Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 15:27:42 Player: Cracklepappy Result: Destroyed by O6-6TH(E) with Barrage Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (865) 865 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2705 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Rolling (130) Ox2 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Coolant Injector Large Storage Unit > --- WEAPON (2) ------- Remote Datajack Companion Sword > --- INVENTORY (15) --- Improved Carbon-fiber Leg Improved Heat Sink Medium Armor Plating Medium Armor Plating Cobbler Unit Power Bank Spread Laser Spread Laser Gatling Laser Improved EM Pulse Cannon Flak Gun Light Cannon Grenade Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Coolant Injector Large Storage Unit > --- WEAPON ----------- Remote Datajack Companion Sword > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Heat Sink Medium Armor Plating Medium Armor Plating Cobbler Unit Power Bank Spread Laser Spread Laser Gatling Laser Improved EM Pulse Cannon Light Cannon Grenade Launcher Powered Hammer DRS Beacon [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 44 | 8 14 13 7 2 Power 4 | 1 1 1 1 . Engine 3 | 1 1 1 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 8 | 2 3 2 1 . Treads 6 | 2 3 1 . . Leg 1 | . . 1 . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 2 2 2 . Device 3 | 1 . . 2 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 2 . . Artifact . | . . . . . Weapon 24 | 3 8 8 3 2 Energy Gun 15 | 3 6 4 2 . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon 2 | . 1 1 . . Launcher 2 | . 1 1 . . Special Weapon 3 | . . 2 . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 4 | . 1 2 1 . Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 1 | . 1 . . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 1 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 99 99 100 Engine 6 | . 14 14 8 . Core 7 | . . . 5 14 Treads 19 | . 27 26 14 14 Wheel 7 | . . . 11 14 Device 8 | . 4 . 12 14 Storage 14 | . 14 14 14 14 Protection 5 | . 8 14 1 . Energy Gun 11 | . 15 26 22 . Ballistic Gun 6 | . . . 5 11 Ballistic Cannon 2 | . 12 . . . Special Weapon 6 | . . 1 . 13 Slashing Weapon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 38 | 13 38 38 38 34 Greatest Support 40 | 40 40 40 20 16 Greatest Overweight (x) 9 | . 9 1 2 2 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 8 15 15 15 15 Average Carried 14 | 5 14 14 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 15 14 15 15 Class Distribution -------------------- 51% | Mutant 48% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 845 | 280 295 98 147 25 Remotely . | . . . . . Salvage Created 956 | 111 450 129 266 . Parts 58 | 9 30 12 7 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 5 | . 2 . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . 12 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 24 | . 12 9 3 . Guns 16 | . 4 9 3 . Cannons 5 | . 5 . . . AOE 3 | . 3 . . . Classes Destroyed 10 | 2 5 1 2 . Worker 1 | . 1 . . . Tunneler 4 | 4 . . . . Hauler 1 | . 1 . . . Recycler 4 | 1 . . 3 . Watcher 2 | . 2 . . . Swarmer 7 | . 3 3 1 . Grunt 9 | . 9 . . . Sentry 1 | . . . 1 . Hunter 1 | . . . 1 . Subdweller 6 | . . 6 . . Best Kill Streak 5 | 2 5 2 3 . Combat Bots Only 5 | . 5 2 2 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 135 | . 50 41 26 18 Missed 28 | . 9 10 6 3 Damage Taken 1479 | . 504 609 167 199 Core 261 | . 66 120 10 65 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 319 | . . . . 319 Core Remaining (%) 100 | 100 . . . . Volleys Fired 107 | 19 39 32 13 4 Largest 2 | 2 2 2 2 1 Hottest 130 | 80 75 130 130 5 Shots Fired 195 | 38 73 56 24 4 Gun 144 | 38 34 48 24 . Cannon 35 | . 35 . . . Launcher 7 | . 4 3 . . Special 9 | . . 5 . 4 Kinetic 35 | . 35 . . . Thermal 149 | 38 34 53 24 . Explosive 7 | . 4 3 . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 5 8 14 11 4 Robot Miss Streak 9 | 2 3 9 3 . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 136 | 23 43 45 20 5 Core Hits 115 | 6 27 50 32 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 3 . . . Blast 3 | . 3 . . . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2224 | 243 936 643 367 35 Guns 1544 | 243 291 643 367 . Cannons 404 | . 404 . . . Explosions 241 | . 241 . . . Melee 35 | . . . . 35 Ramming . | . . . . . Kinetic 404 | . 404 . . . Thermal 1544 | 243 291 643 367 . Explosive 241 | . 241 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 35 | . . . . 35 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 12 | . 12 . . . Projectiles . | . . . . . Explosions 12 | . 12 . . . Melee . | . . . . . Knockbacks 3 | . 3 . . . Impact . | . . . . . Kinetic 3 | . 3 . . . Secondary . | . . . . . Self-Inflicted Damage 33 | . 33 . . . Shots 3 | . 3 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 330 | 90 234 156 330 . Average Temperature 64 | 30 62 55 116 . Received Heat Transfer 417 | . 222 114 18 63 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 . . 1 . Heat Transferred 2465 | 550 625 820 470 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 258 | 25 258 . 93 . Initial 28 | . 16 . 28 . Average 73 | 11 106 . 41 . Maximum Alert Level 1 | . 1 . . . Low Security (%) 91 | 100 85 . 100 . Level 1 8 | . 14 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 4 | . 3 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 22 11 2 10 Peak Tracking Total 12 | . 5 2 1 12 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . . . 1 Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 4 | . 1 1 . 2 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 13 | . 2 1 . 10 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 54 | . 5 1 . 48 Successful 51 | . 2 1 . 48 Failed 3 | . 3 . . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 51 | . 2 1 . 48 Record 46 | . . . . 46 Robot Analysis 2 | . 2 . . . Open Door 1 | . . . . 1 Derelict Proto ID Bank 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked 4 | . . . . 4 Non-combat 1 | . . . . 1 Combat 3 | . . . . 3 Robot Hacks Applied 4 | . . . . 4 parse_system 4 | . . . . 4 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 7 | . . . 7 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies 7 | . . . 7 . Largest Group 7 | . . . 7 4 Highest-Rated Group 170 | . . . 170 90 Highest-Rated Ally 40 | . . . 40 40 Total Orders 1 | . . . . 1 STAY 1 | . . . . 1 Ally Attacks 5 | . . . . 5 Total Damage 358 | . . . . 358 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 5856 | 245 1053 1276 579 2703 Spaces Moved 3671 | 112 491 688 318 2062 Core 10 | 9 1 . . . Treads 1317 | 103 490 688 36 . Legs . | . . . . . Wheels 2344 | . . . 282 2062 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 115 130 Average Speed 141 | 151 160 164 133 130 Slowest Speed 500 | 160 500 240 240 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 6 66 42 59 95 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . 2 . 4 Spaces Dug 28 | . 20 8 . . Terrain Destroyed 34 | . 20 14 . . Melee . | . . . . . Projectile . | . . . . . AOE 34 | . 20 14 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 4121 | 146 681 765 449 2080 Wait 151 | . 114 19 14 4 Move 3667 | 111 490 687 317 2062 Hop . | . . . . . Pick Up 36 | 8 14 6 6 2 Fast Attach 17 | 7 4 2 3 1 Attach 2 | . . 2 . . Detach . | . . . . . Swap 25 | 1 10 9 4 1 Drop 29 | . 10 8 8 3 Fire 107 | 19 39 32 13 4 Melee 2 | . . . . 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 84 | . . . 84 . Trap 1 | . . . . 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 246 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 784 | -10/Materials | Discovered new exit (range 9) 949 | -10/Materials | Discovered new exit (range 16) 1291 | -10/Materials | Discovered new exit (range 3) 1299 | -10/Materials | Entered Subcaves 1605 | -10/Subcaves | Core integrity fell below 50% 2048 | -10/Subcaves | Visited 4L-MR0's lab 2064 | -10/Subcaves | Found Power Bank 2203 | -10/Subcaves | Learned location of Storage (-7) 2368 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2396 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2550 | -10/Subcaves | Discovered new exit (range 9) 2575 | -10/Subcaves | Entered Recycling 2779 | -7/Recycling | Discovered new exit (range 12) 3086 | -7/Recycling | Scanned before Scraplab entrance 3128 | -7/Recycling | Entered Scraplab 3139 | -7/Recycling | Discovered new exit (range 3) 3154 | -7/Recycling | Entered Scraptown 3154 | -7/Scraptown | Accompanied by 4 allies 3285 | -7/Scraptown | Build established: Commander-Mutant 3463 | -7/Scraptown | Discovered new exit (range 5) 3516 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3539 | -7/Scraptown | Visited SPCMW 3575 | -7/Scraptown | Visited UFD Registry 3604 | -7/Scraptown | Visited Cyclists 3655 | -7/Scraptown | Visited Symbiants 3928 | -7/Scraptown | Visited Comm Corps 3980 | -7/Scraptown | Visited Fellowship of the Rings 4010 | -7/Scraptown | Visited CR-KLE's Repair Center 4019 | -7/Scraptown | CR-KLE repaired 7 parts 4240 | -7/Scraptown | Visited TADAMA 4387 | -7/Scraptown | Registered with UFD as "Megabucket" 4434 | -7/Scraptown | Entered Cyclist Reading Room 4439 | -7/Scraptown | Learned location of Zion (-7) 4608 | -7/Scraptown | Visited Curators Association 4647 | -7/Scraptown | Visited Junk Repository 4707 | -7/Scraptown | Visited Sword Containment 4827 | -7/Scraptown | Discovered new exit (range 3) 4879 | -7/Scraptown | Visited Observation Area 4925 | -7/Scraptown | Visited Derelict Rescue Squad 4985 | -7/Scraptown | Visited Scrap Suit Storage 5045 | -7/Scraptown | Visited Junk Repository 5083 | -7/Scraptown | Visited Infowarlord's Domain 5141 | -7/Scraptown | Visited Science Guys 5154 | -7/Scraptown | Warned about trapping Scraptown 5842 | -7/Scraptown | Attacked by Scraptown defenders 5852 | -7/Scraptown | Core integrity fell below 20% 5857 | -7/Scraptown | Destroyed by O6-6TH(E) with Barrage Gun Last Messages --------------- reference in putting the finishing touches on it. Thing is, we need something more protective to complement the Scrap Suit, which is already great, but for longer expeditions we could use more coverage and integrity. Scrap Shields are already pretty good, but imagine an alternative version not limited to compatible fragments for repairs! Anyway, if you do find one, let me know. 05700_ Multiple signs read "I'm always busy, go away." 05707_ ET-X24(p) appears frustrated. 05717_ ET-X24(p) is having trouble making adjustments to the mainframe. 05727_ ET-X24(p) appears frustrated. 05741_ ET-X24(p): "Blasted system! Why don't you cooperate?!" 05842_ 0bJail breached. 05842_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 05843_ Penetrated by Slug. 05843_ Machine disabled. 05843_ Slug penetrates X-62 Marksman. 05846_ Slug penetrates 0bJail. 05855_ Penetrated by Bolt. 05857_ WH-SET(j): "Nice to scrap you!" 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