Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 03:22:12 Player: p0pp3t Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (50) 250 Value Destroyed (1849) 1849 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 6095 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 265 Cogmind --------- Core Integrity 0/850 Matter 105/300 Energy 36/100 System Corruption 0% Temperature Cool (0) Movement Hovering (170) Ox2 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Cooled Airjet > --- UTILITY (6) ------ Medium Storage Unit Machine Analyzer Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Plasma Cannon > --- INVENTORY (10) --- Cooled Airjet Cooled Airjet Tractor Beam Plasma Rifle Gauss Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Machine Analyzer Improved Signal Interpreter Improved Signal Interpreter Reflective Plating > --- WEAPON ----------- Plasma Rifle Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Armored Wheel Tractor Beam Gauss Rifle Gauss Cannon [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power 2 | . . . 1 . . . . 1 Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . 1 . . 2 . 1 Weapon . | . . . . . . . . . Parts Attached 87 | 6 2 2 5 5 11 3 9 44 Power 13 | 1 . . 2 1 1 1 2 5 Engine 8 | 1 . . 2 1 . . 1 3 Core 5 | . . . . . 1 1 1 2 Reactor . | . . . . . . . . . Propulsion 28 | 2 . 1 . 2 3 . 1 19 Treads . | . . . . . . . . . Leg 4 | 2 . 1 . . . . 1 . Wheel 13 | . . . . 2 3 . . 8 Hover 10 | . . . . . . . . 10 Flight 1 | . . . . . . . . 1 Utility 21 | 1 2 . 1 1 2 1 3 10 Device 7 | . 1 . . . . . . 6 Storage 3 | 1 1 . 1 . . . . . Processor 4 | . . . . . . . 1 3 Hackware 3 | . . . . . 1 1 1 . Protection 4 | . . . . 1 1 . 1 1 Artifact . | . . . . . . . . . Weapon 25 | 2 . 1 2 1 5 1 3 10 Energy Gun 5 | . . 1 . . 1 . 2 1 Energy Cannon 4 | . . . . . . . . 4 Ballistic Gun 7 | 2 . . . . 1 . 1 3 Ballistic Cannon 4 | . . . 1 . 1 . . 2 Launcher 5 | . . . 1 1 2 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 45 | . . . 2 1 5 2 5 30 Power 9 | . . . 1 . . . 2 6 Propulsion 17 | . . . 1 1 2 1 1 11 Utility 12 | . . . . . 1 . 2 9 Weapon 7 | . . . . . 2 1 . 4 Highest Loss Streak 12 | . . . 1 1 2 2 3 12 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 72 | . 91 100 75 48 76 61 61 81 Engine 6 | . 14 14 10 11 9 3 1 2 Core 5 | . . . . . 3 11 8 9 Leg 7 | . 28 28 21 5 . . 5 . Wheel 7 | . . . . . 24 18 3 13 Hover 2 | . . . . . . . . 6 Device 6 | . 6 14 11 6 . . . 9 Storage 8 | . 14 14 11 11 9 7 7 6 Processor 4 | . . . . . . . 6 10 Hackware 3 | . . . . . 3 1 7 4 Protection 4 | . . . . . 13 15 8 4 Energy Gun 3 | . . 12 1 . . . 4 3 Ballistic Gun 6 | . 28 15 11 6 5 . 4 2 Ballistic Cannon 3 | . . . 8 6 3 2 . 2 Peak Build Rating 53 | 6 7 7 9 8 20 19 28 53 Average Rating 21 | 3 6 7 7 5 14 16 23 41 On Entrance 11 | . 6 7 7 7 8 19 19 28 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 12 22 19 20 25 38 38 29 49 Greatest Support 48 | 20 20 20 20 26 46 36 20 48 Greatest Overweight (x) 6 | . 1 . 1 6 1 1 2 3 Average Overweight (x) . | . . . . 1 . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 Most Carried 10 | 4 6 8 10 10 9 8 10 10 Average Carried 7 | 1 4 6 9 9 7 7 8 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 2 5 8 10 7 7 8 9 5 Class Distribution -------------------- 65% | Mutant 20% | Commander-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Commander-Mutant | -7/Storage Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Matter Collected 1481 | 254 . 59 124 106 215 53 164 506 Remotely 219 | . . 59 124 36 . . . . Salvage Created 1439 | . . 94 214 38 388 53 185 467 Parts 91 | . . 5 19 4 29 2 9 23 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Combat Hostiles Destroyed 44 | . . 2 7 6 10 1 5 13 Guns 19 | . . 2 1 1 5 . 4 6 Cannons 13 | . . . 2 2 2 . . 7 AOE 12 | . . . 4 3 3 1 1 . Classes Destroyed 11 | . . 1 3 3 2 . 1 1 Worker 2 | . . . . 1 . . . 1 Builder 4 | . . . 1 . 3 . . . Operator 2 | . . . . . 1 . . 1 Watcher 1 | . . . 1 . . . . . Swarmer 10 | . . . . 3 3 . 2 2 Grunt 17 | . . 2 6 . 5 . . 4 Duelist 2 | . . . . . 1 . . 1 Sentry 6 | . . . 1 . 1 1 2 1 Hunter 3 | . . . . . . . 1 2 Programmer 3 | . . . . . . . . 3 Assembled 3 | . . . . 3 . . . . Best Kill Streak 8 | . . 2 8 4 6 1 2 5 Combat Bots Only 6 | . . 2 6 3 4 1 2 4 Max Kills in Single Turn 3 | . . 1 2 2 3 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 2 1 1 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Hostile Shots Fired 773 | . . 10 40 28 72 27 80 516 Missed 301 | . . 4 13 11 24 15 41 193 Damage Taken 6166 | . . 132 410 282 672 149 484 4037 Core 1323 | . . 46 63 108 122 16 108 860 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 211 | . . . . . 63 10 87 51 Ignored by Resistances 41 | . . . . . . . . 41 Core Remaining (%) 79 | 100 . 81 . 57 77 . 82 . Volleys Fired 150 | . 3 7 19 13 29 3 11 65 Largest 2 | . 2 2 2 2 2 1 2 2 Hottest 180 | . 40 60 60 55 71 36 108 180 Shots Fired 241 | . 6 14 34 22 38 3 17 107 Gun 137 | . 6 14 25 10 21 . 17 44 Cannon 90 | . . . 5 9 13 . . 63 Launcher 14 | . . . 4 3 4 3 . . Special . | . . . . . . . . . Kinetic 171 | . 6 7 24 19 30 . 6 79 Thermal 29 | . . . . . . . 11 18 Explosive 14 | . . . 4 3 4 3 . . Electromagnetic 27 | . . 7 6 . 4 . . 10 Robot Hit Streak 13 | . . 13 12 4 6 3 12 9 Robot Miss Streak 9 | . . . 2 2 4 . 5 9 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 167 | . . 13 27 11 22 2 16 76 Core Hits 134 | . . 6 17 12 22 6 20 51 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . . . 1 . . . . 6 Destroy 1 | . . . . . . . . 1 Blast 6 | . . . 1 . . . . 5 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4330 | . . 166 856 337 734 107 387 1743 Guns 1618 | . . 136 178 43 207 . 317 737 Cannons 1282 | . . . 80 87 137 . . 978 Explosions 1400 | . . 30 596 207 390 107 70 . Melee . | . . . . . . . . . Ramming 30 | . . . 2 . . . . 28 Kinetic 2050 | . . 48 204 130 316 . 85 1267 Thermal 894 | . . 30 168 . 77 . 232 387 Explosive 1068 | . . . 428 207 313 50 70 . Electromagnetic 288 | . . 88 54 . 28 57 . 61 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 1 1 4 4 . . . . Average Corruption 2 | . 1 1 2 4 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked 6 | . . . . . . . . 6 Effects 19 | . 1 1 2 15 . . . . Message Errors 4 | . 1 . . 3 . . . . Matter Fused 3 | . . . . 3 . . . . Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 5 | . . 1 1 3 . . . . Data Loss (minor) 1 | . . . . 1 . . . . Data Loss (major) 4 | . . . 1 3 . . . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 120 | . . . 40 5 36 2 36 1 Projectiles 1 | . . . . . . . . 1 Explosions 119 | . . . 40 5 36 2 36 . Melee . | . . . . . . . . . Knockbacks 13 | . . . . 2 1 . . 10 Impact . | . . . . . . . . . Kinetic 12 | . . . . 2 1 . . 9 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 330 | . . 44 64 39 . 55 115 13 Shots 12 | . . 1 5 1 . 3 2 . Rammed 4 | . . . . . . . . 4 Targets Rammed 6 | . . . 2 . . . . 4 Kicked 2 | . . . 2 . . . . . Crushed . | . . . . . . . . . Highest Temperature 475 | . . 100 58 211 177 24 216 475 Average Temperature 92 | . . 53 21 28 60 12 71 158 Received Heat Transfer 984 | . . 48 171 . 261 30 90 384 Effects 8 | . . . . . . . . 8 Shutdowns 2 | . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . 1 Interference 1 | . . . . . . . . 1 Matter Decay 1 | . . . . . . . . 1 Damage (major) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . . . . 2 2 Heat Transferred 1650 | . . 50 200 . 50 . 525 825 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Peak Influence 460 | . 17 62 298 102 460 292 451 257 Initial 204 | . . 6 24 39 39 204 132 136 Average 114 | . 12 55 207 22 159 249 224 86 Maximum Alert Level 2 | . . . 1 . 2 1 2 1 Low Security (%) 77 | 100 100 100 29 100 70 . 50 95 Level 1 20 | . . . 70 . 15 100 48 4 Level 2 1 | . . . . . 13 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . . . 2 . 3 . 2 8 Investigation 5 | . . . 1 . . . 1 3 Extermination 4 | . . . . . . . 1 3 Reinforcement 4 | . . . 1 . 1 . . 2 Assault . | . . . . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Distress Signals 4 | . . . 3 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 2 2 14 6 23 3 13 38 Peak Tracking Total 7 | . 2 2 6 3 7 2 4 7 Tactical Retreats 8 | . . . . . 2 . 1 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Traps Triggered 5 | . 1 . 2 . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Machines Disabled 10 | . . . 3 1 2 2 2 . Max in Single Turn 2 | . . . 1 1 2 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Machines Accessed 27 | . 3 . 5 . 3 1 6 9 Terminals 21 | . 2 . 5 . 3 . 4 7 Fabricators 2 | . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . . . . . 2 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 100 | . 9 . 25 . 9 2 22 33 Successful 60 | . 5 . 16 . 7 1 10 21 Failed 40 | . 4 . 9 . 2 1 12 12 Catastrophic 3 | . 1 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . Manual 9 | . . . 6 . 3 . . . Terminals 76 | . 7 . 25 . 9 . 16 19 Fabricators 4 | . . . . . . 2 . 2 Repair Stations . | . . . . . . . . . Recycling Units 20 | . 2 . . . . . 6 12 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 45 | . 3 . 16 . 7 . 8 11 Record 22 | . 2 . 12 . 4 . 3 1 Part Schematic 1 | . . . . . . . . 1 Prototype ID Bank 3 | . 1 . 1 . . . . 1 Open Door 1 | . . . . . . . 1 . Open DSF 2 | . . . . . . . . 2 Emergency Access Points 1 | . . . . . 1 . . . Alert Level 5 | . . . . . 2 . 1 2 Locate Traps 2 | . . . 1 . . . 1 . Reinforcement Status 1 | . . . . . . . . 1 Registered Components 2 | . . . 1 . . . 1 . Zone Layout 5 | . . . 1 . . . 1 3 Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 14 | . 2 . . . . . 2 10 Recycle Component 4 | . . . . . . . . 4 Process 3 | . . . . . . . . 3 Report Inventory 4 | . 1 . . . . . 1 2 Retrieve Matter 2 | . 1 . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 2 . 4 . 2 . 4 3 Full Trace Events 4 | . 1 . 1 . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 4 | . . . . . . . . 4 Recycled Matter 169 | . . . . . . . . 169 Retrieved Matter 169 | . . . . . . . . 169 Retrieved Components 1 | . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Total Allies 10 | . . . . . . . 10 . Largest Group 10 | . . . . . . . 10 9 Highest-Rated Group 173 | . . . . . . . 173 157 Highest-Rated Ally 29 | . . . . . . . 29 29 Total Orders . | . . . . . . . . . Ally Attacks 89 | . . . . . . . 66 23 Total Damage 1136 | . . . . . . . 842 294 Kills 9 | . . . . . . . 7 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Turns Passed 4674 | 88 248 256 437 793 345 157 808 1542 Spaces Moved 3327 | 68 195 185 297 371 283 158 455 1315 Core 126 | 7 . . . 119 . . . . Treads . | . . . . . . . . . Legs 1239 | 61 195 185 297 222 . . 267 12 Wheels 1383 | . . . . 30 283 158 188 724 Hover 579 | . . . . . . . . 579 Flight . | . . . . . . . . . Fastest Speed 38 | 50 120 120 120 90 85 86 95 38 Average Speed 121 | 112 120 120 122 201 90 91 160 95 Slowest Speed 350 | 120 190 120 190 350 105 101 260 235 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 25 34 29 61 25 5 59 28 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 114 | . . 6 6 12 54 7 21 8 Melee . | . . . . . . . . . Projectile 8 | . . . . . . . . 8 AOE 106 | . . 6 6 12 54 7 21 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Total 3735 | 77 204 206 341 398 332 168 513 1496 Wait 79 | . . 8 10 2 . . 29 30 Move 3319 | 67 194 184 296 370 282 157 454 1315 Hop . | . . . . . . . . . Pick Up 49 | 4 4 4 5 . 6 1 7 18 Fast Attach 35 | 4 . . . 2 6 1 1 21 Attach 44 | 2 2 . 3 3 4 2 8 20 Detach 23 | . 1 . 2 4 1 3 2 10 Swap 8 | . . 2 2 . 1 . . 3 Drop 22 | . . 1 2 4 3 1 1 10 Fire 150 | . 3 7 19 13 29 3 11 65 Melee . | . . . . . . . . . Ram 4 | . . . . . . . . 4 Kick 2 | . . . 2 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / [Rec]) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 15) 235 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered Mines 424 | -10/Mines | Found a hidden stash of uninstalled traps 487 | -10/Mines | Discovered new exit (range 4) 488 | -10/Mines | Learned location of Storage (-7) 577 | -10/Mines | Discovered new exit (range 10) 593 | -10/Mines | Entered Materials 593 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 769 | -9/Materials | Discovered new exit (range 12) 988 | -9/Materials | Discovered new exit (range 8) 1030 | -9/Materials | Entered Mines 1037 | -9/Mines | Met a Derelict bent on vengeance 1046 | -9/Mines | Discovered new exit (range 12) 1417 | -9/Mines | Assembled infested the area 1521 | -9/Mines | Learned 8 Materials zone layouts 1823 | -9/Mines | Entered Materials 1823 | -8/Materials | Evolved 2 slots: Propulsion x2 1985 | -8/Materials | Garrison activated, responded to threat 2104 | -8/Materials | Discovered new exit (range 9) 2118 | -8/Materials | Garrison activated, responded to threat 2157 | -8/Materials | Build established: Scavenger-Mutant 2168 | -8/Materials | Entered Factory 2168 | -7/Factory | Evolved 2 slots: Utility x2 2304 | -7/Factory | Discovered new exit (range 9) 2325 | -7/Factory | Entered Storage 2530 | -7/Storage | Lost 3 parts (1n2u) 2764 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2769 | -7/Storage | Discovered new exit (range 10) 3039 | -7/Storage | Discovered new exit (range 16) 3062 | -7/Storage | Build established: Commander-Mutant 3133 | -7/Storage | Entered Factory 3133 | -6/Factory | Accompanied by 9 allies 3133 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3773 | -6/Factory | Lost 3 allies 4026 | -6/Factory | Build established: Mutant 4086 | -6/Factory | Lost 12 parts (3p3n5u1w) 4577 | -6/Factory | Core integrity fell below 50% 4655 | -6/Factory | Core integrity fell below 20% 4675 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04629_ Hvy. Plasma Cannon destroyed. 04630_ M-28 Smith repairs Imp. Heat Sink. 04635_ Penetrated by Slug. 04636_ >> Machine Analyzer network decryption results: 04636_ Garrison Access x4 04638_ Connecting with DSF Access... 04639_ Gauss Rifle destroyed. 04644_ Cld. Airjet destroyed. 04647_ Slug penetrates Wall. 04660_ Subcomponent Replicator disabled. 04664_ Slug penetrates Wall. 04669_ Cld. Airjet destroyed. 04670_ Penetrated by Slug. 04670_ Cld. Airjet destroyed. 04673_ Wall collapses. 04673_ Penetrated by Slug. 04673_ S-27 Virus destroyed. 04675_ Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??""""???????????????????????????????? | | ??""""???????????????????????????????? | | ??""""???????????????????????????????? | | ??""""???????????????????????????????? | | ??""""???????????????????????????????? | | ? 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""" !#?????????????????? | | #???# #?? ???????????????????? | | #???# #???####???????????????????? | | #???# #?##############???????????? | | #???# #?# #???????????? | | #?### ### #???????????? | | #?# # """ #???????????? | | ### # """ #???????????? | | # """ #???????????? | | # #???????????? | | """ """ / #???????????? | | """ """ # ! "! #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 41 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 150 Resistance: TH 10 Power Shielding 66 Phase Shifting 5 Evasion (%) 57 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Imp. Gyrokinetic Inverter | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I Survived The Infestation Librarian Made in Tau Ceti IV Serviceable Loadout The More The Merrier Challenges ------------ None Game ------ Seed MappingMolecularMace Manual? 0 Play Time 01:39:44 Cumulative 9.8 hours Start 2024.08.11 @ 01:10:32 End 2024.08.11 @ 03:22:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a63421ac-d9ad-45dd-ad51-cf7751dc8c2b