Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 23:46:03 Player: Naughtyusername Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (126) 630 Value Destroyed (4255) 4255 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1744) 1744 TOTAL SCORE: 10909 Bonus ------- High Alert Combat Kills 735 Follower Combat Kills 174 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -265 Cogmind --------- Core Integrity 0/850 Matter 283/300 Energy 43/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Enhanced Optical Array Improved Sensor Array Improved Targeting Computer Tactical Coordination Suite Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Surveybot 17 Chip Core Analyzer Armor Integrity Analyzer > --- WEAPON ----------- High-powered Shotgun Heavy Machine Gun Magnetic Acceleration Cannon Antimatter Cannon Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink High-capacity Matter Pod High-capacity Matter Pod Matter Compressor Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Energy Filter Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating EM Shield Improved Hacking Suite Heavy Plasma Cannon Heavy Plasma Cannon [Rating: 72] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Surveybot 17 Chip Hackware System Shield Protection Core Shielding Weapon Light EM Pulse Cannon Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Slots Evolved 8 | . . . . . . 8 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 3 | . . . . . . 3 . . . . Weapon 3 | . . . . . . 3 . . . . Parts Attached 101 | 4 11 1 11 . 8 50 5 2 7 2 Power 10 | . 2 . . . 1 5 1 1 . . Engine 9 | . 1 . . . 1 5 1 1 . . Core 1 | . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 1 1 5 . 3 14 1 1 1 1 Treads 4 | 1 . 1 . . 2 . . . . . Leg 17 | . . . . . 1 14 1 . . 1 Wheel 9 | 1 1 . 5 . . . . 1 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 1 4 . 1 . 2 14 1 . 2 1 Device 11 | 1 . . 1 . . 7 1 . 1 . Storage 3 | . 2 . . . 1 . . . . . Processor 4 | . . . . . 1 3 . . . . Hackware 1 | . . . . . . 1 . . . . Protection 7 | . 2 . . . . 3 . . 1 1 Artifact . | . . . . . . . . . . . Weapon 35 | 1 4 . 5 . 2 17 2 . 4 . Energy Gun 2 | . 1 . . . . . . . 1 . Energy Cannon 8 | . 2 . 4 . . 1 1 . . . Ballistic Gun 13 | 1 1 . 1 . 2 7 . . 1 . Ballistic Cannon 9 | . . . . . . 6 1 . 2 . Launcher 2 | . . . . . . 2 . . . . Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 3 . . 1 . Corrupted Parts 2 | . . . 2 . . . . . . . System Corruption 11 | . . . 11 . . . . . . . Parts Lost 58 | . 5 1 7 . . 27 7 5 . 6 Power 9 | . 1 . 1 . . 4 1 1 . 1 Propulsion 22 | . 1 1 2 . . 10 3 2 . 3 Utility 7 | . 1 . 1 . . 4 . . . 1 Weapon 20 | . 2 . 3 . . 9 3 2 . 1 Highest Loss Streak 7 | . 3 1 4 . . 5 7 3 . 6 To Critical Strikes 2 | . . . 1 . . . . 1 . . Average Backups 16 | 5 11 18 19 17 14 16 14 14 19 19 Power 1 | 1 1 3 2 3 2 1 1 . . . Propulsion 2 | 3 4 3 4 5 2 2 . . . . Utility 8 | . 4 6 6 5 6 9 11 11 15 14 Weapon 3 | 1 1 6 5 4 3 3 . . 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 51 | 4 5 . 4 . 17 4 . . 2 15 Power 6 | . 1 . . . 1 2 . . . 2 Propulsion 10 | 4 1 . 1 . 4 . . . . . Utility 27 | . 2 . 3 . 7 2 . . 2 11 Weapon 6 | . 1 . . . 4 . . . . 1 Tool/Special 2 | . . . . . 1 . . . . 1 Average Slot Usage (%) 85 | . 97 99 99 56 85 84 86 64 69 89 Engine 7 | . 11 . . . 12 5 5 4 6 5 Core 2 | . 2 14 13 . . . . . . . Treads 4 | . 10 11 14 . 3 1 . . . . Leg 9 | . . . . . 11 24 16 5 . 4 Wheel 5 | . 15 15 14 14 2 . . 1 7 12 Device 3 | . 1 . 4 . . 6 4 6 5 . Storage 10 | . 14 14 14 14 13 6 6 6 6 6 Processor 8 | . . . . . 1 15 20 20 20 19 Protection 7 | . 12 14 9 14 12 . 1 . . 6 Energy Cannon 7 | . 3 28 27 11 . 1 10 12 3 . Ballistic Gun 11 | . 22 . . 2 26 7 7 . 3 6 Ballistic Cannon 3 | . . . . . . 8 10 5 8 15 Peak Build Rating 72 | 8 13 14 17 12 28 72 70 62 60 61 Average Rating 32 | 6 8 13 15 10 17 58 61 47 50 58 On Entrance 28 | 6 8 13 14 10 8 28 61 62 47 58 Naked Turns 29 | . . . . . 28 . . . . 1 Heaviest Build 90 | 13 54 54 55 49 52 86 90 90 86 86 Greatest Support 80 | 20 26 26 20 20 58 80 80 35 20 20 Greatest Overweight (x) 13 | . 5 5 5 2 3 1 2 13 8 7 Average Overweight (x) 2 | . 1 4 3 2 1 . 1 5 5 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 16 20 20 20 19 20 20 20 20 19 Most Carried 20 | 8 19 20 20 20 20 20 18 18 20 20 Average Carried 17 | 5 11 18 19 18 17 17 14 14 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 19 20 18 20 19 18 14 16 20 5 Class Distribution -------------------- 62% | Mutant 19% | Gunner 8% | Derelict-Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Derelict-Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Matter Collected 5732 | 306 698 10 173 10 250 2683 426 774 91 311 Remotely . | . . . . . . . . . . . Salvage Created 4854 | 150 486 172 567 94 . 2633 232 282 . 238 Parts 238 | 12 33 3 32 1 . 115 11 20 . 11 Haulers Intercepted 3 | . 1 . . . . 2 . . . . Recyclers Shooed 4 | . . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 55 | . . . 14 . . . 10 17 . 14 Prevented 10 | . . . 5 . . . . . . 5 Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Combat Hostiles Destroyed 93 | . 11 5 12 . . 48 4 10 . 3 Guns 25 | . 11 . 1 . . 9 1 . . 3 Cannons 46 | . . 4 8 . . 24 . 10 . . AOE 16 | . . . . . . 14 2 . . . Classes Destroyed 21 | 2 4 2 2 . . 6 2 1 . 2 Worker 7 | . 1 . . . . 6 . . . . Builder 7 | . . 1 . . . 6 . . . . Tunneler 7 | 4 1 . . . . 2 . . . . Hauler 3 | . 1 . . . . 2 . . . . Recycler 7 | 1 . . . . . 6 . . . . Minesweeper 1 | . . . . . . . 1 . . . Operator 1 | . . . . . . 1 . . . . Watcher 1 | . . . . . . 1 . . . . Swarmer 23 | . 3 . 6 . . 5 . 7 . 2 Grunt 38 | . 8 2 . . . 24 2 2 . . Duelist 3 | . . . . . . 1 1 1 . . Sentry 7 | . . . 1 . . 6 . . . . Specialist 2 | . . . . . . 1 . . . 1 Hunter 5 | . . . . . . 5 . . . . Programmer 6 | . . . . . . 6 . . . . Behemoth 1 | . . . . . . . 1 . . . Subdweller 5 | . . . 5 . . . . . . . Samaritan 1 | . . . . . . . . 1 . . Assembled 3 | . . 3 . . . . . . . . Savage 1 | . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . 1 Best Kill Streak 10 | 3 4 2 3 . . 10 2 3 . 2 Combat Bots Only 7 | . 3 2 3 . . 7 2 3 . 2 Max Kills in Single Turn 3 | 1 1 1 1 . . 3 2 2 . 1 Gunslinging 1 | . . . . . . 1 . . . . Exploded 3 | . . . . . . 3 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Hostile Shots Fired 839 | . 69 10 90 . . 470 36 63 . 101 Missed 248 | . 12 4 26 . . 152 10 17 . 27 Hits 591 | . 57 6 64 . . 318 26 46 . 74 Melee 3 | . . . . . . . 2 1 . . Projectile 588 | . 57 6 64 . . 318 24 45 . 74 AOE 3 | . . . . . . 3 . . . . Critical Strikes 15 | . 1 . 1 . . 11 . 1 . 1 Part Disruptions 2 | . . . . . . . . . . 2 Damage Taken 8837 | . 744 122 571 . . 4999 522 733 . 1146 Core 1022 | . 89 . 79 . . 555 55 106 . 138 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 102 | . 8 . 7 . . . . . . 87 Core Remaining (%) 66 | 100 . . . . 32 . . . . . Volleys Fired 342 | 11 46 9 52 3 . 156 16 37 . 12 Largest 5 | 2 2 2 2 1 . 5 4 4 . 5 Hottest 257 | 40 112 112 124 56 . 140 238 257 . 248 Shots Fired 679 | 22 83 17 83 4 . 319 42 79 . 30 Gun 263 | 22 81 . 3 2 . 128 13 . . 14 Cannon 381 | . 2 17 80 2 . 159 28 79 . 14 Launcher 31 | . . . . . . 30 1 . . . Special 4 | . . . . . . 2 . . . 2 Kinetic 453 | 22 81 . 3 2 . 275 22 28 . 20 Thermal 100 | . . . 10 . . 12 19 51 . 8 Explosive 31 | . . . . . . 30 1 . . . Electromagnetic 91 | . 2 17 70 2 . . . . . . Robot Hit Streak 27 | 3 14 10 27 2 . 12 4 7 . 3 Robot Miss Streak 14 | 3 2 1 6 1 . 14 4 4 . 4 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 2 | . . . . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 . . . 1 Shots Hit Robots 374 | 11 63 12 56 2 . 165 25 29 . 11 Core Hits 221 | 6 24 5 19 1 . 131 12 14 . 9 Critical Kills 2 | . . . . . . . 1 . . 1 Critical Parts Destroyed 5 | . 1 . . . . 1 . . . 3 Critical Strikes 20 | . 1 . 3 . . 8 2 1 . 5 Burn 1 | . . . . . . . . . . 1 Meltdown 1 | . . . . . . . 1 . . . Destroy 6 | . 1 . . . . 1 . . . 4 Blast 9 | . . . . . . 7 1 1 . . Corrupt 3 | . . . 3 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12802 | 133 768 307 1069 43 . 8167 931 1029 . 355 Guns 2724 | 133 743 . 18 20 . 1442 180 . . 188 Cannons 6996 | . 25 259 1051 23 . 3924 518 1029 . 167 Explosions 3071 | . . 48 . . . 2790 233 . . . Melee . | . . . . . . . . . . . Ramming 11 | . . . . . . 11 . . . . Kinetic 7235 | 133 743 . 18 20 . 5204 336 520 . 261 Thermal 1395 | . . 48 . . . 382 362 509 . 94 Explosive 2803 | . . . . . . 2570 233 . . . Electromagnetic 1358 | . 25 259 1051 23 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . 11 11 . 7 7 7 7 3 Average Corruption 5 | . . . 2 11 . 3 7 7 7 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 111 | . . . 4 7 . 42 22 31 4 1 Message Errors 23 | . . . 1 1 . 11 6 4 . . Matter Fused 33 | . . . 1 1 . 11 6 10 3 1 Heat Flow Errors 6 | . . . . 1 . . 3 2 . . Energy Discharges 14 | . . . 1 . . 5 2 5 1 . Parts Fused 2 | . . . . 1 . . . 1 . . Data Loss (minor) 9 | . . . 1 2 . 4 1 1 . . Data Loss (major) 5 | . . . . . . 2 1 2 . . Misfires 12 | . . . . 1 . 7 2 2 . . Alerts 3 | . . . . . . . . 3 . . Weapon Failures 4 | . . . . . . 2 1 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 521 | . . . 16 . . 378 31 96 . . Projectiles 431 | . . . 16 . . 288 31 96 . . Explosions 88 | . . . . . . 88 . . . . Melee 2 | . . . . . . 2 . . . . Knockbacks 46 | . . . . . . 35 . 9 . 2 Impact . | . . . . . . . . . . . Kinetic 41 | . . . . . . 30 . 9 . 2 Secondary 5 | . . . . . . 5 . . . . Self-Inflicted Damage 212 | . . 41 . . . 171 . . . . Shots 4 | . . 1 . . . 3 . . . . Rammed . | . . . . . . . . . . . Targets Rammed 4 | . . . . . . 4 . . . . Kicked 4 | . . . . . . 4 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 422 | . 57 230 9 250 . 422 252 398 . 330 Average Temperature 71 | . 8 75 4 99 . 49 92 117 . 123 Received Heat Transfer 2454 | . 384 33 210 . . 1443 72 117 . 195 Effects 8 | . . . . . . 4 . 1 . 3 Energy Bleed 2 | . . . . . . 2 . . . . Interference 4 | . . . . . . . . 1 . 3 Short Circuit 1 | . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 5 | . . 1 3 . . 1 . . . . Combat Hostiles 5 | . . 1 3 . . 1 . . . . Parts Fried 16 | . . 1 15 . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 2104 | . . 50 . . . 500 550 800 . 204 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Maximum Alert Level 4 | . . . . . . 4 . . . . Low Security (%) 67 | 100 100 100 . 100 . 42 . . . . Level 1 5 | . . . . . . 9 . . . . Level 2 6 | . . . . . . 11 . . . . Level 3 19 | . . . . . . 33 . . . . Level 4 1 | . . . . . . 2 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1318 | 10 98 49 . 52 . 1318 . . . . Initial 52 | . . 10 . 52 . . . . . . Average 247 | 2 34 3 . 20 . 416 . . . . Influence Increases 3722 | 25 361 64 270 6 . 2334 110 250 . 302 Destroy 0b10 Robot/C 1840 | . 220 40 140 . . 980 80 200 . 180 Destroy 0b10 Robot/NC 180 | 25 15 5 . 5 . 120 10 . . . Destroy Leader 398 | . 62 10 10 . . 256 20 20 . 20 Allied During Kill 91 | . . . . . . 4 . . . 87 Successful Hack 101 | . 33 . . . . 68 . . . . Select Force Hacks 30 | . 30 . . . . . . . . . Disable Machine 180 | . . . . . . 180 . . . . Anti-Garrison Action 400 | . . . . . . 400 . . . . Destroy Structure 277 | . 1 9 . 1 . 266 . . . . Lose Combat Pursuer 225 | . . . 120 . . 60 . 30 . 15 Influence Decreases 3722 | 25 333 92 159 117 . 1017 909 589 179 302 Entered New Map 844 | . . 18 . 59 . . 489 99 179 . Time Decay 2090 | 25 283 74 109 58 . 573 350 440 . 178 Lost Part 514 | . 50 . 50 . . 270 70 50 . 24 Lost Ally 124 | . . . . . . 24 . . . 100 Purge Threat 150 | . . . . . . 150 . . . . Squads Dispatched 24 | . 2 . . . . 22 . . . . Investigation 10 | . 1 . . . . 9 . . . . Extermination 5 | . . . . . . 5 . . . . Reinforcement 6 | . 1 . . . . 5 . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Distress Signals 7 | . . . . . . 7 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 147 | . 20 7 20 . . 68 3 12 . 17 Peak Tracking Total 11 | . 4 11 5 . . 6 4 4 . 7 Tactical Retreats 10 | . . . 5 . . 3 . 1 . 1 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Traps Triggered 2 | . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Machines Disabled 13 | . . . 1 . . 12 . . . . Max in Single Turn 4 | . . . 1 . . 4 . . . . Garrison Access 2 | . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Machines Accessed 37 | . 10 . 3 1 6 16 1 . . . Terminals 14 | . 8 . . 1 . 5 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . 2 . . . . 6 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 2 | . . . . . . 2 . . . . Total Hacks 144 | . 31 . 8 2 52 50 1 . . . Successful 99 | . 19 . 8 . 52 19 1 . . . Failed 45 | . 12 . . 2 . 31 . . . . Catastrophic 13 | . 2 . . . . 11 . . . . Database Lockouts . | . . . . . . . . . . . Manual 40 | . 19 . . 2 . 19 . . . . Terminals 45 | . 24 . . 2 . 19 . . . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 26 | . 7 . . . . 19 . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 5 | . . . . . . 5 . . . . Terminal Hacks 73 | . 7 . 8 . 52 5 1 . . . Record 58 | . . . 6 . 51 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . Open Door 2 | . . . 1 . . . 1 . . . Terminal Index 2 | . 2 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . Recall Reinforcements 2 | . . . . . . 2 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Release Object 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . 3 . . . . Retrieve Components 5 | . 2 . . . . 3 . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 18 | . 10 . . . . 8 . . . . Terminals 7 | . 7 . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . Skim 5 | . 5 . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . Liberate 1 | . . . . . . 1 . . . . Haulers 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 3 . . . . 4 . . . . Reject 1 | . 1 . . . . . . . . . Mask 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Fedlink 4 | . . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Jam 2 | . . . . . . 2 . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 9 . . 1 . 13 . . . . Full Trace Events 3 | . . . . . . 3 . . . . Feedback Events 2 | . . . . . . 2 . . . . Corruption 2 | . . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . 1 . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 17 | . 6 . . . . 11 . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Total Allies 11 | . . 1 . . . 2 . . 7 1 Largest Group 7 | . . 1 . . . 2 . . 7 7 Highest-Rated Group 170 | . . 31 . . . 64 . . 170 170 Highest-Rated Ally 49 | . . 31 . . . 32 . . 32 49 Total Orders . | . . . . . . . . . . . Ally Attacks 59 | . . 4 . . . 14 . . . 41 Total Damage 1334 | . . 63 . . . 385 . . . 886 Kills 9 | . . 2 . . . 1 . . . 6 Allies Corrupted 2 | . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Active Infowar (turns) 3223 | 26 128 . 649 . . 2320 100 . . . Optics 137 | . . . 137 . . . . . . . Sensors 100 | . . . . . . . 100 . . . Terrain 1686 | . . . . . . 1686 . . . . Structural 1321 | . . . . . . 1321 . . . . Seismic 666 | 26 128 . 512 . . . . . . . Machine Analysis 141 | . . . . . . 141 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . 5 . 1 . 2 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Turns Passed 16242 | 109 1011 918 2129 168 4990 2992 797 1094 1567 467 Spaces Moved 8252 | 56 690 596 1314 123 2172 1392 346 308 932 323 Core 192 | . . . . . 185 . . 4 . 3 Treads 468 | . . . 1 . 384 83 . . . . Legs 2862 | 12 . . . . 1032 1309 346 163 . . Wheels 4730 | 44 690 596 1313 123 571 . . 141 932 320 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 100 100 120 130 130 50 120 122 140 140 50 Average Speed 177 | 104 118 148 146 130 223 168 211 317 160 127 Slowest Speed 700 | 120 155 155 320 130 330 240 260 700 200 185 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 57 | 3 94 97 54 18 88 47 45 45 85 51 Regions Visited 10 Branch Regions 8 Pre-discovered Areas 12 | . 1 . 1 . 7 1 . . 2 . Known Exits Taken 4 | . . . 1 . . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . 1 . Scrap Searched 19 | . . 1 7 . 4 . . 2 2 3 Spaces Dug 19 | . . . . . . 10 . 9 . . Terrain Destroyed 388 | . . 9 . 1 . 305 19 45 . 9 Melee . | . . . . . . . . . . . Projectile 134 | . . . . 1 . 69 10 45 . 9 AOE 254 | . . 9 . . . 236 9 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Total 9210 | 86 804 610 1439 129 2324 1716 381 358 1005 358 Wait 219 | 6 42 3 31 . 48 31 1 1 47 9 Move 8242 | 55 689 595 1313 122 2171 1391 345 307 931 323 Hop . | . . . . . . . . . . . Pick Up 123 | 5 11 2 12 1 36 39 4 3 6 4 Fast Attach 46 | 1 3 . 2 . 12 17 1 1 8 1 Attach 60 | 2 4 1 3 1 . 32 8 5 2 2 Detach 36 | 2 2 . . 2 8 12 2 4 3 1 Swap 39 | 1 5 . 13 . 2 13 2 . 1 2 Drop 99 | 3 2 . 13 . 47 21 2 . 7 4 Fire 342 | 11 46 9 52 3 . 156 16 37 . 12 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 4 | . . . . . . 4 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 110 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 11) 400 | -10/Materials | Discovered new exit (range 11) 678 | -10/Materials | Discovered new exit (range 4) 718 | -10/Materials | Discovered new exit (range 10) 932 | -10/Materials | Lost 3 parts (1p1n1w) 937 | -10/Materials | Discovered new exit (range 4) 1121 | -10/Materials | Entered Mines 1122 | -10/Mines | Identified exit to Materials 1273 | -10/Mines | Received a Mining Laser from a helpful Derelict 1360 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1387 | -10/Mines | Assembled infested the area 1432 | -10/Mines | Discovered new exit (range 8) 1452 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1454 | -10/Mines | Discovered new exit (range 5) 1635 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1638 | -10/Mines | Found Prototype Device 1790 | -10/Mines | Learned Materials terminal intel 2039 | -10/Mines | Entered Subcaves 2040 | -10/Subcaves | Approached by a straggling Scientist 2301 | -10/Subcaves | Core integrity fell below 50% 2799 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4027 | -10/Subcaves | Visited Clippyterm 4031 | -10/Subcaves | Identified exit to Materials 4031 | -10/Subcaves | Identified exit to Recycling 4031 | -10/Subcaves | Learned location of Deep Caves (-6) 4167 | -10/Subcaves | System corruption reached 10% 4168 | -10/Subcaves | Entered Recycling 4195 | -8/Recycling | Lost 4 parts (1p2n1w) 4304 | -8/Recycling | Scanned before Scraplab entrance 4323 | -8/Recycling | Entered Scraplab 4333 | -8/Recycling | Discovered new exit (range 3) 4336 | -8/Recycling | Entered Scraptown 4336 | -8/Scraptown | System corruption cleaned by C-Scrubber 4577 | -8/Scraptown | Discovered new exit (range 13) 4633 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4636 | -8/Scraptown | Learned location of Quarantine (-3) 4638 | -8/Scraptown | Learned location of Testing (-2) 4639 | -8/Scraptown | Learned 12 Research zone layouts 4640 | -8/Scraptown | Learned Factory trap positions 4679 | -8/Scraptown | Visited SPCMW 4709 | -8/Scraptown | Visited Spacefarers 4726 | -8/Scraptown | Visited The Evicted 4976 | -8/Scraptown | Visited UFD Registry 4976 | -8/Scraptown | Registered with UFD as "Wrenchdisc" 4994 | -8/Scraptown | Visited Scrapoid Research Area 5021 | -8/Scraptown | Visited Assassins FH 5086 | -8/Scraptown | Guru changed UFD alias to "Hardshaft" 5449 | -8/Scraptown | Visited Botcube Research 5578 | -8/Scraptown | Visited Research Penetration Think Tank 5723 | -8/Scraptown | Discovered new exit (range 3) 5801 | -8/Scraptown | Found Scrap Suit 5805 | -8/Scraptown | Found Scrap Suit 6172 | -8/Scraptown | Visited Cartography Club 6238 | -8/Scraptown | Visited Observation Area 6324 | -8/Scraptown | Visited Scrap Suit Storage 6347 | -8/Scraptown | Found Scrap Suit 6352 | -8/Scraptown | Found Scrap Suit 6369 | -8/Scraptown | Found Scrap Suit 6446 | -8/Scraptown | Visited Science Guys 6985 | -8/Scraptown | Visited Abandonware Association 7038 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 7038 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 7124 | -8/Scraptown | Visited Curators Association 7206 | -8/Scraptown | Visited LU-1G1's Boring Crew 7430 | -8/Scraptown | Found Lrg. Botcube 7599 | -8/Scraptown | Visited Science Testing Area 7649 | -8/Scraptown | Visited Red Mages 7702 | -8/Scraptown | Found Unknown Hackware 8957 | -8/Scraptown | Found Surveybot 17 Chip 8976 | -8/Scraptown | Found Deep Structural Scanner 8982 | -8/Scraptown | Learned location of Zion (-6) 8982 | -8/Scraptown | Learned location of Cetus (-5) 8982 | -8/Scraptown | Learned location of Archives (-5) 8982 | -8/Scraptown | Learned 8 Factory zone layouts 8982 | -8/Scraptown | Learned 4 Mines zone layouts 8982 | -8/Scraptown | Learned 4 Storage zone layouts 8982 | -8/Scraptown | Learned 8 Lower Caves zone layouts 8982 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 8982 | -8/Scraptown | Learned 12 Lower Caves zone layouts 8982 | -8/Scraptown | Learned 8 Upper Caves zone layouts 8982 | -8/Scraptown | Learned 4 Armory zone layouts 8982 | -8/Scraptown | Learned Storage emergency access door positions 8982 | -8/Scraptown | Learned location of 3 exits from Factory 8982 | -8/Scraptown | Learned location of 3 exits from Lower Caves 9243 | -8/Scraptown | Met Optimus 9243 | -8/Scraptown | Accepted into 0bPrime 9326 | -8/Scraptown | Entered Factory 9326 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x3, Weapon x3 9327 | -6/Factory | Identified exit to Factory 9327 | -6/Factory | Identified exit to Lower Caves 9327 | -6/Factory | Identified Exp. Sensor Array 9330 | -6/Factory | Loaded intel: 111 trap records 9605 | -6/Factory | Garrison activated, responded to threat 9736 | -6/Factory | Build established: Skirmisher 10260 | -6/Factory | Loaded intel: 8 recycling unit locations 10368 | -6/Factory | Lost 4 parts (1p1n2w) 10644 | -6/Factory | Lost 5 parts (2n1u2w) 10720 | -6/Factory | Build established: Gunner 11032 | -6/Factory | Learned location of Protoforge (-3) 11156 | -6/Factory | Discovered exit to Factory (range 7) 11222 | -6/Factory | Lost 4 parts (1p3n) 11369 | -6/Factory | Build established: Scavenger-Gunner 11757 | -6/Factory | Core integrity fell below 50% 11779 | -6/Factory | Build established: Gunner 11798 | -6/Factory | Lost 3 parts (1p1n1w) 12225 | -6/Factory | Lost 4 parts (1p1n1u1w) 12239 | -6/Factory | Destroyed 7 combat bots 12300 | -6/Factory | Spotted B-75 Beast 12318 | -6/Factory | Entered Lower Caves 12319 | -6/Lower Caves | Identified exit to Lower Caves 12508 | -6/Lower Caves | Spotted B-75 Beast 12548 | -6/Lower Caves | Destroyed B-75 Beast 12571 | -6/Lower Caves | Lost 7 parts (1p3n3w) 12678 | -6/Lower Caves | Learned Factory terminal intel 13115 | -6/Lower Caves | Entered another Lower Caves area 13116 | -6/Lower Caves | Identified exit to Zion 13173 | -6/Lower Caves | Lost 3 parts (1p2w) 13902 | -6/Lower Caves | Core integrity fell below 20% 14209 | -6/Lower Caves | Entered Zion 14311 | -6/Zion | Given A8's code to call for help 14358 | -6/Zion | Discovered new exit (range 15) 14419 | -6/Zion | System corruption cleaned by Quarantine Array 14523 | -6/Zion | Gained Derelict followers 14541 | -6/Zion | Build established: Mutant 14629 | -6/Zion | Given the Hacking Drone Bay 14630 | -6/Zion | Found Prototype Device 14630 | -6/Zion | Identified Hacking Drone Bay 14917 | -6/Zion | Turned away by Imprinter 15087 | -6/Zion | Build established: Derelict-Gunner 15289 | -6/Zion | Learned Factory stockpile data 15401 | -6/Zion | Gained Derelict followers 15776 | -6/Zion | Entered Proximity Caves 15776 | -5/Proximity Caves | Accompanied by 7 allies 15871 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15905 | -5/Proximity Caves | Lost 4 allies 16140 | -5/Proximity Caves | Learned location of 1 exit from Factory 16208 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 16224 | -5/Proximity Caves | P-70 Sage assimilated allied Sentinel 6a 16242 | -5/Proximity Caves | Released all parts (9) 16243 | -5/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 16239_ Antimatter Reactor fries itself beyond repair. 16239_ Acquired 62 matter. 16239_ Carbon-fiber Leg destroyed. 16240_ Slug penetrates X-72 Disruptor. 16240_ X-72 Disruptor destroyed. 16241_ Adv. VSS Leg fries itself beyond repair. 16242_ P-70 Sage resets Sentinel 6a, system corruption cleaned. 16242_ Wheel destroyed. 16242_ Released Bore Cannon. 16242_ Released Lyr. Medium Armor Plating. 16242_ Released Bore Cannon. 16242_ Released Hvy. Battle Rifle. 16242_ Released Surveybot 17 Chip. 16242_ Released Hcp. Storage Unit. 16242_ Released Core Analyzer. 16242_ Released Beamcaster. 16242_ Released Adv. Heat Sink. 16243_ Acquired 12 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#####??????? | | ?????????????????????????????????????## #??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# ##??????? | | ??????????????????????????#####???###### ##??????? | | ??????????????????????????# ##?## # # #??????? | | ??????????????????????????# ### # ##?????? | | ????????????#??????####???# ##????? | | ????????????#?????## ##??## #????? | | ????????????##???## / *#???# ######## #???## | | ???????????? #???# ! #???# ##??????## ##??## | | ???????????? ##??#= ! #??## ##????????# #???# | | ???????????? #??## /%*#### #?????????# ##### | | ???????????? ##??## # # #?????????# | | ????????????##???# # ##????????# # | | ????????????##???# ########## ## # | | ???????????? ##??# #### # | | ???????????? ##?## #### ##??# # | | ???????????? #??# ##??######## ## ##??## | | ???????????? ###### p#####??#????# ####?### | | ?????? ?????##??# ]!!]!!##;#????# #???## | | ????? ###### !![%%p! #?????# ##??# | | ????? [||]@%!<%####?## #### | | ????? !!/]*!#| ;## # | | ????? ##### *[%=!## ## ### | | ?????# ??? #?#### Y%=#### ### | | ?????# ???##?# ### !=!##### | | ?????# ???#??# ### #### | | ?????# #???#??# ## #?## | | ?????# #??????## ### ###??# ## "" | | ?????+ ######### ### ##????## ### """" | | ?????# ## ## ##??????###?# """ | | ?????# ## #??????????## " # | | ?????# #### ##?????????# " # | | ?????# ##?# ##???????## """" #### | | ###### ## ### ###????## " #??? | | ##### ##### ## ###### #??? | | #???# #??## # ######??? | | #########??? #???## # ]% #?????? | | #??????????## ### #????## ##### #?????? | | #???????????###?? ##?????####???### ### ##?????? | | ?????????????????##????????????????####??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1210 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -6/Factory | Scanalyzed Imp. Trap Scanner | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Antigrav System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Drone Bay | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Railgun | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Falx | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Robot Schematics ------------------ W-25 Informer | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulsePlatingMapper Manual? 0 Play Time 01:29:06 Cumulative 85.7 hours Start 2025.08.15 @ 21:41:25 End 2025.08.15 @ 23:46:03 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 63 Gallery% 54 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Dina Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f250ccf-7296-407d-b89c-c1540c81ed5f