175 589 234 293 570 Spaces Moved 3453 | 82 163 25 316 24 741 436 223 270 77 240 95 161 600 Core 482 | 4 . . . . . . . . . . . 109 369 Treads 25 | . . . . . . . . 9 . . . 16 . Legs 231 | . . . . . . . . . . . . . 231 Wheels 2715 | 78 163 25 316 24 741 436 223 261 77 240 95 36 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 145 145 180 180 230 230 230 230 50 50 Average Speed 154 | 89 94 105 133 145 153 187 186 241 230 230 243 112 76 Slowest Speed 570 | 100 105 105 145 145 175 190 230 570 230 230 245 245 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 39 9 39 13 58 17 55 54 68 50 4 97 18 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . . . . Scrap Searched 6 | . . . . 1 . . 3 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 51 | . . . 51 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 51 | . . . 51 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Total 4126 | 107 172 24 454 28 1022 473 235 295 76 256 100 211 673 Wait 278 | 7 . . 84 1 132 10 . . . 5 2 7 30 Move 3441 | 81 162 24 315 23 740 435 222 269 76 239 95 160 600 Hop . | . . . . . . . . . . . . . . Pick Up 67 | 5 7 . 11 . 32 1 . 3 . . 1 1 6 Fast Attach 26 | 7 . . . . 3 3 . 1 . . . 3 9 Attach 40 | . . . 5 . 7 2 3 7 . . 1 9 6 Detach 2 | . . . . . . 1 . . . . 1 . . Swap 32 | . 2 . 7 . 16 . 1 . . 3 . 3 . Drop 33 | . 1 . 1 . 29 . . . . . . 1 1 Fire 186 | 7 . . 31 4 63 21 9 15 . 9 . 27 . Melee 21 | . . . . . . . . . . . . . 21 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / [Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 7) 281 | -10/Materials | Entered Mines 292 | -10/Mines | Discovered new exit (range 8) 302 | -10/Mines | Build established: Mutant 307 | -10/Mines | Entered Materials 307 | -9/Materials | Accompanied by 2 allies 307 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 703 | -9/Materials | Discovered new exit (range 13) 703 | -9/Materials | Identified exit to Mines 931 | -9/Materials | Entered Mines 936 | -9/Mines | Discovered new exit (range 14) 959 | -9/Mines | Discovered new exit (range 8) 974 | -9/Mines | Assembled infested the area 978 | -9/Mines | Entered Materials 978 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1204 | -8/Materials | Garrison activated, responded to threat 1333 | -8/Materials | Build established: Skirmisher 1490 | -8/Materials | Lost 5 parts (1p4u) 1511 | -8/Materials | Discovered new exit (range 9) 1771 | -8/Materials | Central database locked down 1923 | -8/Materials | Repaired Prc. Beam Rifle 2084 | -8/Materials | Discovered new exit (range 10) 2362 | -8/Materials | Build established: Scavenger-Gunner 2525 | -8/Materials | Entered Factory 2525 | -7/Factory | Evolved 2 slots: Utility x2 2668 | -7/Factory | Discovered new exit (range 4) 3344 | -7/Factory | Discovered new exit (range 15) 3427 | -7/Factory | Entered Lower Caves 3465 | -7/Lower Caves | Build established: Scavenger-Tank 3774 | -7/Lower Caves | Spotted B-75 Beast 3796 | -7/Lower Caves | Destroyed B-75 Beast 3826 | -7/Lower Caves | Lost 3 parts (1n1u1w) 3857 | -7/Lower Caves | Discovered new exit (range 9) 3875 | -7/Lower Caves | Entered another Lower Caves area 3963 | -7/Lower Caves | Found Prototype Device 4254 | -7/Lower Caves | Spotted B-75 Beast 4293 | -7/Lower Caves | Destroyed B-75 Beast 4323 | -7/Lower Caves | Lost 6 parts (1n2u3w) 4546 | -7/Lower Caves | Discovered new exit (range 10) 4585 | -7/Lower Caves | Entered Data Miner 4585 | -7/Data Miner | Discovered new exit (range 6) 4629 | -7/Data Miner | Met Data Miner 4668 | -7/Data Miner | Learned location of Section 7 (-2) 4668 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4670 | -7/Data Miner | Build established: Scavenger-Gunner 4707 | -7/Data Miner | Received God Mode back door access code from Data Miner 4760 | -7/Data Miner | Entered Proximity Caves 4825 | -6/Proximity Caves | Identified exit to Factory 5023 | -6/Proximity Caves | Learned Factory stockpile data 5349 | -6/Proximity Caves | Entered Factory 5349 | -6/Factory | Evolved 2 slots: Utility x2 5371 | -6/Factory | Identified Heart of Steel 5583 | -6/Factory | Sucked down chute 5583 | -6/Factory | Entered Waste 5598 | -6/Waste | EMP discharged 5637 | -6/Waste | Spotted C-40 Crusher 5639 | -6/Waste | Build established: Gunner 5670 | -6/Waste | Spotted C-40 Crusher 5672 | -6/Waste | Destroyed C-40 Crusher 5685 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5686 | -6/Waste | Destroyed C-40 Crusher 5691 | -6/Waste | Spotted C-40 Crusher 5698 | -6/Waste | EMP discharged 5698 | -6/Waste | System corruption reached 10% 5698 | -6/Waste | Spotted C-40 Crusher 5707 | -6/Waste | Crushed by Compactor (1 part destroyed) 5708 | -6/Waste | Destroyed C-40 Crusher 5712 | -6/Waste | Crushed by Compactor (1 part destroyed) 5715 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5724 | -6/Waste | Crushed by Compactor (1 part destroyed) 5727 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5730 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5733 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5742 | -6/Waste | Destroyed C-40 Crusher 5755 | -6/Waste | Lost 3 parts (1u2w) 5783 | -6/Waste | Spotted C-40 Crusher 5798 | -6/Waste | EMP discharged 5804 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5807 | -6/Waste | Crushed by Compactor (1 part destroyed) 5810 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 5815 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5815 | -6/Waste | Released all parts (7) 5838 | -6/Waste | Spotted C-40 Crusher 5846 | -6/Waste | Lost 3 parts (1u2w) 5871 | -6/Waste | Discovered new exit (range 11) 5876 | -6/Waste | Entered Factory 6157 | -6/Factory | Build established: Mutant 6292 | -6/Factory | Released all parts (10) 6292 | -6/Factory | Spotted B-75 Beast 6374 | -6/Factory | Core integrity fell below 50% 6395 | -6/Factory | Core integrity fell below 20% 6446 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06301_ Subcomponent Replicator disabled. 06310_ K-01 Serf cleans the DSF Access. 06320_ ,I2C: NUYT%KH90LYXJ, 06340_ Triggered Blade Trap. 06340_ Massive razor-sharp blades shoot up from within the floor. 06357_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2E. 06359_ 78ZO QNYXSCQ5HXF8FZO 0>JE8= 06376_ Connecting with Terminal... 06376_ S-27 Virus destroyed. 06379_ K-01 Serf collects debris. 06382_ System corrupted: Substantial component data lost. 06386_ Critical hit (Burn: +37). 06425_ G-50 Soldier destroyed. 06432_ System corrupted: IFF burst signal emitted. 06444_ Carbon-fiber Leg destroyed. 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""" ""???????# #????????????????? | | #?? ????????# #????????????????? | | #??? ?????????# #????????????????? | | #???? ??????????# #????????????????? | | ######+############# ######+##????????? | | ???????? | | ???????? | | ??????? | | ??????? | | ??????? | | ??????? | | ??????? | | ###########+##############" ##############???????? | | ????????? ???????????#"T#????????????????????? | | ??????? ?????????####????????????????????? | | ?????# ???????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 15 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Disposable Heat Sink | -9/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Remote Shield | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free System Shield | -6/Factory | Scanalyzed Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Prc. Beam Rifle | 42% | -8/Materials Studied --------- Hvy. Particle Cannon | -8/Materials | Hacked Com. Wheel | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Scythe | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedBackupPenetrator Manual? 0 Play Time 01:31:27 Cumulative 63.1 hours Start 2026.05.24 @ 13:15:16 End 2026.05.24 @ 16:12:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0ee13f0-4f84-47da-adf8-17356f9c78e2